Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 06:16:52 Player: Loquitran Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (957) 957 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3522 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 265/265 System Corruption 0% Temperature Cool (16) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Makeshift Armor Plating > --- WEAPON (2) ------- Long-range Missile Launcher > --- INVENTORY (15) --- Wheel Improved Cryofiber Web Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Splice Drone Bay (6/6) Hacking Drone Bay (1/1) Heavy Laser Improved EM Pulse Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Splice Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Wheel Heat Sink Improved Heat Sink High-capacity Matter Pod Makeshift Armor Plating Hacking Drone Bay Assault Rifle Battle Cannon Grenade Launcher Mining Laser Makeshift Axe [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 40 | 1 5 2 17 2 5 8 Power 4 | . . . 3 . . 1 Engine 4 | . . . 3 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | . 2 1 8 . . 2 Treads 13 | . 2 1 8 . . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 3 1 2 . 3 1 Device 3 | . . 1 . . 2 . Storage 3 | . 3 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 13 | 1 . . 4 2 2 4 Energy Gun 1 | . . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . . 3 1 2 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 13 | . . . 3 . . 10 Power 1 | . . . . . . 1 Propulsion 5 | . . . 1 . . 4 Utility 1 | . . . 1 . . . Weapon 6 | . . . 1 . . 5 Highest Loss Streak 8 | . . . 3 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 97 100 87 100 78 86 Engine 11 | . 14 14 11 11 11 9 Treads 29 | . 26 28 28 33 33 21 Device 3 | . . 13 3 . . 4 Storage 12 | . 25 14 11 11 11 11 Processor 8 | . . . 11 11 11 11 Protection 6 | . . . . 11 10 6 Ballistic Gun 13 | . 28 28 21 21 1 14 Naked Turns . | . . . . . . . Heaviest Build 42 | 14 33 33 37 37 42 42 Greatest Support 69 | 20 40 40 69 69 69 69 Greatest Overweight (x) 1 | . . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 Most Carried 15 | 6 7 14 15 15 15 14 Average Carried 13 | 6 6 10 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 7 14 15 15 14 11 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1205 | 200 41 187 450 174 29 124 Remotely . | . . . . . . . Salvage Created 1315 | . 43 127 705 133 . 307 Parts 88 | . 5 9 46 15 . 13 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 31 | . 3 5 8 8 . 7 Melee 5 | . . . . . . 5 Guns 19 | . 3 5 8 3 . . Cannons 1 | . . . . . . 1 AOE 6 | . . . . 5 . 1 Classes Destroyed 9 | . 1 1 4 2 . 1 Worker 3 | . . . 2 1 . . Builder 1 | . . . . 1 . . Hauler 1 | . . . 1 . . . Recycler 3 | . . . 3 . . . Swarmer 12 | . 3 3 . 4 . 2 Grunt 11 | . . 2 3 2 . 4 Sentry 5 | . . . 5 . . . Hunter 1 | . . . . . . 1 Assembled 2 | . . . . 2 . . Best Kill Streak 7 | . 3 3 3 7 . 5 Combat Bots Only 6 | . 3 3 3 6 . 5 Max Kills in Single Turn 3 | . 2 1 2 3 . 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . 3 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2756 | . 88 143 608 166 . 1751 Core 467 | . 23 31 86 31 . 296 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 78 . . . . Volleys Fired 82 | . 7 14 38 11 . 12 Largest 2 | . 2 2 2 2 . 2 Hottest 62 | . 40 40 46 46 . 62 Shots Fired 141 | . 14 28 69 16 . 14 Gun 131 | . 14 28 69 12 . 8 Cannon 4 | . . . . . . 4 Launcher 6 | . . . . 4 . 2 Special . | . . . . . . . Kinetic 135 | . 14 28 69 12 . 12 Thermal . | . . . . . . . Explosive 6 | . . . . 4 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 3 9 19 8 . 8 Robot Miss Streak 8 | . 2 8 1 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 3 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 98 | . 7 15 51 9 . 16 Core Hits 54 | . 4 6 22 10 . 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2143 | . 89 216 785 460 . 593 Guns 1244 | . 89 188 785 109 . 73 Cannons 88 | . . . . . . 88 Explosions 537 | . . . . 351 . 186 Melee 246 | . . . . . . 246 Ramming 28 | . . 28 . . . . Kinetic 1332 | . 89 188 785 109 . 161 Thermal . | . . . . . . . Explosive 537 | . . . . 351 . 186 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 246 | . . . . . . 246 Piercing . | . . . . . . . Highest Corruption 3 | . 2 2 3 3 3 . Average Corruption 2 | . 2 2 3 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . 7 2 5 . . Message Errors 1 | . . . . 1 . . Matter Fused 4 | . . 2 2 . . . Heat Flow Errors 3 | . . 2 . 1 . . Energy Discharges 2 | . . 2 . . . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 56 | . . . . 25 . 31 Projectiles . | . . . . . . . Explosions 56 | . . . . 25 . 31 Melee . | . . . . . . . Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary 2 | . . . . . . 2 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . . 3 . . . . Targets Rammed 3 | . . 3 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 245 | . . 245 51 232 . 72 Average Temperature 75 | . . 141 18 112 . 29 Received Heat Transfer 762 | . 12 27 318 15 . 390 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 278 | . 157 181 178 278 . . Initial 61 | . . 61 . 56 . . Average 82 | . 33 75 65 169 . . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 90 | 100 100 100 100 42 . . Level 1 9 | . . . . 57 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 2 . . 1 Investigation 2 | . . . 1 . . 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 8 5 15 11 . 11 Peak Tracking Total 7 | . 4 3 5 6 . 7 Tactical Retreats 7 | . 2 . 1 2 . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 7 | . 1 1 2 1 1 1 Terminals 5 | . 1 . 2 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 2 1 6 2 4 5 Successful 14 | . 2 1 1 1 4 5 Failed 6 | . . . 5 1 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 9 | . 1 . 6 2 . . Terminals 15 | . 2 . 6 2 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 2 1 1 1 4 5 Record 5 | . . . . . . 5 Part Schematic 4 | . . . . . 4 . Open Door 1 | . . 1 . . . . Branch Access Points 3 | . 1 . 1 1 . . Emergency Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 2 1 . 1 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . . . 19 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 7 | . . . . 3 4 . Largest Group 4 | . . . . 3 4 4 Highest-Rated Group 152 | . . . . 40 152 152 Highest-Rated Ally 40 | . . . . 16 40 40 Total Orders . | . . . . . . . Ally Attacks 30 | . . . . 20 . 10 Total Damage 552 | . . . . 210 . 342 Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 4183 | 2 255 615 645 319 1874 473 Spaces Moved 2333 | 1 142 346 283 178 1165 218 Core . | . . . . . . . Treads 2327 | . 137 346 283 178 1165 218 Legs 6 | 1 5 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 Average Speed 162 | 120 158 160 160 160 160 190 Slowest Speed 240 | 120 160 160 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 2 36 83 27 51 83 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 6 | . . 3 . 1 1 1 Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . . . . 24 . 28 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 52 | . . . . 24 . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2562 | 1 156 377 404 196 1177 251 Wait 68 | . . 7 57 4 . . Move 2327 | . 141 345 282 177 1164 218 Hop . | . . . . . . . Pick Up 16 | . 1 6 2 1 2 4 Fast Attach 7 | . 3 . 3 . 1 . Attach 12 | . . . 3 . 2 7 Detach 2 | . . . . . 2 . Swap 21 | 1 2 2 11 2 2 1 Drop 15 | . 2 . 8 1 4 . Fire 82 | . 7 14 38 11 . 12 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 427 | -10/Mines | Learned Materials interactive machine intel 446 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 471 | -10/Mines | Discovered new exit (range 10) 695 | -10/Mines | Discovered new exit (range 11) 809 | -10/Mines | Found the Drone Emporium 816 | -10/Mines | Found Prototype Device 873 | -10/Mines | Entered Materials 873 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Loaded intel: 18 interactive machine locations 1131 | -9/Materials | Lost 3 parts (1n1u1w) 1388 | -9/Materials | Discovered new exit (range 9) 1391 | -9/Materials | Identified exit to Mines 1405 | -9/Materials | Build established: Scavenger-Mutant 1518 | -9/Materials | Entered Mines 1575 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1654 | -9/Mines | Discovered new exit (range 11) 1670 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1693 | -9/Mines | Assembled infested the area 1742 | -9/Mines | Build established: Mutant 1827 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1837 | -9/Mines | Entered Zion 1899 | -7/Zion | System corruption cleaned by Quarantine Array 1939 | -7/Zion | Learned location of Recycling (-7) 1980 | -7/Zion | Given the Hacking Drone Bay 1984 | -7/Zion | Found Prototype Device 2143 | -7/Zion | Learned location of Data Miner (-6) 2254 | -7/Zion | Learned Factory machine intel 2351 | -7/Zion | Given A8's code to call for help 2455 | -7/Zion | Imprinted 2457 | -7/Zion | Declared Zion's savior 2601 | -7/Zion | Learned location of Armory (-3) 3566 | -7/Zion | Identified Hacking Drone Bay 3568 | -7/Zion | Identified Splice Drone Bay 3606 | -7/Zion | Discovered new exit (range 16) 3711 | -7/Zion | Entered Proximity Caves 3711 | -6/Proximity Caves | Accompanied by 4 allies 3811 | -6/Proximity Caves | Spotted B-75 Beast 3902 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3945 | -6/Proximity Caves | Core integrity fell below 50% 3996 | -6/Proximity Caves | Lost 8 parts (1p4n3w) 4049 | -6/Proximity Caves | Identified exit to Factory 4049 | -6/Proximity Caves | Learned location of 1 exit from Factory 4174 | -6/Proximity Caves | Core integrity fell below 20% 4184 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04049_ ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. 04109_ Searching scrap... 04109_ Found Imp. EM Pulse Cannon. 04109_ Found Imp. Cryofiber Web. 04109_ Found Lrn. Missile Launcher. 04109_ Found 14 Matter. 04114_ Acquired Imp. Cryofiber Web. 04117_ Acquired Lrn. Missile Launcher. 04123_ Acquired Imp. EM Pulse Cannon. 04162_ Slug penetrates Wall. 04171_ Penetrated by Slug. 04171_ Mak. Axe destroyed. 04173_ Penetrated by Slug. 04178_ Slug penetrates H-66 Slayer. 04180_ Destroyed Phase Shifter. 04181_ Penetrated by Slug. 04182_ H-66 Slayer destroyed. 04183_ The unstable cave ceiling collapses. 04184_ Penetrated by Slug. 04184_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????# ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? $#????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????? ? ?????## #????????????????????? | | ??????????????# ????## #????????????????????? | | ??????????????# ????# #????????????????????? | | ???????????????# ##??# ####?????????????????? | | ???????????????# ### ??????????????????? | | ???????????????? 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Transmission Jammer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Spear | -7/Zion | Archive Drone Bay | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite The One Challenges ------------ None Game ------ Seed TargetingHeartCasing Manual? 0 Play Time 00:26:50 Cumulative 6.6 hours Start 2022.05.06 @ 05:50:39 End 2022.05.06 @ 06:16:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a26090db-c728-4af8-841a-66451bf9d002