Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 18:57:15 Player: Mxxx. Nasty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1333) 1333 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3153 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 15/100 System Corruption 15% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Armor Integrity Analyzer Improved Utility Shielding Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Targeting Computer Armor Integrity Analyzer Improved Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Flak Cannon Mace > --- INVENTORY -------- Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Gauss Rifle [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 47 | 5 14 14 14 Power 9 | 1 3 2 3 Engine 6 | 1 2 2 1 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 12 | 2 3 5 2 Treads . | . . . . Leg 12 | 2 3 5 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | . 5 2 5 Device 7 | . 4 1 2 Storage . | . . . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 2 3 5 4 Energy Gun 5 | 1 2 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 3 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 15 | . . . 15 Parts Lost 18 | . 4 1 13 Power 4 | . . . 4 Propulsion 6 | . 2 . 4 Utility 2 | . 1 . 1 Weapon 6 | . 1 1 4 Highest Loss Streak 5 | . 4 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 88 97 68 Engine 5 | . 7 3 5 Core 5 | . 6 7 2 Leg 25 | . 25 33 15 Device 13 | . 18 15 5 Processor 12 | . . 17 18 Protection 2 | . . . 10 Energy Gun 10 | . 21 7 1 Ballistic Gun 5 | . 5 8 2 Impact Weapon 3 | . . 4 6 Peak Build Rating 28 | 5 10 22 28 Average Rating 13 | 3 7 15 21 On Entrance 8 | . 5 9 18 Naked Turns . | . . . . Heaviest Build 20 | 6 11 11 20 Greatest Support 51 | 20 20 51 51 Greatest Overweight (x) 4 | . 3 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 4 | 1 4 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 55% | Mutant 39% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 838 | 262 186 181 209 Remotely . | . . . . Salvage Created 1334 | 57 463 302 512 Parts 68 | 4 29 11 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | 1 13 7 11 Melee 7 | . . 3 4 Guns 19 | 1 13 4 1 Cannons 1 | . . . 1 Classes Destroyed 8 | 2 2 1 3 Worker 1 | 1 . . . Builder 1 | . . 1 . Watcher 2 | . 1 . 1 Swarmer 2 | . 2 . . Grunt 22 | 1 11 7 3 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Specialist 4 | . . . 4 Best Kill Streak 5 | 1 5 3 4 Combat Bots Only 5 | 1 5 3 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 304 | 4 85 54 161 Missed 79 | 4 22 10 43 Damage Taken 3327 | . 709 516 2102 Core 861 | . 184 113 564 Absorbed by Shields 151 | . . . 151 Redirected to Shielding 43 | . . . 43 Core Remaining (%) 65 | 100 26 71 . Volleys Fired 93 | 4 44 22 23 Largest 2 | 2 2 2 1 Hottest 105 | 60 105 70 63 Shots Fired 150 | 8 83 37 22 Gun 143 | 8 83 37 15 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 63 | 4 22 22 15 Thermal 87 | 4 61 15 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 2 15 6 10 Robot Miss Streak 3 | 2 3 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 137 | 5 55 35 42 Core Hits 56 | 3 26 11 16 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 4 | . . 2 2 Critical Strikes 12 | . 2 6 4 Burn 4 | . 2 2 . Destroy 2 | . . 2 . Smash 6 | . . 2 4 Melee Attacks 49 | . . 12 37 Impact 49 | . . 12 37 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2598 | 61 707 673 1157 Guns 1324 | 61 707 361 195 Cannons 204 | . . . 204 Explosions . | . . . . Melee 1068 | . . 312 756 Ramming 2 | . . . 2 Kinetic 761 | 39 195 211 316 Thermal 767 | 22 512 150 83 Explosive . | . . . . Electromagnetic . | . . . . Impact 1068 | . . 312 756 Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . . 15 Average Corruption 15 | . . . 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 166 | . . 62 104 Projectiles . | . . . . Explosions . | . . . . Melee 166 | . . 62 104 Knockbacks 11 | . . 2 9 Impact 3 | . . 2 1 Kinetic 8 | . . . 8 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 92 | . 63 42 92 Average Temperature 24 | . 23 19 29 Received Heat Transfer 1434 | . 354 276 804 Siege Activations . | . . . . Robots Corrupted 6 | . . 1 5 Combat Hostiles 5 | . . . 5 Parts Fried 9 | . . 4 5 Impact Corruptions 13 | . . 3 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 2168 | 50 1341 592 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 347 | 25 318 270 347 Initial 133 | . 16 133 50 Average 177 | 5 197 171 210 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 58 | 100 41 82 32 Level 1 41 | . 58 17 68 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 3 4 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | 1 19 8 23 Peak Tracking Total 7 | 1 7 4 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 9 9 4 Successful 13 | . 4 6 3 Failed 9 | . 5 3 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 5 9 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 2 6 2 Record 5 | . 1 4 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 20 | . 20 . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1322 | 98 389 485 350 Spaces Moved 640 | 73 187 251 129 Core 33 | 21 4 . 8 Treads . | . . . . Legs 607 | 52 183 251 121 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 121 | 99 121 125 127 Slowest Speed 250 | 120 200 130 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 43 20 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 949 | 90 267 366 226 Wait 49 | . . 40 9 Move 637 | 72 186 250 129 Hop . | . . . . Pick Up 47 | 9 15 12 11 Fast Attach 4 | . . 4 . Attach 26 | 5 6 3 12 Detach 1 | . . 1 . Swap 17 | . 8 7 2 Drop 25 | . 8 15 2 Fire 93 | 4 44 22 23 Melee 49 | . . 12 37 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Lost 4 parts (2n1u1w) 364 | -10/Materials | Discovered new exit (range 14) 486 | -10/Materials | Identified exit to Materials 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 510 | -9/Materials | Build established: Scavenger-Mutant 826 | -9/Materials | Discovered new exit (range 15) 931 | -9/Materials | Identified exit to Materials 973 | -9/Materials | Entered another Materials area 973 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1147 | -8/Materials | System corruption reached 10% 1168 | -8/Materials | Lost 4 parts (1p3n) 1221 | -8/Materials | Core integrity fell below 50% 1286 | -8/Materials | Lost 5 parts (1p1u3w) 1312 | -8/Materials | Core integrity fell below 20% 1323 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. System corrupted: Matter fused (-10). Penetrated by Slug. Acquired 5 matter. K-01 Serf collects debris. Acquired 26 matter. Penetrated by Slug. Acquired Hrd. Light Armor Plating. ADRXRQVUWM<8T|JZQ,# SLX >|T:/OTBF0F K-01 Serf destroyed. Imp. Carbon-fiber Leg destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. System corrupted: Pulse Rifle failed to cycle. System corrupted: Matter fused (-6). Pulse Rifle destroyed. Imp. Deuterium Engine destroyed. Critical hit (Burn: +25). 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