Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2024.01.06 @ 10:26:30 Player: Sandwich Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (151) 755 Value Destroyed (5806) 5806 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (6474) 6474 TOTAL SCORE: 22155 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 703 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2286 Win 3000 Friendly Fire -666 Cogmind --------- Core Integrity 1375/1600 Matter 290/300 Energy 176/190 System Corruption 1% Temperature Cool (6) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Improved System Shield > --- WEAPON (5) ------- Great Axe Lance > --- INVENTORY (15) --- Improved Ion Engine Advanced Heat Sink Machine Analyzer Improved Signal Interpreter Improved Signal Interpreter Experimental Actuator Array Stasis Canceller Advanced Force Field Warp Gun Vortex Driver Thermoblaster Peak State ------------ > --- POWER ------------ Light Neutrino Core Hybrid Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Electron Diverter > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Experimental Actuator Array Advanced Force Field Advanced System Shield > --- WEAPON ----------- Greatsword Lance > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Improved Signal Interpreter Improved Signal Interpreter Advanced Hacking Suite Improved System Shield Dispersion Rifle Warp Gun Vortex Driver Linear Accelerator Thermoblaster [Rating: 131] Favorites ----------- Power Enhanced Fission Core Engine Light Deuterium Engine Power Core Enhanced Fission Core Reactor Hybrid Antimatter Reactor Propulsion Compact Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . 2 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 7 | . . . . . . . 1 1 . . . . 2 . . . . . 1 . 1 1 Utility 6 | . . . . . . . 1 1 . 2 . . . . . . . . 1 . 1 . Weapon 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . Parts Attached 189 | 6 4 5 7 1 . 1 13 9 10 2 2 5 19 5 2 2 17 14 19 6 17 23 Power 19 | 1 . 1 1 . . . 1 1 . . . . 2 1 . . 2 . 1 1 4 3 Engine 5 | 1 . 1 1 . . . 1 . . . . . . . . . . . . . . 1 Core 8 | . . . . . . . . 1 . . . . 2 1 . . 2 . 1 1 . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 Propulsion 59 | 2 1 1 1 1 . . 6 4 . 1 2 . 9 . . . 8 2 5 3 2 11 Treads 4 | 1 . . . . . . . . . . . . 2 . . . . 1 . . . . Leg 18 | . . . . . . . . . . . . . 7 . . . 8 1 2 . . . Wheel 18 | 1 1 1 1 1 . . 6 4 . 1 2 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Flight 18 | . . . . . . . . . . . . . . . . . . . 2 3 2 11 Utility 46 | 1 2 1 1 . . . 2 1 1 1 . 2 1 3 1 . . 5 7 1 10 6 Device 23 | . 1 . . . . . . . 1 . . 2 1 1 . . . 3 2 . 8 4 Storage 3 | 1 1 . . . . . . . . . . . . . . . . . . 1 . . Processor 11 | . . . . . . . 2 . . 1 . . . 2 . . . . 4 . 2 . Hackware 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Protection 6 | . . 1 1 . . . . 1 . . . . . . 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 1 2 4 . . 1 4 3 9 . . 3 7 1 1 2 7 7 6 1 1 3 Energy Gun 5 | 1 1 . . . . . . . . . . . . . . . . 1 . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 46 | 1 . 2 4 . . 1 4 3 6 . . 2 7 1 . 2 3 4 6 . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . Launcher 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon 5 | . . . . . . . . . 3 . . . . . 1 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 1 . . . 1 1 . . . 1 2 1 2 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Parts Lost 94 | . 1 9 . 1 . . 6 3 2 . 2 6 7 . 1 1 . 22 13 1 5 14 Power 8 | . . 2 . . . . . . . . . . . . . . . 1 1 . 1 3 Propulsion 38 | . . 2 . 1 . . 4 2 . . 2 3 2 . . 1 . 8 2 1 1 9 Utility 20 | . . 1 . . . . 1 . 1 . . 1 2 . 1 . . 5 4 . 2 2 Weapon 28 | . 1 4 . . . . 1 1 1 . . 2 3 . . . . 8 6 . 1 . Highest Loss Streak 9 | . 1 4 . 1 . . 2 2 1 . 2 5 4 . 1 1 . 5 9 1 5 8 To Critical Strikes 3 | . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Average Slot Usage (%) 87 | . 99 92 90 97 100 100 98 99 99 87 92 76 85 95 98 96 94 69 30 43 65 75 Engine 3 | . 14 11 4 11 11 11 9 3 . . . . . . . . . . . . . . Core 4 | . . . . . . . . 3 7 6 6 6 5 10 10 10 10 5 . . 3 . Leg 7 | . . . . . . . . . . . . . 16 31 31 27 26 17 1 . . . Wheel 13 | . 21 26 21 20 22 22 26 29 30 26 25 7 3 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 3 13 19 29 Device 4 | . 13 2 . . . . . . 4 6 6 10 5 4 5 5 5 3 3 4 10 11 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 6 6 5 5 5 5 5 5 1 . 4 4 Processor 12 | . . . . . . . 13 15 15 14 20 20 17 16 15 15 15 15 12 14 11 8 Protection 3 | . . 10 11 11 11 11 4 7 2 . . . . . 3 5 5 3 . . . . Ballistic Gun 24 | . 14 23 41 44 44 44 35 29 28 26 26 22 22 26 21 24 25 13 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 13 49 49 56 56 56 56 63 65 65 65 65 73 69 84 90 90 99 99 54 32 56 60 Greatest Support 120 | 20 32 32 32 32 26 26 42 52 52 52 58 58 100 100 100 100 120 120 31 53 59 62 Greatest Overweight (x) 16 | . 1 2 2 3 2 2 5 1 1 1 1 4 4 . . 1 1 16 4 . . 1 Average Overweight (x) . | . . 1 1 1 2 2 1 1 1 1 1 3 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 19 | 6 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 5 15 15 Most Carried 20 | 3 16 16 15 20 20 20 20 20 20 20 20 20 20 18 18 19 20 20 20 5 15 15 Average Carried 17 | 1 9 13 13 17 20 20 19 19 19 19 19 19 18 17 17 18 19 18 9 4 13 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 Final Carried 20 | 3 16 13 15 20 20 20 20 20 20 20 20 19 19 17 18 19 20 20 5 5 13 11 Class Distribution -------------------- 41% | Scavenger-Gunner 19% | Gunner 17% | Mutant 11% | Tank 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 5276 | 152 167 90 129 31 . 31 890 370 277 20 134 173 490 166 183 226 370 725 30 . 409 213 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6078 | . 237 128 147 52 . 42 1620 559 357 . 155 132 490 166 115 176 886 552 . . 130 134 Parts 323 | . 16 7 14 7 . 3 106 33 18 . 8 3 17 4 9 13 34 13 . . 9 9 Haulers Intercepted 4 | . . . . . . . 2 . . . . . 1 . . . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . 14 2 . . 5 13 . 12 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 127 | . 9 5 6 2 . 1 29 11 6 . 2 2 7 3 2 6 18 13 . . 1 4 Melee 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 Guns 103 | . 9 5 6 2 . 1 29 11 6 . 2 2 7 3 2 6 1 11 . . . . AOE 19 | . . . . . . . . . . . . . . . . . 17 2 . . . . Classes Destroyed 19 | . 2 . 1 1 . . 7 1 . . . 1 . . 2 . 1 2 . . 1 . Worker 8 | . . . . 1 . . 7 . . . . . . . . . . . . . . . Builder 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . 2 . . . . . 1 . . . . . . . 1 . Recycler 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Swarmer 37 | . 6 3 4 2 . . 10 3 . . . . . . . 4 1 . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 48 | . 3 2 1 . . 1 8 6 2 . 1 1 4 . . . 10 9 . . . . Brawler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Sentry 22 | . . . 1 . . . 9 1 4 . 1 . 3 3 . . . . . . . . Hunter 6 | . . . . . . . . 1 . . 1 1 . . . 2 1 . . . . . Programmer 5 | . . . . . . . . . . . . . . . 1 . 3 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 5 2 4 3 . 1 9 5 2 . 1 1 2 2 1 4 8 10 . . 1 4 Combat Bots Only 10 | . 5 2 4 2 . 1 7 4 2 . 1 1 2 2 1 4 8 10 . . 1 4 Max Kills in Single Turn 5 | . 1 1 1 2 . 1 3 1 1 . 1 1 1 1 1 2 5 2 . . 1 1 Gunslinging 2 | . . . . . . . 2 . . . . . . . . 1 . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . 5 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 12617 | . 403 615 149 38 . 140 563 426 330 . 337 197 763 255 105 655 724 2734 2113 399 637 1034 Core 2375 | . 66 176 55 . . 26 29 33 81 . 37 19 69 . 4 30 83 303 968 151 20 225 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 13 | . . 13 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 460 | . . . . . . . . . . . . . . . . . 460 . . . . . Core Remaining (%) 73 | 100 . 3 . . . 79 94 . 83 . . 93 93 . . . . 63 . 13 98 85 Volleys Fired 305 | . 24 28 13 3 . 3 51 20 13 . 7 29 21 7 4 11 15 43 13 . . . Largest 5 | . 2 2 4 4 . 4 4 4 4 . 4 4 4 5 4 5 5 5 4 . . . Hottest 360 | . 60 60 83 83 . 83 107 112 112 . 109 109 109 131 103 128 360 233 108 . . . Shots Fired 951 | . 47 56 44 12 . 12 200 77 42 . 28 47 83 35 16 50 40 140 22 . . . Gun 896 | . 47 56 44 12 . 12 200 77 42 . 28 26 83 35 16 50 30 116 22 . . . Cannon 41 | . . . . . . . . . . . . 21 . . . . . 20 . . . . Launcher 14 | . . . . . . . . . . . . . . . . . 10 4 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 899 | . 24 54 44 12 . 12 200 77 42 . 28 47 83 35 16 50 30 123 22 . . . Thermal 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Explosive 12 | . . . . . . . . . . . . . . . . . 8 4 . . . . Electromagnetic 25 | . 23 2 . . . . . . . . . . . . . . . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . 13 . . . . Robot Hit Streak 41 | . 11 12 10 11 . 5 25 41 30 . 8 12 34 17 29 8 9 18 4 . . . Robot Miss Streak 8 | . 2 6 3 4 . 1 5 3 1 . 8 2 3 3 2 5 3 2 8 . . . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . Secondary Targets 14 | . . 1 . 1 . . 3 4 . . . . 1 . . 2 . 2 . . . . Max Gunslinging Chain 2 | . . 1 . 1 . . 2 1 . . . . 1 . . 1 . 1 . . . . Shots Hit Robots 665 | . 32 31 23 3 . 9 124 53 32 . 18 21 74 27 14 38 27 112 11 . 6 10 Core Hits 392 | . 14 11 8 3 . 3 63 25 12 . 11 11 50 24 13 22 64 45 7 . 2 4 Critical Kills 5 | . . . . . . . 3 . . . . . 1 . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . Critical Strikes 12 | . . . . . . . 4 2 . . . . 1 . . . 1 2 . . . 2 Destroy 9 | . . . . . . . 4 2 . . . . 1 . . . 1 1 . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 62 | . . . . . . . . . 5 . . . . . 1 . . . . 3 23 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . . . . . . . . 1 18 Piercing 43 | . . . . . . . . . 5 . . . . . 1 . . . . 3 22 12 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 17197 | . 417 377 210 63 . 116 2638 981 649 . 335 351 1391 578 319 539 3798 3448 186 . 355 446 Guns 11636 | . 345 267 210 63 . 116 2638 981 649 . 335 351 1391 578 319 539 424 2257 173 . . . Cannons 478 | . . . . . . . . . . . . . . . . . . 478 . . . . Explosions 4269 | . 72 110 . . . . . . . . . . . . . . 3374 713 . . . . Melee 801 | . . . . . . . . . . . . . . . . . . . . . 355 446 Ramming 13 | . . . . . . . . . . . . . . . . . . . 13 . . . Kinetic 11400 | . 120 239 210 63 . 116 2638 981 649 . 335 351 1391 578 319 539 424 2274 173 . . . Thermal 714 | . 72 110 . . . . . . . . . . . . . . 422 110 . . . . Explosive 3555 | . . . . . . . . . . . . . . . . . 2952 603 . . . . Electromagnetic 253 | . 225 28 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 415 | . . . . . . . . . . . . . . . . . . . . . . 415 Piercing 386 | . . . . . . . . . . . . . . . . . . . . . 355 31 Entropic 461 | . . . . . . . . . . . . . . . . . . 461 . . . . Highest Corruption 9 | . 1 1 . . . . 6 . 1 . . . . 3 3 3 5 5 . . 9 1 Average Corruption 3 | . 1 1 . . . . 5 . 1 . . . . 3 3 3 3 5 . . 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 47 | . . . . . . . . . . . . . . . . . . . . . 47 . Effects 97 | . 3 3 . . . . 24 . 6 . . . . 2 10 10 3 34 . . 1 1 Message Errors 26 | . 1 1 . . . . 5 . 2 . . . . . 3 3 1 9 . . 1 . Matter Fused 25 | . . 1 . . . . 7 . 1 . . . . 2 2 . 2 9 . . . 1 Heat Flow Errors 10 | . 1 . . . . . 2 . . . . . . . 1 1 . 5 . . . . Energy Discharges 10 | . 1 . . . . . 1 . . . . . . . 1 5 . 2 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . 1 . . . . 5 . 1 . . . . . 3 . . 4 . . . . Data Loss (major) 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 244 | . . 2 . . . . . . . . . . . . . . 83 93 . . 21 45 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 178 | . . 2 . . . . . . . . . . . . . . 83 93 . . . . Melee 66 | . . . . . . . . . . . . . . . . . . . . . 21 45 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . 32 38 . . . . . . . . . . . . . . 19 119 6 . . . Shots 6 | . 1 1 . . . . . . . . . . . . . . 1 3 . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 202 47 89 94 . 157 253 147 90 . 96 132 122 6 223 214 465 273 . . 287 339 Average Temperature 68 | . 68 13 26 50 . 82 54 53 44 . 42 53 44 4 107 115 190 110 . . 42 80 Received Heat Transfer 2590 | . 150 126 57 . . 63 198 129 93 . 45 27 261 45 40 . 142 980 162 . 36 36 Effects 5 | . . . . . . . 2 . . . . . . . . . 1 1 . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Heat Transferred 970 | . 100 100 . . . . . . . . . . . . . . 720 50 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 655 | . 148 124 211 216 . 83 655 533 375 220 . . 107 137 . . . . 360 250 263 373 Initial 297 | . . 50 . 12 . . 31 297 134 170 . . . . . . . . . 196 140 46 Average 178 | . 94 70 133 68 . 79 294 362 230 213 . . 48 72 . . . . 71 221 182 159 Maximum Alert Level 2 | . . . 1 1 . . 2 2 1 1 . . . . . . . . 1 1 1 1 Low Security (%) 61 | 100 100 100 65 73 . 100 45 . 41 13 . . 100 100 . . . . 86 20 46 69 Level 1 28 | . . . 34 26 . . 16 75 58 86 . . . . . . . . 13 79 53 30 Level 2 9 | . . . . . . . 38 24 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 2 . . . 3 2 3 . . . 1 4 . . . . 3 2 2 3 Investigation 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Extermination 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 Reinforcement 14 | . 1 . 2 . . . 2 1 1 . . . 1 . . . . . 2 1 2 1 Assault 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 10 | . 3 . . . . . 1 1 . . . . . . . . 1 . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 15 13 10 7 . 6 49 17 9 1 5 2 7 4 3 6 55 15 35 10 14 33 Peak Tracking Total 15 | . 5 9 4 6 . 3 7 4 2 1 3 1 2 2 1 4 15 4 14 9 9 9 Tactical Retreats 28 | . . 1 . . . . 4 1 1 . . . 1 . . . . 3 4 . 4 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 8 | . 1 . . . . . 3 . 1 . . . 1 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 1 . . . . . 9 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 11 | . . . . . . . 2 3 4 . . . . . 1 . . . . 1 . . Max in Single Turn 2 | . . . . . . . 1 2 1 . . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 27 | . 3 . 2 . 1 . 5 . 5 1 . . . . . 1 1 . 1 2 1 4 Terminals 24 | . 3 . 2 . . . 5 . 5 . . . . . . 1 . . 1 2 1 4 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 47 | . 6 . 4 . 1 . 9 . 9 1 . . . . . 2 1 . 1 5 1 7 Successful 17 | . 1 . 1 . 1 . 1 . 5 1 . . . . . 2 1 . . . . 4 Failed 30 | . 5 . 3 . . . 8 . 4 . . . . . . . . . 1 5 1 3 Catastrophic 9 | . 2 . 1 . . . 4 . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 3 . 3 . . . 6 . . . . . . . . . . . 1 . . 3 Terminals 44 | . 6 . 4 . . . 9 . 9 . . . . . . 2 . . 1 5 1 7 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 1 . 1 . 1 . 1 . 5 . . . . . . 2 1 . . . . 3 Record 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . 4 . . . . . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 1 . . . 5 . 2 . . . . . . 1 . . 1 2 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Total Allies 21 | . . . . 5 . . . . 12 . . . . . 4 . . . . . . . Largest Group 10 | . . . . 5 5 3 1 . 10 3 3 . . . 4 4 . . . . . . Highest-Rated Group 184 | . . . . 93 93 40 16 . 173 76 76 . . . 184 168 . . . . . . Highest-Rated Ally 46 | . . . . 31 31 16 16 . 31 31 31 . . . 46 46 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 174 | . . . . 21 . 16 2 . 78 10 31 . . . 9 7 . . . . . . Total Damage 2701 | . . . . 223 . 239 16 . 1190 129 463 . . . 249 192 . . . . . . Kills 24 | . . . . 5 . 4 . . 8 2 4 . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 1 2 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 13941 | 52 519 501 435 402 591 298 1510 866 689 251 471 1557 823 346 417 622 1062 1114 313 104 454 544 Spaces Moved 11565 | 41 374 358 285 306 489 211 1019 616 503 103 392 999 468 237 294 356 521 526 524 242 1098 1603 Core 63 | 9 . . . . . . . . . . . . . . . . . 21 33 . . . Treads 79 | 2 . . . . . . . . . . . . . . . . . 77 . . . . Legs 2021 | . . . . . . . . . . . . . 161 237 294 356 521 428 24 . . . Wheels 5992 | 30 374 358 285 306 489 211 1019 616 503 103 392 999 307 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 3410 | . . . . . . . . . . . . . . . . . . . 467 242 1098 1603 Fastest Speed 14 | 50 100 115 115 115 120 120 95 105 105 105 105 108 123 123 123 123 121 121 32 29 27 14 Average Speed 98 | 91 108 115 115 118 120 120 103 105 105 105 106 147 146 123 123 161 186 173 47 34 27 19 Slowest Speed 850 | 160 115 130 130 145 120 120 155 108 105 105 110 160 200 123 123 194 194 850 250 35 29 97 Overloaded Moves 158 | . . . . . . . . . . . . . . . . . . . . . . 158 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . . . . . . 11 9 5 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 64 63 36 81 91 58 88 20 66 4 62 80 9 9 51 56 76 62 22 42 38 34 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . . 1 . Unknown Exits Taken 17 | 1 . 1 . 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . . Scrap Searched 15 | . . . . 1 . 1 . . . . 2 2 . . 3 2 . 4 . . . . Spaces Dug 30 | . . . . . . . . . . . . 2 . . . . . 6 . 2 12 8 Terrain Destroyed 211 | . 2 4 . . . . 5 1 . . 1 22 . . . . 59 95 . 2 12 8 Melee 22 | . . . . . . . . . . . . . . . . . . . . 2 12 8 Projectile 55 | . . . . . . . 4 . . . 1 22 . . . . . 28 . . . . AOE 132 | . 2 4 . . . . . . . . . . . . . . 59 67 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Total 13417 | 52 443 398 367 340 493 251 1372 790 631 245 430 1048 557 274 338 377 591 644 552 247 1211 1766 Wait 1157 | 3 27 7 56 24 5 34 263 132 95 137 28 14 37 24 26 8 17 51 2 4 50 113 Move 11470 | 40 373 357 284 305 488 210 1018 615 502 102 391 998 467 236 293 355 520 525 502 223 1088 1578 Hop 35 | . . . . . . . . . . . . . . . . . . . 11 9 4 11 Pick Up 110 | 3 15 1 6 6 . 1 14 7 3 2 2 2 5 . 1 1 7 5 1 2 17 9 Fast Attach 79 | 6 . 1 3 1 . . 2 3 2 1 . 1 14 3 1 . 2 3 12 4 11 9 Attach 71 | . 2 4 3 . . . 6 4 2 . 2 3 5 2 . . . 11 7 2 5 13 Detach 14 | . . . . . . . . . . . . . 3 . . . 1 6 . . 1 3 Swap 39 | . 2 . 1 . . 1 5 2 6 1 . 1 . . 1 2 15 . . . 1 1 Drop 68 | . . . 1 1 . 2 13 7 3 2 . . 5 2 . . 14 . 3 . 12 3 Fire 305 | . 24 28 13 3 . 3 51 20 13 . 7 29 21 7 4 11 15 43 13 . . . Melee 57 | . . . . . . . . . 5 . . . . . 1 . . . . 3 22 26 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . . 11 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 16) 53 | -11/Junkyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 12) 515 | -10/Materials | Identified exit to Mines 572 | -10/Materials | Entered Mines 608 | -10/Mines | Met a Derelict bent on vengeance 667 | -10/Mines | Core integrity fell below 50% 692 | -10/Mines | Lost 4 parts (1p1u2w) 751 | -10/Mines | Discovered new exit (range 12) 873 | -10/Mines | Discovered new exit (range 3) 891 | -10/Mines | Learned Materials terminal intel 1020 | -10/Mines | Assembled infested the area 1025 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1036 | -10/Mines | Core integrity fell below 20% 1073 | -10/Mines | Entered Materials 1073 | -9/Materials | Evolved 2 slots: Weapon x2 1074 | -9/Materials | Loaded intel: 12 terminal locations 1083 | -9/Materials | Lost 4 parts (1p1n2w) 1370 | -9/Materials | Build established: Tank 1402 | -9/Materials | Discovered new exit (range 10) 1478 | -9/Materials | Identified exit to Mines 1508 | -9/Materials | Entered Mines 1593 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1782 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1826 | -9/Mines | Discovered new exit (range 9) 1891 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1893 | -9/Mines | Discovered new exit (range 5) 1910 | -9/Mines | Entered Exiles 1910 | -9/Exiles | Found Exiles lab abandoned 1910 | -9/Exiles | Accompanied by 5 allies 1940 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2486 | -9/Exiles | Discovered new exit (range 10) 2501 | -9/Exiles | Entered Mines 2501 | -8/Mines | Accompanied by 3 allies 2683 | -8/Mines | Discovered new exit (range 15) 2799 | -8/Mines | Entered Materials 2799 | -8/Materials | Accompanied by 1 ally 2799 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3095 | -8/Materials | Build established: Scavenger-Gunner 3450 | -8/Materials | Discovered new exit (range 13) 3459 | -8/Materials | Identified exit to Factory 3490 | -8/Materials | Build established: Gunner 3665 | -8/Materials | Destroyed 7 combat bots 4309 | -8/Materials | Entered Factory 4309 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4685 | -7/Factory | Discovered new exit (range 12) 5128 | -7/Factory | Discovered new exit (range 16) 5131 | -7/Factory | Discovered new exit (range 15) 5175 | -7/Factory | Entered Storage 5605 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5776 | -7/Storage | Discovered new exit (range 5) 5794 | -7/Storage | Met a pair of Derelict thieves 5864 | -7/Storage | Entered Factory 5864 | -6/Factory | Accompanied by 3 allies 5864 | -6/Factory | Evolved 2 slots: Utility x2 6034 | -6/Factory | Fabricated Linear Accelerator (x2) 6062 | -6/Factory | Build established: Scavenger-Gunner 6101 | -6/Factory | Discovered new exit (range 9) 6115 | -6/Factory | Entered Lower Caves 6115 | -6/Lower Caves | Accompanied by 3 allies 6161 | -6/Lower Caves | Identified exit to Lower Caves 6408 | -6/Lower Caves | Ambushed by research squad 6494 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6586 | -6/Lower Caves | Entered another Lower Caves area 6600 | -6/Lower Caves | Discovered new exit (range 6) 6740 | -6/Lower Caves | Lost 5 parts (2n1u2w) 6942 | -6/Lower Caves | Learned Factory stockpile data 6968 | -6/Lower Caves | Build established: Gunner 6984 | -6/Lower Caves | Spotted B-75 Beast 7084 | -6/Lower Caves | Learned 8 Factory zone layouts 7577 | -6/Lower Caves | Build established: Mutant 7901 | -6/Lower Caves | Build established: Scavenger-Gunner 8143 | -6/Lower Caves | Entered Factory 8143 | -5/Factory | Evolved 2 slots: Propulsion x2 8289 | -5/Factory | Discovered new exit (range 15) 8777 | -5/Factory | Lost 4 parts (2n1u1w) 8966 | -5/Factory | Entered another Factory area 8966 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9033 | -4/Factory | Garrison activated, responded to threat 9269 | -4/Factory | Found Prototype Processor 9269 | -4/Factory | Identified Exp. Signal Interpreter 9299 | -4/Factory | Discovered new exit (range 5) 9312 | -4/Factory | Entered Upper Caves 9348 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9429 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9487 | -4/Upper Caves | Learned location of Testing (-3) 9515 | -4/Upper Caves | Learned location of Quarantine (-2) 9700 | -4/Upper Caves | Discovered new exit (range 12) 9729 | -4/Upper Caves | Entered another Upper Caves area 9729 | -4/Upper Caves | Accompanied by 4 allies 9729 | -4/Upper Caves | Discovered new exit (range 9) 10336 | -4/Upper Caves | Discovered new exit (range 8) 10351 | -4/Upper Caves | Entered Warlord 10447 | -4/Warlord | System corruption cleaned by Quarantine Array 10873 | -4/Warlord | Visited the Vortex Lab 10884 | -4/Warlord | Warlord's base attacked by MAIN.C 10888 | -4/Warlord | Found Prototype Energy Gun 10891 | -4/Warlord | Found Prototype Energy Gun 10896 | -4/Warlord | Found Prototype Energy Cannon 11083 | -4/Warlord | Met Warlord 11213 | -4/Warlord | Spotted B-90 Cyclops 11234 | -4/Warlord | Warlord forces counterattacked 11266 | -4/Warlord | Spotted Executioner 11303 | -4/Warlord | Spotted Executioner 11303 | -4/Warlord | Spotted Executioner 11340 | -4/Warlord | Destroyed 7 combat bots 11387 | -4/Warlord | Spotted Executioner 11390 | -4/Warlord | P-70 Sage assimilated allied PD-3PM(g) 11394 | -4/Warlord | P-80 Master assimilated allied AZ-29V(g) 11394 | -4/Warlord | Spotted Executioner 11395 | -4/Warlord | Discovered new exit (range 15) 11413 | -4/Warlord | Entered Proximity Caves 11434 | -3/Proximity Caves | Destroyed 10 combat bots 11506 | -3/Proximity Caves | Lost 4 parts (1u3w) 11944 | -3/Proximity Caves | Spotted B-86 Titan 11998 | -3/Proximity Caves | Lost 4 parts (2n2w) 12076 | -3/Proximity Caves | Identified Vortex Rail (x2) 12088 | -3/Proximity Caves | Destroyed B-86 Titan 12113 | -3/Proximity Caves | Lost 5 parts (2n2u1w) 12353 | -3/Proximity Caves | Build established: Mutant 12505 | -3/Proximity Caves | Discovered new exit (range 9) 12508 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12527 | -3/Proximity Caves | Entered Research 12527 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12555 | -3/Research | Lost 4 parts (2n1u1w) 12672 | -3/Research | Lost 9 parts (1p1n1u6w) 12752 | -3/Research | Core integrity fell below 50% 12834 | -3/Research | Discovered new exit (range 15) 12840 | -3/Research | Entered Testing 12869 | -3/Testing | Found Prototype Energy Gun 12915 | -3/Testing | Core integrity fell below 20% 12919 | -3/Testing | Spotted Striker 12932 | -3/Testing | Spotted PY-RNAWVDCUB5 12941 | -3/Testing | Discovered new exit (range 13) 12944 | -3/Testing | Entered Research 12944 | -2/Research | Warlord forces began assault on 0b10 12944 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13034 | -2/Research | Spotted B-90 Cyclops 13054 | -2/Research | Research machine network offline 13170 | -2/Research | Found Prototype Device 13170 | -2/Research | Identified Exp. ECM Suite 13184 | -2/Research | Found Prototype Device 13184 | -2/Research | Identified Exp. Actuator Array 13345 | -2/Research | Borebot progress halted 13395 | -2/Research | Discovered new exit (range 10) 13398 | -2/Research | Identified exit to Access 13398 | -2/Research | Entered Access 13398 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 13427 | -1/Access | Lost 5 parts (1p1n2u1w) 13571 | -1/Access | Build established: Scavenger-Scout 13583 | -1/Access | Identified exit to Command 13710 | -1/Access | Lost 3 parts (1p1n1u) 13763 | -1/Access | Spotted B-99 Colossus 13940 | -1/Access | Discovered new exit (range 6) 13941 | -1/Access | Identified exit to Surface 13942 | *** | Escaped! Last Messages --------------- 13905_ Penetrated by Slug. 13905_ Xenon Bombardment Thruster destroyed. 13906_ Field Propulsion Array destroyed. 13906_ Xenon Bombardment Thruster destroyed. 13908_ Penetrated by Slug. 13908_ Mic. Antimatter Reactor destroyed. 13909_ Penetrated by Slug. 13913_ R-10 Processor destroyed. 13913_ Acquired Imp. Ion Engine. 13915_ Acquired 25 matter. 13922_ Adv. Hacking Suite destroyed. 13923_ System corrupted: Matter fused (-7). 13936_ Xenon Bombardment Thruster destroyed. 13939_ K-01 Serf cleans the Terminal. 13939_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13940_ The Access Shell folds into the floor. 13940_ EXIT=FOUND 13941_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?##???##?#] #?????#?########"########/#+######## | | ??#????#?# !#?????##???????## # | | ########## #??##??###??????# # | | #???#????##?#??## " # | | ########### ##??##?????#??#?## """ # | | # # ##############???# """ !!! # | | # # # #? # " !!! # | | # !! + # ??## !!! # | | # !] # # #??# # | | # # # #??#################### | | # # # ##?##??##?#??#??????"?? | | # # # #????#?#?????????????"? | | # # # #???#???###?????????""? | | ##########" # #??#?#?#??#??#???"????? | | ?????????## + ##?????#?#?#??#????"??" | | ??????????# # ###???????????? ??????? | | ????#???#?# # #????#?#??????? ?????? | | ???#??????# ###############?##??????????? ???? ?? | | #????????## #?#???###??#?????????????#?????? ??? | | #?##??#???# R####### ##########?????#????# ??????? | | ???#????#?# k"""T""" "???? ???? ??? ??? | | ???#?#????# """ """ "??"?BB????????????? | | #?#?##?#??# "????BB ??????????#? | | ????##????# "?"????????? ? ???? | | ???????#?## "" "??????????????? ??? | | ????##????# @" "??? ??????????????? | | #??#?#????# "??" ??????????????? | | ?##????##?# "????BB????????????? | | #?###??#??# "????BB????????????? | | ?#??##????# "??????????????????? | | ??#?#??#??# ####### ##########??????????????????? | | ??????##?## ??????###??#????????????????????????? | | ??###?????# ????????????????????????????????????? | | ??? ? ???# ????????#???????????????????????????? | | ?? ????# ????????????????????????????????????? | | ?? ?? ??+ w????????????????????????????????????? | | ? ? ???# ??????????????#?????????????????????? | | ? ! ????? #??#?????#????????????????? ????????? | | ? ??????#???????????????????????????????????? | | ???""?? ?#?#?????#???????????????????????????? | | """""???R????????????????????????????????????????? | | """"???????? ????????????????????????????????????? | | """""? ?""???#???????????????????????????????????? | | """"" ???????#???????????????????????????????????? | | """""??? ???????????????????????????????????????? | | #####??#?##??#???????????????????????????????????? | | #?##??#??????????????????????????????????????????? | | ?#????#??????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?##?#?????? ???#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 41 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 85 Power Amplification 20 Additional Mass Support 6 Corruption Containment 48 Armor Coverage 225 Core Shielding 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 28 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingIonicNanovents Manual? 0 Play Time 01:58:04 Cumulative 212.8 hours Start 2024.01.05 @ 09:56:30 End 2024.01.06 @ 10:26:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 225 Adventurer 4 Explorer 40 Win Type 0 Total 8 Types 7/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a696e990-6ef5-4991-bd9f-818feb56e748