Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.24 @ 14:29:11 Player: K.K.Y. Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1974) 1974 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3190) 3190 TOTAL SCORE: 9099 Bonus ------- Follower Combat Kills 390 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 639/850 Matter 300/300 Energy 118/180 System Corruption 2% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Meta Core > --- PROPULSION (3) --- (None) > --- UTILITY (9+1) ---- Improved Heat Sink (fused) (+) Machine Analyzer Improved Signal Interpreter Experimental Terrain Scan Processor Advanced ECM Suite Tech Extrapolator Power Bank > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Improved Medium Treads Pulse Rifle Gauss Rifle Hypervelocity Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine Nuclear Core Angular Momentum Engine Meta Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Light Humpback Deep Structural Scanner Machine Analyzer Improved Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Tech Extrapolator Power Bank > --- WEAPON ----------- Improved Lightning Gun Heavy Battle Rifle > --- INVENTORY -------- Nuclear Core Light Fission Core Light Treads Improved Medium Treads Advanced Heat Sink Cooling System Machine Analyzer Advanced ECM Suite Reflective Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Pulse Rifle Minigun Barrage Gun Gauss Rifle Flak Gun Improved Datajack Companion Sword [Rating: 101] Favorites ----------- Power Meta Core Engine Improved Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Utility Light Humpback Device Improved Heat Sink Storage Light Humpback Processor Machine Analyzer Protection Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . . 8 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 7 | . 1 . . . . 6 Weapon . | . . . . . . . Parts Attached 47 | 7 5 . 11 5 3 16 Power 7 | 1 . . 1 3 . 2 Engine 4 | 1 . . . 2 . 1 Core 3 | . . . 1 1 . 1 Reactor . | . . . . . . . Propulsion 11 | 2 2 . 2 1 2 2 Treads 11 | 2 2 . 2 1 2 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 2 . 4 . . 10 Device 9 | . 1 . 2 . . 6 Storage 3 | 1 . . 2 . . . Processor 4 | . . . . . . 4 Hackware . | . . . . . . . Protection 2 | 1 1 . . . . . Artifact . | . . . . . . . Weapon 11 | 2 1 . 4 1 1 2 Energy Gun 4 | 1 . . 1 . 1 1 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 3 | 1 . . 1 1 . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 19 | . 1 . 5 . . 13 Power 4 | . . . . . . 4 Propulsion 5 | . . . 1 . . 4 Utility 5 | . . . 1 . . 4 Weapon 5 | . 1 . 3 . . 1 Highest Loss Streak 11 | . 1 . 1 . . 11 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 7 9 9 12 24 17 Power . | . . . . . 3 1 Propulsion . | . . . . . . 1 Utility 8 | . 4 6 6 8 15 9 Weapon 3 | . 2 3 3 3 5 5 Tool/Special . | . . . . . . . Unused Backups 41 | . . 1 2 7 6 25 Power 4 | . . . . . 2 2 Propulsion 1 | . . . . . . 1 Utility 18 | . . 1 . 4 2 11 Weapon 17 | . . . 2 3 2 10 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 83 | . 84 100 69 91 92 90 Engine 9 | . 12 12 1 14 15 13 Core 9 | . . . 7 14 15 9 Treads 20 | . 18 25 18 23 23 16 Device 12 | . 5 12 11 15 15 17 Storage 7 | . 12 12 8 7 7 3 Protection 2 | . 11 12 1 . . . Energy Gun 3 | . 6 . 3 . 6 4 Energy Cannon 3 | . 3 12 6 . . . Ballistic Gun 7 | . 12 12 2 14 7 3 Ballistic Cannon 1 | . . . 5 . . . Peak Build Rating 101 | 7 9 9 57 69 61 101 Average Rating 49 | 4 7 9 43 62 59 91 On Entrance 28 | . 7 9 9 57 55 61 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 97 | 22 24 24 59 80 81 97 Greatest Support 100 | 40 40 40 60 62 72 100 Greatest Overweight (x) 5 | . 1 . 1 1 1 5 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 25 | 10 10 10 25 25 25 25 Average Capacity 21 | 8 10 10 21 25 25 20 Most Carried 25 | 5 10 10 25 25 25 25 Average Carried 20 | 1 7 9 21 22 24 17 Final Capacity 25 | 10 10 10 25 25 25 5 Final Carried 25 | 1 10 10 24 24 25 5 Class Distribution -------------------- 41% | Commander-Mutant 34% | Hacker-Mutant 16% | Hacker-Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1458 | 234 229 10 642 144 50 149 Remotely . | . . . . . . . Salvage Created 2076 | . 653 . 645 329 . 449 Parts 117 | . 30 . 45 21 . 21 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 46 | . 9 . 21 7 . 9 Melee 3 | . . . . . . 3 Guns 22 | . 5 . 5 7 . 5 Cannons 20 | . 4 . 16 . . . Classes Destroyed 12 | . 6 . 3 2 . 1 Hauler 2 | . 2 . . . . . Recycler 2 | . 2 . . . . . Mechanic 1 | . 1 . . . . . Turret 2 | . . . 2 . . . Watcher 2 | . 2 . . . . . Swarmer 6 | . 2 . 4 . . . Grunt 12 | . 7 . 1 . . 4 Duelist 1 | . . . . 1 . . Sentry 9 | . . . 1 5 . 3 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . 1 . 1 Subdweller 15 | . . . 15 . . . Best Kill Streak 5 | . 5 . 4 4 . 4 Combat Bots Only 4 | . 3 . 3 4 . 4 Max Kills in Single Turn 2 | . 1 . 1 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 424 | . 51 . 145 37 . 191 Missed 141 | . 16 . 61 4 . 60 Hits 283 | . 35 . 84 33 . 131 Melee 2 | . . . . 2 . . Projectile 281 | . 35 . 84 31 . 131 AOE 1 | . . . . . . 1 Critical Strikes 10 | . . . 2 . . 8 Damage Taken 2894 | . 274 . 924 316 . 1380 Core 345 | . 7 . 103 24 . 211 Absorbed by Shields 51 | . . . . 11 . 40 Ignored by Resistances 1739 | . 175 . 519 196 . 849 Core Remaining (%) 73 | 100 . . . . 46 . Volleys Fired 174 | . 43 . 99 11 . 21 Largest 3 | . 2 . 3 2 . 2 Hottest 193 | . 80 . 193 58 . 113 Shots Fired 363 | . 86 . 220 21 . 36 Gun 169 | . 65 . 47 21 . 36 Cannon 180 | . 21 . 159 . . . Launcher . | . . . . . . . Special 14 | . . . 14 . . . Kinetic 170 | . 43 . 90 21 . 16 Thermal 133 | . 21 . 105 . . 7 Explosive . | . . . . . . . Electromagnetic 60 | . 22 . 25 . . 13 Robot Hit Streak 43 | . 17 . 32 34 . 43 Robot Miss Streak 6 | . 6 . 2 . . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 241 | . 61 . 116 19 . 45 Core Hits 97 | . 27 . 38 12 . 20 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 1 . . 1 Destroy 1 | . . . 1 . . . Corrupt 1 | . . . . . . 1 Melee Attacks 13 | . . . . . . 13 Impact . | . . . . . . . Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 4778 | . 895 . 2068 514 . 1301 Guns 2191 | . 538 . 412 448 . 793 Cannons 1869 | . 333 . 1536 . . . Explosions 24 | . 24 . . . . . Melee 505 | . . . . . . 505 Ramming 69 | . . . . 66 . 3 Kinetic 2026 | . 340 . 950 448 . 288 Thermal 1494 | . 357 . 947 . . 190 Explosive . | . . . . . . . Electromagnetic 684 | . 198 . 171 . . 315 Impact . | . . . . . . . Slashing 505 | . . . . . . 505 Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 1 1 1 2 Average Corruption 1 | . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 88 | . 5 2 49 28 . 4 Message Errors 27 | . 2 2 11 11 . 1 Matter Fused 22 | . 1 . 16 4 . 1 Heat Flow Errors 6 | . . . 2 4 . . Energy Discharges 13 | . 1 . 9 3 . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 8 | . 1 . 5 2 . . Data Loss (major) 6 | . . . 4 1 . 1 Misfires 1 | . . . 1 . . . Alerts 2 | . . . . 2 . . Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 21 | . . . 16 . . 5 Projectiles 16 | . . . 16 . . . Explosions . | . . . . . . . Melee 5 | . . . . . . 5 Knockbacks 7 | . . . 7 . . . Impact . | . . . . . . . Kinetic 7 | . . . 7 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 6 | . . . . 5 . 1 Targets Rammed 6 | . . . . 5 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 297 | . 297 . 238 243 . 231 Average Temperature 68 | . 70 . 31 74 . 77 Received Heat Transfer 1562 | . 231 . 219 120 . 992 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . 1 . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 3 . 1 . . 1 Heat Transferred 3142 | . 753 . 1989 . . 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 96 | . 59 3 . 66 . 96 Initial 3 | . . 3 . . . . Average 4 | . 5 . . 1 . 18 Influence Increases 1252 | . 316 . 250 223 . 463 Destroy 0b10 Robot/C 800 | . 180 . 160 200 . 260 Destroy 0b10 Robot/NC 40 | . 35 . . 5 . . Destroy Leader 118 | . 48 . . . . 70 Allied During Kill 29 | . . . . 6 . 23 Successful Hack 123 | . 38 . . 11 . 74 Disable Machine 12 | . 8 . . . . 4 Destroy Structure 40 | . 7 . . 1 . 32 Lose Combat Pursuer 90 | . . . 90 . . . Influence Decreases 1232 | . 302 14 250 223 . 443 Entered New Map 11 | . . 11 . . . . Time Decay 1092 | . 302 3 250 223 . 314 Lost Part 65 | . . . . . . 65 Lost Ally 64 | . . . . . . 64 Squads Dispatched 9 | . 1 . . . . 8 Investigation 4 | . 1 . . . . 3 Extermination 2 | . . . . . . 2 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 16 . 26 8 . 19 Peak Tracking Total 7 | . 3 . 4 4 . 7 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 7 | . 4 . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 4 | . 2 . 1 . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 27 | . 8 . 4 5 4 6 Terminals 15 | . 8 . . 5 . 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 1 | . . . . . . 1 Total Hacks 69 | . 17 . 8 11 12 21 Successful 56 | . 16 . 8 9 12 11 Failed 13 | . 1 . . 2 . 10 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 16 | . 6 . . 7 . 3 Terminals 33 | . 17 . . 11 . 5 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 10 | . . . . . . 10 Garrison Access 2 | . . . . . . 2 Terminal Hacks 35 | . 10 . 8 4 12 1 Record 16 | . . . 5 . 11 . Part Schematic 2 | . . . . 1 . 1 Robot Schematic 1 | . . . . 1 . . Robot Analysis 4 | . 4 . . . . . Open Door 2 | . . . 1 . 1 . Branch Access Points 2 | . 1 . . 1 . . Emergency Access Points 2 | . 2 . . . . . Zone Layout 4 | . 3 . . 1 . . Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . . . 6 Insert Component 3 | . . . . . . 3 Analyze 2 | . . . . . . 2 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 6 . . 5 . 2 Terminals 13 | . 6 . . 5 . 2 Botnet 13 | . 6 . . 5 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 5 . . 4 . 6 Full Trace Events 4 | . 1 . . . . 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . 1 . 12 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 42 | . . . . . . 42 Total Part Build Rating 4 | . . . . . . 4 Part Studies Acquired 1 | . . . . . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 21 | . . . . 21 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 25 | . . 4 . 21 . . Largest Group 19 | . . 4 4 19 19 18 Highest-Rated Group 336 | . . 71 71 336 336 309 Highest-Rated Ally 34 | . . 31 31 34 34 34 Total Orders . | . . . . . . . Ally Attacks 74 | . . . 35 18 . 21 Total Damage 1333 | . . . 328 262 . 743 Kills 13 | . . . 3 4 . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 3111 | . 625 433 1276 . . 777 Terrain 3105 | . 625 433 1276 . . 771 Structural 415 | . . . . . . 415 Machine Analysis 777 | . . . . . . 777 ECM 97 | . . . . . . 97 Robot Analysis Total 4 | . 4 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 15784 | 68 1422 433 5681 4037 3355 788 Spaces Moved 6735 | 47 649 256 2592 1542 1313 336 Core 19 | 18 . . . . . 1 Treads 6716 | 29 649 256 2592 1542 1313 335 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 155 235 155 Average Speed 213 | 117 195 160 205 237 236 175 Slowest Speed 300 | 160 240 160 250 241 241 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 91 50 98 97 86 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 11 | . . 1 7 . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . 4 . . 1 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 4 | . 4 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 7730 | 59 719 280 2733 1889 1568 482 Wait 528 | . 6 23 10 180 234 75 Move 6729 | 46 648 255 2591 1541 1312 336 Hop . | . . . . . . . Pick Up 71 | 6 12 1 7 24 7 14 Fast Attach 15 | 2 1 . 6 3 1 2 Attach 26 | 5 3 . 7 . . 11 Detach 5 | . . . 4 . . 1 Swap 13 | . 3 . 1 2 4 3 Drop 40 | . 3 1 8 11 10 7 Fire 174 | . 43 . 99 11 . 21 Melee 11 | . . . . . . 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . . . 5 . 1 Escape Stasis . | . . . . . . . Rewire 112 | . . . . 112 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / Low / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 495 | -10/Materials | Identified exit to Materials 495 | -10/Materials | Discovered exit to Materials (range 14) 828 | -10/Materials | Identified exit to Mines 828 | -10/Materials | Discovered exit to Materials (range 17) 1130 | -10/Materials | Discovered exit to Materials (range 16) 1491 | -10/Materials | Entered Mines 1536 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1603 | -10/Mines | Assembled infested the area 1608 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1698 | -10/Mines | Discovered exit to Materials (range 11) 1699 | -10/Mines | Identified exit to Subcaves 1699 | -10/Mines | Discovered exit to Subcaves (range 6) 1784 | -10/Mines | Discovered exit to Materials (range 6) 1787 | -10/Mines | Received a Mining Laser from a helpful Derelict 1924 | -10/Mines | Entered Subcaves 1924 | -10/Subcaves | Accompanied by 4 allies 2330 | -10/Subcaves | Learned 2 Materials zone layouts 2368 | -10/Subcaves | Visited Clippyterm 2373 | -10/Subcaves | Learned location of Deep Caves (-6) 2373 | -10/Subcaves | Learned 40 Factory zone layouts 2454 | -10/Subcaves | Visited 4L-MR0's lab 2473 | -10/Subcaves | Found Meta Core 2475 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2705 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2715 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2992 | -10/Subcaves | Lost 3 allies 3030 | -10/Subcaves | Identified exit to Materials 3030 | -10/Subcaves | Discovered exit to Materials (range 15) 3202 | -10/Subcaves | Found SUBCON Basin 3489 | -10/Subcaves | Build established: Hacker-Gunner 3551 | -10/Subcaves | Discovered exit to Materials (range 12) 4311 | -10/Subcaves | Build established: Hacker-Mutant 4355 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4434 | -10/Subcaves | A Subdweller sparked back to life 4434 | -10/Subcaves | A Subdweller sparked back to life 4434 | -10/Subcaves | A Subdweller sparked back to life 4470 | -10/Subcaves | Found Power Bank 4471 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 4573 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4575 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4756 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4897 | -10/Subcaves | Build established: Hacker-Gunner 6320 | -10/Subcaves | Learned Materials stockpile data 6621 | -10/Subcaves | Identified exit to Recycling 6621 | -10/Subcaves | Discovered exit to Recycling (range 10) 6682 | -10/Subcaves | Build established: Hacker-Mutant 7605 | -10/Subcaves | Entered Recycling 7606 | -8/Recycling | Met a Zionite searching for Scraptown 8209 | -8/Recycling | Identified exit to Factory 8209 | -8/Recycling | Discovered exit to Factory (range 16) 8394 | -8/Recycling | Core integrity fell below 50% 8696 | -8/Recycling | Scanned before Scraplab entrance 8782 | -8/Recycling | Build established: Commander-Mutant 10358 | -8/Recycling | Entered Scraplab 11494 | -8/Recycling | Identified exit to Scraptown 11494 | -8/Recycling | Discovered exit to Scraptown (range 3) 11642 | -8/Recycling | Entered Scraptown 11642 | -8/Scraptown | Accompanied by 19 allies 11647 | -8/Scraptown | System corruption cleaned by C-Scrubber 11908 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11990 | -8/Scraptown | Visited UFD Registry 11990 | -8/Scraptown | Registered with UFD as "Biocutter" 12021 | -8/Scraptown | Visited Junk Repository 12123 | -8/Scraptown | Visited Awakened 12212 | -8/Scraptown | Visited Shadow of the Wyrm 12328 | -8/Scraptown | Received an X-ray algorithm 12348 | -8/Scraptown | Discovered exit to Factory (range 11) 12959 | -8/Scraptown | Visited Comm Corps 13042 | -8/Scraptown | Visited Cyclists 13063 | -8/Scraptown | Visited Symbiants 13150 | -8/Scraptown | Visited Red Mages 13624 | -8/Scraptown | Visited Chapter 10 13709 | -8/Scraptown | Visited Botcube Research 13772 | -8/Scraptown | Visited Scrapoid Research Area 13834 | -8/Scraptown | Visited Abandonware Association 13876 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 13887 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 13887 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 13927 | -8/Scraptown | Visited Sword Containment 13951 | -8/Scraptown | Found Prototype Slashing Weapon 14004 | -8/Scraptown | Visited Infowarlord's Domain 14025 | -8/Scraptown | Found Exp. Terrain Scan Processor 14170 | -8/Scraptown | Visited Curators Association 14265 | -8/Scraptown | Visited Scrapoid Pod Storage 14297 | -8/Scraptown | Visited LU-1G1's Boring Crew 14330 | -8/Scraptown | Visited Derelict Rescue Squad 14830 | -8/Scraptown | Met Optimus 14830 | -8/Scraptown | Accepted into 0bPrime 14954 | -8/Scraptown | Discovered exit to Factory (range 3) 14997 | -8/Scraptown | Entered Factory 14997 | -6/Factory | Accompanied by 18 allies 14997 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 14998 | -6/Factory | Identified exit to Factory 14998 | -6/Factory | Identified exit to Lower Caves 14998 | -6/Factory | Identified exit to Extension 15238 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 15249 | -6/Factory | Discovered exit to Extension (range 16) 15304 | -6/Factory | Build established: Commander-Skirmisher 15362 | -6/Factory | Fabricated Deep Structural Scanner (x1) 15576 | -6/Factory | Allied Derelicts emerged from ambush trap array 15622 | -6/Factory | Garrison activated, responded to threat 15668 | -6/Factory | Lost 15 allies 15678 | -6/Factory | Identified Companion Sword 15782 | -6/Factory | Lost 4 allies 15785 | -6/Factory | Self-destructed Last Messages --------------- Soldier. 15761_ G-50 Soldier destroyed. 15761_ K-01 Serf collects debris. 15763_ Imp. Ion Engine destroyed. 15763_ K-01 Serf destroyed. 15764_ Angular Momentum Engine destroyed. 15764_ Adv. Treads+ destroyed. 15766_ Temporary Power slot lost. 15766_ Imp. Lightning Gun destroyed. 15767_ U-05 Engineer builds a Door. 15767_ Critical hit (Burn: +37). 15772_ Imp. Medium Treads destroyed. 15773_ Adv. Terrain Scanner destroyed. 15773_ G-50 Soldier destroyed. 15773_ G-50 Soldier misfires. 15777_ Deep Structural Scanner destroyed. 15778_ G-50 Soldier destroyed. 15779_ Critical hit (Burn: +37). 15781_ Med. Treads destroyed. 15784_ G-50 Soldier suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ???# """"" # #?### ? ? ####??????????? | | ???# """"" # ##### " "?" " " ####?? ???????? | | ???# """ # ##### " " " " " ###?# | | ???# + ##### " " " " " #?#?# | | ???# """"" # < ##### " " " " " ############### | | ???# """"" # ##### " " " " " ########?#????# | | ???# """ # ##### " " " " " ###?#??##?????# | | ???# ########### " " " " " ######???#????# | | ???#################### " " " " " ##########????# | | ???????################ " " " " " #########?????# | | ??????################# ############??# | | ???????###################################?####??# | | ?????############ """" ##############????# | | ????############# """" ""S"" ################### | | ?????############ """" "" "" ############# | | ????############# """" ###### # | | ???############## """" ###### " " # | | ?#?############## ###### " " # | | ########################+############ " " # | | ##?################## ######### " " # | | ####### # ######### " " # | | ####### """ """ """ # "" ######### " " # | | ####### """ """ """ + =T"* ######### " " # | | ####### """ """ """ #%[%%=[ ######### " " # | | ####### # !!=*! ######### " " # | | ####### * # u=%@% ######### # | | #######################!%g########### ####### | | ############## ! =#gg ########### ###???? | | ############## [%+%% ########### ##????? | | ############## ![=#=!!##############+####????? | | ############## [ %%#!=%! ####### | | ############## [=%% |#*[%%= # | | ############ # [[ [ # [%!%= + "" | | ############## != [ *%# =%*%[ # "" | | ############## ""%"" =# =[ # "" | | ############## ""G"" [# """% """"" # "" | | ################ ###### """%% """"" # | | ####################### """" """ # "" | | ############## # # "" | | ############## """ # """"" """"" # "" | | ############## """ # """"" """"" # "" | | ############## ! """ # """ """ # | | ############## + # | | ############## """ # ####### | | ##############! """ ## | | ############## """ ## #####+######## | | ############## ## # ## | | ######################## # ## | | ######## ! =!##!! ### # ### | | ######## ! *=+%[ # ### ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 55 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 5 Item Schematics ----------------- Adv. Treads | -8/Recycling | Hacked Mak. Coolant Network | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Arm. Leg | -6/Factory | Hacked Mak. ECM Suite | -6/Factory | Extrapolated Hyp. Gauss Rifle | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked Fabricated ------------ Deep Structural Scanner | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Adv. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceAuthchipEdition Manual? 0 Play Time 00:55:20 Cumulative 137.7 hours Start 2025.11.24 @ 12:45:24 End 2025.11.24 @ 14:29:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 157 Rogue 0 Adventurer 0 Explorer 157 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acb22b17-4a26-419f-9bf1-a441b8efa518