Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 14:33:15 Player: Bardic Entropy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (437) 437 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3387 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 534/550 Matter 166/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Wheel > --- UTILITY (4) ------ Coolant Injector Large Storage Unit Transmission Jammer Light Armor Plating > --- WEAPON (3) ------- Shock Rifle Autogun Improved Light Cannon > --- INVENTORY (15) --- Light Ion Engine High-capacity Matter Pod (200) Seismic Detector Hardlight Generator Shield Generator Heavy EM Pulse Gun YOLO Cannon Light Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit Transmission Jammer Light Armor Plating > --- WEAPON ----------- Shock Rifle Autogun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod Seismic Detector Hardlight Generator Shield Generator Heavy EM Pulse Gun YOLO Cannon Light Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 35 | 9 10 1 . 2 13 Power 4 | 1 1 . . 1 1 Engine 3 | 1 1 . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 2 . . 1 1 Treads 4 | 1 2 . . . 1 Leg . | . . . . . . Wheel 2 | 1 . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 2 1 . . 5 Device 4 | 1 . . . . 3 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 15 | 4 5 . . . 6 Energy Gun 5 | 1 2 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 3 1 . . . 2 Ballistic Cannon 3 | . 2 . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . 2 . . . . Power . | . . . . . . Propulsion 1 | . 1 . . . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 2 . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 100 100 100 95 Engine 13 | . 14 14 14 14 7 Treads 22 | . 17 28 28 25 17 Wheel 4 | . 10 . . 2 9 Device 3 | . 5 . . . 15 Storage 13 | . 14 14 14 14 9 Hackware 2 | . 8 3 . . . Protection 9 | . . 10 14 14 8 Energy Gun 3 | . 10 . . . 7 Ballistic Gun 13 | . 14 14 14 14 10 Ballistic Cannon 10 | . 1 14 14 14 6 Peak Build Rating 28 | 7 12 11 12 12 28 Average Rating 12 | 5 8 10 11 12 24 On Entrance 8 | . 7 11 10 12 12 Naked Turns . | . . . . . . Heaviest Build 40 | 13 33 35 35 35 40 Greatest Support 40 | 10 40 40 40 40 10 Greatest Overweight (x) 3 | 1 2 . . 3 3 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 14 | 3 11 12 13 14 14 Average Carried 10 | 1 4 11 12 12 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 2 11 11 13 12 14 Class Distribution -------------------- 85% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 699 | 332 90 40 . 135 102 Remotely . | . . . . . . Salvage Created 699 | 163 289 . . 147 100 Parts 54 | 17 18 . . 14 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 15 | . 7 . . 6 2 Guns 11 | . 5 . . 5 1 Cannons 2 | . . . . 1 1 AOE 2 | . 2 . . . . Classes Destroyed 9 | 3 4 . . 1 1 Worker 1 | 1 . . . . . Builder 1 | . . . . 1 . Tunneler 4 | 4 . . . . . Recycler 2 | 1 . . . 1 . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 8 | . 2 . . 6 . Grunt 6 | . 5 . . . 1 Brawler 1 | . . . . . 1 Best Kill Streak 5 | 5 3 . . 4 2 Combat Bots Only 3 | . 3 . . 3 2 Max Kills in Single Turn 2 | 1 2 . . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 86 | . 27 . . 52 7 Missed 19 | . 7 . . 10 2 Damage Taken 667 | . 234 . . 338 95 Core 92 | . 28 . . 48 16 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 69 . Volleys Fired 80 | 22 25 . . 21 12 Largest 3 | 2 2 . . 2 3 Hottest 112 | 60 60 . . 59 112 Shots Fired 155 | 44 43 . . 42 26 Gun 120 | 44 41 . . 21 14 Cannon 30 | . 2 . . 21 7 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 125 | 42 27 . . 42 14 Thermal . | . . . . . . Explosive 5 | . . . . . 5 Electromagnetic 25 | 2 16 . . . 7 Robot Hit Streak 8 | 6 7 . . 4 8 Robot Miss Streak 5 | 2 5 . . 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 77 | 26 23 . . 17 11 Core Hits 39 | 11 14 . . 10 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1078 | 216 400 . . 264 198 Guns 674 | 216 254 . . 90 114 Cannons 277 | . 19 . . 174 84 Explosions 127 | . 127 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 692 | 189 124 . . 264 115 Thermal 127 | . 127 . . . . Explosive . | . . . . . . Electromagnetic 259 | 27 149 . . . 83 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . 2 . . . . Projectiles . | . . . . . . Explosions 2 | . 2 . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 3 1 Impact . | . . . . . . Kinetic 4 | . . . . 3 1 Secondary . | . . . . . . Self-Inflicted Damage 52 | . 36 . . . 16 Shots 2 | . 1 . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 194 | 20 56 . . 147 194 Average Temperature 56 | 15 21 . . 59 119 Received Heat Transfer 96 | . 60 . . . 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . 200 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 242 | 30 242 51 . 195 153 Initial 51 | . 19 51 . . 17 Average 57 | 12 110 51 . 34 46 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 92 100 . 100 100 Level 1 2 | . 7 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed 7 | . . . . . 7 Distress Signals 7 | . . . . . 7 Times Spotted 30 | . 16 . . 8 6 Peak Tracking Total 4 | . 4 . . 3 4 Tactical Retreats 4 | . 2 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 5 . 1 . 3 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 24 | . 17 . 1 . 6 Successful 13 | . 10 . 1 . 2 Failed 10 | . 6 . . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 7 | . 6 . 1 . . Terminals 17 | . 14 . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 3 | . 3 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 8 | . 7 . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2641 | 149 579 311 416 800 386 Spaces Moved 1496 | 83 288 191 260 480 194 Core 3 | 3 . . . . . Treads 1027 | . 196 191 260 380 . Legs . | . . . . . . Wheels 466 | 80 92 . . 100 194 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 160 160 125 125 Average Speed 150 | 91 165 160 160 152 125 Slowest Speed 240 | 95 240 160 160 160 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 38 55 61 62 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . 5 . . . 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 39 | . 5 . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1743 | 116 348 196 260 509 314 Wait 108 | . 16 4 . 2 86 Move 1491 | 82 287 190 259 479 194 Hop . | . . . . . . Pick Up 22 | 3 10 1 1 2 5 Fast Attach 11 | 6 1 . . . 4 Attach 5 | 1 3 . . . 1 Detach . | . . . . . . Swap 19 | 2 6 1 . 2 8 Drop 7 | . . . . 3 4 Fire 80 | 22 25 . . 21 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Central database locked down 224 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 729 | -10/Materials | Entered Mines 909 | -10/Mines | Learned Materials non-interactive machine intel 926 | -10/Mines | Discovered new exit (range 5) 999 | -10/Mines | Learned location of Storage (-7) 1032 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1032 | -10/Mines | Discovered new exit (range 5) 1040 | -10/Mines | Entered Exiles 1077 | -10/Exiles | Met 8R-AWN 1108 | -10/Exiles | Met EX-HEX 1157 | -10/Exiles | Met EX-BIN 1176 | -10/Exiles | Aligned with FarCom system 1178 | -10/Exiles | Given EX-Vault access code 1215 | -10/Exiles | Opened EX-Vault 1223 | -10/Exiles | Found YOLO Cannon 1257 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1342 | -10/Exiles | Met EX-DEC 1443 | -10/Exiles | Discovered new exit (range 10) 1456 | -10/Exiles | Left Exiles lab with YOLO Cannon 1456 | -10/Exiles | Entered Mines 2111 | -9/Mines | Found a hidden stash of uninstalled traps 2148 | -9/Mines | Discovered new exit (range 7) 2256 | -9/Mines | Entered Materials 2256 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2257 | -8/Materials | Loaded intel: 29 non-interactive machine locations 2547 | -8/Materials | Build established: Skirmisher 2642 | -8/Materials | Self-destructed Last Messages --------------- 02554_ B-36 Bruiser destroyed. 02560_ G-47 Trooper knocked back. 02563_ Atomic Centrifuge disabled. 02567_ G-47 Trooper destroyed. 02570_ Acquired 53 matter. 02572_ Dropped Hrd. Light Armor Plating. 02573_ Acquired Lgt. Armor Plating. 02574_ Acquired 1 matter. 02576_ K-01 Serf collects debris. 02577_ Acquired Lgt. Nuclear Core. 02578_ Acquired 47 matter. 02580_ U-05 Engineer builds a Door. 02581_ K-01 Serf collects debris. 02621_ Acquired 1 matter. 02636_ W-25 Informer distress signal jammed. 02639_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02639_ W-25 Informer distress signal jammed. 02642_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 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