Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 21:57:48 Player: KTG-V3 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (612) 3060 Value Destroyed (37271) 37271 Prototype IDs (291) 5820 Alien Tech Used (9) 1800 Bonus (64186) 64186 TOTAL SCORE: 122637 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10369 Follower Combat Kills 883 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1906 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -472 Cogmind --------- Core Integrity 290/1600 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Experimental Cooling System Experimental Cooling System Compact HERF Cannon Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Core Analyzer Advanced Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Heavy Regenerative Plating Advanced Force Field > --- WEAPON ----------- Compact HERF Cannon Potential Cannon Hypervelocity Multirail > --- INVENTORY -------- Improved Quantum Reactor Armored Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Cooling System Experimental Cooling System Medium Storage Unit Advanced Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Targeting Computer Improved Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Advanced Force Field Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon [Rating: 242] Favorites ----------- Power Reinforced Quantum Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg High-density Centrium Leg Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Heavy Regenerative Plating Weapon Enhanced Nova Cannon Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Neutron Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Utility 10 | . . . . . 3 1 1 . . . . 2 . . . . . . . . . 1 . . 1 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 1015 | 9 17 6 4 11 56 83 67 26 10 4 2 67 19 13 33 4 51 15 19 4 7 79 76 17 49 40 34 53 100 40 Power 87 | 1 . 1 . . 5 8 7 1 2 . . 7 3 1 1 . 8 . 2 . 1 4 8 1 6 1 4 3 8 4 Engine 20 | 1 . 1 . . 5 2 6 1 1 . . 3 . . . . . . . . . . . . . . . . . . Core 20 | . . . . . . 6 1 . 1 . . 2 3 1 . . 2 . 1 . . 1 2 . . . . . . . Reactor 47 | . . . . . . . . . . . . 2 . . 1 . 6 . 1 . 1 3 6 1 6 1 4 3 8 4 Propulsion 127 | 4 4 . . 2 11 12 8 2 2 . . 9 1 1 8 . 6 . 2 . 1 2 7 . 2 3 1 3 21 15 Treads 82 | 2 3 . . 2 10 10 3 1 1 . . 6 1 1 8 . 6 . 2 . 1 2 7 . 2 3 1 3 4 3 Leg 31 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 12 Wheel 14 | . 1 . . . 1 2 5 1 1 . . 3 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 596 | 2 8 5 2 3 20 32 42 17 6 1 1 48 12 10 12 4 36 12 13 2 3 64 46 7 32 27 26 40 50 13 Device 512 | 1 6 5 1 3 13 19 39 15 5 . 1 40 11 10 11 4 33 11 11 2 3 62 42 3 29 23 21 39 38 11 Storage 18 | 1 2 . 1 . . . 1 . . . . . . . . . . . 1 . . 1 4 1 . . . . 5 1 Processor 22 | . . . . . 2 . 2 . 1 . . 2 1 . 1 . 1 1 1 . . 1 . . 1 1 1 1 4 1 Hackware 6 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . 1 1 . . . . . Protection 38 | . . . . . 5 11 . 2 . 1 . 6 . . . . . . . . . . . 2 1 3 4 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 205 | 2 5 . 2 6 20 31 10 6 . 3 1 3 3 1 12 . 1 3 2 2 2 9 15 9 9 9 3 7 21 8 Energy Gun 30 | . 1 . 1 2 4 5 3 . . . . 1 1 . 3 . . . . . 1 . 3 2 . . . 2 1 . Energy Cannon 88 | . . . . 1 9 13 5 3 . 2 1 1 2 1 4 . . 2 . 1 . 3 7 4 6 6 2 3 8 4 Ballistic Gun 16 | 2 2 . 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 3 4 Ballistic Cannon 30 | . . . . . . 8 . . . . . . . . . . 1 . 2 1 1 5 2 1 2 2 . 1 4 . Launcher 24 | . 2 . . 1 2 5 1 3 . . . . . . 2 . . . . . . 1 3 . 1 . . 1 2 . Special Weapon 8 | . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . 2 . . . . 1 . Impact Weapon 7 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . . 1 . . 5 4 3 1 . . . 1 . . 3 1 4 . . 1 1 3 1 8 7 10 5 . 2 . Corrupted Parts 5 | . . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . 1 . . . . . System Corruption 34 | . . . . 5 . . . . . . . . . . 11 . . . . . . . 9 . 9 . . . . . Parts Lost 90 | . 1 1 . 3 2 13 9 . . . . 6 5 . 1 . 1 1 3 . . 2 5 . 5 1 1 5 14 11 Power 16 | . . . . . . 5 1 . . . . 1 1 . . . . . . . . . . . 1 . . . 4 3 Propulsion 15 | . . . . 1 1 4 3 . . . . 1 1 . . . . . 1 . . . 1 . . . . . 2 . Utility 40 | . . 1 . 1 1 2 1 . . . . 3 2 . 1 . 1 1 2 . . 1 4 . 3 . 1 4 5 6 Weapon 19 | . 1 . . 1 . 2 4 . . . . 1 1 . . . . . . . . 1 . . 1 1 . 1 3 2 Highest Loss Streak 5 | . 1 1 . 3 2 4 5 . . . . 3 2 . 1 . 1 1 2 . . 1 2 . 2 1 1 2 4 4 To Critical Strikes 4 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 99 99 72 99 98 97 97 99 99 91 100 92 92 93 90 94 85 97 92 90 90 88 83 78 79 80 75 73 67 81 Engine 3 | . 14 14 14 14 8 8 8 13 12 13 13 9 5 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . . 5 3 . . . . . 4 8 4 . . 5 5 5 4 3 3 4 4 4 4 3 . . Reactor 6 | . . . . . . . . . . . . . . . 3 5 6 10 9 10 10 9 9 11 11 10 9 11 12 10 Treads 14 | . 23 28 28 27 26 21 12 13 13 13 13 14 17 17 17 23 23 26 26 26 23 20 14 13 11 12 12 11 4 . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 22 Wheel 1 | . 2 . . . . 1 12 13 13 13 13 3 . . . . . . . . . . . . . . . . . . Device 20 | . 13 13 13 13 26 18 20 19 20 20 20 19 26 28 29 29 20 22 23 25 24 27 29 21 22 19 14 17 17 18 Storage 5 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 2 Processor 9 | . . . . . 2 7 17 20 20 20 20 17 18 17 17 17 14 13 10 10 10 9 8 4 6 7 8 7 6 10 Protection 1 | . . . . . 4 9 . . . . . 5 . . . . . . . . . . . 4 3 3 3 3 2 2 Energy Gun 1 | . 1 14 . 14 1 . 7 . . . . . 5 5 3 5 3 . . . . . 1 . . . . . . . Energy Cannon 5 | . . . . 4 12 9 4 12 13 . 13 9 5 4 1 5 3 5 . 1 . 1 5 6 8 6 8 5 4 7 Ballistic Gun 1 | . 25 14 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . 3 . . . . . . . . . . 1 2 4 . 4 3 1 . 1 4 4 4 1 . Peak Build Rating 242 | 7 9 15 12 13 32 45 64 67 67 63 64 95 95 99 120 119 129 123 128 125 132 148 169 185 204 217 217 221 242 237 Average Rating 123 | 5 8 9 10 11 28 40 56 64 63 56 63 82 91 93 105 114 118 118 124 111 128 142 154 174 192 202 211 216 192 225 On Entrance 99 | . 7 9 12 12 13 30 39 63 63 63 60 64 93 88 88 114 114 120 114 124 125 132 142 169 185 202 216 212 175 229 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 262 | 15 91 89 89 93 114 136 129 135 124 130 126 148 148 139 150 145 188 188 194 188 188 193 189 210 232 223 238 262 248 163 Greatest Support 265 | 40 40 40 40 40 62 62 48 28 28 28 28 126 128 135 135 108 151 136 137 137 142 190 240 240 240 255 265 265 245 182 Greatest Overweight (x) 10 | 1 5 2 2 2 10 6 6 5 4 4 4 4 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 3 1 Average Overweight (x) 1 | . 2 2 2 2 1 1 4 4 4 3 4 1 . . . 1 . 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 10 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 23 | 3 19 24 25 23 24 24 24 24 25 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 21 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 25 25 25 24 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 25 24 5 Class Distribution -------------------- 36% | Scavenger-Mutant 22% | Mutant 18% | Generator-Gunner 14% | Generator-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Generator-Mutant | -3/Lab Generator-Mutant | -2/Research Generator-Gunner | -2/Quarantine Generator-Gunner | -2/Section 7 Generator-Gunner | -1/Access Generator-Gunner | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 20080 | 320 622 167 29 336 611 1582 1284 505 155 . 62 725 330 272 527 142 1503 366 682 48 576 3241 1235 245 650 404 273 428 2266 494 Remotely 7709 | . . . . . . . 187 100 . . . 291 20 71 193 . 1099 102 . . . 2316 1005 . 435 344 211 320 1015 . Salvage Created 39689 | 134 883 90 . 194 1238 1853 1495 599 132 . 20 2090 682 458 937 105 1512 448 541 304 448 3160 3842 88 2008 1208 1555 5533 5884 2248 Parts 1615 | 10 46 5 . 6 55 94 75 21 1 . 3 97 12 11 30 . 57 20 13 6 3 162 141 6 73 30 68 220 238 112 Haulers Intercepted 14 | . 1 . . . 3 1 1 1 . . . 3 . . . . 3 . . . . . . . . . . 1 . . Recyclers Shooed 20 | 1 1 1 . 1 2 2 3 . . . . 5 . . . . . . . . . 3 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . 20 2 . 3 . 8 9 . . . 19 18 4 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 523 | . 16 2 . 8 16 43 20 14 . . 2 30 10 8 16 . 24 8 13 . 4 44 56 1 26 10 17 68 34 33 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Guns 86 | . 13 2 . 4 3 . 11 . . . . 4 6 6 . . 5 . . . . . 2 . . . . . 7 23 Cannons 282 | . . . . 2 7 30 9 2 . . 2 22 4 1 1 . 18 6 12 . 4 42 29 1 14 3 9 43 15 6 AOE 71 | . 3 . . 2 4 11 . 12 . . . 2 . . 9 . . . . . . . 5 . . . 2 13 7 1 Classes Destroyed 29 | 2 5 . . 2 4 4 . . . . 1 . . . 2 1 . . . . . 1 3 . 1 2 . 1 . . Worker 21 | . . . . 1 1 2 5 . . . . . . . . . 1 . . . . 2 . . . . 1 8 . . Builder 15 | . . . . . 2 2 . . . . . 5 . . . . . . . . . 3 . . . . 1 2 . . Tunneler 9 | 2 2 . . 1 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Hauler 14 | . 1 . . . 3 1 1 1 . . . 3 . . . . 3 . . . . . . . . . . 1 . . Recycler 21 | 1 2 . . 1 3 2 2 . . . . . . . . . . . . . . 7 . . . . . 3 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . Operator 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Drone 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Watcher 20 | . 1 . . . 3 1 1 . . . . 2 . . . . 1 . . . . 3 2 . . . 2 3 1 . Swarmer 55 | . 3 . . . . 3 6 4 . . . 7 . 5 2 . . . 4 . . 7 9 . 5 . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . Grunt 175 | . 13 2 . . 8 17 7 9 . . . 14 5 2 8 . 5 1 6 . . 8 16 . 6 5 4 33 6 . Brawler 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . Duelist 17 | . . . . . 1 2 . . . . . . . . 1 . . . . . . . 7 . . . . 4 2 . Protector 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 36 | . . . . . 5 2 3 1 . . . 2 . . . . 3 1 1 . . 6 2 . 4 . 2 3 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 15 | . . . . . . 4 . . . . . . . . 1 . 2 . . . . . 6 . . . . 2 . . Hunter 52 | . . . . . 2 6 . . . . . 2 1 . 2 . 8 2 2 . 2 6 . . 2 1 4 6 6 . Programmer 78 | . . . . . . 6 4 . . . . 4 . 1 . . 6 4 . . . 16 5 . . 3 5 12 12 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 4 2 . 2 5 10 4 6 . . 1 6 5 5 10 . 10 3 5 . 4 7 11 1 6 6 6 13 12 4 Combat Bots Only 12 | . 3 2 . 2 4 10 3 5 . . 1 4 5 5 10 . 6 3 5 . 4 5 8 1 6 6 4 11 12 4 Max Kills in Single Turn 7 | 1 2 1 . 1 3 4 2 2 . . 1 3 1 1 3 1 1 1 1 . 1 2 3 1 1 2 2 7 3 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 . . 1 3 4 . 2 . . . 2 . . 3 . . . . . . . 3 . . . 2 6 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 4 A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3866 | . 55 5 . 19 91 328 129 39 1 . . 197 86 31 62 . 156 44 64 . 12 265 376 29 161 65 97 432 275 847 Missed 1312 | . 13 2 . 6 23 79 45 13 . . . 40 16 4 27 . 33 15 14 . 4 71 147 . 27 11 30 116 76 500 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Damage Taken 38810 | . 556 47 . 197 1189 3706 1104 376 10 . . 2717 1082 257 441 . 1673 564 637 . 91 2062 2693 365 1556 832 823 4336 5831 5665 Core 2934 | . 69 . . 23 118 295 116 47 . . . 209 54 31 17 . 131 42 18 . . 109 242 26 65 60 67 256 216 723 Absorbed by Shields 17353 | . . . . . . . 121 137 4 . . 434 194 179 303 . 504 24 320 . 56 1993 2099 382 1250 324 858 3105 . 5066 Reduced by Siege Mode 1664 | . . . . . . . . . . . . 99 16 20 . . 122 . . . . 179 262 31 147 117 42 175 412 42 Ignored by Resistances 757 | . . . . . . 178 . . . . . . . . . . . . . . . . . . 216 144 219 . . . Regen/Repaired (Parts) 4446 | . . . . . 11 84 . . . . . . . . 400 . . . . . . 22 . . . . 277 1039 1771 842 Core Remaining (%) 69 | 100 . . . 63 78 57 . . . . 80 . . . . 68 . . . . 83 . . 66 . . 86 . . 18 Volleys Fired 2755 | 5 55 10 . 28 64 155 80 46 26 1 14 127 40 21 20 37 92 21 31 10 20 177 207 46 158 52 92 345 576 199 Largest 2 | 2 2 2 . 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 1 1 2 2 1 2 2 1 2 2 2 Hottest 320 | 40 40 60 . 133 128 155 145 150 150 5 175 175 165 185 185 185 185 210 170 105 90 179 240 120 240 240 120 320 120 294 Shots Fired 3531 | 10 108 20 . 51 118 269 140 77 53 1 28 225 67 37 32 41 116 36 50 9 21 239 262 46 158 54 90 351 618 204 Gun 857 | 10 106 20 . 41 25 13 75 . . . . 13 28 18 2 16 24 . . . . . 55 . . . . . 364 47 Cannon 2585 | . . . . 4 88 244 64 65 53 . 28 212 39 19 2 25 92 36 50 9 21 239 197 46 158 54 90 346 247 157 Launcher 77 | . 2 . . 3 5 12 1 12 . . . . . . 20 . . . . . . . 10 . . . . 5 7 . Special 12 | . . . . 3 . . . . . 1 . . . . 8 . . . . . . . . . . . . . . . Kinetic 720 | 10 106 10 . 13 . 106 12 . . . . 2 . . . . 46 8 33 . 21 161 46 . . 1 . 4 94 47 Thermal 2472 | . . 10 . 35 113 150 127 65 53 . 28 223 67 37 4 41 70 28 17 9 . 78 150 46 102 22 51 308 490 148 Explosive 47 | . 2 . . 3 5 12 1 12 . . . . . . . . . . . . . . . . . . . 5 7 . Electromagnetic 283 | . . . . . . 1 . . . . . . . . 20 . . . . . . . 66 . 56 31 39 34 27 9 Robot Hit Streak 85 | 4 14 5 . 6 16 19 12 9 13 1 2 19 25 10 11 15 27 9 16 19 10 15 22 6 12 17 12 29 85 45 Robot Miss Streak 8 | 1 2 2 . 8 3 4 3 1 1 . 7 3 2 3 1 1 1 1 3 . 2 5 4 3 6 3 4 7 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1313 | . . . . . . . . . . . . . . . . . . . . . . . 110 46 156 51 90 334 516 10 Shots Hit Robots 2278 | 6 77 13 . 22 86 164 91 22 8 1 4 123 39 26 15 14 79 16 29 9 17 168 186 27 71 36 53 231 474 171 Core Hits 1361 | 4 38 5 . 18 47 111 49 41 3 . 2 82 33 22 40 11 56 8 16 9 6 84 140 10 35 10 27 137 205 112 Critical Kills 49 | . . . . . . 2 . . . . . 3 . 1 . . 1 2 . . . 2 3 . . 1 . 7 3 24 Critical Parts Destroyed 25 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Critical Strikes 119 | . 1 . . . 1 6 5 . . . . 3 . 1 . . 1 2 2 . 2 7 5 . 2 3 . 9 11 58 Burn 13 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 8 . Meltdown 25 | . . . . . . 2 . . . . . 3 . 1 . . 1 2 . . . 2 3 . . 1 . 7 2 1 Destroy 59 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 57 Blast 15 | . . . . . . 4 1 . . . . . . . . . . . 2 . 2 5 1 . . . . . . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . 2 . . Melee Attacks 34 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . 3 1 . 2 . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Impact 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 119746 | 71 1171 161 . 448 2497 5745 2227 1760 257 . 121 4412 1094 722 3029 378 4085 957 1283 288 1242 10026 8543 846 2955 1498 2797 14189 16864 30080 Guns 16823 | 71 997 161 . 273 320 364 1208 . . . . 256 670 421 32 343 638 . . . . . 907 . . . . . 9544 618 Cannons 75537 | . . . . 40 1387 3833 1018 350 257 . 121 3866 424 301 75 35 3447 957 1283 288 1242 9934 5652 846 2953 1421 2377 10439 5395 17596 Explosions 26874 | . 174 . . 133 500 1538 . 1410 . . . 269 . . 2922 . . . . . . 92 1984 . 2 . 420 3685 1879 11866 Melee 396 | . . . . . 273 . . . . . . . . . . . . . . . . . . . . 77 . . 46 . Ramming 116 | . . . . 2 17 10 1 . . . . 21 . . . . . . . . . . . . . . . 65 . . Kinetic 22302 | 71 997 91 . 76 . 1279 112 . . . . 14 . . . . 2787 631 885 . 1242 7603 1307 . . 77 . 96 4416 618 Thermal 77737 | . . 70 . 237 1707 2969 2114 350 257 . 121 4108 1094 722 805 378 1298 326 398 288 . 2331 4292 846 1379 419 1635 10240 10100 29253 Explosive 8483 | . 128 . . 133 500 1462 . 1410 . . . . . . . . . . . . . 92 . . . . . 2933 1825 . Electromagnetic 10789 | . 46 . . . . 25 . . . . . 269 . . 2224 . . . . . . . 2944 . 1576 1002 1162 855 477 209 Impact 273 | . . . . . 273 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . 1 1 1 6 1 8 12 12 2 2 2 13 8 8 12 12 5 5 5 5 5 11 33 38 15 15 9 . . . Average Corruption 6 | . 1 1 1 1 1 3 11 9 2 2 2 9 8 8 7 12 2 5 5 5 5 6 21 35 11 9 8 . . . Corruption Purged 27 | . . . . . . . . 10 . . . 10 . . . . . . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 833 | . 16 8 2 18 . 56 57 75 19 . 14 59 68 70 7 48 12 18 41 16 34 29 76 5 28 27 30 . . . Message Errors 205 | . 3 . . 2 . 13 20 23 4 . 3 15 12 15 4 11 6 2 9 5 9 6 19 . 9 7 8 . . . Matter Fused 187 | . 2 3 1 4 . 17 7 13 6 . 5 9 20 19 2 13 1 7 12 4 12 5 9 1 6 3 6 . . . Heat Flow Errors 109 | . 3 . . 5 . 5 9 8 2 . 3 9 8 7 1 4 1 4 3 . 4 7 15 . 5 3 3 . . . Energy Discharges 97 | . 1 2 . . . 5 4 9 2 . 2 6 9 10 . 8 1 1 3 . 2 5 9 . 2 10 6 . . . Parts Rejected 6 | . . . . . . 1 . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . Parts Fused 14 | . . . . 1 . . 2 3 . . . 2 . 4 . . 1 . . . . 1 . . . . . . . . Data Loss (minor) 90 | . 2 1 1 3 . 6 10 8 2 . . 6 7 6 . 6 1 2 7 4 2 1 4 4 2 2 3 . . . Data Loss (major) 33 | . 3 1 . 2 . 1 1 3 1 . 1 1 3 5 . . 1 1 3 1 1 . 1 . 2 . 1 . . . Misfires 40 | . 1 . . 1 . 6 1 5 1 . . 4 5 2 . 4 . 1 3 . 1 1 3 . . 1 . . . . Alerts 18 | . 1 1 . . . . . 1 1 . . 2 . 2 . 1 . . . 1 3 . 2 . 1 1 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Weapon Failures 32 | . . . . . . 2 3 1 . . . 3 3 . . 1 . . 1 1 . 2 12 . 1 . 2 . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Overflow Damage 3808 | . 4 . . . 64 86 . 33 19 . . 75 4 22 41 . 138 44 50 . 434 396 73 15 . . 42 523 155 1590 Projectiles 2982 | . . . . . 11 86 . 10 19 . . 75 4 22 . . 138 44 50 . 434 396 57 15 . . 42 348 110 1121 Explosions 773 | . 4 . . . . . . 23 . . . . . . 41 . . . . . . . 16 . . . . 175 45 469 Melee 53 | . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 81 | . . . . . 1 17 1 . . . . . . . . . 8 1 4 . 7 34 6 . . . . 2 . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 70 | . . . . . . 16 1 . . . . . . . . . 7 1 3 . 7 27 6 . . . . 2 . . Secondary 10 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . 7 . . . . . . . . Self-Inflicted Damage 834 | . 69 . . . . 55 . 45 . . . . . . 31 . . . . . . . 79 . . . 180 146 69 160 Shots 29 | . 2 . . . . 5 . 3 . . . . . . 1 . . . . . . . 7 . . . 2 3 3 3 Rammed 10 | . . . . 1 2 2 1 . . . . 1 . . . . . . . . . . . . . . . 3 . . Targets Rammed 11 | . . . . 1 2 2 1 . . . . 2 . . . . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 268 9 . 138 81 330 335 228 213 . 170 253 208 197 115 104 111 228 181 60 150 203 333 265 300 187 312 288 342 223 Average Temperature 67 | . 103 9 . 41 28 100 79 103 108 . 38 96 50 69 38 25 18 87 43 36 34 24 77 134 79 28 97 55 84 120 Received Heat Transfer 4401 | . 264 27 . 120 369 858 329 92 . . . 530 365 20 50 . 82 21 72 . . 125 200 . 79 120 80 335 189 74 Effects 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations 97 | . . . . . . . . . . . . 9 3 2 . . 8 . . . . 19 15 1 8 2 6 19 4 1 Total Turns 1584 | . . . . . . . . . . . . 177 74 34 . . 122 . . . . 274 205 53 77 29 68 223 235 13 Longest Duration 110 | . . . . . . . . . . . . 50 27 19 . . 41 . . . . 43 36 53 17 25 19 29 110 13 Robots Corrupted 53 | . . . . . 1 . . . . . . . . . 6 . . . 1 . . 1 15 . 11 6 5 3 3 1 Combat Hostiles 52 | . . . . . 1 . . . . . . . . . 6 . . . 1 . . 1 15 . 11 5 5 3 3 1 Parts Fried 118 | . . . . . 1 . . . . . . 1 . . 11 . . . . . . . 47 . 24 8 11 5 5 5 Impact Corruptions 5 | . . . . . 2 . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Robots Melted 31 | . . . . . 1 2 . . . . . 3 . 1 . 1 1 2 . . . 2 3 . 1 1 . 9 2 2 Combat Hostiles 28 | . . . . . 1 2 . . . . . 2 . 1 . . 1 2 . . . 1 3 . 1 1 . 9 2 2 Parts Melted 130 | . . 1 . . 12 4 5 . . . . 16 8 3 . 2 11 3 . . . 7 12 . 1 3 2 31 9 . Heat Transferred 59230 | . . 150 . 532 3071 4485 3589 444 333 . 161 5688 2105 1258 799 837 2004 333 407 221 . 2072 3591 833 1073 296 1175 8258 7673 7842 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 8 . . . Power Chain Reactions 16 | . . . . . . 1 . . . . . . . . 5 . . . . . . . 1 . . . 3 5 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 2716 | 15 265 78 . 33 254 634 340 . . . . 694 . . . . 529 . . . . 932 1712 . 560 470 717 2716 1975 . Initial 1737 | . 9 78 . . . 40 300 . . . . 300 . . . . . . . . . . 458 . . 301 174 340 1737 . Average 355 | 3 121 25 . 3 84 258 227 . . . . 461 . . . . 152 . . . . 356 896 . 217 282 527 1218 1829 . Maximum Alert Level 5 | . 1 . . . 1 2 1 . . . . 2 . . . . 2 . . . . 3 5 . 2 2 3 5 5 . Low Security (%) 29 | 100 86 100 . 100 91 52 32 . . . . 2 . . . . 71 . . . . 44 . . 59 20 2 . . . Level 1 10 | . 13 . . . 8 11 67 . . . . 32 . . . . 15 . . . . 23 . . 11 68 19 6 . . Level 2 10 | . . . . . . 35 . . . . . 64 . . . . 12 . . . . 12 42 . 29 10 53 21 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . 19 34 . . . 24 23 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . 25 . . Level 5 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 110 | . 4 . . . 2 11 7 . . . . 16 . . . . 10 . . . . 10 8 . 8 3 4 22 5 . Investigation 14 | . 3 . . . 1 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . . . Extermination 30 | . . . . . . 5 4 . . . . 2 . . . . 4 . . . . 6 2 . . 1 2 3 1 . Reinforcement 28 | . 1 . . . 1 4 1 . . . . 4 . . . . 3 . . . . 1 1 . 3 2 1 6 . . Assault 23 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 5 . . . 1 9 4 . Garrison 7 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 4 1 . Construction Impeded 6 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 3 . . Haulers Reinforced 7 | . . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 60 | . 5 . . . 2 . 1 . . . . . . . 1 . 2 . . . . 3 6 . 7 . 1 6 26 . Communications Jammed 238 | . . . . . . . . . . . . . . . . . 20 . . . 2 30 186 . . . . . . . Distress Signals 227 | . . . . . . . . . . . . . . . . . 20 . . . . 30 177 . . . . . . . Times Spotted 748 | . 28 2 . 8 23 58 23 18 1 . 3 37 11 9 54 . 24 10 13 . 4 60 85 1 32 12 19 104 40 69 Peak Tracking Total 18 | . 4 2 . 2 5 13 3 7 1 . 2 6 5 5 18 . 3 2 4 . 2 4 9 1 7 6 4 11 6 5 Tactical Retreats 24 | . 2 . . . 1 3 . 1 . . . 4 1 1 1 . . . . . . . 1 . 1 . 2 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 16 | . . . . . 2 2 3 . . . . 1 . . . . . . . . . . 2 . . . 2 3 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . 10 . . 2 . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 54 | . 2 1 . . 2 3 2 . . . . 7 . . 2 . . . . . . 2 2 3 3 2 6 7 6 4 Max in Single Turn 2 | . 2 . . . 1 1 1 . . . . 2 . . 2 . . . . . . 1 1 1 1 1 2 1 2 1 Garrison Access 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 85 | . 8 1 1 . 8 6 15 1 . 4 . 5 1 . 1 . 7 . 1 4 . 3 4 1 1 2 3 6 2 . Terminals 42 | . 5 . . . 4 2 7 . . . . 1 . . . . 4 . . . . 2 4 . . 2 3 6 2 . Fabricators 6 | . . . . . . 1 4 . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 10 | . 1 . . . 1 1 1 . . . . 3 . . . . 2 . . . . 1 . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 244 | . 23 1 8 . 21 17 36 1 . 29 . 19 1 . 4 . 18 . 1 16 . 7 10 4 2 9 5 8 4 . Successful 133 | . 9 1 8 . 11 6 13 1 . 29 . 7 1 . 4 . 4 . 1 16 . 2 4 4 1 6 1 3 1 . Failed 111 | . 14 . . . 10 11 23 . . . . 12 . . . . 14 . . . . 5 6 . 1 3 4 5 3 . Catastrophic 33 | . 3 . . . 3 5 6 . . . . 2 . . . . 4 . . . . . 2 . . 2 2 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 14 . . . 7 5 13 . . . . 4 . . 1 . 10 . . . . . 2 1 . 5 . . . . Terminals 111 | . 17 . . . 12 6 18 . . . . 5 . . . . 12 . . . . 5 10 . . 9 5 8 4 . Fabricators 18 | . . . . . . 2 11 . . . . 5 . . . . . . . . . . . . . . . . . . Repair Stations 23 | . 2 . . . 2 5 1 . . . . 9 . . . . 2 . . . . 2 . . . . . . . . Recycling Units 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 3 3 2 . . . . . . . . . 4 . . . . . . . 2 . . . . . Garrison Access 8 | . . . . . 3 1 4 . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 99 | . 6 1 8 . 4 1 6 1 . 29 . 2 1 . 4 . 1 . 1 16 . . 4 4 . 5 1 3 1 . Record 27 | . . . 8 . . . . . . 11 . . . . . . . . . 5 . . . 3 . . . . . . Part Schematic 16 | . 1 . . . 1 . 1 . . 10 . . . . . . . . . 3 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 12 | . . . . . 1 . . . . 3 . . . . 4 . . . . 4 . . . . . . . . . . Open Door 7 | . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . 2 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Locate Traps 7 | . . . . . 1 1 2 . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Maintenance Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 1 . . . 2 2 . . . . . 2 . . . . . . . . . 2 . . . . . . . . Scan Component 6 | . 1 . . . 1 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . Repair 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 2 3 2 . . . . . . . . . 3 . . . . . . . 1 . . . . . Insert Component 7 | . . . . . 2 1 1 . . . . . . . . . 2 . . . . . . . 1 . . . . . Analyze 4 | . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Terminals 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Botnet 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 7 . . . 7 6 15 . . . . 5 . . . . 7 . . . . 2 3 . 1 2 3 6 2 . Full Trace Events 15 | . 4 . . . 1 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . . . 1 1 2 . . 10 . . . . . . 1 . . 3 . . . . . 4 . . . . Parts Built 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . . . . 53 . . . . 117 . . . . . . . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . 12 . . . . 7 . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Time 211 | . . . . . 136 19 . . . . . . . . . . . . . . . 56 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 3 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . parse_system 7 | . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 18 | . . 2 . . . . . . . . . . . . . . . . . . . 1 15 . . . . . . . Largest Group 12 | . . 2 1 . . . . . . . . . . . . . . . . . . 1 12 . . . . . . . Highest-Rated Group 646 | . . 43 12 . . . . . . . . . . . . . . . . . . 116 646 . . . . . . . Highest-Rated Ally 116 | . . 31 12 . . . . . . . . . . . . . . . . . . 116 116 . . . . . . . Total Orders 22 | . . . . . . . . . . . . . . . . . . . 5 . 4 1 9 . . . . . 3 . EXPLORE 13 | . . . . . . . . . . . . . . . . . . . 5 . 3 . 4 . . . . . 1 . RETURN 9 | . . . . . . . . . . . . . . . . . . . . . 1 1 5 . . . . . 2 . Ally Attacks 165 | . . 7 . . . . . . . . . . . . . . . . . . . 7 151 . . . . . . . Total Damage 4802 | . . 130 . . . . . . . . . . . . . . . . . . . 56 4616 . . . . . . . Kills 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . 1 2 . 3 . 2 2 . . . . 2 . . . . . . . . . . . Drone Launches 33 | . . . . . . . . . . . . . . . . . . . 5 . 3 10 13 . . . . . 2 . Drone Recoveries 31 | . . . . . . . . . . . . . . . . . . . 5 . 3 9 12 . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 69563 | 132 2020 1297 1439 2136 2714 3447 2726 2188 1719 137 1137 2241 2200 2299 836 1137 1553 2873 1912 499 1390 2011 1331 1271 1686 677 878 1545 20667 1465 Spaces Moved 28198 | 68 633 379 448 587 855 1049 1413 1072 959 92 699 748 955 891 369 426 622 1117 585 189 384 681 397 492 874 332 261 517 9175 929 Core 16 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Treads 18249 | 39 413 379 448 587 794 960 1 . . . . 529 955 891 369 426 622 1117 585 189 384 681 397 492 874 332 261 517 5007 . Legs 5147 | 27 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4168 915 Wheels 4786 | . 183 . . . 61 89 1412 1072 959 92 699 219 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 320 320 320 215 170 140 155 155 140 155 155 160 160 160 250 167 248 248 250 250 163 160 160 150 150 151 151 100 50 Average Speed 201 | 143 280 320 320 320 236 265 154 156 155 141 155 215 205 239 192 250 185 248 248 250 251 182 173 160 157 154 154 189 194 105 Slowest Speed 400 | 190 400 320 320 320 240 400 320 160 155 155 155 240 240 240 250 250 248 248 250 250 252 247 250 160 230 247 155 240 330 182 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Exploration Rate (%) 62 | 6 84 86 76 100 56 32 35 96 87 69 88 20 97 96 53 64 16 93 85 61 98 20 45 97 47 46 20 22 95 49 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 9 | . 1 1 1 1 . . . . . 1 . . . . . . . . 1 3 . . . . . . . . . . Known Exits Taken 15 | . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . . . . . 1 . . . Unknown Exits Taken 15 | 1 . 1 1 1 . 1 . . . . . . . . . . . 1 1 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 25 | . . 1 . 2 . . . 3 3 . 1 . 3 2 . 1 . 3 4 . 2 . . . . . . . . . Spaces Dug 411 | . 11 . . 4 24 18 13 34 9 . 6 24 2 2 . 3 14 4 2 . . 6 15 . 32 9 9 48 54 68 Terrain Destroyed 2004 | . 11 . . 18 64 52 16 101 36 . 17 70 14 7 4 23 31 15 17 . 3 52 56 . 65 13 51 231 165 872 Melee 24 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 718 | . . . . 2 7 23 8 36 36 . 17 70 14 7 . 23 31 15 17 . 3 49 56 . 65 13 17 90 95 24 AOE 1257 | . 11 . . 16 33 29 8 65 . . . . . . 4 . . . . . . 3 . . . . 34 141 70 843 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 38741 | 88 767 449 455 786 1373 1433 1816 1508 1137 98 724 1150 1122 1021 482 469 901 1188 1001 211 800 1273 904 958 1180 490 726 1046 11947 1238 Wait 5657 | . 37 44 . 152 291 80 174 353 139 . 10 179 99 83 15 . 101 26 344 . 381 298 100 356 54 18 314 104 1894 11 Move 28166 | 67 632 378 447 586 854 1048 1412 1071 958 91 698 746 954 890 368 425 621 1116 584 188 383 680 396 491 873 331 260 516 9174 928 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 332 | 5 21 4 . 4 30 26 40 3 . . . 8 5 3 16 1 9 4 5 3 1 12 10 12 9 9 3 5 66 18 Fast Attach 312 | 9 1 2 4 1 13 17 10 6 4 1 . 14 5 2 8 1 15 2 12 3 4 16 22 12 25 22 19 13 40 9 Attach 165 | . 1 . . 3 8 14 13 . . 1 . 8 6 1 5 1 8 3 5 1 2 8 10 2 6 6 3 8 30 12 Detach 91 | 2 . 1 . 1 5 3 1 1 . . . 1 2 3 2 . 4 . 4 . 2 3 7 4 4 7 3 4 24 3 Swap 551 | . 15 4 . 7 35 52 45 20 6 2 2 45 8 10 20 2 28 10 2 1 1 56 44 6 18 12 16 32 32 20 Drop 555 | . 5 6 4 3 43 36 40 8 4 2 . 19 3 8 28 2 23 6 14 5 6 23 29 19 33 30 15 16 87 38 Fire 2755 | 5 55 10 . 28 64 155 80 46 26 1 14 127 40 21 20 37 92 21 31 10 20 177 207 46 158 52 92 345 576 199 Melee 34 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . 3 1 . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . 1 2 2 1 . . . . 2 . . . . . . . . . . . . . . . 3 . . Escape Stasis 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Rewire 82 | . . . . . . . . . . . . . . . . . . . . . . . 79 . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 16 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / [*Tes]) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 3) 1727 | -10/Materials | Discovered new exit (range 10) 2153 | -10/Materials | Entered Mines 2158 | -10/Mines | Discovered new exit (range 15) 2178 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2881 | -10/Mines | Discovered new exit (range 8) 3220 | -10/Mines | Found the Drone Emporium 3239 | -10/Mines | Found Prototype Device 3239 | -10/Mines | Identified Splice Drone Bay 3437 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3437 | -10/Mines | Discovered new exit (range 5) 3450 | -10/Mines | Entered Exiles 3450 | -10/Exiles | Accompanied by 1 ally 3525 | -10/Exiles | Met 8R-AWN 3579 | -10/Exiles | Met EX-HEX 3679 | -10/Exiles | Met EX-BIN 3746 | -10/Exiles | Met EX-DEC 3762 | -10/Exiles | Learned location of Zion (-7) 4054 | -10/Exiles | Visited The Gauntlet 4844 | -10/Exiles | Discovered new exit (range 14) 4889 | -10/Exiles | Entered Mines 5524 | -9/Mines | Assembled infested the area 6085 | -9/Mines | Lost 3 parts (1n1u1w) 6160 | -9/Mines | Discovered new exit (range 5) 6523 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6530 | -9/Mines | Found Prototype Device 6684 | -9/Mines | Discovered new exit (range 12) 7025 | -9/Mines | Entered Materials 7025 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7284 | -8/Materials | Build established: Scavenger-Mutant 7801 | -8/Materials | Identified Exp. Sensor Array 8507 | -8/Materials | Discovered new exit (range 15) 8580 | -8/Materials | Identified exit to Factory 9058 | -8/Materials | Repaired Broken Exp. Sensor Array? 9648 | -8/Materials | Build established: Mutant 9739 | -8/Materials | Entered Factory 9739 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10208 | -7/Factory | Repaired Ion Cannon 10435 | -7/Factory | Discovered new exit (range 6) 11103 | -7/Factory | Build established: Scavenger-Mutant 11592 | -7/Factory | Cargo convoy interrupted 11630 | -7/Factory | Lost 4 parts (1p1u2w) 11660 | -7/Factory | Destroyed 10 combat bots 13186 | -7/Factory | Entered another Factory area 13186 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13604 | -6/Factory | Lost 5 parts (2n1u2w) 13760 | -6/Factory | Discovered new exit (range 14) 13797 | -6/Factory | Identified exit to Factory 14454 | -6/Factory | Fabricated Adv. Shield Generator (x2) 14469 | -6/Factory | System corruption reached 10% 14581 | -6/Factory | Discovered new exit (range 14) 14622 | -6/Factory | Identified exit to Lower Caves 15112 | -6/Factory | Build established: Mutant 15316 | -6/Factory | Discovered exit to Factory (range 4) 15912 | -6/Factory | Entered Lower Caves 16225 | -6/Lower Caves | Encountered a Warlord checkpoint 16725 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16780 | -6/Lower Caves | Lost 3 allies 17796 | -6/Lower Caves | Found Imp. Powered Armor 18048 | -6/Lower Caves | Discovered new exit (range 6) 18094 | -6/Lower Caves | Identified exit to Lower Caves 18100 | -6/Lower Caves | Entered another Lower Caves area 18179 | -6/Lower Caves | Discovered exit to Factory (range 2) 18987 | -6/Lower Caves | Encountered a Warlord checkpoint 19009 | -6/Lower Caves | Learned location of 1 exit from Factory 19304 | -6/Lower Caves | Learned location of 1 exit from Factory 19410 | -6/Lower Caves | Discovered new exit (range 10) 19435 | -6/Lower Caves | Identified exit to Data Miner 19819 | -6/Lower Caves | Entered Data Miner 19820 | -6/Data Miner | Discovered new exit (range 6) 19847 | -6/Data Miner | Met Data Miner 19875 | -6/Data Miner | Learned location of Section 7 (-2) 19875 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19899 | -6/Data Miner | Received God Mode back door access code from Data Miner 19953 | -6/Data Miner | Identified exit to Proximity Caves 19956 | -6/Data Miner | Entered Proximity Caves 19970 | -5/Proximity Caves | Learned Factory terminal intel 20203 | -5/Proximity Caves | Spotter reported a threat 20211 | -5/Proximity Caves | Spotter reported a threat 20525 | -5/Proximity Caves | Learned Factory emergency access door positions 20642 | -5/Proximity Caves | Learned location of 1 exit from Factory 20893 | -5/Proximity Caves | Discovered exit to Factory (range 13) 21093 | -5/Proximity Caves | Entered Factory 21093 | -5/Factory | Evolved 2 slots: Utility x2 21094 | -5/Factory | Identified exit to Upper Caves 21095 | -5/Factory | Identified exit to Factory 21097 | -5/Factory | Loaded intel: 25 terminal locations 21178 | -5/Factory | Garrison activated, responded to threat 21261 | -5/Factory | Incoming investigation squad redirected 21269 | -5/Factory | Fabricated Imp. Heavy Treads? 21393 | -5/Factory | Search patrols dispatched 21476 | -5/Factory | Build established: Scavenger-Mutant 21638 | -5/Factory | Garrison activated, responded to threat 21770 | -5/Factory | Crushed by falling debris 21771 | -5/Factory | System corruption reached 10% 21788 | -5/Factory | Build established: Mutant 21801 | -5/Factory | Lost 3 parts (1p1n1u) 22092 | -5/Factory | Build established: Scavenger-Mutant 22516 | -5/Factory | Build established: Mutant 22893 | -5/Factory | First assault squad dispatched 22923 | -5/Factory | Incoming assault squad redirected 22973 | -5/Factory | Lost 3 parts (2u1w) 23177 | -5/Factory | Build established: Scavenger-Mutant 23218 | -5/Factory | Incoming assault squad redirected 23334 | -5/Factory | Entered Upper Caves 23483 | -5/Upper Caves | Ambushed by wild Derelicts 24155 | -5/Upper Caves | Discovered new exit (range 5) 24161 | -5/Upper Caves | Identified exit to Upper Caves 24242 | -5/Upper Caves | Learned location of 1 exit from Factory 25534 | -5/Upper Caves | Entered another Upper Caves area 25535 | -5/Upper Caves | Identified exit to Warlord 25634 | -5/Upper Caves | Discovered exit to Factory (range 12) 26062 | -5/Upper Caves | Learned 12 Factory zone layouts 26749 | -5/Upper Caves | Learned Factory interactive machine intel 27833 | -5/Upper Caves | Entered Warlord 27886 | -5/Warlord | System corruption cleaned by Quarantine Array 28120 | -5/Warlord | Met Warlord 28138 | -5/Warlord | Opened Warlord's prototype stash 28144 | -5/Warlord | Found Prototype Reactor 28144 | -5/Warlord | Identified Vortex Chain Reactor 28145 | -5/Warlord | Warlord's base attacked by MAIN.C 28163 | -5/Warlord | Found Prototype Processor 28163 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 28302 | -5/Warlord | Spotted B-86 Titan 28309 | -5/Warlord | Spotted B-75 Beast 28312 | -5/Warlord | Destroyed B-75 Beast 28340 | -5/Warlord | Found Hvy. Autocannon 28486 | -5/Warlord | Destroyed Executioner 28495 | -5/Warlord | Warlord forces counterattacked 28510 | -5/Warlord | Destroyed 10 combat bots 28542 | -5/Warlord | Found Corrupted Prototype Processor 28559 | -5/Warlord | Spotted Striker 28618 | -5/Warlord | Lost 9 allies 28646 | -5/Warlord | Spotted Striker 28649 | -5/Warlord | Discovered new exit (range 9) 28666 | -5/Warlord | Identified exit to Proximity Caves 28669 | -5/Warlord | Entered Proximity Caves 28694 | -4/Proximity Caves | Lost 8 allies 29469 | -4/Proximity Caves | Discovered exit to Factory (range 11) 29806 | -4/Proximity Caves | Entered Factory 29806 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 29807 | -4/Factory | Identified exit to Upper Caves 29808 | -4/Factory | Identified exit to Extension 29809 | -4/Factory | Loaded intel: 54 interactive machine locations 29845 | -4/Factory | Identified Exp. Core Analyzer 30713 | -4/Factory | Discovered new exit (range 8) 30725 | -4/Factory | Identified exit to Research 31344 | -4/Factory | First assault squad dispatched 31359 | -4/Factory | Entered Upper Caves 31371 | -4/Upper Caves | P-70 Sage assimilated allied GX-9NF(S) 31981 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33404 | -4/Upper Caves | Discovered new exit (range 15) 34232 | -4/Upper Caves | Entered another Upper Caves area 34253 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34634 | -4/Upper Caves | Discovered exit to Research (range 41) 35099 | -4/Upper Caves | Learned location of Testing (-3) 35781 | -4/Upper Caves | Learned Research trap positions 35886 | -4/Upper Caves | Discovered new exit (range 11) 36144 | -4/Upper Caves | Entered Zhirov 36145 | -4/Zhirov | Discovered new exit (range 3) 36220 | -4/Zhirov | Met Zhirov 36277 | -4/Zhirov | Learned location of Quarantine (-2) 36277 | -4/Zhirov | Learned location of Command (-1) 36310 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36348 | -4/Zhirov | Found Alien Artifact 36348 | -4/Zhirov | Identified Integrated Reactor 36348 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 36404 | -4/Zhirov | Found Alien Artifact 36643 | -4/Zhirov | Entered Proximity Caves 36895 | -3/Proximity Caves | Discovered exit to Research (range 122) 37160 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 38033 | -3/Proximity Caves | Entered Research 38033 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 38034 | -3/Research | Loaded intel: 96 trap records 38739 | -3/Research | Spotted B-86 Titan 38771 | -3/Research | Destroyed B-86 Titan 38841 | -3/Research | Incoming investigation squad redirected 38893 | -3/Research | Discovered new exit (range 14) 39076 | -3/Research | Discovered new exit (range 13) 39231 | -3/Research | Repaired Imp. Weapon Cycler 39471 | -3/Research | Identified Transdimensional Reconstructor 39471 | -3/Research | Warped through subspace 39824 | -3/Research | First assault squad dispatched 39833 | -3/Research | System corruption reached 10% 39869 | -3/Research | Found Unknown Launcher 39870 | -3/Research | Identified Gamma Bomb Array 39992 | -3/Research | Discovered new exit (range 9) 40044 | -3/Research | Entered Armory 40161 | -3/Armory | Found Unknown Device 40161 | -3/Armory | Identified Adv. Force Booster 40303 | -3/Armory | Destroyed 8 combat bots 40544 | -3/Armory | First assault squad dispatched 40923 | -3/Armory | Found Quantum Capacitor 41011 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 41048 | -3/Armory | Spotted B-86 Titan 41066 | -3/Armory | Allies destroyed B-86 Titan 41119 | -3/Armory | Destroyed 8 combat bots 41126 | -3/Armory | Lost 6 allies 41131 | -3/Armory | System corruption reached 30% 41167 | -3/Armory | Spotted Armor Guard 41167 | -3/Armory | Spotted Armor Guard 41180 | -3/Armory | Destroyed Armor Guard 41191 | -3/Armory | Destroyed Armor Guard 41218 | -3/Armory | Lost 4 allies 41240 | -3/Armory | Discovered new exit (range 4) 41352 | -3/Armory | High security lockdown imminent 41369 | -3/Armory | Discovered new exit (range 5) 41375 | -3/Armory | Entered Lab 41380 | -3/Lab | Discovered new exit (range 9) 41401 | -3/Lab | Unable to decrypt terminal 41401 | -3/Lab | Opened the door to a hidden lab 41402 | -3/Lab | Gained access to the hidden lab's interior 41402 | -3/Lab | Detected by scanners 41411 | -3/Lab | Confronted by A5 41460 | -3/Lab | Destroyed A5 41482 | -3/Lab | Found Alien Artifact 41482 | -3/Lab | Identified Core Reset Matrix 41482 | -3/Lab | Used Core Reset Matrix 41486 | -3/Lab | Sensed 3 artifacts in vicinity 41498 | -3/Lab | Discovered new exit (range 6) 41524 | -3/Lab | Found Prototype Hackware 41576 | -3/Lab | Found Integrated Reactor 41576 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 41588 | -3/Lab | Found Core Expander 41588 | -3/Lab | Installed Core Expander, added new Power slot 41642 | -3/Lab | Found Prototype Energy Cannon 41646 | -3/Lab | Found Prototype Energy Gun 41646 | -3/Lab | Identified Hyp. EM Gauss Rifle 41658 | -3/Lab | Found Prototype Protection 41658 | -3/Lab | Identified Exp. Powered Armor 41663 | -3/Lab | Found Prototype Hackware 41663 | -3/Lab | Identified Deep Network Scanner 41770 | -3/Lab | Found Prototype Special Weapon 41790 | -3/Lab | Identified Gui. Remote Datajack 41884 | -3/Lab | Build established: Generator-Mutant 42087 | -3/Lab | Found Transdimensional Reconstructor 42182 | -3/Lab | Unable to decrypt terminal 42646 | -3/Lab | Entered Research 42646 | -2/Research | Warlord forces began assault on 0b10 42646 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 42659 | -2/Research | Identified Exp. Hacking Suite 42686 | -2/Research | Met up with Warlord 42756 | -2/Research | Research machine network offline 42921 | -2/Research | Found Quantum Capacitor 43186 | -2/Research | Warlord destroyed during the assault 43345 | -2/Research | Borebot progress halted 43348 | -2/Research | Borebot progress halted 43382 | -2/Research | Borebot progress halted 43471 | -2/Research | Discovered new exit (range 13) 43487 | -2/Research | Identified exit to Access 43586 | -2/Research | Found Prototype Device 43586 | -2/Research | Identified System Purifier 43640 | -2/Research | Found Prototype Device 43640 | -2/Research | Identified Adv. EM Disruption Field 43738 | -2/Research | Spotted Tracker 43739 | -2/Research | Spotted Tracker 43739 | -2/Research | Spotted Tracker 43747 | -2/Research | Destroyed Tracker 43752 | -2/Research | Destroyed Tracker 43757 | -2/Research | Destroyed Tracker 43761 | -2/Research | Spotted Combat Programmer 43763 | -2/Research | Spotted Combat Programmer 43772 | -2/Research | Destroyed Combat Programmer 43779 | -2/Research | Destroyed Combat Programmer 43831 | -2/Research | Spotted Striker 43833 | -2/Research | Spotted Striker 43836 | -2/Research | Destroyed Striker 43847 | -2/Research | Destroyed Striker 43855 | -2/Research | System corruption reached 10% 43883 | -2/Research | Build established: Generator-Gunner 43896 | -2/Research | Spotted Executioner 43897 | -2/Research | Spotted Executioner 43909 | -2/Research | Destroyed Executioner 43953 | -2/Research | Destroyed Executioner 44017 | -2/Research | Discovered exit to Access (range 13) 44287 | -2/Research | Discovered new exit (range 8) 44332 | -2/Research | Entered Quarantine 44333 | -2/Quarantine | Detected hypermatrix surge 44333 | -2/Quarantine | Sensed 17 artifacts in vicinity 44517 | -2/Quarantine | Discovered exit to Access (range 15) 44541 | -2/Quarantine | Found Core Stripper 44591 | -2/Quarantine | Scanned by Researcher 44599 | -2/Quarantine | Found Subatomic Replicator 44798 | -2/Quarantine | Spotted Fortress 44811 | -2/Quarantine | Destroyed Fortress 44831 | -2/Quarantine | Found Prototype Reactor 44831 | -2/Quarantine | Identified Vortex Chain Reactor 44843 | -2/Quarantine | Found Prototype Device 44843 | -2/Quarantine | Identified Exp. EM Disruption Field 44847 | -2/Quarantine | Found Prototype Device 44847 | -2/Quarantine | Identified Exp. Force Field 44851 | -2/Quarantine | Found Prototype Device 44851 | -2/Quarantine | Identified Thermal Barrier 44972 | -2/Quarantine | Discovered new exit (range 20) 45004 | -2/Quarantine | Identified Potential Cannon 45009 | -2/Quarantine | Entered Section 7 45010 | -2/Section 7 | Sensed 21 artifacts in vicinity 45118 | -2/Section 7 | Found Integrated Mediator 45118 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 45213 | -2/Section 7 | Found Integrated Reactor 45213 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 45429 | -2/Section 7 | Found Integrated Reactor 45429 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 45462 | -2/Section 7 | Discovered exit to Access (range 19) 45542 | -2/Section 7 | Spotted S7 Guard 45553 | -2/Section 7 | Destroyed S7 Guard 45578 | -2/Section 7 | Found Core Membrane 45578 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 45610 | -2/Section 7 | Found Prototype Protection 45610 | -2/Section 7 | Identified Hvy. Regenerative Plating 45795 | -2/Section 7 | First assault squad dispatched 45815 | -2/Section 7 | Incoming assault squad redirected 45887 | -2/Section 7 | Entered Access 45887 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 46153 | -1/Access | Identified exit to Surface 46588 | -1/Access | Intercept squad dispatched 46618 | -1/Access | Spotted Tracker 46621 | -1/Access | Destroyed Tracker 46628 | -1/Access | Spotted Tracker 46637 | -1/Access | First assault squad dispatched 46638 | -1/Access | Destroyed Tracker 46662 | -1/Access | Spotted Combat Programmer 46697 | -1/Access | Spotted Combat Programmer 46706 | -1/Access | Destroyed Combat Programmer 46742 | -1/Access | Destroyed Combat Programmer 46877 | -1/Access | Destroyed 9 combat bots 47040 | -1/Access | Found Quantum Capacitor 47083 | -1/Access | Garrison activated, responded to threat 47126 | -1/Access | Destroyed 11 combat bots 47197 | -1/Access | Incoming assault squad redirected 47333 | -1/Access | Discovered new exit (range 17) 47401 | -1/Access | Spotted B-99 Colossus 47403 | -1/Access | Incoming assault squad redirected 47416 | -1/Access | Incoming assault squad redirected 47430 | -1/Access | Incoming assault squad redirected 47432 | -1/Access | Entered Command 47656 | -1/Command | Spotted Combat Programmer 47657 | -1/Command | Spotted Combat Programmer 47664 | -1/Command | Destroyed Combat Programmer 47673 | -1/Command | Spotted M Guard 47674 | -1/Command | Spotted M Guard 47679 | -1/Command | Destroyed Combat Programmer 47682 | -1/Command | First assault squad dispatched 47691 | -1/Command | Destroyed M Guard 47698 | -1/Command | Destroyed M Guard 47698 | -1/Command | All MAIN.C guards destroyed 47719 | -1/Command | Found Corrupted Prototype Launcher 47719 | -1/Command | Identified Adv. Micro-nuke Launcher 48198 | -1/Command | Incoming assault squad redirected 48257 | -1/Command | Met MAIN.C 48269 | -1/Command | 0b10 Conduit disabled 48286 | -1/Command | Destroyed MAIN.C Shell 48287 | -1/Command | MAIN.C activated Command garrisons 48304 | -1/Command | Destroyed MAIN.C 48316 | -1/Command | Found Prototype Energy Cannon 48322 | -1/Command | Identified Hpw. Disruptor Cannon 48322 | -1/Command | Discovered exit to Surface (range 39) 48322 | -1/Command | Discovered exit to Surface (range 89) 48322 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 48325 | -1/Command | Found Exp. Powered Armor 48330 | -1/Command | Lost 4 parts (2p2u) 48441 | -1/Command | Lost 4 parts (1n1u2w) 48551 | -1/Command | Lost 4 parts (1p1n2u) 48552 | -1/Command | Destroyed 12 combat bots 48689 | -1/Command | Build established: Alien-Mutant 49662 | -1/Command | Build established: Generator-Mutant 52253 | -1/Command | Phase Generator disabled 57148 | -1/Command | Build established: Scavenger-Gunner 58955 | -1/Command | Found Exp. Targeting Computer 59013 | -1/Command | Found Exp. Targeting Computer 59887 | -1/Command | Found Zero-point Reactor 59892 | -1/Command | Found Vortex Chain Reactor 60103 | -1/Command | Build established: Generator-Gunner 61094 | -1/Command | Found Hyp. Multirail 64535 | -1/Command | Build established: Generator-Mutant 64954 | -1/Command | Build established: Generator-Gunner 65599 | -1/Command | Used Subatomic Replicator to replicate Potential Cannon 68071 | -1/Command | Warped through subspace to slip node 68071 | -1/Command | Discovered new exit (range 5) 68099 | -1/Command | Entered Access_0 68100 | -1/Access_0 | Architect warped through subspace 68100 | -1/Access_0 | Sensed 4 artifacts in vicinity 68104 | -1/Access_0 | Destroyed A8 68186 | -1/Access_0 | Architect warped through subspace 68237 | -1/Access_0 | Architect warped through subspace 68266 | -1/Access_0 | Architect warped through subspace 68276 | -1/Access_0 | A6 warped into view 68285 | -1/Access_0 | Destroyed A6 68309 | -1/Access_0 | Architect warped through subspace 68354 | -1/Access_0 | Architect warped through subspace 68398 | -1/Access_0 | Architect warped through subspace 68436 | -1/Access_0 | Architect warped through subspace 68464 | -1/Access_0 | Found Exp. Phase Shifter 68470 | -1/Access_0 | Architect warped through subspace 68476 | -1/Access_0 | Found Exp. Targeting Computer 68480 | -1/Access_0 | Found Exp. Weapon Cycler 68505 | -1/Access_0 | Architect warped through subspace 68529 | -1/Access_0 | Architect warped through subspace 68548 | -1/Access_0 | Architect warped through subspace 68565 | -1/Access_0 | Architect warped through subspace 68566 | -1/Access_0 | Subspace Access Node disabled 68603 | -1/Access_0 | Architect warped through subspace 68667 | -1/Access_0 | Architect warped through subspace 68703 | -1/Access_0 | Architect warped through subspace 68738 | -1/Access_0 | Architect warped through subspace 68749 | -1/Access_0 | Subspace Access Node disabled 68775 | -1/Access_0 | Architect warped through subspace 68798 | -1/Access_0 | Architect warped through subspace 68829 | -1/Access_0 | Architect warped through subspace 68864 | -1/Access_0 | Architect warped through subspace 68909 | -1/Access_0 | Found Exp. Phase Shifter 68929 | -1/Access_0 | Architect warped through subspace 68949 | -1/Access_0 | Architect warped through subspace 68983 | -1/Access_0 | Architect warped through subspace 68995 | -1/Access_0 | Architect warped through subspace 69047 | -1/Access_0 | Core integrity fell below 50% 69049 | -1/Access_0 | Architect warped through subspace 69092 | -1/Access_0 | Architect warped through subspace 69127 | -1/Access_0 | Architect warped through subspace 69180 | -1/Access_0 | Architect warped through subspace 69205 | -1/Access_0 | Architect warped through subspace 69224 | -1/Access_0 | A4 warped into view 69235 | -1/Access_0 | Destroyed A4 69253 | -1/Access_0 | Architect warped through subspace 69285 | -1/Access_0 | Architect warped through subspace 69306 | -1/Access_0 | Architect warped through subspace 69330 | -1/Access_0 | Architect warped through subspace 69362 | -1/Access_0 | Found Exp. Phase Shifter 69399 | -1/Access_0 | Subspace Access Node disabled 69494 | -1/Access_0 | Lost 3 parts (2p1u) 69496 | -1/Access_0 | Architect warped through subspace 69532 | -1/Access_0 | Architect warped through subspace 69544 | -1/Access_0 | Subspace Access Node disabled 69552 | -1/Access_0 | Core integrity fell below 20% 69554 | -1/Access_0 | Destroyed Architect 69555 | -1/Access_0 | Architect triggered a singularity event 69555 | -1/Access_0 | Lost 4 parts (2u2w) 69556 | -1/Access_0 | Released all parts (18) 69560 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 69560 | -1/Access_0 | Warped through subspace to slip node 69560 | -1/Access_0 | Discovered exit to Surface (range 8) 69564 | *** | Escaped singularity! Last Messages --------------- 69556_ Released Hvy. Regenerative Plating. 69556_ Released Hdn. Centrium Leg. 69556_ Released Exp. Targeting Computer. 69556_ Released Hdn. Centrium Leg. 69556_ Released Med. Storage Unit. 69556_ Released Exp. Weapon Cycler. 69556_ Released Coolant Network. 69556_ Released Exp. Power Amplifier. 69556_ Released Exp. Biometal Leg. 69557_ A0_COM: 9. 69558_ A0_COM: 8. 69559_ A0_COM: 7. 69560_ A0_COM: 6. 69560_ Acquired Hpw. Transdimensional Reconstructor. 69560_ Warped through subspace, drawn to slip node. 69560_ EXIT=FOUND: SURFACE 69561_ A0_COM: 5. 69562_ A0_COM: 4. 69563_ A0_COM: 3. 69564_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 211 Coolant Potential 100 Energy Generation 187 Energy Capacity 1830 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Power Amplification 40 Additional Mass Support 25 Corruption Containment 12 Armor Coverage 2000 Resistance: KI 30 Resistance: EM 75 Core Shielding 30 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 36 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 25 Defensive Hacking 12 Item Schematics ----------------- Exp. Thermal Shield | -2/Quarantine | Archive Cld. Linear Gravjet | -2/Quarantine | Archive Lrn. Phase Cannon | -2/Quarantine | Archive Graviton Cannon | -2/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -2/Quarantine | Archive Fabricated ------------ Adv. Shield Generator | x2 | -6/Factory Imp. Heavy Treads | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Expander Core Stripper Integrated Mediator Core Membrane Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SystemIntegrityThruster Manual? 0 Play Time 07:18:04 Cumulative 264.6 hours Start 2025.04.17 @ 00:47:34 End 2025.04.20 @ 21:57:48 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 66 Adventurer 1 Explorer 0 Win Type 6 Total 23 Types 6/3/7/0/0/0/7/0/0 Lore% 59 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2439b264-2f08-4569-b9a3-f5beb9a9ba45