Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.16 @ 14:22:28 Player: Decinym Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (216) 1080 Value Destroyed (8223) 8223 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (4439) 4439 TOTAL SCORE: 21162 Bonus ------- Follower Combat Kills 667 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 658 Friendly Fire -486 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 807/1100 System Corruption 21% Temperature Cool (12) Movement Walking (410) Ox3 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (9) ------ Huge Storage Unit Assembled Biocell Array Assembled Alloy Armor > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- High-capacity Storage Unit Advanced Energy Well (500) Experimental Energy Well Zionite Biocell (600) Zionite Biocell (107) Spectral Analyzer Advanced Terrain Scanner Makeshift Transmission Jammer Cloak of Protection Zionite Weapon Casing Makeshift Ablative Armor GOLEM Unit GOLEM Unit Dimensional Node Initializer Neutron Cannon Long-range Missile Launcher Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Composite Leg I Zionite Composite Leg I Myomer Leg Experimental Heat Sink High-capacity Storage Unit Advanced Energy Well Zionite Biocell Zionite Biocell Advanced Terrain Scanner Makeshift Transmission Jammer Cloak of Protection Zionite Weapon Casing Zionite Heavy Carapace GOLEM Unit GOLEM Unit GOLEM Unit Improved EM Pulse Cannon Cooled Particle Cannon Neutron Cannon Remote Datajack CR-A16's Pointy Stick [Rating: 153] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Slots Evolved 10 | . . . 4 . 2 . . . . 2 . . . . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . Utility 7 | . . . 3 . 1 . . . . 1 . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 156 | . 9 16 24 16 10 3 2 . 3 12 6 1 1 31 1 8 3 1 9 Power 18 | . 2 2 2 1 1 . . . 1 4 . 1 . 2 . . . . 2 Engine 15 | . 2 2 2 1 1 . . . 1 4 . 1 . 1 . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 38 | . 2 4 8 5 3 . . . 1 2 1 . . 7 . 1 . 1 3 Treads 17 | . 2 1 3 5 1 . . . 1 1 . . . 3 . . . . . Leg 13 | . . . 4 . . . . . . . . . . 4 . 1 . 1 3 Wheel 8 | . . 3 1 . 2 . . . . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 63 | . 3 5 5 5 5 2 2 . 1 4 3 . 1 15 1 4 3 . 4 Device 27 | . 2 1 3 2 2 1 . . 1 1 1 . . 7 1 1 2 . 2 Storage 5 | . . 2 . . 1 . . . . . . . . 2 . . . . . Processor 8 | . . . 2 1 . . . . . 2 . . 1 2 . . . . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . Protection 22 | . 1 2 . 2 2 1 2 . . 1 2 . . 4 . 2 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 37 | . 2 5 9 5 1 1 . . . 2 2 . . 7 . 3 . . . Energy Gun 16 | . 2 . 4 3 . 1 . . . . 2 . . 4 . . . . . Energy Cannon 5 | . . . . . . . . . . 2 . . . 2 . 1 . . . Ballistic Gun 9 | . . 5 4 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . 1 . . . . . Launcher 3 | . . . . 2 . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 5 2 . . . . 2 . . . 10 . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . System Corruption 7 | . . . . . . . . . . . . . . 7 . . . . . Parts Lost 74 | . 3 4 4 1 2 2 1 . 5 1 3 . . 16 . 9 1 . 22 Power 10 | . 1 1 1 . . . . . 1 . . . . 3 . 1 . . 2 Propulsion 20 | . 1 1 3 . . . 1 . 1 . 2 . . 4 . 1 . . 6 Utility 33 | . 1 1 . . 1 1 . . 3 1 1 . . 7 . 5 1 . 11 Weapon 11 | . . 1 . 1 1 1 . . . . . . . 2 . 2 . . 3 Highest Loss Streak 13 | . 2 1 2 1 1 1 1 . 2 1 2 . . 13 . 5 1 . 13 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . Average Backups 18 | . 7 7 16 19 19 21 23 23 21 23 23 24 25 18 20 20 21 21 21 Power 1 | . 1 1 2 2 2 2 2 2 1 1 2 1 1 . . . 1 1 . Propulsion 3 | . 2 2 4 5 5 7 7 6 5 4 4 5 4 2 3 2 2 2 3 Utility 6 | . 1 3 2 3 4 2 5 6 5 4 3 4 6 7 12 12 12 12 12 Weapon 6 | . 1 1 6 8 6 8 8 8 8 11 12 12 12 7 4 4 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 5 2 3 12 . . . . . 1 1 . 3 5 . . . 1 13 Power 5 | . 1 1 1 . . . . . . 1 . . . . . . . 1 . Propulsion 11 | . 3 . . 7 . . . . . . . . 1 . . . . . . Utility 18 | . 1 . . 2 . . . . . . 1 . 1 4 . . . . 9 Weapon 10 | . . 1 2 3 . . . . . . . . 1 1 . . . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 98 94 95 98 87 82 87 77 91 90 91 86 86 80 86 86 85 81 83 Engine 7 | . 14 13 9 8 7 7 7 7 7 11 13 13 13 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 6 5 5 5 4 Treads 9 | . 17 16 7 27 21 . 6 15 22 15 11 . . 1 . . . . . Leg 8 | . 10 . 13 . . . . . . . . . . 10 26 22 23 22 22 Wheel 4 | . . 10 4 . 4 15 11 7 3 5 6 13 13 6 . . . . . Device 10 | . 11 2 14 9 6 13 7 7 7 8 5 6 6 12 20 20 18 11 14 Storage 9 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 13 11 11 11 10 Processor 8 | . . . 9 16 15 15 15 15 15 21 20 20 20 10 . . . . . Protection 10 | . 1 11 9 8 7 7 14 15 10 6 12 13 13 7 6 8 13 17 16 Energy Gun 8 | . 18 9 6 17 14 15 15 1 14 2 12 13 12 7 . . . . . Energy Cannon 3 | . . . . . . . . . . 9 . . . 4 13 10 11 11 10 Ballistic Gun 3 | . 9 17 11 . . . . . . . . . . . . . . . . Peak Build Rating 153 | . 8 16 39 37 55 55 56 50 50 69 70 68 70 134 133 153 144 136 150 Average Rating 69 | . 7 12 34 35 44 54 53 42 44 61 67 67 69 91 127 135 138 135 133 On Entrance 65 | 6 6 8 16 34 37 55 55 50 50 41 64 68 68 70 133 127 144 135 135 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 12 16 56 64 60 112 112 109 109 109 127 127 122 124 159 160 162 169 169 177 Greatest Support 116 | 20 40 40 60 60 80 56 56 28 80 80 56 56 56 116 116 116 109 109 114 Greatest Overweight (x) 6 | . . 5 6 . 3 1 3 3 3 4 4 2 2 4 1 1 1 1 2 Average Overweight (x) 1 | . . 2 1 . . 1 1 3 2 3 3 2 2 1 1 1 1 1 . Largest Inventory Capacity 25 | . 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 8 13 20 20 21 25 25 25 25 25 25 25 25 20 25 25 25 25 25 Most Carried 25 | . 8 12 20 20 24 24 25 24 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | . 7 8 17 19 20 22 24 24 22 24 24 24 24 19 24 24 24 24 24 Final Capacity 25 | 8 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 11 20 20 24 23 24 24 22 25 24 25 25 25 25 25 24 25 20 Class Distribution -------------------- 45% | Mutant 24% | Scavenger-Mutant 23% | Golem 4% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Matter Collected 3447 | 200 128 365 696 524 120 51 55 . 118 130 65 10 10 545 54 148 103 56 69 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11920 | . 387 422 1173 1960 1277 184 194 . 524 455 380 195 . 2498 124 1128 778 18 223 Parts 473 | . 32 33 68 100 46 8 9 . 21 24 14 8 . 36 9 45 16 . 4 Haulers Intercepted 11 | . 1 . 3 5 1 . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . 12 . . . 6 13 . 14 . 14 7 . . 9 . 15 . . Prevented 8 | . . . . . . . . . 8 . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Combat Hostiles Destroyed 229 | . 15 11 19 26 22 3 3 . 11 8 8 3 . 59 5 19 12 . 5 Guns 121 | . 15 11 19 23 18 3 2 . 7 1 8 3 . 11 . . . . . Cannons 49 | . . . . . . . . . . 7 . . . 4 5 19 12 . 2 AOE 45 | . . . . 2 . . . . 2 . . . . 38 . . . . 3 Classes Destroyed 24 | . 3 2 8 1 2 1 1 . 1 . 1 . . 4 . . . . . Worker 11 | . . . 3 5 3 . . . . . . . . . . . . . . Builder 3 | . . . 2 . 1 . . . . . . . . . . . . . . Tunneler 2 | . . . 1 . 1 . . . . . . . . . . . . . . Hauler 11 | . 1 . 3 5 1 . . . . 1 . . . . . . . . . Recycler 5 | . . . 2 3 . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . Watcher 3 | . . . 1 1 . . . . . . . . . . . 1 . . . Swarmer 39 | . 9 3 8 . . . . . 5 3 4 . . . 5 2 . . . Grunt 72 | . 6 . 9 12 13 1 2 . 4 2 3 2 . . . 8 9 . 1 Brawler 7 | . . . . 2 2 . . . . . . . . . . 2 1 . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 22 | . . . 2 12 3 1 . . . 1 . 1 . . . 1 1 . . Hunter 7 | . . . . . 1 . . . . 2 . . . . . 1 . . 3 Programmer 11 | . . . . . 3 . . . 1 . . . . . . 5 1 . 1 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . 1 . . . . . Z-Light 2 | . . . . . . . . . . . . . . 2 . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . Assembled 46 | . . . . . . . . . . . . . . 46 . . . . . Golem 11 | . . . . . . . . . . . . . . 11 . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . 2 . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 46 | . 6 3 18 8 5 1 1 . 4 3 4 3 . 46 5 8 4 . 3 Combat Bots Only 44 | . 6 3 5 7 4 1 1 . 4 3 4 3 . 44 5 8 4 . 3 Max Kills in Single Turn 10 | . 1 1 2 2 1 1 1 . 2 1 2 1 . 10 1 2 2 1 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . Exploded 10 | . . . . 2 . . . . 1 . . . . 10 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Hostile Shots Fired 1741 | . 83 72 95 90 202 41 16 . 56 135 38 31 . 235 35 183 40 . 389 Missed 540 | . 13 30 25 26 72 11 5 . 14 47 9 9 . 79 9 44 15 . 132 Damage Taken 19582 | . 650 993 933 1009 1370 367 253 . 717 1375 522 210 . 3149 316 2294 411 . 5013 Core 2200 | . 154 83 116 122 83 21 28 . 96 150 19 28 . 284 . 171 72 . 773 Absorbed by Shields 108 | . . . . . . . . . . . . . . . . . . . 108 Redirected to Shielding 396 | . 7 . . . . . 8 . 10 6 . . . 365 . . . . . Ignored by Resistances 925 | . . . . 60 . . . . . . . . . . 72 247 80 . 466 Regen/Repaired (Parts) 424 | . . . . 397 . . . . . . . . 27 . . . . . . Core Remaining (%) 54 | 100 . 5 . 56 . . . . 67 . . . . . 43 . . . . Volleys Fired 717 | . 57 64 59 78 66 14 12 . 26 30 18 7 4 136 23 60 37 9 17 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 2 2 Hottest 180 | . 115 115 122 122 122 122 111 . 116 180 130 130 90 170 50 55 50 50 50 Shots Fired 1320 | . 114 121 111 155 132 27 18 . 42 60 36 14 4 232 47 93 73 16 25 Gun 922 | . 114 121 111 153 132 27 18 . 36 6 36 14 1 153 . . . . . Cannon 370 | . . . . . . . . . . 54 . . 3 63 47 93 73 16 21 Launcher 28 | . . . . 2 . . . . 6 . . . . 16 . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 231 | . 52 78 97 . . . . . . . . . . 4 . . . . . Thermal 1027 | . 62 43 14 153 132 27 18 . 36 60 36 14 4 178 47 93 73 16 21 Explosive 6 | . . . . 2 . . . . . . . . . . . . . . 4 Electromagnetic 56 | . . . . . . . . . 6 . . . . 50 . . . . . Robot Hit Streak 34 | . 11 13 8 12 34 33 8 . 5 8 11 5 . 34 3 11 16 17 2 Robot Miss Streak 7 | . 5 4 7 2 1 1 1 . 3 3 3 1 . 4 5 1 2 . 6 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 14 | . 2 2 2 2 3 . . . 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . 1 . 1 . . . . . . . . Shots Hit Robots 866 | . 64 90 60 114 111 23 16 . 23 38 27 10 . 170 9 63 39 1 8 Core Hits 522 | . 28 25 43 57 49 8 4 . 20 16 15 6 . 195 5 25 15 1 10 Critical Kills 4 | . . . 4 . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . Critical Strikes 51 | . 1 5 7 18 13 2 . . 2 . . . . 3 . . . . . Burn 42 | . 1 4 1 18 13 2 . . 2 . . . . 1 . . . . . Destroy 7 | . . 1 6 . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 4 | . . . 2 . . . . . . 1 . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . 2 . . . . . . 1 . . . 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26713 | . 793 1597 1605 2572 2127 446 330 . 899 1115 555 220 . 7488 394 3190 2048 59 1275 Guns 14040 | . 786 1546 1602 2163 2127 446 330 . 432 94 555 220 . 3739 . . . . . Cannons 8107 | . . . . . . . . . . 1021 . . . 1032 394 3078 2048 51 483 Explosions 4348 | . . . . 307 . . . . 467 . . . . 2717 . 65 . . 792 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 218 | . 7 51 3 102 . . . . . . . . . . . 47 . 8 . Kinetic 2840 | . 277 1005 1442 . . . . . . . . . . 116 . . . . . Thermal 18770 | . 509 541 160 2163 2127 446 330 . 432 1115 555 220 . 4118 394 3078 2048 51 483 Explosive 1164 | . . . . 307 . . . . . . . . . . . 65 . . 792 Electromagnetic 3721 | . . . . . . . . . 467 . . . . 3254 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . 2 6 9 1 2 2 2 6 . . . . 8 8 8 9 9 21 Average Corruption 6 | . . 2 5 7 1 1 2 2 5 . . . . 6 8 6 8 9 12 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 318 | . . 9 29 65 3 3 7 2 22 . . . . 46 18 29 44 29 12 Message Errors 73 | . . 2 4 11 1 . 4 2 5 . . . . 15 6 6 10 6 1 Matter Fused 73 | . . 1 8 20 . . 2 . 3 . . . . 11 4 6 8 8 2 Heat Flow Errors 36 | . . 2 4 5 1 1 . . 3 . . . . 4 2 4 3 7 . Energy Discharges 36 | . . 2 2 8 . . . . 3 . . . . 7 . 4 6 3 1 Parts Rejected 6 | . . . . 3 . 1 . . . . . . . . . . . . 2 Parts Fused 4 | . . 1 . 2 . . . . . . . . . . . . 1 . . Data Loss (minor) 43 | . . 1 4 8 1 . . . 4 . . . . 8 4 2 9 . 2 Data Loss (major) 17 | . . . 2 3 . 1 . . 1 . . . . . 1 4 2 1 2 Misfires 13 | . . . 2 3 . . . . 2 . . . . . 1 2 2 1 . Alerts 5 | . . . 1 1 . . 1 . . . . . . . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . 2 1 . . . . 1 . . . . 1 . . 3 2 . Overload Shots 12 | . . . . . . . . . . 8 . . 3 1 . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 421 | . . . . . . . . . 6 3 . . . 119 3 102 144 4 40 Projectiles 290 | . . . . . . . . . . 3 . . . 36 3 80 144 . 24 Explosions 112 | . . . . . . . . . 6 . . . . 83 . 7 . . 16 Melee 19 | . . . . . . . . . . . . . . . . 15 . 4 . Knockbacks 2 | . . . . 1 . . . . . . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . 51 . 43 . . . . 45 . . . . 101 . 96 . . . Shots 11 | . . . . 2 . . . . 3 . . . . 5 . 1 . . . Rammed 11 | . 1 . . 10 . . . . . . . . . . . . . . . Targets Rammed 16 | . 2 . 1 10 . . . . . . . . . . . 2 . 1 . Kicked 5 | . 1 . 1 . . . . . . . . . . . . 2 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | . 271 275 266 331 290 175 5 . 210 90 72 48 8 323 190 186 237 211 14 Average Temperature 74 | . 101 94 54 69 41 112 3 . 105 51 26 31 4 92 91 63 113 80 14 Received Heat Transfer 4196 | . 129 430 432 540 441 33 33 . 81 72 117 93 . 402 . 585 183 . 625 Effects 5 | . 1 . 1 . 1 . . . . . . . . 1 . . 1 . . Energy Bleed 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . Interference 2 | . . . 1 . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 2 . . . . 6 . . . . . Combat Hostiles 8 | . . . . . . . . . 2 . . . . 6 . . . . . Parts Fried 6 | . . . . . . . . . 2 . . . . 4 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 . 1 . Robots Melted 6 | . . . . 1 4 . 1 . . . . . . . . . . . . Combat Hostiles 6 | . . . . 1 4 . 1 . . . . . . . . . . . . Parts Melted 54 | . 2 4 3 17 19 . 1 . 4 2 . . . 2 . . . . . Heat Transferred 29286 | . 1443 1665 370 5550 5106 999 629 . 925 1471 999 370 . 6625 225 1635 1025 25 224 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . . . 1 . . . Low Security (%) 85 | . 100 . 100 92 92 . . . . 100 . . . . . 35 . . . Level 1 14 | . . . . 7 7 . . . . . . . . . . 64 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 338 | . 175 . 186 292 254 . . . . 150 . . . . . 338 . . . Initial 150 | . . . . 9 97 . . . . 150 . . . . . . . . . Average 97 | . 84 . 32 99 94 . . . . 56 . . . . . 191 . . . Influence Increases 5226 | . 423 120 618 941 632 83 186 . 286 381 180 90 . . 110 640 260 . 276 Destroy 0b10 Robot/C 3400 | . 300 60 380 520 440 60 120 . 220 160 160 60 . . 100 380 240 . 200 Destroy 0b10 Robot/NC 195 | . 5 . 70 70 30 . . . 10 5 . . . . . 5 . . . Destroy Leader 618 | . 52 . 68 182 102 10 30 . 40 22 20 . . . 10 62 20 . . Allied During Kill 111 | . . . . . . 13 36 . 16 . . . . . . . . . 46 Successful Hack 206 | . 35 . 20 62 59 . . . . 8 . . . . . 22 . . . Disable Machine 90 | . . . . 45 . . . . . . . . . . . 45 . . . Destroy Structure 126 | . 1 . 5 17 1 . . . . 6 . . . . . 96 . . . Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 315 | . 15 60 75 45 . . . . . 30 . 30 . . . 30 . . 30 Influence Decreases 4899 | . 391 136 594 735 481 238 186 . 286 366 135 133 . . 110 458 374 . 276 Time Decay 3887 | . 361 136 250 575 461 218 156 . 216 357 105 133 . . 110 378 364 . 67 Lost Part 428 | . 30 . 40 10 20 20 10 . 50 9 30 . . . . 80 10 . 119 Lost Ally 130 | . . . . . . . 20 . 20 . . . . . . . . . 90 Purge Threat 454 | . . . 304 150 . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 3 5 9 . . . . 2 . . . . . 6 . . . Investigation 5 | . . . 1 1 3 . . . . . . . . . . . . . . Extermination 6 | . . . . . 3 . . . . 1 . . . . . 2 . . . Reinforcement 6 | . 1 . 1 2 . . . . . 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . 1 2 3 . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Distress Signals 16 | . 3 . 4 4 . . . . . 2 . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 28 13 41 43 25 4 6 . 12 15 8 5 . 74 5 23 12 . 49 Peak Tracking Total 37 | . 5 6 6 8 4 1 4 . 4 3 4 3 . 37 5 7 4 . 29 Tactical Retreats 21 | . 1 1 3 3 . . . . . 2 . 1 . 7 . 1 . . 2 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Traps Triggered 10 | . . 2 . 4 . . . . . . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Disabled 15 | . . . . 3 . 1 . . . . . . 3 3 . 3 . 1 1 Max in Single Turn 1 | . . . . 1 . 1 . . . . . . 1 1 . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Accessed 48 | . 7 1 5 11 8 . . 4 . 2 . . . . . 7 1 . 2 Terminals 30 | . 7 . 5 8 4 . . . . 1 . . . . . 5 . . . Fabricators 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . Repair Stations 4 | . . . . 2 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . . . 1 . . . Total Hacks 159 | . 22 4 18 39 19 . . 27 . 8 . . . . . 14 1 . 7 Successful 107 | . 13 4 11 29 6 . . 27 . 3 . . . . . 6 1 . 7 Failed 51 | . 9 . 7 10 13 . . . . 4 . . . . . 8 . . . Catastrophic 11 | . . . 1 2 4 . . . . 1 . . . . . 3 . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . Manual 74 | . 20 . 11 15 9 . . . . 7 . . 1 . . 10 . . 1 Terminals 88 | . 22 . 18 21 9 . . . . 7 . . . . . 11 . . . Fabricators 7 | . . . . . 4 . . . . 1 . . . . . 2 . . . Repair Stations 21 | . . . . 17 4 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 2 . . . . . . . . . . 1 . . . Terminal Hacks 60 | . 4 4 8 5 1 . . 27 . 1 . . . . . 2 1 . 7 Record 15 | . . 4 . . . . . 11 . . . . . . . . . . . Part Schematic 10 | . 2 . . . . . . 8 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . 1 . . . . . 1 . . . Prototype ID Bank 10 | . . . 1 . . . . 3 . . . . . . . . . . 6 Open Door 4 | . . . . 2 . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 3 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 2 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . . . Network Status 2 | . . . . . 1 . . . . . . . . . . 1 . . . Repair Station Hacks 17 | . . . . 16 1 . . . . . . . . . . . . . . Scan Component 9 | . . . . 8 1 . . . . . . . . . . . . . . Repair 8 | . . . . 8 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 9 . 3 8 3 . . . . 2 . . . . . 3 . . . Terminals 25 | . 9 . 3 8 1 . . . . 2 . . . . . 2 . . . Assimilate 2 | . . . 1 . . . . . . 1 . . . . . . . . . Botnet 11 | . 3 . 2 3 1 . . . . 1 . . . . . 1 . . . Skim 12 | . 6 . . 5 . . . . . . . . . . . 1 . . . Fabricators 3 | . . . . . 2 . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers 2 | . . . . . 1 . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 5 10 8 . . . . 2 . . . . . 7 . . . Full Trace Events 5 | . . . 1 1 3 . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 5 . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 2 . . . . . . 8 . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . 8 . . . . . . . . . . . . . . . Time 314 | . . . . 314 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 1 Autooverrided 2 | . . . . . . . . . . 1 . . . . . . . . 1 Robots Rewired 8 | . . . . . . 3 . . . . . . . . . . . . 5 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total Allies 23 | . . . 1 . . 3 . . . 1 . . 12 . . . . . 6 Largest Group 12 | . . . 1 . . 3 3 2 2 1 . . 12 12 . . . . 5 Highest-Rated Group 479 | . . . 10 . . 93 88 62 62 12 . . 479 479 . . . . 313 Highest-Rated Ally 96 | . . . 10 . . 31 31 31 31 12 . . 96 96 . . . . 82 Total Orders 11 | . . . . . . . . . . . . . . . . . . . 11 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 3 RETURN 6 | . . . . . . . . . . . . . . . . . . . 6 Ally Attacks 189 | . . . . . . 6 33 . 14 1 . . . 110 . . . . 25 Total Damage 3981 | . . . . . . 73 480 . 123 14 . . . 2027 . . . . 1264 Kills 23 | . . . . . . 1 3 . 2 . . . . 12 . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Active Infowar (turns) 1981 | . . 290 1049 239 . . . . . 401 . . . 2 . . . . . Optics 290 | . . 290 . . . . . . . . . . . . . . . . . Structural 1288 | . . . 1049 239 . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . 2 . . . . . Jamming 401 | . . . . . . . . . . 401 . . . . . . . . . Robot Analysis Total 2 | . . . . . . . . . . 1 . . . . . 1 . . . Derelict Logs Recovered 9 | . . 1 . . . 1 2 . 2 . 1 . . . . . 1 1 . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . 6 Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Turns Passed 22780 | . 1097 2916 1096 2070 1171 508 630 132 894 933 667 585 1242 3240 610 1276 1229 851 1633 Spaces Moved 11748 | 1 626 1617 435 874 614 370 465 89 440 473 386 431 941 1657 290 287 516 433 803 Core . | . . . . . . . . . . . . . . . . . . . . Treads 2908 | . 394 887 116 874 394 . . . 185 58 . . . . . . . . . Legs 3431 | 1 232 . 229 . . . . . . . . . . 640 290 287 516 433 803 Wheels 5409 | . . 730 90 . 220 370 465 89 255 415 386 431 941 1017 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 110 140 160 115 115 115 145 145 145 130 130 130 115 185 183 189 189 115 Average Speed 158 | 120 145 164 194 162 151 115 127 145 185 169 154 130 130 144 185 185 189 189 186 Slowest Speed 400 | 120 160 320 400 163 162 115 145 145 242 242 160 130 130 400 185 189 189 189 258 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 76 66 40 92 18 62 51 70 67 11 57 57 85 88 52 9 54 55 91 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 10 | . 2 . . 3 . . . 1 . . . . 4 . . . . . . Known Exits Taken 8 | . 1 . 1 1 1 1 . . . 1 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 . 1 . . . . 1 1 1 . . 1 1 1 1 . 1 1 . Scrap Searched 23 | . . 3 . . . 3 4 . 1 . 1 4 3 . 1 . 2 1 . Spaces Dug 70 | . . . 2 . . . . . . 1 . . . 1 26 8 21 11 . Terrain Destroyed 221 | . . . 4 13 . . . . . 4 . . . 14 38 72 32 13 31 Melee 4 | . . . 2 . . . . . . 1 . . . 1 . . . . . Projectile 130 | . . . 1 . . . . . . 3 . . . 13 38 24 32 13 6 AOE 86 | . . . . 13 . . . . . . . . . . . 48 . . 25 Terrain Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled 2 | . . 2 . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total 14547 | . 708 1751 566 1375 727 425 483 92 476 548 420 443 956 2259 318 945 697 451 907 Wait 1463 | . 5 18 6 330 14 20 . . . 11 . . 3 360 . 558 137 . 1 Move 11729 | . 625 1616 434 873 613 369 464 88 439 472 385 430 940 1656 289 286 515 432 803 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 133 | . 6 11 18 16 10 3 2 . 3 8 5 3 3 29 1 5 1 4 5 Fast Attach 107 | . 4 11 12 23 6 1 1 2 . 9 2 . . 17 2 9 1 1 6 Attach 66 | . 2 5 8 2 4 4 2 . 6 3 4 1 . 13 . 4 1 . 7 Detach 14 | . . 1 2 2 1 . 1 . 1 1 . . . 2 . 2 . . 1 Swap 50 | . 3 4 9 9 2 1 1 . 1 1 2 . 3 12 . . 1 . 1 Drop 173 | . 4 15 15 32 11 1 . 2 . 12 4 2 3 32 3 19 4 4 10 Fire 717 | . 57 64 59 78 66 14 12 . 26 30 18 7 4 136 23 60 37 9 17 Melee 4 | . . . 2 . . . . . . 1 . . . 1 . . . . . Ram 4 | . . 3 . . . . . . . . . . . . . . . . 1 Kick 5 | . 1 . 1 . . . . . . . . . . . . 2 . 1 . Crush 11 | . 1 . . 10 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 68 | . . . . . . 12 . . . . . . . 1 . . . . 55 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Core integrity fell below 50% 478 | -10/Materials | Discovered new exit (range 10) 743 | -10/Materials | Identified exit to Materials 764 | -10/Materials | Learned location of Mines (-9) 776 | -10/Materials | Learned 4 Subcaves zone layouts 778 | -10/Materials | Learned location of Mines (-10) 779 | -10/Materials | Identified exit to Subcaves 779 | -10/Materials | Learned location of 1 exit from Materials 780 | -10/Materials | Learned 4 Subcaves zone layouts 1098 | -10/Materials | Entered Subcaves 1099 | -10/Subcaves | Identified exit to Recycling 1495 | -10/Subcaves | Visited Clippyterm 1500 | -10/Subcaves | Learned Factory trap positions 1552 | -10/Subcaves | Build established: Subdweller-Mutant 1963 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2025 | -10/Subcaves | Build established: Scavenger-Mutant 2210 | -10/Subcaves | Learned Materials non-interactive machine intel 2377 | -10/Subcaves | Core integrity fell below 20% 2668 | -10/Subcaves | Build established: Mutant 3291 | -10/Subcaves | Build established: Scavenger-Mutant 3886 | -10/Subcaves | Discovered new exit (range 9) 4014 | -10/Subcaves | Entered Materials 4014 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4015 | -8/Materials | Identified exit to Factory 4016 | -8/Materials | Loaded intel: 42 non-interactive machine locations 4074 | -8/Materials | Garrison activated, responded to threat 4340 | -8/Materials | Build established: Mutant 4711 | -8/Materials | Identified exit to Storage 4737 | -8/Materials | Discovered exit to Factory (range 16) 5110 | -8/Materials | Entered Storage 5152 | -8/Storage | Garrison activated, responded to threat 5239 | -8/Storage | Destroyed 7 combat bots 5370 | -8/Storage | Garrison activated, responded to threat 5510 | -8/Storage | Build established: Scavenger-Mutant 5584 | -8/Storage | Repaired Imp. Deuterium Engine? 5618 | -8/Storage | Repaired Lgt. Treads 5679 | -8/Storage | Repaired Adv. Beam Rifle 5741 | -8/Storage | Repaired Adv. Beam Rifle 5780 | -8/Storage | Repaired Reflective Plating 5808 | -8/Storage | Repaired Lgt. Treads 5847 | -8/Storage | Repaired Imp. Heat Sink 6271 | -8/Storage | Discovered exit to Factory (range 10) 6333 | -8/Storage | Build established: Mutant 6504 | -8/Storage | Learned 4 Recycling zone layouts 6645 | -8/Storage | Learned location of Zion (-6) 6700 | -8/Storage | Learned 8 Factory zone layouts 6874 | -8/Storage | Learned location of Lower Caves (-6) 6963 | -8/Storage | Repaired Imp. Deuterium Engine 7180 | -8/Storage | Entered Factory 7180 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7182 | -7/Factory | Loaded intel: 84 trap records 7471 | -7/Factory | Build established: Scavenger-Mutant 7519 | -7/Factory | Discovered new exit (range 15) 7749 | -7/Factory | Identified exit to Lower Caves 8072 | -7/Factory | Garrison activated, responded to threat 8083 | -7/Factory | Build established: Mutant 8351 | -7/Factory | Entered Lower Caves 8399 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8474 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8709 | -7/Lower Caves | Identified exit to Lower Caves 8712 | -7/Lower Caves | Encountered a Warlord checkpoint 8859 | -7/Lower Caves | Entered another Lower Caves area 8859 | -7/Lower Caves | Accompanied by 3 allies 9182 | -7/Lower Caves | Spotted B-75 Beast 9205 | -7/Lower Caves | Destroyed B-75 Beast 9321 | -7/Lower Caves | Discovered new exit (range 15) 9377 | -7/Lower Caves | Learned Factory non-interactive machine intel 9404 | -7/Lower Caves | Learned 4 Factory zone layouts 9489 | -7/Lower Caves | Entered Data Miner 9489 | -7/Data Miner | Accompanied by 2 allies 9489 | -7/Data Miner | Discovered new exit (range 6) 9519 | -7/Data Miner | Met Data Miner 9554 | -7/Data Miner | Learned location of Section 7 (-3) 9554 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9573 | -7/Data Miner | Received God Mode back door access code from Data Miner 9621 | -7/Data Miner | Entered Proximity Caves 9621 | -6/Proximity Caves | Accompanied by 2 allies 9759 | -6/Proximity Caves | Spotter reported a threat 9818 | -6/Proximity Caves | Learned Factory stockpile data 10348 | -6/Proximity Caves | Build established: Scavenger-Mutant 10452 | -6/Proximity Caves | Discovered new exit (range 14) 10464 | -6/Proximity Caves | Spotted B-75 Beast 10515 | -6/Proximity Caves | Entered Factory 10515 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10516 | -6/Factory | Identified exit to Extension 10519 | -6/Factory | Loaded intel: 180 non-interactive machine locations 10962 | -6/Factory | Discovered new exit (range 15) 11109 | -6/Factory | Identified exit to Lower Caves 11186 | -6/Factory | Central database locked down 11292 | -6/Factory | Build established: Mutant 11448 | -6/Factory | Entered Lower Caves 11497 | -6/Lower Caves | Entered a destroyed Warlord outpost 11528 | -6/Lower Caves | Encountered a Warlord checkpoint 11996 | -6/Lower Caves | Identified exit to Lower Caves 12115 | -6/Lower Caves | Entered another Lower Caves area 12467 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12540 | -6/Lower Caves | Encountered a Warlord checkpoint 12676 | -6/Lower Caves | Discovered new exit (range 16) 12700 | -6/Lower Caves | Entered Zion 12723 | -6/Zion | Given A8's code to call for help 12806 | -6/Zion | Gained Derelict followers 12816 | -6/Zion | Discovered new exit (range 12) 13276 | -6/Zion | Learned location of Armory (-4) 13424 | -6/Zion | Learned location of Quarantine (-3) 13454 | -6/Zion | Gained Derelict followers 13661 | -6/Zion | Found CR-A16's Pointy Stick 13706 | -6/Zion | Met Imprinter 13829 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13834 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13875 | -6/Zion | Discovered new exit (range 4) 13875 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13942 | -6/Zion | Entered Deep Caves 13942 | -6/Deep Caves | Accompanied by 12 allies 14177 | -6/Deep Caves | Z-Facility disabled 14187 | -6/Deep Caves | Attacked by Z-Imprinter 14204 | -6/Deep Caves | Allies destroyed Z-Imprinter 14240 | -6/Deep Caves | Found Prototype Protection 14240 | -6/Deep Caves | Identified Zio. Weapon Casing 14248 | -6/Deep Caves | Lost 5 allies 14590 | -6/Deep Caves | Discovered new exit (range 6) 14600 | -6/Deep Caves | Build established: Scavenger-Mutant 14933 | -6/Deep Caves | Spotted AG-16649 14955 | -6/Deep Caves | Destroyed AG-16649 14985 | -6/Deep Caves | Lost 5 allies 15054 | -6/Deep Caves | Spotted AG-99066 15065 | -6/Deep Caves | Destroyed AG-99066 15115 | -6/Deep Caves | Found Prototype Device 15115 | -6/Deep Caves | Identified Exp. Thermal Shield 15235 | -6/Deep Caves | Build established: Mutant 15253 | -6/Deep Caves | Found Zio. Weapon Casing 15258 | -6/Deep Caves | Found Zio. Weapon Casing 15413 | -6/Deep Caves | Triggered Deep Caves wall 15414 | -6/Deep Caves | Exposed GOLEM chamber 15419 | -6/Deep Caves | Spotted AS-91655 15444 | -6/Deep Caves | Spotted AS-45447 15475 | -6/Deep Caves | Destroyed AS-91655 15478 | -6/Deep Caves | Core integrity fell below 50% 15481 | -6/Deep Caves | Destroyed AS-45447 15517 | -6/Deep Caves | Destroyed 44 combat bots 15548 | -6/Deep Caves | Lost 13 parts (2p4n5u2w) 15669 | -6/Deep Caves | Found GOLEM Unit 15753 | -6/Deep Caves | Found Corrupted Prototype Device 15753 | -6/Deep Caves | Identified Cloak of Protection 15814 | -6/Deep Caves | Build established: Scavenger-Mutant 16420 | -6/Deep Caves | Found GOLEM Unit 16425 | -6/Deep Caves | Found GOLEM Unit 16431 | -6/Deep Caves | Found GOLEM Unit 16454 | -6/Deep Caves | Found GOLEM Unit 16730 | -6/Deep Caves | Found Prototype Protection 16750 | -6/Deep Caves | Build established: Golem 16789 | -6/Deep Caves | Found Zio. Weapon Casing 17182 | -6/Deep Caves | Entered Proximity Caves 17773 | -5/Proximity Caves | Discovered new exit (range 11) 17792 | -5/Proximity Caves | Entered Factory 17792 | -5/Factory | Evolved 2 slots: Utility x2 18123 | -5/Factory | Garrison activated, responded to threat 18181 | -5/Factory | Destroyed 8 combat bots 18306 | -5/Factory | Lost 5 parts (1p1n2u1w) 18323 | -5/Factory | Identified exit to Upper Caves 19068 | -5/Factory | Entered Upper Caves 19069 | -5/Upper Caves | Encountered a Warlord checkpoint 19540 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19738 | -5/Upper Caves | Identified Zio. Heavy Carapace 19812 | -5/Upper Caves | Learned Factory trap positions 20083 | -5/Upper Caves | Discovered new exit (range 7) 20297 | -5/Upper Caves | Entered another Upper Caves area 20364 | -5/Upper Caves | Found Alien Artifact 20754 | -5/Upper Caves | Discovered new exit (range 12) 20904 | -5/Upper Caves | Found DCF Scrap (12 items) 21148 | -5/Upper Caves | Entered Warlord 21212 | -5/Warlord | System corruption cleaned by Quarantine Array 21258 | -5/Warlord | Discovered new exit (range 12) 21634 | -5/Warlord | Met Warlord 21659 | -5/Warlord | Warlord's base attacked by MAIN.C 21752 | -5/Warlord | Build established: Commander-Golem 22009 | -5/Warlord | Warlord forces counterattacked 22334 | -5/Warlord | Warlord base infiltrated, sounded retreat 22337 | -5/Warlord | Spotted Striker 22400 | -5/Warlord | Opened Warlord's prototype stash 22406 | -5/Warlord | Found Prototype Reactor 22406 | -5/Warlord | Identified Vortex Chain Reactor 22428 | -5/Warlord | Found Prototype Processor 22588 | -5/Warlord | Spotted Striker 22590 | -5/Warlord | Spotted Striker 22632 | -5/Warlord | Lost 5 allies 22632 | -5/Warlord | Core integrity fell below 50% 22661 | -5/Warlord | System corruption reached 10% 22718 | -5/Warlord | Lost 13 parts (1p2n8u2w) 22756 | -5/Warlord | Spotted Striker 22769 | -5/Warlord | Spotted Executioner 22770 | -5/Warlord | Spotted Striker 22774 | -5/Warlord | Core integrity fell below 20% 22781 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 22773_ Slug penetrates Earth. 22773_ Penetrated by Slug. 22773_ Slug penetrates Earth. 22773_ Asb. Nanovents destroyed. 22773_ Critical hit (Burn: +37). 22775_ Knocked back. 22775_ Critical hit (Burn: +37). 22776_ Enh. Biometal Leg blown off. 22776_ Asb. Alloy Leg destroyed. 22776_ Zio. Composite Leg I blown off. 22776_ E-15 Imp destroyed. 22776_ Penetrated by Slug. 22776_ Asb. Focal Cannon destroyed. 22778_ Acquired Zio. Composite Leg I. 22778_ Penetrated by Slug. 22778_ Slug penetrates G-50 Soldier. 22778_ E-15 Imp destroyed. 22779_ Knocked back. 22780_ Enh. Biometal Leg destroyed. 22780_ GOLEM Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?##?#??#??????????????????????????? | | ?###??#???????????????????????????? | | ?###?#????????????????????????????? | | ?###??##??????????????????????????? | | ##X#############??????????????????? | | ^ #??????????????????? | | #??????????????????? | | ############# #??????????????????? | | #####??###??# #??????????????????? | | ########?#?## #??????????????????? | | ##?######?#?# #??????????????????? | | ####?##?##?## #????????????####??? | | ##?#####???## ##????????###;# #??? | | #?########## #???###?## ##?## | | #########?# #???# ## gs# # | | ####?##?#?# ##????##; @ g % < | | ########### #????# /egsgg g[ < | | ########?## ##??# # Kg i | | ############ #????#h =gKg ####? | | ##########?###^ ##?####%!E% #???? | | #########????## ### *=l=h ##???? | | ####?##??##???##%%# [*b%!#????? | | ?#####?###?????# #" //==%%###???? | | #########??????# !*=%%]!==####? | | ##########?#???#" %##gbg!## "#? | | "######?##????# "" % i#[# #? | | "#########????##### = g## #p #? | | "#####??##???????## =! # ##? | | "####?######?????# ## % # "?? | | "###### #???### =# = #"# | | "" # ## ##### # # # | | " ### # ##? =# " ##? | | [[= #?### = "#?? | | "%[[ =% = ### ## %[& #???? | | [%=[ *%*=[ # # ==%[] ##??? | | ||%%! [![%!% !![= #??? | | %!=! !!=*! %= #??? | | %!%! = ! ## = # #??? | | !=[% # # "#?? | | "==/ " """"""""# % "# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1450 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Enh. Gauss Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Focal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Power Sword | -6/Zion | Archive Antigrav System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Deuterium Engine | 7% | -8/Storage Lgt. Treads | 40% | -8/Storage Adv. Beam Rifle | 42% | -8/Storage Adv. Beam Rifle | 67% | -8/Storage Reflective Plating | 70% | -8/Storage Lgt. Treads | 67% | -8/Storage Imp. Heat Sink | 47% | -8/Storage Imp. Deuterium Engine | 51% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed AnalysisGreatCorpse Manual? 0 Play Time 02:03:58 Cumulative 444.3 hours Start 2025.02.13 @ 20:48:33 End 2025.02.16 @ 14:22:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 450 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0 Lore% 88 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 517ade4a-5fbb-4501-a098-b9a39c1b0736