Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 03:21:20 Player: Dankquan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (112) 560 Value Destroyed (3008) 3008 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 5307 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heavy Assault Rifle Assault Cannon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 102 | 6 25 34 37 Power 15 | 1 2 7 5 Engine 13 | 1 2 6 4 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 36 | 2 13 11 10 Treads 3 | . 3 . . Leg 33 | 2 10 11 10 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 19 | 1 5 6 7 Device 1 | . . . 1 Storage 6 | 1 3 . 2 Processor . | . . . . Hackware . | . . . . Protection 12 | . 2 6 4 Artifact . | . . . . Weapon 32 | 2 5 10 15 Energy Gun 14 | . . 7 7 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 2 2 1 3 Ballistic Cannon 9 | . 3 2 4 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 30 | . 1 9 20 Power 3 | . . . 3 Propulsion 11 | . . 4 7 Utility 7 | . . 3 4 Weapon 9 | . 1 2 6 Highest Loss Streak 7 | . 1 4 7 Average Slot Usage (%) 87 | . 95 84 86 Engine 9 | . 14 11 3 Core 1 | . . . 4 Leg 28 | . 27 27 30 Storage 11 | . 17 11 6 Protection 12 | . 8 14 14 Energy Gun 7 | . . 10 8 Ballistic Gun 4 | . 5 2 5 Ballistic Cannon 11 | . 19 7 9 Naked Turns . | . . . . Heaviest Build 36 | 7 20 31 36 Greatest Support 50 | 20 20 30 50 Greatest Overweight (x) 6 | . . 6 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 10 8 8 Average Capacity 6 | 4 5 8 5 Most Carried 8 | 2 5 8 8 Average Carried 4 | . 2 6 4 Final Capacity 8 | 4 8 8 8 Final Carried 7 | . 4 7 3 Class Distribution -------------------- 52% | Scavenger-Mutant 24% | Mutant 19% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2792 | 347 565 908 972 Remotely . | . . . . Salvage Created 3479 | 49 516 1515 1399 Parts 222 | 4 39 97 82 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 83 | 1 16 33 33 Guns 39 | 1 1 23 14 Cannons 43 | . 15 9 19 AOE 1 | . . 1 . Classes Destroyed 10 | 2 4 3 1 Worker 6 | 1 1 1 3 Builder 6 | . 2 2 2 Recycler 6 | . . 4 2 Operator 1 | . 1 . . Watcher 10 | . 3 5 2 Swarmer 26 | . 2 12 12 Grunt 39 | 1 14 10 14 Duelist 1 | . . 1 . Sentry 16 | . . 10 6 Hunter 1 | . . . 1 Best Kill Streak 7 | 1 3 5 7 Combat Bots Only 4 | 1 3 4 4 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5384 | 44 562 1558 3220 Core 811 | 12 67 175 557 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 95 68 56 . Volleys Fired 327 | 10 70 123 124 Largest 3 | 2 2 2 3 Hottest 175 | 40 78 107 175 Shots Fired 662 | 20 121 209 312 Gun 347 | 20 15 123 189 Cannon 315 | . 106 86 123 Launcher . | . . . . Special . | . . . . Kinetic 420 | 20 121 107 172 Thermal 183 | . . 74 109 Explosive . | . . . . Electromagnetic 59 | . . 28 31 Robot Hit Streak 23 | 3 7 23 13 Robot Miss Streak 8 | 3 7 8 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 358 | 10 59 116 173 Core Hits 162 | 3 30 56 73 Critical Hits 3 | . . 2 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7055 | 99 1170 2144 3642 Guns 3298 | 99 69 1256 1874 Cannons 3230 | . 1099 831 1300 Explosions 510 | . . 57 453 Melee . | . . . . Ramming 17 | . 2 . 15 Kinetic 3888 | 99 1168 991 1630 Thermal 2101 | . . 820 1281 Explosive 266 | . . . 266 Electromagnetic 783 | . . 333 450 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 5 8 Average Corruption 3 | . . 1 6 Corruption Purged . | . . . . Effects 59 | . . 11 48 Message Errors 13 | . . 4 9 Matter Fused 11 | . . 1 10 Heat Flow Errors 1 | . . . 1 Energy Discharges 5 | . . . 5 Parts Rejected 1 | . . 1 . Data Loss (minor) 5 | . . 3 2 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Targeting Errors 15 | . . . 15 Weapon Failures 5 | . . 2 3 Overload Shots . | . . . . Overflow Damage 296 | . 47 11 238 Projectiles 74 | . 47 4 23 Explosions 222 | . . 7 215 Melee . | . . . . Knockbacks 38 | . 19 9 10 Impact . | . . . . Kinetic 33 | . 15 8 10 Secondary 5 | . 4 1 . Self-Inflicted Damage 159 | . 1 80 78 Shots 3 | . . 2 1 Rammed 4 | . 1 . 3 Targets Rammed 4 | . 1 . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 531 | 6 183 531 527 Average Temperature 142 | 6 42 113 198 Received Heat Transfer 1821 | 24 249 333 1215 Effects 40 | . . 10 30 Shutdowns 14 | . . 3 11 Energy Bleed 8 | . . 2 6 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Damage (minor) 3 | . . 1 2 Damage (major) 8 | . . 4 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 2 3 Heat Transferred 4270 | . . 1813 2457 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 715 | 25 219 393 715 Initial 165 | . 16 30 165 Average 225 | 2 77 247 329 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 50 | 100 96 34 31 Level 1 38 | . 4 65 33 Level 2 9 | . . . 29 Level 3 1 | . . . 5 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 4 5 6 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 10 | . 2 4 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 10 | . 3 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 153 | 1 32 55 65 Peak Tracking Total 7 | 1 4 5 7 Tactical Retreats 20 | . 1 7 12 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . . 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . . 2 9 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 23 | . 7 7 9 Terminals 16 | . 5 5 6 Fabricators . | . . . . Repair Stations 4 | . 1 1 2 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 65 | . 18 22 25 Successful 48 | . 16 14 18 Failed 17 | . 2 8 7 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 44 | . 12 15 17 Fabricators . | . . . . Repair Stations 12 | . 3 5 4 Recycling Units 7 | . 3 . 4 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 35 | . 11 10 14 Record 22 | . 9 7 6 Robot Analysis 2 | . . 1 1 Emergency Access Points 1 | . . . 1 Alert Level 3 | . 1 1 1 Unreport Threat 2 | . . 1 1 Investigation Status 1 | . . . 1 Recall Investigation 2 | . . . 2 Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 2 1 Scan Component 3 | . 1 1 1 Repair 2 | . 1 1 . Recycling Unit Hacks 6 | . 3 . 3 Recycle Component 2 | . 1 . 1 Process 2 | . 1 . 1 Retrieve Matter 2 | . 1 . 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 16 | . 7 4 5 Full Trace Events 5 | . 2 1 2 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 58 | . 32 26 . Parts Recycled 2 | . 1 . 1 Recycled Matter 165 | . 70 . 95 Retrieved Matter 165 | . 70 . 95 Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . . 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5456 | 144 1350 2188 1774 Spaces Moved 3008 | 97 781 1222 908 Core 32 | 16 . 3 13 Treads 1 | . 1 . . Legs 2975 | 81 780 1219 895 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 108 120 133 123 Slowest Speed 350 | 120 160 350 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 63 | 4 96 79 73 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 181 | . 6 29 146 Melee . | . . . . Projectile 76 | . 6 20 50 AOE 105 | . . 9 96 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 4063 | 118 1071 1567 1307 Wait 470 | . 154 137 179 Move 3005 | 96 780 1221 908 Hop . | . . . . Pick Up 98 | 6 24 33 35 Fast Attach . | . . . . Attach 41 | 6 7 12 16 Detach 3 | . 1 1 1 Swap 61 | . 18 22 21 Drop 54 | . 16 18 20 Fire 327 | 10 70 123 124 Melee . | . . . . Ram . | . . . . Kick 4 | . 1 . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 122 | -11/Scrapyard | Discovered new exit (range 8) 145 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 10) 839 | -10/Materials | Build established: Scavenger-Mutant 996 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Discovered new exit (range 16) 1477 | -10/Materials | Repaired Imp. Light Cannon 1495 | -10/Materials | Entered another Materials area 1495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1500 | -9/Materials | Build established: Mutant 1808 | -9/Materials | Repaired Lgt. Armor Plating 1946 | -9/Materials | Build established: Scavenger-Mutant 2160 | -9/Materials | Discovered new exit (range 11) 2304 | -9/Materials | Discovered new exit (range 10) 2381 | -9/Materials | Lost 4 parts (1n2u1w) 2869 | -9/Materials | Discovered new exit (range 11) 3346 | -9/Materials | Discovered new exit (range 15) 3683 | -9/Materials | Entered another Materials area 3683 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4013 | -8/Materials | Build established: Scavenger-Tank 4235 | -8/Materials | Crushed by falling debris 4266 | -8/Materials | Lost 5 parts (1p1n2u1w) 4943 | -8/Materials | Discovered new exit (range 3) 5259 | -8/Materials | Discovered new exit (range 16) 5369 | -8/Materials | Core integrity fell below 50% 5420 | -8/Materials | Lost 7 parts (3n1u3w) 5444 | -8/Materials | Core integrity fell below 20% 5457 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Carbon-fiber Leg destroyed. System corrupted: Matter fused (-5). K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Atomic Centrifuge disabled. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf destroyed. U-05 Engineer lays Concrete. :GDPS 4FCJLN WY5PNDQ8VJYSTEK>SNX4GW K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ##?# #??#!! =""" ## #?????????????????????????? | | #?# #??#![ !%S" ## #?????????????????????????? | | #?# #??#![ ! ## ##????????????????????????? | | #?# #??#####+#### "##???????????????????????? | | #?# #?????# ????????????????? | | #?# ####### #???????????????? | | #?#[# # ##################????????????????? | | #?#%# # #?????????????????????????????????? | | #?#=+ """ # #?#########???????????????????????? | | #?#%#[""" # #? #???????????????????????? | | ##?#"#*""" # # #???????????????????????? | | ???#[+!* # # #???????????????????????? | | ???#]#! # + #???????????????????????? | | ??## ####### # #???????????????????????? | | ### #????# # #???????????????????????? | | T #????# #? #???????????????????????? | | ### #????# !%#?? #???????????????????????? | | ??## ##???## =|###?#######???????????????????????? | | ???# #????#! ######################+##????????? | | ##?# #????# %% ^ ????????? | | ### ###### % ^ [ [ ???????? | | "### # # " k" ???????? | | "### # # " u u " #????????? | | "###+ ### # """!%= u " """ ?????????? | | ## # = G" ?????????? | | # # @ """ ?????????? | | +# # ! #????????? | | # + #????????? | | ## ######r s #????????? | | # #??# ############+##????????? | | ##### ############### #??????????????????????? | | #?# # # ! # g #??????????????????????? | | ###?#### #### # #??????????????????????? | | ???????###??# # #??????????????????????? | | ????????????# + +??????????????????????? | | ????????????# """ """ # #??????????????????????? | | ????????????# """ """ ## ##??????????????????????? | | ????????????# """ """ ##%#???????????????????????? | | ????????????# ## #???????????????????????? | | ????????????###+######## #???????????????????????? | | ??????????????# #??????# #???????????????????????? | | ??????????????# #??????# #???????????????????????? | | ??????????????# #??????#=#????#######????????????? | | ???????????#### #??????#%###### ########?????? | | ??????????##!! #??????# #?????? | | ??????????# ######## < #?????? | | ??????????#! #?????? | | ??????????#! ###########+##### ###+######???? | | ??????????#! #????# ####+##### #???? | | ??????????##!!#????# """ # # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key Everything Is Under Control GoHome() Risk Taker Unlikely Earthworm Challenges ------------ None Game ------ Seed RocketControlAutogun Manual? 0 Play Time 01:15:17 Cumulative 3.5 hours Start 2020.10.24 @ 23:55:33 End 2020.10.25 @ 03:21:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d90b4b26-298d-403e-b53a-2800f0efeaec