Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 23:29:59 Player: FR-13D Result: Destroyed by P-80 Master via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (39) 195 Value Destroyed (869) 869 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (3967) 3967 TOTAL SCORE: 14531 Bonus ------- Follower Combat Kills 367 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 273/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Improved Fusion Compressor Quantum Reactor Improved System Guard System Restoration Module Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Improved Cooling System Improved Cooling System Medium Storage Unit Gravity Neutralizer Advanced Signal Interpreter Microactuators Advanced Transmission Jammer ECM Suite Graphene Brace System Mapper > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Impulse Thruster Array Experimental Q-thruster Advanced Sensor Array Improved System Guard System Restoration Module Enhanced Force Lance Sapper Charge [Rating: 165] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Drive Wheel Wheel Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Weapon Power Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 2 2 . . . . 2 2 2 Power 2 | . . . . . 1 . . . . . . 1 . . . . . . . Propulsion 7 | . . . . . 3 1 . . . 1 . . . . . . 1 1 . Utility 9 | . . . . . . 1 . . . 1 2 1 . . . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 94 | 9 5 . . 2 15 5 1 . . 11 7 4 2 . 6 1 10 6 10 Power 19 | 1 3 . . . 3 . . . . 2 2 1 . . 1 1 2 . 3 Engine 8 | 1 3 . . . 3 . . . . 1 . . . . . . . . . Core 5 | . . . . . . . . . . 1 2 1 . . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . 1 1 2 . 2 Propulsion 35 | 4 . . . 1 10 1 . . . 4 1 . . . 2 . 5 3 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 5 | 4 . . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . 10 1 . . . 4 1 . . . 2 . 5 3 4 Utility 29 | 2 . . . . 2 3 1 . . 4 3 3 2 . 3 . 2 2 2 Device 20 | 1 . . . . . 2 1 . . 3 2 2 1 . 2 . 2 2 2 Storage 3 | 1 . . . . 2 . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . . . 1 . . 1 . . . . . . Hackware 3 | . . . . . . . . . . . 1 1 . . 1 . . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 11 | 2 2 . . 1 . 1 . . . 1 1 . . . . . 1 1 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . . . 1 1 . . 4 1 1 2 1 Parts Lost 40 | . . . . . . 1 . . . 3 2 1 1 2 4 1 2 1 22 Power 7 | . . . . . . . . . . 1 . . . . 2 1 . . 3 Propulsion 20 | . . . . . . 1 . . . 2 2 . . 1 2 . 2 . 10 Utility 11 | . . . . . . . . . . . . 1 1 . . . . 1 8 Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 Highest Loss Streak 10 | . . . . . . 1 . . . 3 2 1 2 1 3 1 1 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 8 | 4 7 8 8 8 7 9 9 10 10 9 9 8 9 9 8 7 8 7 7 Power . | 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . 1 Propulsion 1 | 2 4 5 5 5 2 1 . . . . . 1 1 . . . 2 . 1 Utility 4 | . . . . . 1 3 5 6 6 7 6 5 4 5 5 6 6 5 3 Weapon 1 | . 1 2 2 2 2 2 3 3 2 1 1 1 2 2 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 4 . . . 1 . . . . 6 4 . 1 . 1 . . 3 3 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . 3 . . . . . . . . . . . 1 . . . . . . Utility 13 | . . . . . . . . . . 6 3 . . . . . . 2 2 Weapon 4 | . 1 . . . 1 . . . . . . . . . 1 . . 1 . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 98 91 92 92 92 96 93 93 92 91 91 88 91 93 70 Engine 6 | . 14 14 14 14 17 15 15 15 15 7 . . . . . . . . . Core 4 | . . . . . . . . . . 4 10 14 15 15 11 4 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 11 13 8 Wheel 4 | . 28 28 28 28 . . . . . . . . . . . . . . . Flight 30 | . . . . . 44 46 46 46 46 45 35 30 31 31 30 31 32 34 25 Device 16 | . 12 14 14 14 9 14 7 7 7 12 16 20 24 21 21 21 22 23 22 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 5 5 5 5 5 5 4 4 3 Processor 3 | . . . . . . . 7 7 7 6 5 5 . 5 5 5 4 4 3 Hackware 2 | . . . . . . . . . . . 4 5 5 5 5 5 4 4 3 Energy Gun 1 | . 14 14 14 5 . . . . . . . . . . . . . . . Ballistic Gun 2 | . 13 14 14 14 8 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 8 7 7 7 7 6 . . 4 5 5 5 4 3 . Slashing Weapon 1 | . . . . . . . . . . . 4 4 . . 5 5 . . 1 Piercing Weapon 2 | . . . . . . . . . . 4 5 5 2 . . . 3 3 1 Peak Build Rating 165 | 7 7 7 7 8 24 35 36 36 37 64 78 95 95 95 102 110 130 152 165 Average Rating 67 | 5 6 7 7 7 17 30 36 36 36 55 70 89 89 90 94 98 124 134 133 On Entrance 54 | . 7 7 7 7 7 21 35 36 36 37 64 74 90 93 92 102 92 123 152 Avg Prop Armor Cover (%) 2 | . . . . . 2 . . . . . . . . . . . . 2 . Naked Turns 48 | . . . . . . . . . . . . . . . . . . . 48 Heaviest Build 69 | 12 13 11 11 13 22 26 24 24 24 31 35 41 43 41 41 69 69 57 57 Greatest Support 78 | 26 20 20 20 20 22 27 26 26 26 38 43 43 43 43 44 44 68 78 78 Greatest Overweight (x) 11 | 1 . . . . . . . . . . 1 . . 1 11 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 4 7 8 8 8 7 9 9 10 10 9 9 8 9 9 9 9 9 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 8 8 8 8 9 9 10 10 10 10 10 10 10 8 9 10 9 10 4 Class Distribution -------------------- 49% | Sprinter 21% | Hacker-Sprinter 18% | Mutant 5% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 1753 | 300 105 . . 120 52 . 78 . 99 200 70 70 230 10 76 45 37 187 74 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1564 | 146 161 . . 11 52 . . . . 646 222 . 8 . . . 37 148 133 Parts 79 | 16 15 . . 3 4 . . . . 6 6 . 3 . . . 1 8 17 Haulers Intercepted 4 | . 1 . . . . . . . . 1 1 . . . . . . 1 . Recyclers Shooed 3 | . 1 . . . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 17 | . 6 . . 3 . . . . . 1 1 . 2 . . . 1 . 3 Melee 6 | . . . . . . . . . . 1 1 . . . . . 1 . 3 Guns 1 | . 1 . . . . . . . . . . . . . . . . . . AOE 10 | . 5 . . 3 . . . . . . . . 2 . . . . . . Classes Destroyed 13 | 2 2 . . 1 3 . . . . 1 1 . . . . . 1 . 2 Worker 2 | . . . . . 1 . . . . . . . . . . . . . 1 Builder 4 | . . . . . 1 . . . . . . . . . . . . . 3 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . . . 1 1 . . . . . . 1 . Recycler 6 | 1 1 . . . . . . . . 4 . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . 1 . . . . . 1 . . . . . . 2 . Swarmer 9 | . 6 . . 1 . . . . . . . . 2 . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 Sentry 2 | . . . . . . . . . . 1 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 6 | 5 6 . . 1 1 . . . . 4 1 . 2 . . . 1 3 4 Combat Bots Only 6 | . 6 . . 1 . . . . . 1 1 . 2 . . . 1 . 2 Max Kills in Single Turn 2 | 1 2 . . 1 1 . . . . 1 1 . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . 1 . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 476 | . 10 . . 2 3 2 . . . 51 28 5 28 12 33 5 28 9 260 Missed 219 | . . . . . 2 . . . . 25 11 4 17 3 18 2 15 4 118 Hits 257 | . 10 . . 2 1 2 . . . 26 17 1 11 9 15 3 13 5 142 Melee 8 | . . . . . . . . . . . . . . . . . . . 8 Projectile 249 | . 10 . . 2 1 2 . . . 26 17 1 11 9 15 3 13 5 134 AOE 3 | . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 15 | . . . . . . . . . . . . . 1 . 1 . 1 . 12 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 5604 | . 140 . . 55 13 161 . . . 269 395 24 181 200 382 72 311 119 3282 Core 2043 | . 32 . . 9 . 92 . . . 27 50 . 49 24 16 . 70 58 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 345 | . 13 . . . . . . . . 51 102 107 . . 72 . . . . Core Remaining (%) 93 | 100 . . . 83 100 . . . 86 96 95 . . . . 92 94 96 . Volleys Fired 43 | 12 16 . . 7 . . . . . . . . 8 . . . . . . Largest 2 | 1 2 . . 2 . . . . . . . . 1 . . . . . . Hottest 60 | 40 60 . . 50 . . . . . . . . 30 . . . . . . Shots Fired 57 | 12 28 . . 9 . . . . . . . . 8 . . . . . . Gun 39 | 12 25 . . 2 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 3 . . 7 . . . . . . . . 8 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 13 . . 2 . . . . . . . . . . . . . . . Thermal 24 | 12 12 . . . . . . . . . . . . . . . . . . Explosive 18 | . 3 . . 7 . . . . . . . . 8 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 3 15 . . 1 . . . . . . . . 5 . . . . . . Robot Miss Streak 2 | 2 2 . . 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 97 | 8 19 . . 2 4 . . . . 15 22 . 4 . . . 10 5 8 Core Hits 49 | 6 13 . . 7 1 . . . . 3 6 . 4 . . . 1 2 6 Critical Kills 3 | . . . . . . . . . . 2 . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . 1 . . . . 2 . . . . . . 1 . . Critical Strikes 11 | . . . . . 1 . . . . 5 3 . . . . . 2 . . Smash 8 | . . . . . 1 . . . . 5 . . . . . . 2 . . Sever 3 | . . . . . . . . . . . 3 . . . . . . . . Melee Attacks 301 | . . . . 4 51 33 . . 1 37 45 . . . . . 36 12 82 Impact 163 | . . . . 4 51 33 . . 1 31 2 . . . . . 31 10 . Slashing 72 | . . . . . . . . . . . 37 . . . . . 1 . 34 Piercing 66 | . . . . . . . . . . 6 6 . . . . . 4 2 48 Sneak Attacks 11 | . . . . . 2 . . . . 4 1 . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 1 3 . . . . . 2 . . Damage Inflicted 4917 | 108 411 . . 231 254 . . . . 1064 887 . 215 . . . 535 336 876 Guns 295 | 108 187 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 885 | . 224 . . 231 . . . . . 125 . . 215 . . . . . 90 Melee 3737 | . . . . . 254 . . . . 939 887 . . . . . 535 336 786 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 77 | . 77 . . . . . . . . . . . . . . . . . . Thermal 413 | 108 110 . . 70 . . . . . 125 . . . . . . . . . Explosive 690 | . 224 . . 161 . . . . . . . . 215 . . . . . 90 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1947 | . . . . . 254 . . . . 907 . . . . . . 450 336 . Slashing 1462 | . . . . . . . . . . . 796 . . . . . . . 666 Piercing 328 | . . . . . . . . . . 32 91 . . . . . 85 . 120 Highest Corruption 14 | . . . . . 1 . . . . . 1 2 . . 1 1 2 . 14 Average Corruption 3 | . . . . . 1 . . . . . 1 1 . . 1 1 1 . 9 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . . . . 1 3 7 . 15 Message Errors 3 | . . . . . . . . . . . . . . . . 1 . . 2 Matter Fused 10 | . . . . . . . . . . . . . . . 1 . 4 . 5 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . . 1 . 2 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . 2 . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 1 . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1147 | . . . . . 130 92 . . . 452 68 . 5 . . . 184 40 176 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 267 | . . . . . . 92 . . . 170 . . 5 . . . . . . Melee 880 | . . . . . 130 . . . . 282 68 . . . . . 184 40 176 Knockbacks 10 | . . . . . . . . . . 6 . . . . . . 3 1 . Impact 9 | . . . . . . . . . . 5 . . . . . . 3 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 395 | . 14 . . 29 . 112 . . . 95 . . 15 . . . . . 130 Shots 6 | . 1 . . 1 . 1 . . . 1 . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . 40 . . 10 54 . 154 190 126 148 . . . . 2 107 26 449 404 Average Temperature 50 | . 16 . . 7 14 . 50 92 27 51 . . . . 2 49 9 35 117 Received Heat Transfer 240 | . . . . . 9 . . . . 42 81 9 . 18 27 . . 27 27 Effects 2 | . . . . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 3 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 3 . . . . 6 . . . . . . . . . Impact Corruptions 18 | . . . . . 2 . . . . 8 . . . . . . 6 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 650 | 250 250 . . 100 . . . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . 100 100 100 . . . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 146 | 10 146 38 . 56 53 49 . . . 70 30 15 . . . . 30 34 112 Initial 38 | . . 38 . . 5 18 . . . . . . . . . . . . . Average 12 | . 48 13 . 8 12 6 . . . 11 4 1 . . . . 2 5 38 Influence Increases 1940 | 25 179 . . 104 170 110 . . . 166 181 33 40 15 326 . 108 60 423 Destroy 0b10 Robot/C 520 | . 120 . . 20 . . . . . 20 20 . 40 . 240 . 20 . 40 Destroy 0b10 Robot/NC 130 | 25 10 . . . 15 . . . . 25 15 . . . . . . 15 25 Destroy Leader 76 | . 22 . . . 2 . . . . 12 14 . . . . . 10 6 10 Allied During Kill 86 | . . . . . . . . . . . . . . . 86 . . . . Successful Hack 151 | . 11 . . . 4 12 . . . 25 35 3 . . . . 25 . 36 Disable Machine 195 | . . . . 30 . 45 . . . 30 30 . . . . . 15 . 45 Destroy Structure 452 | . 16 . . 54 29 53 . . . 39 22 . . . . . 38 9 192 Partial Spotted 180 | . . . . . 15 . . . . 15 45 30 . . . . . 30 45 Lose Combat Pursuer 150 | . . . . . 105 . . . . . . . . 15 . . . . 30 Influence Decreases 1940 | 25 80 99 . 89 144 111 40 . . 166 181 33 40 15 216 110 106 62 423 Entered New Map 221 | . . 61 . . 10 23 15 . . . . . . . . 110 . 2 . Time Decay 1420 | 25 80 38 . 89 134 78 25 . . 146 180 33 40 15 96 . 102 60 279 Lost Part 218 | . . . . . . 10 . . . 20 . . . . 40 . 4 . 144 Lost Ally 81 | . . . . . . . . . . . 1 . . . 80 . . . . Squads Dispatched 25 | . . . . . 2 3 . . . 1 5 2 . . . . 3 1 8 Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . Extermination 11 | . . . . . . 1 . . . 1 2 2 . . . . 2 . 3 Reinforcement 8 | . . . . . 1 . . . . . 3 . . . . . 1 1 2 Assault 2 | . . . . . . 2 . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 9 | . . . . . 1 . . . . . 2 . . . . . 2 2 2 Communications Jammed 4 | . . . . . . . . . . . . . . . . . 2 . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 . . Times Spotted 151 | . 10 . . 7 14 2 . . . 2 13 3 16 6 22 3 9 11 33 Peak Tracking Total 8 | . 6 . . 2 5 1 . . . 1 7 1 7 4 6 2 5 4 8 Tactical Retreats 32 | . . . . 4 4 . . . . . 1 2 4 2 . 2 3 2 8 ECM-based Alert Blocks 53 | . . . . . . . . . . . 4 2 13 1 . 3 6 3 21 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 11 | . 1 . . . . 3 . . . 5 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 14 | . . . . 2 . 3 . . . 2 2 . . . 1 . 1 . 3 Max in Single Turn 2 | . . . . 2 . 2 . . . 2 1 . . . . . 1 . 1 Garrison Access 4 | . . . . . . 1 . . . . . 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 62 | . 6 . 2 . 5 5 . 4 . 8 12 5 . . 6 . 5 . 4 Terminals 34 | . 5 . . . 3 5 . . . 4 8 2 . . . . 4 . 3 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 6 | . 1 . . . . . . . . 1 3 1 . . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . 1 1 1 . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 Total Hacks 154 | . 14 . 4 . 17 8 . 30 . 14 27 14 . . 14 . 7 . 5 Successful 112 | . 8 . 4 . 11 3 . 30 . 8 16 10 . . 14 . 5 . 3 Failed 40 | . 6 . . . 6 5 . . . 6 10 3 . . . . 2 . 2 Catastrophic 6 | . 1 . . . 1 2 . . . . . 1 . . . . . . 1 Database Lockouts 2 | . . . . . . . . . . . 1 1 . . . . . . . Manual 46 | . 12 . 1 . 4 6 . . . 7 9 3 . . 2 . 2 . . Terminals 66 | . 12 . . . 7 8 . . . 7 19 3 . . . . 6 . 4 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . Repair Stations 16 | . 2 . . . . . . . . 2 6 6 . . . . . . . Recycling Units 10 | . . . . . 8 . . . . 2 . . . . . . . . . Scanalyzers 9 | . . . . . 2 . . . . 1 2 3 . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . 2 . . . . . . 1 Terminal Hacks 67 | . 3 . 4 . 1 1 . 30 . 2 5 1 . . 14 . 3 . 3 Record 25 | . . . 3 . . . . 11 . . 1 . . . 8 . 2 . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . 3 . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 9 | . . . . . . . . 3 . . 1 . . . 5 . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 . . . . . . 1 Locate Traps 3 | . . . . . . . . . . 1 1 . . . . . . . 1 Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 16 | . 2 . . . . . . . . 2 6 6 . . . . . . . Scan Component 8 | . 1 . . . . . . . . 1 3 3 . . . . . . . Repair 8 | . 1 . . . . . . . . 1 3 3 . . . . . . . Recycling Unit Hacks 6 | . . . . . 6 . . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 4 | . . . . . 4 . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . 1 2 . . . . 1 . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . 1 . . . . . 1 2 . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 3 . . . 2 2 . . . 3 4 . . . . . 1 . . Terminals 15 | . 3 . . . 2 2 . . . 3 4 . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . Botnet 14 | . 3 . . . 2 2 . . . 3 3 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . . . 4 4 . . . 6 8 2 . . . . 4 . 4 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 . . . . . 1 2 . . . . 1 . . Parts Repaired 8 | . 1 . . . . . . . . 1 3 3 . . . . . . . Time 294 | . 26 . . . . . . . . 38 128 102 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 21 | . . . . . 21 . . . . . . . . . . . . . . Retrieved Matter 21 | . . . . . 21 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 2 . . . . . . . . . . . 2 . Machine Destruction 4 | . . . . . . 2 . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 2 . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 8 | . . . . . . . . . . . 1 . 2 . 5 . . . . Largest Group 5 | . . . . . . . . . . . 1 . 2 . 5 . . . . Highest-Rated Group 279 | . . . . . . . . . . . 10 . 78 . 279 . . . . Highest-Rated Ally 68 | . . . . . . . . . . . 10 . 48 . 68 . . . . Total Orders 4 | . . . . . . . . . . . 3 . 1 . . . . . . STAY 2 | . . . . . . . . . . . 2 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 50 | . . . . . . . . . . . . . 12 . 38 . . . . Total Damage 1932 | . . . . . . . . . . . . . 443 . 1489 . . . . Kills 12 | . . . . . . . . . . . . . . . 12 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 7879 | 52 319 134 177 663 762 363 136 29 250 460 1012 514 262 278 523 242 597 399 707 Sensors 1877 | . . . . . . . 136 29 250 15 . . 261 278 523 242 143 . . Seismic 2470 | 52 319 134 177 663 762 363 . . . . . . . . . . . . . Cloaking 1689 | . . . . . . . . . . 445 997 92 5 . . . . . 150 Jamming 3040 | . . . . . . . . . . . . 405 211 170 517 104 527 399 707 ECM 2280 | . . . . . . . . . . . 15 211 224 108 . 138 478 399 707 Robot Analysis Total 4 | . 3 . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . 2 . 2 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 8613 | 114 345 134 177 663 762 392 136 29 250 919 1097 514 262 278 523 242 597 399 780 Spaces Moved 15509 | 78 318 168 222 546 806 960 303 81 417 1700 2272 887 624 901 1346 541 784 1199 1356 Core 110 | 10 . . . . . . . . . . . . . . 1 . . . 99 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1322 | 68 318 168 222 546 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 14077 | . . . . . 806 960 303 81 417 1700 2272 887 624 901 1345 541 784 1199 1257 Fastest Speed 14 | 50 80 80 80 80 23 20 20 20 20 17 20 25 25 24 20 20 20 14 17 Average Speed 27 | 86 80 80 80 80 25 20 20 20 20 18 24 25 25 25 23 20 24 19 21 Slowest Speed 600 | 100 80 80 80 80 31 21 20 20 20 20 98 25 25 98 600 95 95 21 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . 4 6 . . . 12 7 4 . 1 2 2 4 3 16 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 49 37 61 68 47 18 38 69 70 31 38 16 75 74 92 69 17 37 29 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 1 . . . 1 . . . . . . 1 . . . . Known Exits Taken 14 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . . . 1 . . 2 . 3 . . . 3 2 . 3 . . . Spaces Dug 180 | . 4 . . 13 29 29 . . 1 15 11 . 19 . . . 19 3 37 Terrain Destroyed 349 | . 16 . . 72 29 57 . . 1 44 11 . 34 . . . 19 3 63 Melee 148 | . . . . 4 29 29 . . 1 15 11 . . . . . 19 3 37 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 201 | . 16 . . 68 . 28 . . . 29 . . 34 . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Total 19205 | 108 386 167 221 754 1254 1084 377 93 581 2243 2735 1170 719 950 1549 668 1124 1344 1678 Wait 2987 | . 27 . . 194 359 49 73 13 162 423 388 270 73 47 144 124 290 118 233 Move 15375 | 77 317 167 221 545 798 949 302 80 416 1676 2257 878 623 898 1341 536 775 1193 1326 Hop 54 | . . . . . 3 4 . . . 11 7 4 . 1 2 2 4 2 14 Pick Up 85 | 7 7 . . . 9 5 1 . 1 14 12 4 3 . 5 1 5 6 5 Fast Attach 38 | 9 1 . . . . 1 . . . 5 4 3 . . 4 . 4 4 3 Attach 45 | . . . . . 7 3 . . . 5 3 3 2 2 3 1 5 3 8 Detach 11 | . . . . . 3 . . . . 1 1 2 . . 2 1 . . 1 Swap 64 | 1 7 . . 3 13 5 1 . . 6 6 6 4 2 . 3 5 . 2 Drop 73 | 2 11 . . 1 11 5 . . 1 11 10 . 1 . 4 . 5 8 3 Fire 43 | 12 16 . . 7 . . . . . . . . 8 . . . . . . Melee 282 | . . . . 4 51 33 . . 1 31 39 . . . . . 31 10 82 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . . . 30 . . . 60 8 . . . . . . . . Rewire 49 | . . . . . . . . . . . . . 5 . 44 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x3 / Ext) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 371 | -10/Materials | Discovered new exit (range 16) 405 | -10/Materials | Repaired Seismic Detector 460 | -10/Materials | Entered Mines 590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 591 | -10/Mines | Discovered new exit (range 5) 594 | -10/Mines | Entered Exiles 595 | -10/Exiles | Identified exit to Mines 615 | -10/Exiles | Met 8R-AWN 627 | -10/Exiles | Met EX-HEX 654 | -10/Exiles | Met EX-BIN 663 | -10/Exiles | Aligned with FarCom system 663 | -10/Exiles | Given EX-Vault access code 687 | -10/Exiles | Opened EX-Vault 707 | -10/Exiles | Warned to stay clear of 0b10 Research branches 720 | -10/Exiles | Exiles lab attacked by MAIN.C 735 | -10/Exiles | Learned location of Zion (-6) 771 | -10/Exiles | Entered Mines 772 | -9/Mines | Learned location of Storage (-9) 800 | -9/Mines | Met a Derelict bent on vengeance 832 | -9/Mines | Assembled infested the area 837 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1166 | -9/Mines | Learned Materials stockpile data 1399 | -9/Mines | Discovered new exit (range 9) 1401 | -9/Mines | Discovered new exit (range 5) 1434 | -9/Mines | Entered Materials 1434 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x3 1747 | -8/Materials | Build established: Sprinter 2000 | -8/Materials | Discovered new exit (range 9) 2196 | -8/Materials | Entered Factory 2196 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2334 | -7/Factory | Discovered new exit (range 9) 2583 | -7/Factory | Identified exit to Lower Caves 2588 | -7/Factory | Entered Lower Caves 2614 | -7/Lower Caves | Encountered a Warlord checkpoint 2617 | -7/Lower Caves | Learned 8 Factory zone layouts 2619 | -7/Lower Caves | Spotted B-75 Beast 2720 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2722 | -7/Lower Caves | Identified exit to Data Miner 2723 | -7/Lower Caves | Learned 4 Factory zone layouts 2724 | -7/Lower Caves | Entered Data Miner 2724 | -7/Data Miner | Discovered new exit (range 6) 2726 | -7/Data Miner | Identified exit to Proximity Caves 2729 | -7/Data Miner | Met Data Miner 2733 | -7/Data Miner | Learned location of Section 7 (-2) 2733 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2736 | -7/Data Miner | Received God Mode back door access code from Data Miner 2753 | -7/Data Miner | Entered Proximity Caves 2807 | -6/Proximity Caves | Learned Factory emergency access door positions 3001 | -6/Proximity Caves | Discovered new exit (range 8) 3003 | -6/Proximity Caves | Identified exit to Factory 3003 | -6/Proximity Caves | Entered Factory 3003 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3004 | -6/Factory | Identified exit to Factory 3627 | -6/Factory | Lost 3 parts (1p2n) 3851 | -6/Factory | Repaired Surge Thruster 3922 | -6/Factory | Entered another Factory area 3922 | -5/Factory | Evolved 2 slots: Utility x2 3923 | -5/Factory | Identified exit to Extension 3950 | -5/Factory | Identified exit to DSF 4079 | -5/Factory | Central database locked down 4235 | -5/Factory | Discovered new exit (range 16) 4238 | -5/Factory | Identified exit to Factory 4326 | -5/Factory | Discovered exit to Factory (range 13) 4353 | -5/Factory | Discovered exit to Factory (range 4) 4421 | -5/Factory | Repaired Field Propulsion Drive+ 4609 | -5/Factory | Repaired Field Propulsion Drive+ 4788 | -5/Factory | Repaired Power Maul 5019 | -5/Factory | Entered another Factory area 5019 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5108 | -4/Factory | Repaired Surge Thruster 5147 | -4/Factory | Repaired Axe 5175 | -4/Factory | Repaired Grenade Launcher 5195 | -4/Factory | Found Prototype Hackware 5195 | -4/Factory | Identified Exp. Hacking Suite 5233 | -4/Factory | Central database locked down 5238 | -4/Factory | Discovered new exit (range 16) 5532 | -4/Factory | Identified exit to Upper Caves 5533 | -4/Factory | Entered Upper Caves 5595 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5757 | -4/Upper Caves | Encountered a Warlord checkpoint 5791 | -4/Upper Caves | Discovered new exit (range 15) 5795 | -4/Upper Caves | Identified exit to Upper Caves 5795 | -4/Upper Caves | Entered another Upper Caves area 5799 | -4/Upper Caves | Identified exit to Research 5821 | -4/Upper Caves | Learned 12 Research zone layouts 5835 | -4/Upper Caves | Encountered a Warlord checkpoint 5906 | -4/Upper Caves | Spotted B-86 Titan 6059 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6070 | -4/Upper Caves | Discovered new exit (range 15) 6073 | -4/Upper Caves | Identified exit to Warlord 6073 | -4/Upper Caves | Entered Warlord 6087 | -4/Warlord | Discovered new exit (range 15) 6091 | -4/Warlord | Identified exit to Proximity Caves 6221 | -4/Warlord | Warlord's base attacked by MAIN.C 6227 | -4/Warlord | Met Warlord 6237 | -4/Warlord | Opened Warlord's prototype stash 6243 | -4/Warlord | Found Prototype Hackware 6243 | -4/Warlord | Identified System Mapper 6249 | -4/Warlord | Found Prototype Device 6249 | -4/Warlord | Identified System Purifier 6267 | -4/Warlord | Learned Factory repair station intel 6267 | -4/Warlord | Learned Armory terminal intel 6267 | -4/Warlord | Learned Research scanalyzer intel 6267 | -4/Warlord | Learned 4 Access zone layouts 6267 | -4/Warlord | Learned 4 Command zone layouts 6267 | -4/Warlord | Learned location of Quarantine (-3) 6420 | -4/Warlord | Found Prototype Reactor 6421 | -4/Warlord | Lost 3 parts (2p1n) 6480 | -4/Warlord | Spotted B-90 Cyclops 6568 | -4/Warlord | P-80 Master assimilated allied FQ-63I(Y) 6571 | -4/Warlord | Warlord forces counterattacked 6587 | -4/Warlord | Spotted Striker 6592 | -4/Warlord | Spotted Striker 6596 | -4/Warlord | Entered Proximity Caves 6613 | -3/Proximity Caves | Lost 9 allies 6653 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6695 | -3/Proximity Caves | Build established: Hacker-Sprinter 6796 | -3/Proximity Caves | Identified Vortex Chain Reactor 6836 | -3/Proximity Caves | Discovered exit to Research (range 10) 6838 | -3/Proximity Caves | Entered Research 6838 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6840 | -3/Research | Loaded intel: 6 scanalyzer locations 7400 | -3/Research | Spotted B-86 Titan 7417 | -3/Research | Identified exit to Research 7435 | -3/Research | Entered another Research area 7435 | -2/Research | Warlord forces began assault on 0b10 7435 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7545 | -2/Research | Research machine network offline 7574 | -2/Research | Spotted B-90 Cyclops 7710 | -2/Research | Spotted Striker 7760 | -2/Research | Met up with Warlord 7829 | -2/Research | Discovered new exit (range 10) 7831 | -2/Research | Identified exit to Access 7834 | -2/Research | Entered Access 7834 | -1/Access | Evolved 2 slots: Utility x2 7949 | -1/Access | Spotted B-99 Colossus 8118 | -1/Access | Garrison activated, responded to threat 8221 | -1/Access | Lost 7 parts (1p3n2u1w) 8235 | -1/Access | Spotted B-99 Colossus 8262 | -1/Access | Lost 3 parts (1n2u) 8293 | -1/Access | Discovered new exit (range 7) 8294 | -1/Access | Identified exit to Command 8545 | -1/Access | Spotted B-99 Colossus 8549 | -1/Access | Spotted B-99 Colossus 8557 | -1/Access | Released all parts (6) 8573 | -1/Access | Core integrity fell below 50% 8577 | -1/Access | Core integrity fell below 20% 8582 | -1/Access | System corruption reached 10% 8588 | -1/Access | Lost 10 parts (1p5n4u) 8614 | -1/Access | Destroyed by P-80 Master via exploding Wave Collapse Detector Last Messages --------------- 08572_ Knocked back. 08572_ Penetrated by Slug. 08572_ Slug penetrates Wave Collapse Detector. 08573_ Penetrated by Slug. 08573_ U-05 Engineer builds a Wall. 08573_ Penetrated by Slug. 08573_ Slug penetrates Door. 08576_ Penetrated by Slug. 08580_ Slug penetrates Door. 08581_ Slug penetrates Wall. 08581_ Penetrated by Slug. 08581_ Slug penetrates Wall. 08581_ Penetrated by Slug. 08606_ Sneak attack on K-01 Serf. 08606_ Destroyed Wheel. 08606_ Destroyed Lgt. Ion Engine. 08606_ K-01 Serf destroyed. 08608_ K-01 Serf collects debris. 08609_ Acquired 14 matter. 08614_ Wave Collapse Detector explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ????????????????????????????????? ??????? #???? | | ????????????????????????????????? ????? #???? | | ?????????????????????????????????? * ???? ????? | | ?????????????????????????????????? "??? ????? | | ??????????????????????????????????? """" ?????? | | ??????????????????????????????????? """" ?????? | | ????????????????????????????????????= """" ??????? | | ???????????????????##########??????? "" ??????? | | ???????????????????# ] #???????? ???????? | | ???????????????????# #???????? ???????? | | ???????????????????# #????????? ????????? | | ???????????????????# #????????? ????????? | | ???????????????????# #????????##+########## | | ???????????????????#! #????????# + = | | ???????????????????# ########## # | | ???????????????????# /pp k # """"" | | ???????????????????# ! @ ########## + """"" | | ???????????????????##########????????# # """""? | | ?????????????????????????????????????# #??""""?? | | ?????????????????????????????????????# #????""?? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????+ #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# # ! | | ?????????????????????????????????????# + | | ????????????????????????????#######??# # | | ????????????????????????????# ??# #?? ! | | ????????????????????????????#= ?# ######### | | ????????????????????????????# ?# | | ????????????????????????????# " # | | ????????????????????????????# """ # | | ????????????????????????????# """ + ######### | | ????????????????????????????# " # #???????? | | ????????????????????????????# [ = # #???????? | | ????????????????????????????# ?# ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 84 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 12 Melee Speed Boost 20 Evasion (%) 66 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -10/Materials Surge Thruster | 27% | -6/Factory Field Propulsion Drive | 16% | -5/Factory Field Propulsion Drive | 26% | -5/Factory Power Maul | 60% | -5/Factory Surge Thruster | 44% | -4/Factory Axe | 4% | -4/Factory Grenade Launcher | 66% | -4/Factory Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Field Propulsion Drive | -5/Factory | Hacked Power Maul | -4/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Enh. Force Lance | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Cya! Reappropriation Rockin' Loadout Challenges ------------ None Game ------ Seed FluxFrostLaser Manual? 0 Play Time 03:13:51 Cumulative 83.1 hours Start 2025.11.16 @ 10:46:08 End 2025.11.21 @ 23:29:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5abb1c43-e2c4-4fa5-9f62-46c0e7602f53