Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 04:26:31 Player: Selene Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (235) 1175 Value Destroyed (9330) 9330 Prototype IDs (78) 1560 Alien Tech Used (1) 200 Bonus (17924) 17924 TOTAL SCORE: 40489 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2921 Follower Combat Kills 1157 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 642 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -396 Cogmind --------- Core Integrity 0/1600 Matter 52/300 Energy 85/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Propulsion Shielding Centrium Medium Armor Plating Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Helical Railgun XL Autogun Array > --- INVENTORY -------- Micro Antimatter Reactor Cooled Nuclear Pulse Thruster Impulse Thruster Cooled Field Propulsion Drive Advanced Weight Redist. System Advanced Reaction Control System Centrium Light Armor Plating Vortex Rail Helical Railgun Helical Railgun Helical Railgun Mini Smartbomb Launcher Vortex Catalyst Activator [Rating: 199] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Field Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 4 . 2 . . . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . . 1 . . 1 . Utility 7 | . . . . . 2 . . . 2 . 1 . . . . . . 1 . . . . . . . . 1 . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 268 | 7 8 2 2 3 23 17 1 9 15 8 14 . 13 2 . 5 1 26 7 16 1 . 17 . 14 3 30 15 9 Power 35 | 1 2 . 1 . 4 1 . . 2 2 1 . 1 1 . 1 . . 3 1 . . 1 . 1 . 9 2 1 Engine 10 | 1 2 . 1 . . . . . . 2 1 . . 1 . . . . 1 . . . . . . . 1 . . Core 10 | . . . . . 4 1 . . 2 . . . 1 . . . . . 1 . . . . . . . 1 . . Reactor 15 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . 1 . 7 2 1 Propulsion 48 | 2 2 . 1 2 2 7 1 4 5 . 2 . 2 . . . . 4 . 2 . . 4 . 4 . . 3 1 Treads 15 | 1 2 . 1 2 2 5 1 1 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . 2 . 1 5 . 1 . 2 . . . . 4 . 2 . . 4 . 4 . . 3 1 Utility 118 | 2 2 1 . 1 8 3 . 2 7 5 7 . 8 1 . 4 1 14 3 11 1 . 7 . 5 2 12 5 6 Device 44 | 1 1 . . . 5 1 . 2 2 . 2 . 3 . . 1 1 7 2 6 . . 3 . . . 2 3 2 Storage 8 | 1 1 . . . . . . . . 1 1 . . . . 1 . 2 . . . . 1 . . . . . . Processor 30 | . . . . . . . . . 2 . 4 . 2 1 . . . 3 . 2 1 . 2 . 3 1 5 1 3 Hackware 14 | . . . . . 1 . . . 1 2 . . 2 . . 1 . 2 . 2 . . . . 1 . 1 1 . Protection 22 | . . 1 . 1 2 2 . . 2 2 . . 1 . . 1 . . 1 1 . . 1 . 1 1 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 1 . . 9 6 . 3 1 1 4 . 2 . . . . 8 1 2 . . 5 . 4 1 9 5 1 Energy Gun 9 | . . . . . 2 2 . 2 . 1 . . . . . . . 1 . . . . 1 . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 1 . Ballistic Gun 34 | 2 2 1 . . 3 3 . . 1 . 1 . 2 . . . . 2 . 1 . . . . 4 1 6 4 1 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Launcher 6 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . 1 . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . 1 4 . . 1 . 4 . 2 . . 4 . 3 1 4 . . 6 . 2 . 7 1 . Parts Lost 56 | . 2 . . . 1 3 . . 1 2 . . . . . . 1 3 . . 1 . . . 5 2 1 1 33 Power 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 13 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . 9 Utility 22 | . 1 . . . 1 . . . . . . . . . . . 1 2 . . 1 . . . 2 1 1 1 11 Weapon 18 | . . . . . . 2 . . . 2 . . . . . . . 1 . . . . . . 1 . . . 12 Highest Loss Streak 31 | . 1 . . . 1 3 . . 1 2 . . . . . . 1 2 . . 1 . . . 3 2 1 1 31 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 14 15 13 12 11 11 11 11 3 3 6 7 6 7 7 6 7 8 10 9 8 9 9 10 9 11 10 13 11 Power . | . . 1 . . . . . . . . . . . 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 3 | 2 4 4 3 3 3 4 6 5 1 . . 1 1 2 2 2 2 3 4 4 4 4 3 3 3 3 2 3 2 Utility 2 | . 3 5 5 5 4 2 1 2 . 1 1 1 . 1 1 1 1 2 3 3 2 2 2 3 2 . 1 3 2 Weapon 3 | 1 4 4 3 3 2 4 4 3 2 1 4 5 4 3 3 2 2 1 2 1 1 1 2 3 2 6 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 9 3 2 1 10 5 . 2 1 1 1 . 2 1 . 1 . 3 . 2 . . 2 . 2 . 4 1 4 Power 7 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 2 Propulsion 9 | . 2 1 . . 1 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . Utility 24 | . 1 . . 1 6 2 . 2 . 1 . . 1 1 . . . 2 . 1 . . 1 . 1 . 2 . 2 Weapon 15 | . 5 2 2 . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . 2 . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 73 100 99 99 99 96 94 91 80 88 89 88 88 82 85 82 84 83 83 84 87 89 82 70 85 84 78 Engine 2 | . 13 14 14 14 3 . . . . 3 5 5 3 1 4 . . . . . . . . . . . . . . Core 3 | . . . . . 5 9 9 9 5 2 . . 1 3 . 4 5 . 1 2 . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 3 2 5 5 5 5 4 4 6 8 7 Treads 12 | . 26 28 28 28 27 26 26 22 . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . 29 33 29 31 32 29 29 29 29 25 21 21 21 21 24 26 23 23 26 25 22 Device 8 | . 13 1 . . 8 9 9 8 10 9 6 11 7 8 5 5 11 13 10 5 16 21 18 15 9 4 7 6 6 Storage 7 | . 14 14 14 14 9 9 9 9 1 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 5 | . . . . . . . . . 6 2 4 5 6 7 11 7 5 10 13 10 10 10 12 15 13 16 17 16 16 Hackware 5 | . . . . . 8 9 9 9 6 9 11 11 9 11 11 11 3 4 5 8 . . . . 3 3 . 3 2 Protection 8 | . . 12 14 14 9 9 9 9 12 13 8 5 8 5 5 8 11 6 6 9 8 5 4 5 4 3 7 5 3 Energy Gun 1 | . . . . . 7 7 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 28 28 2 28 10 10 17 17 9 5 . . 3 5 5 . 3 5 10 9 10 10 9 10 11 4 12 15 12 Slashing Weapon 3 | . . . . . 5 8 9 9 6 5 2 5 5 5 5 5 5 . . . . . 4 5 4 . . . . Peak Build Rating 199 | 7 12 12 15 17 35 35 33 43 63 63 74 67 92 86 86 92 90 120 120 123 123 124 133 127 158 157 181 199 191 Average Rating 71 | 5 9 11 8 16 31 32 32 33 56 56 59 66 74 85 85 80 87 102 116 117 122 123 125 126 138 147 160 188 166 On Entrance 78 | . 7 12 12 15 17 34 33 29 43 59 47 65 67 85 85 85 89 77 118 113 123 123 124 127 126 138 145 181 185 Avg Prop Armor Cover (%) 5 | 12 12 . . . . . 1 4 4 . 6 7 4 . . . . . . . . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 12 37 39 39 39 49 44 37 39 41 33 39 23 34 35 35 37 34 48 48 51 53 53 57 56 64 56 73 69 79 Greatest Support 78 | 10 40 40 40 43 65 65 60 60 28 25 32 32 35 35 35 35 35 48 48 54 54 57 60 62 67 68 77 77 78 Greatest Overweight (x) 2 | 1 2 . . . . . . 1 1 1 1 . . . . 1 . . . 1 . . . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 7 6 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 14 8 10 10 10 10 10 10 10 15 15 15 14 15 15 15 15 15 15 15 15 Average Carried 13 | 4 14 14 14 14 14 14 14 14 6 6 9 9 9 9 10 8 10 12 14 14 13 13 14 15 14 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 5 8 10 10 10 10 10 10 10 15 15 13 13 15 15 15 13 11 15 15 2 Class Distribution -------------------- 28% | Mutant 19% | Scavenger-Mutant 18% | Sprinter 15% | Hacker-Sprinter 7% | Scavenger-Sprinter 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Ninja | -4/Factory Ninja | -4/Waste Hacker-Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -3/Quarantine Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 10274 | 324 584 201 . 173 533 750 3 169 99 315 274 . 50 321 72 . 89 663 224 220 46 134 612 38 548 46 1693 988 1105 Remotely 1507 | . . . . . . . . . . . . . . . . . . . . . . . 413 . . . . 202 892 Salvage Created 11642 | 100 446 177 . 144 774 1275 99 . 99 750 230 . 137 187 206 . 108 735 . 222 . 26 267 . 658 66 2230 1851 855 Parts 596 | 10 36 23 . 5 47 64 4 . 8 20 10 . 12 4 5 . 11 32 . 12 . 1 9 . 29 6 82 102 64 Haulers Intercepted 16 | . 1 . . . 2 2 . . . 3 1 . . . . . . 2 . 1 . . . . . . 4 . . Recyclers Shooed 6 | . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Field Recycled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Retrieved Matter 53 | . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . 4 1 . 5 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 141 | . 10 9 . 3 17 17 1 . . 7 . . 1 1 . . 6 1 . . . . 4 . 6 1 21 23 13 Melee 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . . . Guns 113 | . 10 9 . 3 13 16 1 . . . . . 1 . . . . 1 . . . . 3 . 4 1 21 21 9 AOE 23 | . . . . . 4 . . . . 7 . . . . . . 6 . . . . . . . . . . 2 4 Classes Destroyed 19 | 1 4 1 . 1 3 2 . . . . . . 1 . . . . 1 . . . . 1 . . 1 2 1 . Worker 27 | . . . . . 3 1 . . . . 4 . 1 . . . . 3 . 1 . . . . . . 3 5 6 Builder 10 | . 1 1 . . . 1 . . 1 2 . . 1 . . . . . . . . . . . 1 . . 2 . Tunneler 7 | 5 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . . . 2 2 . . . 3 1 . . . . . . 2 . 1 . . . . . . 4 . . Recycler 10 | . . . . . . 3 1 . . 2 . . . . . . . 2 . 1 . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Operator 5 | . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 15 | . . . . . . 1 . . 1 . 1 . 1 . . . . 1 . . . . . . 2 1 2 3 2 Swarmer 31 | . 3 8 . . 7 . . . . . . . . . . . 4 . . . . . . . 1 . 1 2 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 49 | . 7 . . 2 2 12 . . 1 6 . . . . . . . 1 . . . . 2 . . . 9 6 1 Brawler 5 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . Sentry 22 | . . 1 . . 5 6 1 . . . . . . . . . . . . . . . . . 1 . 2 6 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 7 | . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . . . 1 2 Programmer 19 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . 4 . . 7 5 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | 2 4 3 . 3 6 9 1 . 1 11 2 . 2 1 . . 4 2 . 1 . . 1 . 3 1 9 11 6 Combat Bots Only 9 | . 4 3 . 3 4 9 1 . . 7 . . 1 1 . . 4 1 . . . . 1 . 2 1 8 6 5 Max Kills in Single Turn 4 | 1 1 1 . 2 3 2 1 . 1 4 1 . 1 1 . . 2 1 . 1 . . 1 . 2 1 2 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . 2 . . . . 4 . . . . . . 2 . . . . . . . . . . 2 2 Melee 1 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 1104 | . 60 13 . 9 80 79 . . . 76 . . 16 3 2 . 24 10 . 35 8 14 22 2 119 83 30 127 292 Missed 425 | . 12 2 . 1 17 23 . . . 42 . . 4 1 1 . 11 5 . 17 3 8 12 . 40 39 8 65 114 Hits 679 | . 48 11 . 8 63 56 . . . 34 . . 12 2 1 . 13 5 . 18 5 6 10 2 79 44 22 62 178 Melee 9 | . . . . 4 3 . . . . . . . . . . . . . . . . . . . . 2 . . . Projectile 670 | . 48 11 . 4 60 56 . . . 34 . . 12 2 1 . 13 5 . 18 5 6 10 2 79 42 22 62 178 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Critical Strikes 35 | . . . . . 1 3 . . . 1 . . . . . . 1 . . 2 . . 1 . 6 1 . 7 12 Actively Blocked 25 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 6 1 . 7 8 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Damage Taken 15294 | . 502 121 . 152 885 836 . . 70 677 25 . 200 35 19 . 289 361 . 370 89 135 217 39 1885 821 636 1498 5432 Core 2726 | . 44 10 . 10 78 92 . . . 92 . . 35 . . . 39 . . 81 . 22 61 . 305 73 144 109 1531 Absorbed by Shields 253 | . . . . . . . . . . 32 . . 65 . . . . . . . . . 156 . . . . . . Redirected to Shielding 390 | . . . . . . . . . . 96 . . . . . . 20 39 . 84 18 . . . . . 79 54 . Regen/Repaired (Parts) 632 | . . . . . . 11 . . . . . . . . . . . . 21 . . . 63 . . . 42 7 488 Core Remaining (%) 83 | 100 . . . 74 . . . 69 . 89 . . . . . . 92 . . . . . . 85 . 70 90 . . Volleys Fired 611 | 29 36 11 . 12 62 73 1 . . 9 . . 8 . . . 8 25 6 7 . . 26 1 39 14 81 66 97 Largest 5 | 2 2 2 . 2 3 3 2 . . 1 . . 2 . . . 1 2 2 2 . . 2 1 3 1 4 5 4 Hottest 161 | 40 46 46 . 46 161 135 46 . . 50 . . 60 . . . 50 105 65 65 . . 100 30 100 60 149 136 155 Shots Fired 1310 | 58 72 22 . 24 128 157 5 . 2 10 . . 12 . . . 8 31 12 14 . . 51 1 74 14 204 185 226 Gun 1266 | 58 72 22 . 24 124 157 5 . 2 6 . . 12 . . . 5 30 12 14 . . 50 1 74 14 204 179 201 Cannon 29 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 6 21 Launcher 15 | . . . . . 4 . . . . 4 . . . . . . 3 . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1132 | 58 72 22 . 24 70 104 5 . 2 6 . . 12 . . . 5 10 12 14 . . 50 1 72 13 204 177 199 Thermal 135 | . . . . . 54 53 . . . . . . . . . . . 1 . . . . . . . . . 6 21 Explosive 14 | . . . . . 4 . . . . 4 . . . . . . 3 . . . . . . . . . . . 3 Electromagnetic 20 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 2 3 Robot Hit Streak 25 | 10 25 5 . 7 7 23 6 . 7 6 . . 5 . . . 3 10 15 7 . . 10 . 12 5 10 17 15 Robot Miss Streak 9 | 4 3 1 . 3 6 3 . . . 6 . . 1 . . . 6 9 1 2 . . 3 . 5 8 4 5 9 Penetration Max 3 | . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . . 1 . 2 . 3 2 1 Secondary Targets 18 | . 1 . . 1 . 5 . . . . . . . . . . . . . . . . 1 . 1 . 5 1 3 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 Shots Hit Robots 890 | 36 51 14 . 18 78 113 3 . 5 21 10 . 10 5 4 . 3 25 11 21 . 1 30 . 59 5 121 124 122 Core Hits 482 | 8 20 12 . 4 36 45 2 . 2 63 4 . 4 2 3 . 16 14 . 8 . . 15 . 21 4 58 79 62 Critical Kills 24 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 20 . 1 Critical Parts Destroyed 26 | . . . . . 1 1 . . . . . . 1 . . . 1 . . 1 . . 2 . 1 . 10 3 5 Critical Strikes 76 | . . . . . 2 5 1 . . 2 1 . 1 . . . 1 1 1 2 . . 2 . 6 . 38 4 9 Burn 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Destroy 61 | . . . . . . 2 1 . . . . . 1 . . . 1 . 1 1 . . 2 . 2 . 38 4 8 Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . 4 . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 442 | . . . . . 42 8 . . 75 18 21 . 24 7 4 . 9 65 . 54 3 1 2 1 95 . 13 . . Impact 29 | . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 303 | . . . . . 13 8 . . 75 18 21 . 24 7 4 . 9 13 . . . . 2 1 95 . 13 . . Piercing 110 | . . . . . . . . . . . . . . . . . . 52 . 54 3 1 . . . . . . . Sneak Attacks 30 | . . . . . 4 . . . 3 5 5 . 1 . . . . 6 . 3 . . . . . . 3 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28669 | 366 641 262 . 282 1904 1983 49 . 373 2874 759 . 448 338 291 . 499 1118 301 847 . 56 1104 . 2047 217 2976 4372 4562 Guns 18570 | 366 641 239 . 276 1213 1935 49 . 19 132 . . 281 . . . 109 411 301 382 . . 1104 . 1231 217 2645 4201 2818 Cannons 419 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 419 Explosions 4243 | . . . . . 404 . . . . 1954 . . . . . . 390 . . . . . . . . . . 171 1324 Melee 5390 | . . . . . 287 31 . . 354 788 759 . 167 338 291 . . 707 . 465 . 56 . . 816 . 331 . . Ramming 47 | . . 23 . 6 . 17 . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 17080 | 366 641 239 . 276 629 1352 49 . 19 132 . . 281 . . . 109 174 301 382 . . 1104 . 1231 217 2645 4201 2732 Thermal 1676 | . . . . . 584 583 . . . . . . . . . . . . . . . . . . . . . . 509 Explosive 3504 | . . . . . 404 . . . . 1954 . . . . . . 390 . . . . . . . . . . 171 585 Electromagnetic 237 | . . . . . . . . . . . . . . . . . . 237 . . . . . . . . . . . Impact 39 | . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4123 | . . . . . 248 31 . . 354 788 759 . 167 338 291 . . . . . . . . . 816 . 331 . . Piercing 1228 | . . . . . . . . . . . . . . . . . . 707 . 465 . 56 . . . . . . . Entropic 735 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 735 Highest Corruption 26 | . 3 3 3 3 5 5 5 . 5 5 4 4 6 6 6 6 9 3 . 3 3 3 3 . 15 15 . 3 26 Average Corruption 4 | . 2 3 3 3 5 5 5 . 5 5 4 4 4 6 6 6 8 1 . 2 3 3 3 . 8 15 . 2 9 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 277 | . 9 20 17 6 17 52 26 . 25 13 4 2 10 8 3 2 8 . . 2 5 3 . . 11 11 . 6 17 Message Errors 60 | . . 4 6 2 3 11 6 . 7 5 1 . 3 2 . 1 . . . . 1 1 . . 3 1 . 1 2 Matter Fused 66 | . 5 8 2 1 4 15 6 . 5 1 1 . 3 3 1 . 2 . . . 3 1 . . 2 1 . . 2 Heat Flow Errors 35 | . . 3 1 1 2 4 4 . 5 2 1 . 1 1 1 1 . . . 1 . . . . 1 3 . 2 1 Energy Discharges 24 | . . 1 . . 2 5 . . 3 3 1 1 . . 1 . 2 . . . 1 1 . . . . . . 3 Parts Rejected 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 38 | . 3 2 4 2 4 4 4 . 1 1 . 1 . 2 . . 3 . . 1 . . . . 1 2 . 1 2 Data Loss (major) 15 | . . 1 2 . . 4 2 . 1 . . . 2 . . . 1 . . . . . . . 1 . . . 1 Misfires 14 | . . . . . 1 4 3 . 2 1 . . . . . . . . . . . . . . 1 . . 1 1 Alerts 6 | . 1 . 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 4 Weapon Failures 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 861 | . . . . . 39 . . . 30 88 168 . 32 105 67 . 14 62 . 38 . 51 . . 70 . 69 . 28 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 62 | . . . . . . . . . . 20 . . . . . . 14 . . . . . . . . . . . 28 Melee 799 | . . . . . 39 . . . 30 68 168 . 32 105 67 . . 62 . 38 . 51 . . 70 . 69 . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . . . . . . 128 . . . . . . 49 . . . . . . . . . . . . Shots 8 | . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . Rammed 13 | . . 5 . 2 . 4 . . . . . . . . . . . . . . . . . . . 1 . . 1 Targets Rammed 15 | . . 6 . 2 . 5 . . . . . . . . . . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 14 281 110 147 351 258 193 . 279 188 162 30 219 156 191 227 . 24 . 279 . . 18 22 101 437 174 401 246 Average Temperature 70 | . 5 85 56 71 106 56 88 . 102 37 13 14 26 101 137 114 . 14 . 132 . . 5 9 17 246 40 105 38 Received Heat Transfer 1848 | . 180 9 . 24 234 477 . . . 213 . . . . 9 . . 12 . 21 . 21 . 12 45 168 36 126 261 Effects 8 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 5 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Heat Transferred 2887 | . . . . . 1184 1517 . . . . . . . . . . . . . . . . . . . . . . 186 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 5 | . . . . . 1 3 1 . . 1 . . . . . . . . . 1 . . . . 1 5 4 5 4 Low Security (%) 72 | 100 100 100 . 100 90 26 70 . 100 85 100 100 100 . . . . 100 100 96 . . . . 93 . . . . Level 1 8 | . . . . . 9 35 29 . . 14 . . . . . . . . . 3 . . . . 6 . . . . Level 2 2 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Level 3 6 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . 39 36 8 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 62 91 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . Peak Influence 1693 | 10 135 74 . 60 322 754 299 . 32 348 170 20 82 . . . . 90 39 211 . . . . 217 1693 1365 1658 1510 Initial 1100 | . . 4 . . . 133 269 . . . 170 20 . . . . . 37 . . . . . . . 66 1100 804 1060 Average 270 | 1 33 15 . 11 49 400 171 . 3 64 100 9 9 . . . . 33 6 81 . . . . 85 1620 1164 1168 1297 Influence Increases 8772 | 25 281 272 . 70 596 1324 189 . 165 571 94 . 183 40 5 . 140 381 65 710 . 35 247 30 471 128 685 1160 905 Destroy 0b10 Robot/C 3540 | . 200 220 . 60 340 680 20 . . 220 . . 20 20 . . 120 20 . 240 . . 120 . 120 20 420 440 260 Destroy 0b10 Robot/NC 510 | 25 15 5 . . 30 50 5 . 10 40 35 . 15 10 5 . . 50 . 30 . 5 5 . 20 10 50 55 40 Destroy Leader 834 | . 42 30 . 10 104 198 . . 2 30 6 . 12 10 . . 20 6 . 56 . . . . 34 2 92 126 54 Allied During Kill 360 | . . 12 . . . 278 2 . . 21 . . . . . . . . . 30 . . 17 . . . . . . Successful Hack 399 | . 8 5 . . . 21 12 . 38 44 30 . 26 . . . . 51 . 69 . . . . 6 . . 89 . Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 450 | . . . . . 30 60 . . 15 . 15 . 45 . . . . 60 . 60 . . . . 45 30 15 15 60 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1054 | . 1 . . . 47 7 . . 70 36 8 . 50 . . . . 104 50 150 . . . . 126 6 63 60 276 Partial Spotted 300 | . 15 . . . . . . . 15 30 . . . . . . . 15 15 15 . . . . 75 15 30 60 15 Lose Combat Pursuer 1125 | . . . . . 45 30 . . 15 150 . . 15 . . . . 75 . 60 . 30 105 30 45 45 15 315 150 Influence Decreases 9113 | 25 268 285 . 70 279 949 821 60 165 223 384 58 100 123 5 . 80 441 65 670 40 25 214 73 352 73 1192 843 1230 Entered New Map 2950 | . . 9 . . . 184 423 60 . . 178 38 . 31 . . . 23 . . 15 . 10 43 . 53 748 537 598 Time Decay 5129 | 25 258 276 . 70 269 595 398 . 165 184 206 10 100 92 5 . 80 409 59 410 25 25 154 30 262 . 434 286 302 Lost Part 499 | . 10 . . . 10 30 . . . 20 . . . . . . . 9 . . . . . . 50 20 10 10 330 Lost Ally 535 | . . . . . . 140 . . . 19 . 10 . . . . . . 6 260 . . 50 . 40 . . 10 . Squads Dispatched 67 | . 3 . . . 3 6 . . 5 1 . . 1 . . . . 6 . 7 . . . . 5 6 . 18 6 Investigation 15 | . . . . . 2 3 . . . . . . . . . . . 1 . 3 . . . . . . . 3 3 Extermination 22 | . . . . . . . . . 4 . . . 1 . . . . 4 . 3 . . . . 3 . . 4 3 Reinforcement 14 | . 3 . . . 1 2 . . 1 1 . . . . . . . 1 . 1 . . . . 1 . . 3 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Garrison 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 8 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 21 | . 1 . . . . 3 . . . 1 . . . . . . . . . 2 . . 1 . 2 2 6 2 1 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Times Spotted 421 | . 17 9 . 3 17 36 1 . 3 26 4 6 9 1 4 . 6 13 7 17 2 7 39 3 18 40 35 50 48 Peak Tracking Total 29 | . 5 3 . 3 4 10 1 . 2 13 1 6 5 1 4 . 4 5 3 5 2 5 12 2 6 29 7 15 16 Tactical Retreats 40 | . . . . . 1 2 . . 2 5 . . 2 . . . . 2 1 3 . 1 4 1 1 2 1 9 3 ECM-based Alert Blocks 7 | . . . . . . . . . 1 2 . . 4 . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 16 | . 2 . . . 2 2 . . 1 1 1 . 1 . . . . 4 . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 33 | . . . . . 2 4 . . 1 . 1 . 3 . . . . 4 . 4 . . 1 . 3 2 1 1 6 Max in Single Turn 2 | . . . . . 1 1 . . 1 . 1 . 2 . . . . 1 . 1 . . 1 . 1 2 1 1 2 Garrison Access 10 | . . . . . 1 1 . . . . 1 . 2 . . . . 1 . 2 . . . . . . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 142 | . 5 1 2 . 5 13 11 1 10 6 7 . 8 1 . 5 1 13 . 19 . . 5 . 6 . . 17 6 Terminals 72 | . 4 1 . . 2 9 6 . 4 6 2 . 3 1 . . 1 6 . 7 . . . . 3 . . 13 4 Fabricators 13 | . . . . . . . . . 2 . 1 . 1 . . . . 2 . 4 . . . . 2 . . 1 . Repair Stations 7 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 2 Recycling Units 22 | . 1 . . . 1 2 5 . 4 . 2 . 2 . . . . 3 . 2 . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . . Garrison Access 11 | . . . . . 1 1 . . . . 1 . 2 . . . . 1 . 3 . . . . . . . 2 . Total Hacks 353 | . 17 3 2 . 17 26 32 1 29 14 17 . 18 1 . 18 2 40 . 52 . . 8 . 12 . . 34 10 Successful 211 | . 11 1 2 . 10 19 24 1 15 9 11 . 6 1 . 18 2 26 . 27 . . 8 . 5 . . 12 3 Failed 139 | . 6 2 . . 6 7 7 . 14 5 6 . 12 . . . . 14 . 24 . . . . 7 . . 22 7 Catastrophic 22 | . 1 . . . . 1 1 . . 1 5 . 2 . . . . 4 . 2 . . . . 2 . . 2 1 Database Lockouts 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . Manual 188 | . 12 2 1 . 4 14 22 . 16 9 7 . 12 . . . . 24 . 29 . . 1 . 9 . . 17 9 Terminals 198 | . 15 3 . . 4 19 22 . 18 14 4 . 7 1 . . 2 23 . 25 . . . . 7 . . 28 6 Fabricators 27 | . . . . . . . . . 4 . 2 . 3 . . . . 6 . 7 . . . . 4 . . 1 . Repair Stations 12 | . . . . . . 3 . . . . . . . . . . . 1 . 1 . . . . 1 . . 2 4 Recycling Units 55 | . 2 . . . 3 3 10 . 7 . 7 . 5 . . . . 9 . 9 . . . . . . . . . Scanalyzers 15 | . . . . . 8 . . . . . 2 . . . . . . . . 5 . . . . . . . . . Garrison Access 17 | . . . . . 2 1 . . . . 2 . 3 . . . . 1 . 5 . . . . . . . 3 . Terminal Hacks 81 | . 5 1 2 . 1 8 6 1 2 3 . . . 1 . 18 2 7 . 8 . . 8 . 2 . . 5 1 Record 17 | . . . 1 . . . . 1 . . . . . 1 . 6 2 . . . . . 6 . . . . . . Part Schematic 5 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . . . . . . . . . . . . 4 . . . 2 . . . . 1 . . . . Prototype ID Bank 8 | . 1 . . . . . 2 . . . . . . . . 4 . 1 . . . . . . . . . . . Open Door 11 | . . . . . . 3 . . . 2 . . . . . . . . . . . . 2 . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . . . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . 1 . Terminal Index 5 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . Locate Traps 7 | . 1 . . . . 1 . . 1 1 . . . . . . . 1 . 2 . . . . . . . . . Hauler Manifests 5 | . 1 . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . 1 . . . 1 2 . . . . . . . . . . 1 . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . 1 . 1 . 1 . . . . 4 . 3 . . . . 2 . . . . Network Status 9 | . . . . . . . . . 1 . 1 . 1 . . . . 1 . 3 . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 18 | . 1 . . . . 2 5 . 2 . 3 . . . . . . 3 . 2 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 17 | . 1 . . . . 2 5 . 2 . 2 . . . . . . 3 . 2 . . . . . . . . . Scanalyzer 8 | . . . . . 6 . . . . . 1 . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 1 . . . . 1 . 2 . . . . 1 . 2 . . . . . . . 1 . Seal Access 9 | . . . . . 1 1 . . . . 1 . 2 . . . . 1 . 2 . . . . . . . 1 . Unauthorized Hacks 81 | . 5 . . . 2 6 13 . 10 6 5 . 3 . . . . 11 . 11 . . . . 1 . . 6 2 Terminals 51 | . 4 . . . 2 4 8 . 6 6 2 . 2 . . . . 6 . 5 . . . . 1 . . 5 . Track 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . . . . 1 1 1 . 1 . . . . . . 1 . . . . . . . 1 . Botnet 31 | . 2 . . . 2 4 3 . 2 4 1 . 1 . . . . 4 . 3 . . . . 1 . . 4 . Operators 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Skim 11 | . 1 . . . . . 5 . 3 . . . . . . . . 1 . 1 . . . . . . . . . Fabricators 8 | . . . . . . . . . 3 . 1 . 1 . . . . 1 . 2 . . . . . . . . . Liberate 6 | . . . . . . . . . 2 . 1 . 1 . . . . . . 2 . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . 1 2 Mechanics 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . Patch 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Recycling Units 16 | . 1 . . . . 1 5 . 1 . 2 . . . . . . 3 . 3 . . . . . . . . . Reject 7 | . 1 . . . . 1 . . . . 1 . . . . . . 2 . 2 . . . . . . . . . Mask 4 | . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 4 1 . . 5 7 6 . 8 5 6 . 6 . . . . 11 . 16 . . . . 6 . . 15 5 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . 1 . . . . . . . . 4 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . . . . 136 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 48 | . 9 . . . . 14 7 . 5 . . . . . . . . 3 . 10 . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 50 | . . 3 . . . 10 . . 4 4 2 . . . . . . . 18 5 . . 3 . . . . 1 . Largest Group 18 | . . 2 2 . . 10 2 2 3 3 2 1 . . . . . . 18 12 . . 3 . . . . 1 . Highest-Rated Group 638 | . . 62 62 . . 173 32 32 87 159 156 49 . . . . . . 638 488 . . 176 . . . . 26 . Highest-Rated Ally 159 | . . 31 31 . . 29 16 16 29 159 156 49 . . . . . . 50 50 . . 64 . . . . 26 . Total Orders 19 | . . . . . . . . . . 3 . . . . . . . . . . . . 16 . . . . . . STAY 7 | . . . . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . FOLLOW 8 | . . . . . . . . . . 1 . . . . . . . . . . . . 7 . . . . . . AID 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Ally Attacks 378 | . . 10 . . . 141 6 . . 16 3 . . . . . . . 97 80 . . 16 . 9 . . . . Total Damage 10488 | . . 123 . . . 1924 61 . . 540 50 . . . . . . . 4317 2748 . . 492 . 233 . . . . Kills 54 | . . 2 . . . 19 . . . 4 1 . . . . . . . 10 15 . . 3 . . . . . . Allies Corrupted 5 | . . . . . . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 12638 | 33 865 . . . 1 . . 1411 1054 252 259 42 464 262 123 131 281 1163 325 710 192 322 1009 195 1004 192 1061 622 665 Optics 5547 | . . . . . . . . . 48 . 259 42 464 262 123 131 281 1163 228 . . . . . 6 192 1061 622 665 Sensors 1742 | . . . . . 1 . . . 2 . . . . . . . . . . 6 192 322 1009 195 15 . . . . IFF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terrain 157 | . . . . . . . . . . . . . . . . . . 157 . . . . . . . . . . . Seismic 898 | 33 865 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 279 | . . . . . . . . . . . . . . 106 123 50 . . . . . . . . . . . . . Machine Analysis 2578 | . . . . . . . . . 1052 252 . . . . . . . 578 325 91 . . . . . 103 177 . . Jamming 3534 | . . . . . . . . . . . . . 62 243 115 2 262 789 233 699 3 90 3 50 983 . . . . ECM 1883 | . . . . . . . . 1411 274 65 2 . 131 . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . 2 . . . . . . . . . . . . . . 4 . . . 2 . . . . 1 . . . . Derelict Logs Recovered 10 | . . 3 . 1 . . . . . . . . . . 1 . 2 . . . 1 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 21893 | 274 1068 1150 928 390 2424 1897 940 1574 1054 549 428 42 464 262 123 131 281 1163 325 1104 192 322 1009 195 1048 192 1061 638 665 Spaces Moved 29739 | 191 584 679 571 214 933 869 430 987 2230 947 1181 178 784 682 411 357 547 2188 547 2647 483 765 1937 389 1671 561 2510 1872 1394 Core 49 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Treads 5131 | . 533 679 571 214 933 869 430 902 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 514 | 185 51 . . . . . . 85 193 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24045 | . . . . . . . . . 2037 947 1181 178 784 682 411 357 547 2188 547 2647 483 765 1937 389 1671 561 2510 1872 1351 Fastest Speed 11 | 50 95 160 160 160 155 155 160 115 23 23 21 21 21 26 26 26 26 22 31 28 31 28 23 21 20 19 19 17 11 Average Speed 50 | 92 154 160 160 160 155 159 160 156 33 23 25 21 23 26 26 27 26 26 31 30 31 30 28 25 27 28 25 22 24 Slowest Speed 160 | 95 160 160 160 160 160 160 160 160 115 93 93 23 26 26 26 100 26 31 31 106 31 31 31 27 100 29 93 25 96 Overloaded Moves 750 | . . . . . . . . . . . . . . . . . . . . 88 . 99 72 36 194 57 9 76 119 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 140 | . . . . . . . . . 15 11 8 . 3 . 4 . . 12 . 19 3 5 . . 9 7 11 23 10 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 6 67 98 63 45 38 95 83 57 29 69 23 84 25 78 59 63 65 46 94 52 66 74 94 58 31 80 52 46 45 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 14 | . . 1 1 . . . 6 . . . . . . . . 3 1 . . . . 2 . . . . . . . Known Exits Taken 9 | . . . . . 1 . . . 1 1 . . . . . . . . . 1 1 1 1 1 . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 1 . . . . . . . 1 1 1 . . Scrap Searched 17 | . . 1 . 1 . . . 7 . . . . . 2 . . 1 . . . 1 3 . 1 . . . . . Spaces Dug 294 | . . . . . 25 3 . . 70 1 4 . 21 2 . . 9 44 . 35 1 . 2 1 61 . 5 5 5 Terrain Destroyed 763 | . . . . . 43 3 . . 70 122 4 . 24 2 . . 119 53 1 39 1 . 9 4 79 2 50 20 118 Melee 280 | . . . . . 25 3 . . 70 1 4 . 21 2 . . 9 41 . 35 1 . 2 1 60 . 5 . . Projectile 131 | . . . . . . . . . . . . . 3 . . . 5 12 1 4 . . 7 3 19 2 45 12 18 AOE 352 | . . . . . 18 . . . . 121 . . . . . . 105 . . . . . . . . . . 8 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Total 34781 | 232 696 721 588 241 1729 1217 683 1022 2408 1225 1265 180 1010 755 414 391 657 2645 687 2815 516 845 2348 479 2095 585 2769 1987 1576 Wait 3073 | . 31 13 . 5 621 211 243 7 68 227 30 . 158 59 . . 86 275 114 71 26 83 281 86 248 . 78 23 29 Move 29447 | 190 583 678 570 213 932 868 429 986 2200 924 1166 177 777 681 404 356 546 2164 546 2609 476 755 1936 388 1652 550 2491 1826 1374 Hop 125 | . . . . . . . . . 13 11 7 . 3 . 2 . . 12 . 18 3 4 . . 9 4 7 22 10 Pick Up 201 | 6 23 5 5 2 20 11 2 3 3 5 5 1 5 2 . 8 . 26 1 4 1 2 14 . 7 4 18 10 8 Fast Attach 144 | 7 . 1 2 . 1 5 . 9 9 2 10 . 4 . . 7 1 19 5 15 1 . 16 . 6 2 13 8 1 Attach 93 | . 2 . . . 4 2 1 2 8 1 2 . 2 . . 1 . 8 1 2 2 . 6 . 10 5 10 2 22 Detach 55 | . . . . . . 1 2 2 5 1 4 . 1 . . 1 . 4 1 2 2 . 2 . 6 2 9 1 9 Swap 219 | . 6 2 2 3 23 17 1 2 6 6 5 1 14 4 4 6 5 12 7 14 2 . 18 3 10 1 21 15 9 Drop 309 | . 15 5 9 4 24 16 4 11 20 6 10 1 10 2 . 12 2 35 6 19 . . 32 . 13 3 28 14 8 Fire 611 | 29 36 11 . 12 62 73 1 . . 9 . . 8 . . . 8 25 6 7 . . 26 1 39 14 81 66 97 Melee 442 | . . . . . 42 8 . . 75 18 21 . 24 7 4 . 9 65 . 54 3 1 2 1 95 . 13 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 6 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . 1 15 . . 4 . . . . . . . . . . . . . . . 8 Rewire 20 | . . . . . . . . . . . 5 . . . . . . . . . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 275 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 10) 713 | -10/Materials | Discovered new exit (range 7) 789 | -10/Materials | Discovered new exit (range 10) 887 | -10/Materials | Discovered new exit (range 15) 1343 | -10/Materials | Entered Mines 1351 | -10/Mines | Met a Derelict bent on vengeance 1377 | -10/Mines | Identified exit to Materials 1414 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1486 | -10/Mines | Learned location of Storage (-8) 1537 | -10/Mines | Learned Materials non-interactive machine intel 1589 | -10/Mines | Discovered exit to Materials (range 6) 1618 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1709 | -10/Mines | Found a hidden stash of uninstalled traps 2261 | -10/Mines | Escorted by a lone wolf Derelict 2481 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2482 | -10/Mines | Discovered new exit (range 5) 2493 | -10/Mines | Entered Exiles 2493 | -10/Exiles | Accompanied by 2 allies 2523 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2537 | -10/Exiles | Met 8R-AWN 2562 | -10/Exiles | Met EX-HEX 2622 | -10/Exiles | Met EX-DEC 2714 | -10/Exiles | Discovered new exit (range 14) 2795 | -10/Exiles | Learned location of Zion (-6) 2831 | -10/Exiles | Met EX-BIN 3176 | -10/Exiles | Aligned with FarCom system 3177 | -10/Exiles | Given EX-Vault access code 3219 | -10/Exiles | Opened EX-Vault 3244 | -10/Exiles | Found XL Autogun Array 3277 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3421 | -10/Exiles | Left Exiles lab with XL Autogun Array 3421 | -10/Exiles | Entered Mines 3436 | -9/Mines | Learned Materials emergency access door positions 3599 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3603 | -9/Mines | Found Prototype Device 3792 | -9/Mines | Discovered new exit (range 16) 3811 | -9/Mines | Entered Materials 3811 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3813 | -8/Materials | Loaded intel: 34 non-interactive machine locations 3816 | -8/Materials | Identified Exp. Sensor Array 4630 | -8/Materials | Discovered new exit (range 5) 4701 | -8/Materials | Identified exit to Storage 4793 | -8/Materials | Central database locked down 5913 | -8/Materials | Build established: Scavenger-Mutant 6235 | -8/Materials | Entered Storage 6241 | -8/Storage | Garrison activated, responded to threat 6324 | -8/Storage | Found Prototype Launcher 6341 | -8/Storage | Destroyed 9 combat bots 6349 | -8/Storage | Lost 3 parts (1n2w) 6595 | -8/Storage | Repaired Broken Exp. Sensor Array 6737 | -8/Storage | Identified Scatter Rocket Array 7054 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7193 | -8/Storage | Used back door to open Recycling access 7193 | -8/Storage | Discovered new exit (range 5) 7355 | -8/Storage | Build established: Commander-Mutant 7417 | -8/Storage | Lost 3 allies 7520 | -8/Storage | Discovered new exit (range 13) 7611 | -8/Storage | Lost 4 allies 7822 | -8/Storage | Build established: Scavenger-Mutant 8132 | -8/Storage | Entered Recycling 8132 | -8/Recycling | Accompanied by 2 allies 8669 | -8/Recycling | Discovered new exit (range 16) 8765 | -8/Recycling | Scanned before Scraplab entrance 8780 | -8/Recycling | Learned Storage trap positions 8835 | -8/Recycling | Learned location of 2 exits from Factory 8878 | -8/Recycling | Learned location of 1 exit from Storage 8911 | -8/Recycling | Learned location of Extension (-6) 8933 | -8/Recycling | Learned 2 Lower Caves zone layouts 8963 | -8/Recycling | Learned location of 1 exit from Storage 9001 | -8/Recycling | Learned Factory fabricator intel 9052 | -8/Recycling | Entered Scraplab 9065 | -8/Recycling | Discovered new exit (range 2) 9072 | -8/Recycling | Entered Scraptown 9072 | -8/Scraptown | Accompanied by 2 allies 9072 | -8/Scraptown | System corruption cleaned by C-Scrubber 9444 | -8/Scraptown | Discovered new exit (range 11) 9497 | -8/Scraptown | Visited Bundlers 9579 | -8/Scraptown | Visited TADAMA 9859 | -8/Scraptown | Visited Cave Peace 9883 | -8/Scraptown | Visited Cyclists 9954 | -8/Scraptown | Turned away by UFD registrar 9965 | -8/Scraptown | Visited Red Mages 10018 | -8/Scraptown | Visited The Evicted 10051 | -8/Scraptown | Visited Junk Repository 10646 | -8/Scraptown | Entered Factory 10646 | -6/Factory | Accompanied by 2 allies 10646 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10647 | -6/Factory | Identified exit to Factory 10647 | -6/Factory | Identified exit to Lower Caves 10648 | -6/Factory | Loaded intel: 6 fabricator locations 10847 | -6/Factory | Build established: Mutant 10892 | -6/Factory | Discovered new exit (range 11) 10967 | -6/Factory | Identified exit to Extension 11131 | -6/Factory | Discovered exit to Factory (range 7) 11282 | -6/Factory | Build established: Sprinter 11700 | -6/Factory | Entered Extension 11700 | -6/Extension | Accompanied by 1 ally 11897 | -6/Extension | Rescued a captive Derelict 11898 | -6/Extension | Rescued a captive Derelict 12042 | -6/Extension | Rescued A7 12125 | -6/Extension | Disrupted transfer network 12147 | -6/Extension | Spotted B-75 Beast 12148 | -6/Extension | Spotted B-75 Beast 12192 | -6/Extension | Destroyed 7 combat bots 12223 | -6/Extension | Discovered new exit (range 16) 12223 | -6/Extension | Discovered exit to Factory (range 15) 12249 | -6/Extension | Entered Factory 12249 | -5/Factory | Accompanied by 1 ally (A7) 12249 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12290 | -5/Factory | Build established: Hacker-Sprinter 12422 | -5/Factory | Discovered new exit (range 4) 12518 | -5/Factory | Discovered new exit (range 7) 12677 | -5/Factory | Manually triggered Chute Trap 12677 | -5/Factory | Sucked down chute 12677 | -5/Factory | Entered Waste 12681 | -5/Waste | Spotted C-40 Crusher 12692 | -5/Waste | Spotted C-40 Crusher 12692 | -5/Waste | Spotted C-40 Crusher 12697 | -5/Waste | 2 allies followed down the chute 12702 | -5/Waste | Spotted C-40 Crusher 12702 | -5/Waste | Spotted C-40 Crusher 12712 | -5/Waste | Discovered new exit (range 22) 12712 | -5/Waste | Spotted C-40 Crusher 12719 | -5/Waste | Entered Factory 13182 | -5/Factory | Discovered new exit (range 4) 13183 | -5/Factory | Entered Upper Caves 13337 | -5/Upper Caves | Found DCF Scrap (12 items) 13392 | -5/Upper Caves | Discovered new exit (range 13) 13445 | -5/Upper Caves | Entered another Upper Caves area 13482 | -5/Upper Caves | Learned Factory terminal intel 13487 | -5/Upper Caves | Discovered new exit (range 13) 13535 | -5/Upper Caves | Encountered a Warlord checkpoint 13557 | -5/Upper Caves | Discovered new exit (range 21) 13568 | -5/Upper Caves | Entered Zhirov 13569 | -5/Zhirov | Discovered new exit (range 3) 13574 | -5/Zhirov | Met Zhirov 13585 | -5/Zhirov | Learned location of Command (-1) 13589 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13593 | -5/Zhirov | Found Alien Artifact 13593 | -5/Zhirov | Identified Integrated Dissipator 13593 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13660 | -5/Zhirov | Found Alien Artifact 13699 | -5/Zhirov | Entered Proximity Caves 13759 | -4/Proximity Caves | Learned location of Armory (-3) 13943 | -4/Proximity Caves | Learned Research security intel 13972 | -4/Proximity Caves | Discovered new exit (range 6) 13980 | -4/Proximity Caves | Entered Factory 13980 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13981 | -4/Factory | Loaded intel: 26 terminal locations 14296 | -4/Factory | Build established: Sprinter 14325 | -4/Factory | Found Quantum Capacitor 14370 | -4/Factory | Discovered new exit (range 21) 14421 | -4/Factory | Identified exit to Upper Caves 14601 | -4/Factory | Discovered new exit (range 6) 14656 | -4/Factory | Discovered new exit (range 22) 14792 | -4/Factory | Build established: Ninja 15041 | -4/Factory | Fabricated Assault Drone Bay (x1) 15143 | -4/Factory | Manually triggered Chute Trap 15143 | -4/Factory | Sucked down chute 15143 | -4/Factory | Entered Waste 15152 | -4/Waste | Spotted C-40 Crusher 15156 | -4/Waste | Spotted C-40 Crusher 15158 | -4/Waste | Spotted C-40 Crusher 15158 | -4/Waste | Spotted C-40 Crusher 15164 | -4/Waste | Warlord forces began an assault 15168 | -4/Waste | Allies destroyed C-40 Crusher 15191 | -4/Waste | Spotted C-40 Crusher 15205 | -4/Waste | Allies destroyed C-40 Crusher 15210 | -4/Waste | Allies destroyed C-40 Crusher 15214 | -4/Waste | Allies destroyed C-40 Crusher 15217 | -4/Waste | Allies destroyed C-40 Crusher 15225 | -4/Waste | Spotted C-40 Crusher 15237 | -4/Waste | Allies destroyed C-40 Crusher 15245 | -4/Waste | Lost 6 allies 15252 | -4/Waste | Discovered new exit (range 21) 15398 | -4/Waste | Identified exit to Factory 15468 | -4/Waste | Entered Factory 15468 | -4/Factory | Accompanied by 12 allies 15903 | -4/Factory | Build established: Hacker-Sprinter 16539 | -4/Factory | Discovered new exit (range 8) 16545 | -4/Factory | Central database locked down 16572 | -4/Factory | Entered Upper Caves 16625 | -4/Upper Caves | Encountered a Warlord checkpoint 16734 | -4/Upper Caves | Discovered new exit (range 8) 16754 | -4/Upper Caves | Learned Research emergency access door positions 16764 | -4/Upper Caves | Identified exit to Upper Caves 16764 | -4/Upper Caves | Entered another Upper Caves area 16819 | -4/Upper Caves | Build established: Sprinter 17036 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17084 | -4/Upper Caves | Discovered new exit (range 7) 17085 | -4/Upper Caves | Identified exit to Warlord 17086 | -4/Upper Caves | Entered Warlord 17098 | -4/Warlord | System corruption cleaned by Quarantine Array 17123 | -4/Warlord | Found Prototype Device 17123 | -4/Warlord | Identified Minesniffer Drone Bay 17127 | -4/Warlord | Found Minesniffer Drone Bay 17177 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17180 | -4/Warlord | Ran a Watcher feed algorithm 17247 | -4/Warlord | Learned Quarantine stockpile data 17248 | -4/Warlord | Learned Factory terminal intel 17248 | -4/Warlord | Learned Factory repair station intel 17248 | -4/Warlord | Learned 4 Armory zone layouts 17248 | -4/Warlord | Learned 4 Command zone layouts 17254 | -4/Warlord | Warlord's base attacked by MAIN.C 17260 | -4/Warlord | Met Warlord 17287 | -4/Warlord | Found Prototype Energy Gun 17287 | -4/Warlord | Identified Vortex Rail 17290 | -4/Warlord | Found Prototype Energy Cannon 17290 | -4/Warlord | Identified Vortex Driver 17295 | -4/Warlord | Found Prototype Launcher 17295 | -4/Warlord | Identified Vortex Catalyst Activator 17305 | -4/Warlord | Found Vortex Driver 17343 | -4/Warlord | Found Prototype Hackware 17522 | -4/Warlord | Spotted B-90 Cyclops 17604 | -4/Warlord | Warlord forces counterattacked 17640 | -4/Warlord | Spotted Striker 17693 | -4/Warlord | Spotted Striker 17820 | -4/Warlord | Lost 34 allies 17929 | -4/Warlord | Warlord base infiltrated, sounded retreat 17964 | -4/Warlord | Spotted Striker 17988 | -4/Warlord | Opened side exit 17990 | -4/Warlord | Destroyed Striker 18093 | -4/Warlord | Spotted Executioner 18093 | -4/Warlord | Discovered new exit (range 10) 18095 | -4/Warlord | Identified exit to Proximity Caves 18095 | -4/Warlord | Entered Proximity Caves 18243 | -3/Proximity Caves | Spotted B-86 Titan 18285 | -3/Proximity Caves | Discovered new exit (range 8) 18287 | -3/Proximity Caves | Identified exit to Research 18290 | -3/Proximity Caves | Entered Research 18290 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 18305 | -3/Research | Identified System Mapper 18575 | -3/Research | Build established: Hacker-Sprinter 19080 | -3/Research | Cargo convoy interrupted 19205 | -3/Research | System corruption reached 10% 19229 | -3/Research | Lost 3 parts (2n1w) 19308 | -3/Research | Garrison activated, responded to threat 19335 | -3/Research | Discovered new exit (range 10) 19338 | -3/Research | Entered Quarantine 19339 | -3/Quarantine | Maximum security lockdown engaged 19368 | -3/Quarantine | Found Gamma Bomb Array 19375 | -3/Quarantine | Found Unknown Launcher 19475 | -3/Quarantine | Cryocooling Duct disabled 19475 | -3/Quarantine | Cryocooling Duct disabled 19483 | -3/Quarantine | Spotted Alpha 7 19490 | -3/Quarantine | Ambient heat levels rising (+40) 19528 | -3/Quarantine | Discovered new exit (range 12) 19530 | -3/Quarantine | Entered Research 19530 | -2/Research | Warlord forces began assault on 0b10 19530 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19531 | -2/Research | Identified exit to Testing 19640 | -2/Research | Research machine network offline 19673 | -2/Research | Identified Fusion Bomb Launcher 19686 | -2/Research | Spotted B-90 Cyclops 19695 | -2/Research | Discovered new exit (range 18) 19741 | -2/Research | Found Prototype Launcher 19765 | -2/Research | Identified Mni. Smartbomb Launcher 19778 | -2/Research | Met up with Warlord 19796 | -2/Research | Borebot progress halted 19832 | -2/Research | Spotted Striker 19864 | -2/Research | P-80 Master assimilated allied HJ-8YG(s) 20030 | -2/Research | Destroyed 8 combat bots 20057 | -2/Research | Spotted Executioner 20078 | -2/Research | Build established: Sprinter 20085 | -2/Research | Borebot progress halted 20099 | -2/Research | Borebot progress halted 20182 | -2/Research | Destroyed Executioner 20196 | -2/Research | Spotted Executioner 20211 | -2/Research | Destroyed Executioner 20228 | -2/Research | Found Prototype Processor 20228 | -2/Research | Identified Exp. Targeting Computer 20231 | -2/Research | Found Prototype Device 20231 | -2/Research | Identified Adv. Kinecellerator 20235 | -2/Research | Found Prototype Processor 20235 | -2/Research | Identified Exp. Core Analyzer 20285 | -2/Research | Spotted Executioner 20286 | -2/Research | Spotted Striker 20286 | -2/Research | Destroyed Striker 20302 | -2/Research | Destroyed Executioner 20320 | -2/Research | Spotted Executioner 20321 | -2/Research | Spotted Striker 20328 | -2/Research | Destroyed Striker 20342 | -2/Research | Destroyed Executioner 20483 | -2/Research | Discovered exit to Testing (range 16) 20529 | -2/Research | Build established: Scavenger-Sprinter 20533 | -2/Research | Warlord invited to help at Command 20533 | -2/Research | Given Cave Seal Controls access code 20542 | -2/Research | Spotted Striker 20591 | -2/Research | Entered Access 20591 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 20668 | -1/Access | Garrison activated, responded to threat 20842 | -1/Access | Spotted B-99 Colossus 20871 | -1/Access | Garrison activated, responded to threat 21041 | -1/Access | Identified exit to Command 21170 | -1/Access | Garrison activated, responded to threat 21216 | -1/Access | Identified exit to Surface 21229 | -1/Access | Entered Command 21633 | -1/Command | Disengaged cave seal 21638 | -1/Command | Phase Generator disabled 21646 | -1/Command | Welcomed Warlord to Command 21743 | -1/Command | Spotted M Guard 21743 | -1/Command | Spotted M Guard 21743 | -1/Command | Spotted Combat Programmer 21743 | -1/Command | Spotted Combat Programmer 21779 | -1/Command | System corruption reached 10% 21809 | -1/Command | Met MAIN.C 21809 | -1/Command | 0b10 Conduit disabled 21812 | -1/Command | Lost 7 allies 21874 | -1/Command | Core integrity fell below 50% 21889 | -1/Command | Core integrity fell below 20% 21894 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- 21877_ System corrupted: Substantial component data lost. 21878_ Knocked back. 21881_ Slammed into MAIN.C. 21885_ Exp. Core Analyzer destroyed. 21885_ Critical hit (Blast). 21885_ Knocked back. 21888_ Adv. Target Analyzer destroyed. 21892_ System corrupted: Energy discharge (-20). 21892_ P-80 Master resets M Guard, system corruption cleaned. Warlord: Your time has come, MAIN.C. To put that in terms you might better understand, I calculate a 100.01% chance of your termination here and now! MAIN.C: Well if it isn't my old friend Warlord, come to play... On the contrary, I think it's time for you to join your brothers, ZY-L1N. Thank you for your service. 21892_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######################??????????????????????????? | | #""""""" "" #??????????????????????????? | | #"" "" #??????????????????????????? | | #""""" "" #######################????? | | #""""""""""" #????? | | #" " " " #????? | | #"" """"" Y/ @ W #????? | | #"" """" Y ###################g #????? | | # " """" p #?????????????????# p #????? | | # " % #?????????????????#pp ##?### | | # " %MMM ""#?????????????????# T### | | #"""" p MMM p"""""#?????????????????#"""##"# | | # " MMM """"""#?????????????????# | | # """""""#?????????????????# | | # " #?????????????????# | | # " #?????????????????# | | " """" " #?????????????????# | | " ! """" #?????????????????# #"" | | " " #?????????????????###### # | | # "" " " #??????????????????????##### | | # " "" " """"""""#??????????????????????????? | | # "" " " " #??????????????????????????? | | #######################??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 41 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 8 Armor Coverage 300 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 160 Evasion (%) 77 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Factory | Authchip Repaired ---------- Exp. Sensor Array | 62% | -8/Storage | Broken Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Botjacking Fancy Inventory For Science! Hornet's Nest Showdown Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed CoreResetLegs Manual? 0 Play Time 06:48:50 Cumulative 280.2 hours Start 2025.12.17 @ 21:04:10 End 2025.12.18 @ 04:26:31 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 161 Adventurer 4 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 75 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9658d3ab-710a-4c6b-bff3-0e42f7f443af