Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.02 @ 03:45:49 Player: Rudolf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 6327 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 0/1000 Matter 165/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Biomechanical Wings Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Reaction Control System Propulsion Shielding Propulsion Shielding Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Terrain Scanner Reaction Control System Hacking Suite [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Propulsion Shielding Device Reaction Control System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon None Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . Utility 7 | . . 2 1 2 1 1 . . Weapon . | . . . . . . . . . Parts Attached 25 | 1 . 1 7 2 1 4 1 8 Power 4 | 1 . . 2 . . . . 1 Engine 3 | 1 . . 2 . . . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 6 | . . . 2 . . 1 1 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . 2 . . 1 1 2 Utility 15 | . . 1 3 2 1 3 . 5 Device 6 | . . . 1 2 . 1 . 2 Storage . | . . . . . . . . . Processor 3 | . . . 1 . . 1 . 1 Hackware 3 | . . . . . 1 1 . 1 Protection 3 | . . 1 1 . . . . 1 Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Parts Lost 15 | . . . 1 . . 5 . 9 Power 2 | . . . 1 . . . . 1 Propulsion 6 | . . . . . . 2 . 4 Utility 7 | . . . . . . 3 . 4 Weapon . | . . . . . . . . . Highest Loss Streak 9 | . . . 1 . . 3 . 9 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 2 3 2 2 4 4 5 2 Power 1 | 1 2 3 2 1 1 1 1 . Propulsion . | . . . . . . . . . Utility 2 | . . . . 1 3 3 4 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . . 1 . 1 . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . 1 . 1 . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 39 | . . 4 29 54 55 40 46 58 Engine 2 | . . . 6 7 6 . . . Flight 7 | . . . 8 15 13 6 10 8 Device 4 | . . . 1 8 13 3 . 3 Processor 8 | . . . 5 7 6 8 11 16 Hackware 4 | . . . . . 1 5 11 12 Protection 10 | . . 4 9 15 13 11 11 11 Peak Build Rating 65 | . . 1 14 19 22 27 39 65 Average Rating 20 | . . . 7 15 20 19 38 44 On Entrance 13 | . . . 1 14 19 22 23 39 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 154 | . 94 60 . . . . . . Heaviest Build 10 | . . 1 9 9 9 9 2 10 Greatest Support 35 | 3 3 3 9 9 9 11 22 35 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 4 5 5 5 5 5 5 Average Carried 3 | 1 2 3 2 2 4 4 5 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 1 4 5 5 5 1 Class Distribution -------------------- 57% | Hacker-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 266 | 209 1 . 30 . . . . 26 Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 534 | . 50 53 35 63 18 161 1 153 Missed 295 | . 20 20 14 40 14 102 . 85 Hits 239 | . 30 33 21 23 4 59 1 68 Melee 1 | . . . . . . . 1 . Projectile 238 | . 30 33 21 23 4 59 . 68 Critical Strikes 7 | . 1 . 2 . . 2 1 1 Actively Blocked 1 | . . . . . . . 1 . Damage Taken 2555 | . 201 297 162 146 29 794 30 896 Core 1667 | . 201 294 95 55 9 649 . 364 Absorbed by Shields 5 | . . . . . . 5 . . Redirected to Shielding 204 | . . . 5 6 . 17 9 167 Ignored by Resistances 754 | . 60 83 51 50 8 232 8 262 Core Remaining (%) 69 | 100 19 26 82 92 98 . . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits 2 | . . 2 . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 42 | . . 42 . . . . . . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 42 | . . 42 . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 Average Corruption 4 | . . . . . . . 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . 1 4 Message Errors 2 | . . . . . . . 1 1 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 19 | . . 19 . . . . . . Shots . | . . . . . . . . . Rammed 7 | . . 7 . . . . . . Targets Rammed 7 | . . 7 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 146 | . . . 5 . . . . 146 Average Temperature 67 | . . . 5 . . . . 77 Received Heat Transfer 327 | . . 99 72 30 18 72 . 36 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 185 | . 14 90 31 50 36 185 54 135 Initial 54 | . . 1 28 11 20 10 54 8 Average 41 | . 3 20 22 8 22 92 36 15 Influence Increases 917 | . 18 120 53 90 36 390 . 210 Successful Hack 62 | . 18 . 8 . 36 . . . Partial Spotted 60 | . . 30 15 . . 15 . . Lose Combat Pursuer 795 | . . 90 30 90 . 375 . 210 Influence Decreases 782 | . 14 44 102 71 60 231 171 89 Entered New Map 258 | . . 3 52 20 30 16 131 6 Time Decay 419 | . 14 41 40 51 30 185 20 38 Lost Part 85 | . . . 10 . . 30 . 45 Lost Ally 20 | . . . . . . . 20 . Squads Dispatched 5 | . . . . 1 . 3 . 1 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . 2 . 1 Reinforcement 2 | . . . . 1 . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 5 | . 1 . 1 . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 5 14 7 11 4 46 5 23 Peak Tracking Total 19 | . 5 13 9 3 6 19 5 18 Tactical Retreats 21 | . . 1 1 3 . 12 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 4 | . . . . . . 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 18 | . 2 . 4 1 3 5 . 3 Terminals 12 | . 2 . 2 . 3 3 . 2 Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 2 | . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 32 | . 3 . 5 2 7 11 . 4 Successful 20 | . 2 . 5 . 6 6 . 1 Failed 12 | . 1 . . 2 1 5 . 3 Catastrophic 4 | . 1 . . . . 2 . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . 1 . 1 . 2 2 . 3 Terminals 23 | . 3 . 3 . 7 7 . 3 Fabricators 2 | . . . . 2 . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 2 | . . . 1 . . . . 1 Scanalyzers 3 | . . . . . . 3 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 13 | . 2 . 3 . 6 2 . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 4 | . 1 . 1 . 1 1 . . Level Access Points 3 | . . . 1 . 2 . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . Scan Component 1 | . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 Report Inventory 2 | . . . 1 . . . . 1 Scanalyzer 3 | . . . . . . 3 . . Insert Component 1 | . . . . . . 1 . . Analyze 2 | . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . . 1 1 2 . 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . Total Damage 104 | . . . . . . . 104 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Active Infowar (turns) 737 | . . . 6 170 64 283 . 214 Optics 214 | . . . . . . . . 214 Sensors 216 | . . . . . . 216 . . Traps 136 | . . . 6 130 . . . . Jamming 171 | . . . . 40 64 67 . . Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 1254 | 18 94 100 86 192 64 428 54 218 Spaces Moved 3052 | 29 186 182 200 534 173 1113 134 501 Core 459 | 29 186 182 4 . . . . 58 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2593 | . . . 196 534 173 1113 134 443 Fastest Speed 34 | 50 50 50 34 34 34 34 39 35 Average Speed 37 | 50 50 50 35 34 34 35 39 40 Slowest Speed 50 | 50 50 50 50 34 34 40 40 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 72 | . . . 5 5 5 46 2 9 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 40 28 28 19 5 30 93 23 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 3073 | 32 186 190 210 540 172 1106 132 505 Wait 19 | . . . . . 3 16 . . Move 2915 | 28 185 181 189 524 162 1033 130 483 Hop 58 | . . . 5 4 5 34 1 9 Pick Up 23 | 2 1 1 5 7 1 2 . 4 Fast Attach 6 | . . . . . 1 3 1 1 Attach 21 | 1 . 1 9 2 . 1 . 7 Detach 4 | 1 . . 2 . . 1 . . Swap . | . . . . . . . . . Drop 6 | . . . . 3 . 2 . 1 Fire . | . . . . . . . . . Melee . | . . . . . . . . . Ram 7 | . . 7 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . 14 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Core integrity fell below 50% 106 | -10/Materials | Discovered new exit (range 15) 113 | -10/Materials | Core integrity fell below 20% 113 | -10/Materials | Entered another Materials area 113 | -9/Materials | Evolved 2 slots: Utility x2 177 | -9/Materials | Core integrity fell below 50% 206 | -9/Materials | Discovered new exit (range 11) 213 | -9/Materials | Entered another Materials area 213 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 239 | -8/Materials | Identified exit to Factory 299 | -8/Materials | Entered Factory 299 | -7/Factory | Evolved 2 slots: Utility x2 315 | -7/Factory | Build established: Mutant 488 | -7/Factory | Discovered new exit (range 11) 491 | -7/Factory | Identified exit to Factory 491 | -7/Factory | Entered another Factory area 491 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 496 | -6/Factory | Identified exit to Factory 540 | -6/Factory | Identified exit to Lower Caves 555 | -6/Factory | Entered another Factory area 555 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 615 | -5/Factory | Identified exit to Garrison 647 | -5/Factory | Discovered new exit (range 16) 653 | -5/Factory | Lost 3 parts (1n2u) 656 | -5/Factory | Identified exit to Upper Caves 658 | -5/Factory | Spotted B-75 Beast 753 | -5/Factory | Discovered exit to Upper Caves (range 8) 842 | -5/Factory | Build established: Hacker-Mutant 951 | -5/Factory | Core integrity fell below 50% 983 | -5/Factory | Sucked down chute 983 | -5/Factory | Entered Waste 984 | -5/Waste | Met a frightened Derelict 998 | -5/Waste | EMP discharged 1011 | -5/Waste | Spotted C-40 Crusher 1012 | -5/Waste | Spotted C-40 Crusher 1016 | -5/Waste | Spotted C-40 Crusher 1016 | -5/Waste | Spotted C-40 Crusher 1024 | -5/Waste | Spotted C-40 Crusher 1031 | -5/Waste | Discovered new exit (range 15) 1037 | -5/Waste | Identified exit to Factory 1037 | -5/Waste | Entered Factory 1175 | -5/Factory | Core integrity fell below 20% 1254 | -5/Factory | Discovered new exit (range 14) 1255 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01174_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 01174_ Penetrated by Slug. 01174_ Slug penetrates Wall. 01174_ Propulsion Shielding destroyed. 01179_ Penetrated by Slug. 01179_ Propulsion Shielding destroyed. 01183_ K-01 Serf collects debris. 01197_ C-30 ARC bursts open, deploying its payload. 01197_ L-41 Fighter unfolds itself. 01197_ G-50 Soldier unfolds itself. 01197_ K-01 Serf collects debris. 01198_ C-30 ARC bursts open, deploying its payload. 01198_ S-27 Virus unfolds itself. 01199_ K-01 Serf collects debris. 01206_ Nuclear Pulse Array destroyed. 01222_ Imp. Utility Shielding destroyed. 01224_ Reaction Control System destroyed. 01225_ Field Propulsion Drive destroyed. 01229_ UJ&>O9LMY&UG4TS=M2OFE3AAKQ8AQ5 01254_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????# ####+#######+### | | ??????????# #?? ?????????######### | | ??????????# #??"""?????????????????? | | ??????????# #? """ ????????????????? | | ??????????# Y#? """ ????????????????? | | ###########/## ## ???????????????? | | # # ## [ [ ???????????????? | | # # #########??????????????? | | # # #??????????????????????? | | # """ """ # #??????????????????????? | | # """ """ # ###????????????????????? | | # """ """ / +????????????????????? | | # # ###????????????????????? | | # """ """ # #??????????????????????? | | # """ """ ##### #??????????????????????? | | # """ """ #???# #??????????????????????? | | # #???# #??????????????????????? | | # ! #???# #??????????????????????? | | #####+########???# #??????????????????????? | | ????# #??????????# #??????????????????????? | | ????# #??????????# #??????????????????????? | | ????# #????####### #??????????????????????? | | ????# #??? # #??????????????????????? | | ????# #??? # #??????????????????????? | | ????# #?? # s #??????????????????????? | | ????# #?? #ss @#??????????????????????? | | ????# #? #s##### #??????????????????????? | | ????# #? # #???# #??????????????????????? | | ????# # # #???# #??????????????????????? | | ????# # # #???# #??????????????????????? | | ????# + # #???# #??????????????????????? | | ????# ###### ##??# #??????????????????????? | | ????# ##### #??# #??????????????????????? | | ????# " #??# #??????????????????????? | | ????# ## #??# #??????????????????????? | | ????# ######?? ??????????????????????? | | ????# #??????? ??????????????????????? | | ??###+#####??????< ??????????????????????? | | # #?????? ??????????????????????? | | # #?????? ??????????????????????? | | # #?????? ??????????????????????? | | # #?????? ??????????????????????? | | ###########??????###??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 71 Offensive Hacking 40 Item Schematics ----------------- F-cell Engine | -6/Factory | Hacked Reaction Control System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunDecoderInjector Manual? 0 Play Time 00:44:33 Cumulative 87.3 hours Start 2026.04.02 @ 03:01:22 End 2026.04.02 @ 03:45:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 0 Adventurer 45 Explorer 0 Win Type - Total 5 Types 2/0/1/1/1/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d101b9aa-b016-49d0-8377-34602ac30380