Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 07:50:49 Player: Flex Pexico Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (142) 710 Value Destroyed (4036) 4036 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (445) 445 TOTAL SCORE: 10591 Bonus ------- Follower Combat Kills 181 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/1000 Matter 223/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Cloaking Device Improved System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Compact Battery (200) Improved Target Analyzer Hardlight Generator Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Hybrid Fission Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Armor Integrity Analyzer Microactuators Improved Light Armor Plating Hardlight Generator System Shield > --- WEAPON ----------- Scythe Spear > --- INVENTORY -------- Nuclear Core Advanced Heat Sink Compact Battery Matter Compressor Cloaking Device Weapon Shielding Drone Bay Improved Heavy Laser Phase Cannon Gauss Cannon Heavy Flak Cannon Improved Proton Missile Launcher Missile Launcher [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Potential Leg Treads Armored Treads Leg Potential Leg Wheel Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 7 | . . . 1 . . . 2 1 1 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 149 | 5 4 1 10 12 3 8 17 22 29 21 15 2 Power 17 | . 1 1 1 . . . . 2 7 4 1 . Engine 5 | . 1 . 1 . . . . 1 1 1 . . Core 12 | . . 1 . . . . . 1 6 3 1 . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 . . 4 2 3 . 3 7 1 7 2 . Treads 7 | 1 . . 2 1 1 . . . . 2 . . Leg 12 | . . . . . 2 . 3 6 1 . . . Wheel 12 | 1 . . 2 1 . . . 1 . 5 2 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 1 2 . 3 1 . . 4 9 10 7 5 1 Device 14 | . . . . . . . 2 3 3 3 3 . Storage 4 | 1 1 . . . . . . . 2 . . . Processor 5 | . . . 1 . . . . 1 2 1 . . Hackware 3 | . . . . . . . . 1 . 1 . 1 Protection 17 | . 1 . 2 1 . . 2 4 3 2 2 . Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 1 . 2 9 . 8 10 4 11 3 7 1 Energy Gun 9 | . . . . 2 . 2 1 . 1 1 2 . Energy Cannon 2 | . . . . . . . . . 1 1 . . Ballistic Gun 6 | 2 . . 1 1 . . 1 . 1 . . . Ballistic Cannon 12 | . 1 . . 3 . . 4 . 1 1 2 . Launcher 16 | . . . 1 3 . 5 1 2 2 . 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . Slashing Weapon 6 | . . . . . . . 1 1 3 . 1 . Piercing Weapon 5 | . . . . . . . 1 1 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . 5 . . . . Parts Lost 39 | . . . 1 3 . . . 2 3 9 19 2 Power 8 | . . . . . . . . 2 . 3 3 . Propulsion 12 | . . . 1 1 . . . . 1 4 4 1 Utility 12 | . . . . 1 . . . . 2 1 8 . Weapon 7 | . . . . 1 . . . . . 1 4 1 Highest Loss Streak 16 | . . . 1 3 . . . 2 2 3 16 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 96 100 99 100 99 91 91 95 39 24 Engine 6 | . 14 13 4 11 11 11 9 5 . 4 1 . Core 3 | . . . 6 . . . . . 11 5 2 . Treads 6 | . 14 14 21 22 16 11 1 . . 4 1 . Leg 13 | . . . . . 9 22 25 27 21 6 . . Wheel 5 | . 14 14 11 10 6 . . 2 . 7 6 4 Device 6 | . . . . . . . 10 8 8 14 6 5 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 2 . Processor 10 | . . . . 11 11 11 9 7 18 17 6 . Hackware 3 | . . . . . . . . 6 6 7 4 4 Protection 8 | . 9 14 19 11 11 11 15 8 3 4 . . Ballistic Gun 2 | . 14 14 11 . . . 1 . . . . . Ballistic Cannon 5 | . 13 14 11 14 22 10 3 . . 4 1 . Slashing Weapon 2 | . . . . . . . 6 6 5 . . 4 Piercing Weapon 2 | . . . . . . . 1 6 5 . . 2 Naked Turns 67 | . . . . . . . . . . . 67 . Heaviest Build 67 | 9 31 31 38 42 42 45 49 56 64 67 50 6 Greatest Support 92 | 10 10 10 40 20 60 60 77 92 72 72 70 3 Greatest Overweight (x) 6 | . 3 3 3 4 4 . . 1 1 6 4 1 Average Overweight (x) . | . 2 3 2 3 1 . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 9 5 Most Carried 15 | 4 10 12 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 2 7 10 14 13 14 15 14 14 14 13 8 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 10 12 15 14 15 15 15 15 14 15 5 5 Class Distribution -------------------- 61% | Mutant 22% | Gladiator 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Matter Collected 3458 | 250 262 82 279 346 . 91 460 301 475 618 266 28 Remotely . | . . . . . . . . . . . . . Salvage Created 5057 | . 275 8 340 271 . 55 495 377 1919 845 472 . Parts 250 | . 19 1 17 14 . 6 25 18 90 42 18 . Haulers Intercepted 2 | . . . 1 . . . . . 1 . . . Recyclers Shooed 3 | . 1 . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 14 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 108 | . 8 1 9 20 . 5 7 3 23 16 16 . Melee 25 | . . . . . . . 2 3 19 1 . . Guns 10 | . 4 . 3 1 . 1 1 . . . . . Cannons 35 | . 4 1 3 5 . . . . . 15 7 . AOE 36 | . . . 3 14 . 3 3 . 4 . 9 . Classes Destroyed 16 | . 6 . 3 2 . 1 . 1 2 . 1 . Worker 17 | . . . 2 1 . . 3 . 7 4 . . Builder 6 | . 1 . . . . . . 1 1 3 . . Tunneler 3 | . 1 . . . . . 1 . . 1 . . Hauler 2 | . . . 1 . . . . . 1 . . . Recycler 11 | . . . . 1 . . 3 2 4 1 . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . . . . 1 . . . Watcher 5 | . 1 . . . . . 1 1 . 2 . . Swarmer 39 | . 3 1 3 3 . 4 3 . 8 8 6 . Grunt 34 | . 5 . 4 4 . . 2 . 9 2 8 . Brawler 2 | . . . . . . . . . . . 2 . Sentry 9 | . . . 2 . . . 2 1 2 2 . . Specialist 2 | . . . . . . . . . 2 . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 8 | . . . . . . . . 2 2 4 . . Assembled 13 | . . . . 13 . . . . . . . . Best Kill Streak 13 | . 4 1 4 13 . 4 9 2 10 7 10 . Combat Bots Only 13 | . 3 1 3 13 . 4 3 1 5 4 10 . Max Kills in Single Turn 7 | . 1 1 3 7 . 3 3 1 3 2 3 . Gunslinging . | . . . . . . . . . . . . . Exploded 7 | . . . 3 7 . 3 3 . 3 . 3 . Melee 1 | . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Hostile Shots Fired 625 | . 26 9 41 49 . 27 20 56 140 84 142 31 Missed 152 | . 8 5 11 11 . 7 3 9 48 17 31 2 Damage Taken 8214 | . 237 42 391 1022 . 288 417 714 1267 1052 2332 452 Core 1696 | . 57 11 36 252 . 10 43 89 198 40 631 329 Absorbed by Shields 352 | . . . . . . . . . 140 212 . . Reduced by Siege Mode 19 | . . . . . . . . . . 16 3 . Redirected to Shielding 104 | . 6 6 20 19 . . . . . 29 24 . Core Remaining (%) 75 | 100 . 72 . . . 25 92 87 76 . . . Volleys Fired 179 | . 38 4 25 27 . 6 3 . 2 48 26 . Largest 2 | . 2 2 2 2 . 2 2 . 2 2 2 . Hottest 142 | . 55 55 71 85 . 98 75 . 72 138 142 . Shots Fired 348 | . 76 8 50 54 . 12 6 . 4 96 42 . Gun 92 | . 38 4 24 14 . 5 5 . . . 2 . Cannon 231 | . 38 4 25 29 . 6 . . . 96 33 . Launcher 25 | . . . 1 11 . 1 1 . 4 . 7 . Special . | . . . . . . . . . . . . . Kinetic 239 | . 76 8 49 30 . 6 3 . . 48 19 . Thermal 64 | . . . . . . . . . . 48 16 . Explosive 23 | . . . 1 11 . 1 1 . 4 . 5 . Electromagnetic 22 | . . . . 13 . 5 2 . . . 2 . Robot Hit Streak 22 | . 13 1 7 6 . 5 4 . 1 22 9 . Robot Miss Streak 6 | . 6 5 3 4 . 3 1 . 1 3 4 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 370 | . 50 2 32 25 . 8 21 23 81 93 30 5 Core Hits 253 | . 17 1 19 40 . 3 12 7 49 71 34 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 23 | . 1 . 3 1 . . 3 . 12 1 2 . Destroy 1 | . 1 . . . . . . . . . . . Blast 6 | . . . 3 1 . . . . . . 2 . Sever 12 | . . . . . . . 3 . 8 1 . . Impale 4 | . . . . . . . . . 4 . . . Melee Attacks 183 | . . . . . . 4 20 35 103 14 . 7 Impact 16 | . . . . . . 4 12 . . . . . Slashing 115 | . . . . . . . 8 26 73 8 . . Piercing 52 | . . . . . . . . 9 30 6 . 7 Sneak Attacks 29 | . . . . . . . 7 6 16 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks 17 | . . . . . . . . 3 12 2 . . Damage Inflicted 14071 | . 731 37 687 1316 . 444 1371 954 3567 2767 2000 197 Guns 898 | . 368 . 248 112 . 70 51 . . . 49 . Cannons 4120 | . 363 37 280 291 . 33 . . . 2318 798 . Explosions 3218 | . . . 159 913 . 271 303 . 435 . 1137 . Melee 5819 | . . . . . . 70 1017 954 3132 449 . 197 Ramming 16 | . . . . . . . . . . . 16 . Kinetic 3016 | . 731 37 528 301 . 33 36 . . 933 417 . Thermal 1815 | . . . . . . . . . . 1385 430 . Explosive 3065 | . . . 159 913 . 271 303 . 435 . 984 . Electromagnetic 340 | . . . . 102 . 70 15 . . . 153 . Impact 835 | . . . . . . 70 765 . . . . . Slashing 3644 | . . . . . . . 252 625 2511 256 . . Piercing 1340 | . . . . . . . . 329 621 193 . 197 Highest Corruption 11 | . . . 4 4 4 4 . 7 3 2 11 11 Average Corruption 3 | . . . 3 4 4 4 . 4 2 1 7 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 113 | . . . 7 22 6 10 . 9 23 12 20 4 Message Errors 27 | . . . . 4 1 4 . 1 9 1 5 2 Matter Fused 28 | . . . 2 5 3 2 . 2 5 1 7 1 Heat Flow Errors 12 | . . . 1 3 . . . 2 4 1 1 . Energy Discharges 13 | . . . 1 3 . 2 . 1 . 4 2 . Parts Fused 2 | . . . . . . . . . . 2 . . Data Loss (minor) 10 | . . . 1 1 2 1 . . 3 1 . 1 Data Loss (major) 10 | . . . . 4 . 1 . 2 1 1 1 . Misfires 2 | . . . 1 1 . . . . . . . . Alerts 4 | . . . . . . . . 1 1 1 1 . Misdirections 2 | . . . . . . . . . . . 2 . Weapon Failures 3 | . . . 1 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 843 | . 24 . . 23 . 30 246 210 189 76 32 13 Projectiles 114 | . 24 . . . . . . . . 76 14 . Explosions 115 | . . . . 23 . 22 24 . 28 . 18 . Melee 614 | . . . . . . 8 222 210 161 . . 13 Knockbacks 57 | . 9 . . 3 . 1 4 . . 32 8 . Impact 5 | . . . . . . 1 4 . . . . . Kinetic 51 | . 9 . . 3 . . . . . 32 7 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 605 | . . . . 158 . 37 177 . . . 233 . Shots 15 | . . . . 5 . 1 2 . . . 7 . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 475 | . 15 4 233 475 . 180 82 241 296 337 333 . Average Temperature 85 | . 6 4 40 158 . 70 36 111 84 55 56 . Received Heat Transfer 1520 | . 150 12 144 183 . . 63 75 385 112 396 . Effects 3 | . . . . 2 . . . . . 1 . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations 3 | . . . . . . . . . . 2 1 . Total Turns 49 | . . . . . . . . . . 32 17 . Longest Duration 22 | . . . . . . . . . . 22 17 . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 3 | . . . . . . 2 1 . . . . . Impact Corruptions 9 | . . . . . . 1 8 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . 1 1 . Heat Transferred 2072 | . . . . . . . . . . 1554 518 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Peak Influence 384 | . 152 134 225 188 . 150 285 177 384 302 . . Initial 187 | . . 42 52 63 . . . 3 7 187 . . Average 123 | . 85 74 99 113 . 89 93 52 198 178 . . Maximum Alert Level 1 | . . . 1 . . . 1 . 1 1 . . Low Security (%) 80 | 100 100 100 96 100 . 100 83 100 49 63 . . Level 1 19 | . . . 3 . . . 16 . 50 36 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . . . 4 3 7 4 . . Investigation 7 | . . . . . . . 3 . 3 1 . . Extermination 7 | . . . . . . . . 3 2 2 . . Reinforcement 5 | . 1 . . . . . 1 . 2 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Distress Signals 6 | . 1 . . . . . 2 1 1 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | . 17 6 14 26 . 5 18 14 34 20 24 2 Peak Tracking Total 13 | . 3 3 4 9 . 4 3 5 6 5 13 2 Tactical Retreats 16 | . . . . 2 . . 1 2 5 1 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Traps Triggered 14 | . . . 2 . . . 1 7 3 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Disabled 5 | . . . . . . . 2 . 2 . 1 . Max in Single Turn 2 | . . . . . . . 2 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Accessed 22 | . 2 . . . 2 . 6 4 4 4 . . Terminals 20 | . 2 . . . . . 6 4 4 4 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 56 | . 5 . . . 5 . 20 11 8 7 . . Successful 28 | . 1 . . . 5 . 11 6 2 3 . . Failed 28 | . 4 . . . . . 9 5 6 4 . . Catastrophic 9 | . 1 . . . . . 3 . 4 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 46 | . 5 . . . 1 . 19 7 7 7 . . Terminals 51 | . 5 . . . . . 20 11 8 7 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 18 | . . . . . 5 . 8 4 1 . . . Record 5 | . . . . . 4 . . . 1 . . . Part Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 2 | . . . . . . . . 2 . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . Recall Investigation 2 | . . . . . . . 2 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . . . 3 2 1 3 . . Terminals 10 | . 1 . . . . . 3 2 1 3 . . Botnet 10 | . 1 . . . . . 3 2 1 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . . . 5 4 3 4 . . Full Trace Events 9 | . 2 . . . . . 3 . 3 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total Allies 7 | . . 3 . 1 . . . 3 . . . . Largest Group 3 | . . 3 . 1 . . . 3 . . . . Highest-Rated Group 93 | . . 40 . 31 . . . 93 . . . . Highest-Rated Ally 31 | . . 16 . 31 . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 50 | . . 24 . 6 . . . 20 . . . . Total Damage 779 | . . 290 . 102 . . . 387 . . . . Kills 8 | . . 5 . 1 . . . 2 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Robot Analysis Total 2 | . . . . . . . . 2 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Turns Passed 10167 | 64 650 367 590 873 286 537 1366 1215 1842 1531 690 156 Spaces Moved 7268 | 48 396 274 362 556 245 523 960 1060 1208 800 644 192 Core 730 | 7 . . . . . . . . . . 531 192 Treads 297 | . . . 9 5 . . . . . 178 105 . Legs 4058 | . . . . . 130 523 960 1060 1208 177 . . Wheels 2183 | 41 396 274 353 551 115 . . . . 445 8 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 95 125 95 125 90 90 60 45 45 90 50 50 Average Speed 104 | 75 119 125 124 132 113 90 96 92 93 141 79 64 Slowest Speed 250 | 80 125 125 250 250 140 90 103 175 170 250 160 100 Overloaded Moves 137 | . . . . . . . 54 49 34 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 70 58 28 94 60 92 58 26 25 19 67 26 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . Scrap Searched 7 | . . 1 . 2 . 1 . . . . 1 2 Spaces Dug 13 | . . . . . . . . 4 9 . . . Terrain Destroyed 209 | . . . 7 103 . 20 12 4 16 5 42 . Melee 13 | . . . . . . . . 4 9 . . . Projectile 21 | . . . . 2 . 5 . . . 5 9 . AOE 175 | . . . 7 101 . 15 12 . 7 . 33 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total 9257 | 75 498 290 456 634 253 565 1359 1248 1792 1098 776 213 Wait 1334 | 14 49 10 27 38 . 25 339 114 431 187 88 12 Move 7256 | 47 395 273 361 555 244 522 959 1059 1207 799 643 192 Hop . | . . . . . . . . . . . . . Pick Up 102 | 9 10 2 18 2 3 . 9 11 17 20 1 . Fast Attach 21 | . . . 2 . 1 . 2 8 2 1 3 2 Attach 53 | 5 3 . 3 3 1 . 1 6 6 17 8 . Detach 5 | . . . 1 . . . . 1 1 1 1 . Swap 75 | . 1 1 5 9 1 8 14 8 21 3 4 . Drop 69 | . 2 . 14 . 3 . 12 11 16 10 1 . Fire 179 | . 38 4 25 27 . 6 3 . 2 48 26 . Melee 157 | . . . . . . 4 20 30 84 12 . 7 Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / Sto / *Low) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 10) 715 | -10/Materials | Entered Mines 719 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 765 | -10/Mines | Learned 2 Materials zone layouts 1029 | -10/Mines | Learned location of 1 exit from Materials 1075 | -10/Mines | Discovered new exit (range 5) 1082 | -10/Mines | Entered Materials 1082 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -9/Materials | Identified exit to Mines 1563 | -9/Materials | Discovered new exit (range 15) 1672 | -9/Materials | Entered Mines 1680 | -9/Mines | Assembled infested the area 1698 | -9/Mines | Met a Derelict bent on vengeance 1727 | -9/Mines | Destroyed 13 combat bots 1763 | -9/Mines | Core integrity fell below 50% 1801 | -9/Mines | Lost 3 parts (1n1u1w) 1841 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1931 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1939 | -9/Mines | Learned location of Storage (-7) 1983 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2110 | -9/Mines | Discovered new exit (range 7) 2116 | -9/Mines | Identified exit to Materials 2238 | -9/Mines | Escorted by a lone wolf Derelict 2314 | -9/Mines | Discovered exit to Materials (range 14) 2531 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2533 | -9/Mines | Discovered new exit (range 5) 2538 | -9/Mines | Identified exit to Exiles 2545 | -9/Mines | Entered Exiles 2545 | -9/Exiles | Accompanied by 1 ally 2579 | -9/Exiles | Met 8R-AWN 2604 | -9/Exiles | Met EX-HEX 2641 | -9/Exiles | Met EX-BIN 2660 | -9/Exiles | Aligned with FarCom system 2662 | -9/Exiles | Given EX-Vault access code 2694 | -9/Exiles | Opened EX-Vault 2705 | -9/Exiles | Found Potential Leg 2709 | -9/Exiles | Found Potential Leg 2736 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2761 | -9/Exiles | Met EX-DEC 2767 | -9/Exiles | Learned location of Zion (-7) 2820 | -9/Exiles | Discovered new exit (range 14) 2830 | -9/Exiles | Identified exit to Mines 2831 | -9/Exiles | Left Exiles lab with Potential Leg 2831 | -9/Exiles | Entered Mines 3360 | -8/Mines | Discovered exit to Materials (range 9) 3368 | -8/Mines | Entered Materials 3368 | -8/Materials | Evolved 2 slots: Utility x2 3865 | -8/Materials | Discovered new exit (range 4) 3870 | -8/Materials | Identified exit to Factory 4729 | -8/Materials | Discovered exit to Factory (range 10) 4734 | -8/Materials | Entered Factory 4734 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4735 | -7/Factory | Identified exit to Storage 5014 | -7/Factory | Allied Derelicts emerged from ambush trap array 5035 | -7/Factory | Discovered new exit (range 9) 5043 | -7/Factory | Identified exit to Lower Caves 5585 | -7/Factory | Identified exit to Factory 5945 | -7/Factory | Build established: Gladiator 5949 | -7/Factory | Entered another Factory area 5949 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6021 | -6/Factory | Discovered new exit (range 9) 6031 | -6/Factory | Identified exit to Factory 7786 | -6/Factory | Discovered exit to Factory (range 6) 7791 | -6/Factory | Entered another Factory area 7791 | -5/Factory | Evolved 2 slots: Utility x2 8270 | -5/Factory | Build established: Scavenger-Mutant 8466 | -5/Factory | Lost 3 parts (2n1u) 8718 | -5/Factory | Discovered new exit (range 10) 8998 | -5/Factory | Discovered new exit (range 14) 9026 | -5/Factory | Identified exit to Upper Caves 9322 | -5/Factory | Entered Upper Caves 9574 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9589 | -5/Upper Caves | System corruption reached 10% 9603 | -5/Upper Caves | Released all parts (3) 9615 | -5/Upper Caves | Destroyed 10 combat bots 9630 | -5/Upper Caves | Lost 16 parts (2p3n8u3w) 9655 | -5/Upper Caves | Core integrity fell below 50% 9813 | -5/Upper Caves | Discovered new exit (range 11) 9860 | -5/Upper Caves | Build established: Mutant 10012 | -5/Upper Caves | Entered another Upper Caves area 10018 | -5/Upper Caves | Discovered new exit (range 5) 10160 | -5/Upper Caves | Core integrity fell below 20% 10168 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired 16 matter. Acquired Imp. System Shield. System corrupted: Component data lost. Searching scrap... Found Lance. Found 12 Matter. Acquired 12 matter. Acquired Lance. TN 8WBFEIEEU8M%Q3FH|LOQYJHF JPIPW3T/T8,CVCR V2>56X&UQ Slug penetrates Wall. Wheel destroyed. Slug penetrates Wall. Slug penetrates H-66 Slayer. Penetrated by Slug. Katana destroyed. Slug penetrates Wall. Penetrated by Slug. Destroyed Phase Shifter. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ????????????????????????? #####?????????????? | | ###??????????????????????? ?????????????? | | ####???????????????????? ??????????????? | | ###?????????????????? ???????????????? | | ###???????????????? ????????????????? | | ?????????????????# #????????????????? | | # ?????????????????## ##???????????????? | | # #??????#######?????# #???????????????? | | # #??????# #?????# #???????????????? | | ##?##### """ #????## #???????????????? | | ### ## """ #?#### #???????????????? | | ## """ ### ##??????????????? | | """ ## h @ #??????????????? | | ## h### ## #?????????????? | | ### #?## #??????????????????? | | ## ##?# #??###??????????????????? | | #####??#### #???????????????????????? | | #?????????## ## #???????????????????????? | | #??????????# #### # #?????????????????????? | | #??????????## ##??# ## #?????????????????????? | | ##???????##??# ###### #####?????????????????????? | | ?????????? #####?# ##???????????????????????? | | ?????###### #????# ########????????????????? | | ????## # ###??## ## #######??????????? | | ?#### ##??# #### #??????????? | | ## ## #??# #??# #??????????? | | # ### #??# #??############ #??????????? | | # ### ## #??# #?????????????# #??????????? | | < ##### ### ############### #??????????? | | ## #??## # #??????????? | | # ### #????### #??????????? | | # ## #??????# ####### #??????????? | | ## # # ######## #?????# ##??????????? | | ?## # ## #?????## ## #???????????? | | ??? # #??????## ## #???????????? | | ???### #####???????####### ##???????????? | | ?????## # ##?????????????????####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceMyomerThrower Manual? 0 Play Time 02:07:37 Cumulative 68.7 hours Start 2024.04.18 @ 05:36:09 End 2024.04.18 @ 07:50:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d9facde4-01d9-456b-b5c3-4f2a8bec81ad