Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 18:55:12 Player: Runagate Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (178) 890 Value Destroyed (6652) 6652 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1787) 1787 TOTAL SCORE: 12149 Bonus ------- High Alert Combat Kills 1001 Follower Combat Kills 86 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Relay Coupler [NC] (22) Relay Coupler [NC] (23) Lightning Gun Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Core Analyzer Remote Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Wheel Wheel Wheel Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Powered Armor Powered Armor Remote Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Lightning Gun Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Heavy Rocket Launcher Remote Datajack Heavy Mace [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Medium Armor Plating Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 127 | 9 14 25 30 26 9 14 Power 15 | 1 2 3 3 4 2 . Engine 8 | 1 2 3 1 . 1 . Core 7 | . . . 2 4 1 . Reactor . | . . . . . . . Propulsion 43 | 3 4 14 13 4 4 1 Treads 24 | 2 3 8 6 3 2 . Leg . | . . . . . . . Wheel 19 | 1 1 6 7 1 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 39 | 3 4 3 9 12 1 7 Device 15 | 2 3 2 3 2 . 3 Storage 4 | 1 1 . 1 . . 1 Processor 3 | . . . 2 1 . . Hackware 4 | . . . . . 1 3 Protection 13 | . . 1 3 9 . . Artifact . | . . . . . . . Weapon 30 | 2 4 5 5 6 2 6 Energy Gun 14 | 2 4 1 4 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 10 | . . 3 1 3 2 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . Unidentified Prototypes 2 | . . 1 1 . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 1 | . . . . 1 . . Parts Lost 30 | . 1 5 5 6 1 12 Power 3 | . . 1 1 . . 1 Propulsion 10 | . 1 2 1 3 1 2 Utility 9 | . . . 2 2 . 5 Weapon 8 | . . 2 1 1 . 4 Highest Loss Streak 12 | . 1 1 2 1 1 12 To Critical Strikes 1 | . . . . 1 . . Average Backups 19 | 4 13 14 18 24 24 24 Power 1 | . 1 1 1 1 2 1 Propulsion 4 | 1 3 2 6 5 3 4 Utility 7 | . 4 4 4 11 13 11 Weapon 4 | 1 3 5 4 5 4 6 Tool/Special . | . . . . . . . Unused Backups 37 | 3 3 10 2 5 2 12 Power 5 | . 2 1 . . . 2 Propulsion 2 | . . 1 . . . 1 Utility 18 | . . 3 1 5 2 7 Weapon 11 | 3 1 5 1 . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 99 98 97 97 99 93 Engine 6 | . 14 10 3 2 5 6 Core 2 | . . . 5 6 3 . Treads 17 | . 14 24 17 17 18 14 Wheel 16 | . 13 18 17 17 17 13 Device 9 | . 14 10 8 9 . 9 Storage 9 | . 14 11 9 9 9 6 Processor 2 | . . . 4 . 9 6 Hackware 1 | . . . . . . 11 Protection 8 | . . . 12 16 17 5 Energy Gun 10 | . 28 9 9 6 3 . Ballistic Gun 8 | . . 12 8 10 14 9 Peak Build Rating 45 | 7 12 18 32 38 36 45 Average Rating 25 | 6 10 15 27 35 32 37 On Entrance 18 | . 7 11 17 32 36 29 Avg Prop Armor Cover (%) 11 | 13 10 13 10 10 10 13 Naked Turns 28 | . . . . . . 28 Heaviest Build 115 | 13 32 37 102 111 110 115 Greatest Support 60 | 40 23 60 42 45 22 28 Greatest Overweight (x) 10 | 1 3 3 10 8 8 5 Average Overweight (x) 2 | . 1 . 2 4 4 4 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 20 | 7 14 15 21 25 25 24 Most Carried 25 | 7 15 15 25 25 25 25 Average Carried 19 | 4 13 14 18 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 5 Final Carried 25 | 6 15 15 25 25 25 5 Class Distribution -------------------- 45% | Scavenger-Mutant 34% | Mutant 20% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 3770 | 290 165 644 746 1168 229 528 Remotely . | . . . . . . . Salvage Created 6246 | 311 580 1330 1991 1320 303 411 Parts 391 | 28 33 90 119 72 20 29 Haulers Intercepted 6 | . 2 2 2 . . . Recyclers Shooed 6 | 1 1 . . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 129 | . 10 29 38 36 5 11 Melee 2 | . . . . . . 2 Guns 125 | . 10 29 38 35 5 8 AOE 2 | . . . . 1 . 1 Classes Destroyed 17 | 3 4 2 2 4 . 2 Worker 16 | 2 3 5 5 . . 1 Builder 4 | . . 1 2 . 1 . Tunneler 14 | 9 . 2 3 . . . Hauler 6 | . 2 2 2 . . . Recycler 2 | 1 . 1 . . . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . . . . 1 Watcher 5 | . 2 2 1 . . . Swarmer 31 | . 2 7 8 12 . 2 Cutter 2 | . . . . 2 . . Saboteur 2 | . . . . 2 . . Grunt 54 | . 8 14 22 9 1 . Duelist 1 | . . . 1 . . . Sentry 24 | . . 8 7 6 3 . Specialist 3 | . . . . 1 . 2 Hunter 7 | . . . . 4 1 2 Programmer 5 | . . . . . . 5 Best Kill Streak 6 | 5 5 4 5 6 2 2 Combat Bots Only 6 | . 4 4 4 6 2 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . 1 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 790 | . 39 124 175 195 25 232 Missed 229 | . 14 29 47 59 3 77 Hits 561 | . 25 95 128 136 22 155 Melee 6 | . . . 3 3 . . Projectile 555 | . 25 95 125 133 22 155 AOE 2 | . . . . 2 . . Critical Strikes 21 | . 1 5 3 6 1 5 Damage Taken 7420 | . 330 1186 1825 1805 328 1946 Core 1374 | . 36 183 243 174 32 706 Absorbed by Shields 271 | . . . . 70 . 201 Regen/Repaired (Parts) 741 | . . 456 187 . . 98 Core Remaining (%) 64 | 100 85 54 . . 18 . Volleys Fired 505 | 18 51 108 144 115 21 48 Largest 2 | 2 2 2 2 2 2 2 Hottest 130 | 80 130 130 122 122 73 83 Shots Fired 962 | 36 102 209 286 219 39 71 Gun 951 | 36 102 209 286 219 39 60 Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special 10 | . . . . . . 10 Kinetic 500 | . . 119 122 172 31 56 Thermal 417 | 36 102 90 164 25 . . Explosive 1 | . . . . . . 1 Electromagnetic 34 | . . . . 22 8 4 Robot Hit Streak 22 | 12 15 22 16 20 7 9 Robot Miss Streak 8 | 2 4 6 5 3 4 8 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 22 | . 1 2 8 8 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 641 | 21 66 156 194 116 28 60 Core Hits 369 | 13 27 112 89 56 14 58 Critical Kills 4 | . . . 1 3 . . Critical Parts Destroyed 7 | . . 1 2 4 . . Critical Strikes 30 | . 1 1 20 8 . . Burn 19 | . 1 . 17 1 . . Destroy 11 | . . 1 3 7 . . Melee Attacks 24 | . . 1 . 10 1 12 Impact 14 | . . . . 10 . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . 1 . . 1 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10966 | 233 847 2304 3671 2371 431 1109 Guns 10683 | 233 840 2299 3662 2324 431 894 Cannons . | . . . . . . . Explosions 197 | . . . . 47 . 150 Melee . | . . . . . . . Ramming 86 | . 7 5 9 . . 65 Kinetic 5828 | . . 1313 1562 1755 326 872 Thermal 4486 | 233 840 986 2100 327 . . Explosive 150 | . . . . . . 150 Electromagnetic 416 | . . . . 289 105 22 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 1 1 2 . 6 Average Corruption 1 | . . 1 1 1 . 4 Corruption Purged 2 | . . . . 2 . . Corruption Blocked . | . . . . . . . Effects 16 | . . 7 . 2 . 7 Message Errors 5 | . . 3 . 1 . 1 Matter Fused 4 | . . 2 . . . 2 Heat Flow Errors 2 | . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . 1 . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 59 | . 3 . . . . 56 Shots 1 | . . . . . . 1 Rammed 16 | . 1 1 1 . . 13 Targets Rammed 17 | . 1 1 1 . . 14 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 258 | 74 207 258 18 78 108 170 Average Temperature 40 | 24 50 48 9 30 35 49 Received Heat Transfer 2282 | . 165 531 846 415 108 217 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 16 | . 5 1 9 1 . . Heat Transferred 9790 | 525 2036 1444 5143 642 . . Parts Sabotaged 3 | . . . . 3 . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Maximum Alert Level 5 | . . 1 2 5 3 2 Low Security (%) 45 | 100 100 82 45 . . 19 Level 1 23 | . . 17 44 6 . 72 Level 2 7 | . . . 9 18 . 8 Level 3 12 | . . . . 29 100 . Level 4 5 | . . . . 21 . . Level 5 6 | . . . . 23 . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 2105 | 15 105 341 557 2105 1066 445 Initial 1025 | . 3 . 140 360 1025 445 Average 443 | 3 20 106 229 1134 1016 265 Influence Increases 4641 | 60 348 840 1038 1805 162 388 Destroy 0b10 Robot/C 2620 | . 200 580 760 720 100 260 Destroy 0b10 Robot/NC 250 | 60 35 65 70 . 5 15 Destroy Leader 482 | . 48 158 166 10 40 60 Allied During Kill 9 | . . . . . . 9 Successful Hack 57 | . 19 5 5 14 . 14 Disable Machine 90 | . 15 15 30 . 15 15 Anti-Garrison Action 800 | . . . . 800 . . Destroy Structure 123 | . 1 2 7 96 2 15 Lose Combat Pursuer 210 | . 30 15 . 165 . . Influence Decreases 4506 | 55 353 507 817 254 1288 1232 Entered New Map 2003 | . 2 . 193 194 1080 534 Time Decay 2113 | 55 341 467 574 . 198 478 Lost Part 290 | . 10 40 50 60 10 120 Lost Ally 100 | . . . . . . 100 Squads Dispatched 19 | . 1 2 7 . 3 6 Investigation 4 | . 1 . 3 . . . Extermination 2 | . . . . . . 2 Reinforcement 8 | . . 2 2 . 1 3 Assault 2 | . . . . . 2 . Garrison 3 | . . . 2 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . 1 . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 14 | . . 2 6 . 2 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 195 | . 19 38 51 41 9 37 Peak Tracking Total 11 | . 4 4 6 9 3 11 Tactical Retreats 7 | . 1 1 . 5 . . Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 27 | . 2 2 4 16 . 3 Indirectly . | . . . . . . . Trap Hack Attempts 3 | . . . . 3 . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed 9 | . 4 5 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 15 | . 1 1 2 9 1 1 Max in Single Turn 2 | . 1 1 1 2 1 1 Garrison Relay 7 | . . . . 7 . . Phase Generator 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 20 | . 8 3 5 2 . 2 Terminals 14 | . 8 2 1 2 . 1 Fabricators . | . . . . . . . Repair Stations 4 | . . 1 2 . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 55 | . 26 8 15 3 . 3 Successful 39 | . 19 7 11 1 . 1 Failed 16 | . 7 1 4 2 . 2 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 35 | . 27 4 1 . . 3 Terminals 37 | . 26 6 1 3 . 1 Fabricators . | . . . . . . . Repair Stations 15 | . . 2 11 . . 2 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 9 | . 5 2 . 1 . 1 Prototype ID Bank 2 | . 2 . . . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Locate Traps 2 | . 1 1 . . . . Reprogram Traps 2 | . 1 1 . . . . Dispatch Records 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . 2 8 . . . Scan Component 5 | . . 1 4 . . . Repair 5 | . . 1 4 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 17 | . 14 3 . . . . Terminals 17 | . 14 3 . . . . Assimilate 2 | . 2 . . . . . Botnet 5 | . 4 1 . . . . Operators 3 | . 2 1 . . . . Skim 7 | . 6 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 11 | . 4 1 4 1 . 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 5 | . . 1 4 . . . Time 136 | . . 26 110 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 12 | . . 1 . . 1 10 Non-combat 8 | . . 1 . . 1 6 Combat 4 | . . . . . . 4 Robot Hacks Applied 12 | . . 1 . . 1 10 find_chute 3 | . . . . . . 3 ignore_repairs 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 find_station 1 | . . 1 . . . . formatsys_low 2 | . . . . . 1 1 formatsys_high 4 | . . . . . . 4 Relay Couplers Released 29 | . . . . 29 . . Machine Destruction 29 | . . . . 29 . . Attached 4 | . . . . . 1 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 3 | . . . . . . 3 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies 6 | . . . . . 1 5 Largest Group 3 | . . . . . 1 3 Highest-Rated Group 71 | . . . . . 14 71 Highest-Rated Ally 32 | . . . . . 14 32 Total Orders 1 | . . . . . . 1 AID 1 | . . . . . . 1 Ally Attacks 14 | . . . . . . 14 Total Damage 338 | . . . . . . 338 Kills 3 | . . . . . . 3 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Active Infowar (turns) 2792 | 179 1023 136 849 148 . 457 Sensors 457 | . . . . . . 457 Seismic 1467 | 179 1023 136 . 129 . . Machine Analysis 868 | . . . 849 19 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 9053 | 256 1587 1459 1746 2363 410 1232 Spaces Moved 4537 | 124 832 711 687 1255 211 717 Core 46 | 6 . . . . . 40 Treads 781 | 19 218 358 170 15 1 . Legs . | . . . . . . . Wheels 3710 | 99 614 353 517 1240 210 677 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 95 85 130 130 50 Average Speed 141 | 102 147 133 145 142 145 139 Slowest Speed 360 | 160 240 240 272 312 360 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 6 99 58 64 92 23 24 Regions Visited 6 Branch Regions . Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 35 | . . . . 13 1 21 Melee 3 | . . . . . . 3 Projectile 6 | . . . . 5 1 . AOE 26 | . . . . 8 . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 6208 | 213 1093 1022 1143 1597 277 863 Wait 702 | 52 164 128 251 58 18 31 Move 4530 | 123 831 710 686 1253 210 717 Hop . | . . . . . . . Pick Up 86 | 8 14 18 11 26 4 5 Fast Attach 32 | 7 . 7 7 8 . 3 Attach 14 | . 1 3 3 4 1 2 Detach 1 | . . . . . . 1 Swap 136 | 2 16 20 26 39 12 21 Drop 105 | 3 15 26 14 28 10 9 Fire 505 | 18 51 108 144 115 21 48 Melee 24 | . . 1 . 10 1 12 Ram 9 | . 1 . . . . 8 Kick . | . . . . . . . Crush 8 | . . 1 1 . . 6 Escape Stasis 53 | . . . . 53 . . Rewire . | . . . . . . . Trap 3 | . . . . 3 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 257 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 7) 691 | -10/Materials | Discovered new exit (range 14) 1186 | -10/Materials | Discovered new exit (range 9) 1259 | -10/Materials | Discovered new exit (range 16) 1356 | -10/Materials | Learned location of Mines (-9) 1415 | -10/Materials | Loaded intel: 11 interactive machine locations 1497 | -10/Materials | Identified exit to Materials 1520 | -10/Materials | Learned Storage trap positions 1555 | -10/Materials | Loaded intel: 14 trap records 1599 | -10/Materials | Identified exit to Subcaves 1844 | -10/Materials | Entered another Materials area 1844 | -9/Materials | Evolved 2 slots: Propulsion x2 1845 | -9/Materials | Identified exit to Materials 2594 | -9/Materials | Discovered new exit (range 15) 2981 | -9/Materials | Build established: Scavenger-Mutant 3091 | -9/Materials | Repaired Huge Storage Unit 3274 | -9/Materials | Discovered exit to Materials (range 16) 3303 | -9/Materials | Entered another Materials area 3303 | -8/Materials | Evolved 2 slots: Utility x2 3543 | -8/Materials | Repaired Wheel+ 3570 | -8/Materials | Repaired Lgt. Treads+ 3604 | -8/Materials | Repaired Hrd. Light Armor Plating 3713 | -8/Materials | Discovered new exit (range 13) 3830 | -8/Materials | Repaired Wheel+ 4718 | -8/Materials | Discovered new exit (range 7) 4843 | -8/Materials | Garrison activated, responded to threat 4951 | -8/Materials | Garrison activated, responded to threat 5038 | -8/Materials | Identified exit to Garrison 5049 | -8/Materials | Entered Garrison 5220 | -8/Garrison | Core integrity fell below 50% 5327 | -8/Garrison | Triggered checkpoint 5392 | -8/Garrison | Garrison Relay disabled 5427 | -8/Garrison | Garrison Relay disabled 5702 | -8/Garrison | Triggered checkpoint 5849 | -8/Garrison | Discovered new exit (range 10) 5861 | -8/Garrison | Garrison Relay disabled 5899 | -8/Garrison | Triggered checkpoint 5935 | -8/Garrison | Garrison Relay disabled 6051 | -8/Garrison | Triggered checkpoint 6228 | -8/Garrison | Discovered new exit (range 10) 6285 | -8/Garrison | Triggered checkpoint 6417 | -8/Garrison | Triggered checkpoint 6526 | -8/Garrison | Garrison Relay disabled 6544 | -8/Garrison | Garrison Relay disabled 6638 | -8/Garrison | Triggered checkpoint 6813 | -8/Garrison | Phase Generator disabled 6820 | -8/Garrison | Discovered new exit (range 6) 6941 | -8/Garrison | Triggered checkpoint 6970 | -8/Garrison | Found Powered Armor 6972 | -8/Garrison | Found Powered Armor 6993 | -8/Garrison | Garrison Relay disabled 7032 | -8/Garrison | Triggered checkpoint 7179 | -8/Garrison | Installed Relay Interface Framework 7412 | -8/Garrison | Entered Materials 7446 | -8/Materials | Core integrity fell below 20% 7493 | -8/Materials | Build established: Bothacker-Mutant 7765 | -8/Materials | Discovered new exit (range 6) 7812 | -8/Materials | First assault squad dispatched 7822 | -8/Materials | Entered Factory 7822 | -7/Factory | Accompanied by 1 ally 7822 | -7/Factory | Evolved 2 slots: Utility x2 8274 | -7/Factory | Discovered new exit (range 8) 8970 | -7/Factory | Cargo convoy interrupted 9002 | -7/Factory | Garrison activated, responded to threat 9021 | -7/Factory | Released all parts (3) 9031 | -7/Factory | Core integrity fell below 50% 9040 | -7/Factory | Core integrity fell below 20% 9054 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09039_ Penetrated by Slug. 09039_ R-06 Scavenger destroyed. 09040_ M-28 Smith repairs X-57 Shotgunner. 09040_ Slammed into H-55 Commando. 09040_ H-55 Commando destroyed. 09045_ Acquired Hvy. Rocket Launcher. 09049_ X-57 Shotgunner destroyed. 09050_ The unstable cave ceiling collapses. 09050_ Slug penetrates Earth. 09050_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09050_ Hvy. Rocket Launcher destroyed. 09051_ R-06 Scavenger collects Med. Matter Pod. 09051_ K-01 Serf collects debris. 09052_ Slammed into G-47 Trooper. 09053_ Acquired 55 matter. 09053_ Slammed into G-47 Trooper. 09054_ Acquired 8 matter. 09054_ K-01 Serf collects debris. 09054_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ####### #???# """"""""" #????????????""""" | | ??????# #???# ????????????????""""" | | ??????# ???+?????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????#+###### | | ??????# #????????????????###########??# #????? | | ??????? ?????????????????# #### ####?? | | ?????????????????????????????# # #?? | | ?????????????????????????????# # ### | | ?????????????????????????????# # | | ?????????????????????????????# + = | | ?????????????????????????????# # | | ?????????????????????????????# # ### | | ?????????????????????????????# # !#?? | | ?????????????????????????????##############/###### | | ???????????????????????????????????# | | ?????????????????????????######????# | | ????????????????????????##! +????# ! | | ???????????????????????## ####????# ! | | ???????????????????#???# [ #?????# ! [ | | ???????????????????# ??# =[ #?????# ] | | ???????????????????# ??# [ ##?????# | | ???????????????????#u### ! ####### | | ???????????????????# h=! g==%[!!|[+ | | ???????????????????# !!%! ######## [ | | ???????????????????# rk[=@!#####???############### | | ???????????????????# [!g!#?????????????????????? | | ???????????????????#### %*=#?????????????????????? | | ??????????????????????#% = #??????#??????????????? | | ??????????????????????# u #???? #??????????????? | | ??????????????????????# #??" #??????????????? | | ???????????????######## # #??????????????? | | ???????????????# + #??????????????? | | ?????????? ???# ########??????????????? | | ????????? ## #??????????????????? | | ????????? u #??????????????????? | | ????????? #??????????????????? | | ??????????### k !=k #??????????????????? | | ?????^??????# ##### =k| #??????????????????? | | ????????????#?????#######t * #??????????????????? | | ????????????????????????#r #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? +??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? ######??????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 24% | -9/Materials Wheel | 32% | -8/Materials Lgt. Treads | 47% | -8/Materials Hrd. Light Armor Plating | 63% | -8/Materials Wheel | 47% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorBattleNetwork Manual? 0 Play Time 00:57:05 Cumulative 253.8 hours Start 2025.11.09 @ 14:04:39 End 2025.11.09 @ 18:55:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 383 Adventurer 0 Explorer 2 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 54 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10c2d87f-8403-4124-b95c-4819b2eafbf3