Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 21:39:07 Player: OG DANIEL Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1419) 1419 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 5429 Bonus ------- Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 84/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gauss Rifle Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Linear Gravjet > --- UTILITY ---------- Improved Terrain Scan Processor Improved Target Analyzer Hacking Suite > --- WEAPON ----------- Wave Gun Wave Gun Heavy Machine Gun > --- INVENTORY -------- Gauss Rifle Enhanced Gauss Cannon [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Terrain Scan Processor Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Power Shielding Weapon High-powered Shotgun Energy Gun Wave Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . . . 1 Utility 5 | . . . 2 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 64 | 6 8 18 6 3 3 20 Power 12 | 1 1 5 . 1 1 3 Engine 6 | 1 1 4 . . . . Core 6 | . . 1 . 1 1 3 Reactor . | . . . . . . . Propulsion 19 | 2 2 7 2 . 1 5 Treads 4 | 2 . 2 . . . . Leg 11 | . 1 5 2 . . 3 Wheel 2 | . 1 . . . 1 . Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 13 | 1 1 3 2 2 . 4 Device 3 | . . 1 . 1 . 1 Storage 3 | 1 1 . 1 . . . Processor 2 | . . . 1 . . 1 Hackware 1 | . . . . . . 1 Protection 4 | . . 2 . 1 . 1 Artifact . | . . . . . . . Weapon 20 | 2 4 3 2 . 1 8 Energy Gun 4 | 1 . . . . . 3 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 12 | 1 1 3 2 . . 5 Ballistic Cannon 3 | . 3 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 . . . 3 Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 45 | . 1 5 4 . 14 21 Power 7 | . . 1 . . 3 3 Propulsion 14 | . 1 2 2 . 4 5 Utility 10 | . . 1 1 . 4 4 Weapon 14 | . . 1 1 . 3 9 Highest Loss Streak 14 | . 1 4 4 . 14 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 5 | 3 7 8 6 6 9 1 Power . | . 1 1 1 1 . . Propulsion 1 | 2 2 . 1 1 2 . Utility 1 | . . 3 1 . 2 . Weapon 2 | . 3 2 3 3 3 1 Tool/Special . | . . . . . . . Unused Backups 9 | . 2 3 1 . 1 2 Power 1 | . . . 1 . . . Propulsion 1 | . 1 . . . . . Utility 1 | . . 1 . . . . Weapon 6 | . 1 2 . . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 88 94 86 98 88 40 Engine 6 | . 14 9 9 7 5 . Core 3 | . . 1 . 6 6 3 Treads 8 | . 17 2 18 15 11 . Leg 14 | . 5 33 13 15 12 4 Wheel 1 | . 4 3 . . . . Device 3 | . . 1 4 7 6 1 Storage 10 | . 14 11 17 15 13 . Processor 5 | . . . 9 7 6 10 Protection 4 | . 4 9 . 6 5 1 Energy Gun 1 | . 1 . . . . 4 Ballistic Gun 9 | . 9 3 14 15 11 7 Ballistic Cannon 6 | . 16 18 . . . . Peak Build Rating 47 | 6 11 26 30 35 38 47 Average Rating 25 | 4 9 19 24 33 35 31 On Entrance 15 | . 6 10 26 25 35 4 Naked Turns . | . . . . . . . Heaviest Build 40 | 11 26 30 27 34 40 29 Greatest Support 40 | 40 40 40 40 40 40 20 Greatest Overweight (x) 7 | . 1 1 . . 5 7 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 8 | 7 8 10 10 10 9 5 Most Carried 10 | 7 8 10 8 10 10 4 Average Carried 5 | 3 7 8 6 6 9 1 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 6 5 8 7 10 5 2 Class Distribution -------------------- 58% | Mutant 18% | Scavenger-Mutant 8% | Gunner 7% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1867 | 230 126 836 214 150 50 261 Remotely . | . . . . . . . Salvage Created 1478 | . 137 790 176 88 . 287 Parts 95 | . 13 52 10 3 . 17 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 5 | . . 1 1 . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 37 | . 6 21 4 2 . 4 Guns 19 | . 3 7 4 2 . 3 Cannons 17 | . 3 14 . . . . Classes Destroyed 10 | . 2 6 1 . . 1 Worker 3 | . . 2 . . . 1 Builder 3 | . . . 1 . . 2 Tunneler 2 | . . 2 . . . . Hauler 1 | . . 1 . . . . Recycler 2 | . . 2 . . . . Operator 1 | . . 1 . . . . Swarmer 8 | . 2 6 . . . . Grunt 24 | . 4 12 3 2 . 3 Sentry 4 | . . 3 1 . . . Hunter 1 | . . . . . . 1 Best Kill Streak 8 | . 4 8 4 2 . 3 Combat Bots Only 7 | . 4 7 3 2 . 3 Max Kills in Single Turn 2 | . 1 2 2 1 . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 643 | . 80 183 26 31 137 186 Missed 187 | . 18 62 5 14 26 62 Hits 456 | . 62 121 21 17 111 124 Melee 5 | . . . . . . 5 Projectile 451 | . 62 121 21 17 111 119 AOE 8 | . . . . . . 8 Critical Strikes 10 | . . 2 1 2 1 4 Damage Taken 7373 | . 593 1258 324 255 1934 3009 Core 1897 | . 73 178 33 . 606 1007 Absorbed by Shields . | . . . . . . . Redirected to Shielding 105 | . . . . 9 96 . Regen/Repaired (Parts) 92 | . 92 . . . . . Core Remaining (%) 74 | 100 70 55 94 100 28 . Volleys Fired 147 | . 28 58 23 13 5 20 Largest 3 | . 2 2 2 2 3 3 Hottest 192 | . 53 66 50 50 113 192 Shots Fired 303 | . 56 116 36 26 15 54 Gun 182 | . 28 28 36 26 10 54 Cannon 121 | . 28 88 . . 5 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 293 | . 56 116 36 26 10 49 Thermal 5 | . . . . . . 5 Explosive . | . . . . . . . Electromagnetic 5 | . . . . . 5 . Robot Hit Streak 11 | . 6 11 5 4 5 4 Robot Miss Streak 8 | . 4 6 8 3 2 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 157 | . 22 63 25 9 10 28 Core Hits 85 | . 9 36 12 5 4 19 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 7 | . . 3 . . . 4 Burn 2 | . . . . . . 2 Destroy 2 | . . . . . . 2 Blast 3 | . . 3 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3437 | . 413 1472 505 162 247 638 Guns 1982 | . 118 407 505 162 197 593 Cannons 1404 | . 295 1059 . . 50 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 51 | . . 6 . . . 45 Kinetic 3289 | . 413 1466 505 162 197 546 Thermal 47 | . . . . . . 47 Explosive . | . . . . . . . Electromagnetic 50 | . . . . . 50 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 36 | . . 1 3 . . 36 Average Corruption 2 | . . 1 2 . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . 4 2 . . 11 Message Errors 2 | . . . . . . 2 Matter Fused 4 | . . . 1 . . 3 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 3 | . . 1 . . . 2 Data Loss (minor) 3 | . . 2 . . . 1 Misfires 1 | . . . 1 . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . 6 3 . . . 2 Projectiles 9 | . 6 3 . . . . Explosions . | . . . . . . . Melee 2 | . . . . . . 2 Knockbacks 20 | . 5 15 . . . . Impact . | . . . . . . . Kinetic 19 | . 5 14 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 20 | . . . . . . 20 Shots . | . . . . . . . Rammed 13 | . . 1 . . . 12 Targets Rammed 14 | . . 2 . . . 12 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 194 | . 63 189 11 14 5 194 Average Temperature 40 | . 25 36 11 14 3 64 Received Heat Transfer 1245 | . 138 390 189 162 9 357 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . . . . . 4 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 222 | . . . . . . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 95 | 100 100 79 100 100 100 100 Level 1 4 | . . 20 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 329 | . 108 329 143 32 11 64 Initial 126 | . . 11 126 7 11 . Average 43 | . 50 109 93 2 . 5 Influence Increases 1143 | . 177 641 152 41 . 132 Destroy 0b10 Robot/C 740 | . 120 420 80 40 . 80 Destroy 0b10 Robot/NC 60 | . . 40 5 . . 15 Destroy Leader 172 | . 30 102 20 . . 20 Successful Hack 36 | . 9 13 14 . . . Disable Machine 75 | . 15 15 30 . . 15 Destroy Structure 15 | . 3 6 3 1 . 2 Lose Combat Pursuer 45 | . . 45 . . . . Influence Decreases 1143 | . 148 369 437 33 24 132 Entered New Map 215 | . . 18 175 9 13 . Time Decay 788 | . 138 311 222 24 11 82 Lost Part 140 | . 10 40 40 . . 50 Squads Dispatched 22 | . 1 3 3 3 5 7 Investigation 5 | . . 2 1 1 1 . Extermination 1 | . . . . . . 1 Reinforcement 11 | . 1 1 2 . 1 6 Assault . | . . . . . . . Garrison 5 | . . . . 2 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 8 | . 1 3 1 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 12 38 8 11 15 16 Peak Tracking Total 9 | . 5 8 3 4 9 6 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . 1 2 2 . . 1 Max in Single Turn 1 | . 1 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 7 | . 1 3 3 . . . Terminals 5 | . . 2 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 5 12 8 . . . Successful 12 | . 3 7 2 . . . Failed 13 | . 2 5 6 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual 7 | . . 4 3 . . . Terminals 18 | . . 10 8 . . . Fabricators . | . . . . . . . Repair Stations 5 | . 5 . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 5 1 . . . Record 3 | . . 3 . . . . Branch Access Points 1 | . . 1 . . . . Locate Traps 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . 1 1 . . . Terminals 2 | . . 1 1 . . . Botnet 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 3 . . . Full Trace Events 6 | . 1 2 3 . . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 32 | . 32 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3582 | 112 402 794 465 573 372 864 Spaces Moved 1830 | 63 200 402 227 306 214 418 Core 37 | 6 . . . . 8 23 Treads 910 | 57 100 49 227 306 171 . Legs 521 | . 5 208 . . . 308 Wheels 275 | . 95 145 . . 35 . Hover 44 | . . . . . . 44 Flight 43 | . . . . . . 43 Fastest Speed 50 | 50 115 115 170 170 50 50 Average Speed 155 | 149 139 124 170 170 162 173 Slowest Speed 400 | 160 190 190 170 170 300 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 5 32 32 17 12 7 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . 3 5 . . . 1 Melee . | . . . . . . . Projectile 9 | . 3 5 . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2275 | 78 273 583 271 336 225 509 Wait 142 | 3 25 65 8 8 . 33 Move 1824 | 62 199 401 226 305 213 418 Hop . | . . . . . . . Pick Up 46 | 7 6 20 3 5 1 4 Fast Attach 28 | 5 . 4 4 1 1 13 Attach 26 | 1 2 9 2 3 1 8 Detach 3 | . . 1 1 1 . . Swap 17 | . 6 7 1 . 2 1 Drop 28 | . 7 16 3 . 2 . Fire 147 | . 28 58 23 13 5 20 Melee . | . . . . . . . Ram 13 | . . 1 . . . 12 Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 430 | -10/Materials | Repaired Imp. Light Cannon 479 | -10/Materials | Discovered new exit (range 6) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x2 974 | -9/Materials | Identified exit to Mines 1225 | -9/Materials | Lost 4 parts (2n1u1w) 1229 | -9/Materials | Destroyed 7 combat bots 1283 | -9/Materials | Discovered new exit (range 16) 1309 | -9/Materials | Entered another Materials area 1309 | -8/Materials | Evolved 2 slots: Utility x2 1556 | -8/Materials | Lost 4 parts (2n1u1w) 1676 | -8/Materials | Met 7R-MNS 1723 | -8/Materials | Discovered new exit (range 11) 1774 | -8/Materials | Entered Factory 1774 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1775 | -7/Factory | Caught up to 7R-MNS 2074 | -7/Factory | Build established: Scavenger-Mutant 2210 | -7/Factory | Discovered new exit (range 16) 2245 | -7/Factory | Garrison activated, responded to threat 2347 | -7/Factory | Entered another Factory area 2347 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2348 | -6/Factory | Caught up to 7R-MNS 2403 | -6/Factory | Discovered new exit (range 8) 2425 | -6/Factory | Spotted B-75 Beast 2495 | -6/Factory | Garrison activated, responded to threat 2693 | -6/Factory | Discovered new exit (range 14) 2714 | -6/Factory | Core integrity fell below 50% 2719 | -6/Factory | Entered another Factory area 2719 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2720 | -5/Factory | Caught up to 7R-MNS 2747 | -5/Factory | Lost 14 parts (3p4n4u3w) 3023 | -5/Factory | Lost 3 parts (1u2w) 3133 | -5/Factory | Lost 3 parts (1n1u1w) 3226 | -5/Factory | Lost 4 parts (2p1n1w) 3257 | -5/Factory | Core integrity fell below 50% 3278 | -5/Factory | Lost 3 parts (1n2w) 3556 | -5/Factory | Core integrity fell below 20% 3556 | -5/Factory | System corruption reached 10% 3582 | -5/Factory | System corruption reached 30% 3583 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03563_ Faulty Lgt. Neutrino Core destroyed. 03563_ System corrupted by crushing effect (+5). 03563_ Knocked back. 03566_ System corrupted: Heat flow error (+164). 03568_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 03569_ P-70 Sage resets S-27 Virus, system corruption cleaned. 03574_ Wave Gun destroyed. 03577_ P-70 Sage resets S-27 Virus, system corruption cleaned. 03577_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 03579_ Flexi-carbon Leg destroyed. 03581_ System corrupted: Energy discharge (-26). 03581_ Wave Gun destroyed. 03581_ Hvy. Machine Gun destroyed. 03581_ System corrupted by crushing effect (+5). 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""" # | | ??????????# """"""""" #??"" """ + | | ??????????# #??"" """ # | | ??????????# #? # | | ??????????##############?""" """ # | | ?????????????????????????""" """ ###+""## %### | | ??????????????????????????"" """ # # % # | | ????????????????????????? # """ ?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Power Shielding 66 Weapon Cycling 20 Evasion (%) 55 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 31% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveSpikedFlail Manual? 0 Play Time 00:39:54 Cumulative 30.7 hours Start 2025.08.05 @ 21:04:22 End 2025.08.05 @ 21:39:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8300e02-b31b-4848-a2ca-5c10fa9e2f0f