Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.22 @ 01:04:13 Player: PerrySimm Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (92) 460 Value Destroyed (3848) 3848 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 11873 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 96 Met Imprinter 300 Cogmind --------- Core Integrity 0/1450 Matter 69/300 Energy 95/100 System Corruption 24% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Cryofiber Web > --- WEAPON (5) ------- Power Sword > --- INVENTORY (4) ---- Medium Storage Unit Heavy Gauss Cannon Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Matter Compressor Advanced Sensor Array Improved Medium Armor Plating Makeshift Armor Plating Improved Hacking Suite Makeshift System Shield Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy Phase Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Gauss Cannon Power Sword > --- INVENTORY -------- Medium Treads Medium Treads Quantum Rifle Heavy Machine Gun Railgun Heavy Gauss Cannon Precision Grenade Launcher Precision Grenade Launcher [Rating: 136] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Precision Grenade Launcher Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 . . . . 2 . 2 2 2 2 . Power 2 | . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . 1 . 1 . . . . . . 1 . 1 . . Utility 7 | . . 1 1 1 . . . . 1 . 1 1 1 . . Weapon 3 | . . . 1 . . . . . 1 . . . . 1 . Parts Attached 139 | 7 2 6 18 9 3 4 3 1 21 5 12 15 7 18 8 Power 8 | 1 . 1 . . . 1 . . 1 . . 1 1 2 . Engine 3 | 1 . 1 . . . . . . 1 . . . . . . Core 3 | . . . . . . 1 . . . . . 1 . 1 . Reactor 2 | . . . . . . . . . . . . . 1 1 . Propulsion 33 | 3 . 1 7 2 1 2 . 1 4 1 1 3 1 3 3 Treads 7 | . . 1 . . . . . 1 . . . . . 2 3 Leg 22 | 1 . . 7 2 1 2 . . 4 1 1 3 . . . Wheel 4 | 2 . . . . . . . . . . . . 1 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 27 | 1 2 2 4 2 . . 2 . 4 1 3 2 2 . 2 Device 11 | . 1 . 1 1 . . 1 . . 1 1 1 2 . 2 Storage 4 | 1 1 . 1 . . . . . 1 . . . . . . Processor 1 | . . 1 . . . . . . . . . . . . . Hackware 3 | . . . . . . . 1 . 2 . . . . . . Protection 8 | . . 1 2 1 . . . . 1 . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 71 | 2 . 2 7 5 2 1 1 . 12 3 8 9 3 13 3 Energy Gun 4 | . . . . . . . . . 2 . . 1 . 1 . Energy Cannon 6 | . . . . 2 . . . . 1 . . 1 . 2 . Ballistic Gun 9 | 2 . 2 3 . . . . . . . . . . 2 . Ballistic Cannon 19 | . . . . 2 1 . 1 . 5 . 5 2 . 3 . Launcher 19 | . . . 3 1 1 1 . . 2 2 1 3 1 3 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . 2 1 2 2 2 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . 1 . . . . . 1 . 1 Parts Lost 32 | . . . . 1 . . . 1 . . . 1 . 26 3 Power 2 | . . . . . . . . . . . . . . 2 . Propulsion 13 | . . . . . . . . 1 . . . . . 9 3 Utility 7 | . . . . . . . . . . . . . . 7 . Weapon 10 | . . . . 1 . . . . . . . 1 . 8 . Highest Loss Streak 20 | . . . . 1 . . . 1 . . . 1 . 20 3 Average Slot Usage (%) 94 | . 92 90 98 90 99 100 99 93 98 100 99 93 96 80 19 Engine 3 | . 14 11 9 7 7 . . . 5 6 5 5 1 . . Core 3 | . . . . . . 6 7 7 . . . 5 4 3 . Treads 1 | . . 7 7 . . . . 5 1 . . . . . 9 Leg 22 | . . . 10 28 30 30 30 18 24 26 29 26 23 16 . Wheel 2 | . 28 22 8 . . . . . . . . . 3 4 . Device 10 | . 7 7 7 10 15 15 15 15 3 4 10 7 11 9 6 Storage 8 | . 14 11 9 7 7 7 7 7 12 13 11 10 9 7 . Processor 4 | . . 5 9 7 7 7 7 7 6 1 . . . . . Hackware 5 | . . . . . . . 6 7 12 13 11 10 9 7 . Protection 4 | . . 3 9 7 7 7 . . 2 6 5 7 9 5 . Energy Cannon 2 | . . . . 2 . . . . 3 6 5 5 4 7 . Ballistic Gun 3 | . 28 22 18 3 . . . . . . . . . . . Ballistic Cannon 9 | . . . . 11 15 11 13 15 14 6 9 7 4 3 . Launcher 4 | . . . 8 1 6 10 8 7 3 2 2 4 . . 1 Naked Turns 16 | . . . . . . . . . . . . . . . 16 Heaviest Build 125 | 11 16 25 30 43 48 48 46 43 57 57 72 82 90 125 18 Greatest Support 106 | 32 32 32 40 50 60 70 70 70 68 63 79 106 106 106 75 Greatest Overweight (x) 6 | . . . 1 1 . . . 1 1 . . 1 . 6 1 Average Overweight (x) . | . . . . . . . . . . . . . . 2 . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Average Capacity 7 | 5 6 8 8 8 8 8 8 8 8 8 8 8 8 7 4 Most Carried 8 | 6 7 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Average Carried 7 | 5 6 7 7 7 7 8 7 8 7 8 7 7 7 6 3 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 Final Carried 8 | 6 7 8 8 8 8 8 8 8 8 8 8 8 8 4 3 Class Distribution -------------------- 30% | Hacker-Skirmisher 23% | Mutant 16% | Hacker-Mutant 14% | Hacker-Bomber 11% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Hacker-Skirmisher | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Extension Hacker-Bomber | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Matter Collected 3012 | 239 67 226 276 65 252 148 227 5 356 90 505 195 91 257 13 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3114 | . 93 423 421 65 83 290 . . 432 140 127 492 91 444 13 Parts 167 | . 3 40 30 1 5 17 . . 10 2 8 15 5 24 7 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 5 7 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Combat Hostiles Destroyed 74 | . 2 12 7 2 4 14 . . 6 3 5 11 1 7 . Melee 3 | . . . . . . . . . . . 3 . . . . Guns 21 | . 2 12 6 1 . . . . . . . . . . . Cannons 22 | . . . . 1 1 1 . . 4 2 1 6 1 5 . AOE 28 | . . . 1 . 3 13 . . 2 1 1 5 . 2 . Classes Destroyed 15 | . 1 4 1 . . 2 . . 3 1 . 1 . 2 . Builder 2 | . . . . . . . . . . . . . . 1 1 Tunneler 2 | . . . . . . . . . 1 . . . . 1 . Hauler 1 | . . . . . . . . . . . . . . 1 . Recycler 2 | . . . . . . . . . 2 . . . . . . Mechanic 2 | . . 1 . . . . . . . . . 1 . . . Watcher 7 | . . 4 2 . . . . . . . . 1 . . . Swarmer 20 | . . 7 . . 3 6 . . 1 . 3 . . . . Grunt 23 | . 2 4 1 . 1 2 . . 3 1 1 8 . . . Brawler 1 | . . . . . . . . . 1 . . . . . . Sentry 12 | . . 1 5 2 . . . . . 1 . 1 1 1 . Hunter 5 | . . . 1 . . . . . 1 . 1 . . 2 . Programmer 6 | . . . . . . . . . . . . 2 . 4 . Behemoth 1 | . . . . . . . . . . 1 . . . . . Thug 5 | . . . . . . 5 . . . . . . . . . Butcher 2 | . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 2 6 2 1 3 6 . . 6 2 3 9 1 3 1 Combat Bots Only 6 | . 2 5 2 1 3 6 . . 4 2 3 6 1 2 . Max Kills in Single Turn 3 | . 1 2 1 1 3 3 . . 3 1 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 3 3 . . 1 1 1 2 . 1 . Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Damage Taken 10236 | . 133 275 349 272 128 355 . 507 404 216 376 599 256 4485 1881 Core 2064 | . 25 28 31 30 14 42 . 141 204 45 . 51 . 1099 354 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 90 93 94 . . . . 67 . 70 100 95 100 . . Volleys Fired 152 | . 9 28 28 7 2 18 . . 9 8 5 15 2 21 . Largest 5 | . 2 2 2 3 3 3 . . 4 4 4 4 3 5 . Hottest 399 | . 40 46 56 161 137 137 . . 255 261 247 267 224 399 . Shots Fired 388 | . 18 56 54 20 6 31 . . 33 27 20 54 6 63 . Gun 157 | . 18 56 50 3 . . . . 8 8 . 4 2 8 . Cannon 165 | . . . . 17 4 14 . . 21 11 19 29 4 46 . Launcher 66 | . . . 4 . 2 17 . . 4 8 1 21 . 9 . Special . | . . . . . . . . . . . . . . . . Kinetic 217 | . 18 56 50 14 4 14 . . 13 3 14 13 2 16 . Thermal 94 | . . . . 3 . . . . 16 16 5 16 2 36 . Explosive 62 | . . . . . 2 17 . . 4 8 1 21 . 9 . Electromagnetic 15 | . . . 4 3 . . . . . . . 4 2 2 . Robot Hit Streak 25 | . 12 14 24 25 . 10 . . 18 21 15 11 9 15 . Robot Miss Streak 5 | . 1 2 1 1 . 2 . . 5 1 3 1 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 297 | . 17 39 45 17 . 16 . . 26 26 25 29 6 48 3 Core Hits 201 | . 6 19 19 4 4 41 . . 21 11 12 37 4 20 3 Critical Hits 6 | . . . . 3 . 1 . . . . 1 . . 1 . Critical Kills 2 | . . . . 1 . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . 1 . 1 . . . . 1 . . . . Melee Attacks 66 | . . . 2 . . . . . 6 1 16 7 16 8 10 Impact 2 | . . . 2 . . . . . . . . . . . . Slashing 64 | . . . . . . . . . 6 1 16 7 16 8 10 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 2 1 . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11766 | . 139 586 708 450 199 1842 . . 1371 1095 724 2200 155 2081 216 Guns 1917 | . 139 586 618 74 . . . . 153 187 . 57 26 77 . Cannons 3708 | . . . . 376 53 288 . . 449 313 403 549 83 1194 . Explosions 5028 | . . . 90 . 146 1554 . . 562 450 38 1453 . 735 . Melee 1096 | . . . . . . . . . 207 145 283 141 46 62 212 Ramming 17 | . . . . . . . . . . . . . . 13 4 Kinetic 3195 | . 139 586 618 356 53 288 . . 243 103 278 204 17 310 . Thermal 2278 | . . . . 52 . . . . 359 397 125 345 66 934 . Explosive 4938 | . . . . . 146 1554 . . 562 450 38 1453 . 735 . Electromagnetic 242 | . . . 90 42 . . . . . . . 57 26 27 . Impact . | . . . . . . . . . . . . . . . . Slashing 1096 | . . . . . . . . . 207 145 283 141 46 62 212 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 24 | . . 1 . . . . . . . . . 1 . 13 24 Average Corruption 7 | . . 1 . . . . . . . . . 1 . 8 17 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 27 | . . . . . . . . . . . . . . 18 9 Message Errors 1 | . . . . . . . . . . . . . . 1 . Matter Fused 4 | . . . . . . . . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . . . . . . 2 2 Misfires 1 | . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . 4 1 Targeting Errors 7 | . . . . . . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 577 | . . . . . . 42 . . 262 155 16 50 . 52 . Projectiles 86 | . . . . . . 20 . . 10 15 . . . 41 . Explosions 202 | . . . . . . 22 . . 94 25 . 50 . 11 . Melee 289 | . . . . . . . . . 158 115 16 . . . . Knockbacks 24 | . . . . . 1 4 . . 5 . 10 1 . 3 . Impact . | . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . 1 4 . . 4 . 9 1 . 3 . Secondary 2 | . . . . . . . . . 1 . 1 . . . . Self-Inflicted Damage 26 | . . . . . . 3 . . . . . 17 . 6 . Shots 2 | . . . . . . 1 . . . . . 1 . . . Rammed 7 | . . . . . . . . . . . . . . 4 3 Targets Rammed 7 | . . . . . . . . . . . . . . 4 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 726 | . 18 5 . 126 . . . . 726 324 293 348 150 544 88 Average Temperature 168 | . 10 2 . 64 . . . . 265 135 143 121 84 202 63 Received Heat Transfer 1116 | . 78 63 108 84 36 90 . 72 81 72 63 162 54 81 72 Effects 23 | . . . . . . . . . 11 . . . . 12 . Shutdowns 9 | . . . . . . . . . 2 . . . . 7 . Energy Bleed 4 | . . . . . . . . . 1 . . . . 3 . Interference 1 | . . . . . . . . . . . . . . 1 . Matter Decay 5 | . . . . . . . . . 5 . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 1 1 . . . 1 . Heat Transferred 3106 | . . . . 74 . . . . 696 800 250 472 74 740 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Peak Influence 574 | . 79 385 424 182 . . . . 179 139 574 371 261 476 103 Initial 242 | . . 28 138 101 . . . . . 75 58 242 156 127 74 Average 143 | . 48 169 273 150 . . . . 41 60 139 228 205 238 77 Maximum Alert Level 2 | . . 1 2 . . . . . . . 2 1 1 2 . Low Security (%) 70 | 100 100 63 20 100 . . . . 100 100 85 38 23 47 100 Level 1 25 | . . 36 78 . . . . . . . . 61 76 40 . Level 2 3 | . . . 1 . . . . . . . 14 . . 12 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . 2 . . . . . . . 1 1 2 2 2 2 Investigation 5 | . . 1 . . . . . . . . 1 . 1 . 2 Extermination 2 | . . . . . . . . . . . . 1 1 . . Reinforcement 5 | . . 1 . . . . . . . 1 . 1 . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Distress Signals 9 | . . 1 2 . . . . . 1 . . 1 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 136 | . 3 18 11 2 7 13 . 1 6 6 9 15 3 30 12 Peak Tracking Total 17 | . 2 5 4 1 3 5 . 1 4 3 4 4 4 17 10 Tactical Retreats 7 | . . 1 . . . . . 1 . . 2 . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Traps Triggered 8 | . 1 . 3 . . . . . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . 2 . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Machines Disabled 9 | . . . 1 . . . . . . 1 . 5 . 2 . Max in Single Turn 3 | . . . 1 . . . . . . . . 3 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Machines Accessed 27 | . 3 3 4 1 1 . 1 . 3 6 2 1 1 . 1 Terminals 20 | . 3 3 4 . . . . . 1 6 . 1 1 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 90 | . 7 10 12 3 1 . 6 . 7 29 6 5 3 . 1 Successful 53 | . 5 1 4 2 1 . 6 . 5 19 4 5 1 . . Failed 37 | . 2 9 8 1 . . . . 2 10 2 . 2 . 1 Catastrophic 7 | . . 3 3 . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 50 | . 8 9 10 . . . . . 2 14 . 4 3 . . Terminals 71 | . 7 10 12 . . . . . 4 29 . 5 3 . 1 Fabricators 3 | . . . . . . . . . . . 3 . . . . Repair Stations 6 | . . . . 3 . . . . . . 3 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 31 | . 3 1 2 . 1 . 6 . 1 14 . 3 . . . Record 1 | . . . . . . . . . . 1 . . . . . Part Schematic 11 | . 2 . 1 . . . 6 . . 2 . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Open Door 4 | . . . . . 1 . . . . 3 . . . . . Level Access Points 3 | . 1 . . . . . . . . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . 1 . 1 . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . 2 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . 2 . . . . Scan Component 2 | . . . . 1 . . . . . . 1 . . . . Repair 2 | . . . . 1 . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 2 . . . . . 2 5 . 2 1 . . Terminals 14 | . 2 . 2 . . . . . 2 5 . 2 1 . . Track 10 | . 2 . 2 . . . . . 1 3 . 1 1 . . Botnet 4 | . . . . . . . . . 1 2 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 3 4 . . . . . 3 5 1 1 1 . 1 Full Trace Events 3 | . . 1 . . . . . . . . 1 . 1 . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . . 252 . . . . Time 67 | . . . . . . . . . . . 67 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . 6 . 1 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . 1 . . . . Time 73 | . . . . 38 . . . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Total Allies 5 | . . . . . . . . . . 5 . . . . . Largest Group 5 | . . . . . . . . . . 5 3 . . . . Highest-Rated Group 264 | . . . . . . . . . . 264 201 . . . . Highest-Rated Ally 94 | . . . . . . . . . . 94 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . 34 . . . . . Total Damage 1316 | . . . . . . . . . . 1316 . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Turns Passed 7832 | 331 170 387 506 304 436 504 1331 806 730 348 592 497 260 465 165 Spaces Moved 5134 | 164 133 254 259 183 341 355 1013 558 448 222 399 280 147 273 105 Core 87 | 19 . . . . . . . . . . . . . 13 55 Treads 50 | . . . . . . . . . . . . . . . 50 Legs 4196 | . . . 149 183 341 355 1013 558 448 222 399 280 147 101 . Wheels 801 | 145 133 254 110 . . . . . . . . . . 159 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 125 127 126 120 120 120 120 120 90 50 Average Speed 123 | 94 100 100 121 120 123 126 127 143 130 120 120 124 120 126 112 Slowest Speed 180 | 100 100 100 150 150 125 127 127 150 156 120 120 150 120 150 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 12 28 37 34 6 48 58 90 80 14 32 9 9 7 12 18 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . . 1 . 1 . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 11 | . . . . . 2 2 3 4 . . . . . . . Spaces Dug 56 | . . . 2 . 11 . . . 4 . 7 6 15 5 6 Terrain Destroyed 350 | . . . 2 1 23 100 . . 29 14 23 80 15 57 6 Melee 45 | . . . 2 . . . . . 4 . 7 6 15 5 6 Projectile 18 | . . . . 1 1 4 . . . . . 1 . 11 . AOE 287 | . . . . . 22 96 . . 25 14 16 73 . 41 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Fac Fac Res Res Tes Total 6177 | 338 155 331 394 250 351 380 1057 561 559 282 472 378 200 336 133 Wait 570 | 159 10 33 66 46 . . 35 . 62 45 33 52 24 2 3 Move 5117 | 163 132 253 258 182 340 354 1010 557 447 221 398 279 146 272 105 Hop 1 | . . . . . . . 1 . . . . . . . . Pick Up 46 | 8 1 5 9 1 1 . 3 1 4 . 5 3 3 2 . Fast Attach 61 | 5 1 4 7 6 2 2 2 1 9 1 3 5 2 5 6 Attach 30 | 2 . 1 4 1 1 . . . 2 . 2 3 2 10 2 Detach 8 | . . . . . . . . . . . . 1 . 5 2 Swap 48 | . 1 1 7 2 . 2 1 . 10 4 7 7 3 3 . Drop 67 | 1 1 6 13 5 2 3 5 2 10 2 3 6 2 4 2 Fire 152 | . 9 28 28 7 2 18 . . 9 8 5 15 2 21 . Melee 66 | . . . 2 . . . . . 6 1 16 7 16 8 10 Ram 4 | . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . . . . . 3 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 332 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 361 | -10/Materials | Identified exit to Materials 415 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 502 | -9/Materials | Discovered new exit (range 8) 586 | -9/Materials | Discovered new exit (range 12) 884 | -9/Materials | Discovered new exit (range 6) 889 | -9/Materials | Entered another Materials area 889 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1361 | -8/Materials | Discovered new exit (range 13) 1395 | -8/Materials | Entered Factory 1395 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1558 | -7/Factory | Discovered new exit (range 11) 1668 | -7/Factory | Repaired Carbon-fiber Leg 1699 | -7/Factory | Entered Lower Caves 2007 | -7/Lower Caves | Build established: Tank 2115 | -7/Lower Caves | Discovered new exit (range 17) 2135 | -7/Lower Caves | Entered another Lower Caves area 2243 | -7/Lower Caves | Learned Factory garrison access intel 2268 | -7/Lower Caves | Learned Factory stockpile data 2627 | -7/Lower Caves | Discovered new exit (range 8) 2639 | -7/Lower Caves | Entered Zion 2727 | -7/Zion | Build established: Mutant 2775 | -7/Zion | Discovered new exit (range 18) 2932 | -7/Zion | Given the Hacking Drone Bay 2982 | -7/Zion | Given A8's code to call for help 3116 | -7/Zion | Build established: Hacker-Skirmisher 3149 | -7/Zion | Found Prototype Device 3149 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3278 | -7/Zion | Learned location of Quarantine (-3) 3297 | -7/Zion | Learned Factory security intel 3970 | -7/Zion | Entered Proximity Caves 4002 | -6/Proximity Caves | Spotted B-75 Beast 4477 | -6/Proximity Caves | Learned Factory trap positions 4636 | -6/Proximity Caves | Discovered new exit (range 17) 4776 | -6/Proximity Caves | Entered Factory 4776 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4777 | -6/Factory | Loaded intel: 100 trap records 4780 | -6/Factory | Loaded intel: 4 garrison access locations 5452 | -6/Factory | Discovered new exit (range 17) 5506 | -6/Factory | Entered Extension 5576 | -6/Extension | Identified exit to Factory 5581 | -6/Extension | Rescued a captive Derelict 5582 | -6/Extension | Rescued a captive Derelict 5598 | -6/Extension | Enhanced Grunt warped into view, answering call for help 5602 | -6/Extension | Enhanced Grunt warped into view, answering call for help 5615 | -6/Extension | Rescued a captive Derelict 5781 | -6/Extension | Spotted B-75 Beast 5802 | -6/Extension | Allies destroyed B-75 Beast 5803 | -6/Extension | Spotted B-75 Beast 5821 | -6/Extension | Destroyed B-75 Beast 5854 | -6/Extension | Entered Factory 5854 | -5/Factory | Accompanied by 3 allies 5854 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6358 | -5/Factory | Local fabrication network quarantined 6383 | -5/Factory | Discovered new exit (range 10) 6436 | -5/Factory | Repaired Prc. Grenade Launcher 6446 | -5/Factory | Entered another Factory area 6446 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6507 | -4/Factory | Identified exit to Research 6943 | -4/Factory | Entered Research 6943 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7147 | -3/Research | Spotted B-86 Titan 7194 | -3/Research | Discovered new exit (range 7) 7203 | -3/Research | Entered another Research area 7203 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 7268 | -2/Research | Build established: Hacker-Mutant 7469 | -2/Research | System corruption reached 10% 7495 | -2/Research | Lost 4 parts (2u2w) 7645 | -2/Research | Spotted B-90 Cyclops 7650 | -2/Research | Lost 20 parts (2p8n4u6w) 7652 | -2/Research | Discovered new exit (range 15) 7661 | -2/Research | Core integrity fell below 50% 7668 | -2/Research | Entered Testing 7721 | -2/Testing | Core integrity fell below 20% 7746 | -2/Testing | Found Prototype Launcher 7746 | -2/Testing | Identified Enh. Gamma Bomb Array 7833 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07796_ Sneak attack on U-05 Engineer. 07796_ U-05 Engineer destroyed. 07799_ System corrupted: Matter fused (-10). 07799_ Acquired 13 matter. 07808_ Critical hit. 07808_ Imp. Heavy Siege Treads destroyed. 07811_ Critical hit. 07811_ Imp. Heavy Siege Treads destroyed. 07816_ Dropped Hvy. Machine Gun. 07817_ The unstable cave ceiling collapses. 07817_ P-80 Master crushed by falling debris. 07819_ U-05 Engineer forms the Earth. 07820_ Focalizer disabled. 07820_ U-05 Engineer builds a Wall. 07822_ System corrupted: Component data lost. 07826_ Slug penetrates Wall. 07826_ Focalizer disabled. 07826_ W-44 Eye distress signal alerts nearby ally. 07827_ Slug penetrates Wall. 07828_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #????????# #??????????????????????????? | | " """ """ #????????# #??????????????????????????? | | " """ """ #????????# #??????????????????????????? | | " """ """ #????????#=##?????????????????????????? | | #????????#=!#?????????????????????????? | | #????????#!###????????????????????????? | | # #### #????????#*!############??????????????? | | # #??# #????????#|####[ """" #??????????????? | | # #??# #????????#!#""" ""S"" #??????????????? | | # #??? +????????# #"R "" "" #??????????????? | | # ???? #????????# #""" #??????????????? | | ? ???? #????????# #""" #??????????????? | | ??????? ?????????# #### #??????????????? | | ???????? ?????????# #??# " " #??????????????? | | ???????? ?????????# #??# """ #??????????????? | | ????????????????##### ##?# """ #??????????????? | | ???????????????? h # #??????????????? | | ?????????????????? # """ #??????????????? | | ??????????????????? w """ #??????????????? | | ???????????????????? # "" #??????????????? | | ????????????????????# ??# pp #??????????????? | | ????????????????????# ?# p " #??????????????? | | ????????????????????# ?# "" #??????????????? | | ????????????????????# # """ #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# @#########??????????????? | | ????????????????????# ##??????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 52 Energy Capacity 775 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 325 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Prc. Grenade Launcher | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Extension | Hacked Adv. Sensor Array | -6/Extension | Hacked Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed WarpCentriumHammer Manual? 0 Play Time 02:35:13 Cumulative 90.7 hours Start 2021.06.21 @ 19:36:51 End 2021.06.22 @ 01:04:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 63 Rogue 3 Adventurer 58 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ea7cb0b-c22b-4598-b288-95d2d7e214a8