Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 23:46:43 Player: Wyvric Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (163) 815 Value Destroyed (6708) 6708 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1077) 1077 TOTAL SCORE: 16940 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 364 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -243 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 193/200 System Corruption 19% Temperature Cool (9) Movement Core (800) Ox15 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Small Battery Advanced Visual Processing Unit Improved Terrain Scan Processor 0b10 Alert Chip Advanced Target Analyzer Hacking Suite Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (2) ------- Gamma Rifle > --- INVENTORY (20) --- Micro Antimatter Reactor Heavy Treads Impulse Thruster Array Advanced Heat Sink Small Battery (100) Improved Cloaking Device Long-range Tractor Beam Advanced Drone Bay (2/2) Phasing AFG Gamma Rifle Heavy Shock Bomb Launcher Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor 0b10 Alert Chip Advanced Target Analyzer Hacking Suite Makeshift Hacking Suite System Shield Advanced Drone Bay > --- WEAPON ----------- Gamma Rifle Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Battery Improved Particle Accelerator Advanced Hacking Suite Long-range Tractor Beam Phasing AFG Gamma Rifle Heavy Machine Gun Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Centrium Greatsword [Rating: 129] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Proton Cannon Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . 2 . Utility 9 | . . . . . 4 . . . . . . . 2 . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 352 | 6 16 3 1 2 32 9 2 14 17 9 . 5 22 19 5 4 46 28 25 87 Power 18 | 1 2 . . . 1 . . 1 1 . . 1 . . . . 1 2 3 5 Engine 9 | 1 2 . . . . . . 1 . . . 1 . . . . 1 . 1 2 Core 4 | . . . . . 1 . . . 1 . . . . . . . . 2 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 2 3 Propulsion 68 | 2 4 . . . 7 4 . 2 . . . 1 5 . . . . 1 6 36 Treads 14 | . 2 . . . 4 1 . . . . . . . . . . . . . 7 Leg 11 | . . . . . . 1 . . . . . . 1 . . . . . . 9 Wheel 26 | 2 2 . . . 3 2 . 2 . . . 1 4 . . . . 1 . 9 Hover 16 | . . . . . . . . . . . . . . . . . . . 6 10 Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 156 | 1 6 2 1 . 13 1 . 7 7 5 . 3 11 11 4 3 33 13 9 26 Device 79 | . 2 . . . 1 . . 3 3 1 . . 3 10 3 3 25 6 6 13 Storage 10 | 1 2 1 1 . . . . . . 1 . . . . . . 1 1 1 1 Processor 12 | . . . . . 2 1 . . 2 . . . 2 . . . . . . 5 Hackware 9 | . . . . . . . . . . . . . 3 . . . . 3 1 2 Protection 46 | . 2 1 . . 10 . . 4 2 3 . 3 3 1 1 . 7 3 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 4 1 . 2 11 4 2 4 9 4 . . 6 8 1 1 12 12 7 20 Energy Gun 17 | 2 . . . . 2 1 . . 2 . . . 2 . . . . . 3 5 Energy Cannon 31 | . 1 . . . 2 1 1 1 . . . . 2 4 . 1 7 7 3 1 Ballistic Gun 14 | . 3 1 . 1 6 . . . 1 1 . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . . . . . . Launcher 22 | . . . . 1 1 . 1 . 3 3 . . . 2 1 . 4 2 . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . 2 . 3 3 . . . 2 . . . 1 3 1 3 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . . 1 . . . 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 1 . System Corruption 18 | . . . . . . . . . . . . . . . . . . 9 9 . Parts Lost 79 | . 2 . . . 3 . . . 2 1 . 1 . . . . 3 8 12 47 Power 13 | . . . . . 1 . . . . . . 1 . . . . . 3 2 6 Propulsion 31 | . . . . . 2 . . . . . . . . . . . . . 3 26 Utility 17 | . . . . . . . . . . 1 . . . . . . 1 3 3 9 Weapon 18 | . 2 . . . . . . . 2 . . . . . . . 2 2 4 6 Highest Loss Streak 14 | . 1 . . . 3 . . . 2 1 . 1 . . . . 3 4 5 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 100 100 100 99 100 100 87 83 84 84 81 88 79 80 80 80 82 59 86 Engine 5 | . 14 14 14 14 1 . . 6 2 . . 3 6 6 6 6 6 2 . 2 Core 2 | . . . . . 7 7 7 . 4 7 7 3 . . . . . 4 . . Wheel 15 | . 24 28 28 28 15 25 30 20 15 15 15 14 12 13 13 13 13 10 2 4 Device 6 | . 6 . . . 7 . . 5 13 6 7 1 3 5 5 10 11 10 5 6 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 9 4 Processor 17 | . . . . . 9 17 23 22 22 23 23 23 20 26 26 22 20 13 10 18 Hackware 2 | . . . . . . . . . . . . . 16 . . . . 15 13 14 Protection 8 | . 5 14 14 14 28 20 15 7 . 7 7 11 4 6 6 6 8 2 2 3 Energy Gun 1 | . 5 . . . 6 2 7 5 3 . . . 1 . . . . . . 1 Energy Cannon 4 | . 5 . . . 6 2 2 4 . . . . 2 12 10 6 8 7 3 . Ballistic Gun 3 | . 16 28 28 27 5 . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 4 . . 14 15 15 7 . 2 5 3 . . . Slashing Weapon 1 | . . . . . . 10 . 4 11 . . . 1 . . . . 2 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 38 58 58 58 83 75 70 78 76 80 76 83 101 93 91 87 117 104 68 90 Greatest Support 105 | 26 40 26 26 26 40 46 46 56 56 56 56 56 56 56 56 56 56 56 66 105 Greatest Overweight (x) 19 | 1 1 2 2 2 4 2 1 1 1 1 1 2 1 1 1 1 2 2 19 17 Average Overweight (x) 1 | . . 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 11 14 18 20 19 19 20 19 19 19 20 19 19 19 19 19 19 19 18 15 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 15 Class Distribution -------------------- 41% | Mutant 16% | Skirmisher 7% | Gladiator 7% | Commander-Mutant 7% | Scavenger-Mutant 6% | Hacker-Assassin 4% | Hacker-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Gladiator | -7/Lower Caves Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Matter Collected 5080 | 183 339 116 . 66 466 97 . 149 299 289 . 288 104 422 91 40 808 71 466 786 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6558 | . 469 128 . 37 579 97 . 250 531 373 . 177 75 237 29 . 1145 347 568 1516 Parts 338 | . 26 11 . 8 34 7 . 13 20 15 . 8 3 14 4 . 45 18 29 83 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . 11 19 . 6 . 15 2 . 17 . . . Prevented 27 | . . . . . . . . . . 3 . . . 1 . . 23 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 140 | . 12 6 . 4 13 1 . 3 12 12 . 7 1 6 3 . 23 10 6 21 Melee 20 | . . . . . . 1 . 1 3 . . . . . . . 1 . . 14 Guns 26 | . 10 6 . 2 5 . . 1 . . . . . . . . . . 2 . Cannons 18 | . 2 . . . 3 . . 1 . . . . . 3 . . 5 2 2 . AOE 62 | . . . . 2 4 . . . 8 12 . 7 . 3 3 . 9 6 2 6 Classes Destroyed 20 | . 3 . . . 5 2 . . 1 2 . 1 . 1 . . 2 3 . . Worker 7 | . . . . . 3 . . . . . . . . . . . . . 1 3 Builder 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Tunneler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Recycler 5 | . . . . . 1 . . 1 . . . . . . . . . . 1 2 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . 2 . . . . 2 . . . Watcher 3 | . . . . . 2 1 . . . . . . . . . . . . . . Swarmer 34 | . 2 4 . 4 3 . . . 2 1 . . . . 3 . 2 4 . 9 Grunt 49 | . 10 2 . . 6 . . 3 1 6 . 4 . 2 . . 9 . 6 . Brawler 8 | . . . . . . . . . 3 3 . . . 1 . . 1 . . . Duelist 6 | . . . . . 1 . . . . 1 . 1 . . . . 3 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 12 | . . . . . 3 . . . 1 . . 1 1 1 . . 2 2 . 1 Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . 2 . . Programmer 16 | . . . . . . 1 . . 1 . . . . . . . 2 1 . 11 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Thief 2 | . . . . . . . . . . . . . . 2 . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . Savage 3 | . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 11 | . 3 5 . 4 7 2 . 3 7 11 . 5 1 3 3 . 7 5 5 4 Combat Bots Only 10 | . 3 5 . 4 7 1 . 3 7 10 . 5 1 3 3 . 7 4 4 4 Max Kills in Single Turn 5 | . 1 2 . 1 2 1 . 1 4 4 . 3 1 3 2 . 2 5 3 2 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 . . . 4 4 . 3 . 3 2 . 2 4 2 2 Melee 1 | . . . . . . 1 . 1 1 . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 1016 | . 55 16 . 12 71 12 . 11 28 17 . 43 48 23 20 . 136 64 99 361 Missed 271 | . 12 4 . 2 18 1 . 2 6 4 . 11 16 12 5 . 42 17 29 90 Damage Taken 14621 | . 522 136 . 79 863 167 . 196 574 243 . 476 498 123 134 . 1583 1200 1652 6175 Core 2620 | . 74 17 . 26 228 . . 46 25 60 . 6 74 . . . 49 258 437 1320 Absorbed by Shields 341 | . . . . . . . . . . . . . . 11 . . 126 83 . 121 Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . . . . 30 Ignored by Resistances 369 | . . . . . . . . . . . . . . . . . 127 242 . . Regen/Repaired (Parts) 1153 | . . . . . . . . 39 . . . . 458 . . 656 . . . . Core Remaining (%) 73 | 100 . . . 53 58 . . . . . . 80 . . . . 85 74 62 . Volleys Fired 262 | . 33 8 . 4 27 1 2 6 8 9 . 8 4 11 2 . 66 22 26 25 Largest 2 | . 2 2 . 2 2 2 1 2 2 2 . 2 2 2 1 . 2 2 2 2 Hottest 225 | . 100 46 . 46 113 113 30 113 100 78 . 78 110 150 39 . 188 180 180 225 Shots Fired 412 | . 66 16 . 6 48 2 2 13 14 16 . 16 7 21 2 . 87 35 33 28 Gun 148 | . 55 16 . 4 30 1 . 6 8 2 . . 6 . . . . . 7 13 Cannon 162 | . 11 . . . 12 1 . 7 . . . . 1 19 . . 45 30 26 10 Launcher 102 | . . . . 2 6 . 2 . 6 14 . 16 . 2 2 . 42 5 . 5 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 94 | . 39 16 . 4 18 . . . . 2 . . . 13 . . . . . 2 Thermal 98 | . 11 . . . . . . . . . . . . . . . 24 18 26 19 Explosive 60 | . . . . 2 6 . 2 . 6 14 . 16 . 2 2 . 5 5 . . Electromagnetic 160 | . 16 . . . 24 2 . 13 8 . . . 7 6 . . 58 12 7 7 Robot Hit Streak 18 | . 7 6 . 4 12 6 7 8 4 4 . 3 9 3 1 . 18 5 11 15 Robot Miss Streak 9 | . 5 3 . 2 3 . 1 1 1 1 . 2 . 9 1 . 2 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 324 | . 47 13 . 3 33 9 1 12 21 3 . 5 6 13 1 . 44 21 19 73 Core Hits 294 | . 23 10 . 6 32 3 . 6 20 39 . 24 2 15 4 . 45 17 15 33 Critical Kills 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . . . . . . . 3 . . . . . . . 2 . . 11 Meltdown 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . Sever 9 | . . . . . . . . . 3 . . . . . . . . . . 6 Impale 4 | . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 149 | . . . . . . 10 . 3 14 . . . 9 . . . 2 9 3 99 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 113 | . . . . . . 10 . 3 14 . . . 9 . . . 2 9 3 63 Piercing 36 | . . . . . . . . . . . . . . . . . . . . 36 Sneak Attacks 13 | . . . . . . 2 . 2 . . . . . . . . . . 1 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . 1 . . 3 . . . . . . . . . . 2 Damage Inflicted 17725 | . 688 186 . 89 1224 418 108 380 1515 1651 . 1038 101 518 308 . 3428 1297 1036 3740 Guns 1979 | . 565 186 . 33 352 32 . 55 94 23 . . 101 . . . . . 139 399 Cannons 3279 | . 123 . . . 269 40 . 158 . . . . . 334 . . 1113 555 411 276 Explosions 8530 | . . . . 56 603 . 108 . 862 1628 . 1038 . 184 308 . 2250 742 399 352 Melee 3937 | . . . . . . 346 . 167 559 . . . . . . . 65 . 87 2713 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1194 | . 444 186 . 33 200 . . . . 23 . . . 277 . . . . . 31 Thermal 2605 | . 123 . . . . . . . . . . . . . . . 739 320 810 613 Explosive 6556 | . . . . 56 603 . 108 . 862 1628 . 1038 . 184 308 . 1027 742 . . Electromagnetic 3433 | . 121 . . . 421 72 . 213 94 . . . 101 57 . . 1597 235 139 383 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2950 | . . . . . . 346 . 167 559 . . . . . . . 65 . 87 1726 Piercing 987 | . . . . . . . . . . . . . . . . . . . . 987 Highest Corruption 19 | . . . . . . 1 1 1 . . . . . . . . 2 10 9 19 Average Corruption 8 | . . . . . . 1 1 1 . . . . . . . . 1 9 9 14 Corruption Purged 12 | . . . . . . . . 1 . . . . . . . . 4 . . 7 Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . 8 Effects 76 | . . . . . . 1 1 7 . . . . . . . . 3 14 5 45 Message Errors 20 | . . . . . . . . 4 . . . . . . . . 1 2 2 11 Matter Fused 14 | . . . . . . 1 . . . . . . . . . . 1 3 1 8 Heat Flow Errors 7 | . . . . . . . 1 1 . . . . . . . . . 2 . 3 Energy Discharges 8 | . . . . . . . . 1 . . . . . . . . . 1 1 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . 3 . 4 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . 1 1 . 4 Misfires 4 | . . . . . . . . 1 . . . . . . . . . 1 1 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . 5 Overflow Damage 839 | . . . . . 24 132 . 28 2 12 . 17 . 3 . . 76 42 78 425 Projectiles 53 | . . . . . 24 18 . . . . . . . 3 . . 8 . . . Explosions 161 | . . . . . . . . . . 12 . 17 . . . . 68 42 21 1 Melee 625 | . . . . . . 114 . 28 2 . . . . . . . . . 57 424 Knockbacks 15 | . . . . . . . . . . . . . . 15 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . 15 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 693 | . . . . . . . . . 82 . . 81 . . . . 434 . 61 35 Shots 23 | . . . . . . . . . 3 . . 3 . . . . 14 . 1 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 159 39 . . 521 60 102 521 60 60 . 166 114 252 . . 281 225 308 279 Average Temperature 92 | . 39 22 . . 197 33 59 220 24 23 . 55 43 104 . . 69 48 72 82 Received Heat Transfer 1998 | . 279 63 . . 297 . . 99 99 54 . 192 66 12 . . 296 75 304 162 Effects 17 | . . . . . 14 . . 3 . . . . . . . . . . . . Shutdowns 3 | . . . . . 2 . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . Interference 5 | . . . . . 5 . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 4 | . . . . . . . . . . . . . . . . . . . . 4 Longest Duration 4 | . . . . . . . . . . . . . . . . . . . . 4 Robots Corrupted 13 | . . . . . 2 . . . 1 . . . 1 . . . 7 2 . . Combat Hostiles 12 | . . . . . 1 . . . 1 . . . 1 . . . 7 2 . . Parts Fried 31 | . . . . . 2 2 . 1 . . . . 1 1 . . 15 3 . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Parts Melted 13 | . . . . . . 2 . . . . . . . . . . . 1 1 9 Heat Transferred 2759 | . 259 . . . . . . . . . . . . . . . 816 333 744 607 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . . . . . . . . . . 3 . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Peak Influence 591 | . 196 260 . 165 251 67 54 169 . . . . 197 . . . . 591 212 114 Initial 426 | . . 65 . . . 32 23 37 . . . . 150 . . . . 426 30 36 Average 95 | . 98 149 . 160 62 36 41 88 . . . . 115 . . . . 228 44 55 Maximum Alert Level 2 | . . 1 . . 1 . . . . . . . . . . . . 2 1 . Low Security (%) 90 | 100 100 63 . 100 88 100 100 100 . . . . 100 . . . . 56 96 100 Level 1 5 | . . 36 . . 11 . . . . . . . . . . . . . 3 . Level 2 3 | . . . . . . . . . . . . . . . . . . 43 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 1 . . . 1 . 2 . 1 . . . . . . 1 4 3 3 Investigation 4 | . 1 1 . . . . . 1 . . . . . . . . . . 1 . Extermination 6 | . . . . . . 1 . . . . . . . . . . . 1 1 3 Reinforcement 6 | . 1 . . . . . . 1 . . . . . . . . . 3 1 . Assault 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Distress Signals 9 | . 2 . . . 1 . . 2 . . . 1 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 226 | . 23 5 . 4 21 2 5 12 11 18 . 11 2 5 5 . 42 15 14 31 Peak Tracking Total 9 | . 5 2 . 4 8 1 5 6 7 9 . 5 1 3 4 . 8 5 7 7 Tactical Retreats 20 | . 2 1 . . 2 . . 3 . . . . . . 1 . 10 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Traps Triggered 7 | . 1 . . . . 1 . 1 . . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . 1 . . 1 . . . . 4 . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Machines Disabled 11 | . . . . 5 . . . . . . . 1 . . . . 1 1 3 . Max in Single Turn 3 | . . . . 3 . . . . . . . 1 . . . . 1 1 3 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Machines Accessed 54 | . 6 2 4 . 5 2 . 5 1 2 4 . 4 1 . . . 6 4 8 Terminals 24 | . 5 1 . . 4 . . 2 . . . . 1 . . . . 4 1 6 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Repair Stations 5 | . 1 . . . . . . 1 . . . . 1 . . . . 2 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . 1 1 . 1 . . . . 1 . . . . . 1 2 Total Hacks 189 | . 17 3 27 . 19 3 . 9 1 7 31 . 12 1 . . . 29 13 17 Successful 126 | . 10 2 27 . 8 2 . 4 1 7 31 . 6 1 . . . 15 4 8 Failed 63 | . 7 1 . . 11 1 . 5 . . . . 6 . . . . 14 9 9 Catastrophic 16 | . 1 . . . 4 1 . 1 . . . . 1 . . . . 2 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 11 . 1 . 14 . . 1 . . . . . . . . . 9 4 9 Terminals 78 | . 16 2 . . 15 . . 2 . . . . 1 . . . . 24 4 14 Fabricators 6 | . . . . . . . . 3 . . . . . . . . . . 3 . Repair Stations 14 | . 1 . . . . . . 3 . . . . 5 . . . . 5 . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . 3 . Scanalyzers 6 | . . . . . . 2 . . . . . . 4 . . . . . . . Garrison Access 14 | . . . . . 4 1 . 1 . . . . 2 . . . . . 3 3 Terminal Hacks 98 | . 6 2 27 . 5 . . . 1 7 31 . . 1 . . . 10 2 6 Record 44 | . . 1 26 . . . . . . 6 11 . . . . . . . . . Part Schematic 15 | . . . . . 3 . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . 3 . . . . . . 1 . . Open Door 4 | . . 1 . . . . . . 1 1 . . . 1 . . . . . . Level Access Points 3 | . 1 . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . . . 1 . . . . . . . . . . . . 4 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . 1 . . . . . . . . . . . . . . . . 2 . 3 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . 2 . . . . 4 . . . . 2 . . Scan Component 5 | . . . . . . . . 1 . . . . 2 . . . . 2 . . Repair 3 | . . . . . . . . 1 . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . . 2 . . . . . . 2 . . . . . . . Insert Component 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Unauthorized Hacks 10 | . 4 . . . 2 . . . . . . . . . . . . 3 . 1 Terminals 9 | . 3 . . . 2 . . . . . . . . . . . . 3 . 1 Botnet 7 | . 2 . . . 1 . . . . . . . . . . . . 3 . 1 Disrupt 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 1 . . 4 2 . 5 . . . . 3 . . . . 6 4 7 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 5 . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . 3 1 . . . . 12 . 1 . . 15 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . . . 2 . . . . . . . Time 101 | . . . . . . . . 13 . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 2 2 . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Total Allies 10 | . . . . . . . . 3 2 4 . . . . . . 1 . . . Largest Group 6 | . . . . . . . . 3 2 6 4 4 . . . . 1 . . . Highest-Rated Group 178 | . . . . . . . . 93 62 178 122 122 . . . . 29 . . . Highest-Rated Ally 32 | . . . . . . . . 31 32 32 32 32 . . . . 29 . . . Total Orders 24 | . . . . . . . . . . . . . . 11 1 . 2 3 2 5 STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 13 | . . . . . . . . . . . . . . 8 1 . . 1 1 2 RETURN 10 | . . . . . . . . . . . . . . 3 . . 2 2 1 2 Ally Attacks 57 | . . . . . . . . 24 . 11 . 11 . . . . 11 . . . Total Damage 1221 | . . . . . . . . 418 . 301 . 333 . . . . 169 . . . Kills 14 | . . . . . . . . 6 . 5 . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 15 | . . 3 . 1 . . . . 2 2 . 2 . 1 1 2 1 . . . Drone Launches 16 | . . . . . . . . . . . . . . 8 1 . 2 2 1 2 Drone Recoveries 13 | . . . . . . . . . . . . . . 7 . . 2 1 1 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Turns Passed 17825 | 56 620 766 751 401 1053 370 126 768 1566 1632 113 1151 550 1406 835 993 1841 644 640 1543 Spaces Moved 12959 | 42 425 635 619 323 508 288 114 608 1260 1314 92 957 409 852 672 850 1201 426 436 928 Core 19 | 15 . . . . . . . . . . . . . . . . . . 2 2 Treads 110 | . 19 . . . 19 . . . . . . . . . . . . . . 72 Legs 214 | . . . . . . . . . . . . . . . . . . . . 214 Wheels 11960 | 27 406 635 619 323 489 288 114 608 1260 1314 92 957 409 852 672 850 1201 426 215 203 Hover 656 | . . . . . . . . . . . . . . . . . . . 219 437 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 90 105 120 120 120 100 100 100 115 115 115 115 105 115 115 115 115 100 40 40 Average Speed 112 | 92 101 110 120 120 133 105 100 106 115 115 115 115 109 115 115 115 116 115 91 104 Slowest Speed 1000 | 100 160 120 120 120 480 116 100 115 115 115 115 130 115 115 115 115 130 130 1000 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 92 97 93 68 48 10 75 21 99 99 73 94 12 99 71 85 98 21 15 24 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 6 | . . 2 . . . . . . 1 . 1 . . 1 . 1 . . . . Known Exits Taken 7 | . . . . . 1 . . 1 . 1 . . 1 1 . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . 1 . 1 1 . . 1 1 1 . . . Scrap Searched 33 | . . 2 . 1 . . . . 2 6 . 5 . 5 3 4 5 . . . Spaces Dug 247 | . . . . . . 1 . . 51 30 . 88 9 . . . 12 19 14 23 Terrain Destroyed 642 | . . . . . 25 1 12 . 74 122 . 158 9 27 27 . 76 22 62 27 Melee 43 | . . . . . . 1 . . . . . . 9 . . . . 9 2 22 Projectile 30 | . . . . . . . . . . 1 . . . . . . 5 7 14 3 AOE 569 | . . . . . 25 . 12 . 74 121 . 158 . 27 27 . 71 6 46 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Total 15458 | 58 548 686 627 330 834 338 123 719 1346 1416 99 986 496 1252 732 867 1539 522 645 1295 Wait 1265 | . 41 33 . . 229 23 6 42 15 24 8 7 14 350 47 4 201 21 112 88 Move 12940 | 41 424 634 618 322 507 288 113 607 1259 1313 91 956 408 851 671 849 1200 425 435 928 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 226 | 11 21 4 6 1 19 4 . 20 5 6 . 5 21 11 3 4 10 10 25 40 Fast Attach 40 | 1 2 . . . 1 2 . 4 2 . . . 1 . 1 2 . 4 4 16 Attach 114 | 5 3 . . . 8 2 . 5 4 1 . 3 11 1 . 1 5 4 19 42 Detach 14 | . . . . . . . . . . . . 1 1 . . . . . 6 6 Swap 198 | . 11 3 1 2 23 5 2 5 11 8 . 2 10 18 4 1 41 20 2 29 Drop 164 | . 13 4 2 1 20 4 . 27 5 6 . 4 17 10 4 6 5 7 13 16 Fire 262 | . 33 8 . 4 27 1 2 6 8 9 . 8 4 11 2 . 66 22 26 25 Melee 142 | . . . . . . 9 . 3 11 . . . 9 . . . 2 9 3 96 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . 9 Rewire 84 | . . . . . . . . . 26 49 . . . . . . 9 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 10) 320 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 10) 374 | -10/Materials | Identified exit to Materials 653 | -10/Materials | Discovered new exit (range 13) 677 | -10/Materials | Entered Mines 683 | -10/Mines | Discovered exit to Materials (range 11) 755 | -10/Mines | Learned Materials trap positions 928 | -10/Mines | Discovered exit to Materials (range 6) 942 | -10/Mines | Met a Derelict shopkeep closing up shop 998 | -10/Mines | Found a hidden stash of uninstalled traps 1142 | -10/Mines | Learned Materials stockpile data 1245 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1246 | -10/Mines | Discovered new exit (range 5) 1292 | -10/Mines | Learned location of Storage (-9) 1300 | -10/Mines | Learned location of Zion (-6) 1443 | -10/Mines | Entered Exiles 1481 | -10/Exiles | Discovered new exit (range 14) 1514 | -10/Exiles | Met 8R-AWN 1533 | -10/Exiles | Met EX-HEX 1600 | -10/Exiles | Met EX-DEC 1619 | -10/Exiles | Visited The Gauntlet 1828 | -10/Exiles | Discovered new exit (range 10) 1987 | -10/Exiles | Met EX-BIN 2003 | -10/Exiles | Aligned with FarCom system 2004 | -10/Exiles | Given EX-Vault access code 2056 | -10/Exiles | Opened EX-Vault 2074 | -10/Exiles | Found 0b10 Alert Chip 2101 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2106 | -10/Exiles | Exiles lab attacked by MAIN.C 2194 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2194 | -10/Exiles | Entered Mines 2257 | -9/Mines | Learned Materials security intel 2440 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2468 | -9/Mines | Discovered new exit (range 12) 2595 | -9/Mines | Entered Materials 2595 | -8/Materials | Evolved 4 slots: Utility x4 2596 | -8/Materials | Loaded intel: 13 trap records 2801 | -8/Materials | Lost 3 parts (1p2n) 2811 | -8/Materials | Destroyed 7 combat bots 3156 | -8/Materials | Build established: Scavenger-Mutant 3643 | -8/Materials | Discovered new exit (range 4) 3648 | -8/Materials | Identified exit to Factory 3648 | -8/Materials | Entered Factory 3648 | -7/Factory | Evolved 2 slots: Propulsion x2 4018 | -7/Factory | Sucked down chute 4018 | -7/Factory | Entered Waste 4027 | -7/Waste | Spotted C-40 Crusher 4031 | -7/Waste | Spotted C-40 Crusher 4048 | -7/Waste | Spotted C-40 Crusher 4093 | -7/Waste | Spotted C-40 Crusher 4106 | -7/Waste | Spotted C-40 Crusher 4112 | -7/Waste | Spotted C-40 Crusher 4131 | -7/Waste | Discovered new exit (range 13) 4142 | -7/Waste | Identified exit to Factory 4144 | -7/Waste | Entered Factory 4249 | -7/Factory | Allied Derelicts emerged from ambush trap array 4271 | -7/Factory | Repaired Wheel 4513 | -7/Factory | Build established: Mutant 4539 | -7/Factory | Fabricated Hacking Suite? 4797 | -7/Factory | Discovered new exit (range 10) 4825 | -7/Factory | Identified exit to Lower Caves 4912 | -7/Factory | Entered Lower Caves 5017 | -7/Lower Caves | Build established: Gladiator 5099 | -7/Lower Caves | Ambushed by wild Derelicts 5408 | -7/Lower Caves | Build established: Mutant 5475 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5524 | -7/Lower Caves | Destroyed 7 combat bots 5781 | -7/Lower Caves | Build established: Gladiator 5850 | -7/Lower Caves | Encountered a Warlord checkpoint 6072 | -7/Lower Caves | Learned 4 Factory zone layouts 6243 | -7/Lower Caves | Discovered new exit (range 15) 6478 | -7/Lower Caves | Entered another Lower Caves area 6478 | -7/Lower Caves | Accompanied by 2 allies 6735 | -7/Lower Caves | Discovered new exit (range 7) 6785 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6798 | -7/Lower Caves | Build established: Mutant 6830 | -7/Lower Caves | Destroyed 10 combat bots 6843 | -7/Lower Caves | Identified exit to Data Miner 7224 | -7/Lower Caves | Build established: Commander-Mutant 7597 | -7/Lower Caves | Learned Factory emergency access door positions 7597 | -7/Lower Caves | Learned Armory security intel 7597 | -7/Lower Caves | Learned Research garrison access intel 7597 | -7/Lower Caves | Learned Extension garrison access intel 7752 | -7/Lower Caves | Encountered a Warlord checkpoint 7824 | -7/Lower Caves | A Commander dispatched an escort 7825 | -7/Lower Caves | Learned 4 Factory zone layouts 8110 | -7/Lower Caves | Entered Data Miner 8110 | -7/Data Miner | Accompanied by 6 allies 8110 | -7/Data Miner | Discovered new exit (range 6) 8111 | -7/Data Miner | Commander's escort returned to base 8111 | -7/Data Miner | Commander's escort returned to base 8135 | -7/Data Miner | Met Data Miner 8163 | -7/Data Miner | Learned location of Section 7 (-2) 8163 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8185 | -7/Data Miner | Received God Mode back door access code from Data Miner 8223 | -7/Data Miner | Entered Proximity Caves 8223 | -6/Proximity Caves | Accompanied by 4 allies 8346 | -6/Proximity Caves | Spotter reported a threat 8523 | -6/Proximity Caves | Build established: Mutant 8585 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 8622 | -6/Proximity Caves | Spotted B-75 Beast 8722 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9286 | -6/Proximity Caves | Discovered new exit (range 8) 9374 | -6/Proximity Caves | Entered Factory 9374 | -6/Factory | Evolved 2 slots: Utility x2 9375 | -6/Factory | Identified exit to Lower Caves 9550 | -6/Factory | Discovered exit to Lower Caves (range 3) 9753 | -6/Factory | Repaired Arm. Huge Wheel? 9807 | -6/Factory | Repaired Arm. Huge Wheel? 9884 | -6/Factory | Spotted B-75 Beast 9924 | -6/Factory | Entered Lower Caves 9925 | -6/Lower Caves | Identified exit to Lower Caves 10302 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10606 | -6/Lower Caves | Spotted B-75 Beast 11330 | -6/Lower Caves | Entered another Lower Caves area 11355 | -6/Lower Caves | Discovered new exit (range 26) 11737 | -6/Lower Caves | P-60 Hacker assimilated allied VI-4TI(S) 11846 | -6/Lower Caves | Spotted B-75 Beast 11888 | -6/Lower Caves | Build established: Skirmisher 11975 | -6/Lower Caves | Discovered new exit (range 9) 12165 | -6/Lower Caves | Entered Zion 12203 | -6/Zion | Given A8's code to call for help 12296 | -6/Zion | Discovered new exit (range 19) 12559 | -6/Zion | Found Prototype Device 12559 | -6/Zion | Identified Phasing AFG 12758 | -6/Zion | Rebuked by Imprinter 12935 | -6/Zion | Visited the Megawrench Repair Shop 12935 | -6/Zion | Megawrench repaired 10 parts 13158 | -6/Zion | Entered Proximity Caves 13161 | -5/Proximity Caves | Spotter reported a threat 13395 | -5/Proximity Caves | Spotter reported a threat 13726 | -5/Proximity Caves | Learned Factory emergency access door positions 13951 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14103 | -5/Proximity Caves | Spotted B-75 Beast 14416 | -5/Proximity Caves | Destroyed B-75 Beast 14628 | -5/Proximity Caves | Discovered new exit (range 15) 14651 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14719 | -5/Proximity Caves | Destroyed 7 combat bots 14723 | -5/Proximity Caves | Lost 3 parts (1u2w) 14999 | -5/Proximity Caves | Entered Factory 14999 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15000 | -5/Factory | Identified exit to Upper Caves 15282 | -5/Factory | Identified exit to Factory 15296 | -5/Factory | Lost 4 parts (2p1u1w) 15307 | -5/Factory | System corruption reached 10% 15643 | -5/Factory | Entered another Factory area 15643 | -4/Factory | Evolved 2 slots: Propulsion x2 15659 | -4/Factory | Lost 4 parts (1p2u1w) 15925 | -4/Factory | Build established: Hacker-Mutant 16051 | -4/Factory | Lost 4 parts (1n1u2w) 16137 | -4/Factory | Lost 5 parts (1p2u2w) 16260 | -4/Factory | Identified exit to Research 16283 | -4/Factory | Entered Research 16283 | -3/Research | Evolved 2 slots: Utility x2 16284 | -3/Research | Loaded intel: 4 garrison access locations 16312 | -3/Research | Lost 3 parts (1p2n) 16558 | -3/Research | Identified exit to Testing 16848 | -3/Research | Spotted B-86 Titan 16851 | -3/Research | System corruption reached 10% 16887 | -3/Research | Lost 11 parts (1p6n2u2w) 16966 | -3/Research | Lost 3 parts (2n1u) 17161 | -3/Research | Lost 5 parts (2n2u1w) 17178 | -3/Research | Found Prototype Processor 17178 | -3/Research | Identified Spectral Analyzer 17226 | -3/Research | Found Prototype Slashing Weapon 17229 | -3/Research | Found Prototype Device 17328 | -3/Research | Found Gamma Bomb Array 17445 | -3/Research | Identified Imp. Particle Accelerator 17446 | -3/Research | Core integrity fell below 50% 17465 | -3/Research | Identified Centrium Greatsword 17498 | -3/Research | Core integrity fell below 20% 17525 | -3/Research | Lost 14 parts (3p7n2u2w) 17826 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 17811_ K-01 Serf collects debris. 17812_ Adv. Heat Sink destroyed. 17812_ Knocked back. 17812_ Penetrated by Slug. 17812_ Slug penetrates Wall. 17814_ K-01 Serf collects debris. 17814_ Penetrated by Slug. 17815_ Com. Wheel destroyed. 17815_ Force Lance destroyed. 17815_ Slug penetrates Wall. 17817_ Penetrated by Slug. 17818_ K-01 Serf collects debris. 17820_ Penetrated by Slug. 17822_ K-01 Serf collects debris. 17823_ Penetrated by Slug. 17825_ System corrupted: Component data lost. 17826_ B-86 Titan activates siege mode. 17826_ Mak. Hacking Suite destroyed. 17826_ Imp. Antigrav System destroyed. 17826_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??#?#?#############?###?###?#?#????#??#??????????? | | ######### #?###??#???####???###########??? | | ! # #############???#??# ! #??? | | # == !### ! #??#??#?### #??? | | # ^ !### ] !##?#??????# "" ##?? | | #####+####### ] #??##??##?# "" #?? | | +########??## +! = !###?##?#??# "T ##?? | | ?#???##?# # ! ####??##??# "" #??? | | ? #??##?## # #?#??#????# "" #??? | | """ ?#####?# #############?#### #??? | | """? ######?# #?##########??# # #??? | | """ #?###### ##########;#### #####+####??? | | """ ?####### % @ Y #??? | | """ + % #??? | | ####### #??? | | ? ########+####"" % #??? | | ?? #???##[ #" ####### | | ""? ??#?## = #"F " # | | ""? #????# #"" BB k """ # | | #?##?##???# # BB"" """ + | | ???#????### # """ """ # | | ????#?###?# # "" """ # / | | ??#??#???#######"#% " """ # | | ##?#???#??????#### %[ " " """ #] | | ?????#???#??????## = ###+### | | ???###############% ### ### | | ??## | | ???# [ | | ???# % | | ???# | | ???# #############+########## #### | | ???# # # ? ?????????# #??# | | ##?# # | # ?????????#### #??# | | #?# # # ??? ? ?#?#??# "" #??# | | #?# # # ?? ??? ?????# "F #??# | | #?# + # ???? ??##?## """ #??# | | #?# # # ? ?????????# """ ####+#+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 33 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 14 Cloak Strength 2 Corruption Block 19 Armor Coverage 1050 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 57 Melee Accuracy 16 Target Analysis 12 Recoil Reduction 3 Particle Charging 40 Offensive Hacking 35 Defensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Chainsword | -7/Factory | Scanalyzed Railgun | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Wheel | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingDamperRedistributor Manual? 0 Play Time 04:09:20 Cumulative 183.9 hours Start 2024.04.19 @ 19:28:15 End 2024.04.19 @ 23:46:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 13 Types 7/2/2/1/1/0/0/0/0 Lore% 48 Gallery% 71 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e912ef46-1b6d-42bd-b169-e486c5c69136