Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.04 @ 16:50:24 Player: JuustuToug Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1007) 1007 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (924) 924 TOTAL SCORE: 6181 Bonus ------- Follower Combat Kills 181 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -57 Cogmind --------- Core Integrity 0/1000 Matter 217/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Layered Medium Armor Plating Authchip [Storage] Light Cannon CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Layered Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Assault Rifle Light Assault Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Layered Medium Armor Plating Layered Medium Armor Plating Authchip [Storage] System Restoration Module High-powered Tractor Beam Gatling Laser Flak Gun Light Cannon CPS Tube Vortex Trap DRS Beacon [Rating: 53] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 42 | 7 6 12 5 1 11 Power 7 | 1 1 4 . 1 . Engine 5 | 1 . 4 . . . Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 6 | 2 . 2 1 . 1 Treads 6 | 2 . 2 1 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 . 1 . 6 Device 4 | 1 . . 1 . 2 Storage 4 | 1 2 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 3 6 3 . 4 Energy Gun 5 | 2 1 . 2 . . Energy Cannon 4 | . . 3 . . 1 Ballistic Gun 7 | . 1 2 1 . 3 Ballistic Cannon 2 | . 1 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . 1 . 8 Power 1 | . . . . . 1 Propulsion 4 | . . . 1 . 3 Utility 4 | . . . . . 4 Weapon . | . . . . . . Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Backups 11 | 1 7 14 15 11 7 Power 1 | . 1 1 2 . . Propulsion 1 | . 1 2 1 . . Utility 3 | . 2 3 4 4 3 Weapon 5 | . 3 6 7 5 2 Tool/Special . | . . . . . . Unused Backups 20 | . 2 7 1 4 6 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 12 | . 1 2 1 3 5 Weapon 5 | . 1 4 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 99 100 99 100 62 Engine 8 | . 9 11 14 4 . Core 4 | . 4 2 . 9 3 Treads 26 | . 28 28 27 28 9 Device 13 | . 14 14 14 14 13 Storage 13 | . 14 14 14 14 3 Energy Gun 9 | . 16 . 14 14 . Energy Cannon 4 | . . 13 . . 3 Ballistic Gun 12 | . 10 13 13 14 12 Peak Build Rating 53 | 8 11 14 20 24 53 Average Rating 16 | 6 8 11 19 21 36 On Entrance 12 | . 8 11 14 20 24 Avg Prop Armor Cover (%) 32 | . . . . . 32 Naked Turns . | . . . . . . Heaviest Build 73 | 13 31 38 33 36 73 Greatest Support 67 | 40 40 40 40 40 67 Greatest Overweight (x) 1 | . . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 13 | 7 10 15 15 15 14 Most Carried 15 | 4 13 15 15 15 14 Average Carried 12 | 2 8 14 14 12 8 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 13 15 15 15 5 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Skirmisher | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 771 | 270 102 292 82 25 . Remotely . | . . . . . . Salvage Created 1261 | 142 243 665 125 . 86 Parts 86 | 11 19 43 8 . 5 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 29 | . 5 18 4 . 2 Guns 12 | . 5 4 1 . 2 Cannons 16 | . . 13 3 . . Classes Destroyed 12 | 3 4 2 2 . 1 Worker 1 | 1 . . . . . Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Watcher 2 | . 2 . . . . Swarmer 11 | . 5 4 2 . . Grunt 1 | . . . 1 . . Sentry 2 | . . . 1 . 1 Hunter 1 | . . . . . 1 Artisan 2 | . . 2 . . . Subdweller 14 | . . 14 . . . Best Kill Streak 4 | 3 3 4 4 . 2 Combat Bots Only 4 | . 2 4 4 . 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 336 | . 11 83 47 . 195 Missed 126 | . 2 37 19 . 68 Hits 210 | . 9 46 28 . 127 Projectile 210 | . 9 46 28 . 127 Critical Strikes 4 | . . 2 . . 2 Damage Taken 3387 | . 73 895 296 . 2123 Core 1219 | . . 149 64 . 1006 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 151 | 25 25 90 7 . 4 Largest 4 | 2 2 2 2 . 4 Hottest 148 | 80 80 110 93 . 148 Shots Fired 285 | 50 50 155 14 . 16 Gun 193 | 50 50 74 7 . 12 Cannon 92 | . . 81 7 . 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 112 | . 14 79 7 . 12 Thermal 173 | 50 36 76 7 . 4 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 4 5 22 6 . 5 Robot Miss Streak 5 | 2 5 2 1 . 2 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 130 | 21 24 64 11 . 10 Core Hits 57 | 5 14 25 6 . 7 Critical Kills 3 | . . 3 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . 1 3 . . 1 Burn 1 | . 1 . . . . Meltdown 1 | . . 1 . . . Destroy 3 | . . 2 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2674 | 164 303 1588 257 . 362 Guns 1129 | 164 295 502 102 . 66 Cannons 1300 | . . 1086 139 . 75 Explosions 164 | . . . . . 164 Melee . | . . . . . . Ramming 81 | . 8 . 16 . 57 Kinetic 785 | . 78 502 139 . 66 Thermal 1644 | 164 217 1086 102 . 75 Explosive 164 | . . . . . 164 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . . . . 13 Projectiles . | . . . . . . Explosions 13 | . . . . . 13 Melee . | . . . . . . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . . . . . 127 Shots 1 | . . . . . 1 Rammed 13 | . 1 . 2 . 10 Targets Rammed 13 | . 1 . 2 . 10 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 399 | 252 90 50 399 . 90 Average Temperature 88 | 115 25 12 201 . 37 Received Heat Transfer 333 | . . 141 81 . 111 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 7 | . 1 6 . . . Heat Transferred 2638 | 375 609 1443 100 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 117 | 15 117 . 117 . 112 Initial 57 | . . . 57 . . Average 28 | 1 26 . 35 . 30 Influence Increases 1113 | 20 253 140 356 . 344 Destroy 0b10 Robot/C 360 | . 100 80 100 . 80 Destroy 0b10 Robot/NC 65 | 20 25 . 15 . 5 Destroy Leader 50 | . 28 . . . 22 Allied During Kill 7 | . . . 4 . 3 Successful Hack 146 | . 39 . 65 . 42 Select Force Hacks 150 | . . . 150 . . Disable Machine 15 | . . . . . 15 Destroy Structure 65 | . 1 . 22 . 42 Lose Combat Pursuer 255 | . 60 60 . . 135 Influence Decreases 1003 | 20 173 100 476 . 234 Entered New Map 102 | . . 39 63 . . Time Decay 771 | 20 173 61 383 . 134 Lost Part 90 | . . . 10 . 80 Lost Ally 40 | . . . 20 . 20 Squads Dispatched 12 | . 4 . . . 8 Investigation 2 | . 1 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 6 | . 3 . . . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 17 22 7 . 23 Peak Tracking Total 13 | . 4 4 5 . 13 Tactical Retreats 9 | . 3 2 . . 4 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 7 | . 1 5 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . . 2 1 Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 23 | . 6 1 11 3 2 Terminals 13 | . 6 . 6 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 5 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 55 | . 19 2 20 8 6 Successful 37 | . 11 2 12 8 4 Failed 18 | . 8 . 8 . 2 Catastrophic 6 | . . . 4 . 2 Database Lockouts . | . . . . . . Manual 38 | . 15 . 19 . 4 Terminals 37 | . 19 . 14 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . 6 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 3 2 1 8 2 Record 9 | . . 1 . 7 1 Prototype ID Bank 3 | . 1 . 1 . 1 Terminal Index 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . 8 . 11 . 2 Terminals 16 | . 8 . 6 . 2 Assimilate 1 | . 1 . . . . Botnet 3 | . 1 . 1 . 1 Skim 12 | . 6 . 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Tunnel 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 . 7 . 2 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . 3 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 4 | . 1 . 3 . . Largest Group 3 | . 1 . 3 2 1 Highest-Rated Group 100 | . 10 . 100 66 34 Highest-Rated Ally 34 | . 10 . 34 34 34 Initial UFD Resources 37 | . . . . . 37 Total Orders . | . . . . . . Ally Attacks 12 | . . . 6 . 6 Total Damage 599 | . . . 313 . 286 Kills 6 | . . . 3 . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 4920 | 17 1808 2660 49 . 386 Sensors 386 | . . . . . 386 Terrain 339 | . . . . . 339 Seismic 4534 | 17 1808 2660 49 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 7 | . . 2 . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 8974 | 185 1808 2660 1252 2595 474 Spaces Moved 4751 | 51 653 1414 694 1607 332 Core 207 | 2 . . . . 205 Treads 4544 | 49 653 1414 694 1607 127 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 157 | 155 160 160 160 160 122 Slowest Speed 250 | 160 160 160 240 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 5 84 67 91 86 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 10 | . 1 1 6 2 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug 6 | . . 6 . . . Terrain Destroyed 18 | . . 11 . . 7 Melee . | . . . . . . Projectile 11 | . . 11 . . . AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5976 | 104 1368 1656 820 1638 390 Wait 886 | 18 661 104 81 . 22 Move 4746 | 50 652 1413 693 1606 332 Hop . | . . . . . . Pick Up 55 | 4 14 16 2 16 3 Fast Attach 14 | 6 2 1 2 . 3 Attach 9 | 1 . 1 1 . 6 Detach 1 | . . . 1 . . Swap 21 | . 4 12 2 1 2 Drop 54 | . 9 19 3 15 8 Fire 151 | 25 25 90 7 . 4 Melee . | . . . . . . Ram 10 | . . . . . 10 Kick . | . . . . . . Crush 3 | . 1 . 2 . . Escape Stasis . | . . . . . . Rewire 26 | . . . 26 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x2 / Upp x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Derelicts attacked the area 1372 | -10/Materials | Discovered new exit (range 6) 1474 | -10/Materials | Discovered new exit (range 16) 1630 | -10/Materials | Learned location of 1 exit from Storage 1690 | -10/Materials | Learned Storage interactive machine intel 1739 | -10/Materials | Identified exit to Materials 1777 | -10/Materials | Identified exit to Mines 1807 | -10/Materials | Learned location of Subcaves (-10) 1863 | -10/Materials | Learned 2 Mines zone layouts 1932 | -10/Materials | Learned location of 2 exits from Mines 1994 | -10/Materials | Entered Subcaves 1995 | -10/Subcaves | Identified exit to Materials 2001 | -10/Subcaves | Learned location of Zion (-6) 2072 | -10/Subcaves | Visited 4L-MR0's lab 2251 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2573 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2880 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2982 | -10/Subcaves | Learned location of 1 exit from Materials 3199 | -10/Subcaves | Build established: Scavenger-Mutant 3449 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3460 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3769 | -10/Subcaves | Build established: Mutant 4067 | -10/Subcaves | Core integrity fell below 50% 4120 | -10/Subcaves | Discovered exit to Materials (range 5) 4534 | -10/Subcaves | Discovered new exit (range 13) 4654 | -10/Subcaves | Entered Recycling 5013 | -7/Recycling | Scanned before Scraplab entrance 5274 | -7/Recycling | Discovered new exit (range 16) 5536 | -7/Recycling | Core integrity fell below 20% 5548 | -7/Recycling | Learned location of 1 exit from Upper Caves 5614 | -7/Recycling | Learned location of 2 exits from Factory 5670 | -7/Recycling | Learned location of Lower Caves (-7) 5717 | -7/Recycling | Learned location of 1 exit from Lower Caves 5754 | -7/Recycling | Learned 2 Proximity Caves zone layouts 5799 | -7/Recycling | Identified exit to Scraptown 5824 | -7/Recycling | Entered Scraplab 5906 | -7/Recycling | Entered Scraptown 5906 | -7/Scraptown | Accompanied by 2 allies 6122 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6148 | -7/Scraptown | Discovered new exit (range 11) 6178 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6188 | -7/Scraptown | Learned location of 1 exit from Factory 6190 | -7/Scraptown | Learned location of Armory (-3) 6193 | -7/Scraptown | Learned Research stockpile data 6385 | -7/Scraptown | Learned location of Extension (-4) 6763 | -7/Scraptown | Visited Cave Peace 6779 | -7/Scraptown | Visited TADAMA 6795 | -7/Scraptown | Visited SPCMW 6819 | -7/Scraptown | Visited Observation Area 6835 | -7/Scraptown | Visited Symbiants 6859 | -7/Scraptown | Visited Shadow of the Wyrm 6888 | -7/Scraptown | Visited Cyclists 6909 | -7/Scraptown | Visited UFD Registry 6909 | -7/Scraptown | Registered with UFD as "Fissionparser" 6933 | -7/Scraptown | Entered Cyclist Reading Room 6992 | -7/Scraptown | Visited Research Penetration Think Tank 7027 | -7/Scraptown | Visited Science Guys 7590 | -7/Scraptown | Guru changed UFD alias to "Steamgrid" 7924 | -7/Scraptown | Visited Curators Association 7979 | -7/Scraptown | Visited Supply Room 8039 | -7/Scraptown | Visited Derelict Rescue Squad 8049 | -7/Scraptown | Found DRS Beacon 8114 | -7/Scraptown | Discovered new exit (range 3) 8221 | -7/Scraptown | Visited Chapter 10 8247 | -7/Scraptown | Visited LU-1G1's Boring Crew 8277 | -7/Scraptown | Visited Junk Repository 8413 | -7/Scraptown | Met Optimus 8413 | -7/Scraptown | Accepted into 0bPrime 8501 | -7/Scraptown | Entered Factory 8501 | -5/Factory | Accompanied by 1 ally 8501 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 8502 | -5/Factory | Identified exit to Upper Caves 8503 | -5/Factory | Identified exit to Factory 8812 | -5/Factory | Build established: Skirmisher 8876 | -5/Factory | Lost 4 parts (1p2n1u) 8944 | -5/Factory | Core integrity fell below 50% 8964 | -5/Factory | Lost 4 parts (1n3u) 8967 | -5/Factory | Core integrity fell below 20% 8975 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08889_ U-05 Engineer lays Concrete. 08889_ Penetrated by Slug. 08891_ Imp. Sensor Array destroyed. 08891_ U-05 Engineer lays Concrete. 08892_ K-01 Serf collects debris. 08893_ U-05 Engineer lays Concrete. 08893_ Penetrated by Slug. 08894_ U-05 Engineer lays Concrete. 08907_ Arm. Medium Treads destroyed. 08918_ Triggered Tesla Bomb Trap. 08918_ A bubble of electromagnetic force engulfs the area. 08925_ Adv. Signal Interpreter destroyed. 08926_ U-05 Engineer lays Concrete. 08932_ Slammed into K-01 Serf. 08933_ Imp. Heat Sink destroyed. 08933_ Slammed into U-05 Engineer. 08935_ Slammed into K-01 Serf. 08955_ M-28 Smith repairs S-27 Virus. 08962_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??????????????????????? ???????????????# ?? | | ??????????????? ?"""?" #??????????????# ?? | | ?????????????? """"" #??????????????# "? | | ?????????????? 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" ?" | | ????????????????????#@ #??????????????????? | | ????????????????????+ #??????????????????? | | ??????????????>?????# +??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????#######??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????#???? | | ???????????????????????????????????####??????# | | ????????????????????????????????############## | | ????????????????????????????????# # | | ??????????????????????????????#?#"" """ """ # | | ????????????????????????????#?###"" """ """ # | | ???????????????????????????#???##"" """ """ # | | ????????????????????????????#?###"Y # | | ??????????????????????????##?#?##"" """ """ # | | ?????????????????????????????##?#"" """ """ # | | ???????????????????????#?????#?##"" """ """ # | | ???????????????????????????###??# # | | ???????????????????????##??###### # | | ???????????????????????????##?#?# # | | ???????????????????????#???##?### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Longdome?! Challenges ------------ None Game ------ Seed SubdwellerPointThrower Manual? 0 Play Time 00:39:14 Cumulative 288.4 hours Start 2026.01.04 @ 16:11:00 End 2026.01.04 @ 16:50:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 91 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0003e8e7-5967-447d-9f79-8d7b28ef22d6