Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.06 @ 23:10:50 Player: Jiyva Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (168) 840 Value Destroyed (7311) 7311 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1094) 1094 TOTAL SCORE: 17165 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 205 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 254/300 Energy 6/100 System Corruption 15% Temperature Cool (18) Movement Treading (180) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Heavy Siege Treads > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- Quantum Rifle Nova Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Improved Targeting Computer Advanced Target Analyzer Graphene Brace > --- WEAPON ----------- Phase Cannon Long-range Missile Launcher > --- INVENTORY -------- Particle Reactor Biometal Leg Energy Well [Rating: 92] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Advanced Medium Treads Leg Flexi-carbon Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Plasma Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Dual-blade Saw Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . 2 2 2 2 . 2 . Power 2 | . . 1 . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . 1 . . . . . . 1 . . . Utility 10 | . . . 2 1 1 . . . 2 1 2 . . 1 . Weapon 3 | . . . . 1 . . . . . 1 . . . 1 . Parts Attached 263 | 6 5 9 13 37 56 1 3 10 38 6 35 . 26 13 5 Power 36 | 1 1 2 2 5 5 . . . 4 3 8 . 2 2 1 Engine 14 | 1 1 2 1 2 4 . . . 2 1 . . . . . Core 14 | . . . 1 3 1 . . . 2 2 1 . 2 2 . Reactor 8 | . . . . . . . . . . . 7 . . . 1 Propulsion 60 | 2 . 3 . 7 23 . . 3 4 2 9 . 5 1 1 Treads 2 | . . . . . . . . . . . . . . 1 1 Leg 48 | 2 . 3 . 7 23 . . 3 4 2 2 . 2 . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . . . Flight 7 | . . . . . . . . . . . 4 . 3 . . Utility 69 | 1 1 1 5 7 17 . 2 . 13 . 11 . 6 5 . Device 36 | . . . 4 4 9 . 2 . 4 . 7 . 4 2 . Storage 7 | 1 . . . . 1 . . . 1 . 1 . 2 1 . Processor 11 | . . . 1 2 1 . . . 3 . 3 . . 1 . Hackware 1 | . 1 . . . . . . . . . . . . . . Protection 14 | . . 1 . 1 6 . . . 5 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 98 | 2 3 3 6 18 11 1 1 7 17 1 7 . 13 5 3 Energy Gun 23 | 1 . . . 8 2 . . . . 1 1 . 4 4 2 Energy Cannon 53 | . 3 3 3 4 8 . 1 3 14 . 5 . 7 1 1 Ballistic Gun 5 | 1 . . 3 1 . . . . . . . . . . . Ballistic Cannon 7 | . . . . 5 1 . . . . . . . 1 . . Launcher 9 | . . . . . . 1 . 4 3 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . 1 . . 2 . . . . Corrupted Parts 5 | . . . . 1 . . . . . . 2 . 2 . . System Corruption 13 | . . . . 1 . . . . . . 6 . 6 . . Parts Lost 60 | . . . . 3 7 . . . 3 10 16 . 18 1 2 Power 10 | . . . . . 1 . . . . 2 4 . 1 1 1 Propulsion 18 | . . . . 1 2 . . . 1 4 5 . 5 . . Utility 14 | . . . . . 2 . . . 2 3 2 . 5 . . Weapon 18 | . . . . 2 2 . . . . 1 5 . 7 . 1 Highest Loss Streak 11 | . . . . 1 3 . . . 2 8 7 . 11 1 2 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 82 86 93 93 93 93 93 69 29 17 39 22 3 Engine 4 | . 14 22 3 3 5 6 6 6 1 3 . . . . . Core 5 | . . . 4 4 6 6 6 6 9 3 . . 3 2 . Leg 21 | . 28 33 27 23 25 26 26 26 23 16 . . 3 . . Device 10 | . . . 9 9 14 13 13 13 11 3 7 8 11 1 . Storage 5 | . 14 11 9 7 6 6 6 6 5 3 . . 3 1 . Processor 8 | . . . . 11 9 6 6 6 14 11 5 8 8 7 . Protection 4 | . . 8 9 5 3 6 6 6 7 7 . . . . . Energy Gun 3 | . 2 . . 14 . . . . . 3 . . 4 6 . Energy Cannon 11 | . 23 22 15 3 15 13 13 16 16 11 2 . 1 . . Naked Turns 374 | . . . . . . . . . . 103 41 . . 127 103 Heaviest Build 81 | 12 18 30 29 36 71 72 73 73 79 81 51 2 48 38 33 Greatest Support 88 | 20 20 30 30 35 76 76 76 88 88 84 32 3 56 39 75 Greatest Overweight (x) 3 | . . . . 1 . . . . . 1 2 . 3 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 15 15 5 5 5 5 5 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 14 12 5 5 5 5 5 Most Carried 15 | 2 8 8 8 8 10 10 10 10 15 15 5 4 5 5 5 Average Carried 8 | 1 7 7 7 7 8 9 10 9 13 12 3 4 3 4 3 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 15 5 5 5 5 5 5 Final Carried 14 | 2 8 8 8 8 10 10 10 10 14 5 4 4 5 4 . Class Distribution -------------------- 34% | Scavenger-Gunner 28% | Scavenger-Mutant 25% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Matter Collected 3455 | 203 113 80 206 466 828 27 . 178 436 . 415 . 227 201 75 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8318 | . 255 622 394 1245 2226 69 . 449 1307 169 769 . 309 243 261 Parts 359 | . 23 39 29 62 75 2 . 7 43 2 42 . 18 8 9 Haulers Intercepted 7 | . . 1 3 1 2 . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . 3 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 17 . . . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Combat Hostiles Destroyed 128 | . 5 10 8 19 27 1 . 8 26 2 12 . 5 3 2 Guns 23 | . . . 5 12 . . . . . . . . 2 3 1 Cannons 79 | . 4 9 3 7 26 1 . 3 18 . 5 . 2 . 1 AOE 16 | . 1 . . . . . . 4 6 1 4 . . . . Classes Destroyed 18 | . 3 2 1 5 2 1 . . 2 . . . 2 . . Worker 5 | . . . . 2 3 . . . . . . . . . . Builder 4 | . . . . 1 . . . . . 1 2 . . . . Hauler 7 | . . 1 3 1 2 . . . . . . . . . . Recycler 5 | . . . . . 3 . . . . . 1 . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . Watcher 16 | . 1 4 1 4 4 . . . . . . . . 2 . Swarmer 18 | . . . 6 . . . . 3 3 . 5 . . 1 . Cutter 3 | . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . 1 . . . . . . Grunt 55 | . 5 6 1 12 12 . . 3 14 2 . . . . . Brawler 3 | . . . . . . . . . 3 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 19 | . . 4 1 1 6 . . 2 2 . 3 . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . Hunter 5 | . . . . . 4 . . . . . . . . . 1 Programmer 20 | . . . . 5 5 . . . 3 . 4 . . 2 1 Packrat 1 | . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 4 5 5 7 5 1 . 4 5 3 8 . 3 2 3 Combat Bots Only 5 | . 3 4 4 5 3 1 . 4 5 2 5 . 3 2 2 Max Kills in Single Turn 4 | . 1 1 1 2 2 1 . 3 2 2 4 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . 3 2 1 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Damage Taken 15708 | . 25 318 219 1091 1904 40 . 627 2111 918 2767 . 2934 1683 1071 Core 4910 | . . 25 6 223 305 . . 15 128 151 1154 . 1297 1070 536 Absorbed by Shields 61 | . . . . 4 . . . . . . . . 57 . . Regen/Repaired (Parts) 324 | . . . . . 112 . . . 212 . . . . . . Core Remaining (%) 71 | 100 100 93 98 68 . . . 62 87 86 11 . 10 . . Volleys Fired 403 | . 10 26 24 67 97 2 . 24 60 7 41 . 26 12 7 Largest 4 | . 2 2 2 3 3 2 . 3 3 4 2 . 3 3 3 Hottest 272 | . 112 112 112 193 240 190 . 195 246 271 179 . 264 195 272 Shots Fired 881 | . 20 52 48 154 239 4 . 58 146 17 52 . 42 35 14 Gun 245 | . 4 . 19 123 15 . . . . 4 9 . 29 35 7 Cannon 624 | . 16 52 29 31 224 4 . 55 139 13 41 . 13 . 7 Launcher 12 | . . . . . . . . 3 7 . 2 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 79 | . 2 . 19 11 47 . . . . . . . . . . Thermal 554 | . . . . 98 192 4 . 36 103 13 30 . 29 35 14 Explosive 12 | . . . . . . . . 3 7 . 2 . . . . Electromagnetic 236 | . 18 52 29 45 . . . 19 36 4 20 . 13 . . Robot Hit Streak 28 | . 12 20 16 28 12 5 . 11 18 6 11 . 8 8 3 Robot Miss Streak 5 | . 2 2 5 3 4 . . 2 2 1 4 . 5 3 3 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . Shots Hit Robots 587 | . 15 37 29 111 150 4 . 39 97 10 35 . 30 23 7 Core Hits 287 | . 7 16 14 49 66 2 . 18 55 4 32 . 10 9 5 Critical Kills 3 | . . . . . 1 . . . . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 25 | . . 1 . 4 11 . . . 3 1 1 . 3 . 1 Burn 5 | . . . . 2 . . . . . . . . 3 . . Meltdown 3 | . . . . . 1 . . . . 1 . . . . 1 Blast 11 | . . . . 1 10 . . . . . . . . . . Corrupt 6 | . . 1 . 1 . . . . 3 . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20189 | . 421 947 626 2874 4250 190 . 1463 4609 552 2184 . 951 860 262 Guns 4178 | . 15 . 133 1893 284 . . . . 73 173 . 659 859 89 Cannons 12595 | . 357 891 493 623 3966 190 . 1166 3183 220 1041 . 292 . 173 Explosions 3415 | . 49 56 . 358 . . . 297 1426 259 970 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . 1 . Kinetic 1354 | . . . 133 259 962 . . . . . . . . . . Thermal 11720 | . 49 56 . 1790 3288 190 . 808 2529 417 813 . 659 859 262 Explosive 2374 | . . . . . . . . 297 1107 . 970 . . . . Electromagnetic 4740 | . 372 891 493 825 . . . 358 973 135 401 . 292 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . 4 2 2 2 . 3 . 18 . 28 9 15 Average Corruption 3 | . . . . 2 1 1 1 . 1 . 8 . 12 3 11 Corruption Purged 9 | . . . . . 4 . 2 . 3 . . . . . . Corruption Blocked 4 | . . . . . . . . . 2 2 . . . . . Effects 96 | . . . . 34 5 4 . . 7 . 20 . 9 7 10 Message Errors 19 | . . . . 6 1 2 . . 2 . 2 . 1 2 3 Matter Fused 23 | . . . . 8 2 1 . . 2 . 5 . 2 2 1 Heat Flow Errors 15 | . . . . 8 1 . . . 1 . 2 . 2 1 . Energy Discharges 12 | . . . . 6 . 1 . . 1 . 3 . . . 1 Parts Rejected 4 | . . . . 1 . . . . . . 3 . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . 2 1 . . . . . 2 . 1 2 1 Data Loss (major) 4 | . . . . 2 . . . . . . 1 . 1 . . Misfires 1 | . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . Misdirections 5 | . . . . . . . . . . . 1 . 1 . 3 Weapon Failures 2 | . . . . . . . . . . . . . 1 . 1 Overload Shots 2 | . . . . . . 2 . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . Overflow Damage 479 | . 14 29 6 48 83 13 . 18 140 . 128 . . . . Projectiles 283 | . 6 29 6 32 83 13 . 18 96 . . . . . . Explosions 196 | . 8 . . 16 . . . . 44 . 128 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . 2 14 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . . . . 2 10 . . . . . . . . . . Secondary 4 | . . . . . 4 . . . . . . . . . . Self-Inflicted Damage 160 | . 25 . . . . . . . 103 32 . . . . . Shots 5 | . 1 . . . . . . . 3 1 . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 409 | . 102 255 72 300 409 143 . 4 184 308 214 . 81 208 204 Average Temperature 80 | . 40 114 22 80 68 119 . 4 61 191 76 . 27 74 113 Received Heat Transfer 1880 | . . 150 45 414 432 20 . 144 369 132 138 . . 36 . Effects 1 | . . 1 . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . 1 . 1 . . . . 1 . 3 . 1 . . Combat Hostiles 6 | . . 1 . . . . . . 1 . 3 . 1 . . Parts Fried 33 | . 2 14 1 2 . . . 1 4 . 3 . 6 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 2 . . 1 1 1 . . . . 1 Combat Hostiles 4 | . . . . . 1 . . 1 1 1 . . . . . Parts Melted 50 | . . . . 8 25 . . 2 6 1 2 . . 2 4 Heat Transferred 17564 | . 100 50 . 3251 6006 234 . 1118 3162 461 851 . 1147 925 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 1 . 2 . . . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Peak Influence 494 | . 200 346 451 302 442 . . . 494 333 195 63 97 267 242 Initial 241 | . . 84 145 123 119 . . . . 241 86 63 47 . 170 Average 159 | . 99 158 262 114 251 . . . 133 232 73 63 62 47 179 Maximum Alert Level 2 | . 1 1 2 1 2 . . . 2 1 . . . 1 1 Low Security (%) 65 | 100 78 77 20 84 38 . . . 67 18 100 100 100 86 83 Level 1 30 | . 21 22 74 15 49 . . . 28 81 . . . 13 16 Level 2 4 | . . . 4 . 12 . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 2 . 9 11 . . . 5 . 3 . 2 2 . Investigation 5 | . 2 1 . 1 . . . . . . 1 . . . . Extermination 13 | . . . . 4 4 . . . 2 . 2 . . 1 . Reinforcement 15 | . 2 1 . 1 6 . . . 2 . . . 2 1 . Assault 2 | . . . . . 1 . . . 1 . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Distress Signals 9 | . . 2 . . 2 . . . 2 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 233 | . 7 17 12 36 37 1 . 15 36 11 20 . 11 26 4 Peak Tracking Total 9 | . 3 4 4 6 4 1 . 6 7 6 8 . 5 9 3 Tactical Retreats 19 | . . . 1 2 2 . . . 3 3 3 . 1 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Traps Triggered 9 | . 1 . 1 1 3 . . . 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Machines Disabled 14 | . . 1 3 2 3 . . 4 1 . . . . . . Max in Single Turn 3 | . . 1 1 1 1 . . 3 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired 1 | . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Machines Accessed 39 | . 2 4 . 4 6 . 4 . 8 3 3 1 . 3 1 Terminals 20 | . 1 4 . 2 4 . . . 3 2 2 1 . . 1 Fabricators 3 | . . . . 1 . . . . 2 . . . . . . Repair Stations 5 | . . . . . 1 . . . 2 1 . . . 1 . Recycling Units 3 | . 1 . . . . . . . 1 . . . . 1 . Scanalyzers 3 | . . . . 1 1 . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 110 | . 2 6 . 9 24 . 29 . 22 6 6 1 . 3 2 Successful 71 | . 2 4 . 4 14 . 29 . 13 2 2 1 . . . Failed 39 | . . 2 . 5 10 . . . 9 4 4 . . 3 2 Catastrophic 5 | . . 1 . 1 1 . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 2 2 . 2 3 . . . 13 4 1 . . 2 2 Terminals 45 | . 1 6 . 5 12 . . . 9 4 5 1 . . 2 Fabricators 7 | . . . . 1 . . . . 6 . . . . . . Repair Stations 18 | . . . . . 9 . . . 6 2 . . . 1 . Recycling Units 3 | . 1 . . . . . . . 1 . . . . 1 . Scanalyzers 7 | . . . . 3 3 . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Terminal Hacks 43 | . . 3 . 1 5 . 29 . 2 1 1 1 . . . Record 14 | . . . . . 3 . 11 . . . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . Prototype ID Bank 5 | . . 2 . . . . 3 . . . . . . . . Open DSF 3 | . . . . . . . . . . 1 1 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . 2 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 11 | . . . . . 6 . . . 5 . . . . . . Scan Component 6 | . . . . . 3 . . . 3 . . . . . . Repair 5 | . . . . . 3 . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 2 3 . . . . . . . . . . Insert Component 3 | . . . . 1 2 . . . . . . . . . . Analyze 2 | . . . . 1 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 1 . 1 . . . . 5 1 1 . . . . Terminals 4 | . 1 1 . . . . . . 2 . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . Sabotage 2 | . 1 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . 1 1 . . . . . Mechanics 2 | . . . . . . . . . 1 1 . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . . 3 . 3 5 . . . 7 2 2 . . 3 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 4 1 . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 3 . . . 2 . . . . . . Time 244 | . . . . . 144 . . . 100 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 3 . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Total Allies 1 | . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 . . . . . . . Total Damage 704 | . . . . . . . . 704 . . . . . . . Kills 6 | . . . . . . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Turns Passed 14660 | 116 201 754 522 2460 3213 1056 483 1383 1777 491 1026 25 290 727 136 Spaces Moved 9674 | 92 116 457 325 1186 1826 837 399 1013 1059 503 743 49 175 689 205 Core 1061 | 6 . . . . . . . . . 206 149 49 75 375 201 Treads 318 | . . . . . . . . . . . . . . 314 4 Legs 7788 | 86 116 457 325 1186 1826 837 399 1013 1059 297 94 . 93 . . Wheels . | . . . . . . . . . . . . . . . . Hover 240 | . . . . . . . . . . . 240 . . . . Flight 267 | . . . . . . . . . . . 260 . 7 . . Fastest Speed 19 | 50 120 120 120 120 120 120 120 120 120 50 35 50 19 50 50 Average Speed 110 | 115 120 120 120 120 120 120 120 120 120 91 66 50 82 93 52 Slowest Speed 200 | 120 120 120 120 190 120 120 120 120 120 190 150 50 200 145 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 6 19 41 30 22 42 56 75 86 21 11 14 1 92 21 8 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . . . 1 . 1 . . . . . . . Spaces Dug 3 | . . . . . . . . . 1 2 . . . . . Terrain Destroyed 246 | . 3 6 . 5 18 . . 52 117 21 22 . . . 2 Melee . | . . . . . . . . . . . . . . . . Projectile 52 | . . . . 1 18 . . 8 18 5 . . . . 2 AOE 194 | . 3 6 . 4 . . . 44 99 16 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Res DSF Acc Com Total 12885 | 99 158 610 408 2093 2644 885 401 1130 1434 518 1216 49 276 743 221 Wait 2331 | . 17 108 33 768 604 42 . 79 258 1 377 . 23 19 2 Move 9659 | 91 115 456 324 1185 1825 836 398 1012 1058 502 742 48 174 688 205 Hop . | . . . . . . . . . . . . . . . . Pick Up 85 | 2 6 5 5 9 22 2 . 2 10 2 10 . 4 5 1 Fast Attach 91 | 6 4 1 4 11 17 . . . 7 . 17 . 16 7 1 Attach 62 | . . 2 2 7 10 . . . 4 2 15 . 10 6 4 Detach 38 | . 2 1 1 5 8 . . . 2 . 7 1 9 2 . Swap 110 | . 1 6 7 19 29 1 3 10 27 4 3 . . . . Drop 93 | . 3 5 8 22 32 2 . 2 8 . 4 . 3 3 1 Fire 403 | . 10 26 24 67 97 2 . 24 60 7 41 . 26 12 7 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . Escape Stasis 11 | . . . . . . . . . . . . . 11 . . Rewire 1 | . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 117 | -11/Junkyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 340 | -9/Materials | Build established: Mutant 1006 | -9/Materials | Discovered new exit (range 9) 1072 | -9/Materials | Entered another Materials area 1072 | -8/Materials | Evolved 2 slots: Utility x2 1343 | -8/Materials | Discovered new exit (range 11) 1594 | -8/Materials | Entered Factory 1594 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2607 | -7/Factory | Build established: Gunner 3653 | -7/Factory | Garrison activated, responded to threat 3974 | -7/Factory | Discovered new exit (range 6) 3987 | -7/Factory | Discovered new exit (range 16) 4023 | -7/Factory | Build established: Scavenger-Mutant 4054 | -7/Factory | Entered another Factory area 4054 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5369 | -6/Factory | Lost 3 parts (1n1u1w) 5681 | -6/Factory | Build established: Scavenger-Gunner 6325 | -6/Factory | Identified exit to Lower Caves 6710 | -6/Factory | Repaired System Restoration Module 6768 | -6/Factory | Repaired Flexi-carbon Leg 6821 | -6/Factory | Repaired Flexi-carbon Leg 7204 | -6/Factory | First assault squad dispatched 7267 | -6/Factory | Entered Lower Caves 7649 | -6/Lower Caves | Build established: Scavenger-Mutant 7787 | -6/Lower Caves | Learned Factory terminal intel 7866 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8032 | -6/Lower Caves | Spotted B-75 Beast 8066 | -6/Lower Caves | Encountered a Warlord checkpoint 8291 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8323 | -6/Lower Caves | Entered Data Miner 8323 | -6/Data Miner | Discovered new exit (range 6) 8346 | -6/Data Miner | Met Data Miner 8446 | -6/Data Miner | Learned location of Section 7 (-3) 8446 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8481 | -6/Data Miner | Received God Mode back door access code from Data Miner 8806 | -6/Data Miner | Entered Proximity Caves 9020 | -5/Proximity Caves | Escorted by Enhanced Grunt 9098 | -5/Proximity Caves | Build established: Scavenger-Gunner 9514 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9674 | -5/Proximity Caves | Learned 4 Factory zone layouts 9707 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10043 | -5/Proximity Caves | Discovered new exit (range 3) 10189 | -5/Proximity Caves | Entered Factory 10189 | -5/Factory | Evolved 2 slots: Utility x2 10191 | -5/Factory | Loaded intel: 26 terminal locations 11313 | -5/Factory | Discovered new exit (range 12) 11636 | -5/Factory | Repaired Flexi-carbon Leg 11688 | -5/Factory | Repaired Flexi-carbon Leg 11966 | -5/Factory | Entered another Factory area 11966 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12354 | -4/Factory | Released all parts (8) 12385 | -4/Factory | Lost 8 parts (2p3n2u1w) 12445 | -4/Factory | Discovered new exit (range 15) 12457 | -4/Factory | Entered Research 12457 | -3/Research | Evolved 2 slots: Utility x2 12458 | -3/Research | Identified exit to Armory 12647 | -3/Research | Build established: Mutant 12667 | -3/Research | Spotted B-86 Titan 13084 | -3/Research | Discovered new exit (range 15) 13134 | -3/Research | System corruption reached 10% 13201 | -3/Research | Lost 7 parts (2p2n1u2w) 13459 | -3/Research | Core integrity fell below 50% 13462 | -3/Research | Found Prototype Processor 13462 | -3/Research | Identified Spectral Analyzer 13478 | -3/Research | Core integrity fell below 20% 13483 | -3/Research | Entered another Research area 13483 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13487 | -2/Research | Lost 7 parts (1p3n1u2w) 13508 | -2/Research | Identified exit to DSF 13508 | -2/Research | Entered DSF 13530 | -2/DSF | Additional patrols routed to DSF 13607 | -2/DSF | Lost 6 parts (3n1u2w) 13729 | -2/DSF | System corruption reached 10% 13766 | -2/DSF | Core integrity fell below 50% 13787 | -2/DSF | Core integrity fell below 20% 13791 | -2/DSF | Discovered new exit (range 14) 13798 | -2/DSF | Entered Access 13798 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13799 | -1/Access | Lost 11 parts (1p1n4u5w) 14128 | -1/Access | Spotted B-99 Colossus 14398 | -1/Access | Released all parts (11) 14467 | -1/Access | Core integrity fell below 50% 14521 | -1/Access | Discovered new exit (range 7) 14525 | -1/Access | Entered Command 14566 | -1/Command | System corruption reached 10% 14616 | -1/Command | Core integrity fell below 20% 14661 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 14642_ K-01 Serf collects debris. 14644_ Penetrated by Slug. 14649_ K-01 Serf collects debris. 14650_ Slug penetrates Wall. 14650_ Lgt. Quantum Reactor destroyed. 14651_ Penetrated by Slug. 14651_ K-01 Serf collects debris. 14653_ H-88 Terminator destroyed. 14653_ K-01 Serf destroyed. 14653_ R-10 Processor collects Hvy. Machine Gun. 14653_ K-01 Serf collects debris. 14654_ R-10 Processor collects Adv. Phase Shifter. 14656_ Slug penetrates Wall. 14656_ K-01 Serf collects debris. 14658_ R-10 Processor collects Lgt. Quantum Reactor. 14660_ R-10 Processor suffers critical hit (Meltdown). 14660_ Com. Wheel melted. 14660_ Hpw. Tractor Beam melted. 14660_ Field Recycling Unit melted. 14661_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????#########+##????????# #???? | | ???????????????????????# # #####+#### #???? | | ???????????????????????# + ##### | | ???????????????????????# # # | | ???????????????????????# ## # | | ???????????????????????# ??# "" "" # | | ???????????????????????# / ??# ""Y"" # ! | | ???????????????????????#####???# # | | ????????????????################ #! | | ????????????????# # + | | ????????????????# # # | | ????????????????# # # | | ????????????????# # ##### ##### | | ????????????????# + # # | | ????????????????# [ # # # | | ????????????????###+############ # # | | ??????????????????# #?????????# # " # | | ??????????????????# #?????????# """ """ | | ??????????????????# #?????????#=! ###### " "# | | ?????????????###;## ########## ! #####?# "# | | ?????????????+ ^ + %=% #?# " "# | | ?????????????# ^ =% # * #?# """""# | | ?????????????# !%@ # "" !#?########### | | ??????????" ; ^ * + """" #???????????? | | ?????????????###### ##### """" #???????????? | | ??????????????????# #???# "" #???????????? | | ??????????????????# #???# !#???????????? | | ??????????????????# #???# #???????????? | | ?#????????????????# #???###########???????????? | | ?# ???????????????# #?????????????????????????? | | ?# ???????????????# #?????????????????????????? | | ?# ???????????????# #?????????????????????????? | | ?# ???????????????# #?????????????????????????? | | ?# ??########?????# #?????????????????????????? | | ?+ ?# #??#### ####??????????????????????? | | ?# ?# * #??# +??????????????????????? | | ?# ?# #??# #######??????????????????????? | | ?# ?# #??# #????????????????????????????? | | ?# ?# % #??# #????????????????????????????? | | ## ## #??#### #????????????????????????????? | | # ####+######?## ##???????????????????????????? | | # "T ### #???????????????????????????? | | # "" #???????????????????????????? | | # ####+######## #???????????????????????????? | | ###### #????## ##???????????????????????????? | | + #?????# #????????????????????????????? | | ###### #?????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 200 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 100 Corruption Block 15 Armor Coverage 825 Resistance: EM 20 Evasion (%) 72 Targeting Accuracy 11 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. EM Pulse Cannon | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Extracted Hvy. Laser | -7/Factory | Extracted Imp. Grenade Launcher | -7/Factory | Extracted Flexi-carbon Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Railgun | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? Challenges ------------ None Game ------ Seed BombardmentBombMultirail Manual? 0 Play Time 06:48:07 Cumulative 166.3 hours Start 2024.02.03 @ 16:56:22 End 2024.02.06 @ 23:10:50 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 55 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cca716f-28ec-428f-ad14-409dfe51de52