Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 22:37:33 Player: Dosh Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (250) 1250 Value Destroyed (8948) 8948 Prototype IDs (47) 940 Alien Tech Used (8) 1600 Bonus (11826) 11826 TOTAL SCORE: 32164 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 832 Follower Combat Kills 202 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Friendly Fire -8 Cogmind --------- Core Integrity 0/1450 Matter 124/300 Energy 448/450 System Corruption 1% Temperature Cool (9) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Spacefold Activator Microwarp Drive > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Particle Reactor 2N-1CE's Frost Array Omega Cannon Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Spacefold Activator Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Impulse Thruster Array 2N-1CE's Frost Array Omega Cannon [Rating: 230] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Q-thruster Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Artifact Spacefold Activator Weapon Cooled Particle Cannon Energy Gun Precision Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Array Impact Weapon Powered Hammer Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 2 . . 2 . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . 2 . . . 2 . . Utility 9 | . . . . . 2 2 2 . . 1 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 287 | 6 15 . 3 1 33 50 12 4 9 67 2 3 8 7 33 4 5 25 Power 33 | 1 3 . . . 4 3 3 . 1 8 . . . . 5 . 1 4 Engine 7 | 1 1 . . . 1 1 1 . . . . . . . 2 . . . Core 14 | . 2 . . . 3 2 2 . . 5 . . . . . . . . Reactor 12 | . . . . . . . . . 1 3 . . . . 3 . 1 4 Propulsion 72 | 2 5 . . 1 13 15 1 1 1 9 . 3 3 3 4 1 . 10 Treads 36 | 2 5 . . . 13 10 . 1 . . . . 3 2 . . . . Leg 7 | . . . . . . 4 . . . . . 3 . . . . . . Wheel 9 | . . . . 1 . . 1 . 1 6 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . 1 . . . 3 . . . 1 4 1 . 10 Utility 90 | 1 6 . 2 . 9 14 5 1 4 19 2 . 5 2 11 1 3 5 Device 24 | . . . . . . 6 1 . 1 5 . . . 1 8 1 1 . Storage 7 | 1 1 . . . 1 . 1 . . 2 . . . . 1 . . . Processor 9 | . . . . . 1 3 . . . 1 1 . 1 . 2 . . . Hackware 18 | . . . 2 . 1 2 . . 2 4 . . 4 1 . . 2 . Protection 27 | . 5 . . . 6 3 3 1 1 7 1 . . . . . . . Artifact 5 | . . . . . . . . . . . . . . . . . . 5 Weapon 92 | 2 1 . 1 . 7 18 3 2 3 31 . . . 2 13 2 1 6 Energy Gun 11 | . . . . . 2 . . . . 6 . . . . 1 . . 2 Energy Cannon 14 | . . . . . . 3 1 1 1 7 . . . . 1 . . . Ballistic Gun 18 | 2 1 . . . 3 6 . . . 3 . . . . 3 . . . Ballistic Cannon 20 | . . . 1 . 1 5 1 . . 5 . . . . 3 1 1 2 Launcher 15 | . . . . . 1 4 1 1 2 6 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . . . . . . . . 2 5 1 . 2 Slashing Weapon 4 | . . . . . . . . . . 4 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 3 3 . . . 5 . 1 . . 10 . . 5 Corrupted Parts 3 | . . . . . . . . 1 1 . . . . . 1 . . . System Corruption 12 | . . . . . . . . 7 4 . . . . . 1 . . . Parts Lost 77 | . 1 . . 3 13 15 4 . . 32 . . 1 . . 3 1 4 Power 14 | . 1 . . 1 1 2 1 . . 6 . . . . . 1 1 . Propulsion 24 | . . . . 1 5 7 2 . . 8 . . . . . . . 1 Utility 29 | . . . . . 5 4 1 . . 13 . . 1 . . 2 . 3 Weapon 10 | . . . . 1 2 2 . . . 5 . . . . . . . . Highest Loss Streak 6 | . 1 . . 3 3 5 4 . . 6 . . 1 . . 3 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 100 100 100 85 91 87 64 68 70 12 34 50 48 85 85 79 71 Engine 2 | . 7 14 14 14 . 2 4 . . . . . . . 2 . . . Core 3 | . 5 . . . 7 3 1 6 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . 3 . . . . 4 8 5 4 Treads 15 | . 27 28 28 28 27 25 12 2 6 1 . . 9 13 1 . . . Wheel 2 | . . . . . . . 4 6 6 7 . . . . . . . . Flight 3 | . . . . . . . . . . . 5 5 2 . 19 26 26 18 Device 4 | . . . . . . 7 5 . 1 7 . . . 1 11 13 13 8 Storage 7 | . 14 14 14 14 9 7 6 6 6 4 . . . . 2 4 4 2 Processor 5 | . . . . . 4 1 13 13 11 4 . 5 8 9 13 13 13 8 Hackware 11 | . . . 2 14 9 21 13 7 8 14 5 5 18 19 20 16 13 9 Protection 6 | . 12 14 11 . 9 1 7 6 5 6 . 5 5 . . . . . Energy Gun 1 | . . . . . 1 . . . . 3 . . . . . . . 5 Energy Cannon 2 | . . . . . . 2 12 6 12 2 . . . . . . . . Ballistic Gun 7 | . 27 28 24 14 7 6 . . . . . . . . 1 . . . Ballistic Cannon 2 | . . . 3 14 7 5 . . . 2 . . . . . . 1 2 Naked Turns 1 | . . . . . . . . . . 1 . . . . . . . . Heaviest Build 155 | 13 29 29 34 31 59 73 80 105 107 155 1 1 1 4 40 39 60 52 Greatest Support 92 | 40 40 40 40 40 88 92 40 70 70 56 6 60 70 70 48 64 64 72 Greatest Overweight (x) 19 | . . . . 1 11 19 3 3 3 5 . . . 1 . 12 . . Average Overweight (x) . | . . . . . . . 1 2 2 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 25 5 5 5 5 10 10 10 10 Average Capacity 16 | 7 9 15 15 15 16 20 20 20 20 23 5 5 5 5 8 10 10 8 Most Carried 24 | 3 9 10 12 12 18 20 20 20 20 24 5 5 5 5 10 10 10 10 Average Carried 14 | 1 7 9 10 11 14 19 18 19 19 19 5 5 4 4 6 9 9 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 5 5 5 5 10 10 10 5 Final Carried 20 | 3 9 10 12 11 18 18 19 20 20 5 5 5 5 5 10 10 9 4 Class Distribution -------------------- 38% | Hacker-Mutant 36% | Mutant 10% | Scavenger-Mutant 9% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Matter Collected 7178 | 258 429 33 51 . 1121 1452 230 206 193 1323 92 . 15 254 357 95 308 761 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11037 | . 462 . . . 1487 2172 739 1279 1093 2092 . . . 23 440 66 382 802 Parts 489 | . 34 . . . 92 120 48 6 53 83 . . . . 16 5 9 23 Haulers Intercepted 15 | . 2 . . . 5 3 1 . 1 2 . . . . . . 1 . Recyclers Shooed 14 | . 1 . . . 1 3 6 . 1 . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Combat Hostiles Destroyed 148 | . 10 . . . 28 32 8 6 18 35 . . . . . . 3 8 Melee 7 | . . . . . . 1 . . . 6 . . . . . . . . Guns 36 | . 10 . . . 12 5 . . . 5 . . . . . . . 4 Cannons 60 | . . . . . 16 12 7 . 9 9 . . . . . . 3 4 AOE 40 | . . . . . . 14 1 6 8 11 . . . . . . . . Classes Destroyed 20 | . 7 . . . 3 5 1 1 . 1 . . . . . . . 2 Worker 21 | . 1 . . . 3 3 5 . 1 3 . . . 1 2 2 . . Builder 18 | . 1 . . . 3 7 1 . 1 1 . . . . 1 2 . 1 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 15 | . 2 . . . 5 3 1 . 1 2 . . . . . . 1 . Recycler 20 | . . . . . 1 11 2 . . . . . . . 2 . 2 2 Mechanic 2 | . . . . . . 1 . . 1 . . . . . . . . . Operator 7 | . 2 . . . 1 2 . . 1 . . . . . . 1 . . Watcher 17 | . 1 . . . 1 2 2 . 2 3 . . . . 2 . 1 3 Swarmer 20 | . 5 . . . . 3 3 . 5 4 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 59 | . 5 . . . 17 15 . . 7 12 . . . . . . 1 2 Brawler 2 | . . . . . . 1 . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . . . 7 4 . . 1 1 . . . . . . . 3 Specialist 2 | . . . . . . 2 . . . . . . . . . . . . Hunter 21 | . . . . . 4 2 3 . 3 9 . . . . . . . . Programmer 18 | . . . . . . 5 1 . 2 7 . . . . . . 2 1 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Compactor 6 | . . . . . . . . 6 . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 17 | . 4 . . . 6 17 8 3 6 5 . . . 1 2 2 3 4 Combat Bots Only 9 | . 3 . . . 5 9 4 3 5 4 . . . . . . 2 2 Max Kills in Single Turn 11 | . 2 . . . 2 11 4 2 3 4 . . . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 5 1 2 3 3 . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Damage Taken 19177 | . 601 . 127 459 2068 3125 1409 . 1239 5113 38 . 870 115 259 318 259 3177 Core 3506 | . 42 . 47 120 205 465 155 . 38 859 38 . 35 . 49 62 89 1302 Absorbed by Shields 920 | . . . . . . 195 . . . 317 . . . . . . . 408 Reduced by Siege Mode 16 | . . . . . . . . . 16 . . . . . . . . . Redirected to Shielding 8 | . . . . . . . . . . . . . 8 . . . . . Regen/Repaired (Parts) 980 | . 132 . . . 66 342 64 . . . . . . 332 . . . 44 Core Remaining (%) 61 | 100 . . . 16 62 33 . . 77 . 10 . 96 . 96 . . . Volleys Fired 567 | . 86 . 3 . 114 98 32 7 52 106 . . . . 15 1 9 44 Largest 2 | . 2 . 2 . 2 2 2 1 2 2 . . . . 1 1 1 2 Hottest 200 | . 40 . 68 . 98 76 180 45 180 151 . . . . 100 100 100 200 Shots Fired 1005 | . 172 . 6 . 211 190 62 7 97 178 . . . . 15 1 9 57 Gun 508 | . 172 . 3 . 114 106 . . . 79 . . . . 8 . . 26 Cannon 469 | . . . 3 . 97 77 60 . 93 91 . . . . 7 1 9 31 Launcher 28 | . . . . . . 7 2 7 4 8 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 657 | . 172 . 6 . 189 175 1 . . 58 . . . . 15 1 9 31 Thermal 215 | . . . . . 5 8 59 . 93 50 . . . . . . . . Explosive 27 | . . . . . . 7 2 7 4 7 . . . . . . . . Electromagnetic 80 | . . . . . 17 . . . . 63 . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . . . . . 26 Robot Hit Streak 23 | . 7 . 1 . 23 18 5 10 12 18 . . . . 2 2 6 8 Robot Miss Streak 9 | . 9 . 1 . 7 7 3 2 4 7 . . . . 1 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 2 . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 692 | . 102 . 1 . 149 142 23 7 57 154 . . . 1 12 5 11 28 Core Hits 550 | . 31 1 1 . 132 135 39 23 47 115 . . . . 5 1 3 17 Critical Kills 4 | . . . . . 2 . . . 1 . . . . . 1 . . . Critical Parts Destroyed 6 | . 2 . . . . . . . . . . . . . 3 1 . . Critical Strikes 21 | . 2 . . . 3 1 . . 1 4 . . . . 4 1 3 2 Burn 2 | . . . . . 1 . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . Destroy 4 | . 2 . . . 2 . . . . . . . . . . . . . Blast 6 | . . . . . . 1 . . . . . . . . . . 3 2 Smash 5 | . . . . . . . . . . . . . . . 4 1 . . Sever 3 | . . . . . . . . . . 3 . . . . . . . . Melee Attacks 98 | . . . . . . . . . . 40 . . . 3 28 10 4 13 Impact 58 | . . . . . . . . . . . . . . 3 28 10 4 13 Slashing 40 | . . . . . . . . . . 40 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . 2 . . . 1 4 3 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . . . . . . . Damage Inflicted 25977 | . 1116 27 8 . 2845 5187 1383 1892 2669 5344 . . . 126 866 486 1186 2842 Guns 6092 | . 1097 . 8 . 1233 1532 . . . 1194 . . . . 76 . . 952 Cannons 10277 | . . . . . 1583 1457 900 . 1848 1765 . . . . . 92 1002 1630 Explosions 6602 | . . . . . . 2112 469 1892 771 1358 . . . . . . . . Melee 2589 | . . . . . . . . . . 987 . . . 126 790 394 184 108 Ramming 417 | . 19 27 . . 29 86 14 . 50 40 . . . . . . . 152 Kinetic 10090 | . 1097 . 8 . 2481 2844 27 . . 833 . . . . 76 92 1002 1630 Thermal 4082 | . . . . . 58 145 873 . 1848 1158 . . . . . . . . Explosive 6326 | . . . . . . 2112 469 1892 771 1082 . . . . . . . . Electromagnetic 1521 | . . . . . 277 . . . . 1244 . . . . . . . . Impact 1602 | . . . . . . . . . . . . . . 126 790 394 184 108 Slashing 1939 | . . . . . . . . . . 987 . . . . . . . 952 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 3 8 1 15 19 31 31 . . . 1 . 1 10 Average Corruption 7 | . . . . . 3 4 1 11 15 15 31 . . . 1 . 1 1 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . 16 . . . . . . . . Effects 212 | . . . . . 25 38 6 15 55 57 5 . . . 4 . . 7 Message Errors 40 | . . . . . 6 7 1 2 9 12 1 . . . 1 . . 1 Matter Fused 60 | . . . . . 9 10 . 5 15 18 . . . . 1 . . 2 Heat Flow Errors 21 | . . . . . 2 2 2 2 9 3 . . . . . . . 1 Energy Discharges 18 | . . . . . 4 4 . 2 1 4 . . . . 1 . . 2 Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 40 | . . . . . 2 11 2 2 13 7 2 . . . 1 . . . Data Loss (major) 8 | . . . . . . 1 . 1 1 4 . . . . . . . 1 Misfires 9 | . . . . . 1 2 1 . 4 1 . . . . . . . . Alerts 3 | . . . . . . 1 . 1 . 1 . . . . . . . . Misdirections 5 | . . . . . . . . . 1 2 2 . . . . . . . Weapon Failures 6 | . . . . . 1 . . . 2 3 . . . . . . . . Overload Shots 58 | . . . . . . . 14 . 27 17 . . . . . . . . Effects 3 | . . . . . . . . . 2 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1823 | . . . . . 4 115 69 . 101 36 . . . 101 358 311 393 335 Projectiles 763 | . . . . . 4 12 44 . 73 34 . . . . . 27 318 251 Explosions 132 | . . . . . . 91 25 . 16 . . . . . . . . . Melee 928 | . . . . . . 12 . . 12 2 . . . 101 358 284 75 84 Knockbacks 93 | . 1 . . . 46 17 . . . 13 . . . . 4 3 5 4 Impact 9 | . 1 . . . . . . . . . . . . . 4 2 2 . Kinetic 76 | . . . . . 41 17 . . . 12 . . . . . . 2 4 Secondary 8 | . . . . . 5 . . . . 1 . . . . . 1 1 . Self-Inflicted Damage 1209 | . . . . . . 777 122 . 176 134 . . . . . . . . Shots 34 | . . . . . . 17 6 . 7 4 . . . . . . . . Rammed 37 | . 3 6 . . 7 11 4 . 2 4 . . . . . . . . Targets Rammed 51 | . 3 6 . . 8 15 4 . 2 4 . . . . . . . 9 Kicked 9 | . . . . . . . . . . . . . . . . . . 9 Crushed 5 | . . . . . 1 4 . . . . . . . . . . . . Highest Temperature 390 | . 33 . 36 . 283 152 293 167 390 207 . . . . 10 . 24 190 Average Temperature 54 | . 10 . 18 . 59 19 108 86 99 57 . . . . 3 . 11 47 Received Heat Transfer 3161 | . 174 . . . 774 606 . . 237 599 18 . 186 . 12 9 9 537 Effects 2 | . . . . . . . . . 2 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . Siege Activations 1 | . . . . . . . . . 1 . . . . . . . . . Total Turns 16 | . . . . . . . . . 16 . . . . . . . . . Longest Duration 16 | . . . . . . . . . 16 . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 7 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . 4 . . . . . . . . Parts Fried 35 | . . . . . . . . . . 16 . . . 1 6 5 5 2 Impact Corruptions 29 | . . . . . . 1 . . 1 . . . . 2 8 10 3 4 Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Melted 16 | . . . . . 1 . 1 . 12 2 . . . . . . . . Heat Transferred 4958 | . . . . . 222 185 992 . 2143 1416 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Peak Influence 2317 | . 222 19 . . 312 1070 659 315 391 621 . 301 247 212 295 213 262 2317 Initial 506 | . . 19 . . . 135 506 230 80 191 . 301 212 138 119 116 102 34 Average 279 | . 99 7 . . 154 473 462 281 203 337 . 301 222 176 166 171 149 583 Maximum Alert Level 5 | . 1 . . . 1 3 2 1 1 2 . 1 1 1 1 1 1 5 Low Security (%) 48 | 100 91 100 . 100 61 25 . 7 49 18 . . . 99 65 81 92 44 Level 1 32 | . 8 . . . 38 27 39 92 50 48 . 100 100 . 34 18 7 23 Level 2 12 | . . . . . . 20 60 . . 32 . . . . . . . 7 Level 3 5 | . . . . . . 26 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . 24 Squads Dispatched 79 | . 3 . . . 6 17 3 . 8 18 . . . 1 1 2 2 18 Investigation 16 | . 1 . . . 3 4 1 . 1 5 . . . . . 1 . . Extermination 15 | . . . . . . 4 1 . 3 4 . . . 1 1 . 1 . Reinforcement 28 | . 2 . . . 3 5 1 . 3 7 . . . . . 1 1 5 Assault 12 | . . . . . . . . . . . . . . . . . . 12 Garrison 7 | . . . . . . 4 . . 1 2 . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 1 . . 1 2 . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Distress Signals 10 | . . . . . 3 . 1 . . 1 . . . . 1 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 404 | . 28 . 1 2 53 39 14 5 29 60 4 . 3 9 17 9 9 122 Peak Tracking Total 57 | . 3 . 5 2 5 6 3 4 6 7 4 . 2 10 6 6 6 57 Tactical Retreats 28 | . 2 . . . . . 1 . 3 2 . . 3 2 4 1 . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Traps Triggered 28 | . 4 . . . 1 4 2 . 6 8 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Machines Disabled 45 | . . . 2 . 2 15 1 . 6 6 . . . . 5 . . 8 Max in Single Turn 8 | . . . 1 . 1 8 1 . 2 4 . . . . 1 . . 1 Garrison Access 6 | . . . . . . 2 . . 1 . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Machines Accessed 79 | . 6 . 2 . 11 13 3 . 11 8 . 2 . 4 3 4 5 7 Terminals 41 | . 4 . . . 8 4 . . 5 1 . 2 . 2 2 3 5 5 Fabricators 7 | . . . . . . 1 1 . 1 3 . . . . 1 . . . Repair Stations 13 | . 1 . . . 2 3 2 . 1 2 . . . 1 . . . 1 Recycling Units 6 | . 1 . . . . 2 . . 3 . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . 1 . . . . . . . . Garrison Access 7 | . . . . . . 2 . . 1 1 . . . 1 . 1 . 1 Total Hacks 227 | . 16 . 2 . 39 47 9 . 27 21 . 3 . 9 11 12 13 18 Successful 112 | . 10 . 2 . 18 24 4 . 8 8 . 1 . 6 6 9 5 11 Failed 113 | . 5 . . . 20 23 5 . 19 13 . 2 . 3 5 3 8 7 Catastrophic 14 | . 1 . . . 4 2 . . 1 2 . 1 . 1 . 2 . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . Manual 94 | . 11 . 1 . 27 18 . . 6 . . . . 2 7 10 4 8 Terminals 129 | . 11 . . . 29 21 . . 13 5 . 3 . 6 8 10 13 10 Fabricators 16 | . . . . . . 1 2 . 4 6 . . . . 3 . . . Repair Stations 38 | . 3 . . . 6 8 7 . 1 5 . . . 2 . . . 6 Recycling Units 18 | . 2 . . . . 8 . . 8 . . . . . . . . . Scanalyzers 13 | . . . . . 4 5 . . . 4 . . . . . . . . Garrison Access 11 | . . . . . . 4 . . 1 1 . . . 1 . 2 . 2 Terminal Hacks 35 | . 3 . 2 . 7 5 . . 3 2 . 1 . 2 2 2 4 2 Record 3 | . . . 1 . . . . . . . . . . . . . 2 . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Robot Analysis 4 | . 1 . . . 2 . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . 1 . . . . . . . . Locate Traps 4 | . 1 . . . 1 1 . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . 1 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . 1 . 1 3 . . . . . . . . Network Status 3 | . . . . . . . 1 . 1 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 19 | . 2 . . . 3 5 3 . . 1 . . . 2 . . . 3 Scan Component 12 | . 1 . . . 2 3 2 . . 1 . . . 1 . . . 2 Repair 7 | . 1 . . . 1 2 1 . . . . . . 1 . . . 1 Recycling Unit Hacks 5 | . 1 . . . . 3 . . 1 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . 1 . . 1 . . . . . . . . . Scanalyzer 8 | . . . . . 2 4 . . . 2 . . . . . . . . Insert Component 3 | . . . . . 1 1 . . . 1 . . . . . . . . Analyze 5 | . . . . . 1 3 . . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . 1 . . . . 1 . 1 . 1 Seal Access 5 | . . . . . . 1 . . 1 . . . . 1 . 1 . 1 Unauthorized Hacks 35 | . 4 . . . 6 6 . . 2 . . . . 1 4 6 1 5 Terminals 30 | . 3 . . . 6 4 . . 2 . . . . 1 2 6 1 5 Track 6 | . . . . . 1 1 . . . . . . . . . 2 . 2 Assimilate 3 | . . . . . . . . . . . . . . . 1 1 . 1 Botnet 17 | . 2 . . . 4 2 . . 2 . . . . 1 1 2 1 2 Operators 4 | . 1 . . . 1 1 . . . . . . . . . 1 . . Fabricators 3 | . . . . . . 1 . . . . . . . . 2 . . . Liberate 2 | . . . . . . 1 . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . 1 . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . 1 . . Hacking Detections 63 | . 5 . . . 9 11 3 . 10 7 . 1 . 3 1 4 4 5 Full Trace Events 9 | . 1 . . . 2 2 1 . . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . 1 . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . 46 . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . . . . . . . Parts Repaired 7 | . 1 . . . 1 2 1 . . . . . . 1 . . . 1 Time 229 | . 26 . . . 26 57 35 . . . . . . 34 . . . 51 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 42 | . . . . . . 42 . . . . . . . . . . . . Retrieved Matter 42 | . . . . . . 42 . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . . . . 10 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Total Allies 10 | . . 4 . . . . . . . . 1 . . . 1 1 . 3 Largest Group 4 | . . 4 3 . . . . . . . 1 . . . 1 1 . 1 Highest-Rated Group 167 | . . 71 40 . . . . . . . 167 . . . 10 26 . 45 Highest-Rated Ally 167 | . . 31 16 . . . . . . . 167 . . . 10 26 . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . 14 . . . . . . . 9 . . . . . . 3 Total Damage 960 | . . . 149 . . . . . . . 650 . . . . . . 161 Kills 6 | . . . 1 . . . . . . . 4 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Robot Analysis Total 4 | . 1 . . . 2 . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Turns Passed 15155 | 90 1334 990 385 19 1902 2940 795 431 1364 2216 77 55 95 334 658 287 405 778 Spaces Moved 11705 | 51 639 613 232 12 837 1350 381 284 801 1394 158 66 146 419 1230 609 584 1899 Core 605 | 2 . . . . 5 6 . . . 2 35 . 140 412 . 3 . . Treads 3763 | 49 639 613 232 8 780 1341 94 1 1 . . . 4 1 . . . . Legs 410 | . . . . . . 3 . . . . . 22 . . . . . 385 Wheels 2552 | . . . . 4 52 . 287 283 800 1126 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4236 | . . . . . . . . . . 266 123 44 2 6 1230 606 584 1375 Fastest Speed 6 | 50 160 160 160 115 115 145 130 130 130 32 35 35 50 50 29 26 26 6 Average Speed 100 | 155 160 160 160 151 169 169 159 141 142 116 38 76 52 64 35 29 26 23 Slowest Speed 1000 | 160 160 160 160 240 600 1000 410 240 240 175 50 120 145 145 125 650 26 30 Overloaded Moves 59 | . . . . . . . . . . . . . . . . . . 59 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . 1 . . 1 2 7 2 9 12 Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . . . . . 1 Spacefolds 10 | . . . . . . . . . . . . . . . . . . 10 Microwarps 6 | . . . . . . . . . . . . . . . . . . 6 Exploration Rate (%) 46 | 5 94 98 61 7 70 36 13 98 29 33 13 1 95 13 78 17 42 72 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 . . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . Spaces Dug 61 | . . . . . . . 6 . . 1 . . . 2 26 6 1 19 Terrain Destroyed 662 | . . . . . 6 194 51 168 67 95 . . . 2 27 6 2 44 Melee 31 | . . . . . . . . . . 1 . . . 2 13 6 1 8 Projectile 90 | . . . . . 6 6 13 . 11 3 . . . . 14 . 1 36 AOE 541 | . . . . . . 188 38 168 56 91 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Fac DSF Res Tes Res Qua Sec Total 13896 | 59 791 619 240 12 1116 1810 500 298 926 1721 172 68 160 476 1381 698 812 2037 Wait 1117 | . 37 . . . 98 267 62 1 50 84 13 . 2 34 47 71 211 140 Move 11498 | 50 638 612 231 11 836 1349 381 283 800 1392 157 65 143 414 1215 604 565 1752 Hop 34 | . . . . . . . . . . 1 . . 1 2 7 2 9 12 Pick Up 80 | 3 6 1 1 . 14 12 2 1 6 13 . . 1 6 6 3 4 1 Fast Attach 147 | 6 9 . 2 . 15 22 4 2 3 29 2 3 8 5 15 . 3 19 Attach 69 | . . . . 1 8 11 3 . 1 18 . . . 2 13 3 1 8 Detach 56 | . . . 2 . 2 8 2 1 1 11 . . . 2 15 2 1 9 Swap 75 | . 6 . 1 . 10 17 5 2 5 20 . . . . 5 1 1 2 Drop 86 | . 6 . . . 11 11 5 1 6 6 . . 5 8 12 1 4 10 Fire 567 | . 86 . 3 . 114 98 32 7 52 106 . . . . 15 1 9 44 Melee 96 | . . . . . . . . . . 38 . . . 3 28 10 4 13 Ram 5 | . . . . . 1 . . . 1 3 . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . 9 Crush 36 | . 3 6 . . 7 15 4 . 1 . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . 3 . . 18 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 37 | -11/Junkyard | Discovered new exit (range 16) 91 | -11/Junkyard | Entered Materials 101 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 6) 775 | -10/Materials | Discovered new exit (range 15) 867 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Repaired Lgt. Treads 1199 | -10/Materials | Discovered new exit (range 16) 1425 | -10/Materials | Entered Mines 1635 | -10/Mines | Learned location of 1 exit from Materials 1686 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1697 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1697 | -10/Mines | Discovered new exit (range 5) 1767 | -10/Mines | Learned location of Storage (-7) 1774 | -10/Mines | Discovered new exit (range 16) 1985 | -10/Mines | Learned Materials emergency access door positions 2057 | -10/Mines | Received a Mining Laser from a helpful Derelict 2148 | -10/Mines | Discovered new exit (range 9) 2286 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2415 | -10/Mines | Entered Exiles 2415 | -10/Exiles | Accompanied by 3 allies 2436 | -10/Exiles | Discovered new exit (range 15) 2455 | -10/Exiles | Met 8R-AWN 2483 | -10/Exiles | Met EX-HEX 2526 | -10/Exiles | Met EX-BIN 2548 | -10/Exiles | Aligned with FarCom system 2550 | -10/Exiles | Given EX-Vault access code 2588 | -10/Exiles | Opened EX-Vault 2603 | -10/Exiles | Found Modified TNC 2636 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2654 | -10/Exiles | Exiles lab attacked by MAIN.C 2692 | -10/Exiles | Learned location of Zion (-7) 2729 | -10/Exiles | Attacked by the Exiles 2774 | -10/Exiles | Discovered new exit (range 10) 2800 | -10/Exiles | Left Exiles lab with Modified TNC 2800 | -10/Exiles | Entered Mines 2801 | -9/Mines | Assembled infested the area 2808 | -9/Mines | Discovered new exit (range 8) 2809 | -9/Mines | Core integrity fell below 50% 2819 | -9/Mines | Core integrity fell below 20% 2819 | -9/Mines | Entered Materials 2819 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2820 | -8/Materials | Identified exit to Factory 2849 | -8/Materials | Lost 3 parts (1p1n1w) 3062 | -8/Materials | Lost 3 parts (1n1u1w) 3271 | -8/Materials | Found Prototype Launcher 3271 | -8/Materials | Identified Rocket Array 3274 | -8/Materials | Found Rocket Array 3277 | -8/Materials | Found Rocket Array 3404 | -8/Materials | Build established: Scavenger-Mutant 3866 | -8/Materials | Repaired Lgt. Armor Plating 4177 | -8/Materials | Lost 3 parts (2n1u) 4441 | -8/Materials | Build established: Mutant 4512 | -8/Materials | Central database locked down 4721 | -8/Materials | Entered Factory 4721 | -7/Factory | Evolved 2 slots: Utility x2 4963 | -7/Factory | Repaired Adv. Treads 5022 | -7/Factory | Build established: Hacker-Mutant 5339 | -7/Factory | Lost 3 parts (2n1w) 6211 | -7/Factory | Garrison activated, responded to threat 6865 | -7/Factory | Garrison activated, responded to threat 6869 | -7/Factory | Core integrity fell below 50% 6904 | -7/Factory | Destroyed 9 combat bots 6906 | -7/Factory | Lost 4 parts (1p1n2u) 7143 | -7/Factory | Crushed by falling debris 7174 | -7/Factory | Lost 5 parts (1p2n1u1w) 7379 | -7/Factory | Repaired Arm. Treads 7625 | -7/Factory | Discovered new exit (range 11) 7660 | -7/Factory | Identified exit to Factory 7661 | -7/Factory | Entered another Factory area 7661 | -6/Factory | Evolved 2 slots: Utility x2 7799 | -6/Factory | Build established: Scavenger-Mutant 8033 | -6/Factory | Repaired Cld. Particle Cannon 8111 | -6/Factory | Build established: Hacker-Mutant 8456 | -6/Factory | Sucked down chute 8456 | -6/Factory | Entered Waste 8463 | -6/Waste | Lost 4 parts (1p2n1u) 8471 | -6/Waste | EMP discharged 8482 | -6/Waste | Spotted C-40 Crusher 8499 | -6/Waste | Spotted C-40 Crusher 8505 | -6/Waste | Spotted C-40 Crusher 8505 | -6/Waste | Destroyed C-40 Crusher 8508 | -6/Waste | Destroyed C-40 Crusher 8511 | -6/Waste | Spotted C-40 Crusher 8531 | -6/Waste | Spotted C-40 Crusher 8537 | -6/Waste | Discovered new exit (range 16) 8549 | -6/Waste | Destroyed C-40 Crusher 8552 | -6/Waste | Destroyed C-40 Crusher 8552 | -6/Waste | Destroyed C-40 Crusher 8568 | -6/Waste | Found Damper Plating 8571 | -6/Waste | EMP discharged 8650 | -6/Waste | Spotted C-40 Crusher 8656 | -6/Waste | Destroyed C-40 Crusher 8671 | -6/Waste | EMP discharged 8676 | -6/Waste | System corruption reached 10% 8771 | -6/Waste | EMP discharged 8867 | -6/Waste | Build established: Mutant 8871 | -6/Waste | EMP discharged 8884 | -6/Waste | Identified exit to Factory 8887 | -6/Waste | Entered Factory 9977 | -6/Factory | Identified exit to Lower Caves 9977 | -6/Factory | Identified exit to Factory 10181 | -6/Factory | Garrison activated, responded to threat 10251 | -6/Factory | Entered another Factory area 10251 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10295 | -5/Factory | Build established: Hacker-Mutant 10363 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 10922 | -5/Factory | Cargo convoy interrupted 11016 | -5/Factory | Lost 6 parts (1p1n2u2w) 11210 | -5/Factory | Lost 6 parts (1p3u2w) 11309 | -5/Factory | System corruption reached 10% 11320 | -5/Factory | Lost 5 parts (1p2n1u1w) 11547 | -5/Factory | Core integrity fell below 50% 11643 | -5/Factory | Found Prototype Launcher 11643 | -5/Factory | Identified Tesla Bomb Launcher 11759 | -5/Factory | Spotted B-75 Beast 12252 | -5/Factory | Lost 3 parts (1p1n1u) 12335 | -5/Factory | Garrison activated, responded to threat 12357 | -5/Factory | System corruption reached 30% 12362 | -5/Factory | Released all parts (5) 12387 | -5/Factory | Lost 6 parts (1p1n4u) 12415 | -5/Factory | Core integrity fell below 20% 12463 | -5/Factory | Discovered new exit (range 6) 12467 | -5/Factory | Entered Upper Caves 12492 | -5/Upper Caves | Spotted B-75 Beast 12518 | -5/Upper Caves | P1-3CE showed up to help 12520 | -5/Upper Caves | P1-3CE revealed a hidden path 12544 | -5/Upper Caves | Entered Factory 12544 | -4/Factory | Evolved 2 slots: Propulsion x2 12599 | -4/Factory | Identified exit to DSF 12599 | -4/Factory | Entered DSF 12608 | -4/DSF | Discovered new exit (range 11) 12618 | -4/DSF | Additional patrols routed to DSF 12694 | -4/DSF | Entered Research 12694 | -3/Research | Evolved 2 slots: Utility x2 12778 | -3/Research | Repaired Adv. Heavy Treads 12800 | -3/Research | Identified exit to Armory 12800 | -3/Research | Identified exit to Testing 13028 | -3/Research | Entered Testing 13043 | -3/Testing | Found Prototype Processor 13043 | -3/Testing | Identified Exp. Signal Interpreter 13334 | -3/Testing | Discovered new exit (range 7) 13344 | -3/Testing | Found Prototype Processor 13344 | -3/Testing | Identified Spectral Analyzer 13362 | -3/Testing | Found Prototype Energy Cannon 13364 | -3/Testing | Identified Disintegrator 13388 | -3/Testing | Found Prototype Ballistic Cannon 13388 | -3/Testing | Identified Omega Cannon 13401 | -3/Testing | Found Prototype Device 13426 | -3/Testing | Found Prototype Energy Gun 13426 | -3/Testing | Identified Tachyon Dispersion Ray 13430 | -3/Testing | Identified Exp. Sensor Array 13556 | -3/Testing | Found Prototype Device 13556 | -3/Testing | Identified Exp. Thermal Shield 13657 | -3/Testing | Build established: Hacker-Scout 13686 | -3/Testing | Identified exit to Research 13686 | -3/Testing | Entered Research 13686 | -2/Research | Evolved 2 slots: Propulsion x2 13915 | -2/Research | Identified exit to Quarantine 13973 | -2/Research | Entered Quarantine 14003 | -2/Quarantine | Lost 3 parts (1p2u) 14342 | -2/Quarantine | Spotted Fortress 14377 | -2/Quarantine | Discovered new exit (range 6) 14378 | -2/Quarantine | Identified exit to Section 7 14378 | -2/Quarantine | Entered Section 7 14546 | -2/Section 7 | Repaired Broken Lgt. Quantum Reactor 14791 | -2/Section 7 | Found Alien Artifact 14801 | -2/Section 7 | Found Alien Artifact 14801 | -2/Section 7 | Identified Spacefold Activator 14811 | -2/Section 7 | Crushed by falling debris 14811 | -2/Section 7 | System corruption reached 10% 14852 | -2/Section 7 | Spotted B-90 Cyclops 14862 | -2/Section 7 | Identified Microwarp Drive 14877 | -2/Section 7 | Found Alien Artifact 14877 | -2/Section 7 | Identified Core Reset Matrix 14877 | -2/Section 7 | Used Core Reset Matrix 14881 | -2/Section 7 | Sensed 14 artifacts in vicinity 14898 | -2/Section 7 | Discovered new exit (range 9) 14932 | -2/Section 7 | Spotted B-99 Colossus 14954 | -2/Section 7 | Integrated with Sigix Exoskeleton 14966 | -2/Section 7 | Spotted Executioner 14969 | -2/Section 7 | Spotted Executioner 14978 | -2/Section 7 | Core integrity fell below 50% 14998 | -2/Section 7 | Found Integrated Reactor 14998 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15024 | -2/Section 7 | Found LRC Energy Well 15024 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 15025 | -2/Section 7 | Found LRC Boosters 15025 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 15072 | -2/Section 7 | Spotted Investigator 15072 | -2/Section 7 | Spotted Striker 15073 | -2/Section 7 | Scanned by Researcher 15074 | -2/Section 7 | Intercept squad dispatched 15074 | -2/Section 7 | Spotted Tracker 15074 | -2/Section 7 | Spotted Tracker 15084 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 15087 | -2/Section 7 | Core integrity fell below 20% 15116 | -2/Section 7 | Destroyed Tracker 15118 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 15156 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15122_ Kicked U-05 Engineer. 15122_ U-05 Engineer destroyed. 15123_ Kicked U-05 Engineer out of the way. 15126_ Kicked U-05 Engineer. 15126_ Destroyed Unknown Processor. 15126_ U-05 Engineer system corrupted by crushing effect. 15128_ Kicked U-05 Engineer out of the way. 15139_ C-30 ARC bursts open, deploying its payload. 15139_ G-73 Enforcer unfolds itself. 15139_ B-74 Champion unfolds itself. 15139_ G-73 Enforcer unfolds itself. 15139_ E-15 Imp unfolds itself. 15140_ C-30 ARC bursts open, deploying its payload. 15140_ B-74 Champion unfolds itself. 15140_ L-61 Swordsman unfolds itself. 15140_ B-74 Champion unfolds itself. 15140_ I-47 Archangel unfolds itself. 15142_ W-44 Eye sends out distress signal. 15145_ Spacefolded through Wall. [Achievement: Collector] Map ----- +----------------------------------------------------+ | # """ ########## "" ??????????????????????????? | | # """ =########## ?????????????????????????? | | # #################????????????????????????? | | # |#################????????????????????????? | | %####+###################????????????????????????? | | ?? ????????????????????? | | ##???????????????? | | ##### #################+##########????????????? | | ## ############### ########???????????? | | ## ###############""" ##########?????????? | | ## ###############""" ###########???????## | | ## ###############""" ############?????### | | ## ## ##### ####! * #???#### | | ##### ## """ ##### #### #??##### | | ##### ## """ ############### ##?##### | | ##### ## """ ############### ######## | | ##### ## ############### !! ######## | | ##### ## """ ############## !! ######## | | ##### ## """ ############### ! ! ######## | | ##### ## """ ############### ######## | | ##### s## ############### ######## | | ##### ######+####################+############ | | ##### %gg[g g w | | ##### !%! | | ##### [* | | ##### X = | | ##############################!########" ######## | | #######################################"T######### | | ################################################## | | ############################# ################### | | ############################"#"################### | | ################ """""" ################### | | ################ ""S""" ################### | | ################ """ ################### | | ################ ################### | | ################ ################### | | ################ """ """ ################### | | ############### """" """" ################### | | ################ """ """ ################?## | | ################ " " ################??# | | ################ ################??# | | #######################+######"###############???# | | ##################### #####################??## | | ######## # #####################??## | | ########!== """ # "###################???## | | ########!= """ + # ######????## | | ########!= """ # # ] ######????## | | ######## # # #####????### | | ################/#### # ####??????## | | ###### # """"""" ###???????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 75 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 60 Armor Coverage 3200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Evasion (%) 69 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Spacefold Activator Microwarp Drive Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Integrated Reactor LRC Energy Well LRC Boosters Achievements -------------- Collector Challenges ------------ None Game ------ Seed ArmageddonGreatCore Manual? 0 Play Time 02:12:29 Cumulative 217.2 hours Start 2024.02.17 @ 20:22:15 End 2024.02.17 @ 22:37:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0 Lore% 68 Gallery% 75 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9331e98-fad6-4cac-8c56-0e42ca084bc9