Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.15 @ 21:20:42 Player: JackNine Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (320) 1600 Value Destroyed (12654) 12654 Prototype IDs (46) 920 Alien Tech Used (5) 1000 Bonus (6083) 6083 TOTAL SCORE: 29157 Bonus ------- High Alert Combat Kills 2694 Follower Combat Kills 119 Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -30 Cogmind --------- Core Integrity 0/1300 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Backup Power I Backup Power I > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Armor Integrity Analyzer System Shield > --- WEAPON (3) ------- Backup Laser I Nanosword > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Heat Shielding Nanosword Sigix Broadsword Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Compact Wheel Backup Propulsion VII Backup Propulsion VII Combat Antigrav System Impulse Thruster Array > --- UTILITY ---------- Improved Heat Shielding Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Armor Integrity Analyzer Advanced Thermal Shield Improved Remote Shield Hacking Suite System Shield > --- WEAPON ----------- Nanosword Sigix Broadsword > --- INVENTORY -------- Advanced Energy Well Transdimensional Reconstructor Scatter Rocket Array Nanosword [Rating: 134] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Artifact Phase Armor Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved 14 | . . . . . 4 2 . 2 . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . 1 1 . Utility 8 | . . . . . 2 1 . 2 . 1 . . . . 1 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 457 | 7 18 7 2 2 57 18 33 18 60 60 7 17 12 4 100 10 25 Power 42 | 2 2 . . . 6 . 2 . 6 8 1 . 1 1 10 . 3 Engine 25 | 2 2 . . . 6 . 1 . 5 8 . . . . 1 . . Core 5 | . . . . . . . 1 . 1 . . . . 1 1 . 1 Reactor 12 | . . . . . . . . . . . 1 . 1 . 8 . 2 Propulsion 115 | 2 4 1 . . 14 2 7 4 20 22 . 8 2 . 21 1 7 Treads 41 | 1 3 . . . 8 . 2 3 6 7 . . . . 11 . . Leg 17 | . . . . . . . . . 2 . . 7 2 . 6 . . Wheel 49 | 1 1 1 . . 6 2 5 1 12 15 . 1 . . 1 . 3 Hover 3 | . . . . . . . . . . . . . . . 1 1 1 Flight 5 | . . . . . . . . . . . . . . . 2 . 3 Utility 122 | 1 4 . . 1 19 8 8 8 12 5 1 4 5 . 31 6 9 Device 72 | . 2 . . . 12 5 6 6 6 3 1 3 2 . 19 3 4 Storage 14 | 1 2 . . . 3 . . . 1 . . 1 1 . 4 . 1 Processor 15 | . . . . . . 2 1 . 2 2 . . . . 5 . 3 Hackware 4 | . . . . . . . . . . . . . . . 1 3 . Protection 16 | . . . . 1 4 1 1 2 3 . . . 2 . 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 Weapon 178 | 2 8 6 2 1 18 8 16 6 22 25 5 5 4 3 38 3 6 Energy Gun 67 | . 2 . . . 9 4 8 1 9 12 2 1 3 . 15 1 . Energy Cannon 13 | . 3 1 1 . . . . . . 1 . . . 2 4 1 . Ballistic Gun 41 | 2 1 . . 1 6 2 3 2 7 7 . 3 . . 7 . . Ballistic Cannon 12 | . 1 2 1 . 1 . . . . . . . . . 7 . . Launcher 24 | . 1 3 . . 2 . 2 1 5 . 3 1 . 1 4 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . 2 3 2 1 1 . . . . . . 2 Slashing Weapon 10 | . . . . . . . . . . 4 . . 1 . 1 . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 5 . 1 1 . 2 . . 6 . 3 2 6 Corrupted Parts 4 | . . . . . . . 1 . . . . 2 . . 1 . . System Corruption 19 | . . . . . . . 1 . . . . 16 . . 2 . . Parts Lost 161 | . . 1 . . 1 1 2 1 27 34 3 11 . 2 60 6 12 Power 21 | . . . . . . . . . 3 6 . 2 . . 8 . 2 Propulsion 63 | . . 1 . . 1 . 2 1 11 14 2 5 . . 19 1 6 Utility 39 | . . . . . . . . . 6 7 . 2 . . 16 4 4 Weapon 38 | . . . . . . 1 . . 7 7 1 2 . 2 17 1 . Highest Loss Streak 16 | . . 1 . . 1 1 1 1 14 6 2 6 . 2 16 2 10 Average Slot Usage (%) 87 | . 98 100 100 100 99 99 99 98 91 88 71 73 59 94 79 37 51 Engine 5 | . 14 14 14 14 9 7 6 . 3 8 5 . . . . . . Reactor 1 | . . . . . . . . . . . 4 . 1 5 7 . . Treads 10 | . 13 14 14 14 10 15 15 13 10 10 9 3 . . 10 . . Leg 2 | . . . . . . . . . . . . 10 15 23 3 . . Wheel 9 | . 14 14 14 14 16 15 14 12 13 8 7 3 . . . . . Device 14 | . 13 14 14 1 16 18 18 19 17 16 1 12 11 11 15 9 2 Storage 6 | . 14 14 14 14 9 7 7 6 6 5 5 5 5 5 4 . . Processor 9 | . . . . . . 3 7 6 6 17 17 17 17 17 17 18 16 Protection 4 | . . . . 12 10 6 3 11 8 . . . 2 11 2 . . Energy Gun 9 | . 4 . . . 15 11 15 13 12 9 15 3 . 8 7 1 . Energy Cannon 1 | . 8 1 2 1 . . . . . . . . . 5 2 1 . Ballistic Gun 4 | . 13 . . 12 8 7 6 4 3 4 . 13 . . 1 . . Ballistic Cannon 1 | . 1 14 14 14 2 . . . . . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 32 32 32 34 71 68 74 70 78 80 81 67 76 91 130 14 41 Greatest Support 170 | 10 10 10 10 10 20 20 20 20 36 40 26 55 100 100 170 13 40 Greatest Overweight (x) 6 | 1 3 3 3 3 6 3 6 3 4 6 5 4 1 . 3 4 1 Average Overweight (x) 1 | . 1 2 2 3 2 2 3 2 2 2 2 2 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 20 20 20 20 20 20 20 20 20 25 5 10 Average Capacity 17 | 6 10 15 15 15 18 20 20 20 20 20 20 20 20 20 21 5 5 Most Carried 24 | 3 15 15 15 15 22 20 20 20 20 20 16 16 20 20 24 5 9 Average Carried 16 | 2 9 14 14 14 17 19 19 19 17 15 15 14 16 17 18 4 5 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 3 15 14 15 15 20 19 20 20 20 15 16 13 17 20 5 5 5 Class Distribution -------------------- 20% | Scavenger-Gunner 20% | Mutant 16% | Scavenger-Tank 14% | Scavenger-Mutant 11% | Scavenger-Skirmisher 4% | Tank 4% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 8107 | 247 387 167 . 48 1074 342 626 253 1210 874 78 441 168 63 1591 117 421 Remotely 85 | . . . . . . . . . . 85 . . . . . . . Salvage Created 15152 | . 643 152 . 71 2164 458 1105 427 3066 2592 257 351 209 143 2634 263 617 Parts 603 | . 39 14 . 5 107 19 61 10 121 99 13 12 1 3 79 4 16 Haulers Intercepted 10 | . 1 . . . 4 1 1 . 1 1 . . . . . 1 . Recyclers Shooed 15 | . . . . . . . . . 2 8 . . . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 5 4 . 2 . . . Prevented 4 | . . . . . . . . . . . . 3 . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 235 | . 13 10 . . 38 8 20 7 36 28 12 6 . 4 48 2 3 Melee 9 | . . . . . . . . . . 6 . . . . . . 3 Guns 126 | . 6 . . . 36 6 16 4 23 21 . 3 . . 11 . . Cannons 23 | . 4 2 . . 2 . . . . . . . . . 15 . . AOE 62 | . 3 8 . . . 2 3 . 12 . 12 1 . 4 15 2 . Classes Destroyed 18 | . 6 2 . . 2 4 1 . 1 . . . . 1 1 . . Worker 22 | . 2 . . . 1 2 4 . 8 3 . . . . 2 . . Builder 21 | . 1 . . . 2 3 2 . 6 2 . . . . 4 . 1 Tunneler 10 | . . 1 . . 1 . . . 6 1 . . . . 1 . . Hauler 10 | . 1 . . . 4 1 1 . 1 1 . . . . . 1 . Recycler 25 | . 1 1 . 1 1 . . . 9 6 . . . . 2 1 3 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . . . . . . . . 2 1 . Watcher 4 | . . . . . . 1 . . 1 2 . . . . . . . Swarmer 32 | . 3 8 . . 3 . . . . 2 8 . . . 8 . . Grunt 120 | . 10 . . . 26 4 8 3 24 11 . 3 . 4 26 . 1 Brawler 3 | . . . . . . 1 . . 1 . . . . . 1 . . Duelist 9 | . . . . . 1 . 1 . 4 . . . . . 3 . . Protector 2 | . . . . . . 1 1 . . . . . . . . . . Sentry 27 | . . . . . 8 . 4 3 2 5 . 1 . . 4 . . Hunter 19 | . . . . . . . 3 . 3 6 . 2 . . 2 2 1 Programmer 15 | . . . . . . 2 3 1 . 4 . . . . 4 . 1 Behemoth 2 | . . . . . . . . . 2 . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . 3 . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | . 4 5 . 1 4 6 8 3 13 6 8 3 . 4 11 3 2 Combat Bots Only 8 | . 4 3 . . 4 4 5 3 6 6 8 3 . 4 8 2 1 Max Kills in Single Turn 7 | . 2 3 . 1 2 3 2 1 7 2 4 2 . 4 5 2 1 Gunslinging 1 | . . . . . 1 . . . . . . 1 . . . . . Exploded 4 | . 2 2 . . . 2 2 . 3 . 4 1 . 4 4 1 . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Damage Taken 26339 | . 527 167 . . 1497 414 1138 682 3888 4611 272 991 . 223 8867 1180 1882 Core 4191 | . 114 29 . . 82 14 175 87 667 497 22 146 . . 1052 589 717 Absorbed by Shields 11 | . . . . . . . . . . . . . . . . . 11 Reduced by Siege Mode 52 | . . . . . . . . . . . . . . . 52 . . Core Remaining (%) 50 | 100 . . . 42 85 . 73 . 11 . . . . 33 8 . . Volleys Fired 646 | . 43 15 . 1 97 35 51 27 120 97 8 17 . 4 121 10 . Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 3 . 3 3 1 . Hottest 375 | . 95 95 . 58 171 147 161 147 221 236 195 195 . 245 375 225 . Shots Fired 1671 | . 84 16 . 2 291 98 145 81 304 264 12 42 . 8 314 10 . Gun 1460 | . 60 . . 1 281 98 143 81 294 255 6 40 . 2 197 2 . Cannon 173 | . 22 9 . 1 10 . . . . 9 . . . 4 113 5 . Launcher 38 | . 2 7 . . . . 2 . 10 . 6 2 . 2 4 3 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 602 | . 46 8 . 2 139 37 43 27 73 86 . 27 . . 114 . . Thermal 939 | . 36 1 . . 150 57 86 54 200 160 . . . 4 189 2 . Explosive 38 | . 2 7 . . . . 2 . 10 . 6 2 . 2 4 3 . Electromagnetic 92 | . . . . . 2 4 14 . 21 18 6 13 . 2 7 5 . Robot Hit Streak 22 | . 15 20 . 2 16 6 9 14 21 20 8 8 . 6 22 9 . Robot Miss Streak 7 | . 2 4 . . 3 3 6 3 6 4 6 2 . 7 4 7 . Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . . Secondary Targets 19 | . . . . . 5 . 2 1 6 3 . 1 . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 1 1 . 1 . . 1 . . Shots Hit Robots 1166 | . 54 6 . 1 187 57 94 56 214 208 8 29 6 8 213 8 17 Core Hits 792 | . 28 16 . 1 86 24 59 17 203 118 28 12 1 26 144 21 8 Critical Kills 4 | . 1 . . . . . . . . 2 . . . . 1 . . Critical Parts Destroyed 9 | . 1 . . . . . . . . 4 . . . . 2 . 2 Critical Strikes 78 | . 2 . . . 8 4 6 5 10 17 . 1 . . 22 . 3 Burn 49 | . . . . . 8 4 6 5 8 10 . . . . 8 . . Destroy 13 | . 2 . . . . . . . . 5 . 1 . . 3 . 2 Blast 11 | . . . . . . . . . . . . . . . 11 . . Corrupt 2 | . . . . . . . . . 2 . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . Sever 2 | . . . . . . . . . . 1 . . . . . . 1 Melee Attacks 149 | . . . . . . 6 3 13 13 29 . . 6 . . . 79 Impact 57 | . . . . . . 6 3 13 13 3 . . . . . . 19 Slashing 92 | . . . . . . . . . . 26 . . 6 . . . 60 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 3 . . . 1 . . . . . . 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 4 | . . . . . . . . . . 1 . . . . . . 3 Damage Inflicted 41132 | . 1050 781 . 17 3472 2145 2555 1087 7772 5912 1163 828 951 895 9409 831 2264 Guns 20920 | . 562 . . 17 3352 1174 1793 1087 4187 4283 134 520 . 45 3738 28 . Cannons 3757 | . 266 58 . . 120 . . . . 155 . . . 151 2850 157 . Explosions 11542 | . 198 723 . . . 669 762 . 3585 171 1029 308 . 699 2752 646 . Melee 4820 | . . . . . . 302 . . . 1303 . . 951 . . . 2264 Ramming 93 | . 24 . . . . . . . . . . . . . 69 . . Kinetic 8141 | . 413 40 . 17 1438 420 432 297 842 1558 . 266 . . 2418 . . Thermal 16787 | . 415 18 . . 2018 1379 1321 790 3188 2673 . . . 151 4806 28 . Explosive 9597 | . 198 723 . . . . 681 . 3482 . 1029 308 . 699 1831 646 . Electromagnetic 1694 | . . . . . 16 44 121 . 260 378 134 254 . 45 285 157 . Impact 370 | . . . . . . 302 . . . 68 . . . . . . . Slashing 4450 | . . . . . . . . . . 1235 . . 951 . . . 2264 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 12 18 1 1 12 12 28 28 28 6 8 14 Average Corruption 9 | . . . . . . 6 16 1 1 7 12 27 28 28 3 3 8 Corruption Purged 8 | . . . . . . . . . . . . . . . 8 . . Effects 236 | . . . . . . 25 37 . 8 40 17 37 15 20 17 1 19 Message Errors 67 | . . . . . . 9 12 . 2 13 5 7 4 7 3 . 5 Matter Fused 50 | . . . . . . 7 11 . . 5 2 8 4 5 3 1 4 Heat Flow Errors 23 | . . . . . . 1 3 . . 3 1 4 3 2 3 . 3 Energy Discharges 27 | . . . . . . 1 2 . 1 5 3 4 1 2 5 . 3 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 29 | . . . . . . 3 3 . 4 2 4 4 3 1 3 . 2 Data Loss (major) 15 | . . . . . . 1 2 . . 3 2 3 . 2 . . 2 Misfires 3 | . . . . . . . . . . 1 . 2 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . . . 1 . 1 . 1 . . . Weapon Failures 17 | . . . . . . 3 4 . 1 5 . 4 . . . . . Overload Shots 12 | . . . . . . . . . . . . . . . 11 1 . Effects 2 | . . . . . . . . . . . . . . . 2 . . Meltdown 2 | . . . . . . . . . . . . . . . 2 . . Overflow Damage 2136 | . 8 51 . . 8 244 . . 42 201 . 5 553 33 217 2 772 Projectiles 128 | . 7 4 . . 8 . . . . . . . . 33 76 . . Explosions 278 | . 1 47 . . . 24 . . 42 16 . 5 . . 141 2 . Melee 1730 | . . . . . . 220 . . . 185 . . 553 . . . 772 Knockbacks 23 | . . . . . . . . . . . . . . . 23 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . . . . . . 22 . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 619 | . 24 45 . . . 21 . . 98 54 15 93 . 47 222 . . Shots 16 | . . 1 . . . 1 . . 3 1 1 2 . 2 5 . . Rammed 6 | . . . . . . . . . . . . . . . 6 . . Targets Rammed 6 | . . . . . . . . . . . . . . . 6 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 85 3 . 24 247 190 239 193 202 297 120 193 219 236 369 92 178 Average Temperature 72 | . 23 2 . 14 64 87 72 89 74 68 62 50 102 100 87 54 81 Received Heat Transfer 5649 | . 249 . . . 837 108 246 270 1173 769 45 189 . 27 1736 . . Effects 3 | . . . . . . . . . . 1 . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . Siege Activations 2 | . . . . . . . . . . . . . . . 2 . . Total Turns 65 | . . . . . . . . . . . . . . . 65 . . Longest Duration 47 | . . . . . . . . . . . . . . . 47 . . Robots Corrupted 3 | . . . . . . . . . . . . 2 . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . Parts Fried 19 | . . . . . . 7 . . 2 1 . 7 . . . 2 . Impact Corruptions 6 | . . . . . . 5 . . . 1 . . . . . . . Robots Melted 14 | . . . . . . . 1 3 1 2 . . . . 7 . . Combat Hostiles 12 | . . . . . . . 1 3 . 1 . . . . 7 . . Parts Melted 80 | . 1 . . . 8 9 5 9 13 18 . . . . 17 . . Heat Transferred 31831 | . 962 37 . . 4403 1859 2838 1813 6623 6013 . . . 100 7146 37 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . 6 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . 1 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Peak Influence 1615 | . 376 284 . 5 528 1034 1034 579 612 633 . . . . 1615 879 690 Initial 758 | . . 93 . . 1 218 469 470 252 299 . . . . 59 758 480 Average 477 | . 222 213 . 2 281 470 838 513 286 413 . . . . 863 820 539 Maximum Alert Level 5 | . 1 1 . . 2 3 3 2 2 2 . . . . 5 3 2 Low Security (%) 16 | 100 42 27 . 100 23 22 . . 25 . . . . . 8 . . Level 1 35 | . 57 72 . . 64 34 . 7 52 40 . . . . 16 . . Level 2 24 | . . . . . 12 2 22 92 22 59 . . . . 5 . 100 Level 3 18 | . . . . . . 39 77 . . . . . . . 40 100 . Level 4 4 | . . . . . . . . . . . . . . . 28 . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 3 . . . 7 3 6 2 6 12 . . . . 17 2 11 Investigation 17 | . 2 . . . 2 . 1 1 2 2 . . . . 4 . 3 Extermination 11 | . . . . . . 1 2 . . 3 . . . . 3 1 1 Reinforcement 27 | . 1 . . . 5 1 1 1 4 4 . . . . 2 1 7 Assault 7 | . . . . . . 1 1 . . . . . . . 5 . . Garrison 7 | . . . . . . . 1 . . 3 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . 4 . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 18 | . . 1 . . 5 1 2 . 2 3 . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 25 11 . 2 64 14 24 8 54 51 12 6 . 4 76 11 27 Peak Tracking Total 13 | . 5 3 . 1 5 6 6 3 12 8 5 3 . 4 9 7 13 Tactical Retreats 12 | . 1 . . . . . . . 7 2 . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 19 | . . . . . 2 3 1 1 3 2 . . . . 4 3 . Indirectly 3 | . . . . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . Triggered 3 | . . . . . . 1 . . . . . . . . 2 . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 61 | . 2 . . . 1 11 4 1 . 3 . . . . 35 . 4 Max in Single Turn 7 | . 1 . . . 1 6 1 1 . 1 . . . . 7 . 1 Garrison Access 4 | . . . . . 1 . 1 . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 61 | . 9 . 1 . 8 3 4 4 7 5 . . 4 . 10 1 5 Terminals 33 | . 6 . . . 4 1 3 2 5 3 . . . . 5 1 3 Fabricators 2 | . . . . . . 1 . . . . . . . . 1 . . Repair Stations 9 | . 1 . . . 2 . . 1 1 . . . . . 2 . 2 Recycling Units 6 | . 2 . . . 1 1 . 1 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . 1 . . . . 2 . . Total Hacks 176 | . 31 . 3 . 24 4 10 12 17 13 . . 17 . 19 3 23 Successful 92 | . 23 . 3 . 14 1 4 6 6 5 . . 17 . 2 2 9 Failed 83 | . 7 . . . 10 3 6 6 11 8 . . . . 17 1 14 Catastrophic 17 | . . . . . 2 2 2 1 3 . . . . . 4 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 70 | . 19 . . . 10 2 7 3 4 . . . . . 9 2 14 Terminals 113 | . 26 . . . 14 2 9 7 15 9 . . . . 11 3 17 Fabricators 2 | . . . . . . 1 . . . . . . . . 1 . . Repair Stations 25 | . 3 . . . 8 . . 4 1 . . . . . 3 . 6 Recycling Units 6 | . 2 . . . 1 1 . 1 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . 2 . . . . 4 . . Terminal Hacks 61 | . 14 . 3 . 7 1 3 2 5 3 . . 17 . . 1 5 Record 9 | . . . 3 . . . . . . 1 . . 5 . . . . Part Schematic 5 | . . . . . . . . . 1 . . . 4 . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . 4 . . . . Prototype ID Bank 13 | . 4 . . . 3 . . 1 . . . . 4 . . . 1 Open Door 3 | . . . . . . . 1 1 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . . 1 . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 3 | . 1 . . . 1 . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 1 . 1 . 1 . . . . . . . . Locate Traps 8 | . 4 . . . 1 1 1 . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . . . 1 Zone Layout 3 | . 1 . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 3 . . . 5 . . 4 . . . . . . . . 2 Scan Component 7 | . 2 . . . 3 . . 2 . . . . . . . . . Repair 5 | . 1 . . . 2 . . 2 . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 14 | . 6 . . . 1 . 1 . 1 . . . . . 2 1 2 Terminals 8 | . 4 . . . . . . . 1 . . . . . . 1 2 Track 2 | . 2 . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . . . . . 1 . . . . . . 1 1 Disrupt 1 | . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 2 . . Jam 3 | . . . . . . . 1 . . . . . . . 2 . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . . . 6 3 2 4 6 4 . . . . 9 1 5 Full Trace Events 8 | . . . . . . . . 1 1 2 . . . . 2 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 1 1 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . 2 . . 2 . . . . . . . . . Time 216 | . 26 . . . 120 . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . . Robots Rewired 7 | . . . . . . . . . 7 . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . Hacks Repelled 1 | . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 34 | . . 1 . 2 . 18 . . 7 . . . . . . . 6 Largest Group 16 | . . 1 . 2 2 16 . . 6 . . . . . . . 6 Highest-Rated Group 673 | . . 31 . 52 52 673 . . 163 . . . . . . . 82 Highest-Rated Ally 74 | . . 31 . 31 31 74 . . 31 . . . . . . . 15 Total Orders 2 | . . . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . Ally Attacks 126 | . . 8 . . 5 63 . . 16 . . . . . . . 34 Total Damage 2635 | . . 65 . . 63 1547 . . 347 . . . . . . . 613 Kills 22 | . . 1 . . 1 16 . . 3 . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Robot Analysis Total 6 | . 2 . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 . . 1 . . . Drone Launches 3 | . . . . . . . 3 . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 14588 | 60 849 452 345 245 2069 1144 724 618 1590 1563 388 657 310 364 2183 386 641 Spaces Moved 8778 | 54 610 358 305 182 1224 788 355 356 809 662 254 363 163 283 1103 347 562 Core 621 | 1 . . . . . . . . . . . . . . 104 345 171 Treads 921 | . . . . . . . . . 1 152 . . . . 768 . . Legs 640 | . . . . . . . . . . . . 84 163 283 110 . . Wheels 6162 | 53 610 358 305 182 1224 788 355 356 808 510 254 279 . . 72 . 8 Hover 301 | . . . . . . . . . . . . . . . 1 2 298 Flight 133 | . . . . . . . . . . . . . . . 48 . 85 Fastest Speed 32 | 50 95 110 110 125 95 110 110 110 101 105 120 145 120 120 32 50 40 Average Speed 123 | 86 100 112 112 125 123 124 126 122 124 157 138 159 167 120 138 92 67 Slowest Speed 370 | 95 125 125 125 125 170 125 170 125 370 270 175 280 200 120 280 250 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 3 90 87 54 46 86 14 64 10 54 16 56 55 60 52 32 10 53 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 7 | . 2 . 1 . 1 . . . . . . . 3 . . . . Known Exits Taken 3 | . . . . . . . . . . 1 . . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 3 | . . 1 . . . . . . . . . 1 . 1 . . . Spaces Dug 50 | . . . . . . 2 1 3 . 5 . . . . 2 1 36 Terrain Destroyed 776 | . 19 67 . . 11 27 63 4 91 26 85 28 . 75 205 39 36 Melee 45 | . . . . . . 2 1 3 . 3 . . . . . . 36 Projectile 65 | . . . . . 11 . . 1 2 12 . . . . 38 1 . AOE 664 | . 18 67 . . . 25 62 . 89 11 85 27 . 75 167 38 . Terrain Rammed 1 | . 1 . . . . . . . . . . . . . . . . Walls Destroyed 1 | . 1 . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Qua Total 11017 | 64 780 390 307 199 1611 879 541 470 1130 921 272 401 189 296 1484 392 691 Wait 509 | . 67 9 . 7 133 12 52 43 28 38 1 2 . . 80 24 13 Move 8759 | 53 609 357 304 181 1223 787 354 355 808 661 253 362 162 282 1100 346 562 Hop 1 | . . . . . . . . . . . . . . . 1 . . Pick Up 175 | 4 19 1 1 3 36 8 15 3 17 20 3 1 2 5 34 1 2 Fast Attach 180 | 5 6 . . 2 19 5 9 9 21 12 1 6 8 1 48 7 21 Attach 115 | 1 1 1 . . 7 4 2 3 16 28 2 5 4 3 31 2 5 Detach 52 | . 3 . . . 7 1 3 1 5 7 . 1 6 1 8 1 8 Swap 165 | 1 11 6 2 . 31 9 22 6 23 20 4 6 1 . 21 1 1 Drop 205 | . 20 1 . 5 58 12 30 10 17 10 . 1 . . 33 . 8 Fire 646 | . 43 15 . 1 97 35 51 27 120 97 8 17 . 4 121 10 . Melee 140 | . . . . . . 6 3 13 13 28 . . 6 . . . 71 Ram 2 | . 1 . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . 5 . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . . . . Rewire 46 | . . . . . . . . . 46 . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 9) 268 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 460 | -10/Materials | Repaired Lgt. Treads 491 | -10/Materials | Discovered new exit (range 9) 628 | -10/Materials | Central database locked down 701 | -10/Materials | Discovered new exit (range 8) 910 | -10/Materials | Entered Mines 929 | -10/Mines | Core integrity fell below 50% 969 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 999 | -10/Mines | Assembled infested the area 1060 | -10/Mines | Received a Mining Laser from a helpful Derelict 1332 | -10/Mines | Discovered new exit (range 14) 1357 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1358 | -10/Mines | Discovered new exit (range 5) 1362 | -10/Mines | Entered Exiles 1377 | -10/Exiles | Discovered new exit (range 15) 1402 | -10/Exiles | Met 8R-AWN 1421 | -10/Exiles | Met EX-HEX 1478 | -10/Exiles | Met EX-DEC 1498 | -10/Exiles | Learned location of Zion (-7) 1707 | -10/Exiles | Entered Mines 1710 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1885 | -9/Mines | Discovered new exit (range 5) 1952 | -9/Mines | Entered Materials 1952 | -8/Materials | Accompanied by 2 allies 1952 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1963 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2373 | -8/Materials | Discovered new exit (range 15) 2796 | -8/Materials | Build established: Scavenger-Tank 3417 | -8/Materials | Discovered new exit (range 10) 3552 | -8/Materials | Repaired Enh. Autogun 3627 | -8/Materials | Repaired Adv. Beam Rifle 3958 | -8/Materials | Build established: Tank 4021 | -8/Materials | Entered Factory 4021 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4290 | -7/Factory | Discovered new exit (range 4) 4515 | -7/Factory | Build established: Scavenger-Mutant 4680 | -7/Factory | Cargo convoy interrupted 4821 | -7/Factory | First assault squad dispatched 5030 | -7/Factory | Build established: Scavenger-Tank 5052 | -7/Factory | System corruption reached 10% 5165 | -7/Factory | Entered Storage 5260 | -7/Storage | Garrison activated, responded to threat 5492 | -7/Storage | Build established: Scavenger-Gunner 5547 | -7/Storage | Found Prototype Launcher 5547 | -7/Storage | Identified Scatter Rocket Array 5551 | -7/Storage | Found Scatter Rocket Array 5565 | -7/Storage | First assault squad dispatched 5839 | -7/Storage | Discovered new exit (range 5) 5884 | -7/Storage | Build established: Scavenger-Tank 5889 | -7/Storage | Entered Factory 5889 | -6/Factory | Evolved 2 slots: Utility x2 6129 | -6/Factory | Repaired Cooling System 6176 | -6/Factory | Repaired Reactive Plating? 6333 | -6/Factory | Discovered new exit (range 13) 6356 | -6/Factory | Discovered new exit (range 7) 6507 | -6/Factory | Entered Extension 7026 | -6/Extension | Spotted B-75 Beast 7157 | -6/Extension | Disrupted transfer network 7165 | -6/Extension | Lost 3 parts (2n1u) 7629 | -6/Extension | Lost 6 parts (1n3u2w) 7647 | -6/Extension | Destroyed B-75 Beast 7669 | -6/Extension | Spotted B-75 Beast 7676 | -6/Extension | Destroyed B-75 Beast 7695 | -6/Extension | Core integrity fell below 50% 7807 | -6/Extension | Lost 14 parts (2p6n2u4w) 7954 | -6/Extension | Core integrity fell below 20% 8096 | -6/Extension | Discovered new exit (range 3) 8097 | -6/Extension | Entered Factory 8097 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8131 | -5/Factory | Build established: Scavenger-Skirmisher 8448 | -5/Factory | Lost 3 parts (1n1u1w) 8531 | -5/Factory | Identified exit to Upper Caves 8569 | -5/Factory | Garrison activated, responded to threat 8601 | -5/Factory | Lost 5 parts (2p1n1u1w) 8687 | -5/Factory | Lost 6 parts (1p4n1w) 8990 | -5/Factory | Discovered new exit (range 17) 9073 | -5/Factory | Lost 3 parts (1n2w) 9171 | -5/Factory | System corruption reached 10% 9328 | -5/Factory | Build established: Scavenger-Gunner 9517 | -5/Factory | Lost 3 parts (1p1n1u) 9660 | -5/Factory | Entered Upper Caves 9788 | -5/Upper Caves | Learned Factory security intel 9866 | -5/Upper Caves | Destroyed 8 combat bots 9920 | -5/Upper Caves | Core integrity fell below 50% 9969 | -5/Upper Caves | Encountered a Warlord checkpoint 9982 | -5/Upper Caves | Learned Factory stockpile data 10019 | -5/Upper Caves | Discovered new exit (range 9) 10048 | -5/Upper Caves | Entered another Upper Caves area 10188 | -5/Upper Caves | Lost 3 parts (1p1n1w) 10507 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10568 | -5/Upper Caves | Lost 6 parts (4n2u) 10695 | -5/Upper Caves | Discovered new exit (range 7) 10705 | -5/Upper Caves | Entered Zhirov 10705 | -5/Zhirov | Discovered new exit (range 3) 10743 | -5/Zhirov | Met Zhirov 10783 | -5/Zhirov | Learned location of Quarantine (-3) 10783 | -5/Zhirov | Learned location of Testing (-2) 10783 | -5/Zhirov | Learned location of Command (-1) 10801 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10839 | -5/Zhirov | Found Alien Artifact 10839 | -5/Zhirov | Identified Integrated Dissipator 10839 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10862 | -5/Zhirov | Found Alien Artifact 11015 | -5/Zhirov | Entered Proximity Caves 11217 | -4/Proximity Caves | Learned Research terminal intel 11360 | -4/Proximity Caves | Discovered new exit (range 17) 11379 | -4/Proximity Caves | Entered Factory 11379 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11584 | -4/Factory | Destroyed 8 combat bots 11590 | -4/Factory | Lost 8 parts (1p2n4u1w) 11759 | -4/Factory | Found Prototype Launcher 11986 | -4/Factory | Spotted B-86 Titan 12022 | -4/Factory | Identified Mni. Smartbomb Launcher 12129 | -4/Factory | First assault squad dispatched 12162 | -4/Factory | Build established: Scavenger-Skirmisher 12235 | -4/Factory | Discovered new exit (range 13) 12251 | -4/Factory | Identified exit to Research 12462 | -4/Factory | Lost 11 parts (3n5u3w) 12896 | -4/Factory | Garrison activated, responded to threat 12986 | -4/Factory | Lost 6 parts (1n4u1w) 13286 | -4/Factory | Core integrity fell below 50% 13340 | -4/Factory | Spotted B-86 Titan 13404 | -4/Factory | Lost 16 parts (2p8n1u5w) 13510 | -4/Factory | Core integrity fell below 20% 13552 | -4/Factory | Lost 9 parts (1p5n1u2w) 13562 | -4/Factory | Entered Research 13562 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13563 | -3/Research | Loaded intel: 20 terminal locations 13775 | -3/Research | Identified exit to Armory 13775 | -3/Research | Identified exit to Quarantine 13948 | -3/Research | Entered Quarantine 13975 | -3/Quarantine | Found Alien Artifact 13975 | -3/Quarantine | Identified Phase Armor 14027 | -3/Quarantine | Found Alien Slashing Weapon 14056 | -3/Quarantine | Identified Sigix Broadsword 14149 | -3/Quarantine | Found Prototype Slashing Weapon 14149 | -3/Quarantine | Identified Nanosword 14152 | -3/Quarantine | Found Nanosword 14176 | -3/Quarantine | Build established: Hacker-Mutant 14354 | -3/Quarantine | Core integrity fell below 50% 14406 | -3/Quarantine | System corruption reached 10% 14437 | -3/Quarantine | Core integrity fell below 20% 14439 | -3/Quarantine | Identified Transdimensional Reconstructor 14439 | -3/Quarantine | Warped through subspace 14465 | -3/Quarantine | Found Alien Artifact 14465 | -3/Quarantine | Identified Core Reset Matrix 14465 | -3/Quarantine | Used Core Reset Matrix 14469 | -3/Quarantine | Detected hypermatrix surge 14469 | -3/Quarantine | Emitted hypermatrix ping 14469 | -3/Quarantine | Sensed 10 artifacts in vicinity 14469 | -3/Quarantine | Lost 10 parts (2p5n3u) 14474 | -3/Quarantine | Assembled emerged from beneath the floor 14559 | -3/Quarantine | Identified exit to Research 14589 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14559_ Slug penetrates C-55 Analyst. 14568_ Acquired Unknown Wheel. 14568_ Identified Centrium Wheel. 14568_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14571_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power I x2 Backup Laser I x1 14571_ Dropped Q-thruster. 14572_ Dropped Centrium Wheel. 14572_ Connecting with Repair Station... 14572_ ALERT: Suspicious activity at Repair Station Q002. Dispatching Investigation squad. 14572_ Acquired Q-thruster. 14573_ ALERT: Rogue bot located, Programmers report to Quarantine Zone 9L. 14574_ Acquired Centrium Wheel. 14581_ Q-thruster destroyed. 14589_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????