Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:36:30 Player: Vox Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1851) 1851 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-8) -8 TOTAL SCORE: 5773 Bonus ------- Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 136/150 System Corruption 33% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Micro Nuclear Core Hardened Light Armor Plating Medium Reflective Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Improved Trap Scanner Enhanced Optical Array Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Improved Spread Laser Wave Gun Wave Gun > --- INVENTORY -------- Nuclear Pulse Thruster Triangulator Hardened Light Armor Plating Hardened Light Armor Plating Medium Reflective Plating [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Trap Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 4 | . . 1 . 1 . 2 . . Weapon 2 | . . 1 . . 1 . . . Parts Attached 141 | 7 20 24 6 24 13 6 1 40 Power 23 | 1 3 5 1 4 1 . . 8 Engine 12 | 1 3 4 . . . . . 4 Core 11 | . . 1 1 4 1 . . 4 Reactor . | . . . . . . . . . Propulsion 39 | 2 6 4 3 8 6 . . 10 Treads 3 | . . 1 . . . . . 2 Leg 35 | 2 6 3 3 8 6 . . 7 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 32 | 1 4 4 1 4 2 4 . 12 Device 10 | . . 2 . 1 . 2 . 5 Storage 11 | 1 4 . 1 . 1 2 . 2 Processor 2 | . . . . 1 . . . 1 Hackware 1 | . . . . . . . . 1 Protection 8 | . . 2 . 2 1 . . 3 Artifact . | . . . . . . . . . Weapon 47 | 3 7 11 1 8 4 2 1 10 Energy Gun 9 | . . 3 . . . . . 6 Energy Cannon . | . . . . . . . . . Ballistic Gun 23 | 3 7 4 1 4 2 2 . . Ballistic Cannon 3 | . . . . 2 . . . 1 Launcher 7 | . . 3 . . 2 . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 3 | . . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 42 | . . 13 . 4 1 . 8 16 Power 4 | . . 2 . 1 . . . 1 Propulsion 9 | . . 3 . . . . 2 4 Utility 13 | . . 2 . 2 . . 4 5 Weapon 16 | . . 6 . 1 1 . 2 6 Highest Loss Streak 9 | . . 9 . 4 1 . 7 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 95 89 99 92 99 100 52 72 Engine 5 | . 13 7 . . . . . 3 Core 3 | . . 2 11 8 7 6 3 2 Leg 21 | . 26 18 21 24 30 26 12 17 Device 5 | . . 7 . 3 . 12 8 9 Storage 14 | . 25 17 21 18 15 13 6 1 Processor 2 | . . . . 3 7 6 5 5 Hackware 1 | . . . . . . . . 4 Protection 5 | . . 3 11 8 6 6 2 8 Energy Gun 3 | . . 3 . . . . . 9 Ballistic Gun 12 | . 27 16 11 12 15 20 10 . Ballistic Cannon 1 | . . . . 3 5 . . 1 Launcher 2 | . . 7 11 . . . 2 . Slashing Weapon 3 | . . 2 11 8 7 6 . . Naked Turns 72 | . . . . . . . 40 32 Heaviest Build 89 | 14 89 30 30 28 37 41 45 38 Greatest Support 71 | 20 20 20 20 39 71 71 71 68 Greatest Overweight (x) 17 | 4 17 6 2 2 . . 2 2 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 10 5 Average Capacity 9 | 7 13 10 10 10 10 10 7 5 Most Carried 10 | 7 10 10 10 10 10 10 10 5 Average Carried 7 | 3 7 9 9 9 9 9 7 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 6 9 10 10 9 10 10 4 4 Class Distribution -------------------- 41% | Mutant 21% | Scavenger-Mutant 15% | Scavenger-Gunner 13% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Matter Collected 2314 | 213 320 567 68 420 139 . 197 390 Remotely . | . . . . . . . . . Salvage Created 2970 | . 38 804 300 513 108 . 226 981 Parts 121 | . 8 50 12 31 2 . 5 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . . 2 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 44 | . 3 17 3 10 2 . 1 8 Melee 9 | . . . 3 4 1 . . 1 Guns 25 | . 3 12 . 6 1 . 1 2 Cannons 1 | . . . . . . . . 1 AOE 5 | . . 5 . . . . . . Classes Destroyed 13 | . 1 7 . 1 2 . 1 1 Worker 1 | . . . . . . . . 1 Builder 4 | . . 3 . . . . . 1 Recycler 10 | . . 2 2 1 . . . 5 Watcher 3 | . . 2 . 1 . . . . Swarmer 10 | . 3 3 . 4 . . . . Grunt 16 | . . 7 3 2 . . . 4 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 8 | . . 5 . 3 . . . . Hunter 1 | . . . . . 1 . . . Programmer 5 | . . . . . 1 . . 4 Heavy 1 | . . . . 1 . . . . Compactor 1 | . . . . . . . 1 . Best Kill Streak 7 | . 3 7 4 3 1 . 1 5 Combat Bots Only 4 | . 3 4 1 3 1 . 1 4 Max Kills in Single Turn 2 | . 2 2 1 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . 2 . . . . . . Melee 1 | . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 451 | . 6 122 14 77 32 . 6 194 Missed 111 | . 4 30 3 21 9 . . 44 Damage Taken 5956 | . 15 1339 147 965 400 . 301 2789 Core 1299 | . . 173 23 210 37 . 152 704 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 151 | . . 2 5 144 . . . . Core Remaining (%) 81 | 100 100 . 51 61 94 . . . Volleys Fired 169 | . 4 70 2 25 11 . 16 41 Largest 4 | . 2 3 1 2 2 . 4 3 Hottest 206 | . 40 112 23 48 46 . 119 206 Shots Fired 311 | . 8 120 2 50 22 . 49 60 Gun 277 | . 8 104 2 50 22 . 42 49 Cannon 10 | . . . . . . . . 10 Launcher 24 | . . 16 . . . . 7 1 Special . | . . . . . . . . . Kinetic 216 | . 8 82 2 50 22 . 42 10 Thermal 55 | . . 22 . . . . . 33 Explosive 16 | . . 16 . . . . . . Electromagnetic 24 | . . . . . . . 7 17 Robot Hit Streak 13 | . 4 13 1 7 7 . 12 6 Robot Miss Streak 11 | . 1 4 1 2 4 . 2 11 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 259 | . 5 76 11 48 14 . 40 65 Core Hits 103 | . 3 41 4 17 4 . 8 26 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 5 | . . . 1 1 . . . 3 Smash 3 | . . . . . . . . 3 Sever 2 | . . . 1 1 . . . . Melee Attacks 62 | . . 1 12 19 1 . . 29 Impact 29 | . . . . . . . . 29 Slashing 33 | . . 1 12 19 1 . . . Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . 2 3 . . . 9 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6267 | . 95 1602 387 1076 177 . 780 2150 Guns 3037 | . 72 938 17 548 143 . 730 589 Cannons 172 | . . . . . . . . 172 Explosions 739 | . . 632 . . . . 50 57 Melee 2271 | . . 32 370 528 34 . . 1307 Ramming 48 | . 23 . . . . . . 25 Kinetic 2386 | . 72 704 17 548 143 . 730 172 Thermal 704 | . . 234 . . . . 37 433 Explosive 632 | . . 632 . . . . . . Electromagnetic 226 | . . . . . . . 13 213 Impact 1307 | . . . . . . . . 1307 Slashing 964 | . . 32 370 528 34 . . . Piercing . | . . . . . . . . . Highest Corruption 33 | . 2 . . . . . 16 33 Average Corruption 17 | . 1 . . . . . 9 19 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 84 | . . . . . . . 12 72 Message Errors 12 | . . . . . . . 1 11 Matter Fused 16 | . . . . . . . 3 13 Heat Flow Errors 10 | . . . . . . . 3 7 Energy Discharges 8 | . . . . . . . . 8 Parts Rejected 6 | . . . . . . . . 6 Data Loss (minor) 9 | . . . . . . . . 9 Data Loss (major) 3 | . . . . . . . . 3 Misfires 5 | . . . . . . . . 5 Alerts 2 | . . . . . . . . 2 Misdirections 9 | . . . . . . . 4 5 Weapon Failures 4 | . . . . . . . 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 729 | . . 16 50 119 . . . 544 Projectiles . | . . . . . . . . . Explosions 16 | . . 16 . . . . . . Melee 713 | . . . 50 119 . . . 544 Knockbacks 12 | . . . . . . . . 12 Impact 6 | . . . . . . . . 6 Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 78 | . . 51 . . . . 27 . Shots 5 | . . 3 . . . . 2 . Rammed . | . . . . . . . . . Targets Rammed 10 | . 3 . . . . . . 7 Kicked 10 | . 3 . . . . . . 7 Crushed . | . . . . . . . . . Highest Temperature 545 | . . 194 2 33 . . 238 545 Average Temperature 111 | . . 56 2 14 . . 104 155 Received Heat Transfer 1493 | . . 426 81 207 . . . 779 Effects 10 | . . . . . . . . 10 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 15 | . . . . . . . . 15 Impact Corruptions 18 | . 1 . . . . . . 17 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1103 | . . 592 . . . . 50 461 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Peak Influence 385 | . 70 385 111 339 102 16 16 126 Initial 72 | . . 3 1 42 72 16 5 10 Average 66 | . 24 111 43 203 53 16 4 43 Maximum Alert Level 1 | . . 1 . 1 . . . . Low Security (%) 91 | 100 100 81 100 41 100 100 100 100 Level 1 8 | . . 18 . 58 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 2 . 2 3 . . 5 Investigation 3 | . . 1 . . 2 . . . Extermination 4 | . . . . . 1 . . 3 Reinforcement 5 | . 1 1 . 2 . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Distress Signals 5 | . . 3 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 4 28 4 14 2 . 6 28 Peak Tracking Total 8 | . 3 7 3 4 1 . 4 8 Tactical Retreats 12 | . . 4 1 1 . . 1 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Traps Triggered 19 | . 8 . . 5 2 1 . 3 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Disabled 2 | . . 2 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Accessed 13 | . 3 2 . 1 5 1 . 1 Terminals 10 | . 3 2 . 1 3 1 . . Fabricators 2 | . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 26 | . 5 5 . 2 9 2 . 3 Successful 6 | . 1 2 . . 1 . . 2 Failed 20 | . 4 3 . 2 8 2 . 1 Catastrophic 7 | . 3 2 . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 6 4 . . . 2 . . Terminals 19 | . 5 5 . 2 5 2 . . Fabricators 5 | . . . . . 2 . . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 4 | . 1 2 . . 1 . . . Record 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 2 . 1 3 . . . Full Trace Events 2 | . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 106 | . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . . . 13 . Total Damage 228 | . . . . . . . 228 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Turns Passed 5351 | 60 917 1237 331 416 630 114 261 1385 Spaces Moved 3145 | 34 494 525 140 212 482 84 267 907 Core 344 | 17 17 7 . . . . 217 86 Treads 97 | . . 43 . . . . . 54 Legs 2638 | 17 477 475 140 212 482 84 50 701 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 66 | . . . . . . . . 66 Fastest Speed 40 | 50 100 120 190 90 115 122 50 40 Average Speed 137 | 127 174 191 190 122 116 122 64 114 Slowest Speed 900 | 250 900 350 260 270 123 122 260 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 67 40 36 20 15 3 100 25 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 92 | . . 77 . . . . 15 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 92 | . . 77 . . . . 15 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total 3803 | 48 533 643 187 295 531 97 327 1142 Wait 179 | 1 5 . 18 3 12 . 42 98 Move 3138 | 33 493 524 139 211 481 84 266 907 Hop . | . . . . . . . . . Pick Up 36 | 6 2 11 2 4 3 1 . 7 Fast Attach 95 | 6 18 12 6 19 2 4 . 28 Attach 32 | 1 1 9 . 5 5 2 . 9 Detach 23 | 1 3 4 . 3 4 3 . 5 Swap 14 | . 1 3 . . 6 . 1 3 Drop 45 | . 3 9 8 6 6 3 2 8 Fire 169 | . 4 70 2 25 11 . 16 41 Melee 62 | . . 1 12 19 1 . . 29 Ram . | . . . . . . . . . Kick 10 | . 3 . . . . . . 7 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Met 8R-AWN 305 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 13) 914 | -10/Materials | Discovered new exit (range 7) 934 | -10/Materials | Identified exit to Mines 978 | -10/Materials | Entered another Materials area 978 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1182 | -9/Materials | Discovered new exit (range 16) 1271 | -9/Materials | Build established: Gunner 1775 | -9/Materials | Lost 9 parts (1p2n1u5w) 1890 | -9/Materials | Lost 4 parts (1p1n1u1w) 2181 | -9/Materials | Build established: Scavenger-Mutant 2215 | -9/Materials | Entered Mines 2531 | -9/Mines | Discovered new exit (range 7) 2546 | -9/Mines | Entered Materials 2546 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2547 | -8/Materials | Identified exit to Storage 2793 | -8/Materials | Lost 4 parts (1p2u1w) 2959 | -8/Materials | Discovered new exit (range 4) 2962 | -8/Materials | Entered Factory 2962 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3272 | -7/Factory | Build established: Scavenger-Gunner 3580 | -7/Factory | Discovered new exit (range 11) 3592 | -7/Factory | Entered another Factory area 3592 | -6/Factory | Evolved 2 slots: Utility x2 3706 | -6/Factory | Sucked down chute 3706 | -6/Factory | Entered Waste 3707 | -6/Waste | Met a frightened Derelict 3721 | -6/Waste | EMP discharged 3747 | -6/Waste | Spotted C-40 Crusher 3758 | -6/Waste | Destroyed C-40 Crusher 3793 | -6/Waste | Spotted C-40 Crusher 3817 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3821 | -6/Waste | EMP discharged 3821 | -6/Waste | System corruption reached 10% 3823 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3830 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3834 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3835 | -6/Waste | Spotted C-40 Crusher 3837 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3868 | -6/Waste | Lost 7 parts (2n3u2w) 3892 | -6/Waste | Spotted C-40 Crusher 3920 | -6/Waste | Spotted C-40 Crusher 3921 | -6/Waste | EMP discharged 3927 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3935 | -6/Waste | Spotted C-40 Crusher 3937 | -6/Waste | Discovered new exit (range 13) 3967 | -6/Waste | Entered Factory 4072 | -6/Factory | Discovered new exit (range 12) 4145 | -6/Factory | Build established: Mutant 4426 | -6/Factory | Fabricated Wave Gun (x2) 4744 | -6/Factory | Build established: Tank 4951 | -6/Factory | Core integrity fell below 50% 4995 | -6/Factory | Lost 6 parts (1n2u3w) 5072 | -6/Factory | Noticed a derelict Sapper rigging charges 5227 | -6/Factory | Garrison activated, responded to threat 5233 | -6/Factory | Build established: Mutant 5292 | -6/Factory | Core integrity fell below 20% 5313 | -6/Factory | System corruption reached 30% 5313 | -6/Factory | Released all parts (7) 5343 | -6/Factory | Lost 6 parts (1p2n2u1w) 5352 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- An explosion rips through the floor. Megafabricator disabled. B-48 Gladiator destroyed. K-01 Serf collects debris. System corrupted: Matter fused (-8). Sml. Matter Pod destroyed. System corrupted by crushing effect (+4). Released Arm. Treads. Released Imp. Heat Sink. Released Imp. Trap Scanner. Released Enh. Optical Array. Released Flak Cannon. Released Arm. Treads. Released Imp. Proton Missile Launcher. System corrupted: Heat flow error (+123). Acquired Imp. Deuterium Engine. Dropped Triangulator. Acquired Lgt. Angular Momentum Engine. 5EUQIPP1G5AKQNRX >OJ9I,RTF43#ZG ZXDUPH T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????########?????????? | | ???????????????????????????????# !#?????????? | | ???????????????????????????????#! """ #?????????? | | ???????????????????????????????# """ ####??????? | | ?????????????????????????####### """ # ???????? | | ???????????????# ##### # ! # #???????? | | ???????????????# @ ##+###### #???????? | | ?????????? k [ #???????? | | ?????????????### g ######??? | | ???????????????# ##### g # #### | | ???????????????###t#?????## """ """ # # | | ????????????????# ????????# """ """ # # | | ??????????????????????????# """ """ # # | | ??????????????????????????# "" "" + # "" | | ??????????????????????????# "" "" # # "" | | ??????????????????????????# ###### "" | | ??????????????????????????# """ """ ### "" | | ??????????????????????????# """ """ + | | ??????????????????????????# """ """ ### | | ??????????????????????????# "" "" #?###+ | | ??????????????????????????# "" "" #????? | | ?????????????????????????? ? #????? | | ??????????????????????????????""" """ #????? | | ???????????????????????????????"" """ #????? | | ???????????????????????????????"" """ #????? | | ????????????????????????????????? "" #????? | | ?????????????????????????????????? "" #????? | | ??????????????????????????????????? #????? | | ??????????????????????????????????? #????? | | ?????????????????????????????????? #????? | | ??????????????????????????????????? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 18 Energy Capacity 465 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Let's See Who's Tougher Challenges ------------ None Game ------ Seed FireLargeTorch Manual? 0 Play Time 01:24:53 Cumulative 9.3 hours Start 2024.04.02 @ 22:17:38 End 2024.04.03 @ 22:36:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 7 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 60x48 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba2a4992-f850-42c2-8f44-5f4588db4d00