Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.18 @ 15:07:36 Player: Fleshy Vegetable Bird Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (130) 650 Value Destroyed (3186) 3186 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (997) 997 TOTAL SCORE: 10913 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 55 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -412 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (396) Ox7 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Antigrav System Cooled Antigrav System > --- UTILITY (9) ------ Humpback > --- WEAPON (2) ------- (None) > --- INVENTORY (35) --- Advanced Target Analyzer Wardrone Bay Vortex Shotgun (50) Vortex Shotgun (50) KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Advanced Melee Analysis Suite Armor Integrity Analyzer System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Light Fission Core Light Fission Core Gravmag Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Focal Shield Improved Thermal Shield System Shield KE Penetrator [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Advanced Melee Analysis Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Spear Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . 1 . . . Utility 7 | . . . . . 3 1 . . . . 2 1 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 170 | 7 4 6 . 3 31 16 4 . . 9 50 20 1 2 17 Power 19 | 1 1 1 . . 4 . . . . 1 6 4 . . 1 Engine 11 | 1 1 1 . . 3 . . . . 1 3 . . . 1 Core 6 | . . . . . 1 . . . . . 2 3 . . . Reactor 2 | . . . . . . . . . . . 1 1 . . . Propulsion 52 | 2 1 3 . 2 9 4 . . . 2 17 7 . . 5 Treads . | . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . 2 . . . . Wheel 18 | 2 1 3 . 2 6 . . . . . 4 . . . . Hover 32 | . . . . . 3 4 . . . 2 11 7 . . 5 Flight . | . . . . . . . . . . . . . . . . Utility 68 | 2 1 2 . . 9 8 2 . . 6 19 9 1 2 7 Device 36 | 1 . 1 . . 6 4 2 . . 4 12 1 . . 5 Storage 8 | 1 1 1 . . . 1 . . . . 1 2 . . 1 Processor 14 | . . . . . 3 2 . . . . 3 5 . 1 . Hackware 6 | . . . . . . . . . . 2 1 . 1 1 1 Protection 4 | . . . . . . 1 . . . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 1 . . 1 9 4 2 . . . 8 . . . 4 Energy Gun 6 | . 1 . . . 4 . . . . . . . . . 1 Energy Cannon 3 | . . . . . 3 . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 9 | . . . . . 1 3 2 . . . 3 . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 . . . 3 Piercing Weapon 5 | . . . . . . 1 . . . . 4 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 5 . 1 . . 1 . 1 . . 7 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . . . . 2 . . . . Parts Lost 61 | . 3 . . 1 . 2 . . . 13 19 17 . 3 3 Power 10 | . 1 . . . . . . . . 2 3 3 . 1 . Propulsion 30 | . 1 . . . . 1 . . . 6 9 9 . 1 3 Utility 14 | . . . . . . 1 . . . 3 5 4 . 1 . Weapon 7 | . 1 . . 1 . . . . . 2 2 1 . . . Highest Loss Streak 9 | . 1 . . 1 . 2 . . . 9 6 7 . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 99 97 98 100 100 100 81 74 88 58 58 67 Engine 5 | . 13 14 14 14 7 . . . . . 2 . . . 4 Core 2 | . . . . . 1 7 7 7 7 4 1 2 5 4 . Wheel 9 | . 27 28 28 28 14 . . . . . 7 . . . . Hover 12 | . . . . . 11 30 30 30 30 22 4 24 5 5 13 Device 10 | . 14 14 14 14 16 12 7 7 7 8 12 11 . . . Storage 6 | . 14 14 14 14 9 7 7 7 7 6 . 4 . . 1 Processor 17 | . . . . . 18 17 23 23 23 17 18 27 41 40 27 Hackware 3 | . . . . . . . . . . 3 10 3 5 6 9 Protection 1 | . . . . . . 6 7 7 7 4 2 . . . . Energy Gun 3 | . . 14 14 14 8 1 . . . . . . . . . Ballistic Gun 3 | . 27 14 14 13 2 . . . . . . . . . . Impact Weapon 1 | . . . . . . 6 7 7 7 6 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . 7 Piercing Weapon 3 | . . . . . . 6 7 7 7 4 7 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 216 | 13 18 27 27 26 40 38 38 34 34 34 33 37 5 5 216 Greatest Support 60 | 20 20 20 20 20 32 36 35 35 35 35 49 60 10 10 46 Greatest Overweight (x) 8 | 1 . 1 1 2 3 1 1 . . 7 4 1 . . 8 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 5 35 Average Capacity 11 | 6 9 10 15 15 15 15 15 15 15 13 5 14 5 5 13 Most Carried 15 | 6 8 12 15 15 15 15 15 15 15 15 7 13 6 5 12 Average Carried 9 | 3 6 8 14 14 14 14 14 15 15 12 4 7 5 4 5 Final Capacity 35 | 8 10 15 15 15 15 15 15 15 15 5 5 15 5 5 35 Final Carried 15 | 6 6 12 15 15 15 14 15 15 15 5 3 7 5 5 12 Class Distribution -------------------- 32% | Mutant 24% | Scavenger-Mutant 12% | Hacker-Mutant 8% | Scout 6% | Scavenger-Skirmisher 5% | Commander-Mutant 3% | Skirmisher 3% | Scavenger-Scout 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Matter Collected 2156 | 399 200 95 . 40 316 170 40 . . 60 376 274 16 . 170 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5699 | 200 512 10 . 54 486 479 59 . . 108 1655 2127 . . 9 Parts 290 | 19 35 . . 6 34 24 3 . . 8 82 79 . . . Haulers Intercepted 11 | . 1 . . . 5 1 . . . . 2 2 . . . Recyclers Shooed 7 | 1 3 . . . . . . . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 4 . . 7 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 77 | . 10 1 . 4 8 5 1 . . 7 23 18 . . . Melee 51 | . . . . . . 5 1 . . 6 21 18 . . . Guns 18 | . 10 1 . 4 3 . . . . . . . . . . Cannons 5 | . . . . . 5 . . . . . . . . . . Classes Destroyed 16 | 3 4 1 . . 1 2 . . . 1 3 1 . . . Worker 9 | 2 1 . . . . . . . . . 5 1 . . . Builder 1 | . . . . . . . . . . . . 1 . . . Tunneler 6 | 4 . . . . . . . . . . 1 1 . . . Hauler 11 | . 1 . . . 5 1 . . . . 2 2 . . . Recycler 15 | 1 1 . . . . 2 . . . . 2 9 . . . Operator 2 | . . . . . . 1 . . . . 1 . . . . Drone 2 | . . . . . . . . . . 2 . . . . . Watcher 10 | . 3 . . . 2 1 . . . . 3 1 . . . Swarmer 42 | . 5 . . 4 3 3 . . . 5 9 13 . . . Grunt 14 | . 5 . . . 1 . . . . . 7 1 . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . Sentry 7 | . . . . . 4 1 1 . . . 1 . . . . Hunter 2 | . . . . . . . . . . . 1 1 . . . Programmer 7 | . . . . . . . . . . . 4 3 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 5 7 1 . 3 3 2 1 . . 3 5 10 . . . Combat Bots Only 5 | . 3 1 . 3 2 2 1 . . 5 4 5 . . . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 . . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Damage Taken 7955 | . 365 33 . 180 355 344 174 . . 1474 2253 2015 . 203 559 Core 2422 | . 9 . . 43 51 47 32 . . 453 780 698 . 119 190 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 36 | . . . . . . . . . . . 36 . . . . Regen/Repaired (Parts) 29 | . . . . . 11 . . . . . 18 . . . . Core Remaining (%) 60 | 100 . . . 79 90 . . . . 24 8 . . . . Volleys Fired 121 | 29 34 5 . 12 41 . . . . . . . . . . Largest 2 | 2 2 2 . 2 2 . . . . . . . . . . Hottest 160 | 40 60 60 . 60 160 . . . . . . . . . . Shots Fired 218 | 43 67 9 . 19 80 . . . . . . . . . . Gun 180 | 43 67 9 . 19 42 . . . . . . . . . . Cannon 18 | . . . . . 18 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 20 | . . . . . 20 . . . . . . . . . . Kinetic 136 | 43 65 5 . 7 16 . . . . . . . . . . Thermal 82 | . 2 4 . 12 64 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 8 11 3 . 2 10 . . . . . . . . . . Robot Miss Streak 5 | 3 4 2 . 5 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 322 | 23 42 5 . 7 48 17 5 . . 11 84 75 . . 5 Core Hits 151 | 8 24 3 . 4 22 10 2 . . 3 39 34 . . 2 Critical Kills 1 | . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 6 | . . . . . . 1 . . . 2 3 . . . . Critical Strikes 25 | . . . . . 2 1 . . . 2 9 10 . . 1 Burn 2 | . . . . . 2 . . . . . . . . . . Smash 7 | . . . . . . 1 . . . 2 4 . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Impale 15 | . . . . . . . . . . . 5 10 . . . Melee Attacks 316 | . . . . . . 42 5 . . 24 140 100 . . 5 Impact 53 | . . . . . . 11 1 . . 12 29 . . . . Slashing 29 | . . . . . . . . . . . 24 . . . 5 Piercing 234 | . . . . . . 31 4 . . 12 87 100 . . . Sneak Attacks 42 | . . . . . . 5 . . . . 19 18 . . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . . . Follow-up Attacks 22 | . . . . . . 3 1 . . 2 15 . . . 1 Damage Inflicted 10701 | 304 602 64 . 90 781 730 157 . . 438 3457 3666 . . 412 Guns 1437 | 304 602 64 . 90 377 . . . . . . . . . . Cannons 207 | . . . . . 207 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 8859 | . . . . . . 730 157 . . 438 3456 3666 . . 412 Ramming 1 | . . . . . . . . . . . 1 . . . . Kinetic 1095 | 304 590 54 . 50 97 . . . . . . . . . . Thermal 746 | . 12 10 . 40 684 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1851 | . . . . . . 206 27 . . 265 1353 . . . . Slashing 755 | . . . . . . . . . . . 343 . . . 412 Piercing 6253 | . . . . . . 524 130 . . 173 1760 3666 . . . Highest Corruption 21 | . . . . . . . . . . 21 11 2 2 2 2 Average Corruption 4 | . . . . . . . . . . 19 3 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . 7 18 2 1 4 . Message Errors 5 | . . . . . . . . . . 1 3 . . 1 . Matter Fused 6 | . . . . . . . . . . . 4 1 1 . . Heat Flow Errors 6 | . . . . . . . . . . 1 4 . . 1 . Energy Discharges 7 | . . . . . . . . . . 2 4 1 . . . Parts Rejected 2 | . . . . . . . . . . 1 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . . 1 2 . . 1 . Misdirections 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1513 | . . . . . 4 186 . . . 152 660 500 . . 11 Projectiles 4 | . . . . . 4 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 1509 | . . . . . . 186 . . . 152 660 500 . . 11 Knockbacks 10 | . . . . . . . . . . . 10 . . . . Impact 9 | . . . . . . . . . . . 9 . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 1 . . 1 . Targets Rammed 2 | . . . . . . . . . . . 1 . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 250 | . 27 . . 20 228 4 1 . . 250 235 2 . 244 . Average Temperature 81 | . 12 . . 15 77 4 1 . . 140 119 1 . 135 . Received Heat Transfer 948 | . 147 . . . 117 45 54 . . 27 447 45 . 54 12 Effects 1 | . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 2 . . . . 4 . . . . Impact Corruptions 28 | . . . . . . 5 . . . 5 18 . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . . . . . . Heat Transferred 2521 | . 25 25 . 100 2371 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Peak Influence 535 | 35 167 60 . 110 208 201 . . . . 535 403 . . . Initial 261 | . 22 60 . . 42 8 . . . . 196 261 . . . Average 159 | 15 97 26 . 68 104 85 . . . . 287 250 . . . Maximum Alert Level 2 | . . . . . 1 1 . . . . 2 2 . . . Low Security (%) 67 | 100 100 100 . 100 85 96 . . . . 27 34 . . . Level 1 25 | . . . . . 14 3 . . . . 44 62 . . . Level 2 7 | . . . . . . . . . . . 27 3 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 1 3 . . . . 7 2 . . . Investigation 2 | . 1 . . . . 1 . . . . . . . . . Extermination 4 | . . . . . . . . . . . 2 2 . . . Reinforcement 8 | . . . . . 1 2 . . . . 5 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Distress Signals 5 | . . . . . 1 1 . . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 186 | . 15 5 . 5 20 14 1 . . 20 40 43 . 12 11 Peak Tracking Total 13 | . 3 2 . 3 4 4 1 . . 13 5 9 . 9 9 Tactical Retreats 25 | . 1 1 . 1 1 2 . . . 1 7 3 . 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Traps Triggered 7 | . 1 . . . 2 2 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . 1 . . . 20 Exploded 2 | . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Disabled 5 | . . . . . 1 . . . . . 3 1 . . . Max in Single Turn 1 | . . . . . 1 . . . . . 1 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Accessed 52 | . 4 . . . 7 15 1 1 4 . 9 7 . 1 3 Terminals 31 | . 4 . . . 5 11 . . . . 7 4 . . . Fabricators 3 | . . . . . . 1 . . . . . 2 . . . Repair Stations 3 | . . . . . 1 . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . . 1 . . . Total Hacks 149 | . 10 . . . 22 29 1 1 29 . 33 17 . 1 6 Successful 86 | . 4 . . . 14 16 1 1 29 . 10 4 . 1 6 Failed 62 | . 6 . . . 7 13 . . . . 23 13 . . . Catastrophic 8 | . 1 . . . 1 4 . . . . 1 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 76 | . 10 . . . 18 18 . . . . 18 11 . . 1 Terminals 90 | . 10 . . . 19 23 . . . . 26 12 . . . Fabricators 5 | . . . . . . 2 . . . . . 3 . . . Repair Stations 9 | . . . . . 2 . . . . . 7 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . 1 3 . . . . . 2 . . . Terminal Hacks 50 | . 1 . . . 6 4 1 1 29 . 1 . . 1 6 Record 16 | . . . . . . . . . 11 . . . . . 5 Part Schematic 13 | . . . . . 2 1 . . 10 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . 3 . 1 . . . . Open Door 4 | . . . . . . . 1 1 . . . . . 1 1 Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . . 3 . . . . Scan Component 3 | . . . . . 1 . . . . . 2 . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 27 | . 3 . . . 5 9 . . . . 6 4 . . . Terminals 27 | . 3 . . . 5 9 . . . . 6 4 . . . Track 2 | . . . . . . . . . . . 2 . . . . Botnet 24 | . 2 . . . 5 9 . . . . 4 4 . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . . . 6 14 . . . . 9 7 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 2 1 . . 10 . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . Time 162 | . . . . . 108 . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Total Allies 9 | . . 3 . . . . . . . 1 . . . . 5 Largest Group 5 | . . 3 . . . . . . . 1 . . . . 5 Highest-Rated Group 288 | . . 40 . . . . . . . 96 . . . . 288 Highest-Rated Ally 96 | . . 16 . . . . . . . 96 . . . . 68 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 20 | . . 14 . . . . . . . 3 . . . . 3 Total Damage 367 | . . 121 . . . . . . . . . . . . 246 Kills 4 | . . 3 . . . . . . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 2 1 . 2 . . 1 1 . Drone Launches 7 | . . . . . . . . . . . . . . . 7 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Turns Passed 9565 | 192 500 1074 212 218 1190 734 352 313 38 363 1873 1108 137 233 1028 Spaces Moved 9510 | 125 343 649 220 163 691 1127 626 546 80 519 1589 1280 223 374 955 Core 696 | 9 . . . . . . . . . 19 577 . . 5 86 Treads . | . . . . . . . . . . . . . . . . Legs 129 | . . . . . . . . . . . 129 . . . . Wheels 2398 | 116 343 649 220 163 392 . . . . . 515 . . . . Hover 6287 | . . . . . 299 1127 626 546 80 500 368 1280 223 369 869 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 80 80 95 95 83 43 48 48 48 48 48 36 60 50 46 Average Speed 66 | 77 80 81 95 107 99 48 48 48 48 53 70 45 60 59 91 Slowest Speed 446 | 95 80 95 95 110 125 115 110 48 48 400 250 110 60 60 446 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . 4 1 . . . . Exploration Rate (%) 55 | 6 63 88 65 48 53 32 65 73 69 72 37 36 43 48 83 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . . . 1 . 1 . . . . . . Known Exits Taken 11 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . 2 2 . 1 . . . . . Spaces Dug 26 | . . . . . . 6 . . . 1 6 13 . . . Terrain Destroyed 28 | . . . . . 2 6 . . . 1 6 13 . . . Melee 26 | . . . . . . 6 . . . 1 6 13 . . . Projectile 2 | . . . . . 2 . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Total 12015 | 177 501 1183 222 188 1115 1263 665 596 79 564 2143 1595 226 382 1116 Wait 1583 | . 116 507 . 4 290 58 30 51 . 11 316 173 . 4 23 Move 9495 | 124 342 648 219 162 690 1126 625 545 79 518 1588 1279 222 373 955 Hop . | . . . . . . . . . . . . . . . . Pick Up 177 | 15 4 11 3 4 36 15 1 . . 1 46 22 . 2 17 Fast Attach . | . . . . . . . . . . . . . . . . Attach 125 | 7 3 . . 1 18 8 1 . . 8 46 17 . 2 14 Detach 17 | . . . . . 2 2 1 . . 1 10 . . . 1 Swap 45 | . 1 6 . 2 13 8 3 . . 1 4 3 1 . 3 Drop 98 | 2 1 6 . 3 25 12 . . . 2 19 1 3 . 24 Fire 121 | 29 34 5 . 12 41 . . . . . . . . . . Melee 277 | . . . . . . 34 4 . . 22 113 100 . . 4 Ram 2 | . . . . . . . . . . . 1 . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 75 | . . . . . . . . . . . . . . . 75 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 193 | -11/Junkyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 10) 478 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Discovered new exit (range 12) 693 | -10/Materials | Entered Mines 694 | -10/Mines | Learned location of Storage (-8) 703 | -10/Mines | Met a Derelict bent on vengeance 709 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 710 | -10/Mines | Found Prototype Device 782 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 926 | -10/Mines | Assembled infested the area 982 | -10/Mines | Build established: Scavenger-Mutant 1014 | -10/Mines | Discovered new exit (range 5) 1533 | -10/Mines | Discovered new exit (range 11) 1767 | -10/Mines | Entered Exiles 1768 | -10/Exiles | Identified exit to Mines 1796 | -10/Exiles | Met 8R-AWN 1812 | -10/Exiles | Met EX-HEX 1848 | -10/Exiles | Met EX-DEC 1896 | -10/Exiles | Visited The Gauntlet 1979 | -10/Exiles | Entered Mines 2075 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2182 | -9/Mines | Discovered new exit (range 14) 2197 | -9/Mines | Entered Materials 2197 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2197 | -8/Materials | Identified Exp. Sensor Array 2198 | -8/Materials | Identified exit to Factory 2663 | -8/Materials | Build established: Scavenger-Skirmisher 2837 | -8/Materials | Discovered new exit (range 15) 2862 | -8/Materials | Identified exit to Storage 3104 | -8/Materials | Discovered exit to Factory (range 16) 3270 | -8/Materials | Repaired Exp. Sensor Array 3286 | -8/Materials | Central database locked down 3387 | -8/Materials | Entered Factory 3387 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3700 | -7/Factory | Build established: Scout 3785 | -7/Factory | Fabricated Hacking Suite? 4110 | -7/Factory | Discovered new exit (range 2) 4110 | -7/Factory | Identified exit to Lower Caves 4121 | -7/Factory | Entered Lower Caves 4220 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4223 | -7/Lower Caves | Build established: Mutant 4330 | -7/Lower Caves | Learned Factory stockpile data 4371 | -7/Lower Caves | Discovered new exit (range 13) 4376 | -7/Lower Caves | Identified exit to Lower Caves 4473 | -7/Lower Caves | Entered another Lower Caves area 4576 | -7/Lower Caves | Discovered new exit (range 7) 4583 | -7/Lower Caves | Identified exit to Factory 4745 | -7/Lower Caves | Learned Factory emergency access door positions 4753 | -7/Lower Caves | Discovered new exit (range 13) 4786 | -7/Lower Caves | Identified exit to Data Miner 4786 | -7/Lower Caves | Entered Data Miner 4786 | -7/Data Miner | Discovered new exit (range 6) 4796 | -7/Data Miner | Met Data Miner 4807 | -7/Data Miner | Learned location of Section 7 (-2) 4807 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4812 | -7/Data Miner | Received God Mode back door access code from Data Miner 4824 | -7/Data Miner | Identified exit to Proximity Caves 4824 | -7/Data Miner | Entered Proximity Caves 4827 | -6/Proximity Caves | Spotter reported a threat 4878 | -6/Proximity Caves | Spotted B-75 Beast 4979 | -6/Proximity Caves | Learned Factory emergency access door positions 5024 | -6/Proximity Caves | Escorted by Enhanced Grunt 5053 | -6/Proximity Caves | Crushed by falling debris 5062 | -6/Proximity Caves | Crushed by falling debris 5062 | -6/Proximity Caves | System corruption reached 10% 5069 | -6/Proximity Caves | Crushed by falling debris 5078 | -6/Proximity Caves | Crushed by falling debris 5109 | -6/Proximity Caves | Lost 9 parts (1p4n3u1w) 5133 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5136 | -6/Proximity Caves | Found Prototype Device 5140 | -6/Proximity Caves | Core integrity fell below 50% 5145 | -6/Proximity Caves | Identified Exp. Thermal Shield 5185 | -6/Proximity Caves | Discovered exit to Factory (range 6) 5187 | -6/Proximity Caves | Entered Factory 5187 | -6/Factory | Evolved 2 slots: Utility x2 5188 | -6/Factory | Identified exit to Lower Caves 5210 | -6/Factory | Lost 4 parts (1p2n1w) 5484 | -6/Factory | Discovered new exit (range 4) 5907 | -6/Factory | Lost 6 parts (1p4n1u) 5994 | -6/Factory | Repaired Exp. Sensor Array? 6431 | -6/Factory | Lost 3 parts (1p2n) 6497 | -6/Factory | Core integrity fell below 50% 6769 | -6/Factory | Core integrity fell below 20% 6795 | -6/Factory | Lost 4 parts (1p3n) 6896 | -6/Factory | Crushed by falling debris 6896 | -6/Factory | System corruption reached 10% 6917 | -6/Factory | Discovered new exit (range 10) 6922 | -6/Factory | Identified exit to Factory 7060 | -6/Factory | Entered another Factory area 7060 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7233 | -5/Factory | Discovered new exit (range 13) 7256 | -5/Factory | Identified exit to Factory 7360 | -5/Factory | Search patrols dispatched 7401 | -5/Factory | Build established: Scavenger-Scout 7496 | -5/Factory | Discovered exit to Factory (range 5) 7617 | -5/Factory | Lost 4 parts (1p2n1u) 7821 | -5/Factory | Lost 3 parts (1p1n1u) 7896 | -5/Factory | Build established: Mutant 8108 | -5/Factory | Core integrity fell below 50% 8121 | -5/Factory | Discovered new exit (range 11) 8138 | -5/Factory | Lost 7 parts (1p5n1u) 8167 | -5/Factory | Identified exit to Upper Caves 8168 | -5/Factory | Entered Upper Caves 8294 | -5/Upper Caves | Identified exit to Upper Caves 8305 | -5/Upper Caves | Entered another Upper Caves area 8435 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8455 | -5/Upper Caves | Learned Factory trap positions 8535 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8536 | -5/Upper Caves | Core integrity fell below 20% 8537 | -5/Upper Caves | Discovered new exit (range 2) 8537 | -5/Upper Caves | Identified exit to Warlord 8538 | -5/Upper Caves | Entered Warlord 8556 | -5/Warlord | System corruption cleaned by Quarantine Array 8659 | -5/Warlord | Visited the Vortex Lab 8669 | -5/Warlord | Found Prototype Energy Gun 8670 | -5/Warlord | Identified Vortex Shotgun 8674 | -5/Warlord | Found Vortex Shotgun 8677 | -5/Warlord | Warlord's base attacked by MAIN.C 8920 | -5/Warlord | Build established: Commander-Mutant 8983 | -5/Warlord | Found Prototype Device 8984 | -5/Warlord | Identified Minesniffer Drone Bay 9027 | -5/Warlord | Warlord forces counterattacked 9129 | -5/Warlord | Met Warlord 9136 | -5/Warlord | Opened Warlord's prototype stash 9142 | -5/Warlord | Found Prototype Device 9143 | -5/Warlord | Identified Exp. Cloaking Device 9156 | -5/Warlord | Found Prototype Hackware 9157 | -5/Warlord | Identified Ghost Barrier 9160 | -5/Warlord | Found Prototype Device 9161 | -5/Warlord | Identified System Purifier 9190 | -5/Warlord | Spotted Executioner 9352 | -5/Warlord | Warlord base infiltrated, sounded retreat 9379 | -5/Warlord | Found Prototype Device 9566 | -5/Warlord | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09477_ ANNOUNCEMENT: Detected 1 Mixed squad, 1 Melee squad, 1 Hunter squad, 1 Programmer squad, with prototype support. 09509_ Acquired Imp. Antigrav System. 09511_ Acquired 65 matter. 09517_ Acquired Adv. Target Analyzer. 09524_ Acquired 21 matter. 09553_ Penetrated by Slug. 09556_ S-27 Virus destroyed. 09556_ Penetrated by Slug. 09556_ Backup Propulsion III destroyed. 09558_ Penetrated by Slug. 09561_ Slug penetrates Wall. 09561_ Penetrated by Slug. 09561_ Imp. Antigrav System destroyed. 09563_ Penetrated by Slug. 09563_ Slug penetrates Wall. 09565_ Penetrated by Slug. 09565_ Slug penetrates Wall. 09566_ Dropped Lgt. Angular Momentum Engine. 09566_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##??????#### ##??##########^^##!! ??# # | | ############/##############++## ### # !!! | | ##!! + # | | ####### + !!! | | #?????# # | | ############+##X##############?????# # | | ##### ###???## ############# ###+#"### | | # ####### | | # + | | # #### | | # #??# ##############+## | | # #??# # #?? # " | | # #??# # #?? " | | #############??# # #?? # [[" | | ############ #### # #??! ! " *# | | # #? !&! " %! | | shh/ # ! ! # =!= | | ###### ## #### # %# # # =!! | | #??????############ =# # # [!! | | #??????????# + # ########### !* | | #??????????# # # ### [% | | #??????????# # # + # | | ####??????????# + # ### # | | ??????????????# # #######?# # | | ??????????????# # #########+#+### #### ### | | ??????????????##+##### @ / %%% +####/### | | ???????????????#!#???# %##### [% | | ######?????????#=##### #???# * [ # | | #?????????#![[ #???# * # | | [ ! #?????????#%##### ####???# # | | [ ! #?????????#=#???###??????# # | | [ #?????????#*#????????????# # | | ######????#%#????????????# # | | #+##### ######=#????????????###############/#### | | [ !#????##############????????# | | ##### ######+#????#""""""""""""#????????# | | #???###+#??? #???#" #????????# | | #?????# #?# #???#" ########## | | # #?????# "## &#???#" / | | #+###???# ""## &#???#"" / | | #??? "#######???#" ^/ | | #??? ""#?????????#" ####/####### | | #???"""##?????????#" #?? ?????# | | #???####??????????#"""""""" #?? ?????+ | | #?????????????????######### #?# ????#### | | #?????????????????# ! ! # #?# ???????# | | ##+##?????????????????# * ! #?# ??????# | | ^ ########???????????#= #?# ??????# | | ##!!!""#???????????#= #?# ?????# | | ^ %/ !""#???????????#== * #X #?# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 30 Resistance: EM 15 Utility Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 32 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 12 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingPhaseUnit Manual? 0 Play Time 01:42:05 Cumulative 319.6 hours Start 2023.10.18 @ 11:56:11 End 2023.10.18 @ 15:07:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 355 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af11aaec-12f7-4a09-8680-eb14a0e3464f