Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 19:29:40 Player: delto Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1687) 1687 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 6085 Bonus ------- Follower Combat Kills 148 Cogmind --------- Core Integrity 0/1000 Matter 277/300 Energy 32/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink IFF Parser Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Cloaking Device > --- WEAPON ----------- Ripper Ripper Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Coil Gun Power Maul Ripper Ripper [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Surge Thruster Utility Improved Melee Analysis Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . 2 . . . Utility 6 | . . 2 2 . 2 . . Weapon 1 | . . . . . . . 1 Parts Attached 92 | 7 3 12 20 8 9 11 22 Power 15 | 1 . 2 3 2 1 2 4 Engine 8 | 1 . 2 2 . . 2 1 Core 7 | . . . 1 2 1 . 3 Reactor . | . . . . . . . . Propulsion 22 | 2 . . 6 2 1 5 6 Treads 5 | 2 . . . . . 1 2 Leg 5 | . . . . . . 3 2 Wheel . | . . . . . . . . Hover 6 | . . . 2 2 1 1 . Flight 6 | . . . 4 . . . 2 Utility 36 | 2 1 6 8 2 7 2 8 Device 22 | 2 . 2 5 . 5 2 6 Storage 3 | . . 2 1 . . . . Processor 9 | . . 2 1 2 2 . 2 Hackware . | . . . . . . . . Protection 2 | . 1 . 1 . . . . Artifact . | . . . . . . . . Weapon 19 | 2 2 4 3 2 . 2 4 Energy Gun 6 | 2 . 3 . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon 7 | . . . 2 . . 2 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 53 | . . 2 10 . 2 9 30 Power 12 | . . 2 3 . . 2 5 Propulsion 18 | . . . 3 . 1 5 9 Utility 15 | . . . 3 . 1 1 10 Weapon 8 | . . . 1 . . 1 6 Highest Loss Streak 17 | . . 1 10 . 2 9 17 To Critical Strikes . | . . . . . . . . Average Backups 4 | 3 4 5 4 4 4 3 4 Power 1 | . 1 2 1 . 1 1 1 Propulsion . | . . . 1 1 2 . 1 Utility . | 1 2 . . 1 . . . Weapon 1 | 1 . 2 1 . . 2 1 Tool/Special . | . . . . . . . . Unused Backups 31 | . 2 4 5 9 3 4 4 Power 4 | . . 1 1 1 . . 1 Propulsion 6 | . . . 3 . 1 1 1 Utility 9 | . 1 2 1 2 2 1 . Weapon 7 | . 1 1 . 1 . 2 2 Tool/Special 5 | . . . . 5 . . . Average Slot Usage (%) 92 | . 96 99 86 99 99 87 84 Engine 4 | . 14 10 8 1 . 2 . Core 4 | . . . . 5 6 2 9 Treads 7 | . 28 22 4 . . 1 1 Leg 3 | . . . . . . 1 13 Hover 8 | . . . 8 29 26 12 . Device 18 | . 15 19 15 16 19 18 18 Storage 1 | . . 3 8 2 . . . Processor 21 | . . 13 19 25 32 32 22 Protection 2 | . 12 6 2 . . . . Energy Gun 3 | . . 14 3 . . . . Ballistic Gun 1 | . . 4 2 . . . . Launcher 1 | . 12 2 1 . . . . Impact Weapon 4 | . . . . 9 13 8 1 Slashing Weapon 4 | . . . 4 2 . 4 11 Peak Build Rating 76 | 9 11 19 35 48 65 67 76 Average Rating 40 | 5 10 16 25 46 58 57 66 On Entrance 31 | . 9 11 19 35 48 65 63 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 40 | 9 13 22 27 18 17 20 40 Greatest Support 65 | 40 40 40 40 36 36 50 65 Greatest Overweight (x) 5 | . . . 5 . . 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 5 5 5 5 Average Capacity 5 | 5 5 6 5 5 5 5 5 Most Carried 8 | 5 5 8 5 5 5 5 5 Average Carried 4 | 3 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 5 4 5 4 5 . Class Distribution -------------------- 47% | Mutant 33% | Gladiator 16% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Scout | -6/Factory Gladiator | -6/Extension Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Matter Collected 1277 | 260 . 260 44 107 267 111 228 Remotely . | . . . . . . . . Salvage Created 2058 | 101 . 623 57 34 209 727 307 Parts 97 | 7 . 41 10 3 4 16 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Combat Hostiles Destroyed 37 | . . 15 5 1 3 9 4 Melee 9 | . . . . 1 . 4 4 Guns 13 | . . 11 2 . . . . AOE 7 | . . 4 3 . . . . Classes Destroyed 11 | 1 . 5 1 1 1 2 . Worker 5 | . . 2 . . . . 3 Tunneler 5 | 5 . . . . . . . Recycler 1 | . . . . . . 1 . Watcher 6 | . . 2 . . 1 3 . Swarmer 6 | . . 3 3 . . . . Cutter 2 | . . . 2 . . . . Grunt 16 | . . 8 . . 2 4 2 Duelist 1 | . . . . . . 1 . Sentry 9 | . . 4 . . . 4 1 Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . 1 . . 1 Best Kill Streak 6 | 2 . 6 3 1 2 3 2 Combat Bots Only 5 | . . 5 3 1 2 3 2 Max Kills in Single Turn 3 | 1 . 3 3 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 3 . . . . Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Hostile Shots Fired 561 | . . 62 39 15 43 148 254 Missed 208 | . . 14 9 13 23 66 83 Hits 353 | . . 48 30 2 20 82 171 Melee 8 | . . . 5 . . 2 1 Projectile 345 | . . 48 25 2 20 80 170 AOE 3 | . . . 3 . . . . Critical Strikes 21 | . . . 6 . . 4 11 Damage Taken 6398 | . . 679 942 88 259 1101 3329 Core 1705 | . . 125 227 . 90 251 1012 Absorbed by Shields 198 | . . . . . . 198 . Ignored by Resistances 295 | . . . . . . . 295 Core Remaining (%) 80 | 100 100 68 58 100 . 59 . Volleys Fired 88 | 18 . 53 7 . . . 10 Largest 2 | 2 . 2 2 . . . 1 Hottest 112 | 80 . 112 86 . . . 69 Shots Fired 165 | 36 . 104 15 . . . 10 Gun 159 | 36 . 102 11 . . . 10 Cannon 1 | . . . 1 . . . . Launcher 5 | . . 2 3 . . . . Special . | . . . . . . . . Kinetic 20 | . . 15 5 . . . . Thermal 140 | 36 . 87 7 . . . 10 Explosive 5 | . . 2 3 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 7 . 10 9 . . . 1 Robot Miss Streak 8 | 2 . 8 3 . . . 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 131 | 19 . 54 9 3 5 22 19 Core Hits 53 | 5 . 24 9 1 . 6 8 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 10 | . . . . . 2 7 1 Critical Strikes 19 | . . 4 . . 2 9 4 Burn 4 | . . 4 . . . . . Smash 11 | . . . . . 2 8 1 Sever 4 | . . . . . . 1 3 Melee Attacks 72 | . . . . 8 14 25 25 Thermal 1 | . . . . . . . 1 Impact 46 | . . . . 8 14 21 3 Slashing 25 | . . . . . . 4 21 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 1 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . . . . . . 2 5 Damage Inflicted 4069 | 209 . 1058 372 138 282 1085 925 Guns 1266 | 209 . 872 100 . . . 85 Cannons . | . . . . . . . . Explosions 458 | . . 186 272 . . . . Melee 2319 | . . . . 138 282 1085 814 Ramming 26 | . . . . . . . 26 Kinetic 203 | . . 176 27 . . . . Thermal 1063 | 209 . 696 73 . . . 85 Explosive 458 | . . 186 272 . . . . Electromagnetic . | . . . . . . . . Impact 1557 | . . . . 138 282 967 170 Slashing 762 | . . . . . . 118 644 Piercing . | . . . . . . . . Highest Corruption 29 | . . 1 1 1 1 2 29 Average Corruption 6 | . . 1 1 1 1 1 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . 1 3 . 1 5 26 Message Errors 12 | . . . . . . 3 9 Matter Fused 7 | . . . . . . 1 6 Heat Flow Errors 3 | . . . . . 1 1 1 Energy Discharges 5 | . . 1 1 . . . 3 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 2 | . . . 1 . . . 1 Misfires 1 | . . . 1 . . . . Misdirections 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 717 | . . . . 6 137 405 169 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 717 | . . . . 6 137 405 169 Knockbacks 11 | . . . . . 6 3 2 Impact 10 | . . . . . 5 3 2 Kinetic . | . . . . . . . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 45 | . . 33 . . . . 12 Shots 1 | . . 1 . . . . . Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 516 | 56 . 516 25 . 214 119 224 Average Temperature 96 | 22 . 132 12 . 126 42 61 Received Heat Transfer 1369 | . . 246 81 9 57 346 630 Effects 6 | . . 6 . . . . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 3 | . . 3 . . . . . Interference 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 10 | . . . . . 4 6 . Combat Hostiles 8 | . . . . . 3 5 . Parts Fried 15 | . . . . . 5 10 . Impact Corruptions 19 | . . . . 1 5 10 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 6 . 1 . . . Heat Transferred 2880 | 475 . 2072 185 . . . 148 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 175 | 5 . 175 146 65 57 134 40 Initial 65 | . . . 50 65 16 22 37 Average 41 | . . 109 77 29 7 55 7 Influence Increases 1618 | 25 . 440 331 137 109 412 164 Destroy 0b10 Robot/C 820 | . . 300 100 20 60 260 80 Destroy 0b10 Robot/NC 85 | 25 . 20 . . 5 20 15 Destroy Leader 152 | . . 74 10 10 12 26 20 Allied During Kill 28 | . . . . . . 28 . Successful Hack 55 | . . 13 . 14 . 28 . Disable Machine 30 | . . . 15 15 . . . Destroy Structure 58 | . . 18 26 3 2 5 4 Partial Spotted 75 | . . . 45 15 15 . . Lose Combat Pursuer 315 | . . 15 135 60 15 45 45 Influence Decreases 1618 | 25 . 319 306 248 97 381 242 Entered New Map 237 | . . . 71 81 19 25 41 Time Decay 1103 | 25 . 299 155 167 58 246 153 Lost Part 258 | . . 20 80 . 20 90 48 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 13 | . . 1 3 1 1 2 5 Investigation 2 | . . . 1 . . 1 . Extermination 4 | . . . . 1 1 . 2 Reinforcement 7 | . . 1 2 . . 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Distress Signals 6 | . . 3 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . . 24 21 7 7 24 26 Peak Tracking Total 13 | . 3 5 9 6 3 7 13 Tactical Retreats 13 | . . 1 4 1 1 3 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Traps Triggered 9 | . . 2 . 1 . 3 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Disabled 2 | . . . 1 1 . . . Max in Single Turn 1 | . . . 1 1 . . . Energy Cycler 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Accessed 17 | . 1 5 2 1 1 5 2 Terminals 12 | . 1 3 1 1 1 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . . . . 1 Scanalyzers 3 | . . 1 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 33 | . 1 12 4 1 1 11 3 Successful 19 | . . 8 3 1 1 5 1 Failed 14 | . 1 4 1 . . 6 2 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 9 | . 1 6 1 1 . . . Terminals 24 | . 1 9 1 1 1 11 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 2 . . . . 1 Scanalyzers 6 | . . 1 3 . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . 2 . . 1 5 . Prototype ID Bank 1 | . . 1 . . . . . Open Door 6 | . . . . . 1 5 . Locate Traps 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . Process 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 4 | . . 1 2 . . . 1 Insert Component 1 | . . . 1 . . . . Retrieve Study 3 | . . 1 1 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . 3 1 1 . . . Terminals 5 | . . 3 1 1 . . . Botnet 5 | . . 3 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 1 1 1 . 1 2 Full Trace Events 2 | . . . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 1 . . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 322 | . . 322 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total Allies 4 | . . . . . . 4 . Largest Group 3 | . . . . . . 3 1 Highest-Rated Group 221 | . . . . . . 221 31 Highest-Rated Ally 159 | . . . . . . 159 31 Total Orders . | . . . . . . . . Ally Attacks 29 | . . . . . . 29 . Total Damage 1209 | . . . . . . 1209 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Active Infowar (turns) 3587 | 227 225 788 327 393 386 531 710 Optics 477 | . . 208 269 . . . . Sensors 1116 | . . . 58 393 386 279 . IFF 1220 | . . . . . 12 531 677 Terrain 2377 | 11 225 788 67 . 386 531 369 Seismic 243 | 227 16 . . . . . . Cloaking 710 | . . . . . . 6 704 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Turns Passed 3910 | 337 225 788 327 395 386 531 921 Spaces Moved 3619 | 168 135 367 418 689 612 603 627 Core 64 | 5 . . 1 . . 40 18 Treads 862 | 163 135 367 42 . . 67 88 Legs 555 | . . . . . . 37 518 Wheels . | . . . . . . . . Hover 2007 | . . . 247 689 612 459 . Flight 131 | . . . 128 . . . 3 Fastest Speed 32 | 50 160 160 32 48 45 45 35 Average Speed 87 | 156 160 160 60 48 47 70 125 Slowest Speed 300 | 160 160 160 300 48 48 160 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 34 | 8 26 45 64 21 13 81 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . . . 3 2 . 4 Terrain Destroyed 57 | . . 22 26 3 2 . 4 Melee 9 | . . . . 3 2 . 4 Projectile . | . . . . . . . . AOE 48 | . . 22 26 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total 4095 | 203 147 462 476 741 681 668 717 Wait 57 | 5 . 3 . . 38 7 4 Move 3612 | 167 134 366 417 688 611 602 627 Hop . | . . . . . . . . Pick Up 80 | 6 3 12 12 19 5 12 11 Fast Attach 49 | 6 2 2 15 . . 6 18 Attach 39 | 1 1 4 8 2 4 4 15 Detach 8 | . 1 . 4 . . 1 2 Swap 27 | . . 12 1 7 5 1 1 Drop 64 | . 6 10 12 17 6 7 6 Fire 88 | 18 . 53 7 . . . 10 Melee 60 | . . . . 8 12 22 18 Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . 6 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 338 | -11/Scrapyard | Entered Materials 387 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 15) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Utility x2 1302 | -9/Materials | Discovered new exit (range 18) 1351 | -9/Materials | Entered another Materials area 1351 | -8/Materials | Evolved 2 slots: Utility x2 1498 | -8/Materials | Lost 10 parts (3p3n3u1w) 1673 | -8/Materials | Discovered new exit (range 10) 1678 | -8/Materials | Entered Factory 1678 | -7/Factory | Evolved 2 slots: Propulsion x2 2071 | -7/Factory | Discovered new exit (range 4) 2073 | -7/Factory | Entered another Factory area 2073 | -6/Factory | Evolved 2 slots: Utility x2 2280 | -6/Factory | Discovered new exit (range 13) 2388 | -6/Factory | Build established: Scout 2458 | -6/Factory | Identified exit to Extension 2459 | -6/Factory | Entered Extension 2541 | -6/Extension | Spotted B-75 Beast 2552 | -6/Extension | Rescued A7 2566 | -6/Extension | Rescued a captive Derelict 2576 | -6/Extension | Rescued a captive Derelict 2580 | -6/Extension | Rescued a captive Derelict 2670 | -6/Extension | Spotted B-75 Beast 2702 | -6/Extension | Rescued a captive Derelict 2731 | -6/Extension | Energy Cycler disabled 2731 | -6/Extension | Rescued a captive Derelict 2736 | -6/Extension | Rescued a captive Derelict 2737 | -6/Extension | Rescued a captive Derelict 2737 | -6/Extension | Rescued a captive Derelict 2747 | -6/Extension | Rescued a captive Derelict 2776 | -6/Extension | Lost 9 parts (2p5n1u1w) 2974 | -6/Extension | Discovered new exit (range 10) 2975 | -6/Extension | Discovered new exit (range 6) 2981 | -6/Extension | Identified exit to Cetus 2990 | -6/Extension | Entered Factory 2990 | -5/Factory | Accompanied by 2 allies (A7) 2990 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3012 | -5/Factory | Build established: Gladiator 3359 | -5/Factory | Crushed by falling debris 3359 | -5/Factory | System corruption reached 10% 3390 | -5/Factory | Lost 5 parts (1n3u1w) 3744 | -5/Factory | Lost 5 parts (2n2u1w) 3883 | -5/Factory | Cargo convoy interrupted 3901 | -5/Factory | Core integrity fell below 50% 3909 | -5/Factory | Core integrity fell below 20% 3911 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03898_ Acquired Point Defense System. 03902_ TWBKRDC9#2PDSQPLNP LBP XTY5 SQZX O6IBN 03904_ Slug penetrates Fusion Modulator. 03904_ Segregator destroyed. 03904_ Slug penetrates Fusion Modulator. 03906_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03906_ Slammed into P-70 Sage. 03906_ Destabilizing: Core damaged (-50). [Achievement: For Emergencies Only] 03907_ Slammed into P-70 Sage. 03907_ Destabilizing: System interference. 03907_ Adv. Terrain Scan Processor temporarily disabled. 03908_ Slug penetrates Wall. 03908_ Penetrated by Slug. 03908_ Slammed into P-70 Sage. 03908_ Penetrated by Slug. 03909_ Point Defense System destroyed. 03909_ Slammed into H-66 Slayer. 03909_ H-66 Slayer knocked back. 03910_ Slammed into H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????????????# / ??? ? | | ?????????????????????# # ???? ? | | ?????????????????????# /?????? 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Treads | -9/Materials | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Hammer Time Jackpot Well Done Challenges ------------ None Game ------ Seed LongswordHardlightLaser Manual? 0 Play Time 01:23:03 Cumulative 70.5 hours Start 2025.10.29 @ 02:33:32 End 2025.10.29 @ 19:29:40 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a22bcadb-64c8-4d93-bae3-714d3bd1573f