Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 03:05:23 Player: TheLostLambda Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (4251) 4251 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1740) 1740 TOTAL SCORE: 10066 Bonus ------- High Alert Combat Kills 340 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 156/160 System Corruption 27% Temperature Cool (2) Movement Walking (90) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VSS Leg > --- UTILITY (6) ------ Improved Heat Sink Structural Scanner Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Relay Coupler [NC] (35) System Restoration Module Improved Spread Laser Mini Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Weapon Cycler Hardened Heavy Armor Plating System Shield High-powered Tractor Beam > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Gravmag System Structural Scanner Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Grunt] Component Analysis Suite Gauss Rifle Mini Grenade Launcher Remote Datajack Chainsword [Rating: 53] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility System Shield Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 106 | 7 4 25 33 2 15 1 2 16 1 Power 12 | 1 1 1 4 . . 1 . 4 . Engine 5 | 1 1 1 2 . . . . . . Core 7 | . . . 2 . . 1 . 4 . Reactor . | . . . . . . . . . . Propulsion 30 | 2 2 8 9 . 5 . . 4 . Treads 8 | . . . 5 . 3 . . . . Leg 9 | 2 . 4 . . . . . 3 . Wheel 6 | . . 3 1 . 2 . . . . Hover 6 | . 2 1 2 . . . . 1 . Flight 1 | . . . 1 . . . . . . Utility 33 | 2 . 8 11 1 5 . 1 5 . Device 15 | 1 . 3 5 . 2 . 1 3 . Storage 6 | 1 . 1 3 . 1 . . . . Processor 4 | . . 1 2 . . . . 1 . Hackware 1 | . . . 1 . . . . . . Protection 7 | . . 3 . 1 2 . . 1 . Artifact . | . . . . . . . . . . Weapon 31 | 2 1 8 9 1 5 . 1 3 1 Energy Gun 12 | 1 . 6 3 . . . . 1 1 Energy Cannon 3 | . . . 2 . 1 . . . . Ballistic Gun 5 | 1 . 1 1 . . . . 2 . Ballistic Cannon 5 | . 1 . 2 . 2 . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 9 | . . 2 6 . . . . . 1 Corrupted Parts 1 | . 1 . . . . . . . . System Corruption 1 | . 1 . . . . . . . . Parts Lost 34 | . . 8 7 . . . 1 18 . Power 5 | . . 1 1 . . . . 3 . Propulsion 11 | . . 3 3 . . . . 5 . Utility 9 | . . 1 2 . . . 1 5 . Weapon 9 | . . 3 1 . . . . 5 . Highest Loss Streak 9 | . . 2 2 . . . 1 9 . To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 8 | . 7 7 7 9 9 9 9 7 4 Power . | . . . . 1 1 . . . . Propulsion . | . 2 . . 1 1 1 1 . . Utility 3 | . 2 4 3 3 3 4 4 3 1 Weapon 3 | . 1 1 3 4 4 4 3 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . 3 3 6 7 1 . 1 3 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 17 | . 2 1 3 5 . . 1 3 2 Weapon 6 | . 1 1 1 2 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 99 91 97 100 95 75 75 67 45 Engine 3 | . 14 9 4 . . . . . . Core 4 | . . . 4 9 7 6 7 4 7 Treads 14 | . . . 16 36 25 . . . . Leg 7 | . 16 26 . . . . . 5 7 Wheel 4 | . . 4 9 . 2 15 15 7 . Hover 2 | . 10 6 4 . . . . 2 . Device 12 | . 14 11 9 9 21 15 14 12 14 Storage 7 | . 14 6 9 9 7 7 7 4 . Processor 1 | . . . 2 . . . . 5 7 Hackware 5 | . . . 8 9 7 7 7 4 . Protection 5 | . . 3 6 9 6 7 7 3 . Energy Gun 6 | . 14 20 7 . . . . . . Ballistic Cannon 7 | . 7 . 9 12 8 . 5 8 7 Slashing Weapon 2 | . . . . 5 4 5 4 2 . Peak Build Rating 53 | 7 8 26 38 38 47 47 52 53 22 Average Rating 31 | 3 7 18 31 37 42 45 48 35 16 On Entrance 26 | . 7 7 21 38 37 47 45 50 16 Avg Prop Armor Cover (%) 6 | . 5 7 5 . . . . 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 15 15 29 32 32 45 44 48 47 11 Greatest Support 96 | 20 20 68 80 80 96 56 56 56 12 Greatest Overweight (x) 2 | . 1 2 2 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Average Capacity 8 | 5 8 7 8 10 10 10 10 8 5 Most Carried 10 | 3 8 10 10 10 10 10 10 10 5 Average Carried 8 | . 7 7 7 9 9 9 9 7 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 3 7 7 10 10 10 9 10 5 5 Class Distribution -------------------- 76% | Mutant 12% | Commander-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Matter Collected 2833 | 292 100 503 821 147 154 18 112 678 8 Remotely 702 | . . . 220 . 124 18 112 228 . Salvage Created 4251 | 81 198 1790 1114 95 225 . 69 679 . Parts 208 | 4 13 81 57 6 6 . 2 39 . Haulers Intercepted 2 | . . 1 1 . . . . . . Recyclers Shooed 7 | 1 . 1 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 85 | . 3 28 22 2 3 . 3 24 . Melee 5 | . . . . 2 . . . 3 . Guns 37 | . 2 22 8 . . . . 5 . Cannons 28 | . 1 . 11 . 3 . 1 12 . AOE 14 | . . 6 2 . . . 2 4 . Classes Destroyed 15 | 2 2 8 . . 1 . . 2 . Worker 5 | . . 3 2 . . . . . . Builder 3 | . . 1 2 . . . . . . Tunneler 2 | 1 . . 1 . . . . . . Hauler 2 | . . 1 1 . . . . . . Recycler 13 | 1 1 6 4 . 1 . . . . Mechanic 1 | . . 1 . . . . . . . Operator 2 | . . 2 . . . . . . . Watcher 6 | . 2 2 2 . . . . . . Swarmer 21 | . . 3 5 1 . . . 12 . Grunt 37 | . 3 18 9 . . . 2 5 . Brawler 2 | . . 1 . . . . 1 . . Sentry 19 | . . 6 8 1 1 . . 3 . Specialist 2 | . . . . . . . . 2 . Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . 2 . . 1 . Best Kill Streak 9 | 1 5 6 9 1 1 . 3 6 . Combat Bots Only 6 | . 3 5 5 1 1 . 3 6 . Max Kills in Single Turn 4 | 1 1 3 3 1 1 . 1 4 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 1 . . . 1 3 . Melee 1 | . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Hostile Shots Fired 596 | . 5 149 146 . 4 3 24 265 . Missed 182 | . 1 44 47 . 2 . 4 84 . Hits 414 | . 4 105 99 . 2 3 20 181 . Melee 4 | . . 1 . . . 3 . . . Projectile 410 | . 4 104 99 . 2 . 20 181 . Critical Strikes 23 | . . 5 6 . . 2 2 8 . Damage Taken 6595 | . 64 1443 1469 92 273 195 377 2656 26 Core 1260 | . . 208 345 . . 10 78 593 26 Absorbed by Shields 8 | . . . . . 8 . . . . Core Remaining (%) 71 | 100 100 48 . 37 . . . . . Volleys Fired 344 | 33 24 115 95 1 4 7 9 53 3 Largest 2 | 1 2 2 2 2 2 1 2 2 1 Hottest 122 | 20 70 112 122 80 80 30 80 120 40 Shots Fired 573 | 33 37 204 172 2 8 7 18 89 3 Gun 346 | 33 15 194 81 . . . . 23 . Cannon 201 | . 22 . 86 2 8 . 18 62 3 Launcher 26 | . . 10 5 . . 7 . 4 . Special . | . . . . . . . . . . Kinetic 245 | 33 24 2 72 2 8 . 18 83 3 Thermal 272 | . . 181 89 . . . . 2 . Explosive 26 | . . 10 5 . . 7 . 4 . Electromagnetic 30 | . 13 11 6 . . . . . . Robot Hit Streak 12 | 6 9 11 12 . 2 5 3 10 2 Robot Miss Streak 6 | 3 2 6 3 . 1 . 2 6 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 4 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 350 | 19 18 122 102 4 8 5 9 62 1 Core Hits 176 | 3 9 63 47 2 3 5 6 37 1 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 33 | . . 17 11 . . . . 5 . Burn 24 | . . 17 7 . . . . . . Destroy 1 | . . . . . . . . 1 . Blast 6 | . . . 3 . . . . 3 . Corrupt 1 | . . . 1 . . . . . . Sever 1 | . . . . . . . . 1 . Melee Attacks 55 | . . . 9 8 12 2 6 18 . Impact 9 | . . . 9 . . . . . . Slashing 42 | . . . . 8 9 1 6 18 . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . 2 4 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10937 | 240 315 2508 3064 416 215 1382 615 2120 62 Guns 3614 | 240 159 1841 1022 . . . . 352 . Cannons 2814 | . 125 . 1401 . 124 . 218 891 55 Explosions 3535 | . 31 664 613 . . 1362 397 468 . Melee 932 | . . . . 416 91 20 . 405 . Ramming 42 | . . 3 28 . . . . 4 7 Kinetic 3220 | 240 125 32 1206 . 124 . 218 1220 55 Thermal 3079 | . 31 1842 1183 . . . . 23 . Explosive 3268 | . . 539 502 . . 1362 397 468 . Electromagnetic 396 | . 159 92 145 . . . . . . Impact . | . . . . . . . . . . Slashing 932 | . . . . 416 91 20 . 405 . Piercing . | . . . . . . . . . . Highest Corruption 27 | . 1 3 . . 4 17 17 27 27 Average Corruption 15 | . 1 3 . . 3 9 17 23 27 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 81 | . . 7 . . 7 4 14 42 7 Message Errors 15 | . . 2 . . . 1 2 9 1 Matter Fused 15 | . . 1 . . 2 . 3 8 1 Heat Flow Errors 6 | . . 1 . . 1 1 . 2 1 Energy Discharges 13 | . . 2 . . 2 . 2 5 2 Parts Rejected 4 | . . 1 . . . 1 1 1 . Parts Fused 2 | . . . . . . . 1 1 . Data Loss (minor) 10 | . . . . . 2 . 2 5 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . Alerts 3 | . . . . . . . 1 2 . Misdirections 5 | . . . . . . 1 2 2 . Weapon Failures 6 | . . . . . . . . 6 . Overload Shots . | . . . . . . . . . . Overflow Damage 351 | . . 27 44 150 51 . 19 60 . Projectiles 96 | . . . 18 . . . 19 59 . Explosions 54 | . . 27 26 . . . . 1 . Melee 201 | . . . . 150 51 . . . . Knockbacks 14 | . 4 . 2 . . . 2 5 1 Impact . | . . . . . . . . . . Kinetic 13 | . 4 . 1 . . . 2 5 1 Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 215 | . 19 62 32 . . 46 51 5 . Shots 9 | . 1 2 1 . . 3 1 1 . Rammed 3 | . . . 2 . . . . 1 . Targets Rammed 9 | . . 1 4 . . . . 2 2 Kicked 4 | . . 1 . . . . . 1 2 Crushed 2 | . . . 2 . . . . . . Highest Temperature 321 | . 135 306 321 . 275 135 233 123 239 Average Temperature 88 | . 63 83 101 . 96 82 131 20 122 Received Heat Transfer 2079 | . 24 552 747 . . . 216 540 . Effects 7 | . . 7 . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . Interference 5 | . . 5 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 18 | . . 15 3 . . . . . . Heat Transferred 8220 | . 100 5454 2616 . . . . 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 1 2 1 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Maximum Alert Level 4 | . . 2 2 4 2 . . 2 1 Low Security (%) 25 | 100 100 26 7 . . 100 100 55 . Level 1 19 | . . 42 38 1 . . . 12 100 Level 2 46 | . . 31 53 64 100 . . 31 . Level 3 6 | . . . . 31 . . . . . Level 4 . | . . . . 2 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1227 | 5 100 593 577 1227 645 147 146 565 285 Initial 644 | . . 29 248 371 644 147 56 88 285 Average 379 | . 19 279 374 666 514 103 40 277 247 Influence Increases 3989 | 10 133 1123 857 856 152 34 166 657 1 Destroy 0b10 Robot/C 1700 | . 60 560 440 40 60 . 60 480 . Destroy 0b10 Robot/NC 170 | 10 15 80 60 . 5 . . . . Destroy Leader 366 | . 24 146 126 . 30 . 10 30 . Allied During Kill 29 | . . . . 10 19 . . . . Successful Hack 132 | . . 48 5 51 28 . . . . Disable Machine 225 | . 30 120 15 . . . 45 15 . Anti-Garrison Action 750 | . . . . 750 . . . . . Destroy Structure 287 | . 4 79 61 5 10 34 51 42 1 Lose Combat Pursuer 330 | . . 90 150 . . . . 90 . Influence Decreases 3783 | 10 63 603 876 200 957 375 121 238 340 Entered New Map 1764 | . . 41 342 200 583 275 25 38 260 Time Decay 1628 | 10 63 482 464 . 374 60 95 . 80 Lost Part 331 | . . 80 70 . . . 1 180 . Lost Ally 60 | . . . . . . 40 . 20 . Squads Dispatched 16 | . 2 6 5 . 2 . . . 1 Investigation 5 | . 1 3 . . . . . . 1 Extermination 2 | . . . . . 2 . . . . Reinforcement 5 | . 1 2 2 . . . . . . Assault 1 | . . 1 . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Distress Signals 6 | . 1 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 5 40 33 . 4 6 5 30 . Peak Tracking Total 7 | . 3 5 7 . 1 6 4 7 . Tactical Retreats 16 | . . 6 5 . . 1 . 4 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Traps Triggered 10 | . 1 . . 2 4 . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Machines Disabled 18 | . 2 8 1 3 . . 3 1 . Max in Single Turn 3 | . 1 3 1 1 . . 1 1 . Garrison Relay 3 | . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Machines Accessed 23 | . 1 6 4 4 4 . 2 . 2 Terminals 18 | . 1 5 3 4 2 . 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . 1 . . 1 . . . . Garrison Access 2 | . . . 1 . . . 1 . . Total Hacks 74 | . 3 23 17 8 17 . 3 . 3 Successful 34 | . 2 10 8 4 8 . 2 . . Failed 39 | . 1 12 9 4 9 . 1 . 3 Catastrophic 13 | . . 4 2 1 4 . 1 . 1 Database Lockouts 1 | . . 1 . . . . . . . Manual 28 | . 2 7 8 . 8 . 1 . 2 Terminals 63 | . 3 21 15 8 12 . 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers 5 | . . 2 . . 3 . . . . Garrison Access 4 | . . . 2 . . . 2 . . Terminal Hacks 19 | . 1 6 5 4 3 . . . . Record 6 | . 1 2 3 . . . . . . Part Schematic 1 | . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . Alert Level 2 | . . 1 1 . . . . . . Security Status 1 | . . 1 . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Garrison Registry 1 | . . . . 1 . . . . . Security Stations 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 4 | . . 2 . . 2 . . . . Retrieve Study 4 | . . 2 . . 2 . . . . Garrison Access Hacks 3 | . . . 1 . . . 2 . . Unlock Access 2 | . . . 1 . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks 6 | . 1 2 2 . 1 . . . . Terminals 6 | . 1 2 2 . 1 . . . . Botnet 6 | . 1 2 2 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 19 | . . 6 4 3 3 . 1 . 2 Full Trace Events 5 | . . 5 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . 2 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . Robots Hacked 2 | . . . . . 1 1 . . . Non-combat 1 | . . . . . 1 . . . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 3 | . . . . . 2 1 . . . parse_system 2 | . . . . . 1 1 . . . find_chute 1 | . . . . . 1 . . . . Relay Couplers Released 12 | . . . . 12 . . . . . Machine Destruction 12 | . . . . 12 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . 6 . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Total Allies 7 | . . . . 6 . . . 1 . Largest Group 6 | . . . . 6 6 2 . 1 . Highest-Rated Group 119 | . . . . 119 119 38 . 21 . Highest-Rated Ally 39 | . . . . 39 39 23 . 21 . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . . . 7 17 . 2 . Total Damage 419 | . . . . . 137 270 . 12 . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Active Infowar (turns) 2989 | 59 327 847 384 2 872 125 215 3 155 Optics 241 | . . . 241 . . . . . . Sensors 934 | . . 610 324 . . . . . . Terrain 226 | . . 226 . . . . . . . Structural 1462 | . . . 90 2 872 125 215 3 155 Seismic 629 | 59 327 237 6 . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Turns Passed 6431 | 137 327 1257 1171 1401 872 125 274 695 172 Spaces Moved 3808 | 51 142 804 614 739 513 104 205 460 176 Core 5 | 5 . . . . . . . . . Treads 1350 | . . . 216 739 395 . . . . Legs 792 | 46 141 307 . . . . . 122 176 Wheels 1069 | . . 147 196 . 118 104 205 299 . Hover 592 | . 1 350 202 . . . . 39 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 116 62 61 170 100 100 100 60 90 Average Speed 124 | 113 171 96 114 170 153 100 100 99 90 Slowest Speed 250 | 120 190 190 250 170 170 100 100 120 90 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . 15 . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 37 | 5 35 67 44 91 14 69 5 36 6 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 40 | . . . 17 . 8 . 3 11 1 Terrain Destroyed 311 | . 2 91 53 . 10 42 56 56 1 Melee 21 | . . . 6 . 8 . 3 4 . Projectile 40 | . . . 25 . 2 . 2 10 1 AOE 250 | . 2 91 22 . . 42 51 42 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Total 4825 | 93 190 1078 890 874 573 115 246 579 187 Wait 227 | . 7 98 65 17 10 . 12 18 . Move 3798 | 50 141 803 613 737 513 103 204 458 176 Hop . | . . . . . . . . . . Pick Up 69 | 3 8 15 24 8 4 . 3 2 2 Fast Attach 53 | 7 1 10 14 . 5 1 2 12 1 Attach 24 | . 1 7 7 . 1 1 1 5 1 Detach 7 | . 1 . 4 . . . 1 1 . Swap 69 | . 2 14 26 4 12 1 5 5 . Drop 78 | . 5 15 29 9 12 . 3 3 2 Fire 344 | 33 24 115 95 1 4 7 9 53 3 Melee 55 | . . . 9 8 12 2 6 18 . Ram 1 | . . . . . . . . 1 . Kick 4 | . . 1 . . . . . 1 2 Crush 4 | . . . 4 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 92 | . . . . 90 . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / Low x2) -7/Waste -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 12) 138 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 10) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Propulsion x2 1233 | -9/Materials | Discovered new exit (range 12) 1511 | -9/Materials | Core integrity fell below 50% 1631 | -9/Materials | Discovered new exit (range 16) 1663 | -9/Materials | Identified exit to Materials 1665 | -9/Materials | First assault squad dispatched 1709 | -9/Materials | Central database locked down 1722 | -9/Materials | Entered another Materials area 1722 | -8/Materials | Evolved 2 slots: Utility x2 1998 | -8/Materials | Discovered new exit (range 3) 2184 | -8/Materials | Discovered new exit (range 10) 2206 | -8/Materials | Identified exit to Factory 2400 | -8/Materials | Core integrity fell below 50% 2622 | -8/Materials | Garrison activated, responded to threat 2891 | -8/Materials | Identified exit to Garrison 2893 | -8/Materials | Entered Garrison 2893 | -8/Garrison | Discovered recently destroyed garrison 3440 | -8/Garrison | Discovered exit to Factory (range 5) 3745 | -8/Garrison | Discovered exit to Factory (range 55) 3745 | -8/Garrison | Discovered exit to Factory (range 38) 3745 | -8/Garrison | Discovered exit to Factory (range 18) 3787 | -8/Garrison | Installed Relay Interface Framework 3874 | -8/Garrison | Garrison Relay disabled 3889 | -8/Garrison | Garrison Relay disabled 3899 | -8/Garrison | Build established: Commander-Mutant 4153 | -8/Garrison | Garrison Relay disabled 4220 | -8/Garrison | Learned Factory security intel 4294 | -8/Garrison | Entered Factory 4294 | -7/Factory | Accompanied by 6 allies 4294 | -7/Factory | Evolved 2 slots: Utility x2 4480 | -7/Factory | Lost 3 allies 4735 | -7/Factory | Build established: Mutant 5003 | -7/Factory | Identified exit to Lower Caves 5137 | -7/Factory | Discovered new exit (range 12) 5166 | -7/Factory | Sucked down chute 5166 | -7/Factory | Entered Waste 5171 | -7/Waste | Spotted C-40 Crusher 5177 | -7/Waste | Spotted C-40 Crusher 5181 | -7/Waste | EMP discharged 5181 | -7/Waste | System corruption reached 10% 5181 | -7/Waste | Spotted C-40 Crusher 5203 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5219 | -7/Waste | Spotted C-40 Crusher 5221 | -7/Waste | 3 allies followed down the chute 5231 | -7/Waste | Spotted C-40 Crusher 5241 | -7/Waste | Spotted C-40 Crusher 5254 | -7/Waste | Discovered new exit (range 16) 5281 | -7/Waste | EMP discharged 5291 | -7/Waste | Entered Factory 5564 | -7/Factory | Identified exit to Garrison 5565 | -7/Factory | Entered Garrison 5629 | -7/Garrison | Triggered checkpoint 5839 | -7/Garrison | Crushed by falling debris 5850 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5870 | -7/Garrison | Lost 3 parts (1p1n1w) 5943 | -7/Garrison | Triggered checkpoint 5985 | -7/Garrison | Triggered checkpoint 5987 | -7/Garrison | Core integrity fell below 50% 6069 | -7/Garrison | Lost 9 parts (2p1n3u3w) 6096 | -7/Garrison | Core integrity fell below 20% 6243 | -7/Garrison | Discovered new exit (range 11) 6260 | -7/Garrison | Entered Factory 6287 | -7/Factory | Lost 4 parts (3n1w) 6359 | -7/Factory | Build established: Scavenger-Mutant 6432 | -7/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 06338_ Acquired System Restoration Module. 06343_ System corrupted: Energy discharge (-33). 06359_ 4 VEEZOZ>I%ADR5 |XPK%V%UU6 AO%XP/SAKZXD 06369_ Triggered Alarm Trap. 06369_ An alarm sounds. 06369_ ALERT: Alarm triggered, dispatching investigation squad. 06372_ Connecting with Terminal... 06377_ K-01 Serf cleans the Subcomponent Replicator. 06378_ System corrupted: Component data lost. 06383_ K-01 Serf collects debris. 06409_ Kicked K-01 Serf. 06409_ K-01 Serf collects debris. 06410_ Kicked K-01 Serf. 06411_ K-01 Serf knocked back. 06412_ K-01 Serf collects debris. 06413_ Acquired 4 matter. 06432_ Triggered Heavy Explosive Trap. 06432_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????##################????????????????????? | | ???????????## /##????????????????????? | | ???????????## """" """" ##????????????????????? | | ############# """" """" ##????????????????????? | | ############# """" """" ##????????????????????? | | # "T" # """" """" ] ##????????????????????? | | # # ########??????????????? | | # ########+##############??????????????? | | !! ###### + ##??????????????? | | #### !! ###### # ##??????????????? | | #### ###### # ##??????????????? | | ??## + ##??????????????? | | ??## / # ##??????????????? | | ?? # # ##??????????????? | | ?? # """"" """"" # ##??????????????? | | ?? # """"" """"" # ##??????????????? | | ?? # """ """ ############??????????????? | | ?? + #########??????????????? | | ?? # """"" """"" ##?????????????????????? | | ?? # """"" """"" ##?????????????????????? | | ?? # """ """ ##?????????????????????? | | ??## @##?????????????????????? | | ?? ????""" 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""" + ?????????????????? | | ??????????????? # ?????????????????? | | ????????????? h # ?????????????????? | | ?????????????######+######### # ?????????????????? | | ????????????? # # # ?????????????????? | | ????????????????????????????? # ?????????????????? | | ????????????????????????????? ##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Gravmag Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Great Axe | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- You Will Be Upgraded Challenges ------------ None Game ------ Seed CorruptionTiamatCyclogen Manual? 0 Play Time 01:53:36 Cumulative 90.7 hours Start 2026.07.28 @ 01:03:23 End 2026.07.28 @ 03:05:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17571431-d47f-48d5-9a63-271a6abb5836