Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.21 @ 11:15:52 Player: Catalyst Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (123) 615 Value Destroyed (5202) 5202 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 12826 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 47 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 125/125 System Corruption 11% Temperature Cool (9) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (7) --- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (7) ------ Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- YOLO Cannon > --- INVENTORY (5) ---- Micro Nuclear Core Makeshift Light Armor Plating Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Hovering Gyrokinetic-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Advanced Targeting Computer Improved Focal Shield Improved Corruption Screen > --- WEAPON ----------- YOLO Cannon Energy Plasma Construct/C > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Gauss Cannon Gauss Cannon [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Flamer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 4 . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . . 1 . . 2 . . 1 Utility 5 | . . . 1 . . . 2 . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 157 | 6 15 3 20 . . 1 18 19 12 3 18 6 . 36 Power 17 | 1 1 . 3 . . . 3 4 1 . 2 . . 2 Engine 12 | 1 1 . 3 . . . 2 3 . . 1 . . 1 Core 5 | . . . . . . . 1 1 1 . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 44 | 2 7 . 10 . . . 4 6 4 1 2 . . 8 Treads 24 | . . . 4 . . . 4 6 4 1 2 . . 3 Leg 16 | 2 5 . 5 . . . . . . . . . . 4 Wheel 4 | . 2 . 1 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 48 | 1 5 1 5 . . 1 7 6 4 1 8 4 . 5 Device 15 | 1 3 . . . . . 2 2 . 1 4 1 . 1 Storage 6 | . 2 . 3 . . . 1 . . . . . . . Processor 4 | . . . 1 . . . . 1 . . 2 . . . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 22 | . . 1 1 . . 1 4 3 4 . 2 2 . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 48 | 2 2 2 2 . . . 4 3 3 1 6 2 . 21 Energy Gun 7 | 1 2 . . . . . . 1 . . . . . 3 Energy Cannon 6 | . . . . . . . . . . . 1 . . 5 Ballistic Gun 25 | 1 . 2 2 . . . 4 2 2 . 3 1 . 8 Ballistic Cannon 6 | . . . . . . . . . . 1 2 . . 3 Launcher 1 | . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . 1 . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . . . . 7 Parts Lost 32 | . . . 1 . . . 1 4 . 2 4 1 . 19 Power 2 | . . . . . . . . . . . . . . 2 Propulsion 11 | . . . 1 . . . . . . 1 4 . . 5 Utility 10 | . . . . . . . 1 4 . . . . . 5 Weapon 9 | . . . . . . . . . . 1 . 1 . 7 Highest Loss Streak 19 | . . . 1 . . . 1 1 . 2 1 1 . 19 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 88 99 99 100 100 100 98 94 99 85 76 70 67 52 Engine 7 | . 14 14 11 11 11 11 3 13 7 7 5 5 5 . Core 3 | . . . . . . . 5 1 7 7 5 5 2 4 Treads 18 | . . . 21 22 22 22 25 29 29 29 14 5 5 8 Leg 4 | . 23 28 11 11 11 11 1 . . . 1 . . . Device 7 | . 9 4 . . . . 17 7 7 6 7 11 11 9 Storage 7 | . 9 14 11 11 11 11 9 7 7 7 5 5 5 4 Processor 7 | . . . 10 11 11 11 4 6 7 7 11 5 5 3 Protection 6 | . . 9 11 11 11 11 12 10 15 2 1 5 5 4 Energy Gun 1 | . 13 4 . . . . . . . 1 1 . . 1 Ballistic Gun 11 | . 14 23 22 22 22 22 17 14 15 2 4 6 5 3 Ballistic Cannon 3 | . . . . . . . . . . 9 9 7 5 3 Naked Turns 38 | . . . . . . . . . . . . . . 38 Heaviest Build 90 | 8 21 18 90 26 26 26 30 42 43 43 67 67 67 59 Greatest Support 91 | 20 20 20 60 40 40 40 71 91 82 82 86 70 31 69 Greatest Overweight (x) 4 | . 2 . 2 . . . . . 1 . 2 2 2 4 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 25 | 5 10 8 25 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 8 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 6 7 9 9 9 10 9 9 10 9 8 9 10 8 Final Capacity 10 | 5 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 8 8 10 10 10 10 10 10 10 10 7 10 10 3 Scrap Engine Consumption 76 | . . . . . . . . . . 18 49 9 . . Constructs Created 4 | . . . . . . . . . . 1 1 1 1 . Constructs Modified 24 | . . . . . . . . . . 1 13 3 6 1 Class Distribution -------------------- 55% | Scavenger-Mutant 15% | Mutant 13% | Tank 11% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Matter Collected 3737 | 256 201 42 446 52 . . 430 653 291 170 542 166 . 488 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5216 | 40 358 109 871 35 . . 656 864 402 98 894 82 . 807 Parts 294 | 1 18 4 62 5 . . 48 48 28 3 44 5 . 28 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Combat Hostiles Destroyed 112 | 1 9 2 22 3 . . 11 21 11 2 16 5 . 9 Melee 1 | . . . . . . . . . . . . . . 1 Guns 85 | . 6 2 22 3 . . 11 21 8 2 3 3 . 4 Cannons 17 | . . . . . . . . . . . 12 2 . 3 AOE 8 | 1 3 . . . . . . . 3 . 1 . . . Classes Destroyed 12 | 1 1 1 2 . . . 2 2 . . . . . 3 Worker 1 | . . . . . . . . 1 . . . . . . Builder 6 | . . . . . . . 2 . 2 . 1 . . 1 Recycler 1 | . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 Watcher 2 | . . . 1 . . . 1 . . . . . . . Swarmer 26 | . 3 . 5 3 . . . 6 4 . . 5 . . Grunt 41 | 1 6 . 12 . . . 4 8 4 . 4 . . 2 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 4 | . . . 1 . . . . 2 . . . . . 1 Sentry 22 | . . 2 4 . . . 4 4 1 2 2 . . 3 Hunter 8 | . . . . . . . 3 . 1 . 4 . . . Programmer 10 | . . . . . . . . 1 1 . 6 . . 2 Best Kill Streak 5 | 1 4 2 5 3 . . 4 3 4 2 5 5 . 4 Combat Bots Only 5 | 1 4 2 5 3 . . 3 3 4 2 4 5 . 2 Max Kills in Single Turn 4 | 1 2 1 2 2 . . 2 1 4 1 2 1 . 2 Gunslinging 1 | . 1 . 1 1 . . . . . . . . . . Exploded 3 | 1 2 . . . . . . . 3 . 1 . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Hostile Shots Fired 968 | 3 32 14 110 6 . 6 59 157 45 90 127 55 . 264 Missed 273 | 2 9 5 35 1 . . 12 50 16 28 35 12 . 68 Damage Taken 8641 | 8 180 104 669 26 . 47 563 1045 301 343 1372 416 . 3567 Core 1748 | . 83 20 42 8 . . 89 105 24 16 188 18 . 1155 Absorbed by Shields 338 | . . . . . . . . . . . . 162 . 176 Redirected to Shielding 201 | . . . 36 . . . 69 33 63 . . . . . Ignored by Resistances 2621 | 3 61 30 203 10 . 13 159 318 92 123 386 167 . 1056 Regen/Repaired (Parts) 419 | . 29 . . . . . 75 . . 20 261 34 . . Core Remaining (%) 81 | 100 . 58 . . . 87 83 . . 79 . . 79 . Volleys Fired 284 | 2 17 4 45 3 . . 40 50 26 7 39 11 . 40 Largest 3 | 2 2 2 2 2 . . 2 2 2 2 3 3 . 3 Hottest 179 | 60 85 85 46 46 . . 51 56 67 76 145 109 . 179 Shots Fired 585 | 4 34 8 90 6 . . 80 100 45 13 105 32 . 68 Gun 492 | 4 34 8 90 6 . . 80 100 44 12 45 19 . 50 Cannon 92 | . . . . . . . . . . 1 60 13 . 18 Launcher 1 | . . . . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 523 | 2 17 4 90 6 . . 80 100 44 13 89 30 . 48 Thermal 31 | . 4 4 . . . . . . . . 12 . . 11 Explosive 1 | . . . . . . . . . 1 . . . . . Electromagnetic 30 | 2 13 . . . . . . . . . 4 2 . 9 Robot Hit Streak 59 | 3 18 4 30 33 . . 51 59 36 40 52 12 . 21 Robot Miss Streak 3 | 1 1 1 3 2 . . 1 2 1 . 1 1 . 2 Penetration Max 1 | . . . . . . . 1 1 1 . 1 . . 1 Secondary Targets 8 | . 1 1 3 1 . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 . . . . . 1 Shots Hit Robots 490 | 3 31 5 76 4 . . 71 84 36 12 81 22 . 65 Core Hits 296 | 1 15 4 34 3 . . 30 88 34 13 33 8 . 33 Critical Kills 4 | . . . . . . . 2 . . . 1 . . 1 Critical Parts Destroyed 4 | . . . . . . . . 2 . . 1 1 . . Critical Strikes 24 | . . 1 . . . . 2 2 . . 10 2 . 7 Burn 1 | . . 1 . . . . . . . . . . . . Destroy 8 | . . . . . . . 2 2 . . 2 1 . 1 Blast 13 | . . . . . . . . . . . 8 1 . 4 Sever 2 | . . . . . . . . . . . . . . 2 Melee Attacks 5 | . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11468 | 113 517 89 1165 52 . . 1063 1984 1073 297 2559 541 . 2015 Guns 8083 | 29 393 89 1165 52 . . 1063 1940 863 297 787 246 . 1159 Cannons 2233 | . . . . . . . . . . . 1465 295 . 473 Explosions 947 | 84 124 . . . . . . 44 210 . 307 . . 178 Melee 205 | . . . . . . . . . . . . . . 205 Ramming . | . . . . . . . . . . . . . . . Kinetic 9168 | 14 180 26 1165 52 . . 1063 1940 863 297 1809 497 . 1262 Thermal 1380 | 84 171 63 . . . . . 44 . . 680 . . 338 Explosive 210 | . . . . . . . . . 210 . . . . . Electromagnetic 505 | 15 166 . . . . . . . . . 70 44 . 210 Impact . | . . . . . . . . . . . . . . . Slashing 205 | . . . . . . . . . . . . . . 205 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 . . . . . 2 2 2 . . . 11 Average Corruption 1 | . 1 1 . . . . . 1 2 2 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . 6 . . . Effects 49 | . . . . . . . . 11 9 21 . . . 8 Message Errors 10 | . . . . . . . . 1 2 3 . . . 4 Matter Fused 13 | . . . . . . . . 4 2 7 . . . . Heat Flow Errors 6 | . . . . . . . . 1 3 1 . . . 1 Energy Discharges 10 | . . . . . . . . 3 1 5 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . 1 3 . . . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 34 | . . . . . . . . . 13 . 17 4 . . Projectiles 17 | . . . . . . . . . . . 13 4 . . Explosions 17 | . . . . . . . . . 13 . 4 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . . . 13 2 . 3 Impact . | . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . 12 2 . 2 Secondary 2 | . . . . . . . . . . . 1 . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 370 | 6 54 123 8 . . . 7 222 253 151 290 370 . 238 Average Temperature 91 | 6 27 68 2 . . . 6 47 95 88 89 163 . 109 Received Heat Transfer 2434 | 6 102 27 312 . . . 270 336 111 126 144 24 . 976 Effects 3 | . . . . . . . . . . . . 3 . . Shutdowns 2 | . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . 1 . . 1 . . 2 Heat Transferred 1805 | 150 261 222 . . . . . 50 . . 560 . . 562 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 2 . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Peak Influence 616 | 20 258 85 471 159 . 15 300 616 525 147 235 . . 171 Initial 240 | . 11 30 27 89 . . 4 14 240 125 100 . . . Average 159 | 3 133 70 290 139 . . 154 326 396 46 87 . . 49 Maximum Alert Level 2 | . 1 . 2 . . . 1 2 2 . 1 . . . Low Security (%) 71 | 100 71 100 19 100 . 100 54 42 . 100 99 . . 100 Level 1 15 | . 28 . 55 . . . 45 5 44 . . . . . Level 2 13 | . . . 25 . . . . 51 55 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 . . . 1 8 3 . 4 . . 1 Investigation 8 | . 1 . 1 . . . 1 2 1 . 2 . . . Extermination 4 | . . . . . . . . 1 1 . 2 . . . Reinforcement 1 | . . . . . . . . . 1 . . . . . Assault 2 | . . . . . . . . 1 . . . . . 1 Garrison 4 | . . . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Distress Signals 13 | . 1 . 2 . . . 3 1 2 . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 165 | 1 15 2 32 3 . 1 16 28 14 2 31 7 . 13 Peak Tracking Total 7 | 1 3 2 7 3 . 1 4 4 5 2 5 5 . 4 Tactical Retreats 14 | . 1 . 1 . . . 1 7 2 . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Traps Triggered 9 | . 2 . . . . . . . 2 . . . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Machines Disabled 11 | . 2 . . . . . . 4 1 . 4 . . . Max in Single Turn 2 | . 1 . . . . . . 2 1 . 1 . . . Garrison Access 4 | . . . . . . . . 2 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Machines Accessed 40 | . 7 1 3 . 1 . 4 5 3 7 5 1 . 3 Terminals 28 | . 6 1 2 . . . 2 4 3 5 3 . . 2 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 Total Hacks 84 | . 17 2 7 . 1 . 11 8 6 16 9 1 . 6 Successful 37 | . 7 2 4 . 1 . 7 2 1 6 4 1 . 2 Failed 47 | . 10 . 3 . . . 4 6 5 10 5 . . 4 Catastrophic 16 | . 2 . . . . . 1 4 2 4 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 6 . 2 . 1 . 4 3 7 4 3 . . . Terminals 57 | . 15 2 5 . . . 5 6 6 9 4 . . 5 Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 4 | . 2 . . . . . 2 . . . . . . . Recycling Units 7 | . . . . . . . . . . 7 . . . . Scanalyzers 9 | . . . 2 . . . 4 . . . 3 . . . Garrison Access 3 | . . . . . . . . 2 . . . . . 1 Terminal Hacks 19 | . 5 2 2 . 1 . 1 1 1 3 1 1 . 1 Record 1 | . . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . . 1 . . 1 . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . Scanalyzer 7 | . . . 2 . . . 4 . . . 1 . . . Insert Component 4 | . . . 1 . . . 2 . . . 1 . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 7 1 3 . . . 3 5 2 6 5 . . 2 Full Trace Events 9 | . 1 . 1 . . . 1 2 . 2 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . 31 . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . Time 64 | . 32 . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 . . . 1 . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 9 | . . . 9 . . . . . . . . . . . Total Damage 123 | . . . 123 . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Turns Passed 9849 | 89 620 289 802 386 394 167 847 1173 544 1225 1801 685 216 611 Spaces Moved 5098 | 68 432 225 385 232 246 102 366 506 236 743 848 326 91 292 Core 87 | 15 1 . . . . . . . . . . . . 71 Treads 3395 | . . . 250 232 246 102 366 506 236 743 536 52 . 126 Legs 881 | 53 366 225 135 . . . . . . . 93 . . 9 Wheels 72 | . 65 . . . . . . . . . . . . 7 Hover 663 | . . . . . . . . . . . 219 274 91 79 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 160 160 160 155 155 156 156 150 131 187 50 Average Speed 156 | 104 115 120 156 160 160 160 158 155 156 159 174 193 199 138 Slowest Speed 320 | 120 190 120 320 160 160 160 160 156 240 160 240 252 252 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 78 66 40 44 62 28 35 10 43 99 16 44 15 6 Regions Visited 14 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . 1 . 1 1 . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 . 1 . . 1 1 . Scrap Searched 5 | . . . . 1 . 1 . . . . . 3 . . Spaces Dug 2 | . . . . . . . . . . . 2 . . . Terrain Destroyed 100 | . 4 . . . . . . 49 20 2 10 5 . 10 Melee . | . . . . . . . . . . . . . . . Projectile 21 | . . . . . . . . . . 2 7 5 . 7 AOE 79 | . 4 . . . . . . 49 20 . 3 . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Total 6403 | 79 526 237 498 241 248 106 561 789 369 771 1082 357 127 412 Wait 711 | 1 36 1 19 5 . 3 110 204 84 11 161 8 35 33 Move 5084 | 67 431 224 384 231 245 101 365 505 235 742 847 325 90 292 Hop . | . . . . . . . . . . . . . . . Pick Up 39 | 3 9 1 9 1 1 . 7 1 3 1 . 2 . 1 Fast Attach 83 | 6 7 2 6 . . . 6 10 5 1 10 3 . 27 Attach 22 | . 3 . 2 . . . 1 2 . 2 5 1 . 6 Detach 22 | . 5 . 1 . . . 1 . 1 2 8 2 . 2 Swap 52 | . 5 1 12 . . 1 11 7 7 . 3 2 . 3 Drop 99 | . 13 4 20 1 2 1 20 10 8 3 9 3 2 3 Fire 284 | 2 17 4 45 3 . . 40 50 26 7 39 11 . 40 Melee 5 | . . . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 402 | -10/Materials | Repaired Particle Gun 565 | -10/Materials | Discovered new exit (range 12) 579 | -10/Materials | Identified exit to Mines 607 | -10/Materials | Discovered new exit (range 15) 710 | -10/Materials | Entered Mines 860 | -10/Mines | Learned Materials emergency access door positions 879 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 969 | -10/Mines | Discovered new exit (range 11) 999 | -10/Mines | Entered Materials 999 | -9/Materials | Accompanied by 3 allies 999 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1114 | -9/Materials | Lost 3 allies 1342 | -9/Materials | Identified exit to Mines 1431 | -9/Materials | Build established: Scavenger-Mutant 1735 | -9/Materials | Discovered new exit (range 16) 1801 | -9/Materials | Entered Mines 1802 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1894 | -9/Mines | Learned Materials terminal intel 2179 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2180 | -9/Mines | Discovered new exit (range 5) 2187 | -9/Mines | Entered Exiles 2211 | -9/Exiles | Discovered new exit (range 15) 2226 | -9/Exiles | Met 8R-AWN 2253 | -9/Exiles | Met EX-HEX 2314 | -9/Exiles | Met EX-DEC 2338 | -9/Exiles | Met EX-BIN 2359 | -9/Exiles | Aligned with FarCom system 2360 | -9/Exiles | Given EX-Vault access code 2411 | -9/Exiles | Opened EX-Vault 2425 | -9/Exiles | Found YOLO Cannon 2461 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2561 | -9/Exiles | Discovered new exit (range 14) 2581 | -9/Exiles | Left Exiles lab with YOLO Cannon 2581 | -9/Exiles | Entered Mines 2732 | -8/Mines | Discovered new exit (range 9) 2748 | -8/Mines | Entered Materials 2748 | -8/Materials | Evolved 2 slots: Utility x2 2749 | -8/Materials | Loaded intel: 12 terminal locations 3060 | -8/Materials | Repaired Hvy. Assault Rifle 3514 | -8/Materials | Discovered new exit (range 9) 3595 | -8/Materials | Entered Factory 3595 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3763 | -7/Factory | Garrison activated, responded to threat 3893 | -7/Factory | Identified exit to Storage 3893 | -7/Factory | Identified exit to Lower Caves 4072 | -7/Factory | Garrison activated, responded to threat 4698 | -7/Factory | Discovered new exit (range 16) 4768 | -7/Factory | Entered Storage 5306 | -7/Storage | Used back door to open Recycling access 5306 | -7/Storage | Discovered new exit (range 5) 5312 | -7/Storage | Entered Recycling 5320 | -7/Recycling | Found Scrap Engine 6228 | -7/Recycling | Discovered new exit (range 15) 6381 | -7/Recycling | Identified exit to Factory 6537 | -7/Recycling | Entered Factory 6537 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6617 | -5/Factory | Discovered new exit (range 15) 6827 | -5/Factory | Build established: Scavenger-Skirmisher 7048 | -5/Factory | Identified exit to Upper Caves 8041 | -5/Factory | Build established: Skirmisher 8236 | -5/Factory | Fabricated Hvy. Assault Rifle (x2) 8338 | -5/Factory | Entered Upper Caves 8406 | -5/Upper Caves | Build established: Tank 8942 | -5/Upper Caves | Discovered new exit (range 15) 8962 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9023 | -5/Upper Caves | Entered another Upper Caves area 9037 | -5/Upper Caves | Discovered new exit (range 14) 9239 | -5/Upper Caves | Entered Factory 9239 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9731 | -4/Factory | Released all parts (6) 9754 | -4/Factory | Core integrity fell below 50% 9788 | -4/Factory | Core integrity fell below 20% 9825 | -4/Factory | Lost 19 parts (2p5n5u7w) 9846 | -4/Factory | System corruption reached 10% 9850 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09835_ Acquired Corrupted Myomer Leg. 09835_ Integrated Corrupted Myomer Leg (+5). 09836_ K-01 Serf collects debris. 09838_ Penetrated by Slug. 09838_ Acquired Hrd. Light Armor Plating. 09840_ Penetrated by Slug. 09841_ K-01 Serf collects debris. 09841_ Acquired Imp. Medium Armor Plating. 09841_ Critical hit (Burn: +37). 09841_ Penetrated by Slug. 09842_ Acquired 50 matter. 09843_ Slug penetrates Wall. 09844_ K-01 Serf collects debris. 09845_ Z|ZT063ID/TN >, 09845_ Acquired Corrupted Flexi-carbon Leg. 09845_ Integrated Corrupted Flexi-carbon Leg (+2). 09847_ System corrupted: YOLO Cannon failed to cycle. 09848_ Penetrated by Slug. 09848_ K-01 Serf collects debris. 09849_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #???????????????? #??????????????? | | ????????????# #??????????????? #??????????????? | | ????????????# #?????????????? #??????????????? | | ????????????# #???????""????? #?????????#????? | | ????????????# #????? """ """ #????????? ????? | | ????????????# #????? """ """ #????????# #???? | | ????????????# #????# ########?# #???? | | ????????????# #????# """ """ #!!! #?# #???? | | ????????????# #????# """ """ #!!! #?# #???? | | ????????????# #????? """ """ #!!! #?# #???? | | ????????????# #??????? ?# !#?# #???? | | ????????????# ##?????? ???# #?# #???? | | ????###+##### ############+##???# #?# #???? | | ? #######+###### ##### | | ? u | | ? 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"" | | ???????????????????????????############?# #? "" | | ???????????????????????????# # # "" | | ???????????????????????????# # # = | | ???????????????????????????# + + | | ???????????????????????????# # ###### | | ???????????????????????????# # ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Corruption Block 30 Armor Coverage 375 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Rifle | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveDecoderShield Manual? 0 Play Time 01:47:59 Cumulative 41.2 hours Start 2024.04.06 @ 18:26:35 End 2024.04.21 @ 11:15:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 2 Adventurer 4 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0d63da4-66a9-4c74-b563-f8576a65acfc