Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 04:05:44 Player: applejuice Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2212) 2212 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 5666 Bonus ------- High Alert Combat Kills 139 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 29% Temperature Cool (62) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Force Field Relay Coupler [Swarmer] (22) Plasma Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Force Field > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Heat Sink Target Analyzer Improved Light Armor Plating Force Field Lightning Gun High-powered Shock Rifle Gatling Laser Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 2 . . Weapon 1 | . . . . . 1 . Parts Attached 67 | 6 2 13 . 6 11 29 Power 11 | 1 . 3 . . 5 2 Engine 3 | 1 . 1 . . 1 . Core 8 | . . 2 . . 4 2 Reactor . | . . . . . . . Propulsion 18 | 2 . 6 . 1 . 9 Treads 8 | . . 3 . 1 . 4 Leg 10 | 2 . 3 . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 1 . 5 2 10 Device 10 | . 1 . . 3 2 4 Storage 2 | 1 . . . 1 . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 6 | . . 1 . 1 . 4 Artifact . | . . . . . . . Weapon 18 | 2 1 3 . . 4 8 Energy Gun 15 | 2 1 3 . . 3 6 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 1 . . 1 . Corrupted Parts 2 | . . . . . . 2 System Corruption 11 | . . . . . . 11 Parts Lost 24 | . . . . 1 2 21 Power 3 | . . . . . 1 2 Propulsion 7 | . . . . . . 7 Utility 7 | . . . . 1 1 5 Weapon 7 | . . . . . . 7 Highest Loss Streak 5 | . . . . 1 1 5 To Critical Strikes . | . . . . . . . Average Backups 9 | 1 6 7 8 8 12 9 Power 1 | . 1 1 2 2 1 1 Propulsion 1 | . 3 3 4 1 2 . Utility 1 | . . . . . 2 2 Weapon 4 | . 2 2 2 3 6 4 Tool/Special . | . . . . . . . Unused Backups 26 | . 6 6 . 3 8 3 Power 4 | . 1 3 . . . . Propulsion 7 | . 3 2 . 2 . . Utility 1 | . . . . . . 1 Weapon 14 | . 2 1 . 1 8 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 93 97 100 92 98 83 Engine 2 | . 14 2 . . 3 2 Core 9 | . . 8 11 9 9 10 Treads 22 | . . 20 33 33 29 15 Leg 7 | . 28 22 11 2 . 5 Device 7 | . 7 1 . 9 14 7 Storage 8 | . 14 11 11 9 7 6 Processor 1 | . . . . . . 2 Protection 8 | . . 8 11 10 6 8 Energy Gun 17 | . 28 21 22 18 20 13 Energy Cannon 3 | . . . . . 2 6 Peak Build Rating 49 | 6 12 26 26 34 47 49 Average Rating 33 | 4 9 22 26 31 43 38 On Entrance 21 | . 6 11 26 26 34 45 Avg Prop Armor Cover (%) 3 | . . 5 3 3 . 6 Naked Turns 9 | . . . . . . 9 Heaviest Build 71 | 13 15 24 22 43 65 71 Greatest Support 80 | 20 20 60 60 80 80 80 Greatest Overweight (x) 22 | . . 2 . . . 22 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 6 8 8 8 12 15 14 Most Carried 15 | 4 8 8 8 10 15 15 Average Carried 9 | 2 7 7 8 8 12 8 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 14 | 4 8 8 8 10 14 5 Class Distribution -------------------- 45% | Mutant 33% | Tank 11% | Scavenger-Tank 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 1353 | 145 135 150 . 45 227 651 Remotely . | . . . . . . . Salvage Created 3837 | . 39 423 50 542 1053 1730 Parts 154 | . . 28 6 39 45 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 101 | . 1 10 3 9 13 65 Guns 66 | . 1 10 2 7 9 37 Cannons 24 | . . . . . 2 22 AOE 6 | . . . 1 2 2 1 Classes Destroyed 12 | . 1 5 . 2 2 2 Worker 1 | . . 1 . . . . Builder 6 | . . 1 . 4 1 . Recycler 4 | . . . . 1 3 . Watcher 2 | . . 1 . . 1 . Swarmer 15 | . . 4 3 3 . 5 Grunt 25 | . 1 5 . 3 7 9 Brawler 2 | . . . . . 2 . Duelist 1 | . . . . . . 1 Sentry 7 | . . 1 . 2 1 3 Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 3 . Assembled 47 | . . . . . . 47 Best Kill Streak 7 | . 1 4 3 7 5 6 Combat Bots Only 6 | . 1 4 3 3 4 6 Max Kills in Single Turn 3 | . 1 2 2 3 2 2 Gunslinging 1 | . . 1 . . . 1 Exploded 1 | . . . 1 1 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 485 | . 9 48 7 33 75 313 Missed 163 | . 1 16 3 13 30 100 Hits 322 | . 8 32 4 20 45 213 Melee 36 | . . . . . 2 34 Projectile 286 | . 8 32 4 20 43 179 Critical Strikes 8 | . . 2 . . 1 5 Damage Taken 5147 | . 89 404 63 346 692 3553 Core 810 | . 22 46 . 17 72 653 Absorbed by Shields 94 | . . . . . . 94 Ignored by Resistances 47 | . . 27 4 16 . . Regen/Repaired (Parts) 22 | . . 22 . . . . Core Remaining (%) 93 | 100 91 . 88 96 . . Volleys Fired 223 | . 6 19 2 16 40 140 Largest 3 | . 2 2 2 2 3 3 Hottest 220 | . 96 100 100 100 190 220 Shots Fired 546 | . 12 38 4 32 120 340 Gun 447 | . 12 38 4 32 107 254 Cannon 99 | . . . . . 13 86 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 150 | . 12 14 . . 13 111 Explosive . | . . . . . . . Electromagnetic 396 | . . 24 4 32 107 229 Robot Hit Streak 21 | . 3 21 5 5 18 18 Robot Miss Streak 6 | . 2 3 1 3 6 5 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 3 1 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 347 | . 6 32 3 27 81 198 Core Hits 201 | . 3 20 3 23 50 102 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . . . 1 4 Burn 1 | . 1 . . . . . Meltdown 1 | . . . . . . 1 Corrupt 4 | . . . . . 1 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7311 | . 92 617 77 834 1393 4298 Guns 5144 | . 86 587 47 499 1002 2923 Cannons 1235 | . . . . . 172 1063 Explosions 926 | . . 30 30 335 219 312 Melee . | . . . . . . . Ramming 6 | . 6 . . . . . Kinetic . | . . . . . . . Thermal 2801 | . 86 217 30 335 391 1742 Explosive . | . . . . . . . Electromagnetic 4504 | . . 400 47 499 1002 2556 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 29 | . . . . . 8 29 Average Corruption 10 | . . . . . 3 13 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 88 | . . . . . 17 71 Message Errors 21 | . . . . . 2 19 Matter Fused 24 | . . . . . 6 18 Heat Flow Errors 7 | . . . . . 2 5 Energy Discharges 7 | . . . . . 3 4 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 9 | . . . . . 1 8 Data Loss (major) 6 | . . . . . 2 4 Misfires 3 | . . . . . . 3 Alerts 3 | . . . . . . 3 Misdirections 1 | . . . . . . 1 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 62 | . . . . 16 8 38 Projectiles 20 | . . . . . . 20 Explosions 42 | . . . . 16 8 18 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 91 | . . 35 27 29 . . Shots 3 | . . 1 1 1 . . Rammed 1 | . . . . . . 1 Targets Rammed 2 | . 1 . . . . 1 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 574 | . 12 323 102 90 442 574 Average Temperature 158 | . 6 113 52 31 175 170 Received Heat Transfer 1241 | . 48 201 . 63 165 764 Effects 55 | . . 1 . . 7 47 Shutdowns 22 | . . . . . 4 18 Energy Bleed 6 | . . 1 . . 1 4 Interference 4 | . . . . . . 4 Matter Decay 4 | . . . . . 1 3 Short Circuit 10 | . . . . . . 10 Damage (minor) 3 | . . . . . 1 2 Damage (major) 5 | . . . . . . 5 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 4 | . . . . . . 4 Parts Fried 18 | . . 1 . 2 9 6 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . 3 . . . 2 1 Heat Transferred 4744 | . 260 459 50 350 450 3175 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | . . 1 1 4 4 4 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Maximum Alert Level 4 | . . . . 1 1 4 Low Security (%) 60 | 100 100 100 100 95 93 8 Level 1 5 | . . . . 4 6 8 Level 2 16 | . . . . . . 39 Level 3 11 | . . . . . . 27 Level 4 6 | . . . . . . 15 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1377 | . 30 90 76 212 221 1377 Initial 65 | . . 8 31 . 65 23 Average 309 | . 4 25 9 107 92 671 Influence Increases 2650 | . 39 273 76 316 422 1524 Destroy 0b10 Robot/C 1080 | . 20 200 60 180 260 360 Destroy 0b10 Robot/NC 65 | . . 15 . 25 25 . Destroy Leader 204 | . 10 42 10 50 62 30 Successful Hack 80 | . 9 14 . 24 33 . Disable Machine 30 | . . . . 15 15 . Anti-Garrison Action 1100 | . . . . . . 1100 Destroy Structure 61 | . . 2 6 7 12 34 Lose Combat Pursuer 30 | . . . . 15 15 . Influence Decreases 1313 | . 19 211 158 170 535 220 Entered New Map 154 | . . 12 51 . 81 10 Time Decay 919 | . 19 199 107 160 434 . Lost Part 240 | . . . . 10 20 210 Squads Dispatched 5 | . 1 . . 1 3 . Investigation 2 | . 1 . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 143 | . 2 12 3 11 17 98 Peak Tracking Total 7 | . 4 4 3 4 4 7 Tactical Retreats 17 | . . . . 1 1 15 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 2 | . . . . 1 1 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 16 | . 1 4 . 4 7 . Terminals 11 | . 1 2 . 4 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . 1 . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 49 | . 2 14 . 11 22 . Successful 24 | . 1 11 . 5 7 . Failed 25 | . 1 3 . 6 15 . Catastrophic 3 | . . 1 . . 2 . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 25 | . 2 3 . 11 9 . Fabricators . | . . . . . . . Repair Stations 5 | . . 5 . . . . Recycling Units 7 | . . . . . 7 . Scanalyzers 10 | . . 6 . . 4 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 11 | . 1 2 . 5 3 . Record 2 | . . . . 2 . . Prototype ID Bank 1 | . . . . 1 . . Open DSF 2 | . . . . . 2 . Locate Traps 1 | . . . . 1 . . Maintenance Status 1 | . . 1 . . . . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 3 | . . 3 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . 5 . . 2 . Retrieve Study 7 | . . 5 . . 2 . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 1 4 . 3 6 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 2 . . 2 . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 5239 | 71 175 518 755 492 1072 2156 Spaces Moved 2169 | 51 116 226 427 238 474 637 Core 48 | 4 . . . . . 44 Treads 1742 | . . 108 427 238 474 495 Legs 379 | 47 116 118 . . . 98 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 170 170 170 50 Average Speed 179 | 114 120 153 170 170 170 222 Slowest Speed 1150 | 120 120 245 170 170 170 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 33 22 87 23 15 48 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . . 2 6 5 11 23 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 47 | . . 2 6 5 11 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 3076 | 60 144 362 452 299 653 1106 Wait 455 | . 4 72 24 14 97 244 Move 2163 | 50 115 225 426 237 473 637 Hop . | . . . . . . . Pick Up 55 | 4 9 12 . 11 13 6 Fast Attach 43 | 6 2 5 . 2 8 20 Attach 32 | . . 3 . 4 6 19 Detach 32 | . 1 2 . 3 5 21 Swap 10 | . . 7 . 2 1 . Drop 61 | . 6 17 . 10 10 18 Fire 223 | . 6 19 2 16 40 140 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 226 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x2 371 | -9/Materials | Build established: Mutant 655 | -9/Materials | Repaired Arm. Treads 718 | -9/Materials | Discovered new exit (range 12) 765 | -9/Materials | Entered Mines 774 | -9/Mines | Met a Derelict bent on vengeance 1486 | -9/Mines | Identified exit to Materials 1504 | -9/Mines | Discovered exit to Materials (range 9) 1520 | -9/Mines | Entered Materials 1520 | -8/Materials | Evolved 2 slots: Utility x2 2006 | -8/Materials | Discovered new exit (range 4) 2012 | -8/Materials | Entered Factory 2012 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2043 | -7/Factory | Identified exit to DSF 2579 | -7/Factory | Build established: Tank 3082 | -7/Factory | Identified exit to Garrison 3084 | -7/Factory | Entered Garrison 3099 | -7/Garrison | Assembled breached garrison interior 4250 | -7/Garrison | System corruption reached 10% 4283 | -7/Garrison | Lost 3 parts (1n2w) 4932 | -7/Garrison | Build established: Scavenger-Tank 5084 | -7/Garrison | Core integrity fell below 50% 5192 | -7/Garrison | Spotted B-75 Beast 5215 | -7/Garrison | Spotted B-75 Beast 5231 | -7/Garrison | Released all parts (8) 5233 | -7/Garrison | Core integrity fell below 20% 5240 | -7/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05193_ Hpw. Shock Rifle destroyed. 05196_ System corrupted: Component data lost. 05213_ ALERT: Garrison interior compromised. 05214_ System corrupted: IFF burst signal emitted. 05222_ Plasma Cannon destroyed. 05224_ Critical hit (Meltdown: +330). 05225_ Lyr. Medium Armor Plating destroyed. 05225_ Knocked back. 05229_ Aluminum Leg+ destroyed. 05229_ Knocked back. 05231_ Released Aluminum Leg+. 05231_ Released Lyr. Light Armor Plating. 05231_ Released Mic. Fission Core. 05231_ Released Rnf. Deuterium Engine+. 05231_ Released Lrg. Storage Unit. 05231_ Released Imp. Target Analyzer. 05231_ Released Plasma Cannon. 05231_ Released Aluminum Leg+. 05235_ SLO1CUTZJNUOKT>8878 ZKJQ 0UYWUJDT GV5 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###############???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# %% #???????????? | | ########???????????????###";;####""###???????????? | | =%=###???????????????# ##??# #?????????????? | | # #[%" #???????????????#% #???# #?????????????? | | # #*=[ #???????????????# %#???#!=#?????????????? | | #####=%! #???????????????# #???#!*#?????????????? | | ???# #???????????????#% #???#=%#?????????????? | | ???# #=[ #???????????????#%%#???#%%#?????????????? | | ######%##########??????### #####BB#######???????? | | % #??????# % BB #???????? | | #??????# @% #???????? | | #??????#% ################???????? | | ##"### ### # #??????# %#??????????????????????? | | ?# #?# #??### #??????# #???#######????????????? | | ?# #?# #????# #??????# #???#!!=!!#????????????? | | ?# ### ###### #??????# #???#! !!#????????????? | | ?# # #??????# #######+######## #???? | | ?# ########## #??????# !%%! " ? | | ?# #????????# #??????# #######+######## #???? | | ?# #????????# #??????# %#???#!!=!!#????????????? | | ?# #????????# ######## %#???#!!=!!#????????????? | | ##%#????????# [## ## #???#######????????????? | | %#????????# *%## ##%%#########??????????????? | | ## ##########% =% !|!! # #????????????? | | ?# %%!%%%%%% % % #?????????????? | | ?#######%####%%% % #?????????????? | | ???????#%#??#*%=## ## #########?????????????? | | ???????#%####* ## ## %###???????????????????? | | ???????#*!# #???????????????????? | | ???????#### % #???????????????????? | | ??????????# %%[ % % #???????????????????? | | ??????????# % % #???????????????????? | | ??????????### ## ## ###???????????????????? | | ???????????## ## ## #?????????????????????? | | ????????? #####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 30 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 92% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Lightning Gun | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Item+ Let Me Out Of Here Challenges ------------ None Game ------ Seed ArcsightDerelictDetector Manual? 0 Play Time 00:58:21 Cumulative 13.6 hours Start 2026.01.15 @ 03:08:16 End 2026.01.15 @ 04:05:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f09282aa-772f-483f-94f9-95779f5edcb3