Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 13:17:53 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (197) 197 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1167 Bonus ------- None Cogmind --------- Core Integrity 375/400 Matter 288/300 Energy 125/125 System Corruption 0% Temperature Cool (27) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Terrain Scanner Seismic Detector > --- WEAPON (3) ------- Medium Laser Assault Rifle > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 15 | 7 6 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 3 | 2 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 100 83 Engine 13 | . 14 11 Treads 26 | . 28 22 Device 24 | . 24 22 Processor 2 | . 3 . Energy Gun 11 | . 11 11 Ballistic Gun 13 | . 14 11 Launcher 3 | . 2 6 Peak Build Rating 10 | 9 9 10 Average Rating 8 | 7 9 9 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 12 | 11 11 12 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 4 | 4 3 2 Average Carried 1 | 1 2 1 Final Capacity 5 | 5 5 5 Final Carried 2 | 1 2 2 Class Distribution -------------------- 90% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 523 | 300 195 28 Remotely . | . . . Salvage Created 274 | 140 104 30 Parts 25 | 12 10 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 3 | . 2 1 Guns 3 | . 2 1 Classes Destroyed 5 | 2 3 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 1 | . 1 . Grunt 3 | . 2 1 Best Kill Streak 4 | 1 4 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 43 | . 14 29 Missed 11 | . 2 9 Damage Taken 448 | . 228 220 Core 71 | . 46 25 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 30 | 10 15 5 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 59 | 20 29 10 Gun 50 | 20 20 10 Cannon . | . . . Launcher 9 | . 9 . Special . | . . . Kinetic 30 | 10 15 5 Thermal 20 | 10 5 5 Explosive 9 | . 9 . Electromagnetic . | . . . Robot Hit Streak 9 | 5 7 9 Robot Miss Streak 2 | 2 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | 12 9 7 Core Hits 15 | 5 8 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 537 | 152 293 92 Guns 345 | 151 102 92 Cannons . | . . . Explosions 191 | . 191 . Melee . | . . . Ramming 1 | 1 . . Kinetic 184 | 64 77 43 Thermal 161 | 87 25 49 Explosive 191 | . 191 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 42 | . 42 . Projectiles . | . . . Explosions 42 | . 42 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | 27 42 27 Average Temperature 12 | 12 12 16 Received Heat Transfer 114 | . 72 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 555 | 259 148 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 130 | 20 130 69 Initial 54 | . 13 54 Average 33 | 9 35 51 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 5 6 Peak Tracking Total 5 | . 2 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 906 | 173 566 167 Spaces Moved 497 | 87 319 91 Core 11 | 11 . . Treads 486 | 76 319 91 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 146 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 5 31 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . 44 . Melee . | . . . Projectile . | . . . AOE 44 | . 44 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 556 | 112 343 101 Wait . | . . . Move 495 | 86 318 91 Hop . | . . . Pick Up 13 | 8 3 2 Fast Attach . | . . . Attach 9 | 7 . 2 Detach . | . . . Swap 7 | . 6 1 Drop 1 | . 1 . Fire 30 | 10 15 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 6) 740 | -10/Materials | Entered another Materials area 740 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 907 | -9/Materials | Self-destructed Last Messages --------------- 00723_ U-05 Engineer lays Concrete. 00723_ K-01 Serf collects debris. 00725_ U-05 Engineer lays Concrete. 00726_ K-01 Serf collects debris. 00727_ U-05 Engineer lays Concrete. 00727_ K-01 Serf collects debris. 00729_ U-05 Engineer lays Concrete. 00737_ U-05 Engineer builds a Wall. 00738_ K-01 Serf collects debris. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00780_ Acquired Prototype Engine. 00781_ Identified Hvy. Ion Engine. 00781_ Faulty integration triggers meltdown. 00781_ Imp. Terrain Scanner damaged (-5). 00835_ Grenade Launcher destroyed. 00836_ G-34 Mercenary destroyed. 00844_ Acquired 28 matter. 00847_ Acquired Aluminum Leg. 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Y s #????? | | ???????????????????##### s ####???????? | | ???????????????????????### ## ss #??????????? | | ??????????????????????????u#?## ###??????????? | | ?????????????#???????????? ????#????????????? | | ???????????????????? ????? ?????????????????? | | ?????????????????????????? ????????????????? | | ??????????????????????? ?? ????????????????? | | ??????????????? ??????????? ????????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? #???????????????? | | ?????????????????? ???????? #? ?????????????? | | ???????????????????????????? #???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingRingScythe Manual? 0 Play Time 00:08:24 Cumulative 5.6 hours Start 2024.11.04 @ 13:10:36 End 2024.11.04 @ 13:17:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x49 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 672e95c6-33a8-4428-9868-9e8039a1cdd3