Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 16:49:13 // Winter2022/Polymind Player: Haldron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (10) 50 Value Destroyed (289) 289 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2515) 2515 TOTAL SCORE: 5474 Bonus ------- Polymind Skill 2315 Entered Garrisons 200 Cogmind --------- Core Integrity 444/700 Matter 0/0 Energy 43/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached . | . . . . . . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . 3 . 5 . 3 . 5 Power 3 | . 1 . 1 . . . 1 Propulsion 9 | . 2 . 4 . 2 . 1 Utility 2 | . . . . . 1 . 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 5 | . 2 . 3 . 2 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 94 100 86 100 99 75 68 Engine 10 | . 6 . 12 20 13 12 10 Core 4 | . 11 20 6 . . . . Treads 10 | . . . . . 20 12 11 Leg 8 | . 23 40 13 . . . . Wheel 2 | . 9 . . . . . . Hover 4 | . . . 7 40 6 . . Flight 2 | . 2 . 12 . . . . Device 19 | . 21 20 8 . 20 25 22 Hackware 2 | . . . 3 20 3 . . Protection 3 | . . . . . 9 . . Energy Gun 10 | . 11 20 8 . 9 12 11 Ballistic Gun 7 | . 1 . 8 . 9 12 10 Special Weapon 1 | . 4 . . . . . . Special Melee Weapon 2 | . . . 3 20 3 . . Naked Turns 32 | . 14 . 9 . . . 9 Heaviest Build 18 | 6 9 9 9 4 18 15 15 Greatest Support 40 | 20 20 20 20 12 40 20 20 Greatest Overweight (x) 1 | . . . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 1 Average Capacity . | . . 1 . 1 1 1 . Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity 1 | . 1 1 1 1 1 1 . Final Carried . | . . . . . . . . Class Distribution -------------------- 48% | Sentry 23% | Grunt 11% | Operator 7% | Swarmer 6% | Tunneler Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Grunt | -9/Materials Operator | -9/Mines Sentry | -8/Materials Sentry | -7/Factory Sentry | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 16 | . . . 16 . . . . Remotely . | . . . . . . . . Salvage Created 284 | . 112 . 90 . 82 . . Parts 17 | . 5 . 8 . 4 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 9 | . 3 . 5 . 1 . . Guns 8 | . 3 . 4 . 1 . . Classes Destroyed 4 | . 2 . 2 . . . . Watcher 1 | . . . 1 . . . . Swarmer 4 | . 2 . 2 . . . . Grunt 2 | . 1 . 1 . . . . Sentry 3 | . . . 2 . 1 . . Best Kill Streak 3 | . 3 . 3 . 1 . . Combat Bots Only 3 | . 3 . 3 . 1 . . Max Kills in Single Turn 1 | . 1 . 1 . 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 243 | . 55 . 66 . 49 . 73 Missed 74 | . 25 . 19 . 9 . 21 Damage Taken 1891 | . 297 . 526 . 591 . 477 Core 643 | . 123 . 184 . 80 . 256 Absorbed by Shields 1 | . . . . . . . 1 Core Remaining (%) 72 | 100 . 50 . 54 85 . . Volleys Fired 84 | . 31 . 45 . 3 . 5 Largest 2 | . 1 . 1 . 2 . 2 Hottest 100 | . 100 . 65 . 79 . 79 Shots Fired 88 | . 31 . 45 . 6 . 6 Gun 85 | . 28 . 45 . 6 . 6 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 3 | . 3 . . . . . . Kinetic 35 | . 13 . 18 . 3 . 1 Thermal 53 | . 18 . 27 . 3 . 5 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 5 . 14 . 7 . 13 Robot Miss Streak 4 | . 4 . 3 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 59 | . 12 . 32 . 9 . 6 Core Hits 18 | . 4 . 10 . 2 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . 1 . 2 . . Burn 3 | . . . 1 . 2 . . Melee Attacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 759 | . 145 . 420 . 96 . 98 Guns 749 | . 145 . 420 . 96 . 88 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 10 | . . . . . . . 10 Kinetic 209 | . 43 . 103 . 50 . 13 Thermal 540 | . 102 . 317 . 46 . 75 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 3 . . . . 2 Average Corruption 2 | . 2 3 . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . 5 . . . . . . Message Errors 1 | . 1 . . . . . . Heat Flow Errors 2 | . 2 . . . . . . Energy Discharges 1 | . 1 . . . . . . Alerts 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 3 | . 3 . . . . . . Projectiles . | . . . . . . . . Explosions 3 | . 3 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . 35 . . . . . 5 Shots 1 | . 1 . . . . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 195 | . 195 . 35 . 57 . 68 Average Temperature 39 | . 63 . 13 . 21 . 44 Received Heat Transfer 561 | . 39 . 132 . 288 . 102 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 4 | . . . 4 . . . . Heat Transferred 1517 | . 259 . 814 . 259 . 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Peak Influence 277 | . 188 5 277 108 135 . 95 Initial 108 | . . 5 1 108 41 . . Average 66 | . 77 5 153 108 54 . 12 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 95 | 100 100 100 72 100 100 100 100 Level 1 4 | . . . 27 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . 1 . 1 . . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 8 | . 5 . 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 23 . 14 . 13 . 7 Peak Tracking Total 7 | . 7 . 5 . 6 . 7 Tactical Retreats 5 | . 2 . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled 3 | . 3 . . . . . . Max in Single Turn 2 | . 2 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 13 | . 5 . 4 . 3 1 . Terminals 11 | . 4 . 4 . 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 41 | . 12 . 16 . 12 1 . Successful 22 | . 9 . 7 . 5 1 . Failed 19 | . 3 . 9 . 7 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 29 | . 11 . 13 . 5 . . Terminals 39 | . 11 . 16 . 12 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 8 | . 3 . 3 . 2 . . Robot Schematic 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . . . . . 1 . . Locate Traps 2 | . 1 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 13 | . 6 . 4 . 3 . . Terminals 12 | . 5 . 4 . 3 . . Botnet 9 | . 4 . 3 . 2 . . Operators 3 | . 1 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 4 . 3 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 7 | . 3 . 2 . 2 . . Non-combat 3 | . 1 . 1 . 1 . . Combat 4 | . 2 . 1 . 1 . . Robot Hacks Applied 8 | . 3 . 2 . 3 . . parse_system 1 | . . . . . 1 . . map_walls 1 | . 1 . . . . . . find_terminals 1 | . . . 1 . . . . find_shortcuts 4 | . 2 . 1 . 1 . . find_garrison 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Robot Analysis Total 6 | 1 3 . 1 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 2074 | 19 520 49 312 31 814 130 199 Spaces Moved 1470 | 28 419 36 370 53 362 81 121 Core 97 | 14 23 . 48 . . . 12 Treads 320 | . . . . . 130 81 109 Legs 262 | . 169 36 57 . . . . Wheels 186 | 14 172 . . . . . . Hover 393 | . . . 108 53 232 . . Flight 212 | . 55 . 157 . . . . Fastest Speed 37 | 50 40 120 37 56 56 160 50 Average Speed 91 | 65 89 120 60 56 93 160 149 Slowest Speed 160 | 80 120 120 120 56 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . 1 . 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 3 50 13 28 14 33 5 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . 3 . . . . . . Terrain Destroyed 3 | . 3 . . . . . . Melee . | . . . . . . . . Projectile 3 | . 3 . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 2110 | 28 529 42 414 53 830 81 133 Wait 558 | 1 81 7 1 1 463 . 4 Move 1460 | 27 416 35 367 52 361 81 121 Hop 2 | . 1 . 1 . . . . Pick Up . | . . . . . . . . Fast Attach . | . . . . . . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 84 | . 31 . 45 . 3 . 5 Melee 3 | . . . . . 3 . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 535 | -10/Materials | Discovered new exit (range 5) 540 | -10/Materials | Entered Mines 567 | -10/Mines | Learned Materials terminal intel 570 | -10/Mines | Met a Derelict bent on vengeance 577 | -10/Mines | Discovered new exit (range 8) 589 | -10/Mines | Entered Materials 590 | -9/Materials | Loaded intel: 12 terminal locations 609 | -9/Materials | Discovered new exit (range 16) 736 | -9/Materials | Lost 3 parts (1p2n) 858 | -9/Materials | Discovered new exit (range 12) 901 | -9/Materials | Entered Mines 909 | -9/Mines | Discovered new exit (range 7) 931 | -9/Mines | Assembled infested the area 932 | -9/Mines | Entered Materials 1708 | -8/Materials | Discovered new exit (range 15) 1746 | -8/Materials | Entered Factory 1876 | -7/Factory | Identified exit to Garrison 1876 | -7/Factory | Entered Garrison 1952 | -7/Garrison | Triggered checkpoint 1998 | -7/Garrison | Triggered checkpoint 2075 | -7/Garrison | Self-destructed Last Messages --------------- Access door unlocked. 01876_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 01952_ Beams of light sweep through the air. An alarm sounds. 01969_ ALERT: Cache delivery inbound. 02047_ Heat Sink destroyed. 02054_ C-30 ARC bursts open, deploying its payload. 02054_ H-55 Commando unfolds itself. 02055_ Penetrated by Slug. 02055_ Hvy. Assault Rifle destroyed. 02058_ Imp. Ion Engine destroyed. 02061_ Lgt. Treads destroyed. 02064_ Beam Rifle destroyed. 02066_ Released control of Y-45 Defender. 02066_ Slammed into Y-54 Guardian. 02066_ Destabilizing: System corrupted (+2). 02067_ Slammed into Y-54 Guardian. 02070_ C-30 ARC bursts open, deploying its payload. 02070_ P-60 Hacker unfolds itself. Map ----- +----------------------------------------------------+ | ???????????????????????# "????????? | | ???????????????????????# "????????? | | ???????????????????????# "????????? | | ???????????????????????### ## ## #????????? | | ???????????############### ## ## ? #????????? | | ???????????# "%" ????????? | | ???????????# " ????????? | | ???????????# #????????? | | ???????????# #### ###########""""######????????? | | ???????????# #?# #????????????????????????????? | | ???????????# #?# #????????????????????????????? | | ???????????# #??# #????????????????????????????? | | ???????????# #??# #????????????????????????????? | | ????######## #### #????????????????????????????? | | ????# %#????????????????????????????? | | ????# ###### ####+#???????#????????????????????? | | ????# ###??# #??#%#?????? #????????????????????? | | ????# #??# #### ####### #????????????????????? | | ????# #??# # %"#????????????????????? | | ????# #??# ########## ###????????????????????? | | ????# ###??# #????????#p#??????????????????????? | | ????# #????# #?????####/####???????????????????? | | ##### #????# #?????#!! !!#???????????????????? | | """"" #????# #?????#!! !!#???????????????????? | | #????# #?????# #???????????????????? | | #????# #?????#]] @ !!#???????????????????? | | #######????# #?????#]] !!#???????????????????? | | ???????????# #?????#########???????????????????? | | ???????????# #?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hosts 7 | 1 3 . 2 . 1 . . Combat Hostiles 4 | . 2 . 1 . 1 . . Allies . | . . . . . . . . Unique Host Classes 6 | 1 3 . 1 . 1 . . Average Host Suspicion 59 | 2 85 7 89 10 49 17 34 Unsuspicious Activity 496 | 2 2 . 5 . 487 . . Returns to Shadow 1 | . . . . . 1 . . Fuzzy Dispatches . | . . . . . . . . Protomatter Created 34 | . . . 34 . . . . Used 80 | 5 41 . 11 . 23 . . Decayed . | . . . . . . . . Highest Spend 30 | 5 30 . 6 . 23 . . Top 5 Hosts by Kills: G-47 Trooper (-10/Materials: 5) S-10 Pest (-10/Materials: 2) S-10 Pest (-9/Materials: 1) Y-45 Defender (-8/Materials: 1) Game ------ Seed ZioniteAccelerationTendrils Manual? 0 Play Time 00:33:07 Cumulative 161.8 hours Start 2024.05.19 @ 15:27:24 End 2024.05.19 @ 16:49:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 43 Rogue 38 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 57ec487a-b9f5-4587-8bd2-8e549d4f6178