Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 22:02:59 Player: Fellun Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (1217) 1217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2962 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (47) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (3) ------ Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Cryofiber Web Improved Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Medium Armor Plating Device Heat Sink Processor Improved Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 39 | 5 3 6 25 Power 9 | 1 . 4 4 Engine 9 | 1 . 4 4 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 4 | . . . 4 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 12 | . 2 . 10 Device 4 | . . . 4 Storage . | . . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 6 | . 2 . 4 Artifact . | . . . . Weapon 11 | 2 1 2 6 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 10 | 1 1 2 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 3 17 Power 4 | . . 1 3 Propulsion 4 | . . 1 3 Utility 6 | . . . 6 Weapon 6 | . . 1 5 Highest Loss Streak 14 | . . 3 14 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 80 84 84 Engine 17 | . 14 21 17 Treads 10 | . . . 15 Leg 7 | . 28 19 . Device 5 | . . . 7 Protection 17 | . 9 22 16 Energy Gun 1 | . 12 . . Ballistic Gun 23 | . 15 21 25 Peak Build Rating 27 | 5 9 12 27 Average Rating 16 | 4 6 10 20 On Entrance 6 | . 5 9 12 Naked Turns 31 | . . . 31 Heaviest Build 38 | 6 17 26 38 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 4 | 1 . 2 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 2 2 5 Average Carried 3 | . 1 1 4 Final Capacity 5 | 5 5 5 5 Final Carried 2 | 2 1 2 . Class Distribution -------------------- 59% | Scavenger-Tank 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1279 | 236 40 272 731 Remotely . | . . . . Salvage Created 1408 | . 40 343 1025 Parts 79 | . 3 19 57 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 1 8 18 Guns 27 | . 1 8 18 Classes Destroyed 5 | . 1 1 3 Builder 1 | . . . 1 Watcher 1 | . . . 1 Grunt 16 | . 1 5 10 Duelist 1 | . . . 1 Sentry 10 | . . 3 7 Best Kill Streak 4 | . 1 2 4 Combat Bots Only 4 | . 1 2 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 289 | . 7 68 214 Missed 89 | . . 19 70 Damage Taken 3298 | . 121 653 2524 Core 631 | . 12 69 550 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 95 82 . Volleys Fired 112 | . 7 38 67 Largest 3 | . 2 2 3 Hottest 69 | . 60 46 69 Shots Fired 271 | . 12 68 191 Gun 271 | . 12 68 191 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 268 | . 9 68 191 Thermal 3 | . 3 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 2 6 11 Robot Miss Streak 4 | . 4 3 4 Penetration Max . | . . . . Secondary Targets 6 | . . . 6 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 166 | . 4 38 124 Core Hits 67 | . 1 15 51 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 2 | . . 1 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2471 | . 52 557 1862 Guns 2470 | . 52 557 1861 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 2448 | . 30 557 1861 Thermal 22 | . 22 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 286 | . 130 286 111 Average Temperature 98 | . 77 118 46 Received Heat Transfer 1122 | . 42 306 774 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 226 | . 45 226 177 Initial 18 | . . 18 18 Average 69 | . 5 89 76 Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 89 100 Level 1 2 | . . 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 1 10 39 Peak Tracking Total 8 | . 1 2 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 1 6 Terminals 11 | . 4 1 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 8 4 21 Successful 15 | . 3 3 9 Failed 18 | . 5 1 12 Catastrophic 6 | . . 1 5 Database Lockouts . | . . . . Manual 37 | . 12 4 21 Terminals 33 | . 8 4 21 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 2 3 Branch Access Points 2 | . . 1 1 Emergency Access Points 1 | . . 1 . Unreport Threat 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 2 1 6 Terminals 9 | . 2 1 6 Botnet 9 | . 2 1 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 1 6 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2147 | 60 226 473 1388 Spaces Moved 1082 | 41 165 221 655 Core 68 | 4 . . 64 Treads 538 | . . . 538 Legs 446 | 37 165 221 23 Wheels . | . . . . Hover . | . . . . Flight 30 | . . . 30 Fastest Speed 35 | 50 120 120 35 Average Speed 156 | 115 120 162 166 Slowest Speed 260 | 120 120 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 34 28 71 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1300 | 51 180 266 803 Wait 55 | 4 5 2 44 Move 1079 | 40 164 220 655 Hop . | . . . . Pick Up 4 | 2 . . 2 Fast Attach 17 | 5 2 2 8 Attach 7 | . . 1 6 Detach . | . . . . Swap 15 | . 1 3 11 Drop 9 | . 1 . 8 Fire 112 | . 7 38 67 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 9) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 325 | -9/Materials | Build established: Mutant 443 | -9/Materials | Discovered new exit (range 15) 468 | -9/Materials | Identified exit to Mines 601 | -9/Materials | Discovered new exit (range 10) 704 | -9/Materials | Lost 3 parts (1p1n1w) 760 | -9/Materials | Entered another Materials area 760 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 760 | -8/Materials | Discovered new exit (range 14) 1145 | -8/Materials | Build established: Scavenger-Tank 1596 | -8/Materials | Discovered new exit (range 4) 1798 | -8/Materials | Identified exit to Storage 2003 | -8/Materials | Discovered new exit (range 7) 2087 | -8/Materials | Core integrity fell below 50% 2107 | -8/Materials | Core integrity fell below 20% 2133 | -8/Materials | Lost 14 parts (3p1n5u5w) 2148 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02101_ Knocked back. 02102_ Imp. Ion Engine destroyed. 02103_ K-01 Serf collects debris. 02105_ K-01 Serf destroyed. 02106_ Penetrated by Slug. 02106_ Knocked back. 02107_ R-06 Scavenger collects Med. Matter Pod. 02111_ Slug penetrates Wall. 02118_ T-07 Excavator is excavating. 02124_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02125_ O-24 Administrator uses terminal to summon reinforcements. 02125_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02125_ O-24 Administrator locks terminal. 02133_ Acquired Cesium-ion Thruster. 02136_ Acquired Imp. Terrain Scan Processor. 02139_ Acquired Adv. Targeting Computer. 02148_ Critical hit (Burn: +37). 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