Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 15:14:32 Player: iwantthegold Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2002) 2002 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5407 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 385/510 System Corruption 4% Temperature Critical (542) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Compact Battery Advanced Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Field Laser Thermic Laser Heavy Flail > --- INVENTORY (10) --- Nuclear Pulse Thruster Medium Storage Unit Hardened Medium Armor Plating High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Field Laser Gauss Rifle Heavy Flail > --- INVENTORY -------- Compact Wheel Nuclear Pulse Thruster Medium Storage Unit Compact Battery Hardened Medium Armor Plating High-powered Shock Rifle Field Laser Field Laser Greatsword [Rating: 51] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 56 | 7 5 14 9 5 16 Power 7 | 1 1 3 1 . 1 Engine 7 | 1 1 3 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 1 6 5 3 3 Treads 1 | . . 1 . . . Leg 17 | 2 1 5 5 3 1 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 1 3 1 6 Device 2 | 1 . . 1 . . Storage 4 | 1 . . 1 . 2 Processor 1 | . . . . 1 . Hackware 1 | . 1 . . . . Protection 6 | . . 1 1 . 4 Artifact . | . . . . . . Weapon 15 | 2 2 4 . 1 6 Energy Gun 8 | 1 2 2 . 1 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 1 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 22 | . 5 2 2 . 13 Power 3 | . 1 1 . . 1 Propulsion 9 | . 1 1 1 . 6 Utility 5 | . 1 . 1 . 3 Weapon 5 | . 2 . . . 3 Highest Loss Streak 7 | . 4 1 1 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 92 97 99 100 91 Engine 10 | . 12 11 9 7 11 Leg 28 | . 26 28 35 30 21 Device 5 | . 9 . 9 7 5 Storage 9 | . 14 11 9 7 6 Processor 2 | . . . . 7 6 Hackware 7 | . 3 11 9 7 6 Protection 8 | . . 10 8 7 11 Energy Gun 10 | . 14 11 9 15 7 Energy Cannon 2 | . . 9 . . . Ballistic Gun 5 | . 9 1 9 7 3 Impact Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 58 | 15 15 23 28 29 58 Greatest Support 58 | 20 20 30 45 58 58 Greatest Overweight (x) 10 | 4 1 1 . . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 9 Most Carried 10 | 6 8 8 8 8 10 Average Carried 7 | 5 7 7 7 7 8 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 6 7 8 8 8 4 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1331 | 245 99 295 266 122 304 Remotely . | . . . . . . Salvage Created 2594 | 23 146 431 670 326 998 Parts 99 | 2 6 26 32 10 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 47 | . 3 11 14 5 14 Melee 6 | . . . . . 6 Guns 29 | . 3 5 14 5 2 Cannons 4 | . . 4 . . . Classes Destroyed 12 | 1 2 2 4 1 2 Worker 8 | . . . 1 . 7 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 3 | . . . . 1 2 Operator 1 | . 1 . . . . Swarmer 9 | . . 3 2 . 4 Grunt 22 | . 3 4 7 3 5 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 8 | . . 4 2 1 1 Hunter 2 | . . . 1 1 . Programmer 4 | . . . . . 4 Best Kill Streak 7 | 1 2 3 4 3 7 Combat Bots Only 6 | . 2 3 3 2 6 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 379 | . 27 47 71 62 172 Missed 104 | . 4 15 22 19 44 Damage Taken 4626 | . 541 416 710 421 2538 Core 1244 | . 119 45 54 73 953 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 52 88 90 89 . Volleys Fired 139 | 2 22 31 44 20 20 Largest 3 | 2 2 2 2 3 3 Hottest 149 | 70 70 125 86 149 149 Shots Fired 281 | 4 44 59 88 48 38 Gun 258 | 4 44 36 88 48 38 Cannon 23 | . . 23 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 90 | 2 22 8 44 13 1 Thermal 191 | 2 22 51 44 35 37 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 4 13 14 11 7 13 Robot Miss Streak 5 | . 1 4 5 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 241 | 4 35 36 60 27 79 Core Hits 87 | 1 10 13 29 13 21 Critical Kills 2 | 1 . 1 . . . Critical Parts Destroyed 4 | . 1 . . 1 2 Critical Strikes 21 | 1 6 3 2 1 8 Burn 13 | . 5 2 2 . 4 Meltdown 1 | . . 1 . . . Destroy 3 | 1 1 . . 1 . Smash 2 | . . . . . 2 Sever 2 | . . . . . 2 Melee Attacks 76 | . . . . . 76 Impact 49 | . . . . . 49 Slashing 27 | . . . . . 27 Piercing . | . . . . . . Sneak Attacks 9 | . . . . . 9 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5956 | 49 425 587 979 464 3452 Guns 2819 | 49 425 376 979 464 526 Cannons 211 | . . 211 . . . Explosions . | . . . . . . Melee 2926 | . . . . . 2926 Ramming . | . . . . . . Kinetic 930 | 25 228 80 460 121 16 Thermal 2100 | 24 197 507 519 343 510 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1521 | . . . . . 1521 Slashing 1405 | . . . . . 1405 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 570 | . . . . . 570 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 570 | . . . . . 570 Knockbacks 7 | . . . . . 7 Impact 6 | . . . . . 6 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 962 | 18 209 453 227 467 962 Average Temperature 162 | 10 81 142 90 210 400 Received Heat Transfer 1089 | . 192 108 198 174 417 Effects 43 | . . 5 1 10 27 Shutdowns 7 | . . 1 . 2 4 Energy Bleed 8 | . . 4 . . 4 Interference 9 | . . . 1 5 3 Matter Decay 3 | . . . . 1 2 Short Circuit 1 | . . . . 1 . Damage (minor) 5 | . . . . 1 4 Damage (major) 4 | . . . . . 4 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . . 5 Impact Corruptions 20 | . . . . . 20 Robots Melted 3 | . . 2 . . 1 Combat Hostiles 3 | . . 2 . . 1 Parts Melted 19 | . . 8 3 1 7 Heat Transferred 5872 | 74 950 1258 1258 740 1592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 365 | 5 77 178 365 349 342 Initial 170 | . 3 . 69 123 170 Average 144 | . 37 83 219 184 197 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 74 | 100 100 100 38 70 65 Level 1 25 | . . . 61 29 34 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 1 1 4 Investigation 3 | . . 1 1 . 1 Extermination 2 | . . . . . 2 Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 6 17 19 8 22 Peak Tracking Total 6 | . 2 4 6 4 5 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 1 4 2 2 4 Terminals 12 | . 1 4 2 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 37 | . 4 15 8 3 7 Successful 13 | . 1 7 1 2 2 Failed 24 | . 3 8 7 1 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 7 | . 1 5 . 1 . Terminals 36 | . 4 15 8 3 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 11 | . 1 7 1 1 1 Record 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Machine Index 1 | . . . . . 1 Repair Station Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Disarm Traps 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 4 2 1 3 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3078 | 76 497 706 690 318 791 Spaces Moved 1738 | 43 322 400 420 202 351 Core 18 | 16 . . . . 2 Treads . | . . . . . . Legs 1718 | 27 322 400 420 202 347 Wheels 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 Average Speed 127 | 126 120 137 120 121 136 Slowest Speed 550 | 250 190 190 120 123 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 39 30 43 7 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2214 | 57 388 509 521 237 502 Wait 128 | . 32 28 38 8 22 Move 1733 | 42 321 399 419 201 351 Hop . | . . . . . . Pick Up 40 | 6 6 14 4 1 9 Fast Attach 17 | 7 1 6 3 . . Attach 21 | . 4 2 2 2 11 Detach 1 | . . 1 . . . Swap 19 | . . 7 4 3 5 Drop 40 | . 2 21 7 2 8 Fire 139 | 2 22 31 44 20 20 Melee 76 | . . . . . 76 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 12) 459 | -10/Materials | Lost 4 parts (1p1n1u1w) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -9/Materials | Identified exit to Materials 1084 | -9/Materials | Build established: Scavenger-Mutant 1132 | -9/Materials | Discovered new exit (range 9) 1280 | -9/Materials | Entered another Materials area 1280 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -8/Materials | Build established: Mutant 1946 | -8/Materials | Discovered new exit (range 15) 1970 | -8/Materials | Entered Factory 1970 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2259 | -7/Factory | Discovered new exit (range 15) 2263 | -7/Factory | Build established: Scavenger-Skirmisher 2288 | -7/Factory | Entered another Factory area 2288 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2612 | -6/Factory | Build established: Mutant 3046 | -6/Factory | Core integrity fell below 50% 3051 | -6/Factory | Core integrity fell below 20% 3054 | -6/Factory | Garrison activated, responded to threat 3075 | -6/Factory | Lost 7 parts (3n3u1w) 3080 | -6/Factory | Core destroyed Last Messages --------------- 03063_ K-01 Serf destroyed. 03064_ Overheating: Energy bleed (-52). 03065_ System corrupted: Heat flow error (+103). 03066_ Acquired 37 matter. 03066_ R-10 Processor collects Lgt. Angular Momentum Engine. 03068_ Overheating: Core damaged (-110). 03071_ R-10 Processor collects Wheel. 03072_ Overheating: Hvy. Flail damaged (-66). 03073_ Overheating: Matter decay (-57). 03073_ Acquired 57 matter. 03074_ Overheating: Energy bleed (-68). 03075_ Overheating: Energy bleed (-83). 03075_ R-10 Processor collects Wheel. 03076_ R-10 Processor collects Lgt. Ion Engine. 03077_ Overheating: System interference. 03077_ Thermic Laser temporarily disabled. 03077_ Field Laser temporarily disabled. 03077_ Thermic Laser temporarily disabled. 03080_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | ??# """ T#?????????????????????? | | ??# """ "#?????????????????????? | | ??# """ "#?????????????????????? | | ??# """ "#?????????????????????? | | ??# ##?????????????????????? | | ??# #??????????????????????? | | ??######## #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ########## #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # # #????????????????????#?? | | # ! # ############+### # | | # # = # | | # # % % | | # + ! | | # # | | # # R ? | | # ##### ############+### ? | | # #???#R#??????????????????+##?? | | # #???#R#??????????????????????? | | # #???#@#??????????????????????? | | # #???#%#??????????????????????? | | # #???# #??????????????????????? | | # #???#%#??????????????????????? | | #########????#%#??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????#%#??????????????????????? | | ????##########%#############??????????? | | ????# % #??######### | | ????# ########+########### #??# | | ????# #????? ????????# #??# | | ????# #???# """ ??????# #??# | | ????# #???# """ #?????# #??# | | ????# #???# """ #?????# #??# | | ????# #???# #???### #### | | ????# #???# """ #???# ## | | ????# #???# """ #???# ## | | ???## ##??# """ #???# ## | | ???# #??# ??? #???# ## | | ???# #???????#####???# ## | | ???# #???????????????## ### | | ??###+################### #?# | | ??# ## ## #?# | | ??# ## " " " " " ## #?# | | ??# ## " " " " " ## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamEncryptedVibroblade Manual? 0 Play Time 00:38:07 Cumulative 28.6 hours Start 2024.04.18 @ 13:47:41 End 2024.04.18 @ 15:14:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b9d83031-48aa-4092-a09a-c062149ae3bd