Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.24 @ 19:23:27 Player: Phillammon Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1391) 1391 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 4959 Bonus ------- Follower Combat Kills 183 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 159/160 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Modified TNC Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (4) ---- High-capacity Battery (400) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Modified TNC Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- High-capacity Battery [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Storage Humpback Processor Modified TNC Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 41 | 8 7 5 . 9 1 2 9 Power 7 | 1 2 . . 2 . . 2 Engine 4 | 1 1 . . 1 . . 1 Core 3 | . 1 . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 12 | 4 2 2 . 3 . . 1 Treads 4 | 2 . 2 . . . . . Leg 5 | 2 2 . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . 3 . . . Utility 6 | 1 1 1 . 1 1 . 1 Device . | . . . . . . . . Storage 4 | 1 1 . . 1 1 . . Processor 1 | . . . . . . . 1 Hackware 1 | . . 1 . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 16 | 2 2 2 . 3 . 2 5 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 2 2 2 . 1 . 1 3 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 2 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . 6 . 1 5 . 4 6 Power 5 | . 2 . . 1 . 1 1 Propulsion 6 | . 2 . . 2 . 2 . Utility 1 | . . . . . . . 1 Weapon 10 | . 2 . 1 2 . 1 4 Highest Loss Streak 5 | . 5 . 1 4 . 3 3 Average Slot Usage (%) 72 | . 81 98 69 68 76 65 39 Engine 1 | . 8 . . 1 . . 2 Core 8 | . 4 14 11 7 11 7 . Treads 4 | . . 25 22 6 . . . Leg 2 | . 25 2 . . . . 2 Flight 18 | . . . . 18 33 24 2 Storage 10 | . 14 14 11 11 10 11 5 Hackware 10 | . . 12 11 11 11 11 9 Ballistic Gun 9 | . 28 28 14 9 . 6 6 Launcher 5 | . . . . 5 11 5 4 Naked Turns . | . . . . . . . . Heaviest Build 88 | 9 23 24 24 23 86 88 84 Greatest Support 40 | 40 20 40 40 40 12 12 10 Greatest Overweight (x) 27 | 2 5 1 . 5 7 20 27 Average Overweight (x) 2 | . 1 . . . 5 10 3 Largest Inventory Capacity 24 | 6 10 10 10 10 24 24 24 Average Capacity 18 | 5 9 10 10 7 23 24 15 Most Carried 10 | 4 8 10 9 10 5 5 5 Average Carried 4 | 1 5 5 7 6 4 4 2 Final Capacity 24 | 6 10 10 10 4 24 24 4 Final Carried 9 | 1 7 7 9 4 5 4 2 Class Distribution -------------------- 66% | Hauler-Mutant 27% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1069 | 232 175 169 11 164 . 145 173 Remotely . | . . . . . . . . Salvage Created 977 | . 165 51 23 117 . 215 406 Parts 74 | . 14 2 2 12 . 13 31 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 6 3 2 6 . 10 12 Guns 21 | . 6 3 2 4 . 2 4 AOE 18 | . . . . 2 . 8 8 Classes Destroyed 7 | . 2 . . . . 2 3 Worker 2 | . . . . . . 1 1 Builder 7 | . . . . . . 1 6 Watcher 1 | . . . . . . . 1 Swarmer 15 | . 3 2 2 4 . 4 . Grunt 19 | . 3 1 . 2 . 6 7 Sentry 4 | . . . . . . . 4 Hunter 1 | . . . . . . . 1 Best Kill Streak 18 | . 3 1 2 3 . 5 18 Combat Bots Only 5 | . 3 1 2 3 . 4 5 Max Kills in Single Turn 4 | . 2 1 1 1 . 3 4 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . 1 . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3190 | . 675 286 141 375 . 452 1261 Core 893 | . 173 29 . 71 . 68 552 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 . 19 . . . 65 . Volleys Fired 137 | . 26 14 6 31 . 24 36 Largest 2 | . 2 2 1 2 . 2 2 Hottest 63 | . 40 40 20 50 . 50 63 Shots Fired 194 | . 50 28 6 34 . 29 47 Gun 164 | . 50 28 6 32 . 19 29 Cannon . | . . . . . . . . Launcher 30 | . . . . 2 . 10 18 Special . | . . . . . . . . Kinetic 160 | . 50 28 6 32 . 19 25 Thermal 4 | . . . . . . . 4 Explosive 30 | . . . . 2 . 10 18 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 9 12 1 14 . 12 11 Robot Miss Streak 5 | . 2 2 2 3 . 2 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 Shots Hit Robots 130 | . 35 16 2 26 . 20 31 Core Hits 95 | . 13 5 2 12 . 21 42 Critical Hits 1 | . 1 . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3907 | . 284 187 37 343 . 1298 1758 Guns 1388 | . 284 187 37 246 . 166 468 Cannons . | . . . . . . . . Explosions 2519 | . . . . 97 . 1132 1290 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1337 | . 284 187 37 246 . 166 417 Thermal 51 | . . . . . . . 51 Explosive 2519 | . . . . 97 . 1132 1290 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Effects 3 | . . 3 . . . . . Message Errors 1 | . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 39 | . . . . . . 39 . Projectiles . | . . . . . . . . Explosions 39 | . . . . . . 39 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 210 | . . . . . . 129 81 Shots 6 | . . . . . . 3 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 28 | . 15 28 . 14 . 17 27 Average Temperature 8 | . 6 9 . 7 . 8 8 Received Heat Transfer 1191 | . 243 117 6 159 . 153 513 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 111 | . . . . . . . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 361 | . 144 296 137 158 . 258 361 Average Influence 105 | . 92 134 122 100 . 82 146 Maximum Alert Level 1 | . . 1 . . . 1 1 Low Security (%) 81 | 100 100 64 100 100 . 84 71 Level 1 18 | . . 35 . . . 15 28 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 1 . . 1 6 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . . 1 2 Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 . 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 9 11 12 6 . 9 17 Peak Tracking Total 7 | . 3 3 7 2 . 4 5 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 10 | . . 8 . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 2 1 . . 3 . 1 Terminals 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 4 1 . . 6 . 4 Successful 12 | . 3 1 . . 6 . 2 Failed 3 | . 1 . . . . . 2 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . 2 . . . 1 . . Terminals 6 | . 2 . . . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 1 . . 6 . 2 Record 7 | . . . . . 5 . 2 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 76 | . . 76 45 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 24 | . . 22 2 . . . . Total Damage 845 | . . 845 . . . . . Kills 9 | . . 9 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 5206 | 77 397 691 95 220 1654 1465 607 Spaces Moved 1552 | 48 172 355 50 278 355 141 153 Core 67 | 12 3 . . 2 . . 50 Treads 390 | 10 . 314 50 16 . . . Legs 328 | 26 169 41 . . . . 92 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 767 | . . . . 260 355 141 11 Fastest Speed 34 | 50 120 150 165 34 34 594 50 Average Speed 285 | 120 150 163 165 48 466 839 308 Slowest Speed 1640 | 160 300 190 165 360 594 1640 1640 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 23 79 11 62 72 22 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 161 | . . . . 28 . 101 32 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 161 | . . . . 28 . 101 32 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2180 | 68 270 442 57 333 359 408 243 Wait 394 | 2 54 55 . 6 . 242 35 Move 1543 | 47 171 354 49 275 354 140 153 Hop 1 | . . . . 1 . . . Pick Up 46 | 9 12 7 2 6 2 . 8 Fast Attach 7 | . . 1 . 5 1 . . Attach 29 | 8 6 1 . 4 . 1 9 Detach . | . . . . . . . . Swap 5 | . 1 3 . . . 1 . Drop 18 | 2 . 7 . 5 2 . 2 Fire 137 | . 26 14 6 31 . 24 36 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 307 | -10/Materials | Core integrity fell below 50% 366 | -10/Materials | Lost 5 parts (1p2n2w) 430 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Entered Mines 478 | -10/Mines | Received a Mining Laser from a helpful Derelict 533 | -10/Mines | Met a Derelict shopkeep closing up shop 772 | -10/Mines | Learned Materials security intel 1039 | -10/Mines | Discovered new exit (range 4) 1084 | -10/Mines | Core integrity fell below 20% 1166 | -10/Mines | Entered Materials 1166 | -9/Materials | Accompanied by 2 allies 1166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1167 | -9/Materials | Identified exit to Mines 1171 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1261 | -9/Materials | Entered Mines 1281 | -9/Mines | Discovered new exit (range 8) 1365 | -9/Mines | Lost 4 parts (1p2n1w) 1389 | -9/Mines | Assembled infested the area 1419 | -9/Mines | Learned Materials emergency access door positions 1470 | -9/Mines | Met 8R-AWN 1480 | -9/Mines | Discovered new exit (range 5) 1481 | -9/Mines | Entered Exiles 1490 | -9/Exiles | Welcomed by 8R-AWN 1496 | -9/Exiles | Met EX-HEX 1594 | -9/Exiles | Met EX-DEC 1816 | -9/Exiles | Build established: Hauler-Mutant 1856 | -9/Exiles | Learned location of Zion (-7) 2034 | -9/Exiles | Met EX-BIN 2123 | -9/Exiles | Aligned with FarCom system 2129 | -9/Exiles | Given EX-Vault access code 2265 | -9/Exiles | Opened EX-Vault 2319 | -9/Exiles | Found Latent Energy Streamer 2505 | -9/Exiles | Found Modified TNC 2630 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3058 | -9/Exiles | Discovered new exit (range 14) 3135 | -9/Exiles | Left Exiles lab with Modified TNC 3135 | -9/Exiles | Entered Mines 4133 | -8/Mines | Lost 3 parts (1p1n1w) 4518 | -8/Mines | Discovered new exit (range 5) 4600 | -8/Mines | Entered Materials 4600 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4945 | -8/Materials | Core integrity fell below 50% 4985 | -8/Materials | Lost 3 parts (1u2w) 5119 | -8/Materials | Garrison activated, responded to threat 5146 | -8/Materials | Core integrity fell below 20% 5207 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- press Ctrl-F7, for more detailed HUD info. U-05 Engineer lays Concrete. A-02 Transporter calls for garrison support. ALERT: Activating Garrison Access M001. Y-45 Defender emerges from the garrison. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Aluminum Leg severed. Destroyed Particle Gun. Material Compactor disabled. Shotgun destroyed. Lgt. Ion Engine destroyed. Y-45 Defender destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. Acquired Lgt. Nuclear Core. R-06 Scavenger collects Aluminum Leg. Acquired 31 matter. Acquired 47 matter. Acquired Hvy. Assault Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????######?###???????# | | ????????????????????????????# """ #???????# | | ????????????????????????????# """"" #???a???# | | ????????????????????????????# """"" #? ????# | | ????????????????????????????# """" #? ???# | | ????????????????????????????# """ #? ??# | | ????????????????????????????# #??? ## | | ????????????????????????????# #??###### | | ????????????????????????????# * ###""" # | | ????????????????????????????# ! ## "G"# # | | ????????????# ###############+####T#" "### | | ????????????# @ % % | | ????????????# Y ^ % | | ????????????# ^ | | ????????????# ############### " ## | | ???????????###############??????# """ # | | ???????????# # #??????# ""^ " # | | ???????????# # """ #??????# """ """ # | | ???????????# """ + """ #??????# "" ^ "" # | | ???????????# """ # """ #??????# """ "" # | | ???????????# """ # """ #??????# """ """ # | | ???????????# [# /#??????# """ """ # | | ???????????####+####+############ " " ## | | ????????????# | | ????????????# | | ????????????# ^ g ## | | ????????????###################################? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed GravitonIntegrationCarapace Manual? 0 Play Time 00:30:38 Cumulative 7.8 hours Start 2020.07.24 @ 18:53:38 End 2020.07.24 @ 19:23:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4878e491-600b-4756-8d62-510a135b1c33