Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.05 @ 15:03:58 Player: HeartGrenade Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (263) 1315 Value Destroyed (10149) 10149 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2224) 2224 TOTAL SCORE: 20268 Bonus ------- High Alert Combat Kills 844 Follower Combat Kills 94 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 285/315 System Corruption 8% Temperature Cool (0) Movement Treading (245) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Improved Treads Armored Medium Treads > --- UTILITY (8) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector > --- WEAPON (4) ------- Matter Neutralizer > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Compact Wheel Antigrav System Antigrav System Improved Cryofiber Web Advanced Energy Well (500) Improved Particle Charger Advanced Transmission Jammer Authchip [R/Combat] System Restoration Module System Purifier High-powered Tractor Beam Mini Drone Bay (3/3) Tesla Rifle Coil Gun Improved Grenade Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Transmission Jammer Improved Medium Armor Plating Makeshift Ablative Armor > --- WEAPON ----------- Field Laser Wave Gun Variable Charge Gun Katana > --- INVENTORY -------- F-cell Engine Micro Fission Core Flexi-carbon Leg Experimental Myomer Leg Armored Wheel Improved Cryofiber Web Advanced Cooling System Advanced Energy Well Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Insulated Plating Thermal Shield System Purifier Mini Drone Bay Improved Grenade Launcher Power Sword [Rating: 110] Favorites ----------- Power Enhanced Nuclear Core Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Insulated Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . . 1 Utility 6 | . . . 2 . . . . . 2 1 . . . . 1 Weapon 2 | . . 2 . . . . . . . . . . . . . Parts Attached 251 | 6 5 27 18 21 4 1 4 9 48 22 8 2 6 1 69 Power 26 | 1 . 3 1 2 . . . 1 5 2 1 . 1 . 9 Engine 13 | 1 . 3 1 1 . . . . 1 2 1 . 1 . 2 Core 11 | . . . . 1 . . . 1 4 . . . . . 5 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 61 | 2 . 10 7 5 1 . . 2 8 4 1 . 1 . 20 Treads 23 | 2 . 8 5 . . . . . . . . . . . 8 Leg 29 | . . . 2 5 1 . . 2 8 4 1 . 1 . 5 Wheel 6 | . . 2 . . . . . . . . . . . . 4 Hover 3 | . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . Utility 79 | 1 4 1 6 5 3 . . 5 17 4 5 . 4 . 24 Device 43 | . 1 . 1 1 3 . . 3 8 2 3 . 3 . 18 Storage 5 | 1 2 . 1 . . . . 1 . . . . . . . Processor 9 | . 1 1 . 1 . . . . 3 . 1 . . . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 22 | . . . 4 3 . . . 1 6 2 1 . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 85 | 2 1 13 4 9 . 1 4 1 18 12 1 2 . 1 16 Energy Gun 40 | 1 1 3 3 5 . . 3 1 13 8 . . . 1 1 Energy Cannon 3 | . . . . . . . . . . . . . . . 3 Ballistic Gun 13 | 1 . 9 1 1 . . . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . . . . . . 5 Launcher 12 | . . 1 . 1 . 1 1 . . 2 1 1 . . 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . 2 . . . . 5 2 . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . . 3 1 2 . . 2 . 1 Parts Lost 92 | . . 3 3 6 . . . 2 16 6 2 . . 1 53 Power 11 | . . . . . . . . . 2 . . . . . 9 Propulsion 28 | . . 2 1 . . . . 1 4 2 1 . . . 17 Utility 29 | . . . . 4 . . . 1 5 1 . . . . 18 Weapon 24 | . . 1 2 2 . . . . 5 3 1 . . 1 9 Highest Loss Streak 10 | . . 1 2 2 . . . 2 4 4 2 . . 1 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 89 98 98 99 100 100 73 99 99 99 94 97 100 100 74 Engine 5 | . 14 11 9 . . . . . . 6 10 11 11 11 2 Core 3 | . . . . 6 7 7 7 7 5 3 . . . . 4 Treads 6 | . 28 19 17 . . . . . . . . . . . 6 Leg 17 | . . . . 30 30 30 30 29 25 22 21 23 23 23 8 Device 10 | . 3 . 2 7 7 7 7 6 12 18 22 23 23 23 12 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 Processor 8 | . . 11 9 6 7 7 7 7 12 5 5 5 5 5 10 Protection 5 | . . . 15 6 7 7 7 7 6 9 5 5 5 5 2 Energy Gun 14 | . 14 6 6 16 23 23 3 23 24 18 17 17 17 17 4 Ballistic Gun 8 | . 14 35 28 11 . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 7 . . . 1 3 . 2 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 99 | 10 46 60 69 70 69 69 69 70 79 83 81 78 87 88 99 Greatest Support 135 | 40 40 40 42 78 78 78 78 94 94 86 85 85 90 90 135 Greatest Overweight (x) 6 | . 1 5 1 . . . . 1 1 1 1 . . . 6 Average Overweight (x) . | . . 2 1 . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 7 19 19 19 20 20 20 19 19 17 19 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 11 20 20 20 20 20 20 20 19 20 19 20 20 20 19 Class Distribution -------------------- 23% | Gunner 17% | Scavenger-Tank 13% | Mutant 13% | Scavenger-Skirmisher 10% | Tank 8% | Scavenger-Gunner 8% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Matter Collected 4680 | 260 61 759 558 602 56 16 . 233 480 246 97 97 60 10 1145 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10309 | . 226 1579 1039 1593 44 . . 194 1977 766 95 203 . 85 2508 Parts 488 | . 14 114 57 86 1 1 . 5 52 46 4 7 . 1 100 Haulers Intercepted 12 | . 1 5 2 2 . . . . 2 . . . . . . Recyclers Shooed 5 | . 1 . . . . . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . 1 1 . 8 . . 5 6 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 192 | . 5 30 16 32 1 3 . 7 32 14 5 6 . 1 40 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 126 | . 5 28 16 30 . . . 4 27 7 1 3 . 1 4 Cannons 23 | . . . . . . . . . . . . . . . 23 AOE 30 | . . 2 . 2 . 3 . 3 . 6 3 3 . . 8 Classes Destroyed 15 | . 5 3 3 2 . . . . 1 . . . . . 1 Worker 13 | . . . 2 1 . . . . 2 4 . . . . 4 Builder 10 | . . . . . . . . . 1 4 . . . . 5 Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 12 | . 1 5 2 2 . . . . 2 . . . . . . Recycler 7 | . . 1 2 . . . . . . . . . . . 4 Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 7 | . 1 2 . . . . . . 2 1 . . . . 1 Watcher 20 | . 1 3 1 4 . . . . 5 3 . . . . 3 Swarmer 45 | . 3 5 4 2 . 3 . 3 4 7 4 4 . . 6 Grunt 72 | . 2 15 4 18 1 . . 2 18 1 . 1 . . 10 Duelist 6 | . . 1 . 1 . . . 1 . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 27 | . . 9 6 5 . . . . 2 1 . 1 . 1 2 Hunter 15 | . . . 2 1 . . . . 4 1 . . . . 7 Programmer 26 | . . . . 5 . . . 1 4 4 1 . . . 11 Best Kill Streak 17 | . 2 5 3 7 1 3 . 3 10 5 4 4 . 1 17 Combat Bots Only 9 | . 2 4 3 3 1 3 . 3 9 4 4 4 . 1 4 Max Kills in Single Turn 4 | . 1 3 3 1 1 2 . 1 2 4 2 1 . 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 3 | . . 2 . 1 . 2 . 1 . 3 2 1 . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Damage Taken 17396 | . 338 1189 932 1535 87 135 . 428 3056 859 207 145 194 101 8190 Core 2080 | . 60 157 45 125 . . . . 332 129 16 23 34 . 1159 Absorbed by Shields 96 | . . . . . . . . . . . . . . . 96 Regen/Repaired (Parts) 738 | . . 179 150 153 . . . . 256 . . . . . . Core Remaining (%) 78 | 100 76 60 91 . . . . 82 60 . . . . 79 . Volleys Fired 560 | . 31 68 45 87 6 4 . 13 77 38 8 23 7 3 150 Largest 4 | . 2 4 4 4 3 1 . 4 4 4 4 3 3 3 3 Hottest 357 | . 60 125 142 206 206 30 . 269 275 287 237 261 207 357 306 Shots Fired 1567 | . 62 252 168 289 18 4 . 34 298 108 21 39 20 9 245 Gun 1396 | . 62 251 168 287 18 . . 31 298 105 18 36 20 9 93 Cannon 142 | . . . . . . . . . . . . . . . 142 Launcher 29 | . . 1 . 2 . 4 . 3 . 3 3 3 . . 10 Special . | . . . . . . . . . . . . . . . . Kinetic 560 | . 31 196 135 119 . . . . . . . . . . 79 Thermal 972 | . 31 55 33 168 18 . . 31 298 105 18 36 20 9 150 Explosive 29 | . . 1 . 2 . 4 . 3 . 3 3 3 . . 10 Electromagnetic 6 | . . . . . . . . . . . . . . . 6 Robot Hit Streak 32 | . 6 22 12 32 8 7 . 23 28 19 13 8 9 4 17 Robot Miss Streak 6 | . 2 3 2 5 2 1 . 2 4 4 2 6 2 2 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 16 | . 1 6 3 1 . . . . 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 . . . . . . Shots Hit Robots 1127 | . 39 176 112 212 16 3 . 26 225 88 14 11 15 6 184 Core Hits 555 | . 17 62 48 91 2 9 . 20 120 45 7 11 3 3 117 Critical Kills 2 | . . . . 1 . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . 3 1 . . . . . . . . . . . . Critical Strikes 49 | . . 7 3 5 1 . . . 9 5 . 1 . . 18 Burn 29 | . . 4 2 4 1 . . . 9 5 . 1 . . 3 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 5 | . . 3 1 1 . . . . . . . . . . . Blast 10 | . . . . . . . . . . . . . . . 10 Sever 4 | . . . . . . . . . . . . . . . 4 Melee Attacks 87 | . . . . 8 . . . . 17 22 . 3 4 . 33 Impact . | . . . . . . . . . . . . . . . . Slashing 87 | . . . . 8 . . . . 17 22 . 3 4 . 33 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 1 4 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26428 | . 379 2500 1681 3556 294 359 . 794 4623 2510 608 493 306 131 8194 Guns 17480 | . 379 2351 1681 3380 294 . . 532 4531 1744 303 185 306 131 1663 Cannons 3820 | . . . . . . . . . . . . . . . 3820 Explosions 3601 | . . 149 . 109 . 359 . 262 . 420 305 308 . . 1689 Melee 1527 | . . . . 67 . . . . 92 346 . . . . 1022 Ramming . | . . . . . . . . . . . . . . . . Kinetic 6575 | . 116 1773 1387 1226 . . . . . . . . . . 2073 Thermal 15001 | . 263 578 294 2203 294 . . 532 4531 1744 303 185 306 131 3637 Explosive 3244 | . . 149 . 60 . 359 . 262 . 420 305 308 . . 1381 Electromagnetic 81 | . . . . . . . . . . . . . . . 81 Impact . | . . . . . . . . . . . . . . . . Slashing 1527 | . . . . 67 . . . . 92 346 . . . . 1022 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 2 3 3 3 3 3 1 3 4 . . . 8 Average Corruption 2 | . . . 2 1 3 3 3 3 1 2 3 . . . 2 Corruption Purged 12 | . . . . . . . . . . . 4 . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 68 | . . . 2 6 9 5 2 11 7 10 3 . . . 13 Message Errors 15 | . . . . 2 3 1 . 2 2 1 . . . . 4 Matter Fused 20 | . . . 2 1 3 1 . 4 2 5 1 . . . 1 Heat Flow Errors 7 | . . . . 1 1 1 1 1 . . . . . . 2 Energy Discharges 11 | . . . . . . 2 . 1 2 1 1 . . . 4 Parts Rejected 2 | . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 6 | . . . . 1 1 . 1 1 . 1 . . . . 1 Data Loss (major) 3 | . . . . . 1 . . 1 1 . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . . . 1 Overload Shots 9 | . . . . . . . . . . . . 6 . 1 2 Overflow Damage 334 | . . . . 3 . 5 . . 42 42 . . . . 242 Projectiles 82 | . . . . . . . . . . . . . . . 82 Explosions 49 | . . . . . . 5 . . . . . . . . 44 Melee 203 | . . . . 3 . . . . 42 42 . . . . 116 Knockbacks 18 | . . . . . . . . . . . . . . . 18 Impact . | . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . 16 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 127 | . . . . . . . . . 44 . . . . . 83 Shots 4 | . . . . . . . . . 2 . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 533 | . 118 259 399 303 309 131 86 421 434 282 72 196 45 198 533 Average Temperature 92 | . 37 64 95 59 136 71 86 147 123 66 38 67 19 100 130 Received Heat Transfer 2882 | . 78 372 198 552 72 . . 153 670 153 . 9 12 27 586 Effects 22 | . . . . . . . . 1 9 . . . . . 12 Shutdowns 3 | . . . . . . . . . 2 . . . . . 1 Energy Bleed 6 | . . . . . . . . 1 3 . . . . . 2 Interference 3 | . . . . . . . . . 3 . . . . . . Matter Decay 2 | . . . . . . . . . 1 . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (major) 6 | . . . . . . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . 1 . . . 5 1 1 . . . 2 Combat Hostiles 10 | . . . . . 1 . . . 5 1 1 . . . 2 Parts Melted 90 | . 1 3 1 6 3 . . 1 40 14 1 2 . 2 16 Heat Transferred 30137 | . 600 1637 843 4919 719 . . 1179 10340 3542 444 444 592 222 4656 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Peak Influence 857 | . 157 594 486 711 . . . . 514 537 . . . . 857 Initial 232 | . . . 232 57 . . . . 63 213 . . . . 12 Average 279 | . 57 298 247 274 . . . . 292 412 . . . . 284 Maximum Alert Level 3 | . . 2 2 3 . . . . 2 2 . . . . 3 Low Security (%) 40 | 100 100 42 37 42 . . . . 28 . . . . . 54 Level 1 29 | . . 17 56 32 . . . . 42 40 . . . . 10 Level 2 27 | . . 40 6 24 . . . . 29 59 . . . . 24 Level 3 1 | . . . . . . . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 5 2 9 . . . . 13 8 . . . . 9 Investigation 12 | . . 3 1 2 . . . . 4 1 . . . . 1 Extermination 13 | . . . . 3 . . . . 4 2 . . . . 4 Reinforcement 10 | . 1 2 1 1 . . . . 2 1 . . . . 2 Assault 3 | . . . . . . . . . . 1 . . . . 2 Garrison 9 | . . . . 3 . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . 2 . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Distress Signals 11 | . . 2 4 1 . . . . 1 1 . . . . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . 1 Times Spotted 297 | . 12 41 27 44 3 3 . 10 45 25 5 6 17 1 58 Peak Tracking Total 8 | . 4 4 4 4 2 3 . 4 5 6 4 4 8 1 6 Tactical Retreats 16 | . 1 2 2 3 1 . . . . 3 . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Traps Triggered 7 | . . 1 1 1 . . . . 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 3 1 3 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Machines Disabled 25 | . . 1 1 4 . . . . 6 1 . . . . 12 Max in Single Turn 5 | . . 1 1 3 . . . . 4 1 . . . . 5 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Machines Accessed 76 | . 3 10 10 12 1 . 4 . 16 10 . . 5 . 5 Terminals 36 | . 3 7 7 4 . . . . 8 6 . . . . 1 Fabricators 10 | . . . . 4 . . . . 2 3 . . . . 1 Repair Stations 7 | . . 2 1 1 . . . . 2 . . . . . 1 Recycling Units 5 | . . . 1 1 . . . . 1 . . . . . 2 Scanalyzers 5 | . . 1 1 . . . . . 2 1 . . . . . Garrison Access 3 | . . . . 2 . . . . 1 . . . . . . Total Hacks 236 | . 17 34 38 27 1 . 28 . 50 18 . . 11 . 12 Successful 144 | . 9 17 24 12 1 . 28 . 31 7 . . 11 . 4 Failed 92 | . 8 17 14 15 . . . . 19 11 . . . . 8 Catastrophic 16 | . 1 1 2 2 . . . . 4 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 85 | . 12 9 23 8 . . . . 19 7 . . 1 . 6 Terminals 102 | . 17 19 27 7 . . . . 19 10 . . . . 3 Fabricators 23 | . . . . 10 . . . . 5 6 . . . . 2 Repair Stations 24 | . . 7 2 4 . . . . 8 . . . . . 3 Recycling Units 7 | . . . 1 1 . . . . 1 . . . . . 4 Scanalyzers 33 | . . 8 8 . . . . . 15 2 . . . . . Garrison Access 7 | . . . . 5 . . . . 2 . . . . . . Terminal Hacks 65 | . 6 3 11 . 1 . 28 . 3 2 . . 11 . . Record 23 | . . . . . . . 11 . . 1 . . 11 . . Part Schematic 11 | . 1 . 1 . . . 8 . . 1 . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . Robot Analysis 6 | . 3 . 2 . . . . . 1 . . . . . . Prototype ID Bank 10 | . 1 2 4 . . . 3 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . 1 . . . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . 6 . . . . 3 3 . . . . 1 Network Status 6 | . . . . 3 . . . . 1 1 . . . . 1 Load Schematic 3 | . . . . 1 . . . . 1 1 . . . . . Build 4 | . . . . 2 . . . . 1 1 . . . . . Repair Station Hacks 18 | . . 6 2 2 . . . . 8 . . . . . . Scan Component 9 | . . 3 1 1 . . . . 4 . . . . . . Repair 9 | . . 3 1 1 . . . . 4 . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . 1 . . . . . 1 Report Inventory 2 | . . . . 1 . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 Scanalyzer 27 | . . 8 7 . . . . . 12 . . . . . . Insert Component 10 | . . 4 3 . . . . . 3 . . . . . . Analyze 17 | . . 4 4 . . . . . 9 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 4 3 . . . . 4 2 . . . . 2 Terminals 14 | . 3 . 3 1 . . . . 3 2 . . . . 2 Assimilate 2 | . . . . . . . . . 1 1 . . . . . Botnet 8 | . 2 . 2 1 . . . . 1 1 . . . . 1 Operators 4 | . 1 . 1 . . . . . 1 . . . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . Broadcast 1 | . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 61 | . 3 9 9 11 . . . . 15 9 . . . . 5 Full Trace Events 11 | . . 2 1 2 . . . . 4 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 4 4 . . . 8 . 2 1 . . . . . Parts Built 6 | . . . . 3 . . . . 1 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 383 | . . . . 190 . . . . 76 117 . . . . . Total Part Build Rating 32 | . . . . 13 . . . . 5 14 . . . . . Parts Repaired 9 | . . 3 1 1 . . . . 4 . . . . . . Time 348 | . . 128 32 14 . . . . 174 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . 4 Parts Scanalyzed 10 | . . 4 3 . . . . . 3 . . . . . . Part Schematics Acquired 9 | . . 4 3 . . . . . 2 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Total Allies 2 | . . . . . . . . 1 . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . 1 1 1 1 . . Highest-Rated Group 96 | . . . . . . . . 96 . 10 10 10 10 . . Highest-Rated Ally 96 | . . . . . . . . 96 . 10 10 10 10 . . Total Orders 3 | . . . . . . . . . . . . . . . 3 EXPLORE 1 | . . . . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . . . . . 2 Ally Attacks 14 | . . . . . . . . 14 . . . . . . . Total Damage 390 | . . . . . . . . 390 . . . . . . . Kills 3 | . . . . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Robot Analysis Total 6 | . 3 . 2 . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . . . . . 1 . 1 . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Turns Passed 15575 | 62 801 1888 1314 1946 496 308 113 561 2426 1253 436 663 1044 388 1876 Spaces Moved 8610 | 33 312 651 462 1139 365 236 83 382 1390 763 296 464 774 336 924 Core 1 | 1 . . . . . . . . . . . . . . . Treads 1379 | 32 312 481 446 . . . . . . . . . . . 108 Legs 6587 | . . . 16 1139 365 236 83 382 1390 763 296 464 774 336 343 Wheels 643 | . . 170 . . . . . . . . . . . . 473 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 200 127 127 127 127 122 120 120 122 122 112 112 110 Average Speed 140 | 156 219 217 231 127 127 127 127 126 120 122 133 122 120 112 133 Slowest Speed 320 | 160 240 320 240 127 127 127 127 196 190 193 193 122 122 112 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 61 78 35 34 55 45 68 53 31 17 60 46 85 54 19 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . . 2 1 . . . . 1 3 . 1 . Spaces Dug 68 | . . . . 6 . . . . 13 9 . 26 . . 14 Terrain Destroyed 384 | . . 9 . 21 . . . 24 52 34 18 54 1 . 171 Melee 37 | . . . . 6 . . . . 13 9 . 3 . . 6 Projectile 45 | . . . . . . . . . . . . 15 1 . 29 AOE 302 | . . 9 . 15 . . . 24 39 25 18 36 . . 136 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Total 10772 | 40 372 981 602 1427 382 240 90 429 1914 966 316 523 868 341 1281 Wait 1028 | . 13 194 44 147 7 . . 18 340 95 5 29 64 1 71 Move 8595 | 32 311 650 461 1138 364 235 82 381 1389 762 295 463 773 335 924 Hop . | . . . . . . . . . . . . . . . . Pick Up 122 | 2 8 18 15 14 . . . 3 22 17 . 2 5 1 15 Fast Attach 87 | 6 3 8 4 3 . . 4 4 10 2 1 . 4 . 38 Attach 81 | . . 6 6 7 . . . 1 18 11 1 2 . 1 28 Detach 26 | . 2 3 2 . . . . 1 3 1 . 1 . . 13 Swap 84 | . 2 13 8 11 4 1 . 4 20 10 6 . 2 . 3 Drop 97 | . 2 21 17 12 1 . 4 4 18 8 . . 9 . 1 Fire 560 | . 31 68 45 87 6 4 . 13 77 38 8 23 7 3 150 Melee 87 | . . . . 8 . . . . 17 22 . 3 4 . 33 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 13) 770 | -10/Materials | Discovered new exit (range 15) 864 | -10/Materials | Entered another Materials area 864 | -9/Materials | Evolved 2 slots: Weapon x2 1244 | -9/Materials | Build established: Gunner 1309 | -9/Materials | Discovered new exit (range 8) 1396 | -9/Materials | Discovered new exit (range 16) 1416 | -9/Materials | Repaired Lgt. Treads? 1860 | -9/Materials | Discovered new exit (range 13) 2313 | -9/Materials | Repaired Imp. Assault Rifle 2371 | -9/Materials | Repaired Imp. Assault Rifle 2670 | -9/Materials | Discovered new exit (range 16) 2752 | -9/Materials | Entered another Materials area 2752 | -8/Materials | Evolved 2 slots: Utility x2 3062 | -8/Materials | Build established: Tank 3768 | -8/Materials | Discovered new exit (range 15) 3828 | -8/Materials | Repaired Hrd. Light Armor Plating? 4009 | -8/Materials | Build established: Gunner 4066 | -8/Materials | Entered Factory 4066 | -7/Factory | Evolved 2 slots: Propulsion x2 4433 | -7/Factory | Fabricated Adv. Reaction Control System? 4793 | -7/Factory | Repaired Med. Insulated Plating 5458 | -7/Factory | Discovered new exit (range 5) 5463 | -7/Factory | Garrison activated, responded to threat 5485 | -7/Factory | Discovered new exit (range 11) 5541 | -7/Factory | Identified exit to Lower Caves 5563 | -7/Factory | Identified exit to Factory 5799 | -7/Factory | Build established: Tank 5810 | -7/Factory | Fabricated Pulse Rifle? 6012 | -7/Factory | Entered Lower Caves 6042 | -7/Lower Caves | Encountered a Warlord checkpoint 6329 | -7/Lower Caves | Build established: Skirmisher 6344 | -7/Lower Caves | Identified exit to Lower Caves 6508 | -7/Lower Caves | Entered another Lower Caves area 6641 | -7/Lower Caves | Learned location of 1 exit from Factory 6804 | -7/Lower Caves | Discovered new exit (range 11) 6815 | -7/Lower Caves | Identified exit to Data Miner 6816 | -7/Lower Caves | Entered Data Miner 6816 | -7/Data Miner | Discovered new exit (range 6) 6843 | -7/Data Miner | Met Data Miner 6845 | -7/Data Miner | Build established: Mutant 6867 | -7/Data Miner | Learned location of Section 7 (-3) 6867 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6885 | -7/Data Miner | Received God Mode back door access code from Data Miner 6927 | -7/Data Miner | Identified exit to Proximity Caves 6929 | -7/Data Miner | Entered Proximity Caves 7210 | -6/Proximity Caves | Build established: Skirmisher 7214 | -6/Proximity Caves | Escorted by Enhanced Grunt 7406 | -6/Proximity Caves | Found Prototype Device 7407 | -6/Proximity Caves | Identified Exp. Thermal Shield 7476 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7490 | -6/Proximity Caves | Entered Factory 7490 | -6/Factory | Evolved 2 slots: Utility x2 7491 | -6/Factory | Identified exit to Factory 7669 | -6/Factory | Fabricated Exp. Targeting Computer? 8208 | -6/Factory | Build established: Scavenger-Skirmisher 8422 | -6/Factory | Garrison activated, responded to threat 8527 | -6/Factory | Destroyed 9 combat bots 8536 | -6/Factory | Lost 4 parts (1p2u1w) 8778 | -6/Factory | Build established: Scavenger-Gunner 9006 | -6/Factory | Discovered exit to Factory (range 7) 9517 | -6/Factory | Repaired Gatling Laser 9628 | -6/Factory | Repaired Field Laser 9701 | -6/Factory | Repaired Enh. Nuclear Core 9749 | -6/Factory | Repaired Hvy. Laser 9916 | -6/Factory | Entered another Factory area 9916 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9970 | -5/Factory | Lost 4 parts (2n1u1w) 10178 | -5/Factory | Spotted B-75 Beast 10184 | -5/Factory | Build established: Scavenger-Tank 10237 | -5/Factory | Garrison activated, responded to threat 10801 | -5/Factory | Discovered new exit (range 2) 10802 | -5/Factory | Identified exit to Upper Caves 10816 | -5/Factory | First assault squad dispatched 10839 | -5/Factory | Incoming assault squad redirected 10967 | -5/Factory | Incoming investigation squad redirected 11062 | -5/Factory | Fabricated Myomer Leg (x2) 11169 | -5/Factory | Entered Upper Caves 11169 | -5/Upper Caves | Accompanied by 1 ally 11582 | -5/Upper Caves | Discovered new exit (range 13) 11595 | -5/Upper Caves | Identified exit to Upper Caves 11605 | -5/Upper Caves | Entered another Upper Caves area 11605 | -5/Upper Caves | Accompanied by 1 ally 12179 | -5/Upper Caves | Discovered new exit (range 10) 12235 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12267 | -5/Upper Caves | Identified exit to Warlord 12268 | -5/Upper Caves | Entered Warlord 12268 | -5/Warlord | Accompanied by 1 ally 12298 | -5/Warlord | Discovered new exit (range 14) 12844 | -5/Warlord | Build established: Scavenger-Skirmisher 12852 | -5/Warlord | Learned Testing security intel 12852 | -5/Warlord | Learned Research recycling unit intel 12854 | -5/Warlord | Learned 4 Armory zone layouts 12855 | -5/Warlord | Learned Research trap positions 12855 | -5/Warlord | Learned Quarantine emergency access door positions 12855 | -5/Warlord | Learned Testing stockpile data 13003 | -5/Warlord | Warlord's base attacked by MAIN.C 13032 | -5/Warlord | Met Warlord 13048 | -5/Warlord | Opened Warlord's prototype stash 13065 | -5/Warlord | Found Exp. Targeting Computer 13071 | -5/Warlord | Found Prototype Device 13071 | -5/Warlord | Identified System Purifier 13142 | -5/Warlord | Spotted B-86 Titan 13218 | -5/Warlord | Spotted B-86 Titan 13222 | -5/Warlord | Spotted B-75 Beast 13269 | -5/Warlord | Warlord forces counterattacked 13310 | -5/Warlord | Identified exit to Proximity Caves 13312 | -5/Warlord | Entered Proximity Caves 13427 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 13605 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13695 | -4/Proximity Caves | Discovered new exit (range 5) 13698 | -4/Proximity Caves | Identified exit to Factory 13700 | -4/Proximity Caves | Entered Factory 13700 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13701 | -4/Factory | Identified exit to Armory 14058 | -4/Factory | Lost 5 parts (1p1n2u1w) 14259 | -4/Factory | Lost 7 parts (1p2n3u1w) 14312 | -4/Factory | Lost 7 parts (1p3n2u1w) 14436 | -4/Factory | Lost 3 parts (1p2u) 14453 | -4/Factory | Build established: Mutant 14566 | -4/Factory | Lost 3 parts (1n1u1w) 14836 | -4/Factory | Build established: Scavenger-Mutant 14991 | -4/Factory | First assault squad dispatched 15045 | -4/Factory | Core integrity fell below 50% 15177 | -4/Factory | Lost 10 parts (2p4n3u1w) 15291 | -4/Factory | Incoming investigation squad redirected 15416 | -4/Factory | Build established: Mutant 15438 | -4/Factory | Core integrity fell below 20% 15473 | -4/Factory | Lost 5 parts (2p1u2w) 15576 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15566_ 0V|D2R|U UDX=S:DGED7W%O8S 15566_ U-05 Engineer builds a Wall. 15566_ Penetrated by Slug. 15566_ Slug penetrates H-77 Assassin. 15566_ Slug penetrates Wall. 15566_ Penetrated by Slug. 15566_ K-01 Serf collects debris. 15568_ System corrupted: Matter Neutralizer failed to cycle. 15569_ K-01 Serf collects debris. 15569_ Penetrated by Slug. 15571_ U-05 Engineer builds a Door. 15572_ H-77 Assassin destroyed. 15572_ Penetrated by Slug. 15572_ Slug penetrates Wall. 15572_ Penetrated by Slug. 15572_ Critical hit (Destroy). 15572_ Arm. Medium Treads destroyed. 15572_ Slug penetrates Wall. 15572_ U-05 Engineer destroyed. 15573_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ? ??? ##???????????????????????????????????? | | ????? ##???????????????????????????????????? | | ?? #########????????????????????????????? | | """???" #########????????????????????????????? | | """ ?"" # ##????????????????????????????? | | """ """ # """##????????????????????????????? | | # Y"##????????????????????????????? | | """ """ # """##????????????????????????????? | | """ """ # ##????????????????????????????? | | """ """ # ########??????????????????????? | | % # """ ########??????????????????????? | | """ """ # """ # |##??????????????????????? | | """ """ # """ # ##??????????????????????? | | """ ""% + # ##??????????????????????? | | # # """##??????????????????????? | | """ # # """##??????????????????????? | | """ ######## """##??????????????????????? | | """ # ""##??????????????????????? | | # ""################????????? | | % % ! # ################????????? | | % % # ## ##????????? | | % # ## % ##????????? | | ##%#####+##### # ## %! ##????????? | | =# # # ###+#### ##????????? | | + """ """ # u # = ##????????? | | =%% """ """ # u u ![@#% % = ! = ##????????? | | % """ """ + % !%%u+ % ##????????? | | # #A *u|!!# =! ##????????? | | # # # h %+% % ##????????? | | # # ! ##### k ^ !!# ! | ##????????? | | # # ##### =!# ##????????? | | # ###############+## =!# ##????????? | | # " + #########+#####????????? | | # # """ """ """ #% % ######### ## ????????? | | # # """ """ """ #% ###????## ##???????????? | | ## # """ """ """ # % ###????## ##???????????? | | ## # #% %###?????# #????????????? | | ## # """ """ """ # ###?????# #????????????? | | ## # """ """ """ # ######### #????????????? | | ## # """ """ """ # ######### ?????????????? | | ## # # ???????????? | | ## ################## ######+####????????????? | | ## ################## # ##????????????? | | ## ##### # # ##????????????? | | ## #??## # # ! ##????????????? | | ## #?### # # ##????????????? | | ?# #?### # + ##????????????? | | ## ##### + # """""" #?????????????? | | ##### # # """""" #?????????????? | | ##+##### # # """"""???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 33 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 450 Resistance: TH 20 Resistance: EM 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Recoil Reduction 5 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Com. Battery | -8/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Myomer Leg | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Adv. Reaction Control System | x1 | -7/Factory | Preloaded Pulse Rifle | x2 | -7/Factory Exp. Targeting Computer | x1 | -6/Factory Myomer Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed CoreVariableExtractor Manual? 0 Play Time 03:31:25 Cumulative 74.4 hours Start 2022.07.03 @ 21:29:51 End 2022.07.05 @ 15:03:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e03e900-ecd6-4162-b88c-a695f1974e04