Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.22 @ 16:41:25 Player: Boomshanka Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (2350) 2350 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 8541 Bonus ------- High Alert Combat Kills 111 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector High-capacity Storage Unit Improved Matter Compressor Hardlight Generator Component Analysis Suite Improved Recalibrator > --- WEAPON ----------- High-powered Shock Rifle Wave Gun > --- INVENTORY -------- Armored Medium Treads Carbon-fiber Leg Titanium Leg Cooled Aerolev Unit Antigrav System Antigrav System Huge Storage Unit Advanced Melee Analysis Suite Advanced Recoil Stabilizer Advanced Recoil Stabilizer Improved Transmission Jammer Hardened Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Shield Generator Mini Drone Bay KE Penetrator [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Component Analysis Suite Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 5 | . . . . . 2 1 . . 2 . . . Weapon 2 | . . . . . 1 . . . . 1 . . Parts Attached 81 | 7 6 4 6 2 13 11 6 . 6 11 1 8 Power 12 | 2 . . . . 2 2 2 . 3 1 . . Engine 6 | 2 . . . . 1 2 . . 1 . . . Core 5 | . . . . . 1 . 2 . 1 1 . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 24 | 2 1 3 2 . 4 1 2 . . 5 . 4 Treads 4 | . . 2 . . . 1 . . . 1 . . Leg 10 | 2 1 1 . . 4 . . . . . . 2 Wheel 4 | . . . 2 . . . 2 . . . . . Hover 5 | . . . . . . . . . . 4 . 1 Flight 1 | . . . . . . . . . . . . 1 Utility 26 | 1 3 . 3 . 3 6 1 . 2 4 1 2 Device 13 | . . . 2 . 2 4 1 . . 3 . 1 Storage 7 | 1 2 . 1 . 1 . . . . . 1 1 Processor 2 | . 1 . . . . . . . . 1 . . Hackware 1 | . . . . . . . . . 1 . . . Protection 3 | . . . . . . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 2 1 1 2 4 2 1 . 1 1 . 2 Energy Gun 3 | 1 . . . . . . . . . 1 . 1 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 9 | 1 2 1 1 . 3 . . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 4 | . . . . 1 1 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 28 | . . 1 . . 1 13 . . . . 4 9 Power 8 | . . . . . . 4 . . . . 2 2 Propulsion 5 | . . 1 . . . 3 . . . . . 1 Utility 9 | . . . . . . 3 . . . . 1 5 Weapon 6 | . . . . . 1 3 . . . . 1 1 Highest Loss Streak 11 | . . 1 . . 1 11 . . . . 4 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 3 9 9 8 8 9 8 4 2 3 10 15 13 Power 1 | 1 2 1 1 1 . . . . 1 2 1 . Propulsion 1 | 2 3 2 . . 1 . . . . 2 6 4 Utility 4 | . 1 2 4 4 5 5 2 2 . 4 6 7 Weapon 1 | . 2 2 2 2 2 2 1 . 1 1 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 5 1 3 . 4 6 . . . 2 1 11 Power 3 | . 1 . 1 . . 1 . . . . . . Propulsion 6 | . 2 1 . . . . . . . 1 . 2 Utility 17 | . 1 . 2 . 3 2 . . . 1 . 8 Weapon 7 | . 1 . . . 1 3 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 99 100 100 85 80 24 69 74 74 67 55 Engine 7 | . 14 14 14 14 4 5 . . 4 5 3 . Core 2 | . . . . . 4 5 4 15 5 . 2 5 Treads 2 | . . 16 5 . . . . . . . . . Leg 8 | . 28 10 . . 18 19 . . . . . 1 Wheel 7 | . . . 22 28 4 . 8 15 13 10 . . Hover 1 | . . . . . . . . . . . 17 10 Device 11 | . . . 5 14 18 13 4 15 13 11 20 21 Storage 9 | . 14 14 14 14 9 6 . . 6 5 10 9 Processor 3 | . 12 14 8 . . . . . . . . . Protection 2 | . . . . . . 6 2 7 7 9 2 . Ballistic Gun 13 | . 24 28 28 12 15 10 1 7 6 5 2 . Launcher 2 | . . . . 12 3 3 1 7 6 4 . . Slashing Weapon 1 | . . . . 2 8 . . . . . . . Peak Build Rating 84 | 6 9 9 15 13 32 40 29 29 50 82 80 84 Average Rating 27 | 4 8 8 9 10 27 33 9 29 37 51 67 56 On Entrance 24 | . 6 9 9 9 13 32 1 29 29 50 79 55 Avg Prop Armor Cover (%) 8 | . . 12 . . . 5 . . . . 11 4 Naked Turns 120 | . . . . . . 67 36 . . . . 17 Heaviest Build 113 | 13 16 17 28 22 31 66 34 34 106 106 85 113 Greatest Support 47 | 20 20 40 40 20 47 47 28 28 28 42 42 42 Greatest Overweight (x) 5 | . 1 1 1 1 1 5 1 1 3 3 2 3 Average Overweight (x) . | . . . . . . . . 1 2 2 1 . Largest Inventory Capacity 25 | 8 25 10 15 10 20 20 5 5 20 20 20 25 Average Capacity 12 | 7 9 10 10 10 10 9 5 5 20 20 20 17 Most Carried 20 | 8 10 10 10 10 10 10 5 2 7 20 19 20 Average Carried 9 | 4 9 9 9 9 9 9 4 2 3 10 16 15 Final Capacity 20 | 8 10 10 10 10 10 5 5 5 20 20 20 5 Final Carried 19 | 8 10 10 9 10 10 4 2 2 5 19 16 4 Scrap Suit Usage (%) 25 | . . . . . 100 89 . . . . . . Parts Cannibalized 1 | . . . . . . 1 . . . . . . Class Distribution -------------------- 55% | Mutant 14% | Scavenger-Mutant 10% | Derelict-Tank 9% | Skirmisher 5% | Derelict-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Derelict-Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Matter Collected 2095 | 277 66 171 110 10 695 215 142 . . 212 . 197 Remotely . | . . . . . . . . . . . . . Salvage Created 1790 | 76 80 170 . . 641 495 . . . 212 . 116 Parts 105 | 5 11 6 . . 46 19 . . . 12 . 6 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 53 | . 4 10 . . 18 15 . . . 4 . 2 Guns 20 | . 4 10 . . 4 . . . . . . 2 Cannons 4 | . . . . . . . . . . 4 . . AOE 29 | . . . . . 14 15 . . . . . . Classes Destroyed 15 | 1 2 1 . . 7 4 . . . . . . Worker 3 | . . . . . 2 . . . . . . 1 Builder 3 | . . . . . 2 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 2 | . . . . . 2 . . . . . . . Watcher 3 | . . . . . 3 . . . . . . . Swarmer 13 | . 3 3 . . 7 . . . . . . . Grunt 23 | . 1 2 . . 7 11 . . . 2 . . Brawler 1 | . . . . . . 1 . . . . . . Sentry 2 | . . . . . 1 1 . . . . . . Hunter 3 | . . . . . 3 . . . . . . . Programmer 6 | . . . . . . 2 . . . 2 . 2 Assembled 5 | . . 5 . . . . . . . . . . Best Kill Streak 12 | 1 3 3 . . 12 7 . . . 4 . 1 Combat Bots Only 7 | . 3 3 . . 7 6 . . . 4 . 1 Max Kills in Single Turn 4 | 1 1 2 . . 3 4 . . . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . . . . 3 4 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Hostile Shots Fired 625 | . 13 58 . . 74 260 3 6 . 16 5 190 Missed 215 | . 3 8 . . 29 100 . . . 3 1 71 Hits 410 | . 10 50 . . 45 160 3 6 . 13 4 119 Melee 9 | . . 5 . . . . . . . . 4 . Projectile 401 | . 10 45 . . 45 160 3 6 . 13 . 119 AOE 14 | . . 5 . . . . . . . . . 9 Critical Strikes 20 | . . 1 . . 1 9 . . . . 1 8 Actively Blocked 1 | . . . . . . 1 . . . . . . Part Disruptions 2 | . . 1 . . . . . . . . . 1 Damage Taken 5630 | . 65 630 . . 635 1800 59 46 . 169 138 2088 Core 1839 | . 12 163 . . 73 576 . 7 . 28 77 903 Absorbed by Shields 64 | . . . . . . . 12 24 . 28 . . Redirected to Shielding 50 | . . . . . . 50 . . . . . . Ignored by Resistances 1626 | . 22 181 . . 181 516 19 20 . 55 46 586 Regen/Repaired (Parts) 2 | . . . . . . 2 . . . . . . Core Remaining (%) 66 | 100 . . . 30 86 . . 16 100 . . . Volleys Fired 181 | 7 14 38 . . 49 44 . . 2 11 6 10 Largest 2 | 1 2 2 . . 2 1 . . 1 1 1 1 Hottest 81 | 20 40 40 . . 61 37 . . 28 35 35 81 Shots Fired 261 | 7 26 76 . . 77 44 . . 2 11 6 12 Gun 177 | 7 26 76 . . 54 . . . 2 . . 12 Cannon 35 | . . . . . . 18 . . . 11 6 . Launcher 49 | . . . . . 23 26 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 190 | 7 26 76 . . 54 18 . . 2 . . 7 Thermal 22 | . . . . . . . . . . 11 6 5 Explosive 49 | . . . . . 23 26 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | 5 11 11 . . 9 12 . . 1 11 17 25 Robot Miss Streak 2 | . 1 2 . . 2 2 . . 1 . . 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 4 | . . 3 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . Shots Hit Robots 172 | 5 17 43 . . 56 25 . . 1 10 6 9 Core Hits 143 | 2 9 23 . . 55 42 . . . 6 1 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . 1 . . . 1 . . . Critical Strikes 3 | . . 1 . . 1 . . . 1 . . . Destroy 3 | . . 1 . . 1 . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6068 | 38 135 344 . . 2018 2689 . . 18 332 192 302 Guns 1314 | 38 135 344 . . 477 . . . 18 . . 302 Cannons 905 | . . . . . . 381 . . . 332 192 . Explosions 3849 | . . . . . 1541 2308 . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1544 | 38 135 344 . . 477 381 . . 18 . . 151 Thermal 1135 | . . . . . 118 342 . . . 332 192 151 Explosive 3235 | . . . . . 1423 1812 . . . . . . Electromagnetic 154 | . . . . . . 154 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 3 3 3 . 1 1 13 Average Corruption 3 | . . . . . . 1 3 3 . 1 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . . . . 2 5 1 . . . 19 Message Errors 5 | . . . . . . . 1 . . . . 4 Matter Fused 2 | . . . . . . . 1 . . . . 1 Heat Flow Errors 4 | . . . . . . . 2 . . . . 2 Energy Discharges 5 | . . . . . . . 1 . . . . 4 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . 1 . 1 . . . 4 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 272 | . . . . . 81 190 . . . 1 . . Projectiles 33 | . . . . . . 32 . . . 1 . . Explosions 239 | . . . . . 81 158 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . . . 5 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . . . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 167 | . . . . . 149 18 . . . . . . Shots 6 | . . . . . 5 1 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 265 | . 6 30 . . 31 27 265 . . . . 221 Average Temperature 29 | . 6 10 . . 3 9 125 . . . . 71 Received Heat Transfer 1178 | . 12 192 . . 225 603 10 34 . 42 . 60 Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 3 . 1 Heat Transferred 1335 | . . . . . 100 250 . . . 500 300 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Maximum Alert Level 2 | . . . . . 2 2 . . . . . . Low Security (%) 76 | 100 100 100 . 100 9 44 . . 100 100 100 100 Level 1 15 | . . . . . 85 6 . . . . . . Level 2 8 | . . . . . 5 48 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 571 | 5 70 70 . . 419 571 . . 32 80 14 65 Initial 83 | . . 9 . . . 83 . . 31 . 14 . Average 94 | . 12 11 . . 282 280 . . 2 5 2 3 Influence Increases 2097 | 5 90 120 . . 726 916 15 . 1 92 . 132 Destroy 0b10 Robot/C 960 | . 80 100 . . 360 300 . . . 80 . 40 Destroy 0b10 Robot/NC 80 | 5 . . . . 55 15 . . . . . 5 Destroy Leader 208 | . 10 20 . . 88 70 . . . 10 . 10 Disable Machine 153 | . . . . . 27 126 . . . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . Destroy Structure 246 | . . . . . 166 75 . . 1 2 . 2 Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 285 | . . . . . 15 180 15 . . . . 75 Influence Decreases 2062 | 5 60 150 . . 510 666 400 24 58 40 52 97 Entered New Map 452 | . . 21 . . . 133 210 24 26 . 38 . Time Decay 1440 | 5 60 129 . . 500 403 190 . 32 40 14 67 Lost Part 170 | . . . . . 10 130 . . . . . 30 Squads Dispatched 19 | . 2 . . . 5 7 . . 2 1 . 2 Investigation 6 | . 2 . . . 3 1 . . . . . . Extermination 6 | . . . . . . 2 . . 1 1 . 2 Reinforcement 5 | . . . . . 2 2 . . 1 . . . Assault 1 | . . . . . . 1 . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Distress Signals 5 | . . 1 . . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 125 | . 5 18 . . 34 32 3 3 1 4 6 19 Peak Tracking Total 12 | . 4 8 . . 8 12 2 3 1 2 6 9 Tactical Retreats 14 | . . 3 . . 6 3 1 . . . . 1 ECM-based Alert Blocks 12 | . . . . . 12 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Traps Triggered 4 | . 1 . . . . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Machines Disabled 18 | . . . . . 3 15 . . . . . . Max in Single Turn 13 | . . . . . 1 13 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Machines Accessed 18 | . 5 . 5 . 4 . . . 1 2 . 1 Terminals 7 | . 3 . . . 3 . . . 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 3 | . 2 . . . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 89 | . 17 . 50 . 13 . . . 1 4 . 4 Successful 81 | . 13 . 50 . 10 . . . 1 3 . 4 Failed 8 | . 4 . . . 3 . . . . 1 . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . 1 . 2 . . . . . . . . . Terminals 15 | . 7 . . . 7 . . . 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . 3 . . Recycling Units 14 | . 10 . . . . . . . . . . 4 Scanalyzers 6 | . . . . . 6 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 59 | . 4 . 50 . 4 . . . 1 . . . Record 58 | . 4 . 49 . 4 . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . Scan Component 2 | . . . . . . . . . . 2 . . Recycling Unit Hacks 13 | . 9 . . . . . . . . . . 4 Recycle Component 3 | . 2 . . . . . . . . . . 1 Process 3 | . 2 . . . . . . . . . . 1 Report Inventory 6 | . 5 . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 Scanalyzer 6 | . . . . . 6 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Retrieve Study 4 | . . . . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 4 . . . 3 . . . . . . . Full Trace Events 5 | . 2 . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 3 | . 2 . . . . . . . . . . 1 Recycled Matter 174 | . 110 . . . . . . . . . . 64 Retrieved Matter 64 | . . . . . . . . . . . . 64 Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Total Allies 1 | . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . 2 . Total Damage 40 | . . . . . . . . . . . 40 . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Active Infowar (turns) 3133 | . 488 586 541 . 834 684 . . . . . . Optics 1601 | . 488 586 527 . . . . . . . . . Traps 590 | . . . . . . 590 . . . . . . Cloaking 14 | . . . 14 . . . . . . . . . ECM 928 | . . . . . 834 94 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Turns Passed 7384 | 200 555 586 901 518 1014 946 389 18 448 700 155 954 Spaces Moved 5845 | 130 386 324 984 530 642 721 375 17 332 435 105 864 Core 536 | 25 . . . . . 155 68 . . . . 288 Treads 283 | . . 172 108 . . 3 . . . . . . Legs 1768 | 105 386 152 . . 490 563 . . . . . 72 Wheels 2640 | . . . 876 530 152 . 307 17 332 426 . . Hover 613 | . . . . . . . . . . 9 105 499 Flight 5 | . . . . . . . . . . . . 5 Fastest Speed 50 | 50 120 120 80 80 95 50 50 110 125 101 108 50 Average Speed 109 | 106 120 142 89 93 118 108 94 110 128 139 132 99 Slowest Speed 300 | 120 190 190 160 95 195 300 115 110 140 140 176 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 69 49 94 81 38 17 57 5 7 11 77 19 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 6 | . . . . 3 . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 275 | . . . . . 187 86 . . . 1 . 1 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 1 . 1 AOE 273 | . . . . . 187 86 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Total 6616 | 185 456 389 1007 553 824 838 409 16 349 519 116 955 Wait 305 | 29 31 12 1 15 85 36 20 . . 34 2 40 Move 5834 | 129 385 323 983 529 641 720 374 16 331 435 104 864 Hop . | . . . . . . . . . . . . . Pick Up 103 | 13 10 5 6 4 14 9 6 . 8 15 . 13 Fast Attach 16 | 1 3 1 . . 2 3 1 . . 4 . 1 Attach 48 | 5 1 1 2 . 3 7 8 . 4 4 2 11 Detach 13 | . 1 . 1 . . 3 . . . 6 1 1 Swap 51 | 1 5 3 5 2 18 6 . . 3 6 . 2 Drop 59 | . 6 6 6 3 12 10 . . 1 4 1 10 Fire 181 | 7 14 38 . . 49 44 . . 2 11 6 10 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . 3 . . . . . . . . 3 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 201 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 15) 336 | -10/Materials | Discovered new exit (range 8) 584 | -10/Materials | Discovered new exit (range 17) 700 | -10/Materials | Discovered new exit (range 12) 756 | -10/Materials | Entered Mines 919 | -10/Mines | Assembled infested the area 924 | -10/Mines | Assisted by a Guerilla fighting off Assembled 979 | -10/Mines | Core integrity fell below 50% 1213 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1219 | -10/Mines | Found Scrap Suit 1334 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1334 | -10/Mines | Discovered new exit (range 5) 1342 | -10/Mines | Entered Exiles 1373 | -10/Exiles | Discovered new exit (range 15) 1392 | -10/Exiles | Met 8R-AWN 1442 | -10/Exiles | Met EX-HEX 1539 | -10/Exiles | Met EX-DEC 1562 | -10/Exiles | Learned location of Zion (-6) 1651 | -10/Exiles | Discovered new exit (range 15) 1713 | -10/Exiles | Met EX-BIN 1808 | -10/Exiles | Build established: Scavenger-Mutant 1841 | -10/Exiles | Aligned with FarCom system 1842 | -10/Exiles | Given EX-Vault access code 1861 | -10/Exiles | Opened EX-Vault 1868 | -10/Exiles | Found Cloak of Protection 1891 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1984 | -10/Exiles | Visited The Gauntlet 2243 | -10/Exiles | Left Exiles lab with Cloak of Protection 2243 | -10/Exiles | Entered Mines 2288 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2309 | -9/Mines | Discovered new exit (range 9) 2578 | -9/Mines | Build established: Mutant 2647 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2761 | -9/Mines | Entered Materials 2761 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2897 | -8/Materials | Destroyed 7 combat bots 3622 | -8/Materials | Discovered new exit (range 13) 3775 | -8/Materials | Entered Factory 3775 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3776 | -7/Factory | Identified exit to Storage 4192 | -7/Factory | Garrison activated, responded to threat 4211 | -7/Factory | Build established: Skirmisher 4581 | -7/Factory | Cargo convoy interrupted 4644 | -7/Factory | Core integrity fell below 50% 4664 | -7/Factory | Lost 11 parts (2p3n3u3w) 4696 | -7/Factory | Core integrity fell below 20% 4713 | -7/Factory | Discovered new exit (range 9) 4721 | -7/Factory | Entered Lower Caves 4779 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4817 | -7/Lower Caves | Encountered a Warlord checkpoint 4892 | -7/Lower Caves | Build established: Mutant 5030 | -7/Lower Caves | Discovered new exit (range 12) 5076 | -7/Lower Caves | Spotted B-75 Beast 5110 | -7/Lower Caves | Entered another Lower Caves area 5118 | -7/Lower Caves | Discovered new exit (range 8) 5128 | -7/Lower Caves | Entered Factory 5128 | -6/Factory | Evolved 2 slots: Utility x2 5313 | -6/Factory | Build established: Derelict-Mutant 5331 | -6/Factory | Discovered new exit (range 12) 5576 | -6/Factory | Entered another Factory area 5576 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5756 | -5/Factory | Build established: Derelict-Tank 6276 | -5/Factory | Sucked down chute 6276 | -5/Factory | Entered Waste 6277 | -5/Waste | Met a frightened Derelict 6309 | -5/Waste | Spotted C-40 Crusher 6309 | -5/Waste | Spotted C-40 Crusher 6324 | -5/Waste | Spotted C-40 Crusher 6349 | -5/Waste | Crushed by Compactor (1 part destroyed) 6352 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6354 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6358 | -5/Waste | Spotted C-40 Crusher 6371 | -5/Waste | Spotted C-40 Crusher 6372 | -5/Waste | Spotted C-40 Crusher 6379 | -5/Waste | Crushed by Compactor (1 part destroyed) 6410 | -5/Waste | Lost 4 parts (2p1u1w) 6420 | -5/Waste | Discovered new exit (range 12) 6431 | -5/Waste | Entered Factory 6839 | -5/Factory | Build established: Mutant 6955 | -5/Factory | Lost 5 parts (2p1n1u1w) 7044 | -5/Factory | System corruption reached 10% 7234 | -5/Factory | Core integrity fell below 50% 7298 | -5/Factory | Core integrity fell below 20% 7385 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07255_ Penetrated by Slug. 07258_ U-05 Engineer lays Concrete. 07267_ U-05 Engineer destroyed. 07271_ U-05 Engineer lays Concrete. 07280_ System corrupted: Substantial component data lost. 07290_ Slug penetrates Wall. 07291_ Penetrated by Slug. 07305_ R-10 Processor inserts Cld. Aerolev Unit into recycling unit. 07311_ K-01 Serf cleans the DSF Access. 07312_ Acquired 22 matter. 07323_ 2W46ADWMZTD>0ZB6/1,Z5WME 07334_ T-07 Excavator is excavating. 07343_ K-01 Serf cleans the Nuclear Reactor. 07358_ System corrupted: Energy discharge (-35). 07368_ Component Analysis Suite destroyed. 07368_ Door malfunctions. 07371_ K-01 Serf cleans the Nuclear Reactor. 07374_ System corrupted: Heat flow error (+261). 07375_ Slug penetrates Wall. 07378_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????# ## #???????????????# | | ???????????# ## """ """ #???????????????# | | ???????????# ## """ """ #???????????????? | | ???????????# ## """ """ #???????????????? | | ???????????# ] ## #???????????????? | | ???????????# + """ """ #???????????????? | | ???????????# # """ """ #?????????? | | ???????????# / """ """ #???????????##### | | ???????????# # #??????????###### | | ???????????# # #??????????# | | ???????????# #+########+#########????# | | ???????????# # ] #????# | | ???????????# # ] #????# !! | | ???????????# # #????# ! | | ???????????# # ! #????# | | ???????????# p# #????#+#### | | ???????????# # #????# ### | | ???????????########"# #????# """" | | ??????????????????#p# #????# | | ??????????????????# ######################### | | ??????????????????# #??????????# # | | ?????????????????## #?########?# """ "" # | | ????????????????##" ### #?# """ """ # | | ????????????????# # #?# """ """ # | | ??????????????###[ # /#?# "" "" # | | ??????? sssYs @ #?# " "" + | | ?????? ###### # s #?# # | | ????????????????# # [#?# = !# | | ????????????????## #########?# #### # | | ?????????????????# #?????????# #?# | | ?????????????????# +?????????# ! #?## # | | ?????????????????# #?????????# #???## | | ?????????????????# #?????????##############????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 35 Energy Capacity 370 Matter Stores 300 Matter Capacity 600 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Armor Coverage 750 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Autogun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% Fancy Inventory Ghost 'Em I Have A Map? Item+ Jackpot Organ Harvest Overwhelming Resistances Are Futile Sixth Sense Spot Them First That Tickles There's More Where That Came From Universal Adapter Challenges ------------ None Game ------ Seed StealthPrecisionScanner Manual? 0 Play Time 03:38:37 Cumulative 13.8 hours Start 2026.07.21 @ 00:33:15 End 2026.07.22 @ 16:41:25 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c139652c-6c6d-4002-8dfe-980076445f65