Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 16:46:56 Player: VisuLies Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1096) 1096 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2956 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 115/300 Energy 63/100 System Corruption 0% Temperature Cool (9) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Improved Utility Shielding Recalibrator > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Advanced Weight Redist. System Structural Scanner Machine Analyzer Visual Processing Unit Sensor Array Improved Sensor Array Targeting Computer ECM Suite Core Shielding Improved Power Shielding Light Armor Plating Improved Light Armor Plating Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Signal Interpreter Utility Shielding > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Wheel Wheel Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Structural Scanner Machine Analyzer Visual Processing Unit Sensor Array Targeting Computer ECM Suite Core Shielding Improved Power Shielding Light Armor Plating Improved Light Armor Plating Hacking Suite Recalibrator Gauss Rifle Grenade Launcher Grenade Launcher Improved Datajack Welding Torch [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 43 | 9 11 2 21 Power 6 | 2 1 . 3 Engine 4 | 2 1 . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 2 . 7 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 5 | . 2 . 3 Hover . | . . . . Flight 3 | . . . 3 Utility 11 | 3 2 2 4 Device 2 | . . . 2 Storage 5 | 3 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 15 | 2 6 . 7 Energy Gun 1 | . . . 1 Energy Cannon 1 | . 1 . . Ballistic Gun 6 | 2 2 . 2 Ballistic Cannon 1 | . 1 . . Launcher 2 | . . . 2 Special Weapon 3 | . 2 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 19 | . 4 . 15 Power 3 | . . . 3 Propulsion 5 | . 1 . 4 Utility 1 | . . . 1 Weapon 10 | . 3 . 7 Highest Loss Streak 7 | . 3 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 100 91 Engine 8 | . 14 11 3 Core 2 | . . . 5 Treads 10 | . 22 . . Wheel 7 | . 5 22 7 Flight 7 | . . . 14 Device 2 | . . . 6 Storage 13 | . 19 11 9 Processor 8 | . 8 11 9 Protection 6 | . . 22 11 Energy Cannon 5 | . 3 11 6 Ballistic Gun 13 | . 21 . 7 Ballistic Cannon 4 | . . 11 7 Peak Build Rating 29 | 7 9 11 29 Average Rating 14 | 5 7 10 22 On Entrance 6 | . 7 9 11 Naked Turns . | . . . . Heaviest Build 96 | 16 31 33 96 Greatest Support 40 | 40 40 20 30 Greatest Overweight (x) 30 | . 1 1 30 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 17 | 7 12 15 24 Most Carried 25 | 8 15 15 25 Average Carried 15 | 6 11 13 22 Final Capacity 25 | 8 15 15 25 Final Carried 18 | 8 15 15 18 Class Distribution -------------------- 57% | Mutant 21% | Tank 12% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1420 | 474 486 119 341 Remotely . | . . . . Salvage Created 1436 | 203 581 46 606 Parts 81 | 12 37 6 26 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 13 1 10 Guns 14 | . 10 . 4 Cannons 5 | . 3 1 1 AOE 3 | . . . 3 Classes Destroyed 12 | 3 4 1 4 Worker 4 | 2 1 . 1 Builder 2 | . . . 2 Tunneler 6 | 3 . . 3 Recycler 3 | 1 1 . 1 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 17 | . 10 . 7 Brawler 1 | . . . 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 7 | 2 4 1 7 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 235 | . 93 6 136 Missed 66 | . 24 2 40 Damage Taken 2592 | . 795 63 1734 Core 781 | . 206 14 561 Absorbed by Shields . | . . . . Redirected to Shielding 63 | . . 7 56 Core Remaining (%) 71 | 100 17 96 . Volleys Fired 152 | 22 71 3 56 Largest 3 | 2 2 2 3 Hottest 123 | 40 120 95 123 Shots Fired 288 | 44 114 6 124 Gun 175 | 44 92 . 39 Cannon 84 | . 15 6 63 Launcher 14 | . . . 14 Special 15 | . 7 . 8 Kinetic 200 | 44 92 3 61 Thermal 65 | . 22 3 40 Explosive 14 | . . . 14 Electromagnetic 9 | . . . 9 Robot Hit Streak 9 | 7 9 2 7 Robot Miss Streak 7 | 2 6 1 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 160 | 27 70 3 60 Core Hits 71 | 7 28 2 34 Critical Kills 3 | . . . 3 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 . 3 Meltdown 2 | . . . 2 Destroy 2 | . 1 . 1 Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2896 | 333 991 63 1509 Guns 1432 | 333 731 . 368 Cannons 707 | . 209 55 443 Explosions 644 | . . . 644 Melee . | . . . . Ramming 50 | . 3 8 39 Kinetic 1561 | 333 731 20 477 Thermal 536 | . 257 35 244 Explosive 644 | . . . 644 Electromagnetic 105 | . . . 105 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . . 26 Projectiles . | . . . . Explosions 7 | . . . 7 Melee 19 | . . . 19 Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 85 | . . 4 81 Shots 3 | . . . 3 Rammed 3 | . 1 1 1 Targets Rammed 3 | . 1 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 592 | . 330 57 592 Average Temperature 121 | . 99 25 139 Received Heat Transfer 1191 | . 381 18 792 Effects 15 | . 1 . 14 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Matter Decay 2 | . 1 . 1 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 2 | . 1 . 1 Heat Transferred 1249 | . 544 74 631 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 250 | 30 250 137 178 Initial 61 | . 19 61 57 Average 85 | 11 95 87 96 Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 94 100 100 Level 1 2 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 28 2 17 Peak Tracking Total 7 | . 7 2 4 Tactical Retreats 5 | . 4 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 5 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 22 . . Successful 14 | . 14 . . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 6 . . Process 1 | . 1 . . Report Inventory 3 | . 3 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 3 | . 3 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 94 | . 94 . . Retrieved Matter 94 | . 94 . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 2 | . . . 2 parse_system 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2404 | 284 977 121 1022 Spaces Moved 1052 | 122 477 102 351 Core 12 | 5 . . 7 Treads 456 | 117 339 . . Legs . | . . . . Wheels 430 | . 138 102 190 Hover . | . . . . Flight 154 | . . . 154 Fastest Speed 50 | 50 95 95 95 Average Speed 168 | 155 141 95 230 Slowest Speed 1550 | 160 160 95 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 8 65 17 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 19 | . 4 . 15 Melee . | . . . . Projectile 4 | . 4 . . AOE 15 | . . . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1427 | 179 655 121 472 Wait 83 | . 62 8 13 Move 1049 | 121 476 101 351 Hop . | . . . . Pick Up 64 | 20 21 4 19 Fast Attach 4 | 1 2 . 1 Attach 24 | 6 3 2 13 Detach 1 | . . . 1 Swap 15 | 2 6 . 7 Drop 29 | 7 13 2 7 Fire 152 | 22 71 3 56 Melee 3 | . . . 3 Ram 2 | . . 1 1 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 285 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 990 | -10/Materials | Core integrity fell below 50% 1084 | -10/Materials | Lost 3 parts (1n2w) 1202 | -10/Materials | Core integrity fell below 20% 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Utility x2 1371 | -9/Materials | Discovered new exit (range 3) 1372 | -9/Materials | Identified exit to Materials 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1911 | -8/Materials | Build established: Tank 2161 | -8/Materials | Core integrity fell below 50% 2199 | -8/Materials | Lost 4 parts (2n2w) 2241 | -8/Materials | Lost 3 parts (1p2w) 2341 | -8/Materials | Core integrity fell below 20% 2405 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Wheel destroyed. The unstable cave ceiling collapses. Wheel destroyed. Ion Engine destroyed. G-47 Trooper destroyed. Acquired 30 matter. EM Shotgun destroyed. The unstable cave ceiling collapses. Lgt. Nuclear Core destroyed. Utility Shielding destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf collects debris. 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"??????????????????? | | ?????????????? ???????????????????? | | ??????????????+???????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Core Shielding 20 Utility Shielding 66 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ShadingGodChip Manual? 0 Play Time 00:35:42 Cumulative 10.1 hours Start 2025.02.03 @ 16:11:19 End 2025.02.03 @ 16:46:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dffdfd82-8b2d-4416-8eb5-46ff4be450e2