Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 22:36:54 Player: Snips Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2336) 2336 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 6571 Bonus ------- Pacifist 200 High Alert Combat Kills 502 Follower Combat Kills 600 Friendly Fire -232 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 31/160 System Corruption 0% Temperature Critical (905) Movement Walking (340) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Recoil Nullifier Hardened Heavy Armor Plating > --- WEAPON (4) ------- Ion Cannon Heavy Assault Cannon Power Maul > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg High-powered Tractor Beam Battle Rifle Battle Rifle Heavy Rocket Launcher Powered Hammer Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Recoil Nullifier Backup Plating III Backup Plating III > --- WEAPON ----------- Beamcaster Beamcaster Beamcaster Power Maul > --- INVENTORY -------- Backup Power III Titanium Leg High-powered Tractor Beam Battle Rifle Battle Rifle Heavy Rocket Launcher Powered Hammer Power Maul Power Maul Power Maul [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Backup Plating III Device Recoil Nullifier Storage Medium Storage Unit Protection Backup Plating III Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 2 . . . Weapon 2 | . . . . 2 . . Parts Attached 72 | . 5 5 22 6 22 12 Power 6 | . . . 2 1 2 1 Engine 4 | . . . 2 1 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 19 | . 2 2 7 . 2 6 Treads 3 | . . . 3 . . . Leg 10 | . . . 4 . . 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . 2 2 . . 2 . Utility 14 | . 1 1 7 1 3 1 Device 6 | . . 1 3 1 1 . Storage 7 | . 1 . 4 . 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 33 | . 2 2 6 4 15 4 Energy Gun 5 | . . . . 1 4 . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 2 | . . . . . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 19 | . 2 2 5 2 8 . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 1 . 2 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . . 7 . 14 3 Power 3 | . . . 1 . 2 . Propulsion 7 | . . . 3 . 2 2 Utility 6 | . . . 2 . 4 . Weapon 8 | . . . 1 . 6 1 Highest Loss Streak 13 | . . . 3 . 13 1 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 86 | . 89 100 81 88 82 91 Engine 5 | . 12 11 8 7 . . Core 2 | . . . . . 5 7 Treads 2 | . . . 7 . . . Leg 7 | . . . 11 30 1 9 Hover 6 | . 23 . . . 12 8 Flight 10 | . 1 44 7 . 10 9 Device 7 | . . 3 11 14 5 7 Storage 9 | . 2 11 16 15 5 7 Protection 8 | . 22 7 . . 11 14 Energy Gun 10 | . 20 . . 2 18 16 Ballistic Gun 1 | . . . . . 5 1 Launcher 7 | . 4 22 11 15 . . Impact Weapon 2 | . . . 6 . . 5 Naked Turns 129 | . 25 . . . 104 . Heaviest Build 71 | . 13 15 63 71 71 57 Greatest Support 68 | 3 12 16 68 68 68 52 Greatest Overweight (x) 4 | . 4 . 3 1 4 4 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 20 | 5 8 8 20 20 20 10 Average Capacity 12 | 5 5 8 17 20 9 10 Most Carried 20 | 3 8 8 18 20 18 10 Average Carried 9 | 2 5 7 12 18 5 9 Final Capacity 20 | 5 8 8 20 20 10 10 Final Carried 18 | 3 8 8 18 18 5 8 Class Distribution -------------------- 50% | Mutant 17% | Derelict-Tank 9% | Sprinter 8% | Derelict-Bomber 4% | Scavenger-Mutant 3% | Bomber 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Derelict-Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2258 | 102 . 653 806 261 326 110 Remotely 1669 | . . 624 806 59 180 . Salvage Created 2553 | . . 348 976 482 444 303 Parts 151 | . . 38 76 24 5 8 Haulers Intercepted 7 | . . 4 3 . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 42 | . . 6 27 3 2 4 Cannons 6 | . . . . 1 1 4 AOE 35 | . . 6 26 2 1 . Classes Destroyed 15 | . . 10 2 1 1 1 Worker 16 | . . 2 12 2 . . Builder 6 | . . 2 2 2 . . Tunneler 5 | . . 1 4 . . . Hauler 7 | . . 4 3 . . . Recycler 8 | . . 2 4 1 . 1 Mechanic 2 | . . 1 1 . . . Operator 1 | . . . 1 . . . Watcher 5 | . . 2 2 1 . . Swarmer 14 | . . 3 11 . . . Grunt 16 | . . 2 10 2 . 2 Brawler 1 | . . . 1 . . . Sentry 6 | . . 1 5 . . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . 1 . . Compactor 2 | . . . . . 2 . Thug 1 | . . . . . 1 . Best Kill Streak 14 | . . 10 14 4 1 4 Combat Bots Only 5 | . . 4 5 2 1 4 Max Kills in Single Turn 6 | . . 6 3 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 226 | . . 10 146 9 10 51 Missed 68 | . . 5 53 3 . 7 Damage Taken 3637 | . . 117 1163 176 727 1454 Core 956 | . . 5 239 18 274 420 Absorbed by Shields 211 | . . . 192 19 . . Regen/Repaired (Parts) 41 | . . . . . 16 25 Core Remaining (%) 88 | 100 100 98 56 . . . Volleys Fired 143 | . . 27 65 24 10 17 Largest 4 | . . 2 2 3 4 3 Hottest 210 | . . 60 66 168 198 210 Shots Fired 184 | . . 30 73 28 25 28 Gun 15 | . . . . 4 3 8 Cannon 27 | . . . . 3 4 20 Launcher 142 | . . 30 73 21 18 . Special . | . . . . . . . Kinetic 3 | . . . . . . 3 Thermal 32 | . . . . 3 4 25 Explosive 111 | . . 30 69 . 12 . Electromagnetic 38 | . . . 4 25 9 . Robot Hit Streak 5 | . . 3 4 2 5 2 Robot Miss Streak 3 | . . . 2 2 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 52 | . . 3 22 7 10 10 Core Hits 147 | . . 30 86 16 9 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . 3 . 1 1 Critical Strikes 6 | . . . 3 . 1 2 Burn 1 | . . . . . . 1 Smash 5 | . . . 3 . 1 1 Melee Attacks 7 | . . . 5 . 1 1 Impact 7 | . . . 5 . 1 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 3 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7726 | . . 1535 4248 598 992 353 Guns 65 | . . . . . 3 62 Cannons 293 | . . . . 26 48 219 Explosions 6896 | . . 1535 3878 572 911 . Melee 472 | . . . 370 . 30 72 Ramming . | . . . . . . . Kinetic 54 | . . . . . . 54 Thermal 1032 | . . 586 . 171 48 227 Explosive 5486 | . . 949 3694 . 843 . Electromagnetic 682 | . . . 184 427 71 . Impact 472 | . . . 370 . 30 72 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 527 | . . 53 327 33 42 72 Projectiles . | . . . . . . . Explosions 135 | . . 53 37 33 12 . Melee 392 | . . . 290 . 30 72 Knockbacks 4 | . . . 3 . . 1 Impact 4 | . . . 3 . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 669 | . . 58 177 111 323 . Shots 26 | . . 2 8 6 10 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 905 | . . 12 18 93 200 905 Average Temperature 259 | . . 6 6 44 84 602 Received Heat Transfer 678 | . . 15 420 36 . 207 Effects 23 | . . . . . . 23 Shutdowns 4 | . . . . . . 4 Energy Bleed 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Matter Decay 4 | . . . . . . 4 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 3 | . . . . . . 3 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 12 | . . . 5 4 2 1 Impact Corruptions 16 | . . . 12 . 1 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1144 | . . 400 . 200 100 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 3 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 1368 | . 36 628 1368 1253 463 503 Initial 590 | . . 14 265 590 438 31 Average 442 | . 22 221 893 818 232 246 Maximum Alert Level 4 | . . 2 4 4 2 2 Low Security (%) 38 | 100 100 64 . . 62 31 Level 1 22 | . . 8 7 . 31 56 Level 2 13 | . . 26 14 37 6 11 Level 3 14 | . . . 39 54 . . Level 4 11 | . . . 38 7 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . 2 3 . 5 Investigation 2 | . . . 1 1 . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . 1 . . 3 Assault 1 | . . . . 1 . . Garrison 2 | . . . . 1 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 4 | . . 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 3 8 35 4 6 18 Peak Tracking Total 6 | . 2 3 6 2 3 6 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . . . 1 2 . . Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 54 | . . 16 15 22 . 1 Max in Single Turn 9 | . . 4 3 9 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 4 | . 1 1 . 2 . . Terminals 2 | . . 1 . 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 1 2 . 5 . . Successful 3 | . 1 1 . 1 . . Failed 5 | . . 1 . 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . 2 . 3 . . Fabricators 2 | . . . . 2 . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 . 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 20 | . . . . . 20 . Largest Group 19 | . . . . . 19 16 Highest-Rated Group 465 | . . . . . 465 421 Highest-Rated Ally 36 | . . . . . 35 36 Total Orders . | . . . . . . . Ally Attacks 244 | . . . . . 132 112 Total Damage 5457 | . . . . . 3714 1743 Kills 22 | . . . . . 7 15 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3595 | 17 286 327 997 262 1066 640 Spaces Moved 1869 | 28 116 415 436 132 522 220 Core 246 | 28 47 . . . 171 . Treads 142 | . . . 142 . . . Legs 422 | . . . 180 132 14 96 Wheels . | . . . . . . . Hover 124 | . 60 . . . 63 1 Flight 935 | . 9 415 114 . 274 123 Fastest Speed 26 | 50 50 26 106 130 50 120 Average Speed 141 | 50 82 26 176 141 183 235 Slowest Speed 410 | 50 275 26 400 200 272 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . 1 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 27 48 52 7 92 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 774 | . . 177 401 78 115 3 Melee . | . . . . . . . Projectile 4 | . . . . . 1 3 AOE 770 | . . 177 401 78 114 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2635 | 30 306 605 582 183 612 317 Wait 444 | . 173 146 15 15 48 47 Move 1862 | 27 115 412 435 132 521 220 Hop 1 | . . 1 . . . . Pick Up 56 | 3 8 8 23 3 4 7 Fast Attach 24 | . 2 . 8 1 8 5 Attach 25 | . . 3 5 4 11 2 Detach 4 | . . . 2 2 . . Swap 23 | . 3 2 9 1 3 5 Drop 46 | . 5 6 15 1 6 13 Fire 143 | . . 27 65 24 10 17 Melee 7 | . . . 5 . 1 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min / Sto) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 18 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Propulsion x2 486 | -9/Materials | Identified exit to Mines 486 | -9/Materials | Identified exit to Storage 591 | -9/Materials | Build established: Sprinter 625 | -9/Materials | Discovered new exit (range 16) 631 | -9/Materials | Entered another Materials area 631 | -8/Materials | Evolved 2 slots: Utility x2 931 | -8/Materials | Build established: Mutant 1192 | -8/Materials | Lost 3 parts (1p2n) 1616 | -8/Materials | Discovered new exit (range 10) 1628 | -8/Materials | Entered Factory 1628 | -7/Factory | Evolved 2 slots: Weapon x2 1786 | -7/Factory | Garrison activated, responded to threat 1890 | -7/Factory | Sucked down chute 1890 | -7/Factory | Entered Waste 1891 | -7/Waste | Met a frightened Derelict 1906 | -7/Waste | Spotted C-40 Crusher 1919 | -7/Waste | Spotted C-40 Crusher 1922 | -7/Waste | Spotted C-40 Crusher 1932 | -7/Waste | Destroyed C-40 Crusher 1945 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1948 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1951 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1953 | -7/Waste | Destroyed C-40 Crusher 1954 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1957 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1960 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1962 | -7/Waste | Spotted C-40 Crusher 1963 | -7/Waste | Crushed by Compactor (1 part destroyed) 1988 | -7/Waste | Spotted C-40 Crusher 1992 | -7/Waste | Crushed by Compactor (1 part destroyed) 2010 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2051 | -7/Waste | Lost 13 parts (2p2n4u5w) 2062 | -7/Waste | Crushed by Compactor (1 part destroyed) 2065 | -7/Waste | Spotted C-40 Crusher 2077 | -7/Waste | Warlord forces began an assault 2089 | -7/Waste | Allies destroyed C-40 Crusher 2093 | -7/Waste | Allies destroyed C-40 Crusher 2099 | -7/Waste | Allies destroyed C-40 Crusher 2188 | -7/Waste | Allies destroyed C-40 Crusher 2582 | -7/Waste | Discovered new exit (range 12) 2709 | -7/Waste | Build established: Derelict-Tank 2956 | -7/Waste | Entered Factory 2956 | -7/Factory | Accompanied by 16 allies 3187 | -7/Factory | Lost 7 allies 3543 | -7/Factory | Garrison activated, responded to threat 3567 | -7/Factory | Core integrity fell below 50% 3592 | -7/Factory | Core integrity fell below 20% 3597 | -7/Factory | Core destroyed Last Messages --------------- Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-50). Overheating: Energy bleed (-10). Overheating: Matter decay (-36). Overheating: Energy bleed (-12). U-05 Engineer builds a Wall. Aluminum Leg destroyed. Overheating: Matter decay (-15). Overheating: Energy bleed (-7). Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-105). U-05 Engineer builds a Wall. Carbon-fiber Leg broken. Overheating: Short circuit. Overheating: Core damaged (-105). R-06 Scavenger collects Imp. Heat Sink. Overheating: Med. Storage Unit damaged (-62). Overheating: Lgt. Nuclear Core damaged (-6). X-67 Chaingunner destroyed. Overheating: Core damaged (-119). 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[ * #????????????? | | ?????????? =%! g%= @ m #????????????? | | ?????????? ^ m! #????????????? | | ?????????? !=%= +????????????? | | ?????????? ^ != #????????????? | | ?????????? #????????????? | | ??????????? #????????????? | | ???????????########### #????????????? | | ?????????????????????###########????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 64 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Remodeling Challenges ------------ None Game ------ Seed ChainNodeMicrothruster Manual? 0 Play Time 00:37:35 Cumulative 3.7 hours Start 2024.04.01 @ 22:00:34 End 2024.04.01 @ 22:36:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Terminus++ Map View 55x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a77973d-1374-4bb1-85c1-b3757688f414