Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 10:50:55 Player: beans Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2768) 2768 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 6225 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 224/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Targeting Computer Target Analyzer Hacking Suite > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Force Booster Concussive RPG (1) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Visual Processing Unit Weapon Cycler Hacking Suite Hacking Suite > --- WEAPON ----------- Arc Projector Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Launcher Guidance Computer Field Laser Improved EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Flak Gun Rocket Launcher Heavy Mace [Rating: 42] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Weapon Cycler Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Heavy Ion Cannon Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 1 1 2 . . Weapon 1 | . . 1 . . . . Parts Attached 48 | 2 4 7 5 27 3 . Power 4 | . 1 . 1 2 . . Engine 3 | . . . 1 2 . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 9 | . 2 2 2 3 . . Treads . | . . . . . . . Leg 7 | . 2 2 2 1 . . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight 1 | . . . . 1 . . Utility 13 | . 1 . 2 8 2 . Device 5 | . . . . 4 1 . Storage 1 | . 1 . . . . . Processor 5 | . . . 1 3 1 . Hackware 2 | . . . 1 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 . 5 . 14 1 . Energy Gun 5 | . . . . 5 . . Energy Cannon 3 | . . . . 3 . . Ballistic Gun 7 | 2 . 3 . 1 1 . Ballistic Cannon . | . . . . . . . Launcher 5 | . . 2 . 3 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 1 5 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 2 | . . . . 2 . . Parts Lost 24 | . . 6 1 14 2 1 Power 2 | . . 1 . 1 . . Propulsion 9 | . . 2 1 5 1 . Utility 4 | . . . . 4 . . Weapon 9 | . . 3 . 4 1 1 Highest Loss Streak 4 | . . 4 1 4 2 1 To Critical Strikes . | . . . . . . . Average Backups 4 | . . 2 2 6 3 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . 1 Weapon 4 | . . 1 2 6 2 1 Tool/Special . | . . . . . . . Unused Backups 2 | . . . . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 63 | . 36 57 68 69 40 32 Engine 4 | . . . 5 6 . . Core 1 | . 3 8 . . . . Leg 11 | . 3 14 23 12 . . Device 6 | . . . . 9 . . Storage 5 | . 1 11 9 5 . . Processor 8 | . . . 4 8 22 23 Hackware 9 | . . . 7 11 7 7 Energy Gun 2 | . . . . 3 . . Energy Cannon 4 | . . . . 6 . . Ballistic Gun 4 | . 28 19 18 . . . Impact Weapon 1 | . . . . 1 . 1 Peak Build Rating 42 | 2 8 11 19 42 28 16 Average Rating 22 | 1 3 7 14 30 20 12 On Entrance 9 | . 2 8 7 19 15 12 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 35 | 3 13 16 19 35 12 3 Greatest Support 32 | 3 20 20 32 32 5 3 Greatest Overweight (x) 4 | . . 4 . 2 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 5 5 Average Capacity 7 | 5 5 8 8 7 5 5 Most Carried 8 | 2 3 5 5 8 5 4 Average Carried 5 | . . 2 2 7 3 3 Final Capacity 8 | 5 8 8 8 5 5 5 Final Carried 5 | . . 4 3 5 4 2 Class Distribution -------------------- 45% | Mutant 25% | Hacker-Mutant 18% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1513 | 214 54 441 185 544 75 . Remotely . | . . . . . . . Salvage Created 3217 | . 145 704 315 1871 135 47 Parts 174 | . 9 51 17 92 3 2 Haulers Intercepted 4 | . . 1 . 3 . . Recyclers Shooed 3 | . . . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . 1 1 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 55 | . 2 16 5 31 . 1 Melee 4 | . . . . 4 . . Guns 20 | . 2 11 5 2 . . Cannons 10 | . . . . 10 . . AOE 17 | . . 5 . 11 . 1 Classes Destroyed 14 | . 2 6 1 3 2 . Worker 4 | . . 1 . 3 . . Builder 9 | . . 2 . 7 . . Tunneler 2 | . . . . 2 . . Hauler 4 | . . 1 . 3 . . Recycler 6 | . 1 . 2 3 . . Minesweeper 1 | . . . . . 1 . Operator 3 | . . . 1 2 . . Swarmer 11 | . . 3 4 4 . . Grunt 27 | . 2 8 1 15 . 1 Brawler 3 | . . 1 . 2 . . Sentry 8 | . . 4 . 4 . . Hunter 4 | . . . . 4 . . Programmer 3 | . . . . 3 . . Samaritan 2 | . . . . . 2 . Best Kill Streak 16 | . 3 7 7 16 1 1 Combat Bots Only 8 | . 2 6 4 8 . 1 Max Kills in Single Turn 5 | . 1 2 1 5 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 2 . 2 . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 472 | . 4 110 34 303 9 12 Missed 186 | . 1 37 4 133 7 4 Hits 286 | . 3 73 30 170 2 8 Melee 6 | . . . . 4 . 2 Projectile 280 | . 3 73 30 166 2 6 Critical Strikes 6 | . . 2 1 3 . . Part Disruptions 1 | . . . . . 1 . Damage Taken 3496 | . 45 948 321 1919 86 177 Core 1045 | . 29 281 7 534 45 149 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 88 29 98 . . . Volleys Fired 164 | 2 10 55 19 74 . 4 Largest 3 | 2 2 3 2 2 . 1 Hottest 145 | 40 40 63 46 145 . 39 Shots Fired 288 | 4 20 118 38 104 . 4 Gun 187 | 4 20 101 38 24 . . Cannon 66 | . . . . 66 . . Launcher 35 | . . 17 . 14 . 4 Special . | . . . . . . . Kinetic 165 | 4 20 101 38 2 . . Thermal 54 | . . . . 54 . . Explosive 28 | . . 10 . 14 . 4 Electromagnetic 41 | . . 7 . 34 . . Robot Hit Streak 11 | 3 3 10 5 11 . 3 Robot Miss Streak 5 | 1 2 4 4 5 . 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 4 2 . . . Max Gunslinging Chain 2 | . 1 2 1 . . . Shots Hit Robots 194 | 3 13 65 20 83 5 5 Core Hits 143 | 1 8 36 12 83 1 2 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 5 | . . . . 4 . 1 Critical Strikes 10 | . . . . 8 . 2 Smash 7 | . . . . 5 . 2 Sever 3 | . . . . 3 . . Melee Attacks 49 | . . . . 42 5 2 Impact 29 | . . . . 27 . 2 Slashing 20 | . . . . 15 5 . Piercing . | . . . . . . . Sneak Attacks 9 | . . . . 5 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7087 | 29 127 1157 374 4508 515 377 Guns 1589 | 29 127 743 374 316 . . Cannons 1009 | . . . . 1009 . . Explosions 2594 | . . 414 . 1865 . 315 Melee 1895 | . . . . 1318 515 62 Ramming . | . . . . . . . Kinetic 1273 | 29 127 743 374 . . . Thermal 1133 | . . . . 1133 . . Explosive 1876 | . . 216 . 1345 . 315 Electromagnetic 910 | . . 198 . 712 . . Impact 902 | . . . . 840 . 62 Slashing 993 | . . . . 478 515 . Piercing . | . . . . . . . Highest Corruption 11 | . . . . 11 11 11 Average Corruption 5 | . . . . 4 11 11 Corruption Purged . | . . . . . . . Corruption Blocked 8 | . . . . 8 . . Effects 50 | . . . . 37 10 3 Message Errors 9 | . . . . 7 2 . Matter Fused 8 | . . . . 4 3 1 Heat Flow Errors 8 | . . . . 6 2 . Energy Discharges 6 | . . . . 4 1 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 7 | . . . . 6 . 1 Data Loss (major) 5 | . . . . 5 . . Misfires 1 | . . . . 1 . . Alerts 4 | . . . . 3 1 . Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 784 | . . . . 417 322 45 Projectiles 25 | . . . . 25 . . Explosions 70 | . . . . 52 . 18 Melee 689 | . . . . 340 322 27 Knockbacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 88 | . . 32 . 56 . . Shots 4 | . . 3 . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 225 | . 4 104 12 194 225 . Average Temperature 49 | . 4 44 6 51 108 . Received Heat Transfer 978 | . 27 435 99 357 6 54 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . . 2 . . Combat Hostiles 1 | . . . . 1 . . Robots Corrupted 5 | . . . . 5 . . Combat Hostiles 4 | . . . . 4 . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 12 | . . . . 11 . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 1677 | . . . . 1677 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 3 | . . 1 . 3 . . Low Security (%) 52 | 100 100 64 100 35 . . Level 1 37 | . . 36 . 49 . . Level 2 6 | . . . . 10 . . Level 3 3 | . . . . 4 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 831 | . 40 317 181 831 . . Initial 126 | . . 10 126 61 . . Average 199 | . 21 168 138 250 . . Influence Increases 2277 | . 55 537 140 1475 20 50 Destroy 0b10 Robot/C 1120 | . 40 320 100 640 . 20 Destroy 0b10 Robot/NC 145 | . 5 20 15 100 5 . Destroy Leader 258 | . 10 82 10 156 . . Allied During Kill 7 | . . . . 7 . . Successful Hack 12 | . . . . 12 . . Disable Machine 360 | . . 45 15 300 . . Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 120 | . . 55 . 65 . . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 90 | . . 15 . 30 15 30 Influence Decreases 1984 | . 30 261 305 792 464 132 Entered New Map 641 | . . 15 175 75 304 72 Time Decay 1068 | . 30 186 120 542 140 50 Lost Part 235 | . . 60 10 135 20 10 Lost Ally 40 | . . . . 40 . . Squads Dispatched 17 | . . . . 17 . . Investigation 1 | . . . . 1 . . Extermination 4 | . . . . 4 . . Reinforcement 3 | . . . . 3 . . Assault 2 | . . . . 2 . . Garrison 7 | . . . . 7 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 3 17 6 39 1 4 Peak Tracking Total 5 | . 1 5 5 5 1 3 Tactical Retreats 5 | . . 1 . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . . . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 7 | . . . . . 7 . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 25 | . . 3 1 21 . . Max in Single Turn 18 | . . 1 1 18 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 4 | . . . . 4 . . Terminals 1 | . . . . 1 . . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . . . . 7 . . Successful 3 | . . . . 3 . . Failed 4 | . . . . 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . 1 . . Fabricators 5 | . . . . 5 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Record 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used . | . . . . . . . Hacking Detections 3 | . . . . 3 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . 3 . . Authchips . | . . . . . . . Time 116 | . . . . 116 . . Total Robot Build Rating 9 | . . . . 9 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 48 | . . . . 48 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . 15 . . Total Damage 195 | . . . . 195 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 2918 | . . . 127 2400 284 107 Optics 2918 | . . . 127 2400 284 107 ECM 7 | . . . . . 7 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3946 | 414 73 425 243 2400 284 107 Spaces Moved 2657 | 76 58 185 153 1402 609 174 Core 729 | 76 45 44 . 244 146 174 Treads . | . . . . . . . Legs 1232 | . 13 141 153 925 . . Wheels . | . . . . . . . Hover 20 | . . . . 20 . . Flight 676 | . . . . 213 463 . Fastest Speed 32 | 50 50 120 110 32 35 50 Average Speed 100 | 50 65 142 118 130 39 50 Slowest Speed 270 | 50 120 250 120 270 165 50 Overloaded Moves 2 | . . . . 2 . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Potential Cave-ins 5 | . . . . 5 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 7 22 18 20 31 79 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug 33 | . . 19 . 14 . . Terrain Destroyed 198 | . . 92 . 69 . 37 Melee 13 | . . . . 13 . . Projectile 2 | . . . . 2 . . AOE 183 | . . 92 . 54 . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3592 | 447 75 255 181 1800 648 186 Wait 577 | 366 . . 1 205 1 4 Move 2649 | 75 57 184 152 1399 608 174 Hop 1 | . . . . 1 . . Pick Up 48 | 2 4 9 4 19 10 . Fast Attach 14 | . . . . 11 3 . Attach 34 | 2 4 5 5 14 2 2 Detach 8 | . . . . 7 1 . Swap 14 | . . 2 . 12 . . Drop 27 | . . . . 16 11 . Fire 164 | 2 10 55 19 74 . 4 Melee 49 | . . . . 42 5 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 7 | . . . . . 7 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 415 | -11/Scrapyard | Entered Materials 416 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 717 | -9/Materials | Lost 4 parts (2n2w) 763 | -9/Materials | Core integrity fell below 50% 771 | -9/Materials | Discovered new exit (range 15) 913 | -9/Materials | Entered another Materials area 913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -8/Materials | Discovered new exit (range 19) 1156 | -8/Materials | Entered Factory 1156 | -7/Factory | Evolved 2 slots: Utility x2 1928 | -7/Factory | Build established: Scavenger-Mutant 2016 | -7/Factory | Garrison activated, responded to threat 2176 | -7/Factory | Fabricated G-47 Trooper (x3) 2357 | -7/Factory | Discovered new exit (range 20) 2680 | -7/Factory | Garrison activated, responded to threat 2812 | -7/Factory | Build established: Hacker-Mutant 3228 | -7/Factory | Destroyed 8 combat bots 3233 | -7/Factory | Lost 4 parts (2n1u1w) 3287 | -7/Factory | Lost 3 parts (1p1n1u) 3521 | -7/Factory | Core integrity fell below 50% 3528 | -7/Factory | System corruption reached 10% 3549 | -7/Factory | Discovered new exit (range 19) 3556 | -7/Factory | Entered Lower Caves 3586 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3662 | -7/Lower Caves | Encountered a Warlord checkpoint 3667 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3762 | -7/Lower Caves | Core integrity fell below 20% 3786 | -7/Lower Caves | Discovered new exit (range 18) 3822 | -7/Lower Caves | Build established: Mutant 3840 | -7/Lower Caves | Entered another Lower Caves area 3918 | -7/Lower Caves | Discovered new exit (range 13) 3947 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Energy discharge (-23). G-47 Trooper destroyed. The unstable cave ceiling collapses. Destroyed Lgt. Nuclear Core. Lgt. Nuclear Core fries itself beyond repair. Destroyed Unknown Leg. Hvy. Missile Launcher destroyed. The unstable cave ceiling collapses. EXIT=FOUND System corrupted: Component data lost. The unstable cave ceiling collapses. G-47 Trooper suffers critical hit (Smash). Destroyed Particle Gun. G-47 Trooper system corrupted by crushing effect. System corrupted: Matter fused (-5). The unstable cave ceiling collapses. L-41 Fighter suffers critical hit (Smash). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????######????? | | ??????????????????????????????????????? ????? | | ?????????????????????????#####????????? ????? | | ????????????????????????## ###??????? 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""" " # | | ?????????????????# ######? # | | ?????????????????# ## @l ## ## # | | ?????????????????# ### # # #?? | | ?????????????????# #?# #??? | | ????????????????? ### % #### ###??? | | ????????????????## ##?????????? | | ?????????????????## < # ##????????? | | ??????????????????## # # ##?????#?? | | ? ?????????????????# ## # # #### ##? | | ? ?????????????????#g ##### # # #? | | # ?? ??????????? #???## #? | | ?? #?????????# ## #???# #? | | ? ??????????#??# #???# ### ###? | | ? ?????????????# #???# ## #####??# #??? | | #? ??????????????# #???##### ##??????? #??? | | ## ??????????????# #####???# ##?????????##??? | | #??????????????# ##### ##??????????????? | | #??????????????##### ## ##???????????????? | | ???????????????????# ### #????????????????? | | ???????????????????# #?## #????????????????? | | ???####?????????????# #??## #????????????????? | | #??## ##????????????# #???# #????????????????? | | #??# ##??????????## #???# #????????????????? | | #??# ## ##????????## ##??# #????????????????? | | #??### #????????# #### #????????????????? | | #?????# #????????## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Corruption Block 8 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedDroneWall Manual? 0 Play Time 00:32:32 Cumulative 251.2 hours Start 2026.03.23 @ 10:19:26 End 2026.03.23 @ 10:50:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 681 Rogue 679 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 17e7796d-5354-4867-8cb1-86581df4732e