Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.04 @ 03:35:48 Player: Exp. Geonium Core Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (133) 665 Value Destroyed (5744) 5744 Prototype IDs (46) 920 Alien Tech Used (3) 600 Bonus (3536) 3536 TOTAL SCORE: 19365 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 182 Follower Combat Kills 959 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -3905 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (4) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Advanced Force Field Improved System Guard Enhanced Force Lance Peak State ------------ > --- POWER ------------ Multi-Particle Reactor > --- PROPULSION ------- Flying XBT-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Zionite Metafield Generator Improved Targeting Computer Quantum Capacitor > --- WEAPON ----------- Heavy Thermic Dispersion Construct/C Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Zionite Biocell Advanced Force Field Improved System Guard High-powered Transdimensional Reconstructor [Rating: 145] Favorites ----------- Power Multi-Particle Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Multi-Particle Reactor Propulsion Flying XBT-Antigrav Exoskeleton Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying XBT-Antigrav Exoskeleton Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Zionite Weapon Casing Weapon Heavy Thermic Dispersion Construct/C Energy Gun Small Laser Energy Cannon Heavy Thermic Dispersion Construct/C Ballistic Gun High-powered Kinetic HMG Construct/G Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . . . 1 . . . Utility 7 | . . . . . 1 1 . . . . . 1 . . . . 1 . 1 . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Parts Attached 104 | . 2 3 1 3 27 1 4 1 2 13 . 6 8 4 5 1 1 3 4 8 3 4 Power 6 | . . . . . 4 . . . . 2 . . . . . . . . . . . . Engine 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Propulsion 12 | . . . . 2 8 . 2 . . . . . . . . . . . . . . . Treads 8 | . . . . 2 5 . 1 . . . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 53 | . 1 . 1 . 2 1 . . 1 9 . 5 8 2 3 1 1 2 4 8 2 2 Device 35 | . 1 . . . 1 1 . . . 6 . 3 3 . 3 1 . 2 4 7 1 2 Storage 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Processor 8 | . . . . . 1 . . . 1 . . 2 1 2 . . . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Protection 6 | . . . . . . . . . . 2 . . 4 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | . 1 3 . 1 13 . 2 1 1 2 . 1 . 2 2 . . 1 . . 1 2 Energy Gun 9 | . . 1 . . 6 . . . . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 1 . 1 3 . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . 1 . 2 . . . . . . . 1 . . . . . . . Impact Weapon 5 | . . . . . . . . . 1 . . 1 . 1 1 . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 . . . . 9 . . . . . . . . . . . 2 Corrupted Parts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . System Corruption 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . Parts Lost 66 | . 2 . . 4 12 . 3 . . . 1 . 5 3 . 1 2 10 1 5 1 16 Power 10 | . 1 . . . 3 . 1 . . . . . 1 1 . . . 1 1 1 . . Propulsion 14 | . . . . 2 3 . 1 . . . 1 . . . . . . 1 . 1 . 5 Utility 22 | . . . . . 1 . . . . . . . 4 1 . 1 1 5 . 2 . 7 Weapon 20 | . 1 . . 2 5 . 1 . . . . . . 1 . . 1 3 . 1 1 4 Highest Loss Streak 11 | . 1 . . 4 5 . 2 . . . 1 . 3 3 . 1 2 9 1 3 1 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 54 | . 82 85 85 71 79 71 42 54 54 52 61 53 46 44 50 52 45 50 50 50 55 47 Engine 2 | . 11 . . . 1 . 1 7 7 2 . . 3 3 . . . . . . . . Core 1 | . . . . . 4 7 2 . . . . . . . . . . 1 5 . 1 . Reactor 2 | . . . . . . . . . . 6 15 6 2 . 4 6 5 2 . 2 2 3 Treads 4 | . . . . 28 23 27 2 7 7 1 . . . . . 1 . . 1 3 . . Leg 3 | . 28 28 28 . 2 . . . . . . . 2 6 6 4 5 5 1 1 . . Hover 1 | . . . . . . . . . . 4 7 6 . . . . . . . . 3 3 Device 13 | . 5 14 14 14 7 7 7 7 7 10 15 13 10 13 22 25 22 17 17 21 27 21 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 7 6 6 3 . . . . . . . . Processor 3 | . . . . . 8 7 7 7 7 1 . 5 5 6 3 . . . . . 1 3 Energy Gun 2 | . 19 9 . . 16 2 . . . 5 7 5 . . . 1 2 . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 2 6 5 4 2 7 1 4 Ballistic Gun 5 | . . 9 14 . 2 9 11 12 15 5 . . . . . 3 . . 5 2 . . Ballistic Cannon 2 | . . . . . . . . . . 3 7 1 4 4 3 . 1 7 5 . . . Impact Weapon 1 | . . . . . . . . . 1 . . 4 1 1 5 . . 1 5 5 4 . Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 78 | 11 11 11 26 26 35 33 35 41 42 60 60 59 56 34 33 33 34 51 61 44 58 78 Greatest Support 193 | 20 20 20 20 40 112 84 84 124 124 124 84 68 68 35 105 105 83 83 62 193 165 94 Greatest Overweight (x) 10 | . . . 1 1 8 . 10 1 . . . . 2 1 . . . . 1 . . 5 Average Overweight (x) . | . . . . . . . 3 . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 11 | . 8 8 9 15 15 15 15 15 15 15 15 15 15 11 5 5 5 5 5 5 5 5 Most Carried 15 | . 8 8 8 8 15 14 13 15 11 15 14 15 15 11 5 5 4 4 3 5 5 5 Average Carried 9 | . 7 7 8 5 11 9 8 10 11 14 14 13 13 8 4 4 4 3 2 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 14 | 6 7 8 8 5 13 14 11 11 11 14 14 14 11 5 4 4 4 3 3 5 5 4 Class Distribution -------------------- 64% | Construct 26% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Extension Construct | -4/Factory Construct | -4/Garrison Scavenger-Mutant | -3/Research Scavenger-Construct | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Matter Collected 3014 | 185 20 187 . . 373 153 95 18 20 301 44 64 340 112 206 129 28 223 100 278 58 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7485 | . 309 169 . 45 1136 125 255 192 . 488 154 200 755 505 414 604 179 677 339 599 120 220 Parts 312 | . 20 1 . 3 47 6 9 13 . 25 5 2 42 21 20 32 7 24 7 16 7 5 Haulers Intercepted 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . Recyclers Shooed 5 | . . . . . 2 . . . . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . 13 9 . . 3 . 18 15 . 16 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Combat Hostiles Destroyed 115 | . 5 2 . 3 22 2 1 1 . 10 4 1 15 8 4 12 3 8 5 3 3 3 Melee 10 | . . . . . 1 . . . . . . . . 4 . . . . 2 . . 3 Guns 30 | . 1 . . . 12 2 1 1 . 5 2 . 5 . . . . . . 1 . . Cannons 50 | . . . . . . . . . . 5 2 . 9 3 4 12 3 6 2 1 3 . AOE 19 | . 4 2 . 3 9 . . . . . . . . . . . . 1 . . . . Classes Destroyed 21 | . 3 . . . 5 1 2 1 . 2 . 1 1 1 . . . . 1 1 . 2 Worker 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . Builder 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . Recycler 6 | . 2 . . . 3 . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Swarmer 22 | . . . . . 3 . . . . . 3 . 6 . . 5 . 2 . . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 47 | . 5 2 . 3 14 . 1 . . . . . 4 6 . 2 3 2 3 . . 2 Brawler 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Duelist 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . . . 4 1 . 1 . . 1 1 1 . . 1 . 4 . 2 . . Hunter 4 | . . . . . . . . . . . . . 1 1 . 2 . . . . . . Programmer 5 | . . . . . . 1 . . . . . . 1 . . 1 . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Z-Light 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Decomposer 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 2 . 3 7 2 1 1 . 3 4 1 4 4 2 3 3 5 3 1 3 2 Combat Bots Only 5 | . 3 2 . 3 5 2 1 1 . 3 4 1 4 4 2 3 3 5 2 1 3 2 Max Kills in Single Turn 2 | . 2 1 . 2 2 1 1 1 . 1 1 1 2 1 2 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 1 . 2 2 . . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Damage Taken 18155 | . 326 99 . 234 1913 199 794 199 . 1695 419 57 2344 657 316 936 350 1973 967 1614 281 2782 Core 2841 | . 72 16 . 31 358 47 118 35 . 156 42 . 220 21 125 129 16 165 105 183 25 977 Absorbed by Shields 370 | . . . . . . . . . . . . . . . . . . 150 . . . 220 Redirected to Shielding 395 | . . . . . . . . . . . . . 395 . . . . . . . . . Regen/Repaired (Parts) 152 | . . . . . . . . . . . . . . . . . . . . . . 152 Core Remaining (%) 60 | 100 . . . 52 34 . . . . . 43 . . . . 41 . 81 . 74 . . Volleys Fired 434 | . 18 32 . 4 58 6 18 8 . 50 15 10 43 9 13 26 7 28 18 58 13 . Largest 3 | . 2 2 . 1 3 2 2 1 . 2 2 2 1 1 2 2 1 3 2 2 1 . Hottest 200 | . 80 80 . 30 181 87 87 32 . 119 119 154 144 144 144 191 144 200 119 119 70 . Shots Fired 615 | . 28 59 . 4 112 12 26 8 . 83 23 11 43 9 14 28 7 52 21 62 13 . Gun 335 | . 22 54 . . 93 12 23 8 . 58 15 6 8 . . 2 . . 11 21 2 . Cannon 242 | . . . . . . . . . . 25 8 5 35 9 13 26 7 52 10 41 11 . Launcher 33 | . 6 5 . 4 18 . . . . . . . . . . . . . . . . . Special 5 | . . . . . 1 . 3 . . . . . . . 1 . . . . . . . Kinetic 272 | . . 22 . . 9 12 23 8 . 59 8 1 37 9 8 2 . 28 14 21 11 . Thermal 246 | . 12 27 . . 64 . . . . 24 15 10 6 . 5 26 7 15 . 33 2 . Explosive 33 | . 6 5 . 4 18 . . . . . . . . . . . . . . . . . Electromagnetic 59 | . 10 5 . . 20 . . . . . . . . . . . . 9 7 8 . . Robot Hit Streak 45 | . 7 7 . 2 28 40 45 16 . 6 5 7 19 15 7 13 3 17 5 20 4 . Robot Miss Streak 7 | . 1 2 . 2 1 . 3 1 . 4 3 1 6 3 2 3 3 7 3 5 2 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Capacitor 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Shots Hit Robots 522 | . 23 40 . 2 89 12 19 8 . 44 11 14 42 20 14 22 5 61 23 50 7 16 Core Hits 290 | . 15 11 . 5 63 4 11 8 . 21 5 3 27 15 13 13 5 42 5 15 4 5 Critical Kills 14 | . . . . . . 1 . 1 . 3 1 . 2 2 2 1 . . 1 . . . Critical Parts Destroyed 24 | . . . . . . . . 1 . 4 . 1 4 2 2 1 1 4 2 2 . . Critical Strikes 49 | . . . . . 3 1 . 2 . 9 1 1 7 5 5 3 1 4 3 3 . 1 Burn 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Destroy 33 | . . . . . . 1 . 2 . 9 1 . 6 2 5 3 1 . 1 2 . . Smash 11 | . . . . . . . . . . . . 1 1 2 . . . 4 2 1 . . Sever 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Melee Attacks 129 | . . . . . . . . . 3 . . 13 8 16 8 . . 16 13 2 3 47 Impact 68 | . . . . . . . . . 3 . . 13 8 5 8 . . 16 13 2 . . Slashing 29 | . . . . . . . . . . . . . . 11 . . . . . . . 18 Piercing 32 | . . . . . . . . . . . . . . . . . . . . . 3 29 Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . 12 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 20354 | . 587 681 . 297 2649 275 412 316 . 1496 393 548 1606 799 864 2073 403 2541 1045 2036 243 1090 Guns 5226 | . 210 455 . . 1415 275 409 316 . 763 210 265 152 . . 21 . . 271 464 . . Cannons 9223 | . . . . . . . . . . 733 183 154 1279 342 822 1961 403 1511 283 1309 243 . Explosions 2308 | . 377 225 . 291 1218 . . . . . . . . . 42 91 . 64 . . . . Melee 3430 | . . . . . . . . . . . . 129 175 457 . . . 954 449 181 . 1085 Ramming 167 | . . 1 . 6 16 . 3 . . . . . . . . . . 12 42 82 . 5 Kinetic 6543 | . . 204 . . 60 275 409 316 . 1166 183 41 1299 342 539 21 . 629 352 464 243 . Thermal 7070 | . 128 204 . . 1060 . . . . 330 210 378 132 . 325 2016 403 747 . 1137 . . Explosive 2083 | . 349 225 . 291 1218 . . . . . . . . . . . . . . . . . Electromagnetic 1061 | . 110 47 . . 295 . . . . . . . . . . 36 . 199 202 172 . . Impact 2036 | . . . . . . . . . . . . 129 175 148 . . . 954 449 181 . . Slashing 978 | . . . . . . . . . . . . . . 309 . . . . . . . 669 Piercing 416 | . . . . . . . . . . . . . . . . . . . . . . 416 Highest Corruption 8 | . 2 2 2 2 7 . . . . . . . . . . 2 . . 5 6 . 8 Average Corruption 3 | . 2 2 2 2 3 . . . . . . . . . . 1 . . 4 5 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . 6 3 2 12 . . . . . . . . . . 4 . . 11 19 . 3 Message Errors 12 | . . 1 . . 3 . . . . . . . . . . 2 . . 3 2 . 1 Matter Fused 27 | . . 5 . 2 4 . . . . . . . . . . 1 . . 4 11 . . Heat Flow Errors 4 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 Energy Discharges 8 | . . . . . 1 . . . . . . . . . . 1 . . 3 3 . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . 1 . 1 . . . . . . . . . . . . . 1 1 . 1 Data Loss (major) 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1455 | . 19 . . 27 6 . . . . 79 21 54 66 88 . 195 17 403 203 186 11 80 Projectiles 427 | . . . . . . . . . . 79 21 . 16 . . 195 17 . 43 45 11 . Explosions 52 | . 19 . . 27 6 . . . . . . . . . . . . . . . . . Melee 976 | . . . . . . . . . . . . 54 50 88 . . . 403 160 141 . 80 Knockbacks 53 | . . . . . . . . . . 6 1 . 15 5 5 . . 13 6 . 2 . Impact 11 | . . . . . . . . . . . . . . . . . . 7 4 . . . Kinetic 39 | . . . . . . . . . . 6 1 . 14 4 5 . . 6 1 . 2 . Secondary 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . Self-Inflicted Damage 336 | . 58 20 . 99 51 . . . . . . . . . 36 . . 43 5 22 . 2 Shots 12 | . 2 1 . 4 3 . . . . . . . . . 1 . . 1 . . . . Rammed 24 | . . . . 1 2 . 2 . . . . . . . . . . . 3 15 . 1 Targets Rammed 42 | . . 1 . 1 3 . 2 . . . . . . . . . . 1 6 27 . 1 Kicked 17 | . . 1 . . . . . . . . . . . . . . . 1 3 12 . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 246 12 171 5 270 72 133 17 . 252 365 310 300 208 117 176 113 80 252 87 . 169 Average Temperature 94 | . 116 5 89 5 76 37 35 7 . 92 184 132 103 105 61 65 56 32 131 33 . 87 Received Heat Transfer 3984 | . 123 45 . 78 936 42 369 84 . 468 24 27 606 246 . 72 57 350 102 261 . 94 Effects 4 | . . . . . 2 . . . . . . 1 . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . Parts Fried 19 | . 1 . . . . . . . . . . 5 . 1 . . . 2 7 3 . . Impact Corruptions 27 | . . . . . . . . . . . . 4 1 3 . . . 11 4 4 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 4 . . . . . 1 . . . . 1 . . . . . . Heat Transferred 5391 | . 225 450 . . 2294 . . . . 407 259 348 222 . 50 50 . 50 . 1036 . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . . . . . 1 2 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Peak Influence 1934 | . 269 223 . 119 488 224 . . . . . 191 . . . . 142 342 145 342 348 1934 Initial 192 | . . 104 . . 46 153 . . . . . 50 . . . . 40 60 76 . 192 111 Average 293 | . 65 141 . 114 285 145 . . . . . 86 . . . . 87 225 57 130 226 1711 Maximum Alert Level 5 | . 1 1 . . 2 1 . . . . . . . . . . . 1 . 1 1 5 Low Security (%) 67 | . 88 97 . 100 35 88 . . . . . 100 . . . . 100 32 100 77 38 . Level 1 20 | . 11 2 . . 41 11 . . . . . . . . . . . 67 . 22 61 . Level 2 3 | . . . . . 22 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 34 | . 2 . . . 2 1 . . . . . 1 . . . . . 1 2 . 3 22 Investigation 3 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Extermination 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Reinforcement 8 | . 1 . . . 2 . . . . . . 1 . . . . . 1 . . 2 1 Assault 21 | . . . . . . . . . . . . . . . . . . . . . . 21 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Distress Signals 11 | . 1 . . . 7 . . . . . . . . . . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 338 | . 9 2 . 3 31 3 14 4 . 22 5 6 20 11 4 18 6 18 13 12 12 125 Peak Tracking Total 36 | . 5 2 . 3 7 2 5 3 . 5 3 3 4 7 2 4 4 6 8 4 6 36 Tactical Retreats 22 | . 1 . . . 2 . . . . 2 . 1 2 3 . 1 . . 1 1 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Traps Triggered 7 | . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Machines Disabled 16 | . 2 1 . . . . . . . 2 . . . . 1 . . 1 1 1 . 7 Max in Single Turn 1 | . 1 1 . . . . . . . . . . . . 1 . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Machines Accessed 20 | . 2 . 2 . 2 2 1 . 1 . . . 1 1 . 1 2 3 1 . 1 . Terminals 13 | . 2 . . . 2 2 . . . . . . . . . 1 2 3 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 38 | . 4 . 5 . 3 4 1 . 6 . . . 1 1 . 1 2 4 3 . 3 . Successful 24 | . 1 . 5 . 1 1 1 . 6 . . . 1 1 . 1 2 3 1 . . . Failed 14 | . 3 . . . 2 3 . . . . . . . . . . . 1 2 . 3 . Catastrophic 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . 4 . 1 . 2 . . . 1 . . . . . . . . . . . . . Terminals 21 | . 4 . . . 3 4 . . . . . . . . . 1 2 4 . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Terminal Hacks 23 | . 1 . 5 . 1 1 1 . 6 . . . 1 1 . 1 2 3 . . . . Record 5 | . . . 4 . . . . . . . . . . . . 1 . . . . . . Part Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Open Door 6 | . . . . . . . 1 . . . . . 1 1 . . 1 2 . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 2 2 . . . . . . . . . . . 1 1 . 1 . Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 6 . . . . . . . . . . . . 5 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Total Allies 12 | . . . . . 1 . 3 . 6 . . . . . . . . 1 . 1 . . Largest Group 6 | . . . . . 1 1 3 1 6 6 . . . . . . . 1 . 1 1 . Highest-Rated Group 304 | . . . . . 16 16 74 29 304 304 . . . . . . . 159 . 116 116 . Highest-Rated Ally 159 | . . . . . 16 16 29 29 96 96 . . . . . . . 159 . 116 116 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 174 | . . . . . 3 2 29 1 . 77 . . . . . . . 35 . 19 8 . Total Damage 7673 | . . . . . 29 18 400 18 . 4075 . . . . . . . 1195 . 1359 579 . Kills 44 | . . . . . . . 5 . . 18 . . . . . . . 8 . 8 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Field Lobotomies 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 2 . 3 . 2 . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Turns Passed 14999 | . 189 389 311 217 809 484 1081 710 1501 1762 274 416 1591 769 504 560 325 459 807 767 541 533 Spaces Moved 8862 | 1 116 241 240 128 308 277 278 375 1063 914 459 589 566 373 295 415 259 279 268 318 573 527 Core 144 | . . . . . 9 . 95 . . . . . . . . . . . . . . 40 Treads 2852 | . . . . 127 269 277 106 375 1063 239 . . . . . 89 . . 126 158 23 . Legs 2705 | 1 116 241 240 1 30 . . . . 5 . . 308 373 295 326 259 279 71 160 . . Wheels 77 | . . . . . . . 77 . . . . . . . . . . . . . . . Hover 2847 | . . . . . . . . . . 670 459 589 150 . . . . . . . 550 429 Flight 237 | . . . . . . . . . . . . . 108 . . . . . 71 . . 58 Fastest Speed 24 | 120 120 120 120 160 160 160 110 139 139 48 48 24 130 120 120 120 120 120 63 63 51 31 Average Speed 122 | 120 120 120 128 160 171 160 289 144 139 103 48 49 172 186 120 120 120 120 140 129 56 68 Slowest Speed 550 | 120 120 120 190 190 450 160 550 240 139 139 48 65 232 232 120 120 120 120 189 182 182 429 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 42 | 2 33 45 62 42 40 7 47 45 81 67 64 14 56 52 80 57 10 34 5 39 16 73 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 8 | . . 1 1 . . . . . 4 . 2 . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 . . 1 . . 1 1 . . . . . 1 . . . Unknown Exits Taken 15 | 1 . 1 1 1 1 . 1 1 . 1 1 . . 1 1 1 1 1 . . 1 . Scrap Searched 19 | . . 2 . . . . 2 3 4 . 3 . 3 2 . . . . . . . . Spaces Dug 27 | . . . . . . . . . 2 . . 8 1 1 . . . . . . 3 12 Terrain Destroyed 308 | . 26 26 . 32 84 . . . 2 28 20 9 1 1 11 30 5 11 2 3 5 12 Melee 27 | . . . . . . . . . 2 . . 8 1 1 . . . . . . 3 12 Projectile 89 | . . . . . 1 . . . . 28 20 1 . . 7 19 5 1 2 3 2 . AOE 192 | . 26 26 . 32 83 . . . . . . . . . 4 11 . 10 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Gar Res Qua Total 12287 | . 137 281 243 135 482 311 532 541 1083 1661 490 690 1137 413 422 452 267 340 675 615 771 609 Wait 2534 | . . . . . 58 11 209 142 15 654 17 67 504 11 100 8 . 11 347 193 177 10 Move 8840 | . 115 240 239 127 307 276 278 374 1062 913 458 588 565 372 294 414 258 278 268 317 572 525 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 72 | . 2 3 1 . 22 7 7 7 . 9 . 3 4 1 . . . . . 1 2 3 Fast Attach 47 | . 1 . . . 11 1 2 . 2 8 . . . 2 2 . 1 2 3 6 2 4 Attach 44 | . 1 . . 3 11 . 2 1 . 4 . 3 5 2 1 1 . 1 1 2 1 5 Detach 17 | . . . . . . . 2 1 . 8 . . . . . 1 . . 1 2 . 2 Swap 18 | . . 3 1 . 5 . . . . 1 . 3 3 . 2 . . . . . . . Drop 81 | . . 2 2 . 7 10 13 8 1 14 . 3 5 . 2 . 1 1 1 5 1 5 Fire 434 | . 18 32 . 4 58 6 18 8 . 50 15 10 43 9 13 26 7 28 18 58 13 . Melee 126 | . . . . . . . . . 3 . . 13 8 16 8 . . 16 13 2 3 44 Ram 19 | . . . . . . . . . . . . . . . . . . . 3 15 . 1 Kick 16 | . . 1 . . . . . . . . . . . . . . . 1 2 12 . . Crush 5 | . . . . 1 3 . 1 . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . 18 . . 9 Rewire 6 | . . . . . . . . . . . . . . . . 2 . 2 . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension -4/Factory -4/Garrison -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 190 | -10/Materials | Entered Mines 255 | -10/Mines | Learned location of Storage (-9) 289 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 329 | -10/Mines | Build established: Mutant 392 | -10/Mines | Destroyed YI-UF0 415 | -10/Mines | Discovered new exit (range 5) 515 | -10/Mines | Assembled infested the area 571 | -10/Mines | Discovered new exit (range 8) 579 | -10/Mines | Entered Exiles 597 | -10/Exiles | Discovered new exit (range 15) 609 | -10/Exiles | Met 8R-AWN 630 | -10/Exiles | Met EX-HEX 668 | -10/Exiles | Met EX-BIN 685 | -10/Exiles | Aligned with FarCom system 686 | -10/Exiles | Given EX-Vault access code 715 | -10/Exiles | Opened EX-Vault 726 | -10/Exiles | Found Field Lobotomy Kit 753 | -10/Exiles | Warned to stay clear of 0b10 Research branches 790 | -10/Exiles | Met EX-DEC 798 | -10/Exiles | Learned location of Zion (-7) 872 | -10/Exiles | Discovered new exit (range 10) 890 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 890 | -10/Exiles | Entered Mines 927 | -9/Mines | Lost 4 parts (2n2w) 1087 | -9/Mines | Discovered new exit (range 12) 1107 | -9/Mines | Entered Materials 1107 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1374 | -8/Materials | Lost 5 parts (1p2n1u1w) 1581 | -8/Materials | Core integrity fell below 50% 1776 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1870 | -8/Materials | Discovered new exit (range 10) 1916 | -8/Materials | Entered Factory 1916 | -7/Factory | Accompanied by 1 ally 1916 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1917 | -7/Factory | Found Scrap Engine 2056 | -7/Factory | Identified exit to Lower Caves 2400 | -7/Factory | Entered Lower Caves 2860 | -7/Lower Caves | Assimilated G-50 Soldier with FLK Orb 2863 | -7/Lower Caves | Assimilated G-47 Trooper with FLK Orb 3001 | -7/Lower Caves | Assimilated G-50 Soldier with FLK Orb 3155 | -7/Lower Caves | Encountered a Warlord checkpoint 3246 | -7/Lower Caves | Learned Factory emergency access door positions 3343 | -7/Lower Caves | Learned Factory emergency access door positions 3464 | -7/Lower Caves | Discovered new exit (range 8) 3465 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3481 | -7/Lower Caves | Entered another Lower Caves area 3481 | -7/Lower Caves | Accompanied by 2 allies 3599 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3784 | -7/Lower Caves | Encountered a Warlord checkpoint 3891 | -7/Lower Caves | Build established: Construct 4176 | -7/Lower Caves | Discovered new exit (range 10) 4191 | -7/Lower Caves | Entered Zion 4317 | -7/Zion | Discovered new exit (range 10) 4486 | -7/Zion | Learned Factory emergency access door positions 4563 | -7/Zion | Learned location of Extension (-5) 4574 | -7/Zion | Gained Derelict followers 4597 | -7/Zion | Identified exit to Deep Caves 5041 | -7/Zion | Given A8's code to call for help 5055 | -7/Zion | Learned Factory repair station intel 5282 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5285 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5667 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5692 | -7/Zion | Entered Deep Caves 5692 | -7/Deep Caves | Accompanied by 6 allies 5876 | -7/Deep Caves | Found Surveybot 24 Chip 5879 | -7/Deep Caves | Found Surveybot 24 Scanner 5914 | -7/Deep Caves | Z-Facility disabled 5926 | -7/Deep Caves | Attacked by Z-Imprinter 5960 | -7/Deep Caves | Found Prototype Device 5960 | -7/Deep Caves | Identified Zio. Metafield Generator 6171 | -7/Deep Caves | Found Prototype Protection 6178 | -7/Deep Caves | Identified Zio. Weapon Casing 6181 | -7/Deep Caves | Found Zio. Weapon Casing 6215 | -7/Deep Caves | Found Prototype Device 6215 | -7/Deep Caves | Identified Exp. Thermal Shield 6735 | -7/Deep Caves | Found Zio. Weapon Casing 7386 | -7/Deep Caves | Core integrity fell below 50% 7446 | -7/Deep Caves | Discovered new exit (range 11) 7454 | -7/Deep Caves | Entered Proximity Caves 7608 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7713 | -6/Proximity Caves | Spotted B-75 Beast 7722 | -6/Proximity Caves | Discovered new exit (range 12) 7728 | -6/Proximity Caves | Entered Factory 7728 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7730 | -6/Factory | Loaded intel: 6 repair station locations 7780 | -6/Factory | Discovered new exit (range 20) 7802 | -6/Factory | Identified exit to Lower Caves 7945 | -6/Factory | Discovered new exit (range 20) 8144 | -6/Factory | Entered Lower Caves 8758 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9312 | -6/Lower Caves | Lost 3 parts (1p2u) 9593 | -6/Lower Caves | Identified exit to Lower Caves 9698 | -6/Lower Caves | Spotted B-75 Beast 9735 | -6/Lower Caves | Entered another Lower Caves area 10298 | -6/Lower Caves | Lost 3 parts (1p1u1w) 10336 | -6/Lower Caves | Spotted B-75 Beast 10438 | -6/Lower Caves | Discovered new exit (range 8) 10504 | -6/Lower Caves | Entered Data Miner 10504 | -6/Data Miner | Discovered new exit (range 6) 10527 | -6/Data Miner | Met Data Miner 10543 | -6/Data Miner | Data Conduit disabled 11008 | -6/Data Miner | Entered Proximity Caves 11173 | -5/Proximity Caves | Learned Factory emergency access door positions 11187 | -5/Proximity Caves | Core integrity fell below 50% 11333 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11513 | -5/Proximity Caves | Discovered new exit (range 10) 11568 | -5/Proximity Caves | Entered Factory 11568 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11569 | -5/Factory | Identified exit to Upper Caves 11889 | -5/Factory | Discovered new exit (range 6) 11893 | -5/Factory | Entered Extension 12022 | -5/Extension | Rescued A7 12198 | -5/Extension | Spotted B-75 Beast 12203 | -5/Extension | Spotted B-75 Beast 12217 | -5/Extension | Allies destroyed B-75 Beast 12266 | -5/Extension | Allies destroyed B-75 Beast 12284 | -5/Extension | Lost 9 parts (1p1n4u3w) 12308 | -5/Extension | Discovered new exit (range 3) 12342 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12352 | -5/Extension | Entered Factory 12352 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13150 | -4/Factory | Identified exit to Garrison 13159 | -4/Factory | Entered Garrison 13192 | -4/Garrison | Triggered checkpoint 13248 | -4/Garrison | Spotted B-90 Cyclops 13258 | -4/Garrison | Destroyed B-90 Cyclops 13281 | -4/Garrison | Found Quantum Capacitor 13357 | -4/Garrison | Rewired B-86 Titan 13732 | -4/Garrison | Spotted B-86 Titan 13748 | -4/Garrison | Triggered checkpoint 13751 | -4/Garrison | Triggered checkpoint 13752 | -4/Garrison | Allies destroyed B-86 Titan 13799 | -4/Garrison | Lost 3 parts (1n1u1w) 13846 | -4/Garrison | Triggered checkpoint 13910 | -4/Garrison | Discovered new exit (range 10) 13926 | -4/Garrison | Entered Research 13926 | -3/Research | Accompanied by 1 ally 13926 | -3/Research | Evolved 2 slots: Utility x2 14153 | -3/Research | Found Enh. Force Lance 14174 | -3/Research | Build established: Scavenger-Mutant 14459 | -3/Research | Discovered new exit (range 11) 14467 | -3/Research | Entered Quarantine 14468 | -3/Quarantine | Maximum security lockdown engaged 14554 | -3/Quarantine | Found Alien Artifact 14556 | -3/Quarantine | Found Alien Artifact 14557 | -3/Quarantine | Found Alien Artifact 14557 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 14557 | -3/Quarantine | Warped through subspace 14587 | -3/Quarantine | Found Alien Artifact 14587 | -3/Quarantine | Identified Core Reset Matrix 14587 | -3/Quarantine | Used Core Reset Matrix 14591 | -3/Quarantine | Detected hypermatrix surge 14591 | -3/Quarantine | Sensed 8 artifacts in vicinity 14627 | -3/Quarantine | Build established: Scavenger-Construct 14659 | -3/Quarantine | Warped through subspace 14691 | -3/Quarantine | Spotted Investigator 14691 | -3/Quarantine | Warped through subspace 14698 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 14705 | -3/Quarantine | Scanned by Researcher 14741 | -3/Quarantine | Found Sigix Broadsword 14768 | -3/Quarantine | Warped through subspace 14796 | -3/Quarantine | Lost 3 parts (3n) 14871 | -3/Quarantine | Spotted Investigator 14897 | -3/Quarantine | Spotted Striker 14897 | -3/Quarantine | Spotted Striker 14961 | -3/Quarantine | Core integrity fell below 50% 14990 | -3/Quarantine | Core integrity fell below 20% 14996 | -3/Quarantine | Discovered new exit (range 15) 15000 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14997_ Held in stasis. 14997_ Investigator is analyzing... 14997_ Engulfed in stasis bubble. 14997_ G-67 Veteran engulfed in stasis bubble. 14997_ G-73 Enforcer engulfed in stasis bubble. 14997_ Investigator engulfed in stasis bubble. 14997_ M-36 Artificer engulfed in stasis bubble. 14997_ G-67 Veteran stasis bubble strength at 181. 14997_ Stasis bubble strength at 194. 14998_ M-36 Artificer stasis bubble strength at 190. 14998_ Penetrated by Slug. 14998_ G-67 Veteran stasis bubble strength at 162. 14998_ Stasis bubble strength at 188. 14998_ Penetrated by Slug. 14999_ M-36 Artificer stasis bubble strength at 180. 14999_ G-67 Veteran stasis bubble strength at 143. 14999_ Stasis bubble strength at 182. 15000_ M-36 Artificer stasis bubble strength at 170. 15000_ G-67 Veteran stasis bubble strength at 124. 15000_ Stasis bubble strength at 176. Map ----- +----------------------------------------------------+ | ??????????????????????????# #### #?????" #???? | | ????????????????????????### #?????" #???? | | ????????????????????? ####?T" #???? | | ????????????????????????### +?"" #???? | | ??????????????????????????# #### # "" #???? | | ??????????????????????????###+#????# # #???? | | ???????????????????????????????????# + #???? | | ???????????????????????????????????# #### *#???? | | ???????????????????????????????????# #???#####???? | | ?????????????????????? ???????????# #???????????? | | ????????????????????? ???????????# #???????????? | | ????????? #?????????? ???????????# #???????????? | | ####### ##????????? ####???????# #???????????? | | ????????? #???????# #???????????? | | ????????? #???????# #???????????? | | ????????? #???????# #???????????? | | ????????? #???????# #???????????? | | ########??????????????# #???????# #???????????? | | #????############# #???????# #???????????? | | """ #????# """" # #???????# #???????????? | | " " ##???# ""S"" """ # #???????# #???????????? | | "" "#???# "" "" """ #m #????g?##+#########???? | | " ##???# """ # +???e?g# g l #???? | | """ ###### ! * hgKh%pg #????l?# """ ""#???? | | / C /gp hhKpppp# %% #??????# """ g ""#???? | | ###### #gg@ #?????g# """ ""#???? | | ######????############c #??????#%g T#???? | | ?????????????# """%#g g#%"""" ""#???? | | ?????????????# ""R" # l#%"""" ""#???? | | ?????????????? "" i# g ggg """ ""#???? | | ?????????????# "+% #g #???? | | ?????????????# """"" # ######## """ """ #???? | | ?????????????# """"" # #??????#l """ """ #???? | | ?????????????# """"" # #??????# """ """ #???? | | ?????????????? """"" # #??????# #???? | | ?????????????????? # #??????? #???? | | ??????????????????""### YY #??????? ?#???? | | ??????????????????""??# Y +?????????####????????? | | ??????????????????? ??#