Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 22:16:52 Player: erfael Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (3153) 3153 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 8806 Bonus ------- High Alert Combat Kills 233 Aligned with FarCom 300 Cogmind --------- Core Integrity 175/850 Matter 289/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Compact Matter Pod (43) High-powered Shotgun Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Machine Analyzer Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher Axe > --- INVENTORY -------- Aluminum Leg Compact Matter Pod Improved Signal Interpreter AWS/Thermal Improved EM Pulse Cannon Autogun High-powered Shotgun High-powered Shotgun Gauss Rifle Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . . . 1 . 2 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 71 | 7 12 1 20 4 1 4 12 2 . 8 Power 10 | 1 1 . 6 1 . . . 1 . . Engine 9 | 1 1 . 6 1 . . . . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 7 . 4 2 . 4 4 . . 3 Treads 5 | . . . . . . . 4 . . 1 Leg 21 | 2 7 . 4 2 . 4 . . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 14 | 2 . . 5 1 1 . 4 . . 1 Device 6 | 1 . . 4 1 . . . . . . Storage 4 | 1 . . 1 . 1 . 1 . . . Processor 2 | . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 4 1 5 . . . 4 1 . 4 Energy Gun 5 | 1 . . 2 . . . 1 . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 1 1 1 . . . 2 . . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . 3 . 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 33 | . . . 4 2 . 4 4 2 . 17 Power 2 | . . . . . . . . . . 2 Propulsion 15 | . . . 1 2 . 2 3 2 . 5 Utility 6 | . . . 2 . . 1 . . . 3 Weapon 10 | . . . 1 . . 1 1 . . 7 Highest Loss Streak 13 | . . . 2 2 . 4 3 2 . 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 1 7 8 8 10 9 8 10 13 14 8 Power . | . 1 1 1 1 1 1 1 . . . Propulsion 1 | . 1 3 1 2 1 . 1 2 2 1 Utility 1 | . 2 2 . 1 1 1 1 2 3 1 Weapon 4 | . 1 2 4 5 5 4 6 8 8 5 Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . 2 . 3 . 1 . 1 1 . 4 Power 2 | . 1 . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . Utility 3 | . 1 . . . . . . . . 2 Weapon 5 | . . . 2 . 1 . . 1 . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 97 97 99 94 95 97 73 52 Engine 9 | . 14 14 11 11 11 11 9 7 6 3 Core 1 | . . . . . . . . 7 6 3 Treads 8 | . . . . . . . 26 29 13 10 Leg 20 | . 28 28 31 30 33 31 7 . . 3 Device 13 | . 13 14 20 22 21 19 9 7 6 3 Storage 9 | . 14 14 11 11 11 11 9 7 6 3 Processor 3 | . . . . . . . 9 7 6 7 Protection 2 | . . . . . . . 6 7 6 3 Energy Gun 4 | . 6 4 10 3 . . 2 . . . Ballistic Gun 8 | . 13 14 8 11 11 8 4 7 6 4 Launcher 6 | . 7 9 2 7 11 11 6 10 6 3 Slashing Weapon 1 | . . . . . . . 3 1 6 2 Peak Build Rating 35 | 7 8 9 17 23 17 17 22 28 26 35 Average Rating 16 | 5 7 8 13 16 16 16 20 26 26 20 On Entrance 15 | . 7 8 9 17 16 17 17 22 26 26 Avg Prop Armor Cover (%) 4 | . . . . . . . 5 5 . 3 Naked Turns 261 | . . . . . . . . . . 261 Heaviest Build 52 | 15 16 16 26 29 27 27 46 52 51 52 Greatest Support 80 | 20 20 20 30 30 30 35 80 80 40 70 Greatest Overweight (x) 10 | . . . . 2 . 2 3 1 1 10 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 Average Capacity 10 | 7 8 8 8 10 10 10 14 15 15 11 Most Carried 15 | 4 8 8 10 10 10 10 15 15 15 15 Average Carried 9 | 1 7 8 8 10 9 9 11 14 15 9 Final Capacity 15 | 8 8 8 10 10 10 10 15 15 15 5 Final Carried 15 | 4 8 8 10 10 10 9 15 15 15 5 Class Distribution -------------------- 67% | Scavenger-Mutant 25% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Matter Collected 2631 | 339 250 166 819 58 . 161 234 . . 604 Remotely . | . . . . . . . . . . . Salvage Created 3282 | 244 371 58 1274 122 . 351 259 24 . 579 Parts 222 | 26 27 4 97 6 . 29 15 2 . 16 Haulers Intercepted 2 | . 1 . 1 . . . . . . . Recyclers Shooed 4 | 1 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 93 | . 14 2 38 3 . 21 9 1 . 5 Guns 38 | . 6 1 17 3 . 3 4 . . 4 AOE 55 | . 8 1 21 . . 18 5 1 . 1 Classes Destroyed 14 | 3 3 . 6 . . . 1 1 . . Worker 4 | 2 2 . . . . . . . . . Builder 2 | . . . 1 . . . . 1 . . Tunneler 12 | 7 . . 3 . . 2 . . . . Hauler 2 | . 1 . 1 . . . . . . . Recycler 7 | 1 . . 3 . . . . . . 3 Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . . . 1 . . . 1 . . . Swarmer 34 | . 8 . 10 . . 12 4 . . . Grunt 36 | . 6 2 19 2 . 7 . . . . Brawler 4 | . . . 1 1 . 2 . . . . Sentry 14 | . . . 8 . . . 3 . . 3 Hunter 3 | . . . . . . . 2 . . 1 Programmer 1 | . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . 1 Best Kill Streak 8 | 4 7 2 8 3 . 4 6 1 . 3 Combat Bots Only 7 | . 7 2 5 3 . 3 5 1 . 3 Max Kills in Single Turn 4 | 1 2 1 4 1 . 3 4 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 1 2 . . 2 3 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 853 | . 49 8 142 16 . 40 97 115 14 372 Missed 333 | . 20 1 43 1 . 13 31 56 8 160 Hits 520 | . 29 7 99 15 . 27 66 59 6 212 Melee 2 | . . . . 2 . . . . . . Projectile 518 | . 29 7 99 13 . 27 66 59 6 212 Critical Strikes 4 | . . . 2 . . 1 1 . . . Part Disruptions 2 | . 1 . . . . . . 1 . . Damage Taken 5644 | . 337 90 1272 185 . 439 845 525 90 1861 Core 1365 | . 71 39 277 11 . 96 180 16 30 645 Absorbed by Shields 1 | . . . . . . . . . . 1 Regen/Repaired (Parts) 116 | . 13 . 103 . . . . . . . Core Remaining (%) 64 | 100 . 56 . . . 4 67 97 . . Volleys Fired 229 | 23 33 4 86 6 . 24 29 5 . 19 Largest 3 | 2 2 2 2 2 . 2 2 2 . 3 Hottest 115 | 70 70 70 115 86 . 63 81 56 . 89 Shots Fired 431 | 46 63 7 161 12 . 41 36 10 . 55 Gun 344 | 46 52 5 129 12 . 20 29 5 . 46 Cannon . | . . . . . . . . . . . Launcher 87 | . 11 2 32 . . 21 7 5 . 9 Special . | . . . . . . . . . . . Kinetic 197 | 23 33 4 60 6 . 20 7 5 . 39 Thermal 147 | 23 19 1 69 6 . . 22 . . 7 Explosive 87 | . 11 2 32 . . 21 7 5 . 9 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 5 10 4 12 10 . 12 12 2 . 8 Robot Miss Streak 3 | 2 3 1 3 1 . 3 2 2 . 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Autonomous 7 | . . . . . . . . . . 7 Shots Hit Robots 275 | 27 32 5 104 10 . 21 27 6 . 43 Core Hits 208 | 11 25 5 76 5 . 33 21 4 . 28 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | 1 . . . . . . . . . . Critical Strikes 10 | 5 . . 3 . . . 1 . . 1 Burn 8 | 4 . . 3 . . . 1 . . . Destroy 2 | 1 . . . . . . . . . 1 Melee Attacks 17 | . . . . . . . 9 6 . 2 Impact . | . . . . . . . . . . . Slashing 17 | . . . . . . . 9 6 . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9396 | 342 877 165 3531 155 . 1696 827 255 . 1548 Guns 3570 | 342 402 38 1228 155 . 202 373 48 . 782 Cannons . | . . . . . . . . . . . Explosions 5652 | . 475 127 2303 . . 1494 454 207 . 592 Melee 166 | . . . . . . . . . . 166 Ramming 8 | . . . . . . . . . . 8 Kinetic 2026 | 175 251 25 579 70 . 202 67 48 . 609 Thermal 1544 | 167 151 13 649 85 . . 306 . . 173 Explosive 5652 | . 475 127 2303 . . 1494 454 207 . 592 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 166 | . . . . . . . . . . 166 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . 3 1 1 Average Corruption 1 | . 1 1 . . . . . 2 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . 2 1 . . . . . 3 . 8 Message Errors 4 | . . . . . . . . 1 . 3 Matter Fused 4 | . 1 . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 2 | . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 197 | . 29 . 75 . . 48 10 . . 35 Projectiles . | . . . . . . . . . . . Explosions 197 | . 29 . 75 . . 48 10 . . 35 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 276 | . 14 . 106 . . 67 24 . . 65 Shots 11 | . 1 . 4 . . 2 1 . . 3 Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 198 | 54 84 18 198 . . 21 189 60 . 180 Average Temperature 49 | 20 33 8 54 . . 10 68 22 . 92 Received Heat Transfer 1644 | . 87 45 489 78 . 180 135 138 . 492 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | 1 . . 2 . . . 1 . . . Heat Transferred 4366 | 777 444 37 1924 185 . . 777 . . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Maximum Alert Level 3 | . . . 3 1 . 1 . . . . Low Security (%) 79 | 100 100 100 41 . . 66 100 100 100 100 Level 1 9 | . . . 10 100 . 33 . . . . Level 2 5 | . . . 23 . . . . . . . Level 3 5 | . . . 24 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 858 | 10 194 129 858 380 . 306 140 37 . 40 Initial 330 | . . 14 . 330 . . 115 16 . . Average 142 | 1 95 63 371 324 . 173 56 3 . 5 Influence Increases 3291 | 50 431 125 1334 70 . 680 332 58 . 211 Destroy 0b10 Robot/C 1860 | . 280 40 760 60 . 420 180 20 . 100 Destroy 0b10 Robot/NC 155 | 50 15 . 55 . . 10 5 5 . 15 Destroy Leader 448 | . 62 10 214 10 . 70 62 10 . 10 Successful Hack 43 | . 14 . 25 . . . 4 . . . Disable Machine 195 | . . 75 60 . . 60 . . . . Destroy Structure 455 | . 45 . 175 . . 120 66 23 . 26 Lose Combat Pursuer 135 | . 15 . 45 . . . 15 . . 60 Influence Decreases 3291 | 50 394 162 485 649 270 382 592 96 . 211 Entered New Map 1017 | . . 23 . 519 270 . 183 22 . . Time Decay 2019 | 50 394 139 445 110 . 342 369 73 . 97 Lost Part 255 | . . . 40 20 . 40 40 1 . 114 Squads Dispatched 13 | . 3 . 8 . . . 1 1 . . Investigation 2 | . 1 . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 9 | . 2 . 6 . . . 1 . . . Assault 1 | . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Distress Signals 11 | . 2 . 6 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 23 3 58 3 . 17 18 7 1 9 Peak Tracking Total 7 | . 5 2 5 3 . 3 6 4 1 7 Tactical Retreats 7 | . 1 . 3 . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 5 | . 3 . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 13 | . . 5 4 . . 4 . . . . Max in Single Turn 5 | . . 5 2 . . 2 . . . . Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 20 | . 5 . 6 . 1 . 6 . . 2 Terminals 13 | . 4 . 3 . . . 4 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . 10 . 18 . 1 . 11 . . 4 Successful 29 | . 5 . 15 . 1 . 7 . . 1 Failed 14 | . 5 . 2 . . . 4 . . 3 Catastrophic 2 | . . . . . . . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . Manual 18 | . 7 . 3 . 1 . 5 . . 2 Terminals 26 | . 8 . 7 . . . 7 . . 4 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 2 . 4 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 10 | . . . 7 . . . 3 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 2 . 4 . 1 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . Repair 3 | . 1 . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Scanalyzer 9 | . . . 6 . . . 3 . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Retrieve Study 6 | . . . 3 . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 . . . 2 . . 1 Terminals 5 | . 1 . 1 . . . 2 . . 1 Botnet 5 | . 1 . 1 . . . 2 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . 3 . . . 4 . . 2 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . . . 2 . . . Parts Repaired 3 | . 1 . 2 . . . . . . . Time 78 | . 26 . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Total Allies 3 | . . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . . 2 Highest-Rated Group 159 | . . . . . . . . . . 159 Highest-Rated Ally 159 | . . . . . . . . . . 159 Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 Total Damage 33 | . . . . . . . . . . 33 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Active Infowar (turns) 5261 | 56 939 281 1437 . . . 1011 778 311 448 Terrain 1436 | . . . 1436 . . . . . . . Seismic 2695 | 56 939 281 1419 . . . . . . . Machine Analysis 2548 | . . . . . . . 1011 778 311 448 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Turns Passed 7453 | 292 965 281 1671 230 419 772 1011 778 311 723 Spaces Moved 4983 | 196 668 223 1002 185 393 604 551 448 147 566 Core 383 | 37 . . . . . . . . . 346 Treads 1197 | . . . . . . . 410 448 147 192 Legs 3403 | 159 668 223 1002 185 393 604 141 . . 28 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 105 105 108 160 200 50 Average Speed 120 | 106 120 120 105 108 105 107 149 160 200 97 Slowest Speed 550 | 120 120 120 120 245 105 245 315 200 200 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 5 94 54 80 46 62 84 38 13 6 48 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug 15 | . . . . . . . 9 6 . . Terrain Destroyed 600 | . 44 . 229 . . 174 76 21 . 56 Melee 15 | . . . . . . . 9 6 . . Projectile 3 | . . . . . . . . . . 3 AOE 582 | . 44 . 229 . . 174 67 15 . 53 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Total 6001 | 229 771 229 1457 201 400 684 682 487 165 696 Wait 599 | . 36 . 311 2 . 51 62 23 19 95 Move 4973 | 195 667 222 1001 184 392 603 550 447 146 566 Hop . | . . . . . . . . . . . Pick Up 34 | 4 6 . 11 . 1 . 10 2 . . Fast Attach 33 | 7 4 . 6 4 2 1 6 1 . 2 Attach 19 | . . . 4 . 1 2 3 1 . 8 Detach 3 | . . . . . . . 2 . . 1 Swap 49 | . 13 2 21 2 . 2 7 1 . 1 Drop 43 | . 12 1 17 3 4 1 4 1 . . Fire 229 | 23 33 4 86 6 . 24 29 5 . 19 Melee 17 | . . . . . . . 9 6 . 2 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 293 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 396 | -10/Materials | Destroyed 7 combat bots 409 | -10/Materials | Discovered new exit (range 13) 449 | -10/Materials | Identified exit to Mines 652 | -10/Materials | Discovered new exit (range 4) 817 | -10/Materials | Discovered new exit (range 10) 960 | -10/Materials | Repaired Seismic Detector 1258 | -10/Materials | Entered Mines 1264 | -10/Mines | Learned location of Zion (-7) 1265 | -10/Mines | Met a Derelict bent on vengeance 1438 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1475 | -10/Mines | Discovered new exit (range 8) 1539 | -10/Mines | Entered Materials 1539 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -9/Materials | Identified exit to Mines 1843 | -9/Materials | Build established: Scavenger-Mutant 1904 | -9/Materials | Central database locked down 1947 | -9/Materials | Discovered new exit (range 14) 2332 | -9/Materials | Discovered new exit (range 10) 2576 | -9/Materials | Core integrity fell below 50% 2739 | -9/Materials | First assault squad dispatched 2748 | -9/Materials | Repaired Aluminum Leg+ 2776 | -9/Materials | Repaired Aluminum Leg+ 3210 | -9/Materials | Entered Mines 3345 | -9/Mines | Discovered new exit (range 14) 3414 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3419 | -9/Mines | Found Prototype Device 3419 | -9/Mines | Identified Exp. Sensor Array 3434 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3435 | -9/Mines | Discovered new exit (range 5) 3440 | -9/Mines | Entered Exiles 3466 | -9/Exiles | Met 8R-AWN 3485 | -9/Exiles | Met EX-HEX 3515 | -9/Exiles | Met EX-BIN 3528 | -9/Exiles | Aligned with FarCom system 3529 | -9/Exiles | Given EX-Vault access code 3596 | -9/Exiles | Met EX-DEC 3741 | -9/Exiles | Opened EX-Vault 3759 | -9/Exiles | Found AWS/Thermal 3779 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3845 | -9/Exiles | Discovered new exit (range 14) 3859 | -9/Exiles | Left Exiles lab with AWS/Thermal 3859 | -9/Exiles | Entered Mines 4430 | -8/Mines | Core integrity fell below 20% 4516 | -8/Mines | Lost 4 parts (2n1u1w) 4625 | -8/Mines | Discovered new exit (range 5) 4631 | -8/Mines | Entered Materials 4631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4882 | -8/Materials | Lost 3 parts (2n1w) 5569 | -8/Materials | Discovered new exit (range 14) 5642 | -8/Materials | Entered Factory 5642 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6188 | -7/Factory | Build established: Scavenger-Skirmisher 6405 | -7/Factory | Discovered new exit (range 7) 6420 | -7/Factory | Entered another Factory area 6420 | -6/Factory | Evolved 2 slots: Utility x2 6560 | -6/Factory | Build established: Scavenger-Mutant 6697 | -6/Factory | Discovered new exit (range 16) 6731 | -6/Factory | Entered Extension 7077 | -6/Extension | Lost 3 parts (3w) 7099 | -6/Extension | Spotted B-75 Beast 7145 | -6/Extension | Energy Cycler disabled 7145 | -6/Extension | Rescued a captive Derelict 7145 | -6/Extension | Rescued a captive Derelict 7145 | -6/Extension | Rescued a captive Derelict 7145 | -6/Extension | Rescued a captive Derelict 7146 | -6/Extension | Rescued a captive Derelict 7146 | -6/Extension | Rescued a captive Derelict 7149 | -6/Extension | Rescued a captive Derelict 7161 | -6/Extension | Rescued a captive Derelict 7179 | -6/Extension | Released all parts (2) 7195 | -6/Extension | Core integrity fell below 50% 7200 | -6/Extension | Lost 13 parts (2p4n3u4w) 7304 | -6/Extension | Rescued A7 7361 | -6/Extension | Warlord forces began an assault 7454 | -6/Extension | Self-destructed Last Messages --------------- 07238_ System corrupted: Component data lost. 07304_ A7: "I've been trapped here for some time now, I should probabl##AID::LRC-V3##I suddenly feel like you could use my help. Lead on." 07330_ Slammed into R-10 Processor. 07331_ R-10 Processor enters Transfer Station. 07342_ Acquired 37 matter. 07346_ Acquired 34 matter. 07352_ Acquired 27 matter. 07361_ NC-CGR(M): "We hereby claim this zone for Warlord! Scatter and locate the Energy Cyclers!" 07377_ System corrupted: Matter fused (-9). 07435_ System corrupted: Matter fused (-7). 07447_ A7: "Did you know I was the only one caught in the recent operation to infiltrate Section 7, and I wasn't even there! How shameful. I was redirecting transmissions on the 0b10 network from within a garrison when a wave of sentries passed through. Nothing I could do but surrender..." 07451_ Slammed into A-15 Conveyor. 07452_ 46-DWK(g) destroyed. Map ----- +----------------------------------------------------+ | ###############+## # | | # # | | ###############################"T ### # # # | | #?????????????????????????????#"""#?## # ## | | ###?????????????????????????????#####??# # ### | | ???????????????????????????????????????# # #?# | | ???????????????????????????????????????# ### | | ???????????????????????????????????????# [ # | | ???????????????????????????????????????## / ### | | ????????????????????????????????????????## %= [### | | ?????????????????????????????????????????# #?# | | ?????????????????????????????????????????# #?# | | ?????????????????????????????????????????# #?# | | ?????????????????????????????????????????#######?# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????? | | ????????????????????????????????????????##??????? | | #######################################""####### | | A *%! | | m k % | | k k A t | | p R g d k mu d | | u tk g @g b s s sR | | ############## g############################## | | ?????????????# #??????????????????????????????? | | ?????????????## ##?######???????????????????????? | | ???????????#### ##?# [[######??????????????????? | | ???????????#] ### !!#??????????????????? | | ???????????## #??????????????????? | | ????????????#!## ####[[[###""#??????????????????? | | ????????????##?####??#####???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -10/Materials Aluminum Leg | 38% | -9/Materials Aluminum Leg | 46% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Drive-By Challenges ------------ None Game ------ Seed BoltLatentBoregun Manual? 0 Play Time 01:24:29 Cumulative 67.7 hours Start 2026.09.15 @ 21:38:06 End 2026.11.06 @ 22:16:52 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ffc4f00-aa0f-4200-93e7-0b1e7897617b