Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.18 @ 18:10:11 Player: youngster Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (371) 371 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2881 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 57/100 System Corruption 0% Temperature Cool (4) Movement Flying (37) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Hammer > --- INVENTORY (4) ---- Ion Engine Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Flight Unit > --- UTILITY ---------- Weight Redist. System Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Electrolaser Improved Light Cannon Flail > --- INVENTORY -------- Ion Engine Light Ion Engine [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 2 | . . . . . 2 . Parts Attached 52 | 7 13 . . 13 9 10 Power 5 | 1 . . . 1 1 2 Engine 4 | 1 . . . 1 . 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 . . . 4 3 6 Treads 7 | 2 . . . 2 2 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . . . 2 1 5 Utility 8 | 1 3 . . 1 3 . Device 1 | . . . . . 1 . Storage 4 | 1 2 . . 1 . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 24 | 3 10 . . 7 2 2 Energy Gun 9 | 2 4 . . 2 1 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 2 . . 2 . 1 Ballistic Cannon 1 | . . . . 1 . . Launcher 6 | . 4 . . 2 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . . . 9 . 7 Power 3 | . . . . 1 . 2 Propulsion 8 | . . . . 4 . 4 Utility . | . . . . . . . Weapon 5 | . . . . 4 . 1 Highest Loss Streak 8 | . . . . 8 . 4 Average Slot Usage (%) 84 | . 97 100 100 68 69 20 Engine 11 | . 14 14 14 10 2 2 Treads 22 | . 28 28 28 14 12 1 Flight 3 | . . . . 10 12 11 Storage 18 | . 21 28 28 14 . . Protection 2 | . 4 . . . 8 . Energy Gun 10 | . 13 14 14 2 4 . Ballistic Gun 10 | . 12 14 14 11 . 2 Ballistic Cannon 1 | . . . . . 8 . Naked Turns 47 | . . . . 7 12 28 Heaviest Build 25 | 13 25 24 24 25 21 5 Greatest Support 46 | 40 40 40 40 40 46 22 Greatest Overweight (x) 1 | 1 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 4 4 Average Capacity 9 | 5 9 12 12 8 4 4 Most Carried 12 | 4 12 12 12 12 4 3 Average Carried 8 | 2 9 12 11 8 2 2 Final Capacity 12 | 6 12 12 12 4 4 4 Final Carried 12 | 4 12 12 12 4 2 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 806 | 270 222 54 . 55 42 163 Remotely . | . . . . . . . Salvage Created 678 | . 388 114 . 47 42 87 Parts 57 | . 29 6 . 7 2 13 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 3 | . 2 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 22 | . 8 2 . 7 . 5 Melee 2 | . . . . . . 2 Guns 10 | . 5 2 . . . 3 AOE 10 | . 3 . . 7 . . Classes Destroyed 7 | . 5 1 . 1 . . Builder 1 | . . 1 . . . . Hauler 3 | . 2 . . . 1 . Recycler 2 | . 2 . . . . . Operator 1 | . 1 . . . . . Swarmer 15 | . 6 . . 4 . 5 Grunt 4 | . 2 2 . . . . Assembled 3 | . . . . 3 . . Best Kill Streak 6 | . 6 3 . 4 1 4 Combat Bots Only 5 | . 5 2 . 4 . 4 Max Kills in Single Turn 4 | . 2 1 . 4 1 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 . . 4 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 2647 | . 271 159 . 777 571 869 Core 798 | . 60 11 . 168 113 446 Absorbed by Shields . | . . . . . . . Core Remaining (%) 52 | 100 . . . 4 . . Volleys Fired 71 | . 33 9 . 3 9 17 Largest 2 | . 2 2 . 2 2 1 Hottest 102 | . 70 60 . 50 102 20 Shots Fired 109 | . 51 18 . 6 17 17 Gun 88 | . 42 18 . 3 8 17 Cannon 9 | . . . . . 9 . Launcher 12 | . 9 . . 3 . . Special . | . . . . . . . Kinetic 55 | . 17 9 . 3 9 17 Thermal 16 | . 8 . . . 8 . Explosive 12 | . 9 . . 3 . . Electromagnetic 26 | . 17 9 . . . . Robot Hit Streak 12 | . 6 5 . 8 12 3 Robot Miss Streak 3 | . 2 1 . . 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 70 | . 28 13 . 3 15 11 Core Hits 50 | . 19 6 . 10 2 13 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 20 | . . . . . 6 14 Impact 20 | . . . . . 6 14 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1666 | . 801 137 . 310 291 127 Guns 677 | . 354 133 . 9 104 77 Cannons 110 | . . . . . 110 . Explosions 739 | . 438 . . 301 . . Melee 108 | . . . . . 75 33 Ramming 32 | . 9 4 . . 2 17 Kinetic 339 | . 112 31 . 9 110 77 Thermal 210 | . 106 . . . 104 . Explosive 710 | . 409 . . 301 . . Electromagnetic 267 | . 165 102 . . . . Impact 108 | . . . . . 75 33 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . 9 8 . Projectiles . | . . . . . . . Explosions 9 | . . . . 9 . . Melee 8 | . . . . . 8 . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 78 | . 6 . . 68 1 3 Shots 3 | . 1 . . 2 . . Rammed 17 | . 4 1 . . 1 11 Targets Rammed 17 | . 4 1 . . 1 11 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 396 | . 80 144 . 10 396 . Average Temperature 82 | . 26 77 . 7 205 . Received Heat Transfer 477 | . 33 84 . 108 144 108 Effects 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 494 | . 272 . . . 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 172 | . 170 121 . 90 53 172 Initial 66 | . . 66 . . 11 22 Average 63 | . 62 115 . 49 18 88 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 2 2 Investigation 3 | . . . . . 2 1 Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 16 2 . 24 6 11 Peak Tracking Total 15 | . 6 2 . 15 4 4 Tactical Retreats 4 | . 1 . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 11 | . 5 . 1 . 2 3 Terminals 10 | . 5 . . . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 11 . 1 . 7 13 Successful 18 | . 8 . 1 . 3 6 Failed 14 | . 3 . . . 4 7 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 1 1 Terminals 31 | . 11 . . . 7 13 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 8 . 1 . 2 6 Record 1 | . . . 1 . . . Prototype ID Bank 4 | . 1 . . . . 3 Branch Access Points 2 | . 1 . . . . 1 Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . Security Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . . . 1 Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 1 . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Assimilate 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 8 | . 3 . . . 2 3 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 1746 | 76 593 227 349 152 181 168 Spaces Moved 1111 | 42 293 125 218 197 91 145 Core 92 | 5 . . . 13 24 50 Treads 791 | 37 293 125 218 41 67 10 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 228 | . . . . 143 . 85 Fastest Speed 34 | 50 160 160 160 37 50 34 Average Speed 125 | 149 160 160 160 63 130 47 Slowest Speed 160 | 160 160 160 160 160 160 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 3 . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 59 46 60 57 14 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 23 | . 20 . . . . 3 Terrain Destroyed 53 | . 37 . . 13 . 3 Melee 3 | . . . . . . 3 Projectile . | . . . . . . . AOE 50 | . 37 . . 13 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 1305 | 52 363 135 219 211 125 200 Wait 10 | . 1 1 . . 6 2 Move 1098 | 41 292 124 217 190 91 143 Hop 4 | . . . . 3 . 1 Pick Up 20 | 3 13 . 1 . 1 2 Fast Attach 30 | 7 4 . . 6 4 9 Attach 9 | . 1 . . 3 4 1 Detach 3 | 1 . . . . 2 . Swap 13 | . 8 . . 4 1 . Drop 11 | . 7 . 1 2 1 . Fire 71 | . 33 9 . 3 9 17 Melee 20 | . . . . . 6 14 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 13 | . 4 1 . . . 8 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 12) 466 | -10/Materials | Identified exit to Mines 670 | -10/Materials | Entered Mines 767 | -10/Mines | Learned location of Storage (-8) 877 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 877 | -10/Mines | Discovered new exit (range 5) 897 | -10/Mines | Entered Exiles 897 | -10/Exiles | Found Exiles lab abandoned 1227 | -10/Exiles | Discovered new exit (range 14) 1246 | -10/Exiles | Entered Mines 1264 | -9/Mines | Assembled infested the area 1322 | -9/Mines | Core integrity fell below 50% 1327 | -9/Mines | Core integrity fell below 20% 1329 | -9/Mines | Released all parts (2) 1359 | -9/Mines | Lost 8 parts (1p4n3w) 1396 | -9/Mines | Discovered new exit (range 6) 1398 | -9/Mines | Entered Materials 1398 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1567 | -8/Materials | Released all parts (10) 1575 | -8/Materials | Discovered new exit (range 7) 1579 | -8/Materials | Entered Storage 1601 | -8/Storage | Identified exit to Recycling 1633 | -8/Storage | Core integrity fell below 50% 1725 | -8/Storage | Core integrity fell below 20% 1747 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 2x Welding Torch A-02 Transporter 3x Katana 3x Arm. Wheel A-02 Transporter 6x Hrd. Medium Armor Plating A-02 Transporter 2x Hvy. Hammer 1x Com. Battery A-02 Transporter 6x Aerolev Unit A-02 Transporter 3x Adv. Beam Rifle 3x Imp. Medium Laser >>Prototypes Downloading prototype IDs... Cld. Deuterium Engine Enh. Autogun 01745_ ALERT: Suspicious activity at Terminal S009. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????###???????????####??????? | | ?????????############ #???????????# ??????? | | ?????????# ## #???????????# ??????? | | ?????????# > ## #??#######??# #??????? | | ?????????# ## Y""" #??#######??# #??????? | | ?????????#""""# *""" ##?## ##?## #??????? | | ?????????## ## """ T#?## ##?# ??????? | | ?????????#T "#u """ ##?## ##?# ??????? | | ???????#### ## """ #??## ##?# ??????? | | ??????? ## ## #??##" "##?# ??????? | | ??????? ## ## #??## T#?## #??????? | | ??????? ## ## rYY @ #??## ##??# #??????? | | ??????? ## ## #####+####### #??????? | | ??????? # ##+####### #??????? | | ??????? + #??????? | | ??????? # #??????? | | ??????? # ### """" #??????? | | ??????? ######?# """""" #??????? | | ???????########## """"" #??????? | | ??????? 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"""????# #########+## #???????????? | | ???????? ??????# #???????# #???????????? | | ????????????????# ######### #???????????? | | ????????????????# #???????????? | | ????????????????# ####???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetRagnarokCapacitor Manual? 0 Play Time 00:21:45 Cumulative 31.9 hours Start 2021.07.17 @ 22:23:54 End 2021.07.18 @ 18:10:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 696e67a4-93fb-4b82-a919-f5dd81ce9980