Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 02:27:37 Player: WazdakkaGutsmek Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (168) 840 Value Destroyed (8887) 8887 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (7584) 7584 TOTAL SCORE: 23451 Bonus ------- High Alert Combat Kills 1188 Follower Combat Kills 2396 Entered Garrisons 1000 Used RIF Installer 3000 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 100/100 System Corruption 13% Temperature Cool (12) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Heavy Disruptor Cannon (fused) > --- INVENTORY (5) ---- Proton Missile Launcher Improved Datajack Remote Datajack Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Layered Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Wave Gun Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Gatling Laser Gatling Laser Flak Gun Proton Missile Launcher Improved Datajack Remote Datajack Impact Mace [Rating: 97] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Layered Light Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Slots Evolved 12 | . . 2 2 . 2 . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . . . . . . . . 1 . . Utility 8 | . . 1 2 . 2 . . . 1 . 1 . 1 . . Weapon 1 | . . . . . . . . . 1 . . . . . . Parts Attached 167 | 6 6 16 24 19 1 32 12 16 1 18 . 7 7 . 2 Power 21 | 1 1 3 3 4 . 4 2 1 . . . 1 1 . . Engine 6 | 1 . 2 1 . . . 2 . . . . . . . . Core 12 | . 1 1 2 4 . 4 . . . . . . . . . Reactor 3 | . . . . . . . . 1 . . . 1 1 . . Propulsion 35 | 2 2 5 5 4 . 5 4 2 . 6 . . . . . Treads 35 | 2 2 5 5 4 . 5 4 2 . 6 . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 51 | 1 2 3 9 5 . 9 1 7 . 7 . 5 1 . 1 Device 14 | . . 1 3 1 . 4 1 1 . 1 . 1 1 . . Storage 3 | 1 1 . 1 . . . . . . . . . . . . Processor 2 | . 1 . . . . . . . . . . . . . 1 Hackware 17 | . . 1 1 . . 1 . 5 . 6 . 3 . . . Protection 15 | . . 1 4 4 . 4 . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 2 1 5 7 6 1 14 5 6 1 5 . 1 5 . 1 Energy Gun 17 | . . 2 1 1 . 2 2 3 1 2 . . 3 . . Energy Cannon 6 | . . 2 . 1 . 1 . . . . . 1 . . 1 Ballistic Gun 16 | 2 1 . 5 1 . 6 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon 6 | . . . . . . . . 3 . 2 . . 1 . . Impact Weapon 5 | . . . . 1 1 2 1 . . . . . . . . Slashing Weapon 5 | . . 1 1 1 . 1 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 1 . . 1 . . . . . Unidentified Prototypes 5 | . . 3 1 . . . 1 . . . . . . . . Parts Lost 61 | . . 3 7 12 . 15 4 3 . 2 . 3 12 . . Power 12 | . . 1 2 3 . 2 1 . . . . . 3 . . Propulsion 14 | . . . 2 3 . 4 1 1 . 2 . . 1 . . Utility 18 | . . 1 3 2 . 5 1 2 . . . 2 2 . . Weapon 17 | . . 1 . 4 . 4 1 . . . . 1 6 . . Highest Loss Streak 10 | . . 1 4 10 . 4 2 1 . 2 . 2 7 . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 97 92 97 84 81 95 82 80 81 70 66 47 . 3 Engine 2 | . 3 3 4 2 . . 5 1 . . . . . . . Core 2 | . 7 6 3 5 7 6 1 . . . . . . . . Reactor 2 | . . . . . . . . 5 6 6 5 6 5 . . Treads 20 | . 27 33 26 25 23 18 22 22 20 16 11 11 5 . . Device 7 | . . 5 8 9 7 16 10 10 6 6 5 1 4 . . Storage 7 | . 14 11 9 9 7 7 7 7 6 6 5 5 3 . . Processor 1 | . 13 5 . . . . . . . . . . . . . Hackware 11 | . . 8 11 9 7 7 15 7 13 19 17 17 13 . . Protection 7 | . . 1 9 17 15 6 15 10 6 6 5 4 3 . . Energy Gun 5 | . . 9 . . . 3 4 8 13 11 11 8 3 . . Energy Cannon 1 | . . 5 1 4 6 . . . . . . 1 3 . 3 Ballistic Gun 6 | . 27 5 15 8 7 8 8 1 . . . . . . . Special Weapon 1 | . . . . . . . . 3 6 6 5 5 3 . . Peak Build Rating 97 | 6 9 20 30 32 33 50 48 63 63 92 88 93 97 2 16 Average Rating 43 | 4 7 16 22 30 32 37 43 54 63 72 88 81 58 2 11 On Entrance 38 | . 6 9 19 30 32 33 44 45 59 63 88 88 93 2 2 Naked Turns 347 | . . . . . . . . . . . . . 134 63 150 Heaviest Build 80 | 14 29 35 52 53 53 58 48 72 70 74 74 79 80 . 16 Greatest Support 110 | 40 40 60 60 60 60 60 60 70 70 110 110 110 110 3 3 Greatest Overweight (x) 10 | . 1 . 1 2 . 10 1 1 . 3 . . 1 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 11 5 5 Most Carried 15 | . 7 11 12 13 8 15 15 15 14 15 15 15 13 5 5 Average Carried 11 | . 5 8 10 6 6 10 14 14 13 14 15 13 9 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | . 7 9 12 6 8 13 15 14 14 15 15 12 5 5 5 Class Distribution -------------------- 37% | Scavenger-Mutant 32% | Mutant 12% | Bothacker-Tank 7% | Bothacker-Mutant 3% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Botlord-Tank | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Matter Collected 4608 | 242 423 252 895 430 . 1002 376 303 . 380 . 285 20 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6397 | 134 538 1013 1037 670 . 1073 660 310 . 252 . 391 319 . . Parts 328 | 8 40 50 69 23 . 56 36 18 . 9 . 11 8 . . Haulers Intercepted 5 | . 1 2 1 . . . 1 . . . . . . . . Recyclers Shooed 7 | 1 1 1 2 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 139 | . 10 16 22 18 . 31 12 8 . 8 . 9 5 . . Melee 6 | . . 1 1 3 . 1 . . . . . . . . . Guns 95 | . 10 8 17 10 . 17 12 7 . 5 . 8 1 . . Cannons 24 | . . 7 3 1 . 12 . . . . . 1 . . . AOE 5 | . . . . 3 . . . . . 2 . . . . . Classes Destroyed 17 | 2 6 2 2 1 . 3 1 . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 5 | . 1 2 1 . . . 1 . . . . . . . . Recycler 7 | 1 2 2 1 . . . 1 . . . . . . . . Operator 5 | . 1 2 1 . . . 1 . . . . . . . . Watcher 8 | . 2 2 3 . . . 1 . . . . . . . . Swarmer 48 | . 6 . 10 5 . 15 2 3 . 4 . 3 . . . Grunt 44 | . 4 9 5 7 . 9 3 . . 3 . 4 . . . Duelist 2 | . . 1 . . . 1 . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 25 | . . 6 5 2 . 3 5 3 . . . 1 . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . Hunter 11 | . . . 2 3 . . 1 2 . . . . 3 . . Programmer 3 | . . . . . . . 1 . . . . . 2 . . Heavy 1 | . . . . . . 1 . . . . . . . . . Behemoth 3 | . . . . 1 . . . . . 1 . 1 . . . Best Kill Streak 7 | 2 4 3 4 4 . 7 3 2 . 2 . 3 2 . . Combat Bots Only 7 | . 3 3 3 4 . 7 3 2 . 2 . 3 2 . . Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 1 . 2 . 2 1 . . Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . Exploded 1 | . . . . 1 . . . . . 1 . . . . . Melee 1 | . . 1 1 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Hostile Shots Fired 1431 | . 48 62 155 186 . 289 221 189 . 70 . 48 137 . 26 Missed 440 | . 14 12 31 41 . 78 82 86 . 22 . 14 51 . 9 Damage Taken 14115 | . 336 707 1573 2349 . 2926 1187 1014 . 493 . 742 2367 . 421 Core 2392 | . 23 125 260 238 . 277 66 87 . 10 . 92 916 . 298 Absorbed by Shields 169 | . . . . . . . . 8 . 142 . 19 . . . Ignored by Resistances 519 | . . . 36 318 . 165 . . . . . . . . . Regen/Repaired (Parts) 287 | . . . . . . . 287 . . . . . . . . Core Remaining (%) 70 | 100 90 68 . 9 . . . 38 . 98 . 90 . . . Volleys Fired 623 | 12 51 52 111 51 . 121 41 53 . 60 . 51 20 . . Largest 3 | 2 2 2 2 2 . 2 2 2 . 2 . 2 3 . . Hottest 273 | 40 40 124 124 101 . 116 114 174 . 188 . 207 273 . . Shots Fired 1107 | 24 102 99 221 99 . 225 73 66 . 83 . 78 37 . . Gun 888 | 24 102 67 194 79 . 183 73 49 . 48 . 46 23 . . Cannon 140 | . . 32 27 16 . 42 . . . . . 9 14 . . Launcher 4 | . . . . 4 . . . . . . . . . . . Special 75 | . . . . . . . . 17 . 35 . 23 . . . Kinetic 634 | 24 102 23 179 62 . 181 53 10 . . . . . . . Thermal 394 | . . 76 42 33 . 44 20 39 . 48 . 55 37 . . Explosive 4 | . . . . 4 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 5 10 15 9 13 . 9 12 11 . 20 . 11 10 . . Robot Miss Streak 8 | 2 4 4 8 3 . 4 5 3 . 2 . 5 3 . . Penetration Max 1 | . . . 1 1 . . . . . . . . . . . Secondary Targets 11 | . . 1 3 2 . 1 . 1 . 1 . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 . 1 . 1 1 . . Shots Hit Robots 771 | 10 62 78 133 89 . 149 67 44 . 65 . 50 24 . . Core Hits 380 | 3 26 44 43 50 . 62 78 31 . 21 . 12 10 . . Critical Kills 5 | . . 1 1 . . 1 . . . . . . 2 . . Critical Parts Destroyed 5 | . 2 . 1 1 . 1 . . . . . . . . . Critical Strikes 21 | . 2 4 4 3 . 4 . . . . . . 4 . . Burn 7 | . . 3 2 . . . . . . . . . 2 . . Meltdown 4 | . . 1 1 . . . . . . . . . 2 . . Destroy 6 | . 2 . 1 1 . 2 . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . Sever 2 | . . . . 2 . . . . . . . . . . . Melee Attacks 44 | . . 2 1 26 1 12 2 . . . . . . . . Impact 14 | . . . . 2 1 11 . . . . . . . . . Slashing 28 | . . 2 1 24 . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . 2 . 1 . . . . . . . . . Damage Inflicted 14968 | 132 818 1373 2329 2270 . 3220 1276 715 . 943 . 1067 824 . 1 Guns 11235 | 132 818 811 2032 1039 . 2239 1276 715 . 943 . 820 410 . . Cannons 2297 | . . 533 264 203 . 675 . . . . . 247 375 . . Explosions 428 | . . . . 428 . . . . . . . . . . . Melee 963 | . . 29 28 600 . 306 . . . . . . . . . Ramming 45 | . . . 5 . . . . . . . . . 39 . 1 Kinetic 7183 | 132 818 217 1822 820 . 2331 823 220 . . . . . . . Thermal 6349 | . . 1127 474 422 . 583 453 495 . 943 . 1067 785 . . Explosive 428 | . . . . 428 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 364 | . . . . 85 . 279 . . . . . . . . . Slashing 599 | . . 29 28 515 . 27 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . 13 13 13 Average Corruption 11 | . . . . . . . . . . . . . 7 13 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . . . 4 4 21 Message Errors 7 | . . . . . . . . . . . . . 1 1 5 Matter Fused 7 | . . . . . . . . . . . . . 2 1 4 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . 1 . 4 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 77 | . . . . 33 . 34 . . . . . . 10 . . Projectiles 13 | . . . . . . 3 . . . . . . 10 . . Explosions 30 | . . . . 30 . . . . . . . . . . . Melee 34 | . . . . 3 . 31 . . . . . . . . . Knockbacks 6 | . . . 1 . . 5 . . . . . . . . . Impact 3 | . . . 1 . . 2 . . . . . . . . . Kinetic 3 | . . . . . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . 159 . . . . . . . . 17 . . Shots 4 | . . . . 4 . . . . . . . . . . . Rammed 10 | . 1 . 1 . . . . . . . . . 7 . 1 Targets Rammed 10 | . 1 . 1 . . . . . . . . . 7 . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 423 | . 4 336 419 290 . 277 189 330 . 328 . 423 395 . 75 Average Temperature 104 | . 4 73 183 81 . 79 53 117 . 109 . 142 144 . 44 Received Heat Transfer 2835 | . 126 273 306 513 . 558 345 273 . 135 . 92 139 . 75 Effects 10 | . . 1 3 . . 1 . 1 . . . 2 2 . . Shutdowns 3 | . . . 1 . . . . . . . . 2 . . . Energy Bleed 3 | . . 1 1 . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . . . Parts Fried 3 | . . . . 1 . 2 . . . . . . . . . Impact Corruptions 2 | . . . . 1 . 1 . . . . . . . . . Robots Melted 8 | . . 1 1 . . . . 1 . 1 . . 4 . . Combat Hostiles 7 | . . . 1 . . . . 1 . 1 . . 4 . . Parts Melted 31 | . . 9 2 1 . 1 3 3 . 3 . 3 6 . . Heat Transferred 10452 | . . 2336 1073 571 . 869 1012 707 . 1462 . 1181 1241 . . Parts Sabotaged 6 | . . . . . . . . . . 4 . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Peak Influence 2429 | 15 216 201 379 513 269 1178 618 778 408 2291 1202 2429 1636 577 513 Initial 1274 | . 9 . 7 45 268 188 618 125 408 285 1202 841 1274 577 400 Average 667 | 5 84 69 132 324 268 729 312 335 408 1416 1202 1835 1427 575 457 Maximum Alert Level 5 | . 1 1 1 2 1 4 2 3 2 5 4 5 5 2 2 Low Security (%) 31 | 100 99 99 79 22 . 2 28 36 . . . . . . . Level 1 14 | . . . 20 33 100 4 44 23 . 2 . . . . 13 Level 2 22 | . . . . 44 . 48 27 33 100 17 . . . 100 86 Level 3 7 | . . . . . . 32 . 6 . 9 . 6 . . . Level 4 10 | . . . . . . 12 . . . 20 100 20 96 . . Level 5 14 | . . . . . . . . . . 49 . 73 3 . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 2 1 . . . 4 . . . . . 9 . 2 Investigation 3 | . . . . . . . 1 . . . . . . . 2 Extermination 3 | . . . . . . . 2 . . . . . 1 . . Reinforcement 7 | . 1 2 1 . . . . . . . . . 3 . . Assault 5 | . . . . . . . . . . . . . 5 . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Distress Signals 10 | . 1 3 5 . . . . . . . . . 1 . . Communications Jammed 7 | . . . . . . 7 . . . . . . . . . Distress Signals 7 | . . . . . . 7 . . . . . . . . . Times Spotted 323 | . 18 21 39 24 . 35 16 26 . 35 . 45 50 6 8 Peak Tracking Total 17 | . 4 3 4 6 . 7 3 4 . 7 . 6 17 6 7 Tactical Retreats 21 | . 1 . 3 3 . 4 . 1 . 1 . . 7 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Traps Triggered 20 | . 3 . . 3 . 3 . 3 . 4 . 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 37 | . . . . . . 13 10 . . 14 . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Disarmed 3 | . . . . . . 1 1 . . 1 . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Machines Disabled 30 | . . . 2 2 . 4 . 7 . 6 . 6 3 . . Max in Single Turn 1 | . . . 1 1 . 1 . 1 . 1 . 1 1 . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Garrison Relay 15 | . . . . 2 . 2 . 3 . 5 . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Machines Accessed 47 | . 7 7 7 1 1 1 11 1 2 2 1 1 2 . 3 Terminals 37 | . 6 7 6 1 . 1 7 1 1 2 . 1 2 . 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 2 . 1 . 1 . . . 1 Total Hacks 133 | . 22 24 25 2 1 1 36 1 2 3 1 2 9 . 4 Successful 69 | . 12 13 13 1 1 1 21 1 2 1 1 . 1 . 1 Failed 64 | . 10 11 12 1 . . 15 . . 2 . 2 8 . 3 Catastrophic 9 | . 1 1 1 . . . 2 . . . . 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 91 | . 18 19 16 . . . 24 . . . . . 9 . 5 Terminals 119 | . 19 24 24 2 . 1 30 1 1 3 . 2 9 . 3 Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 2 . 1 . 1 . . . 1 Terminal Hacks 25 | . 5 4 4 1 . 1 7 1 1 1 . . . . . Prototype ID Bank 2 | . . 1 . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . 1 . . . . . Terminal Index 3 | . 1 1 . . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . 1 1 2 . . . 2 . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . Zone Layout 4 | . 2 1 . . . . 1 . . . . . . . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 2 . 1 . 1 . . . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 35 | . 7 9 8 . . . 9 . . . . . 1 . 1 Terminals 34 | . 7 9 8 . . . 9 . . . . . 1 . . Botnet 12 | . 2 3 3 . . . 3 . . . . . 1 . . Skim 22 | . 5 6 5 . . . 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 7 6 1 1 1 8 . 1 2 . 1 2 . 2 Full Trace Events 4 | . 1 . . . . . 1 . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Used RIF Installer 6 | . . . . 1 . 1 . 2 . 1 . 1 . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 36 | . . . . . . . 2 12 . 10 . 12 . . . Non-combat 2 | . . . . . . . 2 . . . . . . . . Combat 34 | . . . . . . . . 12 . 10 . 12 . . . Autooverrided 6 | . . . . . . . . . . 3 . 3 . . . Robot Hacks Applied 31 | . . . . . . . 2 12 . 8 . 9 . . . ignore_repairs 2 | . . . . . . . 2 . . . . . . . . focus_fire 1 | . . . . . . . . 1 . . . . . . . scatter_targeting 2 | . . . . . . . . 1 . 1 . . . . . overload_power 1 | . . . . . . . . . . . . 1 . . . amplify_resonance 5 | . . . . . . . . . . 2 . 3 . . . streamctrl_high 3 | . . . . . . . . 2 . 1 . . . . . formatsys_high 17 | . . . . . . . . 8 . 4 . 5 . . . Relay Couplers Released 59 | . . . . 7 . 9 . 11 . 19 . 11 2 . . Machine Destruction 59 | . . . . 7 . 9 . 11 . 19 . 11 2 . . Attached 15 | . . . . . . 1 . 5 . 6 . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 9 . 3 . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Total Allies 43 | . . . . . . . . 12 . 16 . 11 . 1 3 Largest Group 13 | . . . . . . . . 4 4 13 9 12 8 1 3 Highest-Rated Group 575 | . . . . . . . . 238 238 509 380 575 305 46 141 Highest-Rated Ally 119 | . . . . . . . . 95 95 95 88 119 85 46 47 Total Orders 19 | . . . . . . . . 1 . 18 . . . . . STAY 4 | . . . . . . . . . . 4 . . . . . ROAM 3 | . . . . . . . . . . 3 . . . . . FOLLOW 11 | . . . . . . . . . . 11 . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . . Ally Attacks 345 | . . . . . . . . 39 . 106 . 146 32 5 17 Total Damage 11853 | . . . . . . . . 1148 . 4162 . 4843 1134 111 455 Kills 72 | . . . . . . . . 7 . 30 . 25 7 . 3 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Turns Passed 15614 | 110 1100 1108 1609 1110 161 2048 1910 1402 101 2643 36 1244 507 63 462 Spaces Moved 7530 | 43 448 490 677 495 91 838 927 567 61 1274 15 633 446 125 400 Core 825 | 2 . . . . . 5 . . . . . . 293 125 400 Treads 6705 | 41 448 490 677 495 91 833 927 567 61 1274 15 633 153 . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 170 163 163 157 158 155 162 162 50 50 50 Average Speed 158 | 154 162 160 161 167 170 183 164 176 158 165 162 162 92 50 114 Slowest Speed 550 | 160 240 160 240 330 170 550 245 238 158 400 162 162 225 50 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 82 48 54 44 3 69 24 73 2 94 2 86 15 74 9 Regions Visited 15 Branch Regions . Pre-discovered Areas 7 | . . 2 1 . . . 4 . . . . . . . . Known Exits Taken 7 | . 1 1 1 . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 3 | . . 1 . . 1 1 . . . . . . . . . Terrain Destroyed 60 | . . 1 . 24 1 3 . . . . . 1 30 . . Melee 2 | . . 1 . . 1 . . . . . . . . . . Projectile 9 | . . . . . . 3 . . . . . 1 5 . . AOE 49 | . . . . 24 . . . . . . . . 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Total 10152 | 60 714 710 972 638 95 1157 1233 915 65 1738 26 796 505 124 404 Wait 1586 | . 200 139 131 43 . 102 225 261 2 346 11 104 22 . . Move 7521 | 42 447 489 677 494 91 837 927 566 61 1273 15 632 446 124 400 Hop . | . . . . . . . . . . . . . . . . Pick Up 79 | . 8 5 13 4 2 22 7 6 1 8 . 2 1 . . Fast Attach 62 | 6 4 4 8 4 . 9 4 3 . 13 . 2 3 . 2 Attach 65 | . 1 4 9 10 . 13 4 10 1 4 . 5 4 . . Detach 14 | . . 1 2 . . 2 2 4 . 1 . . 2 . . Swap 40 | . 1 8 7 5 1 10 4 3 . 1 . . . . . Drop 65 | . 1 6 12 3 . 13 7 9 . 13 . . . . 1 Fire 623 | 12 51 52 111 51 . 121 41 53 . 60 . 51 20 . . Melee 41 | . . 2 1 24 1 11 2 . . . . . . . . Ram 8 | . . . . . . . . . . . . . 7 . 1 Kick . | . . . . . . . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 4 . . . 4 . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . Trap 37 | . . . . . . 13 10 . . 14 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / Min x2 / Sto) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: Gar / DSF) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 11) 547 | -10/Materials | Discovered new exit (range 20) 547 | -10/Materials | Identified exit to Materials 636 | -10/Materials | Discovered new exit (range 15) 1211 | -10/Materials | Entered another Materials area 1211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1522 | -9/Materials | Discovered new exit (range 14) 1982 | -9/Materials | Discovered new exit (range 3) 2133 | -9/Materials | Identified exit to Mines 2133 | -9/Materials | Identified exit to Storage 2170 | -9/Materials | Learned location of 2 exits from Materials 2214 | -9/Materials | Learned location of Recycling (-9) 2223 | -9/Materials | Learned location of Zion (-6) 2224 | -9/Materials | Learned 2 Storage zone layouts 2231 | -9/Materials | Learned location of 1 exit from Storage 2248 | -9/Materials | Identified exit to Materials 2319 | -9/Materials | Entered another Materials area 2319 | -8/Materials | Evolved 2 slots: Utility x2 2320 | -8/Materials | Identified exit to Factory 2800 | -8/Materials | Build established: Scavenger-Mutant 3099 | -8/Materials | Lost 4 parts (1p2n1u) 3217 | -8/Materials | Discovered exit to Factory (range 15) 3928 | -8/Materials | Identified exit to Garrison 3928 | -8/Materials | Entered Garrison 4078 | -8/Garrison | Triggered checkpoint 4099 | -8/Garrison | Garrison Relay disabled 4237 | -8/Garrison | Triggered checkpoint 4240 | -8/Garrison | Triggered checkpoint 4242 | -8/Garrison | Spotted B-75 Beast 4255 | -8/Garrison | Core integrity fell below 50% 4276 | -8/Garrison | Triggered checkpoint 4294 | -8/Garrison | Destroyed B-75 Beast 4310 | -8/Garrison | Lost 10 parts (2p3n2u3w) 4512 | -8/Garrison | Triggered checkpoint 4518 | -8/Garrison | Core integrity fell below 20% 4575 | -8/Garrison | Build established: Mutant 4587 | -8/Garrison | Discovered exit to Factory (range 10) 4854 | -8/Garrison | Triggered checkpoint 4907 | -8/Garrison | Garrison Relay disabled 4941 | -8/Garrison | Installed Relay Interface Framework 4995 | -8/Garrison | Discovered exit to Factory (range 12) 5038 | -8/Garrison | Entered Factory 5038 | -7/Factory | Evolved 2 slots: Utility x2 5199 | -7/Factory | Identified exit to Garrison 5199 | -7/Factory | Entered Garrison 5249 | -7/Garrison | Triggered checkpoint 5313 | -7/Garrison | Triggered checkpoint 5316 | -7/Garrison | Triggered checkpoint 5362 | -7/Garrison | Destroyed 7 combat bots 5364 | -7/Garrison | Lost 3 parts (1n1u1w) 5452 | -7/Garrison | Lost 4 parts (1p1n2u) 5549 | -7/Garrison | Triggered checkpoint 5614 | -7/Garrison | Heavy support dispatched to Factory 5695 | -7/Garrison | Lost 3 parts (1n2w) 5768 | -7/Garrison | Lost 3 parts (1p1n1w) 5880 | -7/Garrison | Triggered checkpoint 6048 | -7/Garrison | Build established: Scavenger-Mutant 6103 | -7/Garrison | Discovered new exit (range 12) 6212 | -7/Garrison | Heavy support dispatched to Factory 6229 | -7/Garrison | Triggered checkpoint 6334 | -7/Garrison | Garrison Relay disabled 6525 | -7/Garrison | Discovered new exit (range 10) 6734 | -7/Garrison | Discovered new exit (range 72) 6734 | -7/Garrison | Discovered new exit (range 26) 6734 | -7/Garrison | Discovered new exit (range 24) 6924 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6949 | -7/Garrison | Triggered checkpoint 6988 | -7/Garrison | Garrison Relay disabled 7247 | -7/Garrison | Entered Factory 7764 | -7/Factory | Garrison activated, responded to threat 8247 | -7/Factory | Repaired Arm. Treads 8701 | -7/Factory | Discovered new exit (range 9) 8881 | -7/Factory | Discovered new exit (range 12) 8909 | -7/Factory | Learned Hub_04(d) security intel 8997 | -7/Factory | Learned location of Upper Caves (-4) 9023 | -7/Factory | Loaded intel: 81 trap records 9037 | -7/Factory | Learned Factory trap positions 9042 | -7/Factory | Identified exit to Factory 9068 | -7/Factory | Learned location of Warlord (-5) 9137 | -7/Factory | Learned Factory trap positions 9157 | -7/Factory | Identified exit to Garrison 9157 | -7/Factory | Entered Garrison 9358 | -7/Garrison | Core integrity fell below 50% 9682 | -7/Garrison | Garrison Relay disabled 9749 | -7/Garrison | Triggered checkpoint 9921 | -7/Garrison | Triggered checkpoint 9958 | -7/Garrison | Triggered checkpoint 9980 | -7/Garrison | Triggered checkpoint 9982 | -7/Garrison | Build established: Bothacker-Mutant 10007 | -7/Garrison | Triggered checkpoint 10154 | -7/Garrison | Discovered exit to Factory (range 13) 10229 | -7/Garrison | Triggered checkpoint 10254 | -7/Garrison | Found embedded Infiltrators 10278 | -7/Garrison | Garrison Relay disabled 10311 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10352 | -7/Garrison | Build established: Mutant 10444 | -7/Garrison | Garrison Relay disabled 10458 | -7/Garrison | Triggered checkpoint 10480 | -7/Garrison | Discovered exit to Factory (range 55) 10480 | -7/Garrison | Discovered exit to Factory (range 87) 10480 | -7/Garrison | Discovered exit to Factory (range 13) 10530 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 10559 | -7/Garrison | Entered Factory 10559 | -6/Factory | Accompanied by 4 allies 10559 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10560 | -6/Factory | Loaded intel: 73 trap records 10650 | -6/Factory | Identified exit to DSF 10660 | -6/Factory | Identified exit to Garrison 10660 | -6/Factory | Entered Garrison 10660 | -6/Garrison | Accompanied by 4 allies 10705 | -6/Garrison | Spotted B-75 Beast 10715 | -6/Garrison | Rewired B-75 Beast 10828 | -6/Garrison | Garrison Relay disabled 10842 | -6/Garrison | Triggered checkpoint 11126 | -6/Garrison | Triggered checkpoint 11129 | -6/Garrison | Spotted B-75 Beast 11130 | -6/Garrison | Build established: Bothacker-Tank 11131 | -6/Garrison | Hijacked Beast 5b control node with streamctrl_high 11131 | -6/Garrison | Allies destroyed Beast 5b 11168 | -6/Garrison | Triggered checkpoint 11180 | -6/Garrison | Triggered checkpoint 11202 | -6/Garrison | Triggered checkpoint 11226 | -6/Garrison | Expanded RIF knowledge: Autooverride 11254 | -6/Garrison | Discovered new exit (range 14) 11414 | -6/Garrison | Triggered checkpoint 11444 | -6/Garrison | Garrison Relay disabled 11496 | -6/Garrison | Discovered new exit (range 15) 11834 | -6/Garrison | Discovered new exit (range 11) 11948 | -6/Garrison | Triggered checkpoint 11994 | -6/Garrison | Garrison Relay disabled 12016 | -6/Garrison | Garrison Relay disabled 12144 | -6/Garrison | Triggered checkpoint 12249 | -6/Garrison | Build established: Bothacker-Mutant 12587 | -6/Garrison | Spotted B-75 Beast 12599 | -6/Garrison | Destroyed B-75 Beast 12707 | -6/Garrison | Garrison Relay disabled 12872 | -6/Garrison | Build established: Bothacker-Tank 13303 | -6/Garrison | Entered Factory 13303 | -5/Factory | Accompanied by 9 allies 13303 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13304 | -5/Factory | Loaded intel: 89 trap records 13331 | -5/Factory | Identified exit to Garrison 13339 | -5/Factory | Entered Garrison 13339 | -5/Garrison | Accompanied by 9 allies 13371 | -5/Garrison | Triggered checkpoint 13463 | -5/Garrison | Spotted B-75 Beast 13466 | -5/Garrison | Triggered checkpoint 13480 | -5/Garrison | Allies destroyed B-75 Beast 13485 | -5/Garrison | Triggered checkpoint 13525 | -5/Garrison | Spotted B-75 Beast 13527 | -5/Garrison | Rewired B-75 Beast 13540 | -5/Garrison | Rewired B-75 Beast 13544 | -5/Garrison | Destroyed B-75 Beast 13657 | -5/Garrison | Spotted Striker 13659 | -5/Garrison | Discovered new exit (range 11) 13676 | -5/Garrison | Allies destroyed Striker 13701 | -5/Garrison | Rewired Executioner 13728 | -5/Garrison | Triggered checkpoint 13743 | -5/Garrison | Garrison Relay disabled 13845 | -5/Garrison | Triggered checkpoint 13938 | -5/Garrison | Discovered new exit (range 5) 13975 | -5/Garrison | Garrison Relay disabled 13977 | -5/Garrison | Triggered checkpoint 14118 | -5/Garrison | Spotted B-75 Beast 14139 | -5/Garrison | Allies destroyed B-75 Beast 14213 | -5/Garrison | Triggered checkpoint 14304 | -5/Garrison | Garrison Relay disabled 14317 | -5/Garrison | Triggered checkpoint 14357 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 14583 | -5/Garrison | Entered Factory 14583 | -4/Factory | Accompanied by 8 allies 14583 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14601 | -4/Factory | Build established: Botlord-Tank 14862 | -4/Factory | First assault squad dispatched 14863 | -4/Factory | Lost 4 allies 14867 | -4/Factory | Lost 3 parts (1p1n1u) 14933 | -4/Factory | Released all parts (4) 14944 | -4/Factory | Spotted B-86 Titan 14964 | -4/Factory | Lost 7 parts (2p1u4w) 14981 | -4/Factory | Core integrity fell below 50% 15085 | -4/Factory | System corruption reached 10% 15090 | -4/Factory | Manually triggered Chute Trap 15090 | -4/Factory | Sucked down chute 15090 | -4/Factory | Entered Waste 15091 | -4/Waste | Met a frightened Derelict 15102 | -4/Waste | Spotted C-40 Crusher 15111 | -4/Waste | Spotted C-40 Crusher 15112 | -4/Waste | Spotted C-40 Crusher 15118 | -4/Waste | Spotted C-40 Crusher 15123 | -4/Waste | Spotted C-40 Crusher 15145 | -4/Waste | Discovered new exit (range 15) 15149 | -4/Waste | Spotted C-40 Crusher 15153 | -4/Waste | Entered Factory 15212 | -4/Factory | Core integrity fell below 20% 15244 | -4/Factory | Build established: Mutant 15615 | -4/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 15424_ R7PR FCVPJJGUZLNQUX1KK5:G4>4 ,SQWCZFD5 15441_ System corrupted: Matter fused (-9). 15449_ Connecting with Scanalyzer... 15460_ KDVCUK9VK:8KMZ7 S8M8CIQ,KA V #JG4Z% 15491_ System corrupted: Heat flow error (+106). 15509_ Connecting with Terminal... 15509_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 15509_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 15525_ System corrupted: Component data lost. 15547_ System corrupted: IFF burst signal emitted. 15555_ ALERT: Security rotation in progress. 15568_ System corrupted: Substantial component data lost. 15594_ System corrupted: Matter fused (-7). 15602_ Slammed into G-67 Veteran. 15615_ Fusion Modulator explodes. 15615_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????? ?????##############???????? | | ??????????????? ????# #???????? | | ??????????????? ???# """ #???????? | | ???????????????"""??# """ #???????? | | ????????????"" """ ?# """ #???????? | | ?????? """ """ #! @ #???????? | | ?????????? #%= """ #???????? | | ?????????????" """ +[ """ #???????? | | ?????????????" """ #t """ #???????? | | ?????????????" """ ?# #???????? | | ????????????? ??# "" "" #???????? | | ????????????"" ""???# g ""S"" #???????? | | ?????????????" "????# """" #???????? | | ?????????????"??????######+#######???????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #????#####????? | | ?????????????????????????# ###### !#????? | | ?????????????????????????# #????? | | ?????????????????????????# ### #????? | | ????????????????????######! ####+######? | | ????????????????"" !% # #? | | ????????????????"" ######### # ! * #? | | ????????????????????????????# # #? | | ????????????????????????????# # ""T"" #? | | ?????????????????????######## # """"" !#? | | ?????????????????????# ! # ###########? | | ?????????????????????# + #??????????? | | ?????????????????????# " " # #??????????? | | ?????????????????????# "G" # #??????????? | | ?????????????????????# " # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 41 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 750 Resistance: KI 20 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 72 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend No Signal Wheee! Challenges ------------ None Game ------ Seed ParticleJunkTerminator Manual? 0 Play Time 03:13:26 Cumulative 24.4 hours Start 2024.10.16 @ 23:54:17 End 2024.10.17 @ 02:27:37 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 1 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 29 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9f72e65-6b14-4212-a944-218e8120096e