Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.29 @ 17:40:04 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2100) 2100 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6275 Bonus ------- None Cogmind --------- Core Integrity 814/1000 Matter 295/300 Energy 150/170 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (10) ----- Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Medium Armor Plating Hacking Suite Drone Bay (0/2) > --- WEAPON (4) ------- Shock Rifle Improved Lightning Gun Falx > --- INVENTORY (4) ---- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Gravity Neutralizing Apparatus Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Compact Battery Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Propulsion Shielding Reflective Plating Hacking Suite > --- WEAPON ----------- Improved Arc Projector Plasma Rifle Hypervelocity Gauss Rifle Falx > --- INVENTORY -------- Improved Titanium Leg Gravity Neutralizing Apparatus Shock Rifle Improved Lightning Gun [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Weapon Cycler Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Shock Rifle Ballistic Gun Shotgun Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . 2 2 2 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 83 | 7 7 6 11 8 32 12 Power 7 | 1 1 . . . 4 1 Engine 4 | 1 1 . . . 2 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 14 | 2 2 . . 2 6 2 Treads . | . . . . . . . Leg 14 | 2 2 . . 2 6 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 1 1 4 7 3 10 4 Device 14 | . . 1 3 2 6 2 Storage 2 | 1 . . . . 1 . Processor 7 | . 1 1 3 . 1 1 Hackware 1 | . . 1 . . . . Protection 6 | . . 1 1 1 2 1 Artifact . | . . . . . . . Weapon 32 | 3 3 2 4 3 12 5 Energy Gun 14 | 1 . . 2 1 6 4 Energy Cannon . | . . . . . . . Ballistic Gun 16 | 2 3 2 2 2 5 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 35 | . 2 . . 4 21 8 Power 6 | . 1 . . . 5 . Propulsion 5 | . . . . 1 4 . Utility 12 | . . . . 2 6 4 Weapon 12 | . 1 . . 1 6 4 Highest Loss Streak 10 | . 2 . . 4 10 6 Average Slot Usage (%) 91 | . 90 90 99 96 82 89 Engine 6 | . 13 11 9 7 2 . Leg 16 | . 28 22 18 15 12 11 Device 9 | . . 1 9 20 10 5 Storage 5 | . 14 11 8 . 1 2 Processor 19 | . 6 11 18 23 24 28 Hackware 6 | . . 9 9 7 6 5 Protection 5 | . . 2 8 7 3 8 Energy Gun 6 | . 4 . 9 6 7 11 Ballistic Gun 11 | . 23 22 9 6 8 3 Naked Turns . | . . . . . . . Heaviest Build 32 | 11 11 18 19 18 23 32 Greatest Support 40 | 20 20 20 20 23 40 38 Greatest Overweight (x) 1 | 1 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 Average Capacity 4 | 5 6 6 5 4 4 4 Most Carried 6 | 4 6 6 6 4 4 4 Average Carried 4 | 2 4 5 5 3 3 3 Final Capacity 6 | 6 6 6 4 4 4 4 Final Carried 6 | 2 6 6 4 1 4 4 Class Distribution -------------------- 38% | Skirmisher 28% | Mutant 21% | Scavenger-Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 1642 | 182 274 172 147 150 449 268 Remotely . | . . . . . . . Salvage Created 2848 | . 362 199 393 473 828 593 Parts 154 | . 37 10 26 23 43 15 Haulers Intercepted 4 | . 1 1 . . 1 1 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 48 | . 13 3 9 2 14 7 Melee 4 | . . . . . 1 3 Guns 40 | . 13 3 9 2 11 2 AOE 2 | . . . . . 2 . Classes Destroyed 10 | . 4 1 1 1 3 . Worker 2 | . . . . . 1 1 Hauler 4 | . 1 1 . . 1 1 Recycler 4 | . . . . 4 . . Operator 3 | . 1 1 . 1 . . Watcher 2 | . . . 1 1 . . Swarmer 15 | . 9 . 4 . 2 . Grunt 15 | . 4 2 . . 7 2 Sentry 10 | . . 1 5 2 1 1 Hunter 5 | . . . . . 3 2 Programmer 3 | . . . . . 1 2 Best Kill Streak 10 | . 8 2 5 5 10 4 Combat Bots Only 9 | . 8 2 4 1 9 3 Max Kills in Single Turn 2 | . 2 1 2 1 2 1 Gunslinging 1 | . 1 . 1 . 1 . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 4696 | . 389 70 338 662 1950 1287 Core 783 | . 73 . 62 105 357 186 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 70 100 88 85 58 . Volleys Fired 180 | . 39 12 19 31 50 29 Largest 3 | . 2 2 2 2 3 3 Hottest 191 | . 70 46 68 83 158 191 Shots Fired 382 | . 78 24 36 59 120 65 Gun 382 | . 78 24 36 59 120 65 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 219 | . 63 24 19 31 68 14 Thermal 89 | . 15 . . 9 50 15 Explosive . | . . . . . . . Electromagnetic 74 | . . . 17 19 2 36 Robot Hit Streak 20 | . 10 5 17 11 19 20 Robot Miss Streak 4 | . 4 4 2 2 2 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 10 | . 5 1 1 . 3 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 289 | . 44 15 31 42 100 57 Core Hits 122 | . 23 9 18 13 41 18 Critical Hits 14 | . 1 . . 1 6 6 Critical Kills 5 | . . . . . 3 2 Critical Parts Destroyed 9 | . 1 . . 1 3 4 Melee Attacks 22 | . . . . . 13 9 Impact . | . . . . . . . Slashing 22 | . . . . . 13 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5847 | . 503 196 399 842 2643 1264 Guns 4608 | . 503 196 399 842 1746 922 Cannons . | . . . . . . . Explosions 425 | . . . . . 396 29 Melee 814 | . . . . . 501 313 Ramming . | . . . . . . . Kinetic 2101 | . 404 196 155 369 904 73 Thermal 1435 | . 99 . . 177 842 317 Explosive 396 | . . . . . 396 . Electromagnetic 1101 | . . . 244 296 . 561 Impact . | . . . . . . . Slashing 814 | . . . . . 501 313 Piercing . | . . . . . . . Highest Corruption 5 | . . 2 . 2 1 5 Average Corruption 1 | . . 2 . 1 1 4 Corruption Purged 2 | . . . . 2 . . Effects 14 | . . 2 . 3 1 8 Message Errors 3 | . . 1 . 2 . . Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 3 | . . 1 . . . 2 Targeting Errors 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 80 | . . . . . 80 . Projectiles . | . . . . . . . Explosions 51 | . . . . . 51 . Melee 29 | . . . . . 29 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 251 | . . . . . 235 16 Shots 5 | . . . . . 4 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 240 | . 87 6 27 195 90 240 Average Temperature 49 | . 24 4 14 68 23 89 Received Heat Transfer 921 | . 96 33 90 144 423 135 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 8 | . . . . 3 . 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 2794 | . 296 . . 333 1567 598 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 432 | . 321 240 315 125 432 341 Initial 152 | . . 59 16 79 14 152 Average 147 | . 187 135 128 52 207 234 Maximum Alert Level 2 | . 1 1 1 . 2 1 Low Security (%) 70 | 100 42 89 93 100 45 27 Level 1 25 | . 57 10 6 . 38 72 Level 2 4 | . . . . . 15 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 1 . 1 7 2 Investigation 1 | . . . . . 1 . Extermination 3 | . . . . 1 2 . Reinforcement 4 | . 1 1 . . 2 . Assault . | . . . . . . . Garrison 4 | . . . . . 2 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 5 | . 2 . 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 23 8 11 5 29 10 Peak Tracking Total 9 | . 7 3 5 3 9 4 Tactical Retreats 12 | . 1 . 1 . 9 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . 1 1 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 7 | . . . . . 7 . Max in Single Turn 6 | . . . . . 6 . Garrison Access 2 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 21 | . 3 5 4 1 7 1 Terminals 17 | . 3 5 2 1 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 61 | . 13 16 8 2 18 4 Successful 37 | . 8 8 6 1 11 3 Failed 23 | . 5 8 2 1 6 1 Catastrophic 2 | . 1 . . 1 . . Database Lockouts 1 | . . . . . 1 . Manual 25 | . 8 8 3 . 5 1 Terminals 55 | . 13 16 6 2 14 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 1 . 2 . Garrison Access 3 | . . . 1 . 2 . Terminal Hacks 23 | . 5 6 2 1 7 2 Record 1 | . . . . . 1 . Part Schematic 1 | . . . . 1 . . Robot Analysis 3 | . 1 1 . . 1 . Prototype ID Bank 2 | . 1 1 . . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 3 | . 1 . 1 . . 1 Machine Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 4 | . . 2 1 . . 1 Transport Status 1 | . . 1 . . . . Registered Components 1 | . . . . . 1 . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 1 . 1 . Insert Component 2 | . . . 1 . 1 . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks 10 | . 3 2 2 . 2 1 Terminals 10 | . 3 2 2 . 2 1 Track 1 | . 1 . . . . . Botnet 9 | . 2 2 2 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 18 | . 3 5 2 1 6 1 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . . . . 2 ROAM 2 | . . . . . . 2 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 3 | . 1 1 . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 3658 | 51 442 440 625 826 987 287 Spaces Moved 2382 | 36 243 323 438 608 614 120 Core 17 | 17 . . . . . . Treads . | . . . . . . . Legs 2365 | 19 243 323 438 608 614 120 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 99 120 120 120 120 120 120 Slowest Speed 150 | 120 150 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 51 24 42 18 16 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . . . . 2 51 . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 51 | . . . . . 51 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2833 | 48 321 356 505 663 757 183 Wait 84 | 2 17 2 19 8 26 10 Move 2376 | 35 242 322 437 607 613 120 Hop . | . . . . . . . Pick Up 41 | 4 9 6 8 3 10 1 Fast Attach 42 | 4 2 2 4 4 20 6 Attach 20 | 2 2 1 4 3 5 3 Detach 2 | . . 1 1 . . . Swap 21 | 1 3 3 3 1 7 3 Drop 41 | . 7 7 10 6 9 2 Fire 180 | . 39 12 19 31 50 29 Melee 22 | . . . . . 13 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 12) 52 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Destroyed 8 combat bots 305 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 11) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 641 | -9/Materials | Discovered new exit (range 15) 680 | -9/Materials | Identified exit to Materials 934 | -9/Materials | Entered another Materials area 934 | -8/Materials | Evolved 2 slots: Utility x2 1269 | -8/Materials | Build established: Skirmisher 1529 | -8/Materials | Discovered new exit (range 16) 1558 | -8/Materials | Identified exit to Factory 1559 | -8/Materials | Entered Factory 1559 | -7/Factory | Evolved 2 slots: Utility x2 2318 | -7/Factory | Discovered new exit (range 18) 2382 | -7/Factory | Lost 4 parts (1n2u1w) 2384 | -7/Factory | Identified exit to Factory 2385 | -7/Factory | Entered another Factory area 2385 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2537 | -6/Factory | Lost 4 parts (1p1n1u1w) 2665 | -6/Factory | Lost 3 parts (1p1u1w) 2794 | -6/Factory | Garrison activated, responded to threat 2865 | -6/Factory | Lost 10 parts (2p2n2u4w) 2880 | -6/Factory | Destroyed 9 combat bots 2956 | -6/Factory | Lost 4 parts (1p1n2u) 3077 | -6/Factory | Build established: Scavenger-Gunner 3288 | -6/Factory | Discovered new exit (range 6) 3294 | -6/Factory | Identified exit to Factory 3307 | -6/Factory | Central database locked down 3307 | -6/Factory | Identified exit to Lower Caves 3372 | -6/Factory | Entered another Factory area 3372 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3534 | -5/Factory | Garrison activated, responded to threat 3624 | -5/Factory | Lost 6 parts (2u4w) 3659 | -5/Factory | Self-destructed Last Messages --------------- 03599_ K-01 Serf collects debris. 03600_ U-05 Engineer lays Concrete. 03600_ R-10 Processor collects Wheel. 03600_ U-05 Engineer lays Concrete. 03604_ R-10 Processor collects Flexi-carbon Leg. 03605_ G-50 Soldier system terminally corrupted. 03605_ Adv. Heat Sink fried. 03607_ K-01 Serf destroyed. 03608_ R-10 Processor collects Imp. Carbon-fiber Leg. 03625_ Acquired Drone Bay. 03628_ Drone released from Drone Bay. 03641_ Adv. Targeting Computer destroyed. 03642_ W-25 Informer sends out distress signal. 03643_ System corrupted: Imp. Lightning Gun targeting data glitched. 03657_ G-50 Soldier system terminally corrupted. 03657_ Unknown Engine fried. 03657_ Carbon-fiber Leg fried. 03658_ C-30 ARC bursts open, deploying its payload. 03658_ S-27 Virus unfolds itself. 03659_ Drone destroyed. 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Terrain Scan Processor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentBladeStreamer Manual? 0 Play Time 01:01:17 Cumulative 106.2 hours Start 2022.01.28 @ 10:22:52 End 2022.01.29 @ 17:40:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fc62ccc-a6f5-4366-a864-1f1afe43ba1a