Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.17 @ 03:29:40 // Winter2019/RPGLIKE Player: Dullahan Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (633) 633 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1908 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 280/300 Energy 116/265 System Corruption 0% Temperature Cool (544) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Advanced Terrain Scanner Light Armor Plating Medium Armor Plating > --- WEAPON (2) ------- EM Shotgun EM Shotgun > --- INVENTORY (3) ---- Experimental Sensor Array EM Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scanner Medium Armor Plating > --- WEAPON ----------- EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Experimental Sensor Array EM Shotgun Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Battery Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 4 | 3 . . 1 Power . | . . . . Propulsion 1 | 1 . . . Utility 2 | 1 . . 1 Weapon 1 | 1 . . . Parts Attached 28 | 6 . 3 19 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 . 1 9 Device 2 | 1 . . 1 Storage 1 | . . . 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 12 | 2 . 2 8 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 96 | . 85 86 99 Engine 12 | . 14 14 12 Leg 25 | . 28 28 25 Device 12 | . 14 14 12 Processor 8 | . . 1 9 Protection 9 | . . . 12 Energy Gun 6 | . . . 8 Ballistic Gun 18 | . 28 27 16 Naked Turns . | . . . . Heaviest Build 27 | 6 6 8 27 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 3 3 3 3 Average Capacity 2 | 2 3 3 3 Most Carried 3 | 3 3 3 3 Average Carried 2 | 2 2 2 3 Final Capacity 3 | 3 3 3 3 Final Carried 3 | 3 3 3 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 776 | 300 6 78 392 Remotely . | . . . . Salvage Created 1027 | 162 30 19 816 Parts 81 | 6 3 2 70 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . . 3 16 Guns 12 | . . . 12 AOE 7 | . . 3 4 Classes Destroyed 11 | 3 1 1 6 Worker 4 | 1 1 . 2 Tunneler 4 | 3 . . 1 Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 3 | . . . 3 Swarmer 9 | . . 3 6 Grunt 4 | . . . 4 Brawler 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 6 | 2 1 3 6 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1379 | . . 75 1304 Core 1022 | . . 54 968 Absorbed by Shields . | . . . . Redirected to Core 729 | . . 54 675 Core Remaining (%) 95 | 100 . 91 . Volleys Fired 106 | 20 3 10 73 Largest 2 | 2 2 2 2 Hottest 90 | 40 40 40 90 Shots Fired 191 | 40 6 15 130 Gun 184 | 40 6 10 128 Cannon . | . . . . Launcher 7 | . . 5 2 Special . | . . . . Kinetic 134 | 40 6 10 78 Thermal . | . . . . Explosive 7 | . . 5 2 Electromagnetic 50 | . . . 50 Robot Hit Streak 15 | 6 6 6 15 Robot Miss Streak 5 | 4 1 1 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 126 | 22 4 11 89 Core Hits 60 | 9 4 5 42 Critical Hits 3 | 1 . . 2 Critical Kills 2 | 1 . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1812 | 191 39 377 1205 Guns 1268 | 191 39 64 974 Cannons . | . . . . Explosions 544 | . . 313 231 Melee . | . . . . Ramming . | . . . . Kinetic 867 | 191 39 64 573 Thermal 128 | . . . 128 Explosive 416 | . . 313 103 Electromagnetic 401 | . . . 401 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 54 | . . 54 . Projectiles . | . . . . Explosions 54 | . . 54 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 96 | . . 31 65 Shots 4 | . . 2 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 544 | . . . 544 Average Temperature 159 | . . . 159 Received Heat Transfer 282 | . . . 282 Effects 12 | . . . 12 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 379 | 25 54 106 379 Average Influence 156 | 12 38 103 204 Maximum Alert Level 1 | . . . 1 Low Security (%) 66 | 100 100 100 51 Level 1 33 | . . . 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 3 3 26 Peak Tracking Total 5 | . 1 3 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 2 . 4 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 6 . 8 Successful 10 | . 4 . 6 Failed 4 | . 2 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 9 | . 6 . 3 Terminals 14 | . 6 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Robot Analysis 1 | . 1 . . Branch Access Points 2 | . 1 . 1 Locate Traps 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 . 3 Terminals 5 | . 2 . 3 Track 4 | . 1 . 3 Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1343 | 173 96 148 926 Spaces Moved 776 | 93 73 100 510 Core 3 | 3 . . . Treads . | . . . . Legs 773 | 90 73 100 510 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 117 120 120 127 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 19 22 54 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . . 30 18 Melee . | . . . . Projectile . | . . . . AOE 48 | . . 30 18 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 977 | 121 77 114 665 Wait 28 | . . . 28 Move 773 | 92 72 99 510 Hop . | . . . . Pick Up 6 | 3 1 1 1 Fast Attach 14 | 6 . 1 7 Attach . | . . . . Detach . | . . . . Swap 14 | . . 2 12 Drop 18 | . 1 1 16 Fire 106 | 20 3 10 73 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 18 | . . . 18 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 312 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 318 | -10/Mines | Found Prototype Device 384 | -10/Mines | Discovered new exit (range 8) 418 | -10/Mines | Entered Materials 420 | -9/Materials | Reached level 2 500 | -9/Materials | Identified exit to Mines 500 | -9/Materials | Identified exit to Storage 500 | -9/Materials | Upgraded with Utility slot (x1) 709 | -9/Materials | Discovered new exit (range 3) 712 | -9/Materials | Identified exit to Materials 805 | -9/Materials | Reached level 3 813 | -9/Materials | Core integrity fell below 50% 1315 | -9/Materials | Reached level 4 1336 | -9/Materials | Core integrity fell below 20% 1345 | -9/Materials | Core destroyed Last Messages --------------- 01254_ Discarded Broken Imp. Signal Interpreter. 01258_ Acquired Lgt. Armor Plating. 01315_ Reached level 4. 01315_ S-10 Pest destroyed. 01325_ Overheating: System interference. 01325_ EM Shotgun temporarily disabled. 01333_ Chain reaction triggered in Lgt. Ion Engine. 01333_ S-10 Pest destroyed. 01335_ Power failure, Rnf. Ion Engine shutdown. 01338_ U-05 Engineer lays Concrete. 01340_ Overheating: Lgt. Armor Plating damaged (-45). 01341_ M-13 Machinist fits Backup Power I on S-10 Pest. 01343_ Chain reaction triggered in Lgt. Ion Engine. 01343_ M-13 Machinist destroyed. 01344_ Overheating: System interference. 01344_ EM Shotgun temporarily disabled. 01344_ R-06 Scavenger collects Imp. Terrain Scanner. 01344_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 01345_ Power failure, Rnf. Ion Engine shutdown. 01345_ Overheating: Core damaged (-84). 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Utility Slot 2 | 1 . . 1 Weapon Slot 1 | 1 . . . Inventory Capacity 3 | 3 . . . Protomatter Created 131 | . . . 131 Integrity Restored 393 | . . . 393 Core 393 | . . . 393 Protomatter Decayed . | . . . . Game ------ Seed SalvageVortexShotgun Manual? 0 Play Time 00:12:05 Cumulative 152.3 hours Start 2020.07.17 @ 03:19:11 End 2020.07.17 @ 03:29:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 195 Rogue 129 Adventurer 0 Explorer 66 Win Type - Total 29 Types 21/0/4/3/1/0/0 Lore% 86 Gallery% 80 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ae8683c-466a-45df-89cd-a128bf59543e