Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 14:44:41 Player: MirenBlacksword Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (183) 915 Value Destroyed (4221) 4221 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1147) 1147 TOTAL SCORE: 14283 Bonus ------- High Alert Combat Kills 347 Hunted by Unchained 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 82/300 Energy 98/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Faulty Experimental Optical Array Mini Grenade Launcher Power Sword Power Sword Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield System Shield Improved System Guard > --- WEAPON ----------- Mini Grenade Launcher Power Sword > --- INVENTORY -------- Energy Well Medium Matter Pod Experimental Optical Array Mini Grenade Launcher Mini Grenade Launcher Heavy Missile Launcher Scythe Power Sword [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . . . . . . . 1 . Utility 12 | . . . 1 . . . 1 2 2 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 95 | 4 2 2 20 . . 2 16 26 6 . . 6 3 1 3 4 Power 6 | . . . 2 . . . . 3 . . . . 1 . . . Engine 2 | . . . 2 . . . . . . . . . . . . . Core 4 | . . . . . . . . 3 . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 23 | 3 . 1 2 . . 1 5 7 2 . . 1 . . . 1 Treads 7 | 2 . 1 2 . . 1 1 . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . 4 7 2 . . 1 . . . 1 Utility 42 | 1 1 1 5 . . 1 7 11 4 . . 4 2 1 2 2 Device 10 | 1 . . 1 . . . 2 5 . . . 1 . . . . Storage 3 | . 1 . 1 . . . . 1 . . . . . . . . Processor 6 | . . . . . . . . 1 1 . . 2 . . . 2 Hackware 10 | . . . . . . . . 2 3 . . 1 2 . 2 . Protection 13 | . . 1 3 . . 1 5 2 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | . 1 . 11 . . . 4 5 . . . 1 . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . 6 . . . 2 . . . . . . . . 1 Ballistic Gun 2 | . . . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 9 | . 1 . 3 . . . 1 4 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . System Corruption 5 | . 5 . . . . . . . . . . . . . . . Parts Lost 57 | . . 1 6 1 . 5 13 10 . . . . . 1 3 17 Power 7 | . . . 1 . . 1 1 2 . . . . . . 1 1 Propulsion 15 | . . . 2 . . 2 4 3 . . . . . . . 4 Utility 28 | . . 1 2 1 . 2 4 3 . . . . . 1 2 12 Weapon 7 | . . . 1 . . . 4 2 . . . . . . . . Highest Loss Streak 17 | . . 1 2 1 . 5 12 3 . . . . . 1 3 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 6 9 18 23 24 25 23 17 5 7 8 8 7 7 7 6 6 Power . | 1 1 1 . 1 1 . . . 1 1 1 . . 1 . . Propulsion 2 | 4 . 2 4 5 5 4 3 . . . . 1 1 1 . . Utility 3 | . 2 3 4 5 5 4 3 1 3 4 4 3 2 2 2 2 Weapon 7 | 1 5 10 13 13 14 14 10 2 3 3 3 3 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 29 | 4 5 . 4 2 1 . 6 1 1 . . 1 . . . 4 Power 2 | 1 . . 1 . . . . . . . . . . . . . Propulsion 7 | . 3 . 1 1 . . 2 . . . . . . . . . Utility 11 | 1 1 . 1 . 1 . 1 1 1 . . 1 . . . 3 Weapon 9 | 2 1 . 1 1 . . 3 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 98 100 100 75 63 93 99 88 88 93 93 93 90 57 Engine 6 | . 14 14 10 11 11 9 6 2 . . . . . . . . Core 2 | . . . . . . . . 4 6 5 5 5 5 5 5 2 Treads 14 | . 28 28 32 33 33 21 11 . . . . . . . . . Flight 11 | . . . . . . . 8 29 26 23 23 17 15 15 19 10 Device 8 | . 14 5 2 11 11 . 4 11 11 5 5 10 10 10 5 2 Storage 7 | . 14 14 11 11 11 11 6 3 6 5 5 5 5 5 4 2 Processor 2 | . . . . . . . . 5 5 5 5 5 5 5 4 6 Hackware 8 | . . . . . . . . 8 20 23 23 28 35 35 35 23 Protection 9 | . . 8 19 11 11 11 11 9 6 5 5 4 5 5 4 2 Ballistic Gun 3 | . 14 14 8 . . . . . . . . . . . . . Launcher 11 | . 12 14 7 21 22 22 13 7 6 5 5 4 5 5 4 2 Impact Weapon 2 | . . . . . . . 1 6 6 5 5 1 . . . . Peak Build Rating 90 | 7 9 10 18 18 18 18 22 44 51 51 51 65 73 73 80 90 Average Rating 29 | 6 7 9 14 17 17 14 16 37 49 51 51 63 72 71 76 54 On Entrance 35 | 6 7 9 10 18 17 18 15 21 41 51 51 51 65 73 71 78 Avg Prop Armor Cover (%) 22 | . . . . . . . 22 . . . . . . . . . Naked Turns 69 | . . . . . . . 56 . . . . . . . . 13 Heaviest Build 105 | 12 48 50 105 103 93 93 96 20 20 17 17 19 19 21 26 18 Greatest Support 60 | 40 40 40 60 60 60 60 40 22 21 20 20 23 25 25 30 30 Greatest Overweight (x) 31 | . 1 1 2 1 1 2 31 4 . . . . . . . . Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 8 8 8 8 8 8 8 8 8 Average Capacity 15 | 8 12 20 24 25 25 25 18 6 8 8 8 8 8 8 8 6 Most Carried 25 | 8 16 20 25 25 25 25 25 8 8 8 8 8 8 8 8 8 Average Carried 14 | 6 9 18 23 24 24 23 17 5 7 8 8 7 7 7 6 6 Final Capacity 25 | 8 20 20 25 25 25 25 5 8 8 8 8 8 8 8 8 5 Final Carried 25 | 7 16 20 25 25 25 23 5 8 8 8 8 8 8 7 8 5 Class Distribution -------------------- 53% | Mutant 11% | Hacker-Ninja 10% | Scout 8% | Wizard-Scout 6% | Hacker-Scout 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Extension Wizard-Scout | -3/Research Wizard-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Matter Collected 3984 | 221 169 109 604 199 . 4 201 1446 184 . . 137 27 420 263 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4448 | 36 285 108 917 198 . 13 371 1557 148 . . 110 20 370 315 . Parts 266 | 4 20 21 77 7 . 5 18 74 2 . . 10 2 12 14 . Haulers Intercepted 4 | . . . 1 . . . . 3 . . . . . . . . Recyclers Shooed 7 | . 1 . 4 . . . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Combat Hostiles Destroyed 85 | . 7 3 26 5 . 5 9 27 1 . . 1 . . 1 . Melee 4 | . . . . . . . . 1 1 . . 1 . . 1 . Guns 4 | . 1 1 2 . . . . . . . . . . . . . Cannons 6 | . . . 5 . . . 1 . . . . . . . . . AOE 70 | . 6 2 18 5 . 5 8 26 . . . . . . . . Classes Destroyed 15 | 1 7 . 2 . . 1 1 2 . . . 1 . . . . Worker 37 | . 1 . 3 . . . 4 24 . . . . 1 3 1 . Builder 14 | . 1 1 2 . . . 2 7 . . . . . . 1 . Tunneler 9 | 2 . 2 1 1 . . . 3 . . . . . . . . Hauler 4 | . . . 1 . . . . 3 . . . . . . . . Recycler 12 | . 1 1 1 1 . . . 5 . . . . . 2 1 . Operator 6 | . 1 . 1 . . . 1 . 1 . . 1 . . 1 . Drone 1 | . . . . . . . . . . . . 1 . . . . Watcher 21 | . 2 . 4 . . . 3 5 3 . . 3 . . 1 . Swarmer 26 | . 3 3 8 . . 4 . 8 . . . . . . . . Grunt 37 | . 4 . 11 5 . . 6 11 . . . . . . . . Brawler 2 | . . . . . . . 1 1 . . . . . . . . Sentry 8 | . . . 7 . . . 1 . . . . . . . . . Hunter 5 | . . . . . . 1 1 3 . . . . . . . . Programmer 5 | . . . . . . . . 3 1 . . . . . 1 . Heavy 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 27 | 1 5 5 5 4 . 5 6 27 1 . . 3 1 2 3 . Combat Bots Only 5 | . 3 3 5 3 . 5 3 5 1 . . 1 . . 1 . Max Kills in Single Turn 5 | 1 2 2 5 3 . 4 3 5 1 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 4 2 . 4 2 2 . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Hostile Shots Fired 620 | . 26 15 76 6 . 26 170 94 14 . . 10 . 18 21 144 Missed 242 | . 12 5 23 1 . 8 50 47 8 . . 5 . 11 7 65 Hits 378 | . 14 10 53 5 . 18 120 47 6 . . 5 . 7 14 79 Melee 19 | . . . . . . . . . . . . . . . . 19 Projectile 359 | . 14 10 53 5 . 18 120 47 6 . . 5 . 7 14 60 AOE 4 | . . . . . . . 1 . . . . . . . . 3 Critical Strikes 23 | . . . 1 . . . 3 2 2 . . . . . 1 14 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 8382 | . 172 217 876 70 . 254 2224 1323 253 . . 38 . 289 331 2335 Core 2717 | . 36 25 37 . . 12 527 400 116 . . . . 74 24 1466 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . . . . . . . 29 79 . Regen/Repaired (Parts) 582 | . . . . . . . . 160 . . . 229 . . 193 . Core Remaining (%) 76 | 100 . 75 . . . 87 4 42 86 . . 100 . 93 98 . Volleys Fired 167 | 24 15 3 45 4 . 5 28 40 . . . . . . 1 2 Largest 2 | 1 2 2 2 2 . 2 2 2 . . . . . . 1 2 Hottest 126 | 20 50 50 126 60 . 60 63 78 . . . . . . 39 120 Shots Fired 265 | 24 31 7 81 8 . 10 36 63 . . . 1 . . 1 3 Gun 79 | 24 15 3 37 . . . . . . . . . . . . . Cannon 28 | . . . 18 . . . 9 . . . . . . . . 1 Launcher 158 | . 16 4 26 8 . 10 27 63 . . . 1 . . 1 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 79 | 24 15 3 37 . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . 1 Explosive 158 | . 16 4 26 8 . 10 27 63 . . . 1 . . 1 2 Electromagnetic 27 | . . . 18 . . . 9 . . . . . . . . . Robot Hit Streak 10 | 4 7 1 10 10 . 6 3 7 . . . 2 . . . 3 Robot Miss Streak 6 | 2 1 6 3 2 . . 2 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 195 | 17 14 1 41 4 . 6 13 53 7 . . 10 1 8 18 2 Core Hits 236 | 5 22 8 55 10 . 8 28 81 1 . . 3 1 4 6 4 Critical Kills 4 | . . . . . . . . 3 1 . . . . . . . Critical Parts Destroyed 12 | . . . . . . . . 12 . . . . . . . . Critical Strikes 19 | . . . 1 . . . . 15 1 . . . . . 2 . Corrupt 1 | . . . 1 . . . . . . . . . . . . . Smash 16 | . . . . . . . . 15 1 . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . Melee Attacks 188 | . . . . . . . 6 76 41 . . 18 6 9 21 11 Impact 123 | . . . . . . . 6 76 41 . . . . . . . Slashing 65 | . . . . . . . . . . . . 18 6 9 21 11 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . . . . . . . 26 . . . 2 1 5 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16324 | 148 862 278 2377 528 . 518 1643 7385 306 . . 495 72 574 924 214 Guns 378 | 145 62 8 163 . . . . . . . . . . . . . Cannons 559 | . . . 373 . . . 141 . . . . . . . . 45 Explosions 9797 | . 797 270 1799 528 . 518 1453 4270 . . . 41 . . 42 79 Melee 5372 | . . . . . . . . 3115 306 . . 454 72 495 882 48 Ramming 218 | 3 3 . 42 . . . 49 . . . . . . 79 . 42 Kinetic 378 | 145 62 8 163 . . . . . . . . . . . . . Thermal 438 | . . . 180 . . . . 213 . . . . . . . 45 Explosive 9404 | . 797 270 1619 528 . 518 1453 4057 . . . 41 . . 42 79 Electromagnetic 514 | . . . 373 . . . 141 . . . . . . . . . Impact 3421 | . . . . . . . . 3115 306 . . . . . . . Slashing 1951 | . . . . . . . . . . . . 454 72 495 882 48 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 32 | . 5 5 1 1 1 1 . 2 1 . 6 6 . 2 1 32 Average Corruption 2 | . 5 5 1 1 1 1 . 1 1 . 6 6 . 2 1 15 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 86 | . 10 25 4 8 1 4 . 9 4 . . 15 . 1 1 4 Message Errors 15 | . 2 2 2 1 . . . 1 . . . 6 . . 1 . Matter Fused 21 | . 2 8 2 1 . . . 3 1 . . 3 . . . 1 Heat Flow Errors 16 | . 3 5 . 3 . 2 . 2 1 . . . . . . . Energy Discharges 8 | . . 4 . . . 1 . 1 1 . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 13 | . 1 3 . 2 1 1 . 1 1 . . 3 . . . . Data Loss (major) 3 | . 1 1 . 1 . . . . . . . . . . . . Misfires 4 | . 1 1 . . . . . 1 . . . 1 . . . . Alerts 3 | . . . . . . . . . . . . 2 . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2878 | . 4 . 75 23 . 11 40 2257 139 . . 141 . 94 94 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 453 | . 4 . 75 23 . 11 40 300 . . . . . . . . Melee 2425 | . . . . . . . . 1957 139 . . 141 . 94 94 . Knockbacks 18 | . . . . . . . . 16 2 . . . . . . . Impact 18 | . . . . . . . . 16 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1174 | . 39 94 184 2 . 41 326 321 . . . . . 79 . 88 Shots 35 | . 3 3 6 1 . 1 12 8 . . . . . . . 1 Rammed 7 | . 1 . 4 . . . 2 . . . . . . . . . Targets Rammed 9 | 1 1 . 5 . . . 2 . . . . . . . . . Kicked 1 | 1 . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 276 | . 239 276 221 247 . 199 89 201 257 . . . . . . 22 Average Temperature 61 | . 54 110 44 80 . 88 24 38 157 . . . . . . 16 Received Heat Transfer 1572 | . 54 63 294 39 . . 1026 42 18 . . . . 18 . 18 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . 1 . . . . 17 2 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Fried 36 | . . . 3 . . . . 25 8 . . . . . . . Impact Corruptions 58 | . . . . . . . . 53 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 487 | . . . 300 . . . . 150 . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Maximum Alert Level 3 | . 1 . 1 . . . 1 3 . . . . . . . . Low Security (%) 77 | 100 88 100 49 100 . 100 92 25 100 100 100 100 100 100 100 100 Level 1 11 | . 11 . 50 . . . 7 16 . . . . . . . . Level 2 5 | . . . . . . . . 27 . . . . . . . . Level 3 5 | . . . . . . . . 30 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1050 | 5 222 93 387 160 . 130 263 1050 130 8 2 55 54 55 55 33 Initial 117 | . . 9 . 85 . . . 114 117 8 2 1 16 . 18 . Average 151 | . 79 10 224 37 . 23 92 499 19 8 2 17 5 7 13 4 Influence Increases 4993 | 10 390 120 947 172 . 156 688 1587 279 . . 215 75 115 119 120 Destroy 0b10 Robot/C 1680 | . 140 60 520 100 . 100 180 540 20 . . . . . 20 . Destroy 0b10 Robot/NC 520 | 10 30 20 65 10 . . 50 235 20 . . 25 5 25 25 . Destroy Leader 468 | . 34 10 160 20 . 20 56 134 16 . . 6 . . 12 . Successful Hack 267 | . . . 33 5 . . 18 100 65 . . 38 . . 8 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . Disable Machine 465 | . 60 . 75 . . . 90 210 15 . . . . 15 . . Destroy Structure 828 | . 96 30 94 37 . 36 174 218 23 . . 26 10 . 24 60 Partial Spotted 120 | . . . . . . . . 45 15 . . . . 30 30 . Lose Combat Pursuer 615 | . . . . . . . 120 105 105 . . 120 60 45 . 60 Influence Decreases 4993 | 10 366 144 728 391 . 156 435 1599 502 10 6 183 109 80 154 120 Entered New Map 464 | . . 15 . 134 . . . 139 124 10 6 1 18 . 17 . Time Decay 2769 | 10 216 119 508 247 . 130 305 600 207 . . 182 37 65 107 36 Lost Part 454 | . . 10 60 10 . 26 130 100 . . . . . 10 30 78 Lost Ally 31 | . . . 10 . . . . 10 . . . . . 5 . 6 Purge Threat 1275 | . 150 . 150 . . . . 750 171 . . . 54 . . . Squads Dispatched 43 | . 2 . 3 1 . . 7 14 5 . . 4 3 . 1 3 Investigation 16 | . 2 . . 1 . . 3 2 2 . . 2 3 . . 1 Extermination 11 | . . . . . . . . 5 2 . . 2 . . 1 1 Reinforcement 14 | . . . 3 . . . 4 5 1 . . . . . . 1 Assault 1 | . . . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 2 . . . 2 3 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Distress Signals 8 | . . . 1 . . . 1 3 1 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 210 | . 10 5 41 5 . 5 30 42 18 . 5 14 1 6 4 24 Peak Tracking Total 20 | . 3 3 6 3 . 5 5 4 5 . 5 7 4 5 1 20 Tactical Retreats 21 | . . . . . . . 4 4 2 . . 6 1 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Traps Triggered 9 | . . . . . . . . 1 2 1 . . 1 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Machines Disabled 31 | . 4 . 5 . . . 6 14 1 . . . . 1 . . Max in Single Turn 4 | . 2 . 2 . . . 2 4 1 . . . . 1 . . Garrison Access 4 | . . . . . . . . . 1 . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Machines Accessed 88 | . 6 1 7 2 1 . 10 22 14 . . 11 4 2 6 2 Terminals 54 | . 5 1 7 1 . . 6 12 9 . . 5 2 2 3 1 Fabricators 11 | . . . . . . . . 5 2 . . 2 1 . . 1 Repair Stations 5 | . . . . . . . 1 1 . . . 2 . . 1 . Recycling Units 5 | . 1 . . . . . 2 1 1 . . . . . . . Scanalyzers 5 | . . . . . . . 1 2 . . . . 1 . 1 . Garrison Access 6 | . . . . . . . . 1 2 . . 2 . . 1 . Total Hacks 321 | . 23 3 25 5 1 . 28 61 57 . . 43 22 2 43 8 Successful 174 | . 7 1 11 3 1 . 12 32 27 . . 22 14 2 36 6 Failed 143 | . 16 2 14 2 . . 16 28 29 . . 21 7 . 6 2 Catastrophic 20 | . 3 1 1 2 . . 4 7 . . . 1 . . 1 . Database Lockouts 4 | . . . . . . . . 1 1 . . . 1 . 1 . Manual 165 | . 19 1 23 3 1 . 15 21 34 . . 18 8 . 19 3 Terminals 231 | . 21 3 25 4 . . 18 33 45 . . 26 16 2 33 5 Fabricators 30 | . . . . . . . . 11 8 . . 6 2 . . 3 Repair Stations 20 | . . . . . . . 1 6 . . . 7 . . 6 . Recycling Units 14 | . 2 . . . . . 6 5 1 . . . . . . . Scanalyzers 13 | . . . . . . . 3 3 . . . . 4 . 3 . Garrison Access 11 | . . . . . . . . 3 3 . . 4 . . 1 . Terminal Hacks 85 | . 3 1 6 2 1 . 3 12 17 . . 6 7 2 24 1 Record 11 | . . . . . . . . 3 . . . 2 . . 6 . Part Schematic 2 | . . . . . . . . 1 1 . . . . . . . Robot Analysis 5 | . . . 1 . . . 1 . 1 . . . . . 2 . Prototype ID Bank 6 | . . . 1 . . . . 1 1 . . . 2 . 1 . Open Door 3 | . . . . 1 . . . . . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . 1 . . . . . 1 . Branch Access Points 3 | . . . . . . . . 1 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 8 | . 1 . 1 . . . 1 1 1 . . 1 1 . 1 . Fabricator Index 3 | . . . . . . . . . 1 . . . 1 . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 15 | . 1 . 1 . . . . 5 5 . . . 1 . 2 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . 1 . . . . . . . Transport Status 1 | . . . . . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . Recall Investigation 4 | . . . 1 . . . . . 1 . . . 2 . . . Hauler Manifests 4 | . 1 . 1 . . . . . 1 . . 1 . . . . Zone Layout 6 | . . 1 . 1 . . . . 1 . . . . . 2 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . 6 5 . . 4 2 . . 3 Network Status 2 | . . . . . . . . . 1 . . . . . . 1 Load Schematic 9 | . . . . . . . . 3 2 . . 2 1 . . 1 Build 9 | . . . . . . . . 3 2 . . 2 1 . . 1 Repair Station Hacks 17 | . . . . . . . 1 4 . . . 6 . . 6 . Scan Component 8 | . . . . . . . . 2 . . . 3 . . 3 . Repair 8 | . . . . . . . . 2 . . . 3 . . 3 . Refit 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 1 . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . Scanalyzer 9 | . . . . . . . 2 2 . . . . 3 . 2 . Retrieve Study 9 | . . . . . . . 2 2 . . . . 3 . 2 . Garrison Access Hacks 4 | . . . . . . . . . 1 . . 2 . . 1 . Seal Access 4 | . . . . . . . . . 1 . . 2 . . 1 . Unauthorized Hacks 36 | . 4 . 5 1 . . 4 7 4 . . 4 2 . 3 2 Terminals 31 | . 3 . 5 1 . . 2 5 4 . . 4 2 . 3 2 Assimilate 5 | . . . 2 . . . . 1 . . . 1 . . 1 . Botnet 16 | . 2 . 2 1 . . 1 2 3 . . 2 1 . 1 1 Operators 10 | . 1 . 1 . . . 1 2 1 . . 1 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 2 2 . . . . . . . . Reject 2 | . . . . . . . 2 . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . 1 . . . . . 1 . Used 2 | . 1 . . . . . . . . . . . . . 1 . Hacking Detections 74 | . 5 1 7 1 . . 8 22 13 . . 8 3 . 4 2 Full Trace Events 16 | . 1 . 1 . . . 4 2 2 . . 2 3 . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . . Parts Built 10 | . . . . . . . . 4 2 . . 2 1 . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 602 | . . . . . . . . 156 201 . . 134 67 . . 44 Total Part Build Rating 40 | . . . . . . . . 16 8 . . 8 4 . . 4 Part Studies Acquired 9 | . . . . . . . 2 2 . . . . 3 . 2 . Parts Repaired 8 | . . . . . . . . 2 . . . 3 . . 3 . Time 200 | . . . . . . . . 82 . . . 54 . . 64 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Total Allies 5 | . . . 1 . . . . 1 . . . 1 . 1 1 . Largest Group 1 | . . . 1 . . . . 1 . . . 1 . 1 1 1 Highest-Rated Group 46 | . . . 10 . . . . 10 . . . 26 . 46 10 10 Highest-Rated Ally 46 | . . . 10 . . . . 10 . . . 26 . 46 10 10 Total Orders 1 | . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . 3 . . Total Damage 62 | . . . . . . . . . . . . . . 62 . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Active Infowar (turns) 7968 | 19 807 330 293 942 523 3 325 2066 1138 5 16 616 221 333 210 121 Sensors 1761 | . . . 293 942 523 3 . . . . . . . . . . Terrain 5051 | . . . . . . . 325 2066 1138 5 16 616 221 333 210 121 Seismic 1156 | 19 807 330 . . . . . . . . . . . . . . ECM 29 | . . . . . . . . 23 6 . . . . . . . Robot Analysis Total 5 | . . . 1 . . . 1 . 1 . . . . . 2 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Turns Passed 11880 | 122 807 945 1433 942 523 719 1199 2232 1138 5 16 616 222 369 386 206 Spaces Moved 13169 | 49 387 376 501 381 218 220 911 3950 1949 19 62 1479 556 779 854 478 Core 232 | . . . . . . . 122 1 . . . . . . . 109 Treads 2310 | 26 387 376 501 381 218 220 201 . . . . . . . . . Legs 23 | 23 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10604 | . . . . . . . 588 3949 1949 19 62 1479 556 779 854 369 Fastest Speed 26 | 120 160 240 160 240 240 240 29 26 26 26 26 26 30 30 27 27 Average Speed 66 | 141 186 240 233 240 240 319 102 27 26 26 26 29 30 30 27 33 Slowest Speed 1600 | 160 240 240 320 240 240 320 1600 250 26 26 26 30 30 30 27 50 Overloaded Moves 13 | . . . . . . . . . . . . . . . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . . 8 20 14 1 . 6 6 2 8 2 Potential Cave-ins 4 | . . 2 . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 55 73 57 78 43 60 52 55 42 1 65 40 10 48 20 24 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 4 | . 1 1 . 2 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 114 | . . . . . . 16 33 22 23 . . 4 5 . 1 10 Terrain Destroyed 936 | . 103 39 118 67 . 75 214 249 23 . . 12 5 . 11 20 Melee 71 | . . . . . . . 6 22 23 . . 4 5 . 1 10 Projectile . | . . . . . . . . . . . . . . . . . AOE 865 | . 103 39 118 67 . 75 208 227 . . . 8 . . 10 10 Terrain Rammed 3 | . . . . . . . . . . . . . . 1 . 2 Walls Destroyed 1 | . . . . . . . . . . . . . . . . 1 Machines Disabled 1 | . . . . . . . . . . . . . . 1 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Ext Res Res Total 15602 | 82 449 414 674 405 219 228 1114 4861 2504 18 61 1618 594 897 964 500 Wait 1819 | . 21 30 72 13 . . 153 734 502 . . 111 34 64 82 3 Move 13029 | 48 386 375 500 380 217 219 896 3912 1921 17 61 1466 545 774 838 474 Hop 59 | . . . . . . . 7 17 13 1 . 6 4 2 7 2 Pick Up 68 | 1 16 4 15 3 1 1 5 14 2 . . 2 1 . 3 . Fast Attach 41 | 1 . . 2 . . . 10 11 2 . . 6 1 . 4 4 Attach 38 | 2 1 1 8 1 . 3 6 7 1 . . 1 2 1 4 . Detach 8 | 2 . . . . . . . 2 . . . 3 . . 1 . Swap 75 | 3 1 1 21 2 . . 1 35 3 . . 2 1 1 3 1 Drop 39 | . 8 . 6 2 1 . 1 13 4 . . 3 . . . 1 Fire 167 | 24 15 3 45 4 . 5 28 40 . . . . . . 1 2 Melee 188 | . . . . . . . 6 76 41 . . 18 6 9 21 11 Ram 3 | . . . . . . . . . . . . . . 1 . 2 Kick 1 | 1 . . . . . . . . . . . . . . . . Crush 7 | . 1 . 5 . . . 1 . . . . . . . . . Escape Stasis 60 | . . . . . . . . . 15 . . . . 45 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension -3/Research (discovered 6 exits: *Res x3 / *Arm / Qua x2) -2/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 123 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Discovered new exit (range 5) 661 | -10/Materials | Discovered new exit (range 10) 930 | -10/Materials | Entered Mines 1407 | -10/Mines | Learned location of Zion (-6) 1786 | -10/Mines | Discovered new exit (range 8) 1875 | -10/Mines | Entered Materials 1875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -9/Materials | Identified exit to Storage 2300 | -9/Materials | Discovered new exit (range 6) 2651 | -9/Materials | Discovered new exit (range 14) 3308 | -9/Materials | Entered Mines 3309 | -9/Mines | Learned location of Storage (-9) 3312 | -9/Mines | Met a Derelict bent on vengeance 3390 | -9/Mines | Discovered new exit (range 12) 3505 | -9/Mines | Assembled infested the area 3683 | -9/Mines | Met a Derelict shopkeep closing up shop 4241 | -9/Mines | Discovered new exit (range 5) 4250 | -9/Mines | Entered Exiles 4282 | -9/Exiles | Discovered new exit (range 15) 4308 | -9/Exiles | Met 8R-AWN 4349 | -9/Exiles | Met EX-HEX 4418 | -9/Exiles | Met EX-BIN 4452 | -9/Exiles | Aligned with FarCom system 4454 | -9/Exiles | Given EX-Vault access code 4514 | -9/Exiles | Opened EX-Vault 4529 | -9/Exiles | Found PSU Rigger 4583 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4773 | -9/Exiles | Left Exiles lab with PSU Rigger 4773 | -9/Exiles | Entered Mines 4819 | -8/Mines | Lost 5 parts (1p2n2u) 5454 | -8/Mines | Discovered new exit (range 13) 5492 | -8/Mines | Entered Materials 5492 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6271 | -8/Materials | Core integrity fell below 50% 6304 | -8/Materials | Released all parts (2) 6306 | -8/Materials | Core integrity fell below 20% 6315 | -8/Materials | Discovered new exit (range 13) 6324 | -8/Materials | Lost 12 parts (1p3n4u4w) 6663 | -8/Materials | Build established: Scavenger-Scout 6691 | -8/Materials | Entered Factory 6691 | -7/Factory | Evolved 2 slots: Utility x2 7106 | -7/Factory | Fabricated Angular Momentum Engine? 7128 | -7/Factory | Discovered new exit (range 8) 7283 | -7/Factory | Lost 3 parts (2u1w) 7370 | -7/Factory | Build established: Scout 8098 | -7/Factory | Core integrity fell below 50% 8126 | -7/Factory | Lost 3 parts (1p1n1w) 8241 | -7/Factory | Discovered new exit (range 14) 8291 | -7/Factory | First assault squad dispatched 8394 | -7/Factory | Repaired Imp. Light Armor Plating 8439 | -7/Factory | Repaired Hvy. Missile Launcher 8487 | -7/Factory | Central database locked down 8493 | -7/Factory | Identified exit to Lower Caves 8726 | -7/Factory | Garrison activated, responded to threat 8768 | -7/Factory | Build established: Hacker-Ninja 8803 | -7/Factory | Fabricated Hacking Suite? 8866 | -7/Factory | Fabricated Hacking Suite? 8923 | -7/Factory | Entered another Factory area 8923 | -6/Factory | Evolved 2 slots: Utility x2 8998 | -6/Factory | Central database locked down 9507 | -6/Factory | Fabricated Cld. VTOL Module? 9674 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 9889 | -6/Factory | Identified exit to Lower Caves 9889 | -6/Factory | Identified exit to Factory 9961 | -6/Factory | Fabricated Cld. VTOL Module? 10061 | -6/Factory | Entered another Factory area 10061 | -5/Factory | Evolved 2 slots: Utility x2 10066 | -5/Factory | Sucked down chute 10066 | -5/Factory | Entered Waste 10069 | -5/Waste | Spotted C-40 Crusher 10069 | -5/Waste | Spotted C-40 Crusher 10071 | -5/Waste | Spotted C-40 Crusher 10072 | -5/Waste | Spotted C-40 Crusher 10074 | -5/Waste | Spotted C-40 Crusher 10078 | -5/Waste | Spotted C-40 Crusher 10080 | -5/Waste | Discovered new exit (range 11) 10081 | -5/Waste | EMP discharged 10082 | -5/Waste | Entered Factory 10112 | -5/Factory | Identified exit to DSF 10172 | -5/Factory | Repaired Imp. Light Armor Plating 10193 | -5/Factory | Build established: Hacker-Scout 10273 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 10275 | -5/Factory | Repaired Scythe 10461 | -5/Factory | Repaired Mni. Grenade Launcher 10463 | -5/Factory | Fabricated Cld. VTOL Module? 10656 | -5/Factory | Fabricated Cld. VTOL Module? 10674 | -5/Factory | Discovered new exit (range 16) 10692 | -5/Factory | Discovered new exit (range 9) 10698 | -5/Factory | Entered another Factory area 10698 | -4/Factory | Evolved 2 slots: Utility x2 10711 | -4/Factory | Central database locked down 10749 | -4/Factory | Spotted B-86 Titan 10763 | -4/Factory | Discovered new exit (range 2) 10899 | -4/Factory | Fabricated Cld. VTOL Module? 10916 | -4/Factory | Discovered new exit (range 13) 10920 | -4/Factory | Entered Extension 10954 | -4/Extension | Spotted B-86 Titan 11003 | -4/Extension | Build established: Wizard-Scout 11073 | -4/Extension | Rescued a captive Derelict 11259 | -4/Extension | Disrupted transfer network 11284 | -4/Extension | Spotted B-86 Titan 11288 | -4/Extension | Discovered new exit (range 3) 11289 | -4/Extension | Entered Research 11289 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11438 | -3/Research | Lost 3 parts (1p2u) 11465 | -3/Research | Repaired Broken Imp. Terrain Scanner 11485 | -3/Research | Repaired Imp. Light Armor Plating 11506 | -3/Research | Repaired Scythe+ 11579 | -3/Research | Identified exit to Research 11579 | -3/Research | Central database locked down 11616 | -3/Research | Identified exit to Armory 11616 | -3/Research | Identified exit to Quarantine 11616 | -3/Research | Targeted by mysterious "MATRIX" hacker. 11675 | -3/Research | Entered another Research area 11675 | -2/Research | Accompanied by 1 ally 11675 | -2/Research | Evolved 2 slots: Utility x2 11744 | -2/Research | Fabricated Cld. VTOL Module? 11748 | -2/Research | Discovered new exit (range 15) 11752 | -2/Research | Identified exit to Testing 11777 | -2/Research | Spotted B-90 Cyclops 11794 | -2/Research | Discovered exit to Testing (range 7) 11808 | -2/Research | System corruption reached 10% 11838 | -2/Research | Core integrity fell below 50% 11863 | -2/Research | Lost 17 parts (1p4n12u) 11872 | -2/Research | Core integrity fell below 20% 11872 | -2/Research | System corruption reached 30% 11881 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11833_ Slug penetrates Wall. 11833_ Penetrated by Slug. 11836_ C-57 Dissector destroyed. 11836_ K-01 Serf collects debris. 11836_ Slug penetrates P-80 Master. 11837_ Slug penetrates Wall. 11837_ Door malfunctions. 11839_ Slug penetrates Wall. 11841_ System Shield severed. 11849_ System corrupted: Energy discharge (-30). 11854_ Door malfunctions. 11855_ P-80 Master resets C-57 Dissector, system corruption cleaned. 11857_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 11868_ Broken Adv. Melee Analysis Suite severed. 11877_ Penetrated by Slug. 11878_ C-57 Dissector destroyed. 11881_ R-10 Processor collects Corrupted Mic. Fission Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????########?????????##########??????????????? | | ?????????! ########### #??????????????? | | ????????? # # #??????????????? | | ???????""" # # #??????????????? | | ??????#"""" # # #??????????????? | | ??????#"""" ! # %# !![ #??????????????? | | ??????# """ # # ![[ #?????????????o? | | ??????? # # ![[ #??????????????? | | ????????? # ! # #??????????????? | | ??????????? #?? ??# #??????????????? | | #############+######+######+#######??????????????? | | % R @ """????????????? | | / ! ""T????????????? | | pR p Rw hhg ?????????? | | p pu g ????????? | | ######/### #########+########## ????????? | | ???? ???# #?????????Y????????? ?????????? | | ?? ????# #????p?p????????????? ????????? | | ?# ?????# #??????"S""??????????? ?????????? | | ?# ??????# #????""" """ #????? ?????????? | | ?????????# ### #?????? ??????????? | | ?????????# + ! #??????? ??????????? | | ?????????# #################???????? ????????????? | | ?????????# #????# w?????????????????????? | | ?????????# #????# ???????????????????????? | | ?????????# #????# ?????????????????????????? | | ?????????# ####?# ??????????????????????????? | | ??????#+## #?# #???????????????????????????? | | ??????# #?# #???????????????????????????? | | ??????# ### #???????????????????????????? | | ??????# #???????????????????????????? | | ??????#### #???????????????????????????? | | ???????### #???????????????????????????? | | ???????""" #???????????????????????????? | | ??????#""F #???????????????????????????? | | ??????#"" "" #??#######??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Corruption Containment 12 Armor Coverage 450 Resistance: KI 20 Utility Shielding 66 Evasion (%) 74 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 52 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -2/Research Repaired ---------- Imp. Light Armor Plating | 48% | -7/Factory Hvy. Missile Launcher | 21% | -7/Factory Imp. Light Armor Plating | 13% | -5/Factory Scythe | 24% | -5/Factory Mni. Grenade Launcher | 28% | -5/Factory Imp. Terrain Scanner | 13% | -3/Research | Broken Imp. Light Armor Plating | 16% | -3/Research Scythe | 54% | -3/Research Studied --------- VTOL Module | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Scythe | -4/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Fusion Compressor | -3/Research | Hacked Mni. Grenade Launcher | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Leap Before You Look Live, Flee, And Rebuild Maximum Efficiency Origins Production Line Recruitment Drive The Better Part Of Valor Throw Away The Key Watch This! Challenges ------------ None Game ------ Seed MeleeGodSink Manual? 0 Play Time 04:00:02 Cumulative 38.1 hours Start 2026.05.30 @ 10:11:11 End 2026.05.30 @ 14:44:41 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 33 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af592bff-5f65-4123-8cfb-83b028f352ae