Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.19 @ 16:14:11 Player: kerapace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (384) 384 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 2076 Bonus ------- Follower Combat Kills 39 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 241/250 System Corruption 0% Temperature Cool (16) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (16) --- Light Nuclear Core Fission Core Light Fission Core High-capacity Battery (400) High-capacity Battery (400) Experimental Sensor Array Small Laser Firepult Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Fission Core Light Fission Core High-capacity Battery High-capacity Battery Experimental Sensor Array Small Laser Small Laser Firepult Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Longsword +1 [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 6 7 7 1 1 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | 1 . 1 . . Leg . | . . . . . Wheel 2 | 1 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device . | . . . . . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 4 5 . 1 Energy Gun 9 | 2 2 4 . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 6 . 1 Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 5 | . 1 3 . 1 Highest Loss Streak 6 | . 1 6 . 1 Average Slot Usage (%) 98 | . 95 98 100 100 Engine 13 | . 14 13 14 14 Treads 13 | . 14 13 14 14 Wheel 13 | . 14 13 14 14 Storage 27 | . 24 28 28 28 Energy Gun 21 | . 15 27 14 14 Energy Cannon 1 | . 7 . . . Ballistic Gun 3 | . . . 14 14 Naked Turns . | . . . . . Heaviest Build 43 | 12 43 41 39 . Greatest Support 20 | 20 20 20 20 . Greatest Overweight (x) 2 | 1 2 2 2 . Average Overweight (x) 1 | . 1 1 1 . Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 15 | 5 13 16 16 16 Most Carried 16 | 4 15 16 15 15 Average Carried 13 | 1 7 15 13 14 Final Capacity 16 | 6 16 16 16 16 Final Carried 15 | 4 15 11 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 451 | 254 148 49 . . Remotely . | . . . . . Salvage Created 407 | . 305 58 . 44 Parts 21 | . 17 2 . 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 10 | . 6 3 . 1 Guns 4 | . . 3 . 1 Cannons 6 | . 6 . . . Classes Destroyed 6 | . 4 2 . . Worker 1 | . 1 . . . Tunneler 1 | . 1 . . . Hauler 1 | . 1 . . . Swarmer 1 | . . 1 . . Grunt 8 | . 6 1 . 1 Demolisher 1 | . . 1 . . Best Kill Streak 5 | . 5 1 . 1 Combat Bots Only 3 | . 3 1 . 1 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 874 | . 242 572 . 60 Core 257 | . 41 198 . 18 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 42 | . 23 15 . 4 Largest 2 | . 2 2 . 2 Hottest 110 | . 110 90 . 60 Shots Fired 83 | . 46 29 . 8 Gun 43 | . 6 29 . 8 Cannon 40 | . 40 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 27 | . 18 5 . 4 Thermal 50 | . 28 18 . 4 Explosive . | . . . . . Electromagnetic 6 | . . 6 . . Robot Hit Streak 8 | . 7 8 . 6 Robot Miss Streak 3 | . 3 3 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 51 | . 26 18 . 7 Core Hits 24 | . 12 8 . 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 765 | . 486 223 . 56 Guns 315 | . 36 223 . 56 Cannons 450 | . 450 . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 255 | . 204 28 . 23 Thermal 435 | . 282 120 . 33 Explosive . | . . . . . Electromagnetic 75 | . . 75 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . 4 . . . Impact . | . . . . . Kinetic 4 | . 4 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 357 | . 357 84 . 47 Average Temperature 90 | . 124 28 . 21 Received Heat Transfer 207 | . 129 42 . 36 Effects 2 | . 2 . . . Short Circuit 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1050 | . 629 346 . 75 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 197 | . 197 153 . 20 Initial 72 | . . 72 . . Average 73 | . 105 68 . 14 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 9 8 . 1 Peak Tracking Total 3 | . 3 3 . 1 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 . 2 . Successful 3 | . 1 . 2 . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 19 | . . 19 . . Total Damage 226 | . . 226 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1800 | 66 351 1016 357 10 Spaces Moved 1032 | 52 199 526 255 . Core 5 | 5 . . . . Treads 517 | 4 5 430 78 . Legs . | . . . . . Wheels 510 | 43 194 96 177 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 . Average Speed 154 | 102 115 182 138 . Slowest Speed 200 | 160 200 200 180 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 34 96 61 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1155 | 62 273 556 259 5 Wait 31 | . 30 1 . . Move 1028 | 51 198 525 254 . Hop . | . . . . . Pick Up 27 | 5 13 5 4 . Fast Attach 6 | 5 1 . . . Attach 9 | 1 . 6 1 1 Detach . | . . . . . Swap 7 | . 6 1 . . Drop 5 | . 2 3 . . Fire 42 | . 23 15 . 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 10) 418 | -10/Materials | Entered Mines 431 | -10/Mines | Discovered new exit (range 11) 461 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 571 | -10/Mines | Assembled infested the area 705 | -10/Mines | Learned location of Storage (-9) 966 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 971 | -10/Mines | Found Prototype Device 1148 | -10/Mines | Discovered new exit (range 6) 1304 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1304 | -10/Mines | Discovered new exit (range 5) 1370 | -10/Mines | Core integrity fell below 50% 1376 | -10/Mines | Core integrity fell below 20% 1404 | -10/Mines | Lost 6 parts (1p2n3w) 1434 | -10/Mines | Entered Exiles 1484 | -10/Exiles | Met 8R-AWN 1515 | -10/Exiles | Met EX-HEX 1569 | -10/Exiles | Met EX-BIN 1585 | -10/Exiles | Aligned with FarCom system 1586 | -10/Exiles | Given EX-Vault access code 1616 | -10/Exiles | Opened EX-Vault 1623 | -10/Exiles | Found Firepult 1627 | -10/Exiles | Found Longsword +1 1653 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1687 | -10/Exiles | Met EX-DEC 1697 | -10/Exiles | Learned location of Zion (-7) 1731 | -10/Exiles | Discovered new exit (range 14) 1791 | -10/Exiles | Stole two prototypes: Firepult, Longsword +1 1791 | -10/Exiles | Entered Mines 1801 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 01697_ Connecting with EX-Message Board... >>Record "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map updated: -7/Zion. 01731_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01791_ Receiving FarCom transmissions... 01791_ G-34 Mercenary destroyed. 01795_ Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???####???#???ss?s??????????? | | ??## ### #?????????????????? | | ?## # ##????????????????? | | ?# g ##???????????????? | | ??[%= ### ##?????????? | | ??# ??????????? | | ??# ???????????????? | | ??# @ #????????????????????? | | ??## ##????????????????????? | | ???####?????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverThermalCore Manual? 0 Play Time 00:10:22 Cumulative 390.1 hours Start 2020.11.19 @ 16:03:31 End 2020.11.19 @ 16:14:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c22c9293-5d4c-43c3-aaf4-7103e9bc14ae