Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.16 @ 23:14:18 Player: Exp. Geo Core Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (861) 861 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 3348 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 425/700 Matter 145/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Targeting Computer Shield Generator > --- WEAPON ----------- Advanced EMP Blaster Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Assault Rifle Improved Datajack Katana [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 40 | 6 1 8 17 8 Power 7 | 1 . 1 3 2 Engine 6 | 1 . 1 2 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 1 5 6 4 Device 8 | . 1 . 4 3 Storage 2 | 1 . 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 5 | . . 4 1 . Artifact . | . . . . . Weapon 11 | 2 . . 7 2 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 2 1 Ballistic Cannon . | . . . . . Launcher 5 | . . . 5 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . . 4 10 7 Power 2 | . . 1 . 1 Propulsion 3 | . . . 3 . Utility 10 | . . 1 5 4 Weapon 6 | . . 2 2 2 Highest Loss Streak 8 | . . 4 8 7 Average Slot Usage (%) 63 | . 93 93 70 33 Engine 6 | . 14 9 6 1 Wheel 11 | . 28 22 13 . Device 13 | . 7 11 16 14 Storage 6 | . 14 11 8 . Processor 6 | . . . 4 12 Protection 3 | . . 18 1 . Energy Gun 7 | . 28 20 . 1 Launcher 5 | . . . 15 . Naked Turns . | . . . . . Heaviest Build 34 | 11 12 30 34 15 Greatest Support 32 | 32 32 32 32 3 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 10 8 4 Average Capacity 6 | 5 6 7 7 4 Most Carried 8 | 2 4 5 8 4 Average Carried 4 | 1 2 4 5 3 Final Capacity 8 | 6 6 8 4 4 Final Carried 5 | 2 4 5 4 1 Class Distribution -------------------- 92% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 721 | . 270 . 356 95 Remotely . | . . . . . Salvage Created 866 | . 104 . 667 95 Parts 34 | . 5 . 25 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . 2 . 13 1 Guns 3 | . 2 . . 1 AOE 13 | . . . 13 . Classes Destroyed 7 | . 1 . 5 1 Hauler 1 | . . . 1 . Recycler 3 | . . . 3 . Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Grunt 12 | . 2 . 10 . Sentry 3 | . . . 2 1 Hunter 1 | . . . 1 . Best Kill Streak 6 | . 2 . 6 1 Combat Bots Only 4 | . 2 . 4 1 Max Kills in Single Turn 3 | . 1 . 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2002 | . 70 435 841 656 Core 607 | . 40 37 255 275 Absorbed by Shields 46 | . . . 46 . Core Remaining (%) 81 | 100 84 90 53 . Volleys Fired 45 | 1 5 . 20 19 Largest 2 | 1 2 . 2 2 Hottest 90 | 40 90 . 72 83 Shots Fired 72 | 1 10 . 33 28 Gun 42 | 1 10 . 3 28 Cannon . | . . . . . Launcher 30 | . . . 30 . Special . | . . . . . Kinetic 22 | . . . 3 19 Thermal 5 | . 5 . . . Explosive 23 | . . . 23 . Electromagnetic 22 | 1 5 . 7 9 Robot Hit Streak 20 | . 10 . 13 20 Robot Miss Streak 4 | . . . 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 56 | . 10 . 21 25 Core Hits 56 | . 5 . 35 16 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3070 | . 130 . 2472 468 Guns 623 | . 130 . 29 464 Cannons . | . . . . . Explosions 2433 | . . . 2433 . Melee . | . . . . . Ramming 14 | . . . 10 4 Kinetic 383 | . . . 29 354 Thermal 389 | . 63 . 326 . Explosive 1638 | . . . 1638 . Electromagnetic 646 | . 67 . 469 110 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Effects 1 | . . 1 . . Message Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 95 | . . . 95 . Projectiles . | . . . . . Explosions 95 | . . . 95 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 139 | . . . 137 2 Shots 5 | . . . 5 . Rammed 5 | . . . 3 2 Targets Rammed 5 | . . . 3 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 192 | . 192 . . 11 Average Temperature 68 | . 106 . . 7 Received Heat Transfer 756 | . 42 159 267 288 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 385 | . 185 . 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 605 | . 58 89 605 224 Average Influence 184 | . 35 59 296 202 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 58 | 100 100 100 30 46 Level 1 34 | . . . 47 53 Level 2 7 | . . . 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 3 4 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . . 3 3 1 Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 3 9 27 12 Peak Tracking Total 8 | . 2 8 7 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . . 4 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . . 5 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 2 2 2 1 Terminals 7 | . 2 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 6 6 6 1 Successful 11 | . 3 3 4 1 Failed 8 | . 3 3 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 19 | . 6 6 6 1 Terminals 19 | . 6 6 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 2 2 . Part Schematic 2 | . . . 2 . Level Access Points 2 | . 1 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 1 2 1 Terminals 6 | . 2 1 2 1 Botnet 6 | . 2 1 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 2 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1173 | 54 126 191 404 398 Spaces Moved 1100 | 39 101 175 302 483 Core 501 | 2 . . 16 483 Treads . | . . . . . Legs . | . . . . . Wheels 599 | 37 101 175 286 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 95 50 50 Average Speed 83 | 97 100 102 102 60 Slowest Speed 250 | 100 100 110 110 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 34 27 33 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 183 | . . . 183 . Melee . | . . . . . Projectile . | . . . . . AOE 183 | . . . 183 . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1263 | 51 115 183 358 556 Wait 41 | 4 7 . 5 25 Move 1096 | 38 100 174 301 483 Hop . | . . . . . Pick Up 11 | 2 2 . 5 2 Fast Attach 27 | 6 1 7 8 5 Attach 7 | . . . 4 3 Detach . | . . . . . Swap 6 | . . 1 5 . Drop 10 | . . 1 7 2 Fire 45 | 1 5 . 20 19 Melee . | . . . . . Ram 5 | . . . 3 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Identified exit to Materials 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Utility x2 223 | -9/Materials | Identified exit to Materials 310 | -9/Materials | Build established: Mutant 372 | -9/Materials | Entered another Materials area 372 | -8/Materials | Evolved 2 slots: Utility x2 395 | -8/Materials | Lost 4 parts (1p1u2w) 753 | -8/Materials | Garrison activated, responded to threat 775 | -8/Materials | Discovered new exit (range 4) 776 | -8/Materials | Entered Factory 776 | -7/Factory | Evolved 2 slots: Utility x2 804 | -7/Factory | Lost 8 parts (2n4u2w) 1079 | -7/Factory | Garrison activated, responded to threat 1174 | -7/Factory | Self-destructed Last Messages --------------- 01068_ O-16 Technician shuts down. 01068_ O-16 Technician destroyed. 01071_ Acquired 20 matter. 01075_ Acquired Lgt. Ion Engine. 01079_ R-06 Scavenger calls for garrison support. 01079_ ALERT: Activating Garrison Access F003. 01109_ W-25 Informer sends out distress signal. 01131_ Lgt. Ion Engine destroyed. 01134_ Arc Projector destroyed. 01134_ Imp. Terrain Scanner destroyed. 01140_ Adv. Sensor Array destroyed. 01144_ Y-54 Guardian destroyed. 01150_ R-06 Scavenger collects Imp. Light Armor Plating. 01154_ Imp. Terrain Scanner destroyed. 01156_ Flak Gun destroyed. 01156_ Slammed into K-01 Serf. 01158_ Slammed into G-47 Trooper. 01160_ Acquired 75 matter. 01164_ Imp. Terrain Scanner destroyed. 01168_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???# # """ """ # #????????????????????? | | #### # """ """ # #????????????????????? | | ## # # ?????????????????????? | | + # #??????????????????????????? | | ## # #??????????????????????????? | | ## ##############??????????????????????????? | | ## #?????????????????????????????????#??? ?? | | ## #?????????????? ?????????????#???? ??? | | ##########?????????# ??????????????????? ?? | | +?????????# #?????????????#??????? | | #?????????# #?????????#??#??????? | | #?????????+ #????#?????#???#?????? | | / ?????# #????#?#????#????????? | | ########### ?????# #??#??????#??????????? | | # ] #??????????# ggg#???????#?????#??????# | | # ! #??????????# #???#????#?#?##????#?? | | # #?????###### #?????#?###?????#????? | | # #?????# !#w ####?#??##??#?#??#?#?? | | ##+##+########## # #?#?##?????########### | | + # ############# !!! # | | ####### ########## #a w# #?# !! # | | ??????# #????????# # #! T #?# # | | ??#####+########?# # #/ = ### # | | ??# #?# # # """"""" #?# # | | ??# #?# # # """"""" ### ] # | | ??# #?# #u @ + """""""?### = # | | ??# ^ #?###### g# """"""??#?# # | | ??# """" """" #?????## # ?#?# # | | ??# """" """" ######## #################+#### | | ??# """" """" # # | | ??# """" """" # # | | ??# """" """" # k + | | ??# """" """" # # | | ??# """" """" # # | | ??# # ###+#######+############+##+# | | ##########+##### # ###? ?# | | # """ """ """ #?#? [ """ # | | # """ """ "Y" #??# """ # | | + """ """ " " #??# """ # | | # #??# "" # | | # ##?# // "" # | | ## ##########+###################??# /! ? # | | ?# #???# #?????#?????#?## /! ? ? | | ?# #???# """" """" #????#?????????########??# | | ?# #???# """" """" #???????????????????#?#??? | | ?# #???# """" """" #????????????????????????? | | ?# #???# """" """" #??????????????????????#?? | | ## ###?# #????????????????????????? | | #?# """" """" #????????????????????????? | | #?# """" """" #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakBoreLauncher Manual? 0 Play Time 00:25:24 Cumulative 24.0 hours Start 2020.08.16 @ 08:15:05 End 2020.08.16 @ 23:14:18 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b8e4efe-0e81-4f03-862b-bd5faa2f0607