Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.28 @ 22:41:04 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (2325) 2325 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1424) 1424 TOTAL SCORE: 9164 Bonus ------- High Alert Combat Kills 433 Follower Combat Kills 433 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -442 Cogmind --------- Core Integrity 980/1000 Matter 293/300 Energy 11/100 System Corruption 0% Temperature Cool (15) Movement Walking (330) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Aluminum Leg Flexi-carbon Leg > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON (4) ------- Plasma Rifle Advanced EMP Blaster > --- INVENTORY (25) --- Wheel High-capacity Storage Unit High-capacity Battery (250) Energy Well (350) Improved Light Armor Plating Reflective Plating Relay Coupler [NC] (21) Relay Coupler [Swarmer] (38) Relay Coupler [Grunt] (22) Relay Coupler [Hunter] (14) Supersonic Drone Bay (1/1) Advanced Beam Rifle Heavy Phase Cannon Proton Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Angular Momentum Engine Light Treads Armored Treads Aluminum Leg Carbon-fiber Leg Compact Wheel High-capacity Storage Unit Energy Well Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] Supersonic Drone Bay Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Plasma Rifle Plasma Rifle Advanced EMP Blaster Proton Missile Launcher Great Maul [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Slots Evolved 10 | . . . . . 4 . . . 4 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . 2 Utility 3 | . . . . . 2 . . . 1 . Weapon 2 | . . . . . . . . . 2 . Parts Attached 80 | . 2 2 . . 20 8 7 . 35 6 Power 8 | . . . . . 4 1 . . 3 . Engine 6 | . . . . . 2 1 . . 3 . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | . . . . . 7 1 2 . 11 3 Treads 9 | . . . . . 3 . 2 . 4 . Leg 4 | . . . . . . . . . 1 3 Wheel 11 | . . . . . 4 1 . . 6 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | . 2 . . . 5 1 1 . 6 1 Device 5 | . . . . . 1 . 1 . 2 1 Storage 3 | . 1 . . . 1 . . . 1 . Processor 3 | . 1 . . . 1 . . . 1 . Hackware . | . . . . . . . . . . . Protection 5 | . . . . . 2 1 . . 2 . Artifact . | . . . . . . . . . . . Weapon 32 | . . 2 . . 4 5 4 . 15 2 Energy Gun 19 | . . . . . 3 3 2 . 10 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . . . 1 2 2 . 4 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . . Parts Lost 32 | . . . . . 6 . 2 . 19 5 Power 5 | . . . . . 2 . . . 3 . Propulsion 16 | . . . . . 3 . 2 . 8 3 Utility 4 | . . . . . 1 . . . 3 . Weapon 7 | . . . . . . . . . 5 2 Highest Loss Streak 9 | . . . . . 6 . 2 . 9 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 100 100 95 90 89 90 90 62 Engine 10 | . 14 14 14 14 6 7 9 9 12 . Treads 6 | . . . . . 11 . 9 18 4 10 Leg 13 | . 28 28 28 28 15 . . . . 16 Wheel 10 | . . . . . 4 36 26 18 20 . Device 4 | . . . . . 2 . 4 9 11 9 Storage 10 | . 14 14 14 14 9 9 9 9 6 5 Processor 8 | . 8 14 14 14 16 9 4 . 1 5 Protection 4 | . . . . . 8 9 9 9 5 . Energy Gun 12 | . 28 . . . 15 18 16 18 20 10 Ballistic Gun 9 | . . 28 28 28 2 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 145 | 11 26 29 29 29 58 74 82 75 145 96 Greatest Support 52 | 20 20 20 20 20 52 52 48 40 52 45 Greatest Overweight (x) 10 | . 1 1 1 1 3 1 2 1 10 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 25 25 Average Capacity 19 | 8 13 15 15 15 18 20 20 20 24 25 Most Carried 25 | 6 13 13 14 14 20 20 20 20 25 18 Average Carried 16 | 6 9 12 13 14 16 19 19 19 21 16 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 25 25 Final Carried 20 | 6 13 13 14 14 20 19 20 20 17 15 Class Distribution -------------------- 49% | Mutant 27% | Scavenger-Mutant 11% | Scavenger-Skirmisher 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Matter Collected 1057 | 200 20 26 . . 237 80 105 . 361 28 Remotely . | . . . . . . . . . . . Salvage Created 2683 | . 26 . . . 594 101 509 178 1179 96 Parts 144 | . 1 . . . 35 4 21 5 73 5 Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 3 | . . . . . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Combat Hostiles Destroyed 42 | . . . . . 11 2 9 2 17 1 Guns 21 | . . . . . 6 1 3 2 8 1 AOE 16 | . . . . . 4 . 6 . 6 . Classes Destroyed 14 | . 1 . . . 6 1 1 2 3 . Worker 4 | . . . . . 1 . . . 3 . Builder 10 | . . . . . . . . . 9 1 Hauler 2 | . . . . . 2 . . . . . Recycler 3 | . . . . . . . . 1 2 . Operator 1 | . . . . . . . . . 1 . Watcher 3 | . 1 . . . 1 . . . 1 . Swarmer 16 | . . . . . 4 . 2 . 10 . Grunt 16 | . . . . . 4 1 8 . 2 1 Duelist 1 | . . . . . . . 1 . . . Sentry 2 | . . . . . . 1 . . 1 . Specialist 2 | . . . . . 2 . . . . . Hunter 3 | . . . . . . . . . 3 . Programmer 3 | . . . . . . . . 2 1 . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 10 | . 1 . . . 4 1 7 2 10 1 Combat Bots Only 7 | . . . . . 4 1 7 2 5 1 Max Kills in Single Turn 5 | . 1 . . . 4 1 4 1 5 1 Gunslinging 1 | . . . . . . . . . 1 . Exploded 4 | . . . . . 4 . 4 . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Damage Taken 4336 | . . 48 . . 913 185 454 10 2290 436 Core 622 | . . . . . 134 15 34 5 414 20 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 100 . . . 65 51 . Volleys Fired 146 | . 6 1 . . 41 8 15 8 55 12 Largest 4 | . 2 2 . . 2 2 2 2 4 2 Hottest 286 | . 90 46 . . 122 122 116 116 286 130 Shots Fired 304 | . 12 2 . . 81 16 28 16 131 18 Gun 285 | . 12 2 . . 80 16 21 16 120 18 Cannon . | . . . . . . . . . . . Launcher 19 | . . . . . 1 . 7 . 11 . Special . | . . . . . . . . . . . Kinetic 5 | . . 2 . . 3 . . . . . Thermal 280 | . 12 . . . 77 16 21 16 120 18 Explosive . | . . . . . . . . . . . Electromagnetic 19 | . . . . . 1 . 7 . 11 . Robot Hit Streak 14 | . 5 . . . 8 7 3 3 14 5 Robot Miss Streak 7 | . 3 2 . . 2 1 3 7 5 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 . . . 3 . Max Gunslinging Chain 2 | . . . . . 1 . . . 2 . Shots Hit Robots 181 | . 7 . . . 60 9 11 6 78 10 Core Hits 102 | . 2 . . . 24 2 23 4 41 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 21 | . . . . . 6 2 1 . 12 . Burn 21 | . . . . . 6 2 1 . 12 . Melee Attacks 2 | . . . . . . . . . 2 . Impact 2 | . . . . . . . . . 2 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5224 | . 82 . . . 1209 200 897 213 2425 198 Guns 3558 | . 82 . . . 1093 200 189 184 1612 198 Cannons . | . . . . . . . . . . . Explosions 1615 | . . . . . 116 . 708 . 791 . Melee . | . . . . . . . . . . . Ramming 51 | . . . . . . . . 29 22 . Kinetic 33 | . . . . . 33 . . . . . Thermal 3732 | . 82 . . . 1086 200 245 184 1737 198 Explosive 94 | . . . . . . . 94 . . . Electromagnetic 1314 | . . . . . 90 . 558 . 666 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 106 | . . . . . 1 . 73 . 32 . Projectiles . | . . . . . . . . . . . Explosions 104 | . . . . . 1 . 73 . 30 . Melee 2 | . . . . . . . . . 2 . Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 242 | . . . . . 33 . 119 . 90 . Shots 10 | . . . . . 2 . 3 . 5 . Rammed 3 | . . . . . . . . 2 1 . Targets Rammed 3 | . . . . . . . . 2 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 731 | . 60 . . . 382 318 348 108 731 110 Average Temperature 114 | . 30 . . . 126 105 109 42 142 39 Received Heat Transfer 708 | . . 15 . . 162 27 207 . 90 207 Effects 20 | . . . . . 2 . 2 . 16 . Shutdowns 4 | . . . . . 1 . 1 . 2 . Energy Bleed 5 | . . . . . . . 1 . 4 . Interference 4 | . . . . . . . . . 4 . Matter Decay 2 | . . . . . 1 . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 5 | . . . . . 1 1 . . 3 . Combat Hostiles 5 | . . . . . 1 1 . . 3 . Parts Melted 33 | . 1 . . . 8 4 3 . 16 1 Heat Transferred 9428 | . 199 . . . 2455 518 544 296 4994 422 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 1 . 1 . 6 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Peak Influence 1078 | . 42 144 . . 146 425 676 452 1078 484 Initial 1053 | . . 16 . . . 61 276 304 1053 448 Average 366 | . 20 52 . . 49 219 572 338 904 427 Maximum Alert Level 3 | . . . . . . 2 2 2 3 2 Low Security (%) 43 | 100 100 100 . 100 100 55 . . . 1 Level 1 16 | . . . . . . 11 13 87 . 24 Level 2 19 | . . . . . . 33 86 12 3 73 Level 3 20 | . . . . . . . . . 96 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . . . 3 3 . . 7 1 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 11 | . . . . . 3 1 . . 6 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 2 1 Construction Impeded 4 | . . . . . 1 1 . . 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Distress Signals 4 | . . . . . . 3 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 3 6 . . 14 14 15 13 30 5 Peak Tracking Total 11 | . 2 3 . . 5 6 11 5 6 4 Tactical Retreats 5 | . . . . . 1 . 2 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Traps Triggered 4 | . . . . . . . 2 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Machines Disabled 8 | . . . . . 1 3 3 1 . . Max in Single Turn 2 | . . . . . 1 1 2 . . . Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Machines Accessed 8 | . 1 1 1 . . 2 . 1 . 2 Terminals 4 | . 1 1 . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 14 | . 2 3 1 . . 3 . 2 . 3 Successful 9 | . 2 . 1 . . 2 . 2 . 2 Failed 5 | . . 3 . . . 1 . . . 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . 1 . 1 . . . . . . . Terminals 9 | . 2 3 . . . 2 . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Terminal Hacks 4 | . 1 . 1 . . 1 . . . 1 Record 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 Unlock Access 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 1 . . . 1 . . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Total Allies 22 | . . 5 . . . 10 . 7 . . Largest Group 10 | . . 3 3 1 1 10 6 7 2 . Highest-Rated Group 173 | . . 59 59 16 16 173 96 152 37 . Highest-Rated Ally 34 | . . 31 31 16 16 29 16 34 21 . Total Orders . | . . . . . . . . . . . Ally Attacks 162 | . . 25 . . 1 47 14 71 4 . Total Damage 2086 | . . 323 . . . 621 193 888 61 . Kills 38 | . . 9 . . . 7 3 18 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Turns Passed 5450 | 2 258 1025 635 139 580 154 537 682 1031 407 Spaces Moved 2416 | 2 133 525 326 67 176 100 257 147 502 181 Core . | . . . . . . . . . . . Treads 335 | . . . . . 86 . 89 147 13 . Legs 1275 | 2 133 525 326 67 41 . . . . 181 Wheels 806 | . . . . . 49 100 168 . 489 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 102 | 120 120 190 190 190 105 102 102 245 105 190 Average Speed 172 | 120 166 190 190 190 191 102 151 245 131 191 Slowest Speed 405 | 120 190 190 190 190 330 105 245 245 405 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 2 28 93 75 24 17 16 55 45 13 4 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 . Terrain Destroyed 69 | . . . . . 2 . 57 . 10 . Melee 2 | . . . . . . . . . 2 . Projectile . | . . . . . . . . . . . AOE 67 | . . . . . 2 . 57 . 8 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Total 3417 | 1 160 550 342 79 336 136 376 452 759 226 Wait 476 | . 4 21 16 13 71 2 74 121 131 23 Move 2407 | 1 132 524 325 66 175 100 255 146 502 181 Hop . | . . . . . . . . . . . Pick Up 74 | . 12 1 1 . 21 6 7 2 20 4 Fast Attach 3 | . . . . . . 1 . . 2 . Attach 41 | . 2 . . . 10 1 2 . 20 6 Detach 2 | . . . . . . . . . 2 . Swap 36 | . . 2 . . 10 6 5 . 13 . Drop 36 | . 4 1 . . 8 9 1 2 11 . Fire 146 | . 6 1 . . 41 8 15 8 55 12 Melee 2 | . . . . . . . . . 2 . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . Escape Stasis 16 | . . . . . . . 16 . . . Rewire 175 | . . . . . . 3 1 171 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Entered Mines 292 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 304 | -10/Mines | Build established: Mutant 753 | -10/Mines | Discovered new exit (range 10) 850 | -10/Mines | Discovered new exit (range 6) 1276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1276 | -10/Mines | Discovered new exit (range 5) 1286 | -10/Mines | Entered Exiles 1286 | -10/Exiles | Accompanied by 3 allies 1316 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1334 | -10/Exiles | Met 8R-AWN 1368 | -10/Exiles | Met EX-HEX 1423 | -10/Exiles | Met EX-BIN 1450 | -10/Exiles | Aligned with FarCom system 1452 | -10/Exiles | Given EX-Vault access code 1495 | -10/Exiles | Opened EX-Vault 1507 | -10/Exiles | Found Supersonic Drone Bay 1544 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1603 | -10/Exiles | Met EX-DEC 1720 | -10/Exiles | Visited The Gauntlet 1888 | -10/Exiles | Discovered new exit (range 11) 1921 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1921 | -10/Exiles | Entered Mines 1921 | -9/Mines | Accompanied by 1 ally 2039 | -9/Mines | Discovered new exit (range 9) 2060 | -9/Mines | Entered Materials 2060 | -8/Materials | Accompanied by 1 ally 2060 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2061 | -8/Materials | Identified exit to Storage 2584 | -8/Materials | Lost 6 parts (2p3n1u) 2602 | -8/Materials | Found Prototype Device 2608 | -8/Materials | Discovered exit to Storage (range 15) 2640 | -8/Materials | Entered Storage 2653 | -8/Storage | Identified exit to Recycling 2656 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2694 | -8/Storage | Garrison activated, responded to threat 2793 | -8/Storage | Identified exit to Garrison 2794 | -8/Storage | Entered Garrison 2794 | -8/Garrison | Accompanied by 6 allies 2800 | -8/Garrison | Installed Relay Interface Framework 2835 | -8/Garrison | Phase Generator disabled 2869 | -8/Garrison | Garrison Relay disabled 2951 | -8/Garrison | Build established: Commander-Mutant 2951 | -8/Garrison | Triggered checkpoint 2951 | -8/Garrison | Triggered checkpoint 2951 | -8/Garrison | Triggered checkpoint 3003 | -8/Garrison | Destroyed 7 combat bots 3302 | -8/Garrison | Discovered exit to Recycling (range 12) 3331 | -8/Garrison | Entered Recycling 3360 | -8/Recycling | Build established: Scavenger-Mutant 3372 | -8/Recycling | Spotter reported a threat 3409 | -8/Recycling | Spotter reported a threat 3424 | -8/Recycling | Spotter reported a threat 3444 | -8/Recycling | Spotter reported a threat 3463 | -8/Recycling | Spotter reported a threat 3469 | -8/Recycling | Spotter reported a threat 3477 | -8/Recycling | Spotter reported a threat 3477 | -8/Recycling | Spotter reported a threat 3477 | -8/Recycling | Spotter reported a threat 3499 | -8/Recycling | Spotter reported a threat 3511 | -8/Recycling | Spotter reported a threat 3595 | -8/Recycling | Spotter reported a threat 3609 | -8/Recycling | Spotter reported a threat 3643 | -8/Recycling | Spotter reported a threat 3660 | -8/Recycling | Spotter reported a threat 3661 | -8/Recycling | Spotter reported a threat 3662 | -8/Recycling | Spotter reported a threat 3685 | -8/Recycling | Spotter reported a threat 3750 | -8/Recycling | Spotter reported a threat 3766 | -8/Recycling | Spotter reported a threat 3784 | -8/Recycling | Spotter reported a threat 3800 | -8/Recycling | Spotter reported a threat 3838 | -8/Recycling | Spotter reported a threat 3841 | -8/Recycling | Spotter reported a threat 3855 | -8/Recycling | Discovered new exit (range 16) 3877 | -8/Recycling | Spotter reported a threat 3884 | -8/Recycling | Spotter reported a threat 3891 | -8/Recycling | Spotter reported a threat 4013 | -8/Recycling | Entered Factory 4013 | -6/Factory | Accompanied by 2 allies 4013 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 4322 | -6/Factory | Build established: Scavenger-Skirmisher 4363 | -6/Factory | Search patrols dispatched 4713 | -6/Factory | Search patrols dispatched 4720 | -6/Factory | Lost 7 parts (4n1u2w) 4963 | -6/Factory | Cargo convoy interrupted 4996 | -6/Factory | Discovered new exit (range 13) 5044 | -6/Factory | Entered another Factory area 5044 | -5/Factory | Evolved 2 slots: Propulsion x2 5075 | -5/Factory | Lost 9 parts (2p4n2u1w) 5247 | -5/Factory | Build established: Scavenger-Mutant 5344 | -5/Factory | Search patrols dispatched 5451 | -5/Factory | Self-destructed Last Messages --------------- 05237_ ALERT: All DSF locations entering lockdown mode. 05299_ Terrain Scan Processor melted. 05299_ U-05 Engineer destroyed. 05307_ Acquired 28 matter. 05344_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05392_ Connecting with DSF Access... 05404_ ALERT: Security rotation in progress. 05426_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05431_ Arm. Treads destroyed. 05431_ Critical hit (Burn: +37). 05431_ Plasma Rifle destroyed. 05431_ Critical hit (Burn: +37). 05435_ Carbon-fiber Leg destroyed. 05437_ G-50 Soldier destroyed. 05441_ Hvy. Particle Gun destroyed. 05449_ Lgt. Treads destroyed. 05451_ G-50 Soldier suffers critical hit (Blast). 05451_ G-50 Soldier knocked back. 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H ???????????????????? | | ??????????????????? k k???????g????????????? | | ????????????#######???# u ;????????????????????? | | ???????????? #???# #????????????????????? | | ??????????? ! #???# ##???????????????????? | | ?????????" """ #???# T#?????????g?g???????? | | ?????????" """ !#???# #???????????g???????? | | ?????????" """ ! #???# ##???????????????????? | | ?????????? #???# #????????????????????? | | ????????"" """ #???# #????????????????????? | | ???????""" """ #???# @ ###############??????? | | ?????# """ """ #???# =% # #??????? | | ?????# ##### g% # " #??????? | | ?????# + # "" #??????? | | ?????# ##### # " G #??????? | | ?????##############???# # " "" #??????? | | ????????????????????#######+## # " " #??????? | | ????????????????????# # # " #??????? | | ????????????????????# # # " #??????? | | ????????????????????#! # # " #??????? | | ????????????????????# # ! # " #??????? | | ????????????????????# + ! | ; " ######## | | ????????????????????# | # # " # | | ????????????????????# # # ! # | | ????????????????????# # ######## | | ????????????????????# ?# # ! | | ????????????????????#######??# # | | ?????????????????????????????# # | | ?????????????????????????????# # ! | | ?????????????????????????????# # | | ?????????????????????????????######## #?? | | ????????????????????????????????????# #####+## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredLinkedNeutralizer Manual? 0 Play Time 00:51:51 Cumulative 28.9 hours Start 2022.08.27 @ 21:59:28 End 2022.08.28 @ 22:41:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6dc3e75-c497-473b-bdfd-62134e76cbc1