Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.15 @ 13:13:47 Player: Nihil Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (146) 730 Value Destroyed (4770) 4770 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 9059 Bonus ------- High Alert Combat Kills 339 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 94/100 System Corruption 4% Temperature Cool (22) Movement Walking (210) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Target Analyzer > --- WEAPON (3) ------- Spear > --- INVENTORY (36) --- Ion Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Compact Matter Pod (150) Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Improved Core Shielding Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Heavy Laser Heavy Laser Flak Gun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Improved Treads Improved Treads Medium Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Compact Matter Pod Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Improved Core Shielding Heavy Laser Heavy Assault Rifle Missile Launcher Katana Spear [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 5 | . . 1 . 2 2 . Weapon 1 | . . . . . . 1 Parts Attached 113 | 6 7 24 . 23 15 38 Power 13 | 1 1 4 . 2 2 3 Engine 9 | 1 1 3 . . 1 3 Core 4 | . . 1 . 2 1 . Reactor . | . . . . . . . Propulsion 40 | 2 2 12 . 6 3 15 Treads 32 | . . 10 . 6 3 13 Leg 8 | 2 2 2 . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 2 4 . 8 6 8 Device 1 | . . . . . 1 . Storage 17 | 1 2 . . 5 3 6 Processor 5 | . . 1 . 1 1 2 Hackware . | . . . . . . . Protection 6 | . . 3 . 2 1 . Artifact . | . . . . . . . Weapon 31 | 2 2 4 . 7 4 12 Energy Gun 10 | . 2 . . 2 1 5 Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 . 4 . 3 2 4 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 2 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 48 | . 2 8 . 6 2 30 Power 6 | . . 3 . 1 . 2 Propulsion 16 | . . 1 . 2 . 13 Utility 7 | . . 1 . . 2 4 Weapon 19 | . 2 3 . 3 . 11 Highest Loss Streak 13 | . 1 2 . 3 1 13 Average Slot Usage (%) 97 | . 99 97 100 98 99 92 Engine 5 | . 14 9 11 4 . 5 Core 2 | . . . . 4 6 . Treads 22 | . . 26 33 26 23 22 Leg 3 | . 28 5 . . . . Storage 29 | . 27 22 22 28 38 29 Processor 4 | . . 1 11 7 1 10 Protection 8 | . . 8 . 9 13 2 Energy Gun 6 | . 14 5 . 4 7 4 Ballistic Gun 11 | . 14 16 22 12 6 10 Naked Turns . | . . . . . . . Heaviest Build 167 | 10 42 48 41 60 97 167 Greatest Support 99 | 20 20 63 60 60 60 99 Greatest Overweight (x) 6 | . 2 1 . 1 1 6 Average Overweight (x) . | . 1 . . . 1 1 Largest Inventory Capacity 36 | 6 16 16 16 20 26 36 Average Capacity 22 | 5 15 16 16 19 26 33 Most Carried 32 | 4 16 16 14 20 26 32 Average Carried 19 | 2 10 15 14 17 24 26 Final Capacity 36 | 6 16 16 16 20 26 36 Final Carried 26 | 4 16 14 14 20 26 21 Class Distribution -------------------- 48% | Hauler-Mutant 33% | Mutant 15% | Hauler-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 3121 | 259 153 693 25 757 313 921 Remotely . | . . . . . . . Salvage Created 5152 | . 344 1265 39 889 716 1899 Parts 297 | . 25 76 3 54 30 109 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 4 | . . 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 120 | . 10 31 3 25 14 37 Melee 4 | . . . . . . 4 Guns 99 | . 10 31 3 19 12 24 AOE 15 | . . . . 6 2 7 Classes Destroyed 14 | . 4 3 . 1 2 4 Worker 10 | . 1 2 . . 1 6 Builder 10 | . 1 . . 1 . 8 Hauler 1 | . . . . . . 1 Recycler 3 | . . 2 . . 1 . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . . 1 Swarmer 34 | . 6 11 3 8 . 6 Saboteur 1 | . . . . . . 1 Grunt 52 | . 4 13 . 11 8 16 Brawler 3 | . . 1 . 1 . 1 Duelist 4 | . . . . 1 . 3 Sentry 16 | . . 6 . 4 3 3 Hunter 3 | . . . . . . 3 Programmer 7 | . . . . . 3 4 Best Kill Streak 10 | . 4 8 3 9 3 10 Combat Bots Only 8 | . 3 7 3 8 3 6 Max Kills in Single Turn 6 | . 2 1 1 2 2 6 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . 2 1 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 9645 | . 543 1605 56 1190 1158 5093 Core 1270 | . 95 156 . 82 87 850 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 62 . 61 85 87 . Volleys Fired 294 | . 34 79 5 64 42 70 Largest 3 | . 2 2 2 2 2 3 Hottest 166 | . 85 63 43 103 116 166 Shots Fired 633 | . 68 153 9 122 79 202 Gun 615 | . 68 153 9 116 77 192 Cannon . | . . . . . . . Launcher 18 | . . . . 6 2 10 Special . | . . . . . . . Kinetic 439 | . 44 138 9 86 35 127 Thermal 137 | . . . . 30 42 65 Explosive 18 | . . . . 6 2 10 Electromagnetic 39 | . 24 15 . . . . Robot Hit Streak 19 | . 7 17 9 19 10 15 Robot Miss Streak 5 | . 5 5 1 4 5 5 Penetration Max . | . . . . . . . Secondary Targets 15 | . 3 4 . 3 . 5 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 484 | . 40 102 5 82 73 182 Core Hits 352 | . 18 57 3 60 60 154 Critical Hits 8 | . . 2 . 1 . 5 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed 4 | . . 2 . 1 . 1 Melee Attacks 26 | . . . . . . 26 Impact . | . . . . . . . Slashing 17 | . . . . . . 17 Piercing 9 | . . . . . . 9 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 10626 | . 444 1385 61 1626 1637 5473 Guns 7473 | . 444 1385 61 1119 1308 3156 Cannons . | . . . . . . . Explosions 2425 | . . . . 507 329 1589 Melee 723 | . . . . . . 723 Ramming 5 | . . . . . . 5 Kinetic 4906 | . 274 1280 61 599 430 2262 Thermal 3081 | . . . . 520 1069 1492 Explosive 1636 | . . . . 507 138 991 Electromagnetic 275 | . 170 105 . . . . Impact . | . . . . . . . Slashing 497 | . . . . . . 497 Piercing 226 | . . . . . . 226 Highest Corruption 7 | . . 7 7 . 2 4 Average Corruption 3 | . . 6 7 . 1 1 Corruption Purged . | . . . . . . . Effects 73 | . . 49 7 . 11 6 Message Errors 12 | . . 6 . . 4 2 Matter Fused 14 | . . 12 1 . . 1 Heat Flow Errors 3 | . . 3 . . . . Energy Discharges 13 | . . 7 . . 5 1 Parts Rejected 2 | . . 1 . . . 1 Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . . 1 . . . Misfires 5 | . . 4 1 . . . Targeting Errors 17 | . . 12 2 . 2 1 Weapon Failures 5 | . . 3 2 . . . Overload Shots . | . . . . . . . Overflow Damage 138 | . . . . 17 . 121 Projectiles . | . . . . . . . Explosions 68 | . . . . 17 . 51 Melee 70 | . . . . . . 70 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 69 | . . . . . 55 14 Shots 2 | . . . . . 1 1 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 500 | . 175 274 . 454 500 383 Average Temperature 93 | . 49 38 . 124 137 71 Received Heat Transfer 2637 | . 186 540 . 468 432 1011 Effects 12 | . . . . 3 7 2 Shutdowns 2 | . . . . . 1 1 Energy Bleed 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Matter Decay 2 | . . . . . 1 1 Damage (major) 4 | . . . . 3 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 3 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . . . 2 7 2 Heat Transferred 5325 | . . . . 1172 2075 2078 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 731 | . 175 458 241 459 274 731 Average Influence 185 | . 77 139 210 318 107 285 Maximum Alert Level 3 | . . 2 1 2 1 3 Low Security (%) 65 | 100 100 77 37 18 90 46 Level 1 18 | . . 12 62 44 9 18 Level 2 15 | . . 10 . 36 . 32 Level 3 . | . . . . . . 2 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 1 4 . 3 4 13 Investigation 4 | . 1 1 . 2 . . Extermination 4 | . . . . . 3 1 Reinforcement 12 | . . 3 . 1 1 7 Assault 1 | . . . . . . 1 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Construction Impeded 5 | . . . . 1 . 4 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 13 | . 1 6 . 4 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 173 | . 13 54 4 29 21 52 Peak Tracking Total 9 | . 4 9 4 5 3 7 Tactical Retreats 8 | . . 5 1 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 8 | . 1 4 . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 14 | . . 1 . 1 4 8 Max in Single Turn 7 | . . 1 . 1 4 7 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 15 | . 2 3 . 3 5 2 Terminals 13 | . 2 3 . 3 4 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 37 | . 4 7 . 10 13 3 Successful 18 | . 3 2 . 4 7 2 Failed 19 | . 1 5 . 6 6 1 Catastrophic 10 | . . 3 . 3 4 . Database Lockouts . | . . . . . . . Manual 13 | . 2 3 . 3 3 2 Terminals 33 | . 4 7 . 10 10 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 14 | . 3 2 . 4 4 1 Level Access Points 2 | . 1 . . . . 1 Alert Level 2 | . . 1 . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . 1 . . 1 . . Reinforcement Status 1 | . 1 . . . . . Assault Status 2 | . . . . 2 . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 3 | . . . . 1 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 12 | . 2 2 . 3 4 1 Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 6943 | 69 555 1688 91 1274 1953 1313 Spaces Moved 3298 | 50 240 822 49 648 972 517 Core 5 | 5 . . . . . . Treads 2823 | . . 679 49 648 972 475 Legs 470 | 45 240 143 . . . 42 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 160 160 180 180 Average Speed 169 | 113 166 158 160 160 180 183 Slowest Speed 300 | 120 180 180 160 180 180 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 29 58 21 38 28 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 198 | . . . . 27 67 104 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 198 | . . . . 27 67 104 Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 4052 | 59 331 1064 53 767 1094 684 Wait 215 | . 39 112 . 8 40 16 Move 3292 | 49 239 821 48 647 971 517 Hop . | . . . . . . . Pick Up 65 | 4 11 13 . 11 12 14 Fast Attach 22 | 6 1 3 . 4 2 6 Attach 54 | . 2 13 . 8 7 24 Detach 10 | . . 1 . 4 3 2 Swap 37 | . 4 8 . 11 6 8 Drop 36 | . 1 14 . 10 9 2 Fire 294 | . 34 79 5 64 42 70 Melee 22 | . . . . . . 22 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 4 | . . . . . 2 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Identified exit to Materials 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1444 | -9/Materials | Discovered new exit (range 14) 1601 | -9/Materials | Discovered new exit (range 10) 2133 | -9/Materials | Destroyed 7 combat bots 2313 | -9/Materials | Entered Mines 2345 | -9/Mines | Learned location of 1 exit from Materials 2380 | -9/Mines | Discovered new exit (range 16) 2404 | -9/Mines | Entered Materials 2404 | -8/Materials | Evolved 2 slots: Utility x2 2405 | -8/Materials | Identified exit to Factory 2698 | -8/Materials | Destroyed 8 combat bots 2709 | -8/Materials | Build established: Hauler-Mutant 3087 | -8/Materials | Lost 3 parts (1p1n1w) 3678 | -8/Materials | Entered Factory 3678 | -7/Factory | Evolved 2 slots: Utility x2 4682 | -7/Factory | Repaired Lrg. Storage Unit 5441 | -7/Factory | Discovered new exit (range 7) 5631 | -7/Factory | Entered another Factory area 5631 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6045 | -6/Factory | Build established: Hauler-Gunner 6053 | -6/Factory | Identified exit to Factory 6328 | -6/Factory | Lost 5 parts (1p2n1u1w) 6379 | -6/Factory | Garrison activated, responded to threat 6501 | -6/Factory | Garrison activated, responded to threat 6577 | -6/Factory | Lost 6 parts (3n3w) 6681 | -6/Factory | First assault squad dispatched 6748 | -6/Factory | Core integrity fell below 50% 6800 | -6/Factory | Core integrity fell below 20% 6818 | -6/Factory | Lost 13 parts (1p5n2u5w) 6944 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06863_ Sneak attack on K-01 Serf. 06863_ Destroyed Wheel. 06863_ Destroyed Lgt. Ion Engine. 06863_ Sneak attack on K-01 Serf. 06863_ Spear follow-up attack on K-01 Serf. 06863_ K-01 Serf destroyed. 06864_ K-01 Serf collects debris. 06868_ R-10 Processor collects Wheel. 06870_ K-01 Serf collects debris. 06876_ R-10 Processor collects Wheel. 06877_ K-01 Serf collects debris. 06887_ R-10 Processor collects Hvy. Laser. 06891_ R-10 Processor collects Lgt. Angular Momentum Engine. 06893_ System corrupted: Katana rejected. 06895_ R-10 Processor collects Carbon-fiber Leg. 06904_ Slammed into U-05 Engineer. 06904_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06908_ R-10 Processor collects Adv. Heat Sink. 06942_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#g #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????/w +????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????######### #????????????????????? | | ??????????????? #######??????????????? | | ????????????????? k A???????????????? | | ??????????????????? ?????????????????? | | ????????????????????? k ???????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????######@#######????????????????? | | ???????????????????# #????????????????? | | ???????????????????# R #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# R #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# u #????????????????? | | ???????????????????# g #????????????????? | | ???????????????????# u #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ?????? ????????????####/######g##????????????????? | | ????? ????????????? #g# #?# #?????????#???????? | | ????# ##?????????? # # ##?# #??????? #???????? | | ????###################%###### #????? #???????? | | ????# # ##?? """ #???????? | | ##### % % # G" #???????? | | ? % % %% % %/ """ ????????? | | ?# % % % # #???????? | | ?# %% % % ##########???????? | | ## %#%! | ##???????????????? | | # % % #= +???????????????? | | + ^ ^ %########## ### ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed DisruptorOpticalAxe Manual? 0 Play Time 01:07:41 Cumulative 30.0 hours Start 2020.07.15 @ 11:11:24 End 2020.07.15 @ 13:13:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9327e0de-f3e5-4135-9211-22257c05e3ff