Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 14:44:51

Player: weedlord420

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (21)      105
Value Destroyed (465)      465
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1010

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     108/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (27)
Movement                   Rolling (90)
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
     Light Ion Engine
>          --- PROPULSION (2) ---
   Armored Wheel
   Armored Wheel
>          --- UTILITY (2) ------
    Medium Storage Unit
>          --- WEAPON (2) -------
     Light Assault Rifle
     Light Assault Rifle
>          --- INVENTORY (10) ---
   Armored Wheel
   Armored Wheel
  Improved Hover Unit
  Improved Hover Unit
  Improved Hover Unit
  Improved Hover Unit
           Heat Sink
     Small Storage Unit
           Hacking Suite
     Light Assault Rifle

 Peak State 
------------
>         --- POWER ------------
    Light Nuclear Core
>         --- PROPULSION -------
  Armored Wheel
  Armored Wheel
>         --- UTILITY ----------
    Small Storage Unit
          Shield Generator
>         --- WEAPON -----------
          Assault Rifle
          Assault Rifle
>         --- INVENTORY --------
    Light Ion Engine
  Armored Wheel
  Armored Wheel
    Large Storage Unit
          Hacking Suite
    Light Assault Rifle
[Rating: 13]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Armored Wheel
Utility                    Small Storage Unit
  Device                   Shield Generator
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 6   9   3   
  Power                    4    | 1   2   1   
    Engine                 3    | 1   1   1   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   2   .   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  2    | .   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 1    | .   1   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   2   2   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          6    | 2   2   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   2   4   
  Power                    2    | .   1   1   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      4    | .   2   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     88   | .   88  89  
  Engine                   8    | .   9   5   
  Core                     4    | .   3   7   
  Treads                   14   | .   20  .   
  Wheel                    13   | .   7   28  
  Device                   4    | .   3   6   
  Storage                  14   | .   14  14  
  Ballistic Gun            27   | .   27  26  
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 12  31  21  
  Greatest Support         40   | 40  40  24  
  Greatest Overweight (x)  1    | .   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  10  
  Average Capacity         8    | 5   8   10  
  Most Carried             10   | 5   10  10  
  Average Carried          5    | 3   4   9   
  Final Capacity           10   | 8   10  10  
  Final Carried            10   | .   10  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           728  | 199 356 173 
  Remotely                 .    | .   .   .   
Salvage Created            559  | .   411 148 
  Parts                    41   | .   33  8   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  17   | .   8   9   
  Guns                     17   | .   8   9   
Classes Destroyed          8    | .   6   2   
  Hauler                   1    | .   1   .   
  Recycler                 1    | .   1   .   
  Operator                 2    | .   2   .   
  Watcher                  2    | .   2   .   
  Swarmer                  7    | .   4   3   
  Grunt                    6    | .   4   2   
  Demolisher               2    | .   .   2   
  Assembled                2    | .   .   2   
Best Kill Streak           3    | .   3   2   
  Combat Bots Only         2    | .   2   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        158  | .   71  87  
  Missed                   38   | .   14  24  
Damage Taken               1273 | .   582 691 
  Core                     262  | .   98  164 
  Absorbed by Shields      77   | .   .   77  
  Regen/Repaired (Parts)   88   | .   88  .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              120  | .   66  54  
  Largest                  2    | .   2   2   
  Hottest                  40   | .   40  40  
Shots Fired                227  | .   129 98  
  Gun                      227  | .   129 98  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  227  | .   129 98  
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         13   | .   6   13  
  Robot Miss Streak        5    | .   5   4   
  Penetration Max          .    | .   .   .   
  Secondary Targets        3    | .   1   2   
    Max Gunslinging Chain  1    | .   1   1   
Shots Hit Robots           132  | .   69  63  
  Core Hits                43   | .   25  18  
  Critical Kills           1    | .   1   .   
  Critical Parts Destroyed 1    | .   1   .   
  Critical Strikes         2    | .   2   .   
    Destroy                2    | .   2   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1566 | .   914 652 
  Guns                     1560 | .   908 652 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  6    | .   6   .   
  Kinetic                  1560 | .   908 652 
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   4    | .   4   .   
Targets Rammed             4    | .   4   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        18   | .   2   18  
  Average Temperature      6    | .   2   8   
  Received Heat Transfer   318  | .   186 132 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             171  | .   171 129 
  Initial                  14   | .   .   14  
  Average                  64   | .   66  62  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   1   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              36   | .   23  13  
  Peak Tracking Total      7    | .   4   7   
  Tactical Retreats        4    | .   1   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          6    | .   6   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                19   | .   19  .   
  Successful               11   | .   11  .   
  Failed                   8    | .   8   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   11   | .   11  .   
  Terminals                17   | .   17  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             6    | .   6   .   
  Prototype ID Bank        1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Registered Components    1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Assimilate             2    | .   2   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1625 | 31   1166 428  
Spaces Moved               857  | 35   621  201  
  Core                     34   | 34   .    .    
  Treads                   376  | 1    375  .    
  Legs                     .    | .    .    .    
  Wheels                   447  | .    246  201  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   90   90   
  Average Speed            119  | 53   132  90   
  Slowest Speed            160  | 160  160  90   
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       44   | 3    85   44   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             2    | .    .    2    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1239 | 47  833 359 
  Wait                     215  | 2   113 100 
  Move                     855  | 34  620 201 
  Hop                      .    | .   .   .   
  Pick Up                  23   | 5   17  1   
  Fast Attach              4    | 1   1   2   
  Attach                   11   | 5   5   1   
  Detach                   .    | .   .   .   
  Swap                     3    | .   3   .   
  Drop                     4    | .   4   .   
  Fire                     120  | .   66  54  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    4    | .   4   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
   32 | -11/Scrapyard | Entered Materials
  132 | -10/Materials | Discovered new exit (range 16)
  318 | -10/Materials | Build established: Mutant
  526 | -10/Materials | Discovered new exit (range 10)
  526 | -10/Materials | Discovered new exit (range 16)
  622 | -10/Materials | Discovered new exit (range 7)
  770 | -10/Materials | Discovered new exit (range 10)
 1078 | -10/Materials | Repaired Assault Rifle
 1198 | -10/Materials | Entered Mines
 1199 | -10/Mines     | Assembled infested the area
 1407 | -10/Mines     | Core integrity fell below 50%
 1451 | -10/Mines     | Lost 4 parts (1p1u2w)
 1454 | -10/Mines     | Learned Materials terminal intel
 1544 | -10/Mines     | Discovered new exit (range 5)
 1605 | -10/Mines     | Core integrity fell below 20%
 1626 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
01451_ 0D-O94(g) slips into the shadows.
01454_ Acquired derelict log, extracted data.
Data stored: Materials terminal intel.
01499_ Acquired 15 matter.
01514_ Searching scrap...
01514_ Found Welding Torch.
01514_ Found Com. Wheel.
01514_ Found 28 Matter.
01515_ Acquired 28 matter.
01542_ K-01 Serf sends out distress signal.
01544_ EXIT=FOUND
01563_ G-34 Mercenary destroyed.
01566_ Acquired 39 matter.
01583_ Searching scrap...
01583_ Found Lgt. Assault Rifle.
01583_ Found 26 Matter.
01584_ Acquired 26 matter.
01619_ G-34 Mercenary destroyed.
01619_ Switching to secondary target: G-47
  Trooper.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            160
Matter Stores              259
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SkeletonCoolingDetonator
  Manual?         0
Play Time         00:14:19
  Cumulative      46.5 hours
  Start           2024.07.28 @ 14:25:15
  End             2024.07.28 @ 14:44:51
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          92
  Rogue           91
  Adventurer      1
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          40
Achievement%      33
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              48/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f74c7d77-4b1a-4e53-8522-61860f8efc03