Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.24 @ 10:54:04 Player: AnotherZach Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (335) 1675 Value Destroyed (11936) 11936 Prototype IDs (218) 4360 Alien Tech Used (7) 1400 Bonus (8229) 8229 TOTAL SCORE: 35500 Bonus ------- High Alert Combat Kills 934 Follower Combat Kills 666 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Pursued by Intercept 2000 Friendly Fire -97 Cogmind --------- Core Integrity 0/1300 Matter 5/300 Energy 43/100 System Corruption 1% Temperature Cool (0) Movement Flying (32) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array Improved Diametric Drive Impulse Thruster Array > --- UTILITY (9) ------ Large Storage Unit Spectral Analyzer Hacking Suite System Shield Advanced Trap Extractor (3/8 Dirty Bomb) Core Physics Calibrator > --- WEAPON (3) ------- Compact HERF Cannon > --- INVENTORY (15) --- Medium Storage Unit Advanced Energy Well (500) Advanced Force Field Heavy Dispersion Rifle Linear Accelerator Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Structural Scanner Spectral Analyzer Cloaking Device Experimental Propulsion Shielding System Shield Advanced System Shield > --- WEAPON ----------- Linear Accelerator Linear Accelerator Force Lance > --- INVENTORY -------- Improved Diametric Drive Impulse Thruster Array Medium Storage Unit Advanced Energy Well Advanced Force Field Advanced Trap Extractor Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb [Rating: 139] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Artifact Core Physics Calibrator Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Multitool Impact Weapon Flail Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . Utility 7 | . . . 2 2 . . . . . 1 . . . . 1 . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 341 | 6 12 20 57 50 40 4 9 6 2 16 2 5 15 13 24 9 7 16 3 10 5 10 Power 38 | 1 1 2 5 4 7 1 2 . 1 3 . 2 1 2 1 . . 2 . 1 1 1 Engine 23 | 1 1 2 4 4 7 . 1 . 1 1 . . . 1 . . . . . . . . Core 8 | . . . 1 . . 1 1 . . 2 . 2 . . . . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . 1 1 1 . . 2 . 1 . 1 Propulsion 89 | 2 2 1 13 6 11 . 1 5 . 6 1 1 7 7 8 3 3 6 . 3 1 2 Treads 17 | . . . 8 6 3 . . . . . . . . . . . . . . . . . Leg 16 | . . . . . 3 . . . . . . . 4 . 4 2 3 . . . . . Wheel 15 | 2 2 1 5 . 4 . 1 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Flight 39 | . . . . . 1 . . 5 . 6 1 1 3 6 3 1 . 6 . 3 1 2 Utility 119 | 1 5 1 14 26 18 2 4 1 . 4 . 1 5 1 9 6 3 5 3 5 1 4 Device 60 | . 1 . 9 16 13 1 2 . . 2 . . 1 1 3 4 1 . 2 3 . 1 Storage 18 | 1 4 1 3 1 1 . . 1 . . . . . . 1 1 . 2 1 1 . . Processor 9 | . . . . 1 1 1 1 . . 1 . . 1 . 1 . 1 . . 1 . . Hackware 11 | . . . 1 1 2 . . . . . . . 2 . 1 . . 1 . . 1 2 Protection 20 | . . . 1 7 1 . 1 . . 1 . 1 1 . 3 1 1 2 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 95 | 2 4 16 25 14 4 1 2 . 1 3 1 1 2 3 6 . 1 3 . 1 2 3 Energy Gun 41 | . 3 6 14 7 . 1 1 . 1 2 1 1 2 2 . . . . . . . . Energy Cannon 7 | . . . . 2 3 . 1 . . . . . . . . . . . . . . 1 Ballistic Gun 11 | 2 . 1 1 . . . . . . . . . . . 4 . 1 2 . . . . Ballistic Cannon 19 | . . 6 8 1 1 . . . . . . . . . . . . . . . 2 1 Launcher 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . 1 3 1 . . . . . . 1 . . . 1 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 3 1 1 . . . . . . . 1 . . . . 2 . . 3 2 Parts Lost 84 | . 1 8 12 4 9 2 3 2 . 9 2 . 1 7 2 . 5 . . 2 3 12 Power 16 | . 1 2 2 . 1 1 2 1 . 1 . . . 1 . . . . . 1 1 2 Propulsion 27 | . . 1 6 . 3 . 1 1 . 4 1 . 1 2 1 . 2 . . . . 4 Utility 26 | . . 1 2 3 3 . . . . 3 1 . . 3 . . 2 . . 1 2 5 Weapon 15 | . . 4 2 1 2 1 . . . 1 . . . 1 1 . 1 . . . . 1 Highest Loss Streak 8 | . 1 4 6 2 2 1 2 2 . 8 1 . 1 6 2 . 2 . . 2 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 95 97 98 94 86 85 86 76 78 28 26 78 71 63 92 93 77 83 87 78 62 Engine 7 | . 14 11 8 6 12 9 5 6 6 2 . . . . . . . . . . . . Treads 10 | . . . 24 22 14 . . . . . . . . . . . . . . . . . Leg 3 | . . . . . 1 . . . . . . . 10 16 12 24 30 21 . . . . Wheel 6 | . 27 27 2 . 4 13 12 11 . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 26 26 5 6 13 2 3 4 . 7 26 27 23 21 Device 17 | . 13 10 22 25 22 21 15 13 13 11 4 . 3 4 6 13 11 8 7 15 18 10 Storage 7 | . 14 17 10 7 6 6 6 6 6 5 5 2 . . . 5 5 5 5 4 4 4 Processor 5 | . . . . 2 6 11 17 20 20 15 11 11 11 9 6 10 13 13 10 7 4 4 Hackware 2 | . . . 1 . . . . . . . . . 8 11 6 6 5 6 10 8 7 7 Protection 3 | . . . . 8 2 . . . . 3 . . 6 7 5 5 4 3 5 4 4 2 Energy Gun 12 | . 22 16 20 20 6 1 9 12 2 2 . . 13 9 . . . . . . . . Energy Cannon 2 | . . . . 1 10 13 9 5 . . . . . . . . . . . . . . Ballistic Gun 1 | . 3 . . . . . . . . . . . . . 5 15 14 . 1 . . . Ballistic Cannon 2 | . . 9 5 . 2 4 . . . . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 92 94 130 103 137 131 121 110 22 31 11 9 72 72 76 96 96 88 56 57 80 49 Greatest Support 131 | 20 20 20 62 60 80 56 56 56 24 31 12 13 80 80 95 131 131 121 40 57 61 61 Greatest Overweight (x) 9 | . 4 9 6 1 3 2 2 1 . 4 . . 1 6 6 . . 1 1 1 6 1 Average Overweight (x) . | . 2 4 . . . 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 10 15 15 15 15 15 15 15 Average Capacity 16 | 7 17 25 17 15 17 25 25 23 5 5 5 5 5 5 5 14 15 14 10 11 15 15 Most Carried 25 | 7 21 25 25 25 25 25 25 23 5 5 5 5 5 5 9 15 15 15 13 12 15 15 Average Carried 14 | 3 13 23 16 15 16 24 23 20 4 4 4 4 4 4 4 14 14 13 9 10 14 12 Final Capacity 25 | 8 25 25 25 15 25 25 25 5 5 5 5 5 5 5 10 15 15 15 10 15 15 15 Final Carried 25 | 7 21 21 25 15 25 23 23 4 5 3 5 4 4 5 9 15 14 13 9 12 13 5 Class Distribution -------------------- 23% | Scavenger-Gunner 20% | Mutant 17% | Gunner 11% | Tank 6% | Scavenger-Tank 4% | Hacker-Mutant 4% | Hacker-Gunner 4% | Hacker-Sprinter 3% | Hacker-Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Tank | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 6290 | 406 150 326 1153 920 944 159 104 . 18 132 53 50 150 30 474 424 543 51 35 73 . 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16890 | 141 749 434 2403 4263 4664 290 281 . . 255 . 211 73 . 864 539 1157 421 . 73 36 36 Parts 656 | 7 46 27 105 185 116 9 15 . . 12 . 3 3 . 37 30 44 4 . 6 2 5 Haulers Intercepted 12 | . 2 . 3 4 3 . . . . . . . . . . . . . . . . . Recyclers Shooed 11 | 1 . . 1 2 7 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . 8 . . . 9 14 . . . . 1 . . . 25 43 4 . . . . Prevented 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 238 | . 12 12 45 61 53 7 7 . . 3 . . 1 . 10 10 17 . . . . . Melee 8 | . . . 4 . . . . . . 2 . . . . 2 . . . . . . . Guns 136 | . 11 5 23 45 13 1 1 . . 1 . . 1 . 8 10 17 . . . . . Cannons 69 | . . 6 13 4 34 6 6 . . . . . . . . . . . . . . . AOE 8 | . 1 . 2 5 . . . . . . . . . . . . . . . . . . Classes Destroyed 22 | 3 6 2 5 3 . 1 1 . . . . . 1 . . . . . . . . . Worker 28 | 1 . . 3 12 8 . . . . . . . . . 2 . . . . . . 2 Builder 16 | . 4 . 3 6 1 . . . . 1 . . . . . . . . . 1 . . Tunneler 6 | 2 1 . 1 2 . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 3 4 3 . . . . . . . . . . . . . . . . . Recycler 22 | 1 . . 4 6 10 . . . . . . . . . 1 . . . . . . . Minesweeper 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Mechanic 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . 2 . . . . . . . . . 1 . . . . . . . Watcher 23 | . 3 . 5 6 4 . . . . 2 . . . . 1 . . . . 1 1 . Swarmer 37 | . 6 . 4 . 9 3 4 . . . . . . . 2 5 4 . . . . . Grunt 109 | . 6 2 25 30 31 1 1 . . . . . . . 2 2 9 . . . . . Brawler 6 | . . . 2 2 1 . . . . . . . . . . 1 . . . . . . Duelist 5 | . . . 2 . 1 . . . . . . . . . . 1 1 . . . . . Sentry 28 | . . . 10 9 4 1 1 . . . . . . . 2 1 . . . . . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Hunter 10 | . . . 2 4 3 . . . . . . . . . 1 . . . . . . . Programmer 24 | . . . . 10 4 1 1 . . 2 . . . . 3 . 3 . . . . . Heavy 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 5 4 9 8 11 5 5 . . 3 . . 1 . 6 5 7 . . 1 1 2 Combat Bots Only 8 | . 5 4 7 6 8 5 5 . . 2 . . 1 . 4 5 7 . . . . . Max Kills in Single Turn 4 | 1 1 1 2 4 3 1 1 . . 1 . . 1 . 2 2 2 . . 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 1 1 . . . . . Exploded 2 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 2046 | . 27 94 227 416 338 41 40 10 . 82 20 14 16 239 64 44 144 . . 8 50 172 Missed 713 | . 5 34 60 134 101 9 15 4 . 27 7 4 8 111 21 16 48 . . 3 8 98 Damage Taken 17944 | . 232 1150 2017 2649 3327 538 308 229 . 838 195 141 212 1467 867 310 815 . . 131 543 1975 Core 3472 | . 39 210 287 274 310 88 38 73 . 204 160 16 27 456 68 23 57 . . 36 73 1033 Absorbed by Shields 1580 | . . . . . 97 . . . . . . . 75 461 . 258 689 . . . . . Redirected to Shielding 166 | . . . . . . . . . . . . . . . . . . . . 15 68 83 Ignored by Resistances 5802 | . 71 307 547 1139 951 149 87 58 . 231 55 39 77 551 243 154 440 . . 36 152 515 Regen/Repaired (Parts) 888 | . 32 . 139 545 48 . . . . . . . 112 . 12 . . . . . . . Core Remaining (%) 48 | 100 . . 47 60 . . . . 40 . . . . 13 . . . . 79 . . . Volleys Fired 780 | 27 33 51 139 198 169 15 17 . . 3 5 13 3 9 32 19 42 . 2 . 2 1 Largest 3 | 2 2 2 3 3 3 3 3 . . 1 1 1 3 3 3 3 3 . 2 . 2 1 Hottest 225 | 40 90 95 199 191 195 191 195 . . 75 225 75 184 225 225 99 99 . 66 . 132 94 Shots Fired 2019 | 54 66 96 321 573 506 46 51 . . 3 5 13 9 20 68 57 122 . 4 . 4 1 Gun 1393 | 54 66 37 222 517 168 5 23 . . 3 5 13 9 20 68 57 122 . 4 . . . Cannon 602 | . . 59 98 33 338 41 28 . . . . . . . . . . . . . 4 1 Launcher 23 | . . . . 23 . . . . . . . . . . . . . . . . . . Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 565 | 54 22 61 103 7 53 11 . . . . . . . . 67 57 122 . 4 . 4 . Thermal 1351 | . . . 218 543 453 35 51 . . 3 5 13 9 20 1 . . . . . . . Explosive 23 | . . . . 23 . . . . . . . . . . . . . . . . . . Electromagnetic 80 | . 44 35 . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 78 | 17 18 35 78 46 32 6 26 . . 2 . 15 7 3 17 20 26 . 1 . 1 . Robot Miss Streak 4 | 3 4 1 3 3 2 3 1 . . 1 . . 1 1 2 4 3 . 2 . 4 . Penetration Max 1 | . . . 1 1 1 . . . . . . . . . 1 1 1 . . . . . Secondary Targets 20 | . 1 . 2 4 . . . . . . . . . . 3 2 8 . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . . . . . . . . . . 1 1 2 . . . . . Shots Hit Robots 1531 | 37 55 80 238 426 388 29 26 . . 10 . 13 7 6 60 40 93 11 1 3 5 3 Core Hits 623 | 10 34 30 99 173 145 12 11 . . 3 . 5 3 1 26 21 41 3 . 2 1 3 Critical Kills 7 | . . . 1 . . . . . . . . . . . 2 1 3 . . . . . Critical Parts Destroyed 12 | . . . . . . . . . . 2 . . . . 6 1 3 . . . . . Critical Strikes 105 | . . 1 22 36 25 . 1 . . 2 . . . . 10 2 6 . . . . . Burn 67 | . . . 12 35 19 . 1 . . . . . . . . . . . . . . . Destroy 17 | . . 1 . . . . . . . . . . . . 8 2 6 . . . . . Blast 16 | . . . 9 1 6 . . . . . . . . . . . . . . . . . Smash 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 106 | . 17 8 6 . . . . . . 27 . . . . 6 . . 11 . 8 19 4 Impact 59 | . 17 8 6 . . . . . . 27 . . . . 1 . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . 5 . . 11 . 5 . . Piercing 26 | . . . . . . . . . . . . . . . . . . . . 3 19 4 Sneak Attacks 6 | . 1 . . . . . . . . 3 . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37071 | 289 1066 1555 5230 8979 9971 912 643 30 . 667 . 328 131 218 1771 1034 2557 898 49 200 282 261 Guns 21235 | 289 861 601 2983 7398 2919 36 181 . . 50 . 328 131 218 1600 1034 2557 . 49 . . . Cannons 11584 | . . 954 1827 650 6778 876 462 . . . . . . . . . . . . . 37 . Explosions 1562 | . 148 . 218 931 265 . . . . . . . . . . . . . . . . . Melee 2596 | . 57 . 202 . . . . . . 617 . . . . 171 . . 898 . 200 245 206 Ramming 94 | . . . . . 9 . . 30 . . . . . . . . . . . . . 55 Kinetic 9993 | 289 150 996 1907 179 953 242 . . . . . . . . 1600 1034 2557 . 49 . 37 . Thermal 22187 | . 148 . 3121 7869 9009 670 643 . . 50 . 328 131 218 . . . . . . . . Explosive 931 | . . . . 931 . . . . . . . . . . . . . . . . . . Electromagnetic 1270 | . 711 559 . . . . . . . . . . . . . . . . . . . . Impact 876 | . 57 . 202 . . . . . . 617 . . . . . . . . . . . . Slashing 1269 | . . . . . . . . . . . . . . . 171 . . 898 . 200 . . Piercing 451 | . . . . . . . . . . . . . . . . . . . . . 245 206 Highest Corruption 3 | . . . . 1 3 3 3 . . 2 2 2 2 1 3 3 3 3 3 1 1 1 Average Corruption 2 | . . . . 1 1 3 2 . . 1 2 2 2 1 2 3 3 3 3 1 1 1 Corruption Purged 9 | . . . . 4 2 . 3 . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . 1 . . . . . . . . . . . 15 Effects 90 | . . . . 2 27 5 4 . . 1 3 2 1 3 . 17 12 5 2 . 1 5 Message Errors 22 | . . . . 1 7 2 2 . . 1 . . . . . 3 1 1 1 . . 3 Matter Fused 17 | . . . . . 7 1 2 . . . 1 . . . . 4 . 2 . . . . Heat Flow Errors 9 | . . . . . 4 . . . . . . . . 1 . 1 2 . . . . 1 Energy Discharges 12 | . . . . 1 1 . . . . . . 1 1 . . 5 1 . 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . 1 . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 8 | . . . . . 2 . . . . . 1 1 . . . 2 1 1 . . . . Data Loss (major) 6 | . . . . . 1 1 . . . . 1 . . . . 1 1 1 . . . . Misfires 8 | . . . . . 4 1 . . . . . . . . . . 3 . . . . . Alerts 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Overload Shots 4 | . . . . . . . . . . . 1 . . 2 1 . . . . . . . Overflow Damage 1013 | . 17 . 75 13 297 12 22 20 . 233 . . . . . . . 273 . 46 4 1 Projectiles 276 | . . . 38 . 204 12 22 . . . . . . . . . . . . . . . Explosions 117 | . . . 11 13 93 . . . . . . . . . . . . . . . . . Melee 620 | . 17 . 26 . . . . 20 . 233 . . . . . . . 273 . 46 4 1 Knockbacks 41 | . 1 13 16 1 9 . . . . 1 . . . . . . . . . . . . Impact 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Kinetic 36 | . . 13 14 1 8 . . . . . . . . . . . . . . . . . Secondary 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . 23 . 65 22 161 . . 15 . . . . . . . . . . . . . 27 Shots 5 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . Rammed 4 | . . . . 1 1 . . 1 . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . 1 1 . . 1 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 571 | . 90 4 571 383 367 205 303 58 . 58 144 130 301 459 180 121 175 . . . . 191 Average Temperature 107 | . 31 4 147 103 90 87 83 29 . 37 84 63 139 152 94 71 71 . . . . 75 Received Heat Transfer 4999 | . 72 273 1233 1125 1301 57 24 . . 72 81 63 4 226 102 36 240 . . 12 . 78 Effects 35 | . . . 30 1 3 . . . . . . . . 1 . . . . . . . . Shutdowns 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Interference 11 | . . . 8 . 3 . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . 2 1 . . . . . . . . . 1 . . . . . . . . Damage (major) 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . 8 1 3 . . . . . . 10 . . . . . . . . . . . . Impact Corruptions 13 | . 1 . 2 . . . . 2 . 8 . . . . . . . . . . . . Robots Melted 18 | . . . 3 9 6 . . . . . . . . . . . . . . . . . Combat Hostiles 16 | . . . 3 7 6 . . . . . . . . . . . . . . . . . Parts Melted 131 | . . . 31 54 41 3 1 . . 1 . . . . . . . . . . . . Heat Transferred 43365 | . 150 . 7341 18147 14741 888 1036 . . 74 . 481 259 248 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 890 | 20 217 . 582 412 890 . . . . 488 . . . . 555 . . . . 710 529 607 Initial 600 | . 11 . . . 105 . . . . . . . . . 148 . . . . 600 354 191 Average 251 | 6 45 . 297 136 472 . . . . 185 . . . . 303 . . . . 643 408 346 Maximum Alert Level 3 | . 1 . 2 2 3 . . . . 2 . . . . 2 . . . . 3 2 2 Low Security (%) 51 | 100 98 . 37 71 19 . . . . 48 . . . . 45 . . . . . . 32 Level 1 23 | . 1 . 26 28 18 . . . . 39 . . . . 28 . . . . . 63 36 Level 2 19 | . . . 36 . 37 . . . . 11 . . . . 26 . . . . 99 36 30 Level 3 4 | . . . . . 24 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 4 . 10 25 16 . . . . 8 . . . . 7 . . . . 2 2 5 Investigation 28 | . 4 . 5 5 8 . . . . 3 . . . . 2 . . . . 1 . . Extermination 14 | . . . . 7 3 . . . . 2 . . . . 2 . . . . . . . Reinforcement 15 | . . . 2 6 4 . . . . 1 . . . . . . . . . . . 2 Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison 13 | . . . 3 7 . . . . . . . . . . 3 . . . . . . . Intercept 8 | . . . . . . . . . . 2 . . . . . . . . . 1 2 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 5 | . . . 2 . 2 . . . . 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 17 | . . . 2 5 3 . . . . 2 . . . . 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 490 | . 16 13 57 85 71 6 8 4 . 37 11 6 21 24 20 10 17 . 5 15 10 54 Peak Tracking Total 21 | . 5 5 6 6 6 5 4 4 . 12 8 6 13 13 4 5 4 . 3 14 5 21 Tactical Retreats 43 | . 1 . 4 2 3 . . . . 11 7 . . 6 . 1 . . . 2 3 3 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 13 | . 2 1 . 2 4 . . . . 1 . . . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Installed 8 | . . . . . . . . 6 . . . . . . . . . . . 1 . 1 Triggered 12 | . . . . . . . 1 . . . . . 10 . . . . . . . . 1 Most Traps Carried 7 | . . . . . . . 7 7 . . . . . . . 4 4 4 4 4 4 4 Objects Rigged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 22 | . . . 2 4 9 . . . . . . . . . 3 . . . . . 2 2 Max in Single Turn 4 | . . . 1 2 4 . . . . . . . . . 1 . . . . . 1 1 Garrison Access 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 102 | . 10 . 15 14 16 . 1 4 . 8 . . . . 4 1 1 9 . 11 6 2 Terminals 53 | . 8 . 9 7 6 . 1 . . 5 . . . . 2 . . . . 8 5 2 Fabricators 10 | . . . . . 5 . . . . 2 . . . . 1 . . . . 2 . . Repair Stations 7 | . 1 . 1 3 2 . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 2 1 . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . Garrison Access 6 | . . . 1 2 1 . . . . . . . . . 1 . . . . 1 . . Total Hacks 395 | . 40 . 65 54 48 . 1 30 . 27 . . . . 15 1 1 44 . 48 15 6 Successful 294 | . 23 . 51 38 32 . 1 30 . 14 . . . . 10 1 1 44 . 32 14 3 Failed 99 | . 16 . 13 16 16 . . . . 13 . . . . 5 . . . . 16 1 3 Catastrophic 4 | . . . . 2 1 . . . . . . . . . . . . . . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Manual 208 | . 35 . 39 31 33 . . . . 19 . . 1 . 9 . . . . 32 4 5 Terminals 191 | . 33 . 35 27 18 . 1 . . 17 . . . . 6 . . . . 41 7 6 Fabricators 38 | . . . . . 22 . . . . 6 . . . . 7 . . . . 3 . . Repair Stations 29 | . 2 . 6 18 3 . . . . . . . . . . . . . . . . . Recycling Units 16 | . 5 . 6 4 1 . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . . 16 . 3 . . . . 4 . . . . . . . . . . 8 . Garrison Access 14 | . . . 2 5 1 . . . . . . . . . 2 . . . . 4 . . Terminal Hacks 128 | . 6 . 6 7 6 . 1 30 . 2 . . . . 1 1 1 44 . 18 4 1 Record 59 | . . . . . . . 1 11 . . . . . . . . 1 36 . 7 3 . Part Schematic 19 | . . . 1 . . . . 13 . . . . . . . . . 4 . 1 . . Robot Schematic 6 | . . . . 1 1 . . 3 . . . . . . 1 . . . . . . . Robot Analysis 7 | . 2 . 1 3 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 3 . . . . . . . . . 4 . 1 . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 7 | . 2 . 1 1 1 . . . . . . . . . . . . . . 1 1 . Fabricator Hacks 11 | . . . . . 5 . . . . 2 . . . . 4 . . . . . . . Network Status 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 6 | . . . . . 3 . . . . 1 . . . . 2 . . . . . . . Build 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 26 | . 2 . 6 16 2 . . . . . . . . . . . . . . . . . Scan Component 13 | . 1 . 3 8 1 . . . . . . . . . . . . . . . . . Repair 13 | . 1 . 3 8 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . 15 . 2 . . . . 2 . . . . . . . . . . 7 . Insert Component 12 | . . . 7 . 1 . . . . 1 . . . . . . . . . . 3 . Analyze 14 | . . . 8 . 1 . . . . 1 . . . . . . . . . . 4 . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 98 | . 14 . 21 14 17 . . . . 8 . . . . 5 . . . . 14 3 2 Terminals 68 | . 13 . 16 10 4 . . . . 6 . . . . 3 . . . . 12 2 2 Track 24 | . 6 . 6 2 2 . . . . 3 . . . . 1 . . . . 4 . . Assimilate 5 | . . . 2 . . . . . . 1 . . . . . . . . . 2 . . Botnet 30 | . 6 . 6 5 2 . . . . 2 . . . . 2 . . . . 4 2 1 Detonate 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Operators 4 | . . . 1 2 . . . . . . . . . . . . . . . 1 . . Search 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 16 | . . . . . 11 . . . . 2 . . . . 1 . . . . 2 . . Report 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Liberate 9 | . . . . . 4 . . . . 2 . . . . 1 . . . . 2 . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 4 4 . . . . . . . . . . . . . . . . . . Reject 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Mask 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Extract 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 10 . 13 12 13 . . . . 8 . . . . 4 . . . . 6 3 2 Full Trace Events 20 | . 4 . 5 4 2 . . . . 3 . . . . 1 . . . . 1 . . Feedback Events 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . Corruption 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 1 . . 3 . . . . . . 1 . . . . . . . Robots Built 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Authchips 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Time 116 | . . . . . 58 . . . . . . . . . 58 . . . . . . . Total Robot Build Rating 6 | . . . . . 3 . . . . . . . . . 3 . . . . . . . Part Schematics Acquired 43 | . . . 9 . 13 . . 13 . 1 . . . . . . . 4 . 1 2 . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Parts Repaired 13 | . 1 . 3 8 1 . . . . . . . . . . . . . . . . . Time 432 | . 13 . 102 291 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 7 . 1 . . . . 1 . . . . . . . . . . 3 . Part Schematics Acquired 11 | . . . 7 . 1 . . . . 1 . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . Programmers 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 3 | . . . . 1 . . . . . . . . 1 . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 19 | . . . 2 . 4 . . . . 1 . . 5 . 3 . . . . 4 . . Largest Group 5 | . . . 2 2 3 . . . . 1 . . 5 . 3 . . . . 3 . . Highest-Rated Group 220 | . . . 20 20 87 . . . . 10 . . 220 . 135 . . . . 126 . . Highest-Rated Ally 57 | . . . 10 10 29 . . . . 10 . . 49 . 57 . . . . 42 . . Total Orders 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . AID 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . Ally Attacks 107 | . . . . . 17 . . . . . . . 47 . 36 . . . . 7 . . Total Damage 3431 | . . . . . 280 . . . . . . . 1501 . 1371 . . . . 279 . . Kills 19 | . . . . . 1 . . . . . . . 7 . 10 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 141 | . 2 . 1 3 1 . . 134 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . 1 1 . 1 . 2 1 . 2 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 21709 | 156 1633 1686 3471 4707 2738 381 979 191 85 586 363 216 430 660 504 1151 616 326 75 223 292 240 Spaces Moved 15770 | 87 876 1032 1492 1871 1289 255 521 163 301 1236 958 493 392 924 246 928 397 243 250 683 677 456 Core 16 | 7 . . . . . . . . . 2 . . . 1 . . . . . . 6 . Treads 3828 | . . . 1351 1871 606 . . . . . . . . . . . . . . . . . Legs 2327 | . . . . . 93 . . . . . . . 183 426 132 928 397 168 . . . . Wheels 3632 | 80 876 1032 141 . 590 255 521 137 . . . . . . . . . . . . . . Hover 59 | . . . . . . . . . . . . . . 34 25 . . . . . . . Flight 5908 | . . . . . . . . 26 301 1234 958 493 209 463 89 . . 75 250 683 671 456 Fastest Speed 14 | 50 80 140 123 170 115 130 115 14 26 25 32 35 26 27 27 112 114 23 23 20 22 22 Average Speed 103 | 77 116 140 171 199 154 130 119 100 26 26 34 35 88 64 125 113 114 106 23 20 29 25 Slowest Speed 470 | 80 140 215 340 250 410 130 130 115 26 250 35 37 176 350 470 115 115 115 95 95 385 100 Overloaded Moves 260 | . . . . . . . . 22 . 53 10 . . . . . . . . . 35 140 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . 1 . 6 1 1 1 2 . . . . . . 3 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 3 Exploration Rate (%) 55 | 5 100 62 82 42 40 53 77 83 54 22 85 54 50 87 7 80 63 64 56 17 59 28 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 38 | . . 1 . . . . . 33 . . . . . 1 . . . 3 . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . 1 1 1 . . 1 . Scrap Searched 27 | . . 12 . . . 1 2 . 2 . 1 1 . 2 . 3 . . 3 . . . Spaces Dug 95 | . 13 3 16 30 . . 5 . . 16 1 . . . 1 . . . . 3 7 . Terrain Destroyed 360 | . 31 6 62 112 60 5 6 . . 17 1 . . . 14 11 20 . 2 3 10 . Melee 43 | . 13 3 . . . . . . . 16 . . . . 1 . . . . 3 7 . Projectile 144 | . . 3 38 3 38 5 6 . . 1 1 . . . 13 11 20 . 2 . 3 . AOE 173 | . 18 . 24 109 22 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 19497 | 132 1407 1162 2191 2486 1664 277 844 194 307 1440 981 520 470 976 375 986 463 303 265 756 733 565 Wait 1858 | . 435 28 364 303 89 . 279 4 . 137 14 4 19 14 33 4 7 . . 35 9 80 Move 15705 | 86 875 1031 1491 1870 1288 254 520 160 300 1223 955 490 389 920 245 927 396 242 249 682 670 442 Hop 20 | . . . . . . . . 1 . 6 1 1 1 1 . . . . . . 3 6 Pick Up 383 | 13 26 15 76 37 50 1 12 3 3 14 1 3 18 6 22 18 7 17 3 15 14 9 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . Attach 213 | 6 4 8 29 17 22 2 6 5 2 10 2 5 11 11 20 5 4 12 1 6 8 17 Detach 30 | . . . 3 . . . . . 1 3 3 2 . 6 5 . . 1 3 . 1 2 Swap 141 | . 8 12 29 33 18 2 3 1 . 6 . . 4 2 4 4 3 6 2 4 . . Drop 229 | . 9 9 51 27 27 1 7 13 1 11 . 2 12 7 4 9 4 14 5 7 7 2 Fire 780 | 27 33 51 139 198 169 15 17 . . 3 5 13 3 9 32 19 42 . 2 . 2 1 Melee 104 | . 17 8 6 . . . . . . 27 . . . . 6 . . 11 . 6 19 4 Ram 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . 2 . . . . . . 13 . 4 . . . . . . . Trap 8 | . . . . . . . . 6 . . . . . . . . . . . 1 . 1 Miscellaneous 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: [*Res] / *Qua x2) -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 889 | -10/Materials | Discovered new exit (range 9) 967 | -10/Materials | Repaired Wheel 1202 | -10/Materials | Discovered new exit (range 7) 1243 | -10/Materials | Central database locked down 1355 | -10/Materials | Discovered new exit (range 16) 1776 | -10/Materials | Discovered new exit (range 8) 1790 | -10/Materials | Entered Subcaves 1792 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1804 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2235 | -10/Subcaves | Learned location of Zion (-7) 2235 | -10/Subcaves | Met a Zionite searching for "candidates" 2768 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2806 | -10/Subcaves | Discovered new exit (range 14) 2827 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2922 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2938 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3039 | -10/Subcaves | Ambushed by Subdweller buried in earth 3041 | -10/Subcaves | Ambushed by Subdweller buried in earth 3041 | -10/Subcaves | Ambushed by Subdweller buried in earth 3048 | -10/Subcaves | Core integrity fell below 50% 3095 | -10/Subcaves | Core integrity fell below 20% 3108 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 3241 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3476 | -10/Subcaves | Entered Materials 3476 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3742 | -8/Materials | Destroyed 7 combat bots 3773 | -8/Materials | Garrison activated, responded to threat 3867 | -8/Materials | Lost 6 parts (1p4n1w) 4186 | -8/Materials | Discovered new exit (range 15) 4235 | -8/Materials | Repaired Med. Matter Pod 4280 | -8/Materials | Repaired Hvy. Laser 4313 | -8/Materials | Repaired Spk. Treads 4469 | -8/Materials | Build established: Scavenger-Gunner 4788 | -8/Materials | Central database locked down 5002 | -8/Materials | Build established: Gunner 5199 | -8/Materials | Core integrity fell below 50% 6610 | -8/Materials | Build established: Hacker-Gunner 6947 | -8/Materials | Entered Factory 6947 | -7/Factory | Accompanied by 2 allies 6947 | -7/Factory | Evolved 2 slots: Utility x2 7643 | -7/Factory | Garrison activated, responded to threat 7767 | -7/Factory | Build established: Hacker-Tank 8099 | -7/Factory | Build established: Tank 8636 | -7/Factory | Repaired Arm. Treads 8657 | -7/Factory | Cargo convoy interrupted 10050 | -7/Factory | Repaired Rnf. Deuterium Engine 10407 | -7/Factory | Build established: Gunner 10813 | -7/Factory | Garrison activated, responded to threat 11246 | -7/Factory | Repaired Arm. Treads 11291 | -7/Factory | Repaired Coolant Injector 11331 | -7/Factory | Repaired Arm. Treads 11364 | -7/Factory | Repaired Med. Armor Plating 11426 | -7/Factory | Repaired Prc. Beam Rifle 11465 | -7/Factory | Repaired Imp. Heat Sink 11548 | -7/Factory | Discovered new exit (range 9) 11654 | -7/Factory | Entered another Factory area 11654 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11743 | -6/Factory | Identified exit to Lower Caves 12254 | -6/Factory | Repaired Structural Scanner 12666 | -6/Factory | Fabricated M-28 Smith (x1) 12758 | -6/Factory | Destroyed 8 combat bots 12807 | -6/Factory | Build established: Scavenger-Gunner 13054 | -6/Factory | First assault squad dispatched 13494 | -6/Factory | Discovered new exit (range 15) 13809 | -6/Factory | Discovered new exit (range 16) 14392 | -6/Factory | Entered Lower Caves 14584 | -6/Lower Caves | Spotted B-75 Beast 14602 | -6/Lower Caves | Destroyed B-75 Beast 14701 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14743 | -6/Lower Caves | Identified exit to Lower Caves 14773 | -6/Lower Caves | Entered another Lower Caves area 15124 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15128 | -6/Lower Caves | Discovered new exit (range 7) 15148 | -6/Lower Caves | Identified exit to Factory 15427 | -6/Lower Caves | Identified exit to Data Miner 15698 | -6/Lower Caves | Spotted B-75 Beast 15704 | -6/Lower Caves | Core integrity fell below 50% 15725 | -6/Lower Caves | Encountered a Warlord checkpoint 15752 | -6/Lower Caves | Entered Data Miner 15752 | -6/Data Miner | Discovered new exit (range 6) 15771 | -6/Data Miner | Identified exit to Proximity Caves 15779 | -6/Data Miner | Met Data Miner 15816 | -6/Data Miner | Learned location of Section 7 (-3) 15816 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15835 | -6/Data Miner | Received God Mode back door access code from Data Miner 15916 | -6/Data Miner | Interfaced with the Data Conduit 15943 | -6/Data Miner | Entered Proximity Caves 16022 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16028 | -5/Proximity Caves | Entered Factory 16028 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16029 | -5/Factory | Identified exit to Upper Caves 16030 | -5/Factory | Loaded intel: 250 machine locations 16237 | -5/Factory | Build established: Sprinter 16268 | -5/Factory | Discovered exit to Upper Caves (range 13) 16487 | -5/Factory | Fabricated Adv. Reaction Control System? 16508 | -5/Factory | Intercept squad dispatched 16532 | -5/Factory | Spotted Tracker 16555 | -5/Factory | Spotted Combat Programmer 16565 | -5/Factory | Destroyed Tracker 16590 | -5/Factory | Spotted B-75 Beast 16594 | -5/Factory | Lost 8 parts (1p3n3u1w) 16614 | -5/Factory | Entered Upper Caves 16669 | -5/Upper Caves | Learned 12 Factory zone layouts 16682 | -5/Upper Caves | Encountered a Warlord checkpoint 16697 | -5/Upper Caves | Learned 4 Factory zone layouts 16884 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16938 | -5/Upper Caves | Build established: Mutant 16974 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16976 | -5/Upper Caves | Discovered new exit (range 4) 16977 | -5/Upper Caves | Identified exit to Upper Caves 16977 | -5/Upper Caves | Entered another Upper Caves area 17121 | -5/Upper Caves | Ambushed by wild Derelicts 17127 | -5/Upper Caves | Discovered new exit (range 18) 17136 | -5/Upper Caves | Identified exit to Factory 17186 | -5/Upper Caves | Discovered new exit (range 19) 17192 | -5/Upper Caves | Identified exit to Warlord 17193 | -5/Upper Caves | Entered Warlord 17215 | -5/Warlord | System corruption cleaned by Quarantine Array 17279 | -5/Warlord | Met Warlord 17283 | -5/Warlord | Opened Warlord's prototype stash 17291 | -5/Warlord | Found Prototype Hackware 17292 | -5/Warlord | Identified System Mapper 17293 | -5/Warlord | Found Spectral Analyzer 17304 | -5/Warlord | Warlord's base attacked by MAIN.C 17308 | -5/Warlord | Found Vortex Chain Reactor 17575 | -5/Warlord | Warlord forces counterattacked 17589 | -5/Warlord | Build established: Hacker-Tank 17604 | -5/Warlord | Spotted Executioner 17604 | -5/Warlord | Spotted Striker 17605 | -5/Warlord | Spotted Executioner 17610 | -5/Warlord | Discovered new exit (range 16) 17622 | -5/Warlord | Identified exit to Proximity Caves 17623 | -5/Warlord | Entered Proximity Caves 17644 | -4/Proximity Caves | Spotted B-86 Titan 17648 | -4/Proximity Caves | Lost 7 allies 18014 | -4/Proximity Caves | Build established: Hacker-Mutant 18031 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18096 | -4/Proximity Caves | Ambushed by research squad 18115 | -4/Proximity Caves | Core integrity fell below 50% 18179 | -4/Proximity Caves | Lost 6 parts (2n3u1w) 18235 | -4/Proximity Caves | Core integrity fell below 20% 18270 | -4/Proximity Caves | Discovered exit to Factory (range 18) 18281 | -4/Proximity Caves | Learned Research interactive machine intel 18283 | -4/Proximity Caves | Entered Factory 18283 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18284 | -4/Factory | Identified exit to Upper Caves 18285 | -4/Factory | Identified exit to Research 18286 | -4/Factory | Loaded intel: 251 machine locations 18419 | -4/Factory | Fabricated M-28 Smith (x1) 18510 | -4/Factory | Garrison activated, responded to threat 18764 | -4/Factory | P-70 Sage assimilated allied H-77 Assassin 18787 | -4/Factory | Entered Upper Caves 18942 | -4/Upper Caves | Learned Research non-interactive machine intel 19002 | -4/Upper Caves | Build established: Scavenger-Gunner 19046 | -4/Upper Caves | Learned Research emergency access door positions 19105 | -4/Upper Caves | Discovered new exit (range 21) 19400 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19495 | -4/Upper Caves | Build established: Scavenger-Tank 19799 | -4/Upper Caves | Spotted B-86 Titan 19938 | -4/Upper Caves | Entered another Upper Caves area 19954 | -4/Upper Caves | Discovered exit to Research (range 12) 19987 | -4/Upper Caves | Destroyed 7 combat bots 20407 | -4/Upper Caves | Build established: Scavenger-Gunner 20498 | -4/Upper Caves | Discovered new exit (range 18) 20554 | -4/Upper Caves | Entered Zhirov 20554 | -4/Zhirov | Discovered new exit (range 3) 20575 | -4/Zhirov | Met Zhirov 20623 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20644 | -4/Zhirov | Found Alien Artifact 20645 | -4/Zhirov | Identified Integrated Reactor 20645 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20664 | -4/Zhirov | Found Alien Artifact 20665 | -4/Zhirov | Identified Transdimensional Reconstructor 20665 | -4/Zhirov | Warped through subspace 20880 | -4/Zhirov | Entered Proximity Caves 20883 | -3/Proximity Caves | Spotter reported a threat 20883 | -3/Proximity Caves | Spotter reported a threat 20936 | -3/Proximity Caves | Spotter reported a threat 20936 | -3/Proximity Caves | Spotter reported a threat 20946 | -3/Proximity Caves | Discovered exit to Research (range 10) 20955 | -3/Proximity Caves | Entered Research 20955 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20957 | -3/Research | Loaded intel: 119 machine locations 20958 | -3/Research | Loaded intel: 73 non-interactive machine locations 20959 | -3/Research | Loaded intel: 46 interactive machine locations 21008 | -3/Research | Discovered new exit (range 23) 21148 | -3/Research | Identified exit to Quarantine 21155 | -3/Research | Intercept squad dispatched 21178 | -3/Research | Entered Quarantine 21179 | -3/Quarantine | Loaded intel: 64 machine locations 21187 | -3/Quarantine | Found Alien Artifact 21203 | -3/Quarantine | Build established: Hacker-Sprinter 21215 | -3/Quarantine | Found Alien Artifact 21216 | -3/Quarantine | Identified Terrabomb 21216 | -3/Quarantine | Used Terrabomb 21222 | -3/Quarantine | Found Terrabomb 21236 | -3/Quarantine | Found Alien Artifact 21237 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 21237 | -3/Quarantine | Warped through subspace 21237 | -3/Quarantine | Discovered new exit (range 21) 21257 | -3/Quarantine | Found Alien Artifact 21258 | -3/Quarantine | Identified Dimensional Node Initializer 21258 | -3/Quarantine | Initialized slip node 21259 | -3/Quarantine | Found Dimensional Node Initializer 21261 | -3/Quarantine | Found Dimensional Node Initializer 21264 | -3/Quarantine | Found Transdimensional Reconstructor 21266 | -3/Quarantine | Found Transdimensional Reconstructor 21407 | -3/Quarantine | Spotted Fortress 21415 | -3/Quarantine | Intercept squad dispatched 21428 | -3/Quarantine | Search patrols dispatched 21438 | -3/Quarantine | Spotted Tracker 21454 | -3/Quarantine | Discovered new exit (range 6) 21470 | -3/Quarantine | Entered Section 7 21471 | -3/Section 7 | Loaded intel: 144 machine locations 21490 | -3/Section 7 | Lost 3 parts (1p2u) 21558 | -3/Section 7 | Used Terrabomb 21558 | -3/Section 7 | Spotted S7 Guard 21565 | -3/Section 7 | Spotted S7 Guard 21575 | -3/Section 7 | Spotted S7 Guard 21579 | -3/Section 7 | Found Alien Artifact 21583 | -3/Section 7 | Spotted B-86 Titan 21598 | -3/Section 7 | Identified Core Membrane 21598 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 21625 | -3/Section 7 | Initialized slip node 21653 | -3/Section 7 | Intercept squad dispatched 21655 | -3/Section 7 | Lost 4 parts (1p3u) 21665 | -3/Section 7 | Spotted Tracker 21665 | -3/Section 7 | Spotted Tracker 21669 | -3/Section 7 | Warped through subspace to slip node 21670 | -3/Section 7 | Core integrity fell below 50% 21670 | -3/Section 7 | Warped through subspace 21700 | -3/Section 7 | Lost 6 parts (1p3n1u1w) 21701 | -3/Section 7 | Found Alien Artifact 21702 | -3/Section 7 | Identified Core Physics Calibrator 21707 | -3/Section 7 | Warped through subspace 21707 | -3/Section 7 | Spotted Combat Programmer 21707 | -3/Section 7 | Spotted Combat Programmer 21708 | -3/Section 7 | Initialized slip node 21710 | -3/Section 7 | Core destroyed Last Messages --------------- 21687_ K-01 Serf collects debris. 21689_ K-01 Serf destroyed. 21695_ UI4%J&XI,A: