Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 02:57:21 Player: A Moose Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (137) 685 Value Destroyed (6496) 6496 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (2381) 2381 TOTAL SCORE: 18362 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 10 Follower Combat Kills 174 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -603 Cogmind --------- Core Integrity 0/1450 Matter 234/300 Energy 203/670 System Corruption 8% Temperature Critical (600) Movement Hovering (34) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (12) ----- Experimental Cooling System Advanced Energy Well Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Energy Filter Advanced Transmission Jammer Advanced Thermal Shield System Shield > --- WEAPON (4) ------- Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (5) ---- Armored Heavy Treads Cooled Antigrav System Improved Matter Compressor (10) Advanced Hardlight Generator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Experimental Utility Shielding Advanced EM Disruption Field Improved Remote Force Field System Shield Advanced System Shield > --- WEAPON ----------- Mass Driver Linear Accelerator Linear Accelerator Makeshift Hammer > --- INVENTORY -------- Particle Reactor Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Improved Matter Compressor Phase Gun Advanced Variable Charge Gun Quantum Rifle [Rating: 154] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Improved Medium Armor Plating Device Advanced Transmission Jammer Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Slots Evolved 16 | . . . . . 4 . . 2 2 2 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . Utility 10 | . . . . . 4 . . 1 1 . 2 . . . . 2 . . . Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 . Parts Attached 164 | 6 3 4 1 . 11 4 8 3 3 4 6 6 42 9 2 10 1 40 1 Power 31 | 1 . 2 . . 1 2 1 . . 1 . 2 7 . 1 4 . 9 . Engine 10 | 1 . 1 . . 1 2 1 . . 1 . . 3 . . . . . . Core 5 | . . 1 . . . . . . . . . 2 2 . . . . . . Reactor 16 | . . . . . . . . . . . . . 2 . 1 4 . 9 . Propulsion 40 | 2 1 . 1 . 2 . 2 1 . 1 . 1 10 3 . 2 . 14 . Treads 23 | . 1 . . . 2 . 2 1 . 1 . 1 8 . . . . 7 . Leg 3 | . . . . . . . . . . . . . 2 . . 1 . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . 3 . 1 . 7 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 53 | 1 1 . . . 4 1 3 1 1 1 5 3 16 4 . 3 . 8 1 Device 22 | . . . . . 1 . . . 1 1 2 3 5 1 . 1 . 6 1 Storage 8 | 1 . . . . 1 . . . . . . . 2 1 . 2 . 1 . Processor 8 | . 1 . . . . . 1 . . . 1 . 4 . . . . 1 . Hackware 3 | . . . . . 1 . . . . . . . 1 1 . . . . . Protection 12 | . . . . . 1 1 2 1 . . 2 . 4 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 1 2 . . 4 1 2 1 2 1 1 . 9 2 1 1 1 9 . Energy Gun 17 | 2 . 1 . . 1 . . . . . . . 6 1 . 1 . 5 . Energy Cannon 4 | . . . . . . 1 . . 1 . . . . 1 . . . 1 . Ballistic Gun 7 | . 1 1 . . 2 . . . . 1 . . 1 . . . . 1 . Ballistic Cannon 9 | . . . . . 1 . 2 1 1 . 1 . . . . . 1 2 . Launcher 2 | . . . . . . . . . . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 1 . . . . . . . 4 . 2 1 4 1 Parts Lost 86 | . 3 2 . . 3 1 4 1 . . 1 5 36 . . . 2 28 . Power 17 | . . 1 . . 1 . . . . . . 1 8 . . . . 6 . Propulsion 21 | . 2 . . . 1 . . . . . . 2 10 . . . . 6 . Utility 27 | . . . . . . 1 3 . . . 1 2 11 . . . 1 8 . Weapon 21 | . 1 1 . . 1 . 1 1 . . . . 7 . . . 1 8 . Highest Loss Streak 22 | . 3 2 . . 2 1 4 1 . . 1 2 16 . . . 2 22 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 86 83 90 100 77 81 80 83 82 88 88 88 76 72 89 89 86 68 73 Engine 4 | . 14 10 . . 1 9 9 7 6 11 10 3 1 . . . . . . Core 2 | . . 2 14 14 7 . . . . . . 6 2 . . . . . . Treads 13 | . 5 14 14 14 13 18 18 23 20 23 21 20 10 . . . . 4 . Hover 2 | . . . . . . . . . . . . . . 7 15 14 19 7 21 Device 7 | . . . . . 7 9 3 . 4 5 8 11 12 13 10 9 14 10 13 Storage 7 | . 14 14 14 14 9 9 9 7 6 5 5 5 6 8 5 7 9 7 4 Processor 9 | . 12 14 14 14 9 . 5 7 6 5 6 10 15 15 15 14 14 10 13 Hackware 2 | . . . . . . 9 2 . . . . . 1 6 10 9 9 6 4 Protection 10 | . . . . . 8 9 14 23 20 17 21 13 3 6 10 9 5 1 . Energy Gun 2 | . 19 2 . . 5 . . . . . . . 3 1 5 4 4 2 8 Energy Cannon 1 | . . . . . . 7 . . 1 5 . . . . 4 . . . 4 Ballistic Gun 5 | . 8 26 28 28 12 10 2 . . . 5 5 3 . . . . . . Ballistic Cannon 5 | . . . . . . . 14 14 16 9 9 10 2 . . . 1 6 . Impact Weapon 1 | . . . . . . . . . . . . . 3 5 5 4 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 14 14 15 15 15 27 33 41 45 58 67 68 65 60 29 46 68 34 133 48 Greatest Support 140 | 32 32 20 20 10 46 46 46 64 64 92 92 92 96 22 33 43 43 140 61 Greatest Overweight (x) 7 | . 4 . 1 1 2 . . . . . . . 7 2 1 2 . 1 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 5 5 5 5 20 5 Average Capacity 27 | 7 8 8 8 8 40 40 40 40 40 40 40 40 18 5 5 5 5 14 5 Most Carried 40 | 5 8 8 8 8 32 40 40 39 40 39 40 40 40 5 5 5 5 20 5 Average Carried 24 | 3 4 7 7 8 20 32 39 37 39 37 38 39 16 4 5 4 4 11 5 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 5 5 5 5 5 5 5 Final Carried 40 | 2 8 8 8 8 31 40 39 39 40 36 40 40 5 5 5 5 5 5 5 Class Distribution -------------------- 31% | Hauler-Tank 27% | Hauler-Mutant 17% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Hauler-Tank | -4/Factory Hauler-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Mutant | -3/DSF Mutant | -2/Research Gunner | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Matter Collected 6476 | 233 242 84 . 10 241 307 449 27 510 169 657 841 722 277 11 250 . 1427 19 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5536 | . 401 124 . . 560 423 242 69 99 68 473 493 1044 165 57 . . 1318 . Parts 219 | . 38 8 . . 27 15 16 7 4 . 15 10 31 . 4 . . 44 . Haulers Intercepted 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . Recyclers Shooed 4 | . . . . . . . 2 . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . 9 29 . 1 . . . . Prevented 14 | . . . . . . . . . . . . 1 13 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Combat Hostiles Destroyed 114 | . 10 4 . . 12 9 8 1 3 1 7 9 19 . 4 . . 27 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Guns 57 | . 10 4 . . 12 5 . . . . 1 2 10 . . . . 13 . Cannons 45 | . . . . . . 4 7 1 3 1 5 7 3 . . . . 14 . AOE 8 | . . . . . . . 1 . . . 1 . 2 . 4 . . . . Classes Destroyed 16 | . 6 1 . . 4 . 1 . . . 1 1 . . . . . 2 . Worker 2 | . . . . . 1 . . . . . . . . . . . . 1 . Builder 5 | . 1 . . . . . . . 1 . . . . . . . . 3 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . Recycler 2 | . . . . . . . . . . . . . . . . . . 2 . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . Watcher 8 | . 3 . . . . . 1 2 . . 1 . . . . . . 1 . Swarmer 34 | . 6 2 . . 3 . . 1 . . . . 3 . 4 . . 15 . Grunt 47 | . 4 . . . 6 9 5 . 1 1 2 7 4 . . . . 8 . Brawler 4 | . . . . . 1 . . . . . . . 3 . . . . . . Duelist 4 | . . . . . 1 . . . 1 . . . 2 . . . . . . Sentry 9 | . . 2 . . . . 2 . 1 . 2 1 1 . . . . . . Hunter 6 | . . . . . 1 . . . . . 1 . 4 . . . . . . Programmer 7 | . . . . . . . . . . . 2 . 2 . . . . 3 . Heavy 2 | . . . . . . . 1 . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 5 2 . . 8 2 2 2 3 1 4 2 6 . 4 . . 7 . Combat Bots Only 7 | . 4 2 . . 7 2 2 1 2 1 4 2 6 . 4 . . 7 . Max Kills in Single Turn 2 | . 2 2 . . 1 1 1 1 1 1 1 1 1 . 1 . . 2 . Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . 1 . 1 . 1 . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Hostile Shots Fired 1354 | . 55 29 . . 85 67 53 7 64 11 39 46 332 . 13 . 24 527 2 Missed 389 | . 12 9 . . 22 20 14 2 26 1 15 12 100 . 7 . 11 137 1 Damage Taken 19461 | . 425 280 . . 897 707 856 178 403 213 598 621 4348 . 130 . 296 8985 524 Core 2849 | . 125 60 . . 175 113 83 83 5 . . 8 630 . . . 88 972 507 Absorbed by Shields 689 | . . . . . . . . . . . . 165 204 . . . . 320 . Reduced by Siege Mode 629 | . . . . . . . . . . . . . . . . . . 629 . Redirected to Shielding 154 | . . . . . . . . . . . . . . . 38 . 9 107 . Ignored by Resistances 1141 | . . . . . . . . . 3 . 56 . . . . . . 1074 8 Core Remaining (%) 71 | 100 . . . 26 . . 32 88 99 100 . . . . 44 . 84 . . Volleys Fired 449 | . 44 11 . . 46 48 33 7 11 6 37 24 66 . 4 . 1 105 6 Largest 3 | . 2 2 . . 2 2 2 2 3 3 3 3 3 . 1 . 1 3 1 Hottest 279 | . 100 85 . . 100 90 96 96 144 161 126 126 187 . 39 . 39 279 120 Shots Fired 914 | . 88 22 . . 91 96 66 13 23 17 101 73 113 . 4 . 1 199 7 Gun 466 | . 88 22 . . 91 49 3 . . . 31 25 75 . . . . 78 4 Cannon 434 | . . . . . . 47 63 13 23 17 70 48 29 . . . . 121 3 Launcher 14 | . . . . . . . . . . . . . 9 . 4 . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 625 | . 19 14 . . 60 49 66 13 23 12 101 73 73 . . . . 122 . Thermal 262 | . 69 8 . . 31 47 . . . 5 . . 18 . . . . 77 7 Explosive 14 | . . . . . . . . . . . . . 9 . 4 . 1 . . Electromagnetic 13 | . . . . . . . . . . . . . 13 . . . . . . Robot Hit Streak 32 | . 6 6 . . 8 9 10 3 10 7 16 26 15 . 1 . 1 32 . Robot Miss Streak 4 | . 4 1 . . 3 4 3 1 3 1 3 2 4 . 2 . . 4 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . 1 . Secondary Targets 7 | . 3 2 . . . . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 . . . . . . Shots Hit Robots 616 | . 48 16 . . 58 49 40 7 18 14 74 60 92 3 1 . 1 135 . Core Hits 257 | . 22 6 . . 25 18 17 4 9 3 23 27 37 2 5 . 4 55 . Critical Kills 4 | . . . . . . . . . . . . 1 2 . . . . 1 . Critical Parts Destroyed 6 | . . . . . . . . . . . 1 . 4 . . . . 1 . Critical Strikes 48 | . 3 . . . 3 . 5 2 2 2 6 6 10 . . . . 9 . Burn 7 | . 3 . . . 3 . . . . . . . 1 . . . . . . Destroy 9 | . . . . . . . . . . . 1 3 3 . . . . 2 . Blast 27 | . . . . . . . 5 2 2 2 5 3 1 . . . . 7 . Corrupt 2 | . . . . . . . . . . . . . 2 . . . . . . Smash 3 | . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 25 | . . . . . . . . . . . . . 20 3 . . 1 1 . Impact 25 | . . . . . . . . . . . . . 20 3 . . 1 1 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18384 | . 610 217 . . 1083 1137 1245 189 597 413 2262 1475 2644 341 471 . 115 5585 . Guns 5722 | . 610 217 . . 1083 408 . . . . 425 383 1103 . . . . 1493 . Cannons 10246 | . . . . . . 729 1145 189 577 413 1500 1092 634 . . . . 3967 . Explosions 1463 | . . . . . . . 93 . . . 294 . 490 . 471 . 115 . . Melee 874 | . . . . . . . . . . . . . 408 341 . . . 125 . Ramming 79 | . . . . . . . 7 . 20 . 43 . 9 . . . . . . Kinetic 11943 | . 138 130 . . 597 408 1145 189 577 279 1925 1475 1217 . . . . 3863 . Thermal 3759 | . 472 87 . . 486 729 . . . 134 . . 254 . . . . 1597 . Explosive 1463 | . . . . . . . 93 . . . 294 . 490 . 471 . 115 . . Electromagnetic 266 | . . . . . . . . . . . . . 266 . . . . . . Impact 874 | . . . . . . . . . . . . . 408 341 . . . 125 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 . . 1 1 14 14 14 . . 8 8 Average Corruption 5 | . . . . . . . . 1 . . 1 1 10 14 14 . . 7 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 101 | . . . . . . . . 1 . . 4 10 40 15 9 . . 19 3 Message Errors 14 | . . . . . . . . . . . . 1 6 2 1 . . 4 . Matter Fused 31 | . . . . . . . . . . . 1 3 9 6 7 . . 5 . Heat Flow Errors 7 | . . . . . . . . . . . 1 2 2 2 . . . . . Energy Discharges 17 | . . . . . . . . 1 . . 2 2 5 1 1 . . 4 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 14 | . . . . . . . . . . . . . 8 2 . . . 3 1 Data Loss (major) 4 | . . . . . . . . . . . . . 2 2 . . . . . Misfires 4 | . . . . . . . . . . . . 1 1 . . . . 1 1 Weapon Failures 7 | . . . . . . . . . . . . . 5 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 664 | . . . . . . 7 19 4 . . 42 46 150 94 21 . . 281 . Projectiles 343 | . . . . . . 7 19 4 . . 3 46 48 . . . . 216 . Explosions 68 | . . . . . . . . . . . 39 . 8 . 21 . . . . Melee 253 | . . . . . . . . . . . . . 94 94 . . . 65 . Knockbacks 61 | . . . . . . . 14 . 8 2 9 7 4 . . . . 17 . Impact 3 | . . . . . . . . . . . . . 2 . . . . 1 . Kinetic 54 | . . . . . . . 13 . 7 2 8 7 2 . . . . 15 . Secondary 4 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . Self-Inflicted Damage 103 | . . . . . . . 40 . . . 63 . . . . . . . . Shots 2 | . . . . . . . 1 . . . 1 . . . . . . . . Rammed 13 | . . . . . . . 2 . 5 . 3 . 3 . . . . . . Targets Rammed 13 | . . . . . . . 2 . 5 . 3 . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 675 | . 312 172 . . 365 238 252 144 174 378 285 223 294 208 . . . 289 675 Average Temperature 102 | . 131 92 . . 108 79 85 49 71 174 104 46 70 114 . . . 65 301 Received Heat Transfer 2674 | . 162 105 . . 369 477 315 42 102 99 21 85 512 . 12 . 60 313 . Effects 24 | . 3 . . . 3 . . . . 4 1 . . . . . . . 13 Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 4 | . 2 . . . . . . . . . 1 . . . . . . . 1 Interference 11 | . 1 . . . 3 . . . . . . . . . . . . . 7 Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations 5 | . . . . . . . . . . . . . . . . . . 5 . Total Turns 108 | . . . . . . . . . . . . . . . . . . 108 . Longest Duration 50 | . . . . . . . . . . . . . . . . . . 50 . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Fried 4 | . . . . . . . . . . . . . 3 . . . . 1 . Impact Corruptions 6 | . . . . . . . . . . . . . 3 1 . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . 1 . . . . 3 . 1 . . . . . . Heat Transferred 6664 | . 1628 222 . . 1073 999 . . . 185 . . 559 . . . . 1998 . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Peak Influence 1735 | . 266 176 . . 306 438 258 101 118 64 178 . . . . 68 29 520 1735 Initial 292 | . . 31 . . . 101 213 51 45 29 30 . . . . 60 . 10 292 Average 157 | . 165 115 . . 99 253 142 67 84 53 59 . . . . 38 9 263 1674 Maximum Alert Level 5 | . 1 . . . 1 2 1 . . . . . . . . . . 2 5 Low Security (%) 73 | 100 53 100 . 100 84 38 71 100 100 100 100 . . . . 100 100 30 . Level 1 22 | . 46 . . . 15 54 28 . . . . . . . . . . 59 . Level 2 2 | . . . . . . 7 . . . . . . . . . . . 10 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 36 | . 2 . . . 3 . 3 1 5 . 7 . 1 . . 1 1 6 6 Investigation 5 | . 1 . . . . . 2 . . . 1 . . . . . . 1 . Extermination 4 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . Reinforcement 12 | . 1 . . . . . 1 1 1 . 4 . . . . . 1 3 . Assault 8 | . . . . . . . . . . . . . 1 . . . . 1 6 Garrison 7 | . . . . . 3 . . . 3 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Distress Signals 12 | . 2 . . . 5 . . 1 . 2 1 . . . . . . 1 . Communications Jammed 79 | . . . . . . . . . . . . . . . . . 1 78 . Distress Signals 60 | . . . . . . . . . . . . . . . . . . 60 . Times Spotted 224 | . 18 6 . . 24 9 13 8 9 9 28 9 22 . 8 . 5 52 4 Peak Tracking Total 13 | . 8 2 . . 5 4 4 3 3 6 5 2 8 . 4 1 5 13 9 Tactical Retreats 19 | . 1 1 . . 1 1 3 . 1 . . . 3 . . . . 8 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Traps Triggered 4 | . . . . . . . . 2 . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . 5 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Machines Disabled 16 | . . 1 . . . 2 2 . . 1 3 . . . . . . 2 5 Max in Single Turn 2 | . . 1 . . . 1 2 . . 1 2 . . . . . . 1 1 Garrison Access 4 | . . . . . . . . . 1 1 . . . . . . . 2 . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Machines Accessed 39 | . 4 . . . 2 1 10 . 1 1 2 2 . 5 . 4 . 7 . Terminals 25 | . 4 . . . 1 1 8 . . . 2 1 . . . 4 . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . 1 1 . . . . . . . 2 . Total Hacks 84 | . 10 . . . 2 1 21 . 1 1 3 2 . 18 . 11 . 14 . Successful 52 | . 3 . . . 1 1 14 . 1 1 2 2 . 18 . 4 . 5 . Failed 32 | . 7 . . . 1 . 7 . . . 1 . . . . 7 . 9 . Catastrophic 8 | . 1 . . . . . 2 . . . . . . . . 3 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 4 | . . . 1 . . . . . . . . . . . . 2 . 1 . Terminals 52 | . 10 . . . 1 1 15 . . . 3 1 . . . 11 . 10 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 6 | . . . . . . . 6 . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . 1 1 . . . . . . . 2 . Terminal Hacks 41 | . 3 . . . . 1 9 . . . 2 2 . 18 . 4 . 2 . Record 7 | . . . . . . . . . . . . 1 . 6 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . . . . . 1 . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . 3 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 5 | . . . . . . . 5 . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . 1 1 . . . . . . . 2 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 1 . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . . 1 7 . . . 2 . . . . 3 . 5 . Full Trace Events 4 | . 2 . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 4 . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Total Allies 5 | . . 3 . . . . . . . . . . 2 . . . . . . Largest Group 3 | . . 3 2 2 2 . . . . . . . 1 . . . . . . Highest-Rated Group 49 | . . 40 32 32 32 . . . . . . . 49 . . . . . . Highest-Rated Ally 49 | . . 16 16 16 16 . . . . . . . 49 . . . . . . Total Orders 3 | . . . . . . . . . 1 . . . 2 . . . . . . EXPLORE 3 | . . . . . . . . . 1 . . . 2 . . . . . . Ally Attacks 43 | . . 12 . . 20 . . . . . . . 11 . . . . . . Total Damage 642 | . . 119 . . 203 . . . . . . . 320 . . . . . . Kills 6 | . . 2 . . 2 . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 1 1 . . . . . . Drone Launches 4 | . . . . . . . . . 2 . . . 2 . . . . . . Drone Recoveries 3 | . . . . . . . . . 2 . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Turns Passed 11132 | 64 474 346 359 152 539 940 1017 330 593 257 908 1626 1100 417 253 682 23 938 114 Spaces Moved 7003 | 53 231 189 267 151 255 477 532 199 323 149 479 985 413 181 462 614 38 709 296 Core 37 | 7 25 . . . . . . . . . . . 5 . . . . . . Treads 4210 | . 96 189 150 . 104 477 532 199 323 149 479 985 332 . . . . 195 . Legs 255 | . . . . . . . . . . . . . 76 179 . . . . . Wheels 575 | 46 110 . 117 151 151 . . . . . . . . . . . . . . Hover 1926 | . . . . . . . . . . . . . . 2 462 614 38 514 296 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 100 160 95 95 95 160 157 153 153 155 155 155 100 106 52 35 35 34 34 Average Speed 126 | 93 141 160 131 95 136 160 157 153 153 155 155 155 174 178 52 87 35 70 34 Slowest Speed 400 | 100 250 160 160 95 240 160 165 153 153 155 155 158 400 190 102 152 35 250 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 38 | 3 43 41 63 41 21 45 57 11 15 4 14 91 62 62 63 13 63 21 34 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 10 | . 1 1 1 1 1 . 1 . . . . . 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . . . . . . . 1 1 1 1 1 . . . . . 1 . Scrap Searched 8 | . . . . 2 . . . . . . . 4 1 . 1 . . . . Spaces Dug 2 | . . . . . . . 2 . . . . . . . . . . . . Terrain Destroyed 248 | . . . . . . . 48 2 4 . 35 5 68 . 50 . 7 29 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 80 | . . . . . . . 30 2 4 . 4 5 6 . . . . 29 . AOE 167 | . . . . . . . 18 . . . 31 . 61 . 50 . 7 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Qua Total 8489 | 67 291 212 275 159 366 577 650 212 400 162 580 1041 670 271 467 764 44 978 303 Wait 581 | 1 5 . 5 9 18 37 50 1 50 3 39 8 78 69 . 124 . 84 . Move 6983 | 52 230 188 266 150 254 475 531 198 322 148 478 984 412 180 461 613 37 708 296 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 8 9 5 1 . 35 12 15 3 6 . 12 12 22 4 . 4 2 22 . Fast Attach 38 | . . 1 . . . . 1 . 1 . . . 8 7 1 4 1 13 1 Attach 106 | 6 3 2 1 . 7 2 4 3 2 3 3 4 33 2 . 4 1 26 . Detach 13 | . . . . . . . . . . . . . 2 . . 4 . 7 . Swap 23 | . . 1 . . 4 2 3 . . 1 3 2 1 1 1 2 . 2 . Drop 63 | . . 4 2 . 2 1 11 . 3 1 5 7 2 5 . 9 1 10 . Fire 449 | . 44 11 . . 46 48 33 7 11 6 37 24 66 . 4 . 1 105 6 Melee 25 | . . . . . . . . . . . . . 20 3 . . 1 1 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . . . . 2 . 5 . 3 . 3 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . 23 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -2/Research (discovered 4 exits: Acc x3 / [*Qua]) -2/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Lost 3 parts (2n1w) 295 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 17) 378 | -10/Materials | Identified exit to Materials 453 | -10/Materials | Identified exit to Mines 539 | -10/Materials | Entered Mines 554 | -10/Mines | Core integrity fell below 50% 641 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 874 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 874 | -10/Mines | Discovered new exit (range 5) 879 | -10/Mines | Identified exit to Exiles 885 | -10/Mines | Entered Exiles 885 | -10/Exiles | Accompanied by 2 allies 924 | -10/Exiles | Met 8R-AWN 933 | -10/Exiles | Discovered new exit (range 14) 949 | -10/Exiles | Identified exit to Mines 1005 | -10/Exiles | Met EX-HEX 1057 | -10/Exiles | Met EX-BIN 1077 | -10/Exiles | Aligned with FarCom system 1079 | -10/Exiles | Given EX-Vault access code 1116 | -10/Exiles | Opened EX-Vault 1128 | -10/Exiles | Found Prototype Storage 1148 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1175 | -10/Exiles | Met EX-DEC 1219 | -10/Exiles | Discovered exit to Mines (range 10) 1244 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1244 | -10/Exiles | Entered Mines 1244 | -9/Mines | Accompanied by 2 allies 1293 | -9/Mines | Learned 4 Materials zone layouts 1383 | -9/Mines | Discovered new exit (range 10) 1390 | -9/Mines | Identified exit to Materials 1396 | -9/Mines | Entered Materials 1396 | -8/Materials | Accompanied by 2 allies 1396 | -8/Materials | Evolved 4 slots: Utility x4 1396 | -8/Materials | Identified Lightpack 2.0 1397 | -8/Materials | Identified exit to Factory 1631 | -8/Materials | Garrison activated, responded to threat 1725 | -8/Materials | Build established: Hauler-Mutant 1743 | -8/Materials | Destroyed 7 combat bots 1932 | -8/Materials | Identified exit to Garrison 1935 | -8/Materials | Entered Garrison 1987 | -8/Garrison | Triggered checkpoint 2209 | -8/Garrison | Triggered checkpoint 2304 | -8/Garrison | Discovered new exit (range 10) 2378 | -8/Garrison | Discovered new exit (range 60) 2378 | -8/Garrison | Discovered new exit (range 23) 2378 | -8/Garrison | Discovered new exit (range 43) 2383 | -8/Garrison | Triggered checkpoint 2532 | -8/Garrison | Core integrity fell below 50% 2645 | -8/Garrison | Installed Relay Interface Framework 2807 | -8/Garrison | Garrison Relay disabled 2875 | -8/Garrison | Entered Materials 3249 | -8/Materials | Lost 4 parts (3u1w) 3326 | -8/Materials | Discovered exit to Factory (range 16) 3719 | -8/Materials | Met 7R-MNS 3878 | -8/Materials | Discovered exit to Factory (range 10) 3892 | -8/Materials | Entered Factory 3892 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3893 | -7/Factory | Caught up to 7R-MNS 4208 | -7/Factory | Discovered new exit (range 9) 4222 | -7/Factory | Entered another Factory area 4222 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4223 | -6/Factory | Caught up to 7R-MNS 4255 | -6/Factory | Garrison activated, responded to threat 4792 | -6/Factory | Discovered new exit (range 15) 4815 | -6/Factory | Entered another Factory area 4815 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4816 | -5/Factory | Caught up to 7R-MNS 4989 | -5/Factory | Build established: Hauler-Tank 5060 | -5/Factory | Discovered new exit (range 8) 5072 | -5/Factory | Entered another Factory area 5072 | -4/Factory | Evolved 2 slots: Utility x2 5073 | -4/Factory | Caught up to 7R-MNS 5894 | -4/Factory | Discovered new exit (range 16) 5924 | -4/Factory | Garrison activated, responded to threat 5980 | -4/Factory | 7R-MNS successfully reached the Upper Caves 5980 | -4/Factory | Entered Upper Caves 6123 | -4/Upper Caves | Learned location of Quarantine (-2) 6511 | -4/Upper Caves | Spotted B-86 Titan 6540 | -4/Upper Caves | Destroyed B-86 Titan 7236 | -4/Upper Caves | Discovered new exit (range 11) 7436 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7606 | -4/Upper Caves | Entered another Upper Caves area 7632 | -4/Upper Caves | Learned location of 1 exit from Research 7900 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7992 | -4/Upper Caves | Lost 16 parts (3p4n5u4w) 8031 | -4/Upper Caves | System corruption reached 10% 8094 | -4/Upper Caves | Lost 8 parts (1p2n4u1w) 8463 | -4/Upper Caves | Lost 9 parts (2p4n1u2w) 8588 | -4/Upper Caves | Discovered new exit (range 10) 8589 | -4/Upper Caves | Core integrity fell below 50% 8649 | -4/Upper Caves | Identified exit to Zhirov 8706 | -4/Upper Caves | Entered Zhirov 8706 | -4/Zhirov | Discovered new exit (range 3) 8708 | -4/Zhirov | Identified exit to Proximity Caves 8720 | -4/Zhirov | Build established: Scavenger-Mutant 8741 | -4/Zhirov | Met Zhirov 8781 | -4/Zhirov | Learned location of Testing (-3) 8781 | -4/Zhirov | Learned location of Command (-1) 8813 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8875 | -4/Zhirov | Found Alien Artifact 8875 | -4/Zhirov | Identified Integrated Reactor 8875 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9053 | -4/Zhirov | Found Alien Artifact 9123 | -4/Zhirov | Entered Proximity Caves 9245 | -3/Proximity Caves | Spotted B-86 Titan 9370 | -3/Proximity Caves | Discovered new exit (range 7) 9374 | -3/Proximity Caves | Identified exit to Research 9376 | -3/Proximity Caves | Entered Research 9376 | -3/Research | Evolved 2 slots: Utility x2 9377 | -3/Research | Identified exit to Testing 9440 | -3/Research | Identified exit to DSF 9937 | -3/Research | Found Prototype Device 9937 | -3/Research | Identified Adv. EM Disruption Field 10058 | -3/Research | Entered DSF 10074 | -3/DSF | Identified Transdimensional Reconstructor 10074 | -3/DSF | Warped through subspace 10075 | -3/DSF | Discovered new exit (range 8) 10078 | -3/DSF | Additional patrols routed to DSF 10080 | -3/DSF | Identified exit to Research 10081 | -3/DSF | Entered Research 10081 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10391 | -2/Research | Found Prototype Device 10392 | -2/Research | Identified Exp. Focal Shield 10628 | -2/Research | Destroyed 7 combat bots 10684 | -2/Research | Core integrity fell below 50% 10740 | -2/Research | Lost 22 parts (3p5n7u7w) 10811 | -2/Research | Spotted B-90 Cyclops 10831 | -2/Research | First assault squad dispatched 10836 | -2/Research | Identified exit to Access 10929 | -2/Research | Build established: Mutant 11008 | -2/Research | Spotted B-90 Cyclops 11016 | -2/Research | Discovered new exit (range 9) 11019 | -2/Research | Entered Quarantine 11020 | -2/Quarantine | Maximum security lockdown engaged 11021 | -2/Quarantine | Cryocooling Duct disabled 11023 | -2/Quarantine | Cryocooling Duct disabled 11036 | -2/Quarantine | Ambient heat levels rising (+20) 11038 | -2/Quarantine | Ambient heat levels rising (+20) 11076 | -2/Quarantine | Cryocooling Duct disabled 11078 | -2/Quarantine | Cryocooling Duct disabled 11091 | -2/Quarantine | Ambient heat levels rising (+20) 11093 | -2/Quarantine | Ambient heat levels rising (+20) 11126 | -2/Quarantine | Core integrity fell below 20% 11134 | -2/Quarantine | Core destroyed Last Messages --------------- Overheating: Enh. Nova Cannon damaged (-15). Overheating: System interference. Imp. Target Analyzer temporarily disabled. Overheating: System interference. Adv. Transmission Jammer temporarily disabled. ALERT: Assault forces dispatched. Overheating: System interference. Adv. Thermal Shield temporarily disabled. Quantum Rifle temporarily disabled. Overheating: Core damaged (-246). Acquired Prototype Device. Identified Exp. Cooling System. Acquired 19 matter. Overheating: Energy bleed (-53). Overheating: System interference. Exp. Cooling System temporarily disabled. G-73 Enforcer heat short circuits Lgt. Quantum Reactor. G-73 Enforcer overheating. Overheating: Core damaged (-261). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????? | | ?????????????? "?????????????????????????????? | | ??????????????" "?????"???????????????????????? | | ??????????????" "?????"???????????????????????? | | ??????????????" ???? ???????????????????????? | | ?????????????? """?? "???????????????????????? | | ??????????????? """"" """ ????????????????????? | | ???????????????? g""""" """ ????????????????????? | | ????????????????#] ???????????????????? | | ????????????????# """"" """"" ""????????????????? | | ????#######?????# """"" """"" """???????????????? | | ????# ####### """"" """"" """"" ????????????? | | ##### "T ???????????? | | "" ???????????? | | #### ???????????? | | #??#! ###+### ###+#######??????????????????? | | #??## ### # # #????????????????????? | | ###?# #?# # # ""@ #????????????????????? | | T"#?# #?# ] # # """ ! #????????????????????? | | ""#?# #?# # # "T #????????????????????? | | ###?# #?# # # """ #????????????????????? | | #???# !#?# % # # "" *#????????????????????? | | #???# !%#?# # # #????????????????????? | | #???# ==#?# !# # #????????????????????? | | ###### #?# # # +????????????????????? | | # #?###+## #########????????????????????? | | """ + #?????? #????????????????????????????? | | """ # #?????? #????????????????????????????? | | """ # #?????? #????????????????????????????? | | # #??????##+##????????????????????????????? | | # #???????????????????????????????????????? | | "" !# #???????????????????????????????????????? | | T"" # #???????????????????????????????????????? | | "" # #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????##############??????????????????? | | # #???????# #??????????????????? | | # ######### #??????????????????? | | # # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 55 Energy Capacity 1065 Matter Stores 800 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 25 Resistance: EM 50 Utility Shielding 90 Evasion (%) 58 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Med. Insulated Plating | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingBarrageMace Manual? 0 Play Time 02:26:32 Cumulative 64.8 hours Start 2024.04.27 @ 22:39:35 End 2024.04.28 @ 02:57:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 63 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27458f9d-a832-4495-b0b3-4064ee010e39